Package: armagetronad Version: 0.2.9.3.0-1+ps3.816 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3412 Depends: armagetronad-common (= 0.2.9.3.0-1+ps3.816), libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libpng16-16t64 (>= 1.6.46), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl1.2debian (>= 1.2.15), libstdc++6 (>= 14), libxml2-16 (>= 2.14.1) Section: games Priority: optional Homepage: https://www.armagetronad.org/ Description: 3D Tron-like high speed game The rules are simple: you ride a light cycle (a kind of motorbike that can only turn 90 degrees at a time, leaves a wall behind and cannot be stopped) and have to avoid running into walls while at the same time you have to try to get your opponent to run into them. . The idea is based on the Disney movie from 1982 called "Tron". If you ever wanted to take a try at one of those speed demons features in the movie, this is your chance. . Armagetron Advanced can be played against AI opponents, against other humans over the network, or a mixture of both. Filename: pool/testing/main/a/armagetronad/armagetronad_0.2.9.3.0-1+ps3.816_ppc64.deb Size: 1090760 MD5sum: 05ec5f97105c6e4526a1e96d671bd331 SHA1: d6c02cb952b42b25ac1a3474bb6d59137e04e7bc SHA256: 7ba6ce9711a99f6e175c713991953b4f8a3621adb53d58cfa71a6a3000ce91d3 Package: armagetronad Version: 0.2.9.3.0-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3412 Depends: armagetronad-common (= 0.2.9.3.0-1+ps3.874), libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libpng16-16t64 (>= 1.6.46), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl1.2debian (>= 1.2.15), libstdc++6 (>= 14), libxml2-16 (>= 2.14.1) Section: games Priority: optional Homepage: https://www.armagetronad.org/ Description: 3D Tron-like high speed game The rules are simple: you ride a light cycle (a kind of motorbike that can only turn 90 degrees at a time, leaves a wall behind and cannot be stopped) and have to avoid running into walls while at the same time you have to try to get your opponent to run into them. . The idea is based on the Disney movie from 1982 called "Tron". If you ever wanted to take a try at one of those speed demons features in the movie, this is your chance. . Armagetron Advanced can be played against AI opponents, against other humans over the network, or a mixture of both. Filename: pool/testing/main/a/armagetronad/armagetronad_0.2.9.3.0-1+ps3.874_ppc64.deb Size: 1090164 MD5sum: 8d2387b9dece6bcaa1e64f36c7417e87 SHA1: 38b9d83ab4752500a168eb6ec87966b387cd263a SHA256: a75a79a96e189e70dcce9a46c18a8f2e5f054c79ea5bfb7949db041af115263b Package: armagetronad-common Source: armagetronad Version: 0.2.9.3.0-1+ps3.816 Architecture: all Maintainer: Debian Games Team Installed-Size: 1469 Recommends: armagetronad | armagetronad-dedicated Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.armagetronad.org/ Description: Common files for the Armagetron Advanced packages Armagetron Advanced is a 3D game based on the light cycle racing in the 80s- era movie "Tron". . You have to control a light cycle that can only turn in steps of 90 degrees, leaves a solid wall behind and can not be stopped. The aim is to survive the longest of all players by not crashing into any walls. . This package contains the common configuration files and documentation shared between the armagetronad and armagetronad-dedicated packages. Filename: pool/testing/main/a/armagetronad/armagetronad-common_0.2.9.3.0-1+ps3.816_all.deb Size: 269764 MD5sum: a2210fa51f20850e504c53455012d997 SHA1: 12780087c3f956d30a724f2bb7a948e55ce45d2d SHA256: 4f5dbaff0f579572cbe8747b660569dbb3ef859564c97cc0676c7a5669d585a4 Package: armagetronad-common Source: armagetronad Version: 0.2.9.3.0-1+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 1469 Recommends: armagetronad | armagetronad-dedicated Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.armagetronad.org/ Description: Common files for the Armagetron Advanced packages Armagetron Advanced is a 3D game based on the light cycle racing in the 80s- era movie "Tron". . You have to control a light cycle that can only turn in steps of 90 degrees, leaves a solid wall behind and can not be stopped. The aim is to survive the longest of all players by not crashing into any walls. . This package contains the common configuration files and documentation shared between the armagetronad and armagetronad-dedicated packages. Filename: pool/testing/main/a/armagetronad/armagetronad-common_0.2.9.3.0-1+ps3.874_all.deb Size: 269816 MD5sum: 0782ce9aa9b6349c1227aaa8769dac44 SHA1: c261dd33a5fdbc377162e413b4115a41bf0c66f2 SHA256: 0969bfcc222778c7e99b0fb4b976e2af5c3922d9476cefce2e8573917a492391 Package: armagetronad-dedicated Source: armagetronad Version: 0.2.9.3.0-1+ps3.816 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2819 Depends: armagetronad-common (= 0.2.9.3.0-1+ps3.816), sysvinit-utils (>= 3.05-4~), systemd | systemd-standalone-sysusers | systemd-sysusers, libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libgcc-s1 (>= 3.0), libstdc++6 (>= 14), libxml2-16 (>= 2.14.1) Section: games Priority: optional Homepage: https://www.armagetronad.org/ Description: dedicated game server for Armagetron Advanced Armagetron Advanced is a 3D game based on the light cycle racing in the movie "Tron". You have to control a light cycle that can only turn in steps of 90 degrees, leaves a solid wall behind and can not be stopped. The aim is to survive the longest of all players by not crashing into any walls. . This version of Armagetron Advanced can only be used as a network game server. It does not have graphical output and can be controlled via the text console. . The normal Armagetron Advanced used for playing is also capable to serve games, but will require X to display its graphics, will provide a player and is therefore unsuited for permanent game servers. Filename: pool/testing/main/a/armagetronad/armagetronad-dedicated_0.2.9.3.0-1+ps3.816_ppc64.deb Size: 719508 MD5sum: dd2fb271e12b420c8b6ff86a279fe989 SHA1: 0bbf5ab052306ee3413a0ac93b1de8bf4e5179f1 SHA256: 059040a4dc4c6c487b9c20a281501602bff333071376396fe5546e04daa641c4 Package: armagetronad-dedicated Source: armagetronad Version: 0.2.9.3.0-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2819 Depends: armagetronad-common (= 0.2.9.3.0-1+ps3.874), sysvinit-utils (>= 3.05-4~), systemd | systemd-standalone-sysusers | systemd-sysusers, libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libgcc-s1 (>= 3.0), libstdc++6 (>= 14), libxml2-16 (>= 2.14.1) Section: games Priority: optional Homepage: https://www.armagetronad.org/ Description: dedicated game server for Armagetron Advanced Armagetron Advanced is a 3D game based on the light cycle racing in the movie "Tron". You have to control a light cycle that can only turn in steps of 90 degrees, leaves a solid wall behind and can not be stopped. The aim is to survive the longest of all players by not crashing into any walls. . This version of Armagetron Advanced can only be used as a network game server. It does not have graphical output and can be controlled via the text console. . The normal Armagetron Advanced used for playing is also capable to serve games, but will require X to display its graphics, will provide a player and is therefore unsuited for permanent game servers. Filename: pool/testing/main/a/armagetronad/armagetronad-dedicated_0.2.9.3.0-1+ps3.874_ppc64.deb Size: 719792 MD5sum: febfc2336e2ef58e671c44f684161df9 SHA1: 94d84f5e01ac9d94d577dd22c3b3a1808d4308c4 SHA256: a7dfee9d0ea86d271e85a93c1e8f49565727ea82e72f109b93583c81ab17126d Package: bomberclone Version: 0.11.9-9+ps3.758 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 487 Depends: bomberclone-data (= 0.11.9-9+ps3.758), libc6 (>= 2.38), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl1.2debian (>= 1.2.15) Section: games Priority: optional Homepage: https://sourceforge.net/projects/bomberclone/ Description: free Bomberman clone BomberClone is a free Bomberman-like game for Linux and Windows. The rules of the game are simple: run through a level and bomb other players. It features powerups that give you more strength, make you walk faster through the level, or let you drop more bombs. . BomberClone can be played in multi-player mode via IPv4 or IPv6 networks or in single-player mode against the local AI. Filename: pool/testing/main/b/bomberclone/bomberclone_0.11.9-9+ps3.758_ppc64.deb Size: 96544 MD5sum: 5a3bf9218d903979a6809fd0caf679e0 SHA1: fc127669d3e122d7bec4da0969944cda084029ee SHA256: 384c2c098403f4c9e327c549df9b7a66f55331b50a7f89672614a968677672cc Package: bomberclone Version: 0.11.9-9+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 487 Depends: bomberclone-data (= 0.11.9-9+ps3.874), libc6 (>= 2.38), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl1.2debian (>= 1.2.15) Section: games Priority: optional Homepage: https://sourceforge.net/projects/bomberclone/ Description: free Bomberman clone BomberClone is a free Bomberman-like game for Linux and Windows. The rules of the game are simple: run through a level and bomb other players. It features powerups that give you more strength, make you walk faster through the level, or let you drop more bombs. . BomberClone can be played in multi-player mode via IPv4 or IPv6 networks or in single-player mode against the local AI. Filename: pool/testing/main/b/bomberclone/bomberclone_0.11.9-9+ps3.874_ppc64.deb Size: 96740 MD5sum: 3594cbc13751c354d5fc2054f1d7dd39 SHA1: f14dd43531ad2a396d7eb9b22aca745fd5f77d8b SHA256: a4f68302edbe327fdd1262b067efac73475594b9d905ca7f335ac314ee4ed4c6 Package: bomberclone-data Source: bomberclone Version: 0.11.9-9+ps3.758 Architecture: all Maintainer: Debian Games Team Installed-Size: 7991 Recommends: bomberclone Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/bomberclone/ Description: Data files for bomberclone game BomberClone is a free Bomberman-like game for Linux and Windows. The rules of the game are simple: run through a level and bomb other players. It features powerups that give you more strength, make you walk faster through the level, or let you drop more bombs. . BomberClone can be played in multi-player mode via IPv4 or IPv6 networks or in single-player mode against the local AI. . This package contains the data files (sounds, graphics) needed to run the game. Filename: pool/testing/main/b/bomberclone/bomberclone-data_0.11.9-9+ps3.758_all.deb Size: 7424216 MD5sum: e61d929db4f12252e8990e2a802dedf3 SHA1: 36f422de6ab80d60834aa84c8a032aad0f4a6f95 SHA256: ff3dfe475482da5dbc08c03dd2ea0afed8efb7268075ac6da92b8cfa9a13229b Package: bomberclone-data Source: bomberclone Version: 0.11.9-9+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 7991 Recommends: bomberclone Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/bomberclone/ Description: Data files for bomberclone game BomberClone is a free Bomberman-like game for Linux and Windows. The rules of the game are simple: run through a level and bomb other players. It features powerups that give you more strength, make you walk faster through the level, or let you drop more bombs. . BomberClone can be played in multi-player mode via IPv4 or IPv6 networks or in single-player mode against the local AI. . This package contains the data files (sounds, graphics) needed to run the game. Filename: pool/testing/main/b/bomberclone/bomberclone-data_0.11.9-9+ps3.874_all.deb Size: 7424228 MD5sum: 7798e496b7f6165a8122f84c3fd907af SHA1: ab5b20dd109df90461fb683c51eab375471a1c87 SHA256: 821e02917b298e65fbc7d016cd03e20edc6630cbb246c2a3847383d169e213b6 Package: classicube Version: 1.3.8~git20261014.aa47929+dfsg-1+ps3.839 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2081 Depends: libc6 (>= 2.34), libgl1, libsdl3-0 (>= 3.2.0), libopenal1 Suggests: classicube-data Section: games Priority: optional Homepage: https://www.classicube.net/ Description: ClassiCube block building game A Minecraft Classic compatible game (SDL3 window and gamepad, desktop GL 1, OpenAL). /usr/games/classicube runs it from a per-user directory (~/.local/share/classicube), where it keeps options, maps and screenshots. It does not contain Mojang's textures, sounds and music: the game's launcher downloads them on first run, or classicube-data (licensed, a separate source package) installs them. See /usr/share/doc/classicube/README.Debian. Filename: pool/testing/main/c/classicube/classicube_1.3.8~git20261014.aa47929+dfsg-1+ps3.839_ppc64.deb Size: 682812 MD5sum: 670b03d4be91917a3ee2d1dbb0647751 SHA1: b50af9ea6e7eae2dfcbf1b33f4218d07ac3e618e SHA256: f90a5393952e3155ab38dc97d0618d00531ed40530e319bd3b51789894525e9b Package: classicube Version: 1.3.8~git20261014.aa47929+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2081 Depends: libc6 (>= 2.34), libgl1, libsdl3-0 (>= 3.2.0), libopenal1 Suggests: classicube-data Section: games Priority: optional Homepage: https://www.classicube.net/ Description: ClassiCube block building game A Minecraft Classic compatible game (SDL3 window and gamepad, desktop GL 1, OpenAL). /usr/games/classicube runs it from a per-user directory (~/.local/share/classicube), where it keeps options, maps and screenshots. It does not contain Mojang's textures, sounds and music: the game's launcher downloads them on first run, or classicube-data (licensed, a separate source package) installs them. See /usr/share/doc/classicube/README.Debian. Filename: pool/testing/main/c/classicube/classicube_1.3.8~git20261014.aa47929+dfsg-1+ps3.874_ppc64.deb Size: 683112 MD5sum: 8c1376b74cbf4649de8ddb7935ed5838 SHA1: a50156b1da44775d73f81d4849109ccf025e0e2d SHA256: c7bda308e8b9bca579588154ce841882e0b040e91d247814457ad638808e7382 Package: classicube Version: 1.3.8~git20261014.aa47929+dfsg-1+ps3.884 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2081 Depends: libc6 (>= 2.34), libgl1, libsdl3-0 (>= 3.2.0), libopenal1 Suggests: classicube-data Section: games Priority: optional Homepage: https://www.classicube.net/ Description: ClassiCube block building game A Minecraft Classic compatible game (SDL3 window and gamepad, desktop GL 1, OpenAL). /usr/games/classicube runs it from a per-user directory (~/.local/share/classicube), where it keeps options, maps and screenshots. It does not contain Mojang's textures, sounds and music: the game's launcher downloads them on first run, or classicube-data (licensed, a separate source package) installs them. See /usr/share/doc/classicube/README.Debian. Filename: pool/testing/main/c/classicube/classicube_1.3.8~git20261014.aa47929+dfsg-1+ps3.884_ppc64.deb Size: 683136 MD5sum: b8b086a5a6b37c2d3469d2e2572f6cda SHA1: b1e2509b2adade174f314bc806079bcd030e8cc3 SHA256: e8bf1fbc34be549410a557d8043a78726d20440fa63db028da2aded2a77e4876 Package: classicube Version: 1.3.8~git20261014.aa47929+dfsg-1+ps3.889 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2081 Depends: libc6 (>= 2.34), libgl1, libsdl3-0 (>= 3.2.0), libopenal1 Suggests: classicube-data Section: games Priority: optional Homepage: https://www.classicube.net/ Description: ClassiCube block building game A Minecraft Classic compatible game (SDL3 window and gamepad, desktop GL 1, OpenAL). /usr/games/classicube runs it from a per-user directory (~/.local/share/classicube), where it keeps options, maps and screenshots. It does not contain Mojang's textures, sounds and music: the game's launcher downloads them on first run, or classicube-data (licensed, a separate source package) installs them. See /usr/share/doc/classicube/README.Debian. Filename: pool/testing/main/c/classicube/classicube_1.3.8~git20261014.aa47929+dfsg-1+ps3.889_ppc64.deb Size: 683264 MD5sum: 9db5d84a5b747c710dbcda5f359d0540 SHA1: bb55ba6cad576240f2e2c8e10104cebc68bb0b61 SHA256: 0889871e813daa7d44ec8fb909400d018d372608a8a091399131c34b6e2b21ba Package: classicube Version: 1.3.8~git20261014.aa47929+dfsg-1+ps3.893 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2081 Depends: libc6 (>= 2.34), libgl1, libsdl3-0 (>= 3.2.0), libopenal1, libssl3t64 Suggests: classicube-data Section: games Priority: optional Homepage: https://www.classicube.net/ Description: ClassiCube block building game A Minecraft Classic compatible game (SDL3 window and gamepad, desktop GL 1, OpenAL), fullscreen by default (options.txt win-fullscreen=false for a window). /usr/games/classicube runs it from a per-user directory (~/.local/share/classicube), where it keeps options, maps and screenshots. It does not contain Mojang's textures, sounds and music: the game's launcher downloads them on first run, or classicube-data (licensed, a separate source package) installs them. See /usr/share/doc/classicube/README.Debian. Filename: pool/testing/main/c/classicube/classicube_1.3.8~git20261014.aa47929+dfsg-1+ps3.893_ppc64.deb Size: 682944 MD5sum: 6de5ea9a669fb6f3ff78824b2f47a4ae SHA1: f4f9afb1d26d9b12d47a6420471e01e086a47ab8 SHA256: b9ba2d701e21031f32be446412cc6e8d9ce78dadd5622b3851de3f89277ca7c5 Package: cube2 Version: 0.0.20201229+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3475 Depends: libc6 (>= 2.43), libenet7, libgl1, libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), libx11-6, zlib1g (>= 1:1.2.0) Suggests: cube2-data Section: games Priority: optional Homepage: http://cubeengine.com Description: 3D first-person shooter game engine Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . The game client also works as the map editor. It is even possible to create and edit a map together with other people over a network connection. . The effects of Cube2 might be considered unsuitable for children. . This package installs the game client and map editor of the Cube2 engine. You need to install a content package like cube2-data if you want to play a game. Filename: pool/testing/main/c/cube2/cube2_0.0.20201229+dfsg-1+ps3.708_ppc64.deb Size: 1110120 MD5sum: 9289dc6cca37bce4ac01ea8baf52ac38 SHA1: 9bc07ba2450593708df4314b2bd39ad337ceeec6 SHA256: 8fcf77670aabd761ea660e71f27884b9a41698233e7dd04730196e20956f77e0 Package: cube2 Version: 0.0.20201229+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3475 Depends: libc6 (>= 2.43), libenet7, libgl1, libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), libx11-6, zlib1g (>= 1:1.2.0) Suggests: cube2-data Section: games Priority: optional Homepage: http://cubeengine.com Description: 3D first-person shooter game engine Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . The game client also works as the map editor. It is even possible to create and edit a map together with other people over a network connection. . The effects of Cube2 might be considered unsuitable for children. . This package installs the game client and map editor of the Cube2 engine. You need to install a content package like cube2-data if you want to play a game. Filename: pool/testing/main/c/cube2/cube2_0.0.20201229+dfsg-1+ps3.786_ppc64.deb Size: 1110208 MD5sum: 886cb71d16a68137dc82f7fbe7dc9641 SHA1: b2e029bddfc6d7e0f3e279d45f33c5831f8ea78c SHA256: 8b4b6967bc86030d9f25dac3a2aab8c01169fd624acb797548412d0ded564b3d Package: cube2 Version: 0.0.20201229+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3475 Depends: libc6 (>= 2.43), libenet7, libgl1, libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), libx11-6, zlib1g (>= 1:1.2.0) Suggests: cube2-data Section: games Priority: optional Homepage: http://cubeengine.com Description: 3D first-person shooter game engine Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . The game client also works as the map editor. It is even possible to create and edit a map together with other people over a network connection. . The effects of Cube2 might be considered unsuitable for children. . This package installs the game client and map editor of the Cube2 engine. You need to install a content package like cube2-data if you want to play a game. Filename: pool/testing/main/c/cube2/cube2_0.0.20201229+dfsg-1+ps3.874_ppc64.deb Size: 1109972 MD5sum: 01820d7b8bb25b0a1bfb20348455c48f SHA1: 49bf93aaa8dc6ab3af1d8720c49777ee427ac40a SHA256: 6ba726cf67e1c50e8b1bc702f37d41cd3fa976f450a57c4c123bd959808fe8ae Package: cube2-server Source: cube2 Version: 0.0.20201229+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 600 Depends: libc6 (>= 2.43), libenet7, libstdc++6 (>= 5), zlib1g (>= 1:1.1.4) Suggests: cube2 Section: games Priority: optional Homepage: http://cubeengine.com Description: standalone server for Cube2 based games Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . This package installs the standalone server for Cube2 based games. Commands: cube2-server Filename: pool/testing/main/c/cube2/cube2-server_0.0.20201229+dfsg-1+ps3.708_ppc64.deb Size: 178132 MD5sum: bb9d98d8b3e24e6e60dcd7def3299474 SHA1: 4b6da488f3f3a5453e9bf9d00b3b632bb54eec51 SHA256: 724a6d9f373cf8b33ffd98f6220a7b20a57c4c1a53f69d3b719b9a4be76f053a Package: cube2-server Source: cube2 Version: 0.0.20201229+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 600 Depends: libc6 (>= 2.43), libenet7, libstdc++6 (>= 5), zlib1g (>= 1:1.1.4) Suggests: cube2 Section: games Priority: optional Homepage: http://cubeengine.com Description: standalone server for Cube2 based games Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . This package installs the standalone server for Cube2 based games. Commands: cube2-server Filename: pool/testing/main/c/cube2/cube2-server_0.0.20201229+dfsg-1+ps3.786_ppc64.deb Size: 178060 MD5sum: c490349544beff136b530c85d3f83f5b SHA1: fb131b8a8040e28b67033bfa02ed45a75d1af67c SHA256: d37c71adeccdb4b7c78929a345bf73bab09deae6ab43e088f9bfac0543624c34 Package: cube2-server Source: cube2 Version: 0.0.20201229+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 600 Depends: libc6 (>= 2.43), libenet7, libstdc++6 (>= 5), zlib1g (>= 1:1.1.4) Suggests: cube2 Section: games Priority: optional Homepage: http://cubeengine.com Description: standalone server for Cube2 based games Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . This package installs the standalone server for Cube2 based games. Commands: cube2-server Filename: pool/testing/main/c/cube2/cube2-server_0.0.20201229+dfsg-1+ps3.874_ppc64.deb Size: 178064 MD5sum: 2221e9ccadc80897bc87c2b101dd6075 SHA1: 942ee812cecaa1361ea56151b001f6feac37b533 SHA256: 70dcda53b255fba3e8bba60e17cb888622860c777980a8958ca692fd7a255b21 Package: darkplaces-gl2 Version: 0~20180412~beta1-1+ps3.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 5336 Depends: libc6 (>= 2.38), libjpeg62-turbo (>= 1.3.1), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4), libgl1 Suggests: nexuiz-data Section: games Priority: optional Homepage: https://icculus.org/twilight/darkplaces/ Description: DarkPlaces engine from before its GL 3.2 core rewrite (GL 1.1/1.3/2.0 renderpaths) The 2018-04-12 snapshot of the DarkPlaces Quake engine (Debian's buster darkplaces), which still has the fixed-function and GL 2.0 renderers that Mesa's nv30 driver (OpenGL 2.1) can run; Debian's current darkplaces needs a GL 3.2 core context. Installed as /usr/games/darkplaces-gl2, beside Debian's darkplaces. /usr/games/nexuiz-gl2 starts Nexuiz Classic (nexuiz-data) with lean settings for the PS3 (/usr/share/darkplaces-gl2/nexuiz-lean.cfg). Filename: pool/testing/main/d/darkplaces-gl2/darkplaces-gl2_0~20180412~beta1-1+ps3.788_ppc64.deb Size: 2003036 MD5sum: 650563bb1ae0dd315dd8f9429d123e53 SHA1: cd1976b70ae895885da839d8d98f3c2466656ef6 SHA256: f505b9f70b9058661c41702d820597cca49f3b09df9bcfd5fed6a6fc30ca1641 Package: darkplaces-gl2 Version: 0~20180412~beta1-1+ps3.839 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 5336 Depends: libc6 (>= 2.38), libjpeg62-turbo (>= 1.3.1), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4), libgl1 Suggests: nexuiz-data Section: games Priority: optional Homepage: https://icculus.org/twilight/darkplaces/ Description: DarkPlaces engine from before its GL 3.2 core rewrite (GL 1.1/1.3/2.0 renderpaths) The 2018-04-12 snapshot of the DarkPlaces Quake engine (Debian's buster darkplaces), which still has the fixed-function and GL 2.0 renderers that Mesa's nv30 driver (OpenGL 2.1) can run; Debian's current darkplaces needs a GL 3.2 core context. Installed as /usr/games/darkplaces-gl2, beside Debian's darkplaces. /usr/games/nexuiz-gl2 starts Nexuiz Classic (nexuiz-data) with lean settings for the PS3 (/usr/share/darkplaces-gl2/nexuiz-lean.cfg). Filename: pool/testing/main/d/darkplaces-gl2/darkplaces-gl2_0~20180412~beta1-1+ps3.839_ppc64.deb Size: 2000264 MD5sum: f7492165c14d39baa175d592f138e7b3 SHA1: c0d72ce1f5e1ca1f9582cd13da6ebe6e4309ba30 SHA256: 9eb4af0a60c7c814daf0357b9069b7dd0f1d4158e5c2b43f1f0c4769912255bb Package: darkplaces-gl2 Version: 0~20180412~beta1-1+ps3.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 5336 Depends: libc6 (>= 2.38), libjpeg62-turbo (>= 1.3.1), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4), libgl1 Suggests: nexuiz-data Section: games Priority: optional Homepage: https://icculus.org/twilight/darkplaces/ Description: DarkPlaces engine from before its GL 3.2 core rewrite (GL 1.1/1.3/2.0 renderpaths) The 2018-04-12 snapshot of the DarkPlaces Quake engine (Debian's buster darkplaces), which still has the fixed-function and GL 2.0 renderers that Mesa's nv30 driver (OpenGL 2.1) can run; Debian's current darkplaces needs a GL 3.2 core context. Installed as /usr/games/darkplaces-gl2, beside Debian's darkplaces. /usr/games/nexuiz-gl2 starts Nexuiz Classic (nexuiz-data) with lean settings for the PS3 (/usr/share/darkplaces-gl2/nexuiz-lean.cfg). Filename: pool/testing/main/d/darkplaces-gl2/darkplaces-gl2_0~20180412~beta1-1+ps3.874_ppc64.deb Size: 2001608 MD5sum: 0ce8ddd5d9875f555b4e9500f29c01a0 SHA1: 6e6f5f343184102fe1151db2a808bbd38ea1aba3 SHA256: 8bb137b56bda740110462bbb2a95d086f84ab6010864e10d666116c79bd96cb9 Package: darkplaces-gl2 Version: 0~20180412~beta1-1+ps3.884 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 5336 Depends: libc6 (>= 2.38), libjpeg62-turbo (>= 1.3.1), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4), libgl1 Suggests: nexuiz-data Section: games Priority: optional Homepage: https://icculus.org/twilight/darkplaces/ Description: DarkPlaces engine from before its GL 3.2 core rewrite (GL 1.1/1.3/2.0 renderpaths) The 2018-04-12 snapshot of the DarkPlaces Quake engine (Debian's buster darkplaces), which still has the fixed-function and GL 2.0 renderers that Mesa's nv30 driver (OpenGL 2.1) can run; Debian's current darkplaces needs a GL 3.2 core context. Installed as /usr/games/darkplaces-gl2, beside Debian's darkplaces. /usr/games/nexuiz-gl2 starts Nexuiz Classic (nexuiz-data) with lean settings for the PS3 (/usr/share/darkplaces-gl2/nexuiz-lean.cfg). Filename: pool/testing/main/d/darkplaces-gl2/darkplaces-gl2_0~20180412~beta1-1+ps3.884_ppc64.deb Size: 2002236 MD5sum: 3aa6e48bf351ec3ac96c64f111ce01ee SHA1: 896c6ace26e6c3f772c24aa90f1fda7bd507936c SHA256: 272cf2fd200e1b8ef1edbc755456e221c94f00c03c04e976d1b6a7ea2eb613c2 Package: darkplaces-gl2 Version: 0~20180412~beta1-1+ps3.889 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 5336 Depends: libc6 (>= 2.38), libjpeg62-turbo (>= 1.3.1), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4), libgl1 Suggests: nexuiz-data Section: games Priority: optional Homepage: https://icculus.org/twilight/darkplaces/ Description: DarkPlaces engine from before its GL 3.2 core rewrite (GL 1.1/1.3/2.0 renderpaths) The 2018-04-12 snapshot of the DarkPlaces Quake engine (Debian's buster darkplaces), which still has the fixed-function and GL 2.0 renderers that Mesa's nv30 driver (OpenGL 2.1) can run; Debian's current darkplaces needs a GL 3.2 core context. Installed as /usr/games/darkplaces-gl2, beside Debian's darkplaces. /usr/games/nexuiz-gl2 starts Nexuiz Classic (nexuiz-data) with lean settings for the PS3 (/usr/share/darkplaces-gl2/nexuiz-lean.cfg). Filename: pool/testing/main/d/darkplaces-gl2/darkplaces-gl2_0~20180412~beta1-1+ps3.889_ppc64.deb Size: 2001144 MD5sum: 6b6e337773d1348252dc8c86517cd2d2 SHA1: dddf4afe304579a9d278386fbd5ab02f40c13cc1 SHA256: 0182216d895128c351641a44afb1022e252559664327d7ca97955859ce792ffa Package: ddnet Version: 20.1.1+ds-1+ps3.716 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 8079 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.716), libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libfreetype6 (>= 2.10.1), libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libglib2.0-0t64 (>= 2.12.0), libjsonparser1.1 (>= 1.1.0), libnotify4 (>= 0.7.0), libopusfile0 (>= 0.5), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.16), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), libswresample7 (>= 7:9.0.2), libswscale10 (>= 7:9.0.2), libvulkan1 (>= 1.2.131.2), libwavpack1 (>= 5.0.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Teeworlds modification with a unique cooperative gameplay DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the client binary for DDNet. Commands: DDNet Filename: pool/testing/main/d/ddnet/ddnet_20.1.1+ds-1+ps3.716_ppc64.deb Size: 2014424 MD5sum: 91434a86e5a8d0dd9d45929b436204ac SHA1: 0deee9c17ceac480493339b31bfd179bdb3bb948 SHA256: 3c34edd6afc3279620a9239b2a0ba76ac5d0116e66dc6c27b37e85287db5a846 Package: ddnet Version: 20.1.1+ds-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 8079 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.786), libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libfreetype6 (>= 2.10.1), libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libglib2.0-0t64 (>= 2.12.0), libjsonparser1.1 (>= 1.1.0), libnotify4 (>= 0.7.0), libopusfile0 (>= 0.5), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.16), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), libswresample7 (>= 7:9.0.2), libswscale10 (>= 7:9.0.2), libvulkan1 (>= 1.2.131.2), libwavpack1 (>= 5.0.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Teeworlds modification with a unique cooperative gameplay DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the client binary for DDNet. Commands: DDNet Filename: pool/testing/main/d/ddnet/ddnet_20.1.1+ds-1+ps3.786_ppc64.deb Size: 2005524 MD5sum: c2973cf62855cb4b42c7057e89188989 SHA1: ca1d2c6fbf09bf943feca508dd588bc1af6d149a SHA256: 5b98ba5ff49e9c9b3cf26db0179f72fc8f3fffea3e0f97c4994de68ce6634928 Package: ddnet Version: 20.1.1+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 8079 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.874), libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libfreetype6 (>= 2.10.1), libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libglib2.0-0t64 (>= 2.12.0), libjsonparser1.1 (>= 1.1.0), libnotify4 (>= 0.7.0), libopusfile0 (>= 0.5), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.16), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), libswresample7 (>= 7:9.0.2), libswscale10 (>= 7:9.0.2), libvulkan1 (>= 1.2.131.2), libwavpack1 (>= 5.0.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Teeworlds modification with a unique cooperative gameplay DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the client binary for DDNet. Commands: DDNet Filename: pool/testing/main/d/ddnet/ddnet_20.1.1+ds-1+ps3.874_ppc64.deb Size: 2013476 MD5sum: 34a52313fdc3708cb71bb3a8b3fac86f SHA1: a6eb4d40f4759020a0dc5a5fec7d60c1e1bf3387 SHA256: b7690c3555a3b4b448bbde8d16357cb077cd88cf871859c1c0cb39ab28fa7906 Package: ddnet-data Source: ddnet Version: 20.1.1+ds-1+ps3.716 Architecture: all Maintainer: Debian Games Team Installed-Size: 52743 Depends: fonts-dejavu-core Recommends: fonts-noto-cjk Section: games Priority: optional Multi-Arch: foreign Homepage: https://ddnet.tw/ Description: Data for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the static data for DDNet. Filename: pool/testing/main/d/ddnet/ddnet-data_20.1.1+ds-1+ps3.716_all.deb Size: 36939752 MD5sum: d8d472066ef8bb08900ac2fec51e7c86 SHA1: 8ebb86d46e788354baef4f6a6e9832e2d7ae5a87 SHA256: 8ed52e5e0821820bf335cf591c272777c41388e1f50e0a7681d6559535e3e2c5 Package: ddnet-data Source: ddnet Version: 20.1.1+ds-1+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 52743 Depends: fonts-dejavu-core Recommends: fonts-noto-cjk Section: games Priority: optional Multi-Arch: foreign Homepage: https://ddnet.tw/ Description: Data for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the static data for DDNet. Filename: pool/testing/main/d/ddnet/ddnet-data_20.1.1+ds-1+ps3.786_all.deb Size: 36939252 MD5sum: d155a9bb5a878d75f8bc0f7fc97f2d75 SHA1: 1fe6186d48d5a978b40814a9ee05d55cb3ec4305 SHA256: b75b1d0e1ede93642fdaa0ef8b64a9034a14119aeb73adc8bcb9b07283ca9e4b Package: ddnet-data Source: ddnet Version: 20.1.1+ds-1+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 52743 Depends: fonts-dejavu-core Recommends: fonts-noto-cjk Section: games Priority: optional Multi-Arch: foreign Homepage: https://ddnet.tw/ Description: Data for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the static data for DDNet. Filename: pool/testing/main/d/ddnet/ddnet-data_20.1.1+ds-1+ps3.874_all.deb Size: 36941516 MD5sum: 1518a17393e18844766e7b9446cb7ff8 SHA1: 1597d007893dd687ff833505ca058388f2811ddd SHA256: 945c4e6ad76569afc7961ae6839c01fc4c0a42aa25b3043f9516ee7f6089d012 Package: ddnet-server Source: ddnet Version: 20.1.1+ds-1+ps3.716 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3583 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.716), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libgcc-s1 (>= 4.2), libjsonparser1.1 (>= 1.1.0), libmariadb3 (>= 3.0.0), libsqlite3-0 (>= 3.14.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Suggests: ddnet-tools Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Server for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the server binary for DDNet. Commands: DDNet-Server Filename: pool/testing/main/d/ddnet/ddnet-server_20.1.1+ds-1+ps3.716_ppc64.deb Size: 882800 MD5sum: b63289ac2ea5707aa7c27066df3299ee SHA1: 02ad63530a43ee213c0c964fb9ec2d0dda795e6c SHA256: 15d7295bc4120067b8fa128935b8156874df4251f3e5ecdc24db8b885949a2b6 Package: ddnet-server Source: ddnet Version: 20.1.1+ds-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3583 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.786), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libgcc-s1 (>= 4.2), libjsonparser1.1 (>= 1.1.0), libmariadb3 (>= 3.0.0), libsqlite3-0 (>= 3.14.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Suggests: ddnet-tools Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Server for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the server binary for DDNet. Commands: DDNet-Server Filename: pool/testing/main/d/ddnet/ddnet-server_20.1.1+ds-1+ps3.786_ppc64.deb Size: 882532 MD5sum: 1c3fcf6cedaf518edc10207933abc651 SHA1: 83073ad3a66325dc82b8a9e648b1049072e572dd SHA256: 3fe47c30e629adf48d5f18f863ef921dee931d5da2b02dbeefb5beba7495ed51 Package: ddnet-server Source: ddnet Version: 20.1.1+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3583 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.874), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libgcc-s1 (>= 4.2), libjsonparser1.1 (>= 1.1.0), libmariadb3 (>= 3.0.0), libsqlite3-0 (>= 3.14.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Suggests: ddnet-tools Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Server for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the server binary for DDNet. Commands: DDNet-Server Filename: pool/testing/main/d/ddnet/ddnet-server_20.1.1+ds-1+ps3.874_ppc64.deb Size: 882176 MD5sum: b7eb7dd7c3b0f7821b30c8727152c18f SHA1: 85cb5611b52dd8c59a842eba99730fd88c92b771 SHA256: 6f336c9df5936017be98f7af1f5c1a5c48c5c99d6eb307f87105af272006728a Package: ddnet-tools Source: ddnet Version: 20.1.1+ds-1+ps3.716 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 51800 Depends: libc6 (>= 2.39), libcurl4t64 (>= 7.68.0), libegl1, libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libjsonparser1.1 (>= 1.1.0), libpng16-16t64 (>= 1.6.46), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Section: games Priority: optional Multi-Arch: same Homepage: https://ddnet.tw/ Description: Tools for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains tools for DDNet maps and configs. Filename: pool/testing/main/d/ddnet/ddnet-tools_20.1.1+ds-1+ps3.716_ppc64.deb Size: 3257744 MD5sum: 92a7e99e7e3ca72e17cde35102a37e27 SHA1: f807419679f334f88fc0996882017792f3be2258 SHA256: 3793998a5c534186b21a0f1c3ab45e0bd395e9194d7fb74f10be3d578758a476 Package: ddnet-tools Source: ddnet Version: 20.1.1+ds-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 51800 Depends: libc6 (>= 2.39), libcurl4t64 (>= 7.68.0), libegl1, libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libjsonparser1.1 (>= 1.1.0), libpng16-16t64 (>= 1.6.46), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Section: games Priority: optional Multi-Arch: same Homepage: https://ddnet.tw/ Description: Tools for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains tools for DDNet maps and configs. Filename: pool/testing/main/d/ddnet/ddnet-tools_20.1.1+ds-1+ps3.786_ppc64.deb Size: 3261604 MD5sum: 9fe7ead06906fcd5b35ed5c1ec0cdac4 SHA1: be86c9734339383f75dd54723e1fa26ddab4a117 SHA256: 0adde3735439f01b377a68c9fd53f214dcbb17dd52facf332c9b0ec6659dd91a Package: ddnet-tools Source: ddnet Version: 20.1.1+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 51800 Depends: libc6 (>= 2.39), libcurl4t64 (>= 7.68.0), libegl1, libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libjsonparser1.1 (>= 1.1.0), libpng16-16t64 (>= 1.6.46), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Section: games Priority: optional Multi-Arch: same Homepage: https://ddnet.tw/ Description: Tools for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains tools for DDNet maps and configs. Filename: pool/testing/main/d/ddnet/ddnet-tools_20.1.1+ds-1+ps3.874_ppc64.deb Size: 3261120 MD5sum: 8c0d470843701f840f0eaea2c46a546a SHA1: 9308ab06233a476840858bbd694dfd998a0fe27a SHA256: afde500cfc58a9d89802553da1ced76987678c55c92570ba61d6e49a61ecf4aa Package: dsda-doom Version: 0.30.0+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 4263 Depends: libc6 (>= 2.38), libfluidsynth3 (>= 2.4.3+dfsg-4~), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libmad0 (>= 0.15.1b), libportmidi2 (>= 2:2.0.8), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsndfile1 (>= 1.0.20), libstdc++6 (>= 11), libvorbisfile3 (>= 1.1.2), libxmp4 (>= 4.4.0), libzip5 (>= 1.11.3-2~), zlib1g (>= 1:1.1.4) Recommends: freedoom | game-data-packager Suggests: ffmpeg Provides: boom-engine, doom-engine, heretic-engine, hexen-engine Section: games Priority: optional Homepage: https://github.com/kraflab/dsda-doom Description: Doom source port with a focus on demo recording and speedrunning This is a fork of prboom+ with many new features, including: . * Heretic, Hexen, MBF21, and Doom-in-Hexen support * In-game console and scripting * Full controller support * Palette-based lightmode for opengl * Debugging features for testing * Strict mode for speedrunning * Various quality of life improvements * Advanced tools for TASing * Rewind . DSDA-Doom requires game data to run. Free game data is available in the freedoom package. Commercial game data can be packaged using game-data-packager. DSDA-Doom supports all flavors of Doom, including The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2 and FreeDM. . Additionally, DSDA-Doom supports Heretic and Hexen. Commands: dsda-doom, dsda-heretic, dsda-hexen Filename: pool/testing/main/d/dsda-doom/dsda-doom_0.30.0+dfsg-1+ps3.708_ppc64.deb Size: 1014004 MD5sum: 29895076fe010727949a55dc5a20c1f4 SHA1: dce5ea20a6bf451d6a8d404e4c910c933ba59253 SHA256: 068efe2b766a1801139f8ac84d1d2ac20245068c9277ca5903a29d8791da9b05 Package: dsda-doom Version: 0.30.0+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 4263 Depends: libc6 (>= 2.38), libfluidsynth3 (>= 2.4.3+dfsg-4~), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libmad0 (>= 0.15.1b), libportmidi2 (>= 2:2.0.8), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsndfile1 (>= 1.0.20), libstdc++6 (>= 11), libvorbisfile3 (>= 1.1.2), libxmp4 (>= 4.4.0), libzip5 (>= 1.11.3-2~), zlib1g (>= 1:1.1.4) Recommends: freedoom | game-data-packager Suggests: ffmpeg Provides: boom-engine, doom-engine, heretic-engine, hexen-engine Section: games Priority: optional Homepage: https://github.com/kraflab/dsda-doom Description: Doom source port with a focus on demo recording and speedrunning This is a fork of prboom+ with many new features, including: . * Heretic, Hexen, MBF21, and Doom-in-Hexen support * In-game console and scripting * Full controller support * Palette-based lightmode for opengl * Debugging features for testing * Strict mode for speedrunning * Various quality of life improvements * Advanced tools for TASing * Rewind . DSDA-Doom requires game data to run. Free game data is available in the freedoom package. Commercial game data can be packaged using game-data-packager. DSDA-Doom supports all flavors of Doom, including The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2 and FreeDM. . Additionally, DSDA-Doom supports Heretic and Hexen. Commands: dsda-doom, dsda-heretic, dsda-hexen Filename: pool/testing/main/d/dsda-doom/dsda-doom_0.30.0+dfsg-1+ps3.786_ppc64.deb Size: 1013112 MD5sum: 434dbf939aa70159bb789529c5100c4b SHA1: 6d620fc0d5f4dd6935436b9fd39ee3dcaac4505b SHA256: 52e00adf438ac05a3ab4fbf0e3ac3172febe9940c9830d6ed075b33e4e7474fe Package: dsda-doom Version: 0.30.0+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 4263 Depends: libc6 (>= 2.38), libfluidsynth3 (>= 2.4.3+dfsg-4~), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libmad0 (>= 0.15.1b), libportmidi2 (>= 2:2.0.8), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsndfile1 (>= 1.0.20), libstdc++6 (>= 11), libvorbisfile3 (>= 1.1.2), libxmp4 (>= 4.4.0), libzip5 (>= 1.11.3-2~), zlib1g (>= 1:1.1.4) Recommends: freedoom | game-data-packager Suggests: ffmpeg Provides: boom-engine, doom-engine, heretic-engine, hexen-engine Section: games Priority: optional Homepage: https://github.com/kraflab/dsda-doom Description: Doom source port with a focus on demo recording and speedrunning This is a fork of prboom+ with many new features, including: . * Heretic, Hexen, MBF21, and Doom-in-Hexen support * In-game console and scripting * Full controller support * Palette-based lightmode for opengl * Debugging features for testing * Strict mode for speedrunning * Various quality of life improvements * Advanced tools for TASing * Rewind . DSDA-Doom requires game data to run. Free game data is available in the freedoom package. Commercial game data can be packaged using game-data-packager. DSDA-Doom supports all flavors of Doom, including The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2 and FreeDM. . Additionally, DSDA-Doom supports Heretic and Hexen. Commands: dsda-doom, dsda-heretic, dsda-hexen Filename: pool/testing/main/d/dsda-doom/dsda-doom_0.30.0+dfsg-1+ps3.874_ppc64.deb Size: 1012900 MD5sum: 7fae191f1ae796c29dd2551044bc2ee5 SHA1: 33e68e425f22a8ef8913b047d27da1ab3ca47a50 SHA256: 6e8fbaeffc24c4b5514c11991c99343982c47139bc2afc41274f92e0e41e84ea Package: endless-sky Version: 0.11.2-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 5279 Depends: endless-sky-data (= 0.11.2-1+ps3.708), libavif16 (>= 1.4.2), libc6 (>= 2.43), libflac++11 (>= 1.5.0+ds), libflac14 (>= 1.5.0), libgcc-s1 (>= 3.3.1), libglew2.3 (>= 2.3.1+dfsg2), libjpeg62-turbo (>= 1.3.1), libmad0 (>= 0.15.1b), libminizip1t64, libopenal1 (>= 1.14), libopengl0, libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libstdc++6 (>= 14), libuuid1 (>= 2.16) Section: games Priority: optional Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game Explore other star systems. . Earn money by trading, carrying passengers, or completing missions. Use your earnings to buy a better ship or to upgrade the weapons and engines on your current one. . Blow up pirates. Take sides in a civil war. Or leave human space behind and hope to find some friendly aliens whose culture is more civilized than your own... . Endless Sky is a sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control. You start out as the captain of a tiny spaceship and can choose what to do from there. The game includes a major plot line and many minor missions, but you can choose whether you want to play through the plot or strike out on your own as a merchant or bounty hunter or explorer. Filename: pool/testing/main/e/endless-sky/endless-sky_0.11.2-1+ps3.708_ppc64.deb Size: 1955744 MD5sum: cb336050778dd2dc42d498102526193e SHA1: 8d90327fa08780f8b89645187a54c5c5e4c0738f SHA256: ac265b617b9e0e898d2176234271a83b0ec851694527dc6e9f83ea77d4780edd Package: endless-sky Version: 0.11.2-1+ps3.788 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 5279 Depends: endless-sky-data (= 0.11.2-1+ps3.788), libavif16 (>= 1.4.2), libc6 (>= 2.43), libflac++11 (>= 1.5.0+ds), libflac14 (>= 1.5.0), libgcc-s1 (>= 3.3.1), libglew2.3 (>= 2.3.1+dfsg2), libjpeg62-turbo (>= 1.3.1), libmad0 (>= 0.15.1b), libminizip1t64, libopenal1 (>= 1.14), libopengl0, libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libstdc++6 (>= 14), libuuid1 (>= 2.16) Section: games Priority: optional Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game Explore other star systems. . Earn money by trading, carrying passengers, or completing missions. Use your earnings to buy a better ship or to upgrade the weapons and engines on your current one. . Blow up pirates. Take sides in a civil war. Or leave human space behind and hope to find some friendly aliens whose culture is more civilized than your own... . Endless Sky is a sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control. You start out as the captain of a tiny spaceship and can choose what to do from there. The game includes a major plot line and many minor missions, but you can choose whether you want to play through the plot or strike out on your own as a merchant or bounty hunter or explorer. Filename: pool/testing/main/e/endless-sky/endless-sky_0.11.2-1+ps3.788_ppc64.deb Size: 1955548 MD5sum: 62e32226cde251501864ef3e165b5ac1 SHA1: e17f958f70c31816acf9de0abbc3690603296a1d SHA256: f630ef02ee8356e7988d4d1da86075241524b8cd6786d62399a9aea1e01dae55 Package: endless-sky Version: 0.11.2-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 5279 Depends: endless-sky-data (= 0.11.2-1+ps3.874), libavif16 (>= 1.4.2), libc6 (>= 2.43), libflac++11 (>= 1.5.0+ds), libflac14 (>= 1.5.0), libgcc-s1 (>= 3.3.1), libglew2.3 (>= 2.3.1+dfsg2), libjpeg62-turbo (>= 1.3.1), libmad0 (>= 0.15.1b), libminizip1t64, libopenal1 (>= 1.14), libopengl0, libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libstdc++6 (>= 14), libuuid1 (>= 2.16) Section: games Priority: optional Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game Explore other star systems. . Earn money by trading, carrying passengers, or completing missions. Use your earnings to buy a better ship or to upgrade the weapons and engines on your current one. . Blow up pirates. Take sides in a civil war. Or leave human space behind and hope to find some friendly aliens whose culture is more civilized than your own... . Endless Sky is a sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control. You start out as the captain of a tiny spaceship and can choose what to do from there. The game includes a major plot line and many minor missions, but you can choose whether you want to play through the plot or strike out on your own as a merchant or bounty hunter or explorer. Filename: pool/testing/main/e/endless-sky/endless-sky_0.11.2-1+ps3.874_ppc64.deb Size: 1955528 MD5sum: 163966809749aac9ecf9fe4cd7808cc9 SHA1: 0b20b4ccd58c604aa41739cf3b31a8d74685c49f SHA256: 2cd2aa773b59853c405ef51ba5caab862333cce106cedfa815c2a45ab37585f0 Package: endless-sky-data Source: endless-sky Version: 0.11.2-1+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 396355 Section: games Priority: optional Multi-Arch: foreign Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game - data files This package contains the architecture-independent data files for endless-sky. Filename: pool/testing/main/e/endless-sky/endless-sky-data_0.11.2-1+ps3.708_all.deb Size: 344250284 MD5sum: b3964c1bce0827742e663223c1aa5969 SHA1: 349f38ef6ba7f696e59c215fbbbf20c9eda3c327 SHA256: 6c111ada803322ffa4ddca95b9a3b51bca4b87aabca0bb1d2cdf8930606f67e0 Package: endless-sky-data Source: endless-sky Version: 0.11.2-1+ps3.788 Architecture: all Maintainer: Debian Games Team Installed-Size: 396355 Section: games Priority: optional Multi-Arch: foreign Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game - data files This package contains the architecture-independent data files for endless-sky. Filename: pool/testing/main/e/endless-sky/endless-sky-data_0.11.2-1+ps3.788_all.deb Size: 344248040 MD5sum: ea97649c5f4bfd43182b2e48ebd40d5c SHA1: 574c1be5d52052bf1e5260a7a013ebf68e5e66ad SHA256: b59edae4dadd7d2baae778278104924ad9413e7f4763faa814410bb973c2d1ec Package: endless-sky-data Source: endless-sky Version: 0.11.2-1+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 396355 Section: games Priority: optional Multi-Arch: foreign Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game - data files This package contains the architecture-independent data files for endless-sky. Filename: pool/testing/main/e/endless-sky/endless-sky-data_0.11.2-1+ps3.874_all.deb Size: 344248164 MD5sum: fbe1491ceeac922bfa5b56af565f6f7f SHA1: bd84f7bee3052464af76dd8b845eecf424ff6723 SHA256: cb12cc9cc2dbec401ad9923f402881db164ed735c8bc1b6f1e0c09e0174a6f63 Package: extremetuxracer Version: 0.8.4-2+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 877 Depends: extremetuxracer-data (>= 0.8.4-2+ps3.786), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libopengl0, libsfml-audio3.1 (>= 3.1.0+dfsg), libsfml-graphics3.1 (>= 3.1.0+dfsg), libsfml-system3.1 (>= 3.1.0+dfsg), libsfml-window3.1 (>= 3.1.0+dfsg), libstdc++6 (>= 13.1) Section: games Priority: optional Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: 3D racing game featuring Tux, the Linux penguin Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . Collect herrings and other goodies while sliding down the hill, but avoid fish bones. . This game is based on the GPL version of the famous game TuxRacer. . You must have working 3D acceleration or this game will run quite slowly. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer_0.8.4-2+ps3.786_ppc64.deb Size: 257996 MD5sum: 9089376aab095ab21064da717111ecf0 SHA1: edda2fa1d2e03a28adc92b62961ae65315150cab SHA256: ce789de46ace08502ff3cabca0faadc38d24275dd588679e8db44b16fc7483eb Package: extremetuxracer Version: 0.8.4-2+ps3.803 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 877 Depends: extremetuxracer-data (>= 0.8.4-2+ps3.803), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libopengl0, libsfml-audio3.1 (>= 3.1.0+dfsg), libsfml-graphics3.1 (>= 3.1.0+dfsg), libsfml-system3.1 (>= 3.1.0+dfsg), libsfml-window3.1 (>= 3.1.0+dfsg), libstdc++6 (>= 13.1) Section: games Priority: optional Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: 3D racing game featuring Tux, the Linux penguin Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . Collect herrings and other goodies while sliding down the hill, but avoid fish bones. . This game is based on the GPL version of the famous game TuxRacer. . You must have working 3D acceleration or this game will run quite slowly. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer_0.8.4-2+ps3.803_ppc64.deb Size: 259560 MD5sum: ed05bd3875e401025af22362201289c2 SHA1: b2be4c7ad9ca883d54df77093a5d6f1cdb25cba9 SHA256: 671a8fe8a4a644428724fc89f0e72516dd2bd00924efdfc2cf1abd8d56719347 Package: extremetuxracer Version: 0.8.4-2+ps3.813 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 877 Depends: extremetuxracer-data (>= 0.8.4-2+ps3.813), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libopengl0, libsfml-audio3.1 (>= 3.1.0+dfsg), libsfml-graphics3.1 (>= 3.1.0+dfsg), libsfml-system3.1 (>= 3.1.0+dfsg), libsfml-window3.1 (>= 3.1.0+dfsg), libstdc++6 (>= 13.1) Section: games Priority: optional Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: 3D racing game featuring Tux, the Linux penguin Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . Collect herrings and other goodies while sliding down the hill, but avoid fish bones. . This game is based on the GPL version of the famous game TuxRacer. . You must have working 3D acceleration or this game will run quite slowly. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer_0.8.4-2+ps3.813_ppc64.deb Size: 259824 MD5sum: a7906a7f2dfe76b59a14f308db9fdbb5 SHA1: df39a2b6045aeebc3ac3ccbb85ef77f29a1e16eb SHA256: 9d2a2f898034c70102fd182abc4c7c67092de8fa033c95638e72bca4aa88294c Package: extremetuxracer Version: 0.8.4-2+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 877 Depends: extremetuxracer-data (>= 0.8.4-2+ps3.874), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libopengl0, libsfml-audio3.1 (>= 3.1.0+dfsg), libsfml-graphics3.1 (>= 3.1.0+dfsg), libsfml-system3.1 (>= 3.1.0+dfsg), libsfml-window3.1 (>= 3.1.0+dfsg), libstdc++6 (>= 13.1) Section: games Priority: optional Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: 3D racing game featuring Tux, the Linux penguin Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . Collect herrings and other goodies while sliding down the hill, but avoid fish bones. . This game is based on the GPL version of the famous game TuxRacer. . You must have working 3D acceleration or this game will run quite slowly. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer_0.8.4-2+ps3.874_ppc64.deb Size: 259580 MD5sum: 32d60fcf25f3be9eb46159d0122d2731 SHA1: bc250c117c1fedfc2d5de59a079f58d4d80b1c0b SHA256: d1a02f9c7715cffd72374935d88b2e863bf055fed3430731f609ef6e67b1ff84 Package: extremetuxracer Version: 0.8.4-2+ps3.888 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 877 Depends: extremetuxracer-data (>= 0.8.4-2+ps3.888), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libopengl0, libsfml-audio3.1 (>= 3.1.0+dfsg), libsfml-graphics3.1 (>= 3.1.0+dfsg), libsfml-system3.1 (>= 3.1.0+dfsg), libsfml-window3.1 (>= 3.1.0+dfsg), libstdc++6 (>= 13.1) Section: games Priority: optional Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: 3D racing game featuring Tux, the Linux penguin Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . Collect herrings and other goodies while sliding down the hill, but avoid fish bones. . This game is based on the GPL version of the famous game TuxRacer. . You must have working 3D acceleration or this game will run quite slowly. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer_0.8.4-2+ps3.888_ppc64.deb Size: 259696 MD5sum: 6d04a5ea8b73647a32e2ac76015dc1ef SHA1: 5f026168ccf0030219a6db0862ede4d6f1b09e02 SHA256: e7db056541d26a9f13bb660ee57382d4f20e152afdf10411d2dfd1c9e310e480 Package: extremetuxracer-data Source: extremetuxracer Version: 0.8.4-2+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 42790 Suggests: extremetuxracer Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: data files for the game Extreme Tux Racer Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . This game is based on the GPL version of famous game TuxRacer. . This package contains data like graphics and courses. If you want to play the game, you need to install the package extremetuxracer. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer-data_0.8.4-2+ps3.786_all.deb Size: 40595752 MD5sum: 1f6b7907d4c455b1ff6530f15a84a9bb SHA1: 44a49b2574c20999aa153dae1ae55921bf67eb08 SHA256: f78c171d3c05277c4cdbb7ecfa2ce5ca89c61c8021329cf84125008e8c9f2b99 Package: extremetuxracer-data Source: extremetuxracer Version: 0.8.4-2+ps3.803 Architecture: all Maintainer: Debian Games Team Installed-Size: 42790 Suggests: extremetuxracer Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: data files for the game Extreme Tux Racer Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . This game is based on the GPL version of famous game TuxRacer. . This package contains data like graphics and courses. If you want to play the game, you need to install the package extremetuxracer. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer-data_0.8.4-2+ps3.803_all.deb Size: 40595188 MD5sum: a6e2d1fd28f7aa7133e11cbd91e33161 SHA1: d944bdf95d2151ddb8f07d5f30b7d94ab02b42a0 SHA256: a79eb23634708a771ebbc4158264a154e9705270d7cac3a36626b72b65879956 Package: extremetuxracer-data Source: extremetuxracer Version: 0.8.4-2+ps3.813 Architecture: all Maintainer: Debian Games Team Installed-Size: 42790 Suggests: extremetuxracer Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: data files for the game Extreme Tux Racer Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . This game is based on the GPL version of famous game TuxRacer. . This package contains data like graphics and courses. If you want to play the game, you need to install the package extremetuxracer. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer-data_0.8.4-2+ps3.813_all.deb Size: 40596588 MD5sum: 045410587a840fc6b54ae3e63a5354e8 SHA1: af304c96e5b02398498f5cc8f8107d86eb64bbc0 SHA256: c62065348ef9bd631f97ad2ec5937ae6f993dca1b14a80d59f822c32cc461eed Package: extremetuxracer-data Source: extremetuxracer Version: 0.8.4-2+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 42790 Suggests: extremetuxracer Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: data files for the game Extreme Tux Racer Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . This game is based on the GPL version of famous game TuxRacer. . This package contains data like graphics and courses. If you want to play the game, you need to install the package extremetuxracer. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer-data_0.8.4-2+ps3.874_all.deb Size: 40595908 MD5sum: 1a2a15ff54153880c0b03d90ebde371f SHA1: 7f56a666829223abb5a2d125f6b8ba63c7337d04 SHA256: 185e3ee1575c144d97825df013d90d1448bbe2d9ae25037a58e414cf073000c4 Package: extremetuxracer-data Source: extremetuxracer Version: 0.8.4-2+ps3.888 Architecture: all Maintainer: Debian Games Team Installed-Size: 42790 Suggests: extremetuxracer Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: data files for the game Extreme Tux Racer Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . This game is based on the GPL version of famous game TuxRacer. . This package contains data like graphics and courses. If you want to play the game, you need to install the package extremetuxracer. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer-data_0.8.4-2+ps3.888_all.deb Size: 40596400 MD5sum: f1713d3e436e4bf14d93e7141ec41af8 SHA1: 28e4a94009ce3ba0f260aa0e60dc8b02344dd217 SHA256: 634cbf42b7b0467f1ba4fbd932d751f0f96c3d2914d3fbb620d6fc077f379e92 Package: fluidsynth Version: 2.6.1+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 125 Depends: init-system-helpers (>= 1.66~), libc6 (>= 2.34), libfluidsynth3 (>= 2.2.0), libpipewire-0.3-0t64 (>= 0.3.6), libsdl3-0 (>= 3.2.0), libstdc++6 (>= 9), libsystemd0 Recommends: qsynth Conflicts: iiwusynth Replaces: iiwusynth Provides: iiwusynth Section: sound Priority: optional Multi-Arch: foreign Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. Commands: fluidsynth Filename: pool/testing/main/f/fluidsynth/fluidsynth_2.6.1+dfsg-1+ps3.708_ppc64.deb Size: 32608 MD5sum: 8100ab16ebc26e3022a999f3e4d20c27 SHA1: 6e1896766bbb2b58986daf75c43b370fad6996a5 SHA256: 3b3f26748d3277b80bd68b158162af7f0c7d898b10553b39661eb22ea75441b0 Package: fluidsynth Version: 2.6.1+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 125 Depends: init-system-helpers (>= 1.66~), libc6 (>= 2.34), libfluidsynth3 (>= 2.2.0), libpipewire-0.3-0t64 (>= 0.3.6), libsdl3-0 (>= 3.2.0), libstdc++6 (>= 9), libsystemd0 Recommends: qsynth Conflicts: iiwusynth Replaces: iiwusynth Provides: iiwusynth Section: sound Priority: optional Multi-Arch: foreign Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. Commands: fluidsynth Filename: pool/testing/main/f/fluidsynth/fluidsynth_2.6.1+dfsg-1+ps3.874_ppc64.deb Size: 32620 MD5sum: 6be726195e727ffca6a3d92abdb891db SHA1: 91ecc4e0490a7e68ae94c78b18e61e967cf5e68b SHA256: 40d0d3a30496d6d880d87a62822888127a149e45c852a65d7f25190e0031cccb Package: hedgewars Version: 1.0.3-5+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 43800 Depends: hedgewars-engine (= 1.0.3-5+ps3.708), hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.38), libffi8 (>= 3.4), libgcc-s1 (>= 3.0), libgmp10 (>= 2:6.3.0+dfsg), libnuma1 (>= 2.0.11), libphysfs1 (>= 3.2.0), libqt5core5t64 (>= 5.15.1), libqt5gui5t64 (>= 5.14.1) | libqt5gui5-gles (>= 5.14.1), libqt5network5t64 (>= 5.0.2), libqt5widgets5t64 (>= 5.15.1), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), qtbase-abi-5-15-19 Section: games Priority: optional Homepage: https://hedgewars.org Description: Funny turn-based artillery game, featuring fighting hedgehogs! Each player controls a team of several hedgehogs. During the course of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. . A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). Filename: pool/testing/main/h/hedgewars/hedgewars_1.0.3-5+ps3.708_ppc64.deb Size: 5208916 MD5sum: 6d45e7d7d03d0c018e8ba879cffbd35e SHA1: 03dcd83cb03f505987e258f38cd9a2ad16b4bf0c SHA256: 9aed370cd758846dc4e5d27fbf77d883247ade8ef5ba48485bf539d85bae09d8 Package: hedgewars Version: 1.0.3-5+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 43800 Depends: hedgewars-engine (= 1.0.3-5+ps3.786), hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.38), libffi8 (>= 3.4), libgcc-s1 (>= 3.0), libgmp10 (>= 2:6.3.0+dfsg), libnuma1 (>= 2.0.11), libphysfs1 (>= 3.2.0), libqt5core5t64 (>= 5.15.1), libqt5gui5t64 (>= 5.14.1) | libqt5gui5-gles (>= 5.14.1), libqt5network5t64 (>= 5.0.2), libqt5widgets5t64 (>= 5.15.1), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), qtbase-abi-5-15-19 Section: games Priority: optional Homepage: https://hedgewars.org Description: Funny turn-based artillery game, featuring fighting hedgehogs! Each player controls a team of several hedgehogs. During the course of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. . A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). Filename: pool/testing/main/h/hedgewars/hedgewars_1.0.3-5+ps3.786_ppc64.deb Size: 5207920 MD5sum: e89967b7650c12439938b734f6a0bf5d SHA1: 7f76554203a7ecb409cda3681278bf3c9bb5a151 SHA256: adce28f391dd64cd12b72179cb2eb5d0110dd8d1c105a1e48229fd70bf98252f Package: hedgewars Version: 1.0.3-5+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 43800 Depends: hedgewars-engine (= 1.0.3-5+ps3.874), hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.38), libffi8 (>= 3.4), libgcc-s1 (>= 3.0), libgmp10 (>= 2:6.3.0+dfsg), libnuma1 (>= 2.0.11), libphysfs1 (>= 3.2.0), libqt5core5t64 (>= 5.15.1), libqt5gui5t64 (>= 5.14.1) | libqt5gui5-gles (>= 5.14.1), libqt5network5t64 (>= 5.0.2), libqt5widgets5t64 (>= 5.15.1), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), qtbase-abi-5-15-19 Section: games Priority: optional Homepage: https://hedgewars.org Description: Funny turn-based artillery game, featuring fighting hedgehogs! Each player controls a team of several hedgehogs. During the course of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. . A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). Filename: pool/testing/main/h/hedgewars/hedgewars_1.0.3-5+ps3.874_ppc64.deb Size: 5208920 MD5sum: 04db15404d05da1c27ad4a73ed0e1c8b SHA1: a42ff96ae0b2d16ae4eab10b09b0b9b555aa0541 SHA256: f6c6517f6fa4202159e454b6c2090776fcf9a13bf5fad25ee1978a074d2af120 Package: hedgewars-data Source: hedgewars Version: 1.0.3-5+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 159866 Recommends: hedgewars Section: games Priority: optional Multi-Arch: foreign Homepage: https://hedgewars.org Description: Data files for hedgewars This package contains data files for the hedgewars package. Examples of files are: maps, scripts, themes, images, sounds, level data and other miscellaneous files needed by hedgewars. Filename: pool/testing/main/h/hedgewars/hedgewars-data_1.0.3-5+ps3.708_all.deb Size: 145330504 MD5sum: 6e69ec91a417274d3fd2e86863837e68 SHA1: 6e91672ad08ac1a9d91ef7b6eae8565ecaed56e9 SHA256: 78c5f63bde4986ce08a667185a62f32402221d9c1ebfb4adc5e286e50b79bb69 Package: hedgewars-data Source: hedgewars Version: 1.0.3-5+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 159866 Recommends: hedgewars Section: games Priority: optional Multi-Arch: foreign Homepage: https://hedgewars.org Description: Data files for hedgewars This package contains data files for the hedgewars package. Examples of files are: maps, scripts, themes, images, sounds, level data and other miscellaneous files needed by hedgewars. Filename: pool/testing/main/h/hedgewars/hedgewars-data_1.0.3-5+ps3.786_all.deb Size: 145330312 MD5sum: 2e248be8199de7a26cd1fd694d13c257 SHA1: b546d8fe408e2991d702f39b415a5824380c5b0d SHA256: a4ccda64d390462dbdfe5b9fe33b1bde6f4a3aec4d6cc3ecfc7682e3590c434d Package: hedgewars-data Source: hedgewars Version: 1.0.3-5+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 159866 Recommends: hedgewars Section: games Priority: optional Multi-Arch: foreign Homepage: https://hedgewars.org Description: Data files for hedgewars This package contains data files for the hedgewars package. Examples of files are: maps, scripts, themes, images, sounds, level data and other miscellaneous files needed by hedgewars. Filename: pool/testing/main/h/hedgewars/hedgewars-data_1.0.3-5+ps3.874_all.deb Size: 145330216 MD5sum: 66305a543c491074234ec83e0360b6ca SHA1: 89eb8ef9b3a267978860fdad778c79e194047038 SHA256: e3a1b9e93a886a2a121d049d56ced81ad666d27dc5e41df73de52cb7bad1078f Package: hedgewars-engine Source: hedgewars Version: 1.0.3-5+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2752 Depends: hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.34), liblua5.1-0 (>= 5.1.3), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), zlib1g (>= 1:1.2.0) Recommends: hedgewars Section: games Priority: optional Homepage: https://hedgewars.org Description: Hedgewars game engine without the Qt frontend hwengine, the Pascal game engine of Hedgewars (SDL2, OpenGL 1.x/2.x renderer, Lua scripts): /usr/lib/hedgewars/bin/hwengine can be started directly with a mission, training or demo file, without the Qt launcher and its libraries. . hwengine --prefix /usr/share/games/hedgewars/Data --user-prefix ~/.hedgewars \ --fullscreen --width 1920 --height 1080 file.hwp Filename: pool/testing/main/h/hedgewars/hedgewars-engine_1.0.3-5+ps3.708_ppc64.deb Size: 520460 MD5sum: c344729f67f8820bc6045de5e5b72c74 SHA1: e3c664b1d7476634fbfc96eec42bf923f4b5bc2e SHA256: 51610e4e353396dbeec1ca527ee9db5b64705efac441305846ea2d48cbb215bd Package: hedgewars-engine Source: hedgewars Version: 1.0.3-5+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2752 Depends: hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.34), liblua5.1-0 (>= 5.1.3), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), zlib1g (>= 1:1.2.0) Recommends: hedgewars Section: games Priority: optional Homepage: https://hedgewars.org Description: Hedgewars game engine without the Qt frontend hwengine, the Pascal game engine of Hedgewars (SDL2, OpenGL 1.x/2.x renderer, Lua scripts): /usr/lib/hedgewars/bin/hwengine can be started directly with a mission, training or demo file, without the Qt launcher and its libraries. . hwengine --prefix /usr/share/games/hedgewars/Data --user-prefix ~/.hedgewars \ --fullscreen --width 1920 --height 1080 file.hwp Filename: pool/testing/main/h/hedgewars/hedgewars-engine_1.0.3-5+ps3.786_ppc64.deb Size: 520664 MD5sum: 4736695f52bc89a31f55221ebe3c19e6 SHA1: c1345f2e32c19980a27cc853d9990b106b82446d SHA256: 650d87ff35b886432c13014c7bce778cb60b740baf0bb3d111e474c341f6ad43 Package: hedgewars-engine Source: hedgewars Version: 1.0.3-5+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2752 Depends: hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.34), liblua5.1-0 (>= 5.1.3), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), zlib1g (>= 1:1.2.0) Recommends: hedgewars Section: games Priority: optional Homepage: https://hedgewars.org Description: Hedgewars game engine without the Qt frontend hwengine, the Pascal game engine of Hedgewars (SDL2, OpenGL 1.x/2.x renderer, Lua scripts): /usr/lib/hedgewars/bin/hwengine can be started directly with a mission, training or demo file, without the Qt launcher and its libraries. . hwengine --prefix /usr/share/games/hedgewars/Data --user-prefix ~/.hedgewars \ --fullscreen --width 1920 --height 1080 file.hwp Filename: pool/testing/main/h/hedgewars/hedgewars-engine_1.0.3-5+ps3.874_ppc64.deb Size: 520644 MD5sum: bb5959b3da960ecfa43c303073e1872a SHA1: 8b965fa5a1b3bff886b18a43af1eb1da94825cf8 SHA256: 68916a2a5431b768529cff577696d816d7141e0e11ed2ec84b4b34604e883b5e Package: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3858 Depends: ioquake3-server (= 1.36+u20260719.58839361+dfsg-1+ps3.708), libc6 (>= 2.43), libgl1, libdeflate0 (>= 1.0), libjpeg62-turbo (>= 1.3.1), libopenal1 (>= 1.14), libopus0 (>= 1.1), libopusfile0 (>= 0.5), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: x11-utils | zenity | kdialog, libcurl4t64 (>= 7.16.2) Breaks: openarena (<< 0.8.8+dfsg-11~), quake3 (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Game engine for 3D first person shooter games This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data. Filename: pool/testing/main/i/ioquake3/ioquake3_1.36+u20260719.58839361+dfsg-1+ps3.708_ppc64.deb Size: 1114428 MD5sum: 5ce027d50688f65f186efe311852417f SHA1: c9460122e90814e7d09664f98e15f10b65da2c9b SHA256: 2f072b34b02f4b31222294d744ec1ee8b5cd9a12b069a535e67b710ad3da71bd Package: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3858 Depends: ioquake3-server (= 1.36+u20260719.58839361+dfsg-1+ps3.786), libc6 (>= 2.43), libgl1, libdeflate0 (>= 1.0), libjpeg62-turbo (>= 1.3.1), libopenal1 (>= 1.14), libopus0 (>= 1.1), libopusfile0 (>= 0.5), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: x11-utils | zenity | kdialog, libcurl4t64 (>= 7.16.2) Breaks: openarena (<< 0.8.8+dfsg-11~), quake3 (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Game engine for 3D first person shooter games This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data. Filename: pool/testing/main/i/ioquake3/ioquake3_1.36+u20260719.58839361+dfsg-1+ps3.786_ppc64.deb Size: 1114568 MD5sum: 86c63690a385f42377647d64b53bbd7f SHA1: edf9b7335fa02bb552915e7d56812918c960bffc SHA256: a6bbe019b65bd3560a6554acb4fa723d8ec017f93c6062011de62684abd1359c Package: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3858 Depends: ioquake3-server (= 1.36+u20260719.58839361+dfsg-1+ps3.874), libc6 (>= 2.43), libgl1, libdeflate0 (>= 1.0), libjpeg62-turbo (>= 1.3.1), libopenal1 (>= 1.14), libopus0 (>= 1.1), libopusfile0 (>= 0.5), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: x11-utils | zenity | kdialog, libcurl4t64 (>= 7.16.2) Breaks: openarena (<< 0.8.8+dfsg-11~), quake3 (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Game engine for 3D first person shooter games This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data. Filename: pool/testing/main/i/ioquake3/ioquake3_1.36+u20260719.58839361+dfsg-1+ps3.874_ppc64.deb Size: 1114408 MD5sum: 120c883a1e02e16acd3165701c2d3f31 SHA1: 90a18dc00819ff29f9c79aea6d576f8970925e02 SHA256: 512d51018d5966cf81e0fc342af38d0126b1c044bc9b19093678351fd5ebef15 Package: ioquake3-server Source: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1881 Depends: libc6 (>= 2.43), libdeflate0 (>= 1.0), zlib1g (>= 1:1.1.4) Breaks: openarena (<< 0.8.8+dfsg-11~), openarena-server (<< 0.8.8+dfsg-11~), quake3 (<< 86~), quake3-server (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Engine for 3D first person shooter games - server and common files This package contains common files for the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. It also contains the dedicated server binary. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data, or to get a usable server, install openarena-server or another suitable set of server data. Filename: pool/testing/main/i/ioquake3/ioquake3-server_1.36+u20260719.58839361+dfsg-1+ps3.708_ppc64.deb Size: 546580 MD5sum: bdf57b32cb3034cdeacac7efd969c220 SHA1: 536203bc5d14e6ef4ecc53a50a3578bcf5f14113 SHA256: 62149c49f42a7ca5fd771eef62960b9b6ee78935cdedb8a9780f24bdb9272e56 Package: ioquake3-server Source: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1881 Depends: libc6 (>= 2.43), libdeflate0 (>= 1.0), zlib1g (>= 1:1.1.4) Breaks: openarena (<< 0.8.8+dfsg-11~), openarena-server (<< 0.8.8+dfsg-11~), quake3 (<< 86~), quake3-server (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Engine for 3D first person shooter games - server and common files This package contains common files for the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. It also contains the dedicated server binary. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data, or to get a usable server, install openarena-server or another suitable set of server data. Filename: pool/testing/main/i/ioquake3/ioquake3-server_1.36+u20260719.58839361+dfsg-1+ps3.786_ppc64.deb Size: 546448 MD5sum: 6a283b4c14b56fc344e6142a44341ac2 SHA1: 3959760017d9ab510dd3eb55c8197c4cbd237e74 SHA256: 895f4cc6117393991f8a62ab390363aed8325dd45a3ca677f9589b347deb851c Package: ioquake3-server Source: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1881 Depends: libc6 (>= 2.43), libdeflate0 (>= 1.0), zlib1g (>= 1:1.1.4) Breaks: openarena (<< 0.8.8+dfsg-11~), openarena-server (<< 0.8.8+dfsg-11~), quake3 (<< 86~), quake3-server (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Engine for 3D first person shooter games - server and common files This package contains common files for the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. It also contains the dedicated server binary. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data, or to get a usable server, install openarena-server or another suitable set of server data. Filename: pool/testing/main/i/ioquake3/ioquake3-server_1.36+u20260719.58839361+dfsg-1+ps3.874_ppc64.deb Size: 546464 MD5sum: 1fc6e5bb88a60a34b66c1eb2840b81ce SHA1: ee86c9cd9323a0c45841eb5cebebada82cad9ea5 SHA256: f255b4076efbfaa95bf581e6d73539ce311c506229c51a9f5e27ff4b3363bc4e Package: libboost-context1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2111 Depends: libboost1.92-dev (= 1.92.0-3), libboost-thread1.92-dev (= 1.92.0-3), libboost-context1.92.0 (= 1.92.0-3+ps3.708) Conflicts: libboost-context1.83-dev, libboost-context1.88-dev, libboost-context1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92-dev_1.92.0-3+ps3.708_ppc64.deb Size: 227796 MD5sum: e17f35e7cd9bd267f76ae2ab39b57334 SHA1: 19fa4ea7fd6ed67be6a2c24fec700f1e0975fe51 SHA256: 7d527ba03f27ed06e42cb6a215c2353057c9c3a2c41da8b4955f33aeb1d2bd1c Package: libboost-context1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.786 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2111 Depends: libboost1.92-dev (= 1.92.0-3), libboost-thread1.92-dev (= 1.92.0-3), libboost-context1.92.0 (= 1.92.0-3+ps3.786) Conflicts: libboost-context1.83-dev, libboost-context1.88-dev, libboost-context1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92-dev_1.92.0-3+ps3.786_ppc64.deb Size: 227716 MD5sum: f37f8f2c904668e8a0172487294391a1 SHA1: 89771270b337fd353ec5b11131f7f6fd09be3b2b SHA256: 6b9b76abdf66007d37fd9901d71ab3e1a8be2600f3d933b872578f9d35f85c01 Package: libboost-context1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.874 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2111 Depends: libboost1.92-dev (= 1.92.0-3), libboost-thread1.92-dev (= 1.92.0-3), libboost-context1.92.0 (= 1.92.0-3+ps3.874) Conflicts: libboost-context1.83-dev, libboost-context1.88-dev, libboost-context1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92-dev_1.92.0-3+ps3.874_ppc64.deb Size: 227716 MD5sum: 091992f3a4c4c456b4c4eff773e33a26 SHA1: aba6ad0d0da8d80ecd6c1bcda0d57a254d8d894a SHA256: 00d2a3885cce4348f40c94e6311cdadd936e519ef1f712363de281b393e3b1b3 Package: libboost-context1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2138 Depends: libc6 (>= 2.34), libstdc++6 (>= 4.1.1) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92.0_1.92.0-3+ps3.708_ppc64.deb Size: 225184 MD5sum: 3f4a1d4f2297d8437255349629d9dac6 SHA1: 3d9cbad5b7b9869ff8b80a617dc30ca7d6613165 SHA256: 04a9e6f53a7da2dae6451bec123c40c11bc322541741cb6575a07f744a757243 Package: libboost-context1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.786 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2138 Depends: libc6 (>= 2.34), libstdc++6 (>= 4.1.1) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92.0_1.92.0-3+ps3.786_ppc64.deb Size: 225288 MD5sum: 852a50f43ad882c9cd4482173d3bf4a7 SHA1: f678ddf944053a17227e7a1b656b4765e924a5cc SHA256: 94b6333bc6ad6105f242dbf4afd880d3903d55c73800c70c934cb7ced9818e8f Package: libboost-context1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.874 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2138 Depends: libc6 (>= 2.34), libstdc++6 (>= 4.1.1) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92.0_1.92.0-3+ps3.874_ppc64.deb Size: 225288 MD5sum: f3b30fb2a56cb1008cecaeb9a19989d8 SHA1: de8b72f72c75947dbeed4085941c8bc754f9af3b SHA256: 38b925ba764b4e53618d368f4caef18fe68a0fd85e4da8d5e19ff6969257a0c7 Package: libboost-coroutine1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2135 Depends: libboost1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.708), libboost-exception1.92-dev (= 1.92.0-3), libboost-coroutine1.92.0 (= 1.92.0-3+ps3.708) Conflicts: libboost-coroutine1.83-dev, libboost-coroutine1.88-dev, libboost-coroutine1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92-dev_1.92.0-3+ps3.708_ppc64.deb Size: 231016 MD5sum: 4cb8620b585f1a1eec4755ca54cfa0bf SHA1: 8d21d99a1a68ecf00cca6f07c87e5a4c0227d760 SHA256: e48a98e1de203567ec5a0c19c143c1f8279ed3897e24fde35c14fd3f627fdcb3 Package: libboost-coroutine1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.786 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2135 Depends: libboost1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.786), libboost-exception1.92-dev (= 1.92.0-3), libboost-coroutine1.92.0 (= 1.92.0-3+ps3.786) Conflicts: libboost-coroutine1.83-dev, libboost-coroutine1.88-dev, libboost-coroutine1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92-dev_1.92.0-3+ps3.786_ppc64.deb Size: 231192 MD5sum: c61c2f3cda32778e56419ce30fd68d18 SHA1: bdb5763a679913222bc33dac6d5ccd27f3546f3d SHA256: cdff3e3c5205b24e6f23361327180f7a6d557bb503f00ae6a2734deced78018a Package: libboost-coroutine1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.874 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2135 Depends: libboost1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.874), libboost-exception1.92-dev (= 1.92.0-3), libboost-coroutine1.92.0 (= 1.92.0-3+ps3.874) Conflicts: libboost-coroutine1.83-dev, libboost-coroutine1.88-dev, libboost-coroutine1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92-dev_1.92.0-3+ps3.874_ppc64.deb Size: 231088 MD5sum: 59bf036ae3bc64e82b7304e6236950ac SHA1: 3cf8afe9b88ecadf5b9fc004555983bb2fe664e2 SHA256: 6a9cafff273465d6da9dbcbf4c2485b2bc79bd630d45486b439fc2e55034c3e3 Package: libboost-coroutine1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2139 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libstdc++6 (>= 5) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92.0_1.92.0-3+ps3.708_ppc64.deb Size: 228020 MD5sum: f1d6e52b20ee0fe76bf88be8c84b35b9 SHA1: ab762880545963507683a734f78042aac81994d6 SHA256: 2f17f23f5ea3be0eac6a1fdb427a3ce9a2d0f7e6b89f07ec28a7892f5d379fac Package: libboost-coroutine1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.786 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2139 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libstdc++6 (>= 5) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92.0_1.92.0-3+ps3.786_ppc64.deb Size: 228080 MD5sum: d6d3539d9e7875d4ce860fd0ab2bf861 SHA1: 9416c1a6776340cdcdf4a93adf7f5984c5b5447c SHA256: 220f969e0eb70d7907f58963ecabcbe8f340ddd4c28e3566c56081245fed8092 Package: libboost-coroutine1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.874 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2139 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libstdc++6 (>= 5) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92.0_1.92.0-3+ps3.874_ppc64.deb Size: 228032 MD5sum: 4406f8c22777ad1e01a1f95e968b9ab9 SHA1: c705dca8deb9406d0cdda41b81d317cf5252db85 SHA256: 5148b9abc2a4671f2c75969b78f4a39faf64983789a63eaa4f672ab76e94c881 Package: libboost-fiber1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2399 Depends: libboost1.92-dev (= 1.92.0-3), libboost-exception1.92-dev (= 1.92.0-3), libboost-atomic1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.708), libboost-filesystem1.92-dev (= 1.92.0-3), libboost-fiber1.92.0 (= 1.92.0-3+ps3.708) Conflicts: libboost-fiber1.83-dev, libboost-fiber1.88-dev, libboost-fiber1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92-dev_1.92.0-3+ps3.708_ppc64.deb Size: 262956 MD5sum: c179de61d68f8e1fa27beb34818061de SHA1: 7cb66bd0ad459d611952a014a42e10e82897014b SHA256: 23cbcde54fa04827e4b9d869c57d05ee5ec308482100ca41d0ea4944fce5ddec Package: libboost-fiber1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.786 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2399 Depends: libboost1.92-dev (= 1.92.0-3), libboost-exception1.92-dev (= 1.92.0-3), libboost-atomic1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.786), libboost-filesystem1.92-dev (= 1.92.0-3), libboost-fiber1.92.0 (= 1.92.0-3+ps3.786) Conflicts: libboost-fiber1.83-dev, libboost-fiber1.88-dev, libboost-fiber1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92-dev_1.92.0-3+ps3.786_ppc64.deb Size: 262912 MD5sum: f97531a502d9520c4eb4c96893c8d417 SHA1: a7d7b0b17e3b366255946bc9709e81d4c47bd8b7 SHA256: da6dff09873471e25cfd9461ce1c8835a9c05d5e24634dba1f747e82970f9ec7 Package: libboost-fiber1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.874 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2399 Depends: libboost1.92-dev (= 1.92.0-3), libboost-exception1.92-dev (= 1.92.0-3), libboost-atomic1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.874), libboost-filesystem1.92-dev (= 1.92.0-3), libboost-fiber1.92.0 (= 1.92.0-3+ps3.874) Conflicts: libboost-fiber1.83-dev, libboost-fiber1.88-dev, libboost-fiber1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92-dev_1.92.0-3+ps3.874_ppc64.deb Size: 262964 MD5sum: c3e3cc353499ff038d574766e6d38cb9 SHA1: 631abab076313875e0b0e98ae7e19551c6c09491 SHA256: 74845e98eb36c01be4572c621d626655b1b8edad8b881f1aec37dfe45c8643d6 Package: libboost-fiber1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2203 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92.0_1.92.0-3+ps3.708_ppc64.deb Size: 250588 MD5sum: 95d3b1cfcc77009eb767bc5705c66c47 SHA1: 32115fc14124c38000d52abce25ad04eea01af91 SHA256: c12cc5edf0d149a346b50d952da6fc8113d37bc2fe56d9d1040927b359d45e03 Package: libboost-fiber1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.786 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2203 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92.0_1.92.0-3+ps3.786_ppc64.deb Size: 250564 MD5sum: 85efebf197d125f19fefaafb395cb587 SHA1: 0c43c1757c6526a52c50cd6a49f1198ccfd89f36 SHA256: b1836bf58e6b2df18937e83fe6aa5a0116acca9ca0a728cb8fa011db7e2e3138 Package: libboost-fiber1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.874 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2203 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92.0_1.92.0-3+ps3.874_ppc64.deb Size: 250632 MD5sum: 84840854cc8b2e1b460be6ddd88ae705 SHA1: 66bc3d4d2883ac828ee85ca40cbb2c1b8d6c8de1 SHA256: bdf1201f2dec637e9071de2bfc1bc1336a5991aca5f5f6c6fe31f1ee5e42a2a7 Package: libegl-mesa0 Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 566 Depends: libgbm1 (= 26.2.4-1+ps3.827), mesa-libgallium (= 26.2.4-1+ps3.827), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libwayland-client0 (>= 1.24.0), libx11-6, libx11-xcb1, libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0 (>= 1.3), libxcb-shm0, libxcb-xfixes0, libxcb1 (>= 1.6) Provides: libegl-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- Mesa vendor library This package contains the EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package contains the Mesa vendor library for EGL. Filename: pool/testing/main/m/mesa/libegl-mesa0_26.2.4-1+ps3.827_ppc64.deb Size: 134632 MD5sum: 4137a865b2524baabed9b7cbd824121f SHA1: 8b4eb78a632a7ca6834e56ddde008c3d810ebec2 SHA256: 613180a95886f4ec11a6005af4ead1a52f3b0f4bd572bec9980b98e489ec26e2 Package: libegl-mesa0 Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 566 Depends: libgbm1 (= 26.2.4-1+ps3.850), mesa-libgallium (= 26.2.4-1+ps3.850), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libwayland-client0 (>= 1.24.0), libx11-6, libx11-xcb1, libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0 (>= 1.3), libxcb-shm0, libxcb-xfixes0, libxcb1 (>= 1.6) Provides: libegl-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- Mesa vendor library This package contains the EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package contains the Mesa vendor library for EGL. Filename: pool/testing/main/m/mesa/libegl-mesa0_26.2.4-1+ps3.850_ppc64.deb Size: 135080 MD5sum: 661ccf36c12bacd75415a491738d6820 SHA1: 3a9e5a2ecd5a45156fe6529aac27f44654845820 SHA256: e275ebedb9a5b73e00095411125c99bf338907651dea7782437429cd3bb7a822 Package: libegl-mesa0 Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 566 Depends: libgbm1 (= 26.2.4-1+ps3.860), mesa-libgallium (= 26.2.4-1+ps3.860), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libwayland-client0 (>= 1.24.0), libx11-6, libx11-xcb1, libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0 (>= 1.3), libxcb-shm0, libxcb-xfixes0, libxcb1 (>= 1.6) Provides: libegl-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- Mesa vendor library This package contains the EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package contains the Mesa vendor library for EGL. Filename: pool/testing/main/m/mesa/libegl-mesa0_26.2.4-1+ps3.860_ppc64.deb Size: 134620 MD5sum: 9d611f6fbbd0cca27e4308b608120353 SHA1: aa32d4098749480c962ef2eac6e85297eddaeaba SHA256: e555e588270d5d4599be9ee077cac51246eaaf9d0fd179f437c71378cae2e222 Package: libegl-mesa0 Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 566 Depends: libgbm1 (= 26.2.4-1+ps3.863), mesa-libgallium (= 26.2.4-1+ps3.863), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libwayland-client0 (>= 1.24.0), libx11-6, libx11-xcb1, libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0 (>= 1.3), libxcb-shm0, libxcb-xfixes0, libxcb1 (>= 1.6) Provides: libegl-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- Mesa vendor library This package contains the EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package contains the Mesa vendor library for EGL. Filename: pool/testing/main/m/mesa/libegl-mesa0_26.2.4-1+ps3.863_ppc64.deb Size: 134688 MD5sum: ff8e03e4b03b9cd406bf51fd013b786c SHA1: cf227f881ada7fad9a39754c4186d72a27e61d5e SHA256: 0d32cc85936bf339651b713821b496e00ef558928866381108b3a770081499db Package: libegl-mesa0 Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 566 Depends: libgbm1 (= 26.2.4-1+ps3.874), mesa-libgallium (= 26.2.4-1+ps3.874), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libwayland-client0 (>= 1.24.0), libx11-6, libx11-xcb1, libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0 (>= 1.3), libxcb-shm0, libxcb-xfixes0, libxcb1 (>= 1.6) Provides: libegl-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- Mesa vendor library This package contains the EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package contains the Mesa vendor library for EGL. Filename: pool/testing/main/m/mesa/libegl-mesa0_26.2.4-1+ps3.874_ppc64.deb Size: 134900 MD5sum: 7d2a8caabda2b199288e407690de6c48 SHA1: 6ca07c3d5ed296d599fb49f3d694c0b35c85c708 SHA256: 15697c66d8c12add48302d67c6b6d2b5d26f22a85556575e0505f9f414f6e166 Package: libegl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 60 Depends: libegl-dev, libglvnd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- development files This package contains the development environment required for compiling programs against EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package provides the development environment for compiling programs against the EGL library. Filename: pool/testing/main/m/mesa/libegl1-mesa-dev_26.2.4-1+ps3.827_ppc64.deb Size: 20048 MD5sum: 0aca45927c6b28a6e03534b45aea980c SHA1: 43bae2172436f4a14078e076ec8dbc9328efa5a2 SHA256: 5dc97794af7d83396a4c1fe7548e901e65b0c0b1788960cc43525c60635fe37d Package: libegl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 60 Depends: libegl-dev, libglvnd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- development files This package contains the development environment required for compiling programs against EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package provides the development environment for compiling programs against the EGL library. Filename: pool/testing/main/m/mesa/libegl1-mesa-dev_26.2.4-1+ps3.850_ppc64.deb Size: 20024 MD5sum: 1acf22b1a862a759d2e7638c13105580 SHA1: 5b7f81dad129768dbc12dc405e1e6c2aba479394 SHA256: 45d3927b00b1bb4f2ff8d57aef92e911c07fd4a0a370d208eac03a3e519d6835 Package: libegl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 60 Depends: libegl-dev, libglvnd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- development files This package contains the development environment required for compiling programs against EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package provides the development environment for compiling programs against the EGL library. Filename: pool/testing/main/m/mesa/libegl1-mesa-dev_26.2.4-1+ps3.860_ppc64.deb Size: 20036 MD5sum: 6dd72b4feb254feda893e953f30c70f4 SHA1: 031053f5f46d3ed21dbc19c59b7b6bc14b623d07 SHA256: f281d77b21535c2043c042fcc030c4308c4bef59692eec77dcdf6e70ab124c3b Package: libegl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 60 Depends: libegl-dev, libglvnd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- development files This package contains the development environment required for compiling programs against EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package provides the development environment for compiling programs against the EGL library. Filename: pool/testing/main/m/mesa/libegl1-mesa-dev_26.2.4-1+ps3.863_ppc64.deb Size: 20044 MD5sum: 015fd94898e1c5b862289fe4b77ceb23 SHA1: 1be4231b192a54b00416425d0da30c01b865af11 SHA256: bd145eca7d446f4d01eb86ac752f2cb5c861252e50ef8f70877c5db5f00d0d76 Package: libegl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 60 Depends: libegl-dev, libglvnd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- development files This package contains the development environment required for compiling programs against EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package provides the development environment for compiling programs against the EGL library. Filename: pool/testing/main/m/mesa/libegl1-mesa-dev_26.2.4-1+ps3.874_ppc64.deb Size: 20028 MD5sum: 22221277465a16808a4967df08bea49e SHA1: 56685a26d56d9ee9ee7a4c9a47502e849ee5de50 SHA256: 5b6ad1be926a2c87c37550fc907e96294f327a42882fe374bedb86a662d8299b Package: libfluidsynth-dev Source: fluidsynth Version: 2.6.1+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 217 Depends: fluidsynth (= 2.6.1+dfsg-1+ps3.708), libfluidsynth3 (= 2.6.1+dfsg-1+ps3.708), libasound2-dev, libdbus-1-dev, libjack-jackd2-dev, libpipewire-0.3-dev, libpulse-dev, libreadline-dev, libsdl3-dev, libsndfile-dev, libsystemd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer (development files) Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. . This package contains the development files. Filename: pool/testing/main/f/fluidsynth/libfluidsynth-dev_2.6.1+dfsg-1+ps3.708_ppc64.deb Size: 43856 MD5sum: 0a11b1eab3a1dc6ee077f22d4780bc08 SHA1: eb7dc7138b809b21413ca213d1a97cdbc8693f01 SHA256: a7495550f668a1962dfd02fb77cf0c5e820a73eb8d289c64ce4be34749843a35 Package: libfluidsynth-dev Source: fluidsynth Version: 2.6.1+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 217 Depends: fluidsynth (= 2.6.1+dfsg-1+ps3.874), libfluidsynth3 (= 2.6.1+dfsg-1+ps3.874), libasound2-dev, libdbus-1-dev, libjack-jackd2-dev, libpipewire-0.3-dev, libpulse-dev, libreadline-dev, libsdl3-dev, libsndfile-dev, libsystemd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer (development files) Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. . This package contains the development files. Filename: pool/testing/main/f/fluidsynth/libfluidsynth-dev_2.6.1+dfsg-1+ps3.874_ppc64.deb Size: 43876 MD5sum: d6190469c7b66d5266bf2562f855aa0d SHA1: 2f78677ad39c4c8f894b4006500c55d2cf9e56c4 SHA256: f5fdadd78aca60d1f9386f47cdea504b937cc9f81aa210fc8a1c53ed761eaabf Package: libfluidsynth3 Source: fluidsynth Version: 2.6.1+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 1145 Depends: timgm6mb-soundfont (>= 1.3-3~) | sf3-soundfont-gm, libasound2t64 (>= 1.0.16), libc6 (>= 2.34), libdbus-1-3 (>= 1.10), libgcc-s1 (>= 3.0), libgomp1 (>= 4.9), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, libpipewire-0.3-0t64 (>= 0.3.1), libpulse0 (>= 0.99.1), libreadline8t64 (>= 6.0), libsdl3-0 (>= 3.2.0), libsndfile1 (>= 1.0.20), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer (runtime library) Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. . This package contains the runtime library. Filename: pool/testing/main/f/fluidsynth/libfluidsynth3_2.6.1+dfsg-1+ps3.708_ppc64.deb Size: 333728 MD5sum: e2aefa9c483ef26d3ebce117a269800a SHA1: 606edb141ff7dad3010068536df6aae07094b382 SHA256: 0b2b6aa2db29f74a9d450f422c350093cef243632ddb69267f3c050891d66ca9 Package: libfluidsynth3 Source: fluidsynth Version: 2.6.1+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 1145 Depends: timgm6mb-soundfont (>= 1.3-3~) | sf3-soundfont-gm, libasound2t64 (>= 1.0.16), libc6 (>= 2.34), libdbus-1-3 (>= 1.10), libgcc-s1 (>= 3.0), libgomp1 (>= 4.9), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, libpipewire-0.3-0t64 (>= 0.3.1), libpulse0 (>= 0.99.1), libreadline8t64 (>= 6.0), libsdl3-0 (>= 3.2.0), libsndfile1 (>= 1.0.20), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer (runtime library) Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. . This package contains the runtime library. Filename: pool/testing/main/f/fluidsynth/libfluidsynth3_2.6.1+dfsg-1+ps3.874_ppc64.deb Size: 333576 MD5sum: 55efcbf8092e15861f846d21c02beec6 SHA1: fcb3141955c793f61b0c377fd1b64bcdc22d506e SHA256: 4d71af1f5b0ff832b2dbbda7abe76bc1a62f71a94a352466b2f46ad336cc8b25 Package: libgbm-dev Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 72 Depends: libgbm1 (= 26.2.4-1+ps3.827) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- development files This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. . This package provides the development environment for compiling programs against the GBM library. Filename: pool/testing/main/m/mesa/libgbm-dev_26.2.4-1+ps3.827_ppc64.deb Size: 21900 MD5sum: b58356e73b90b7d50b73d53ac4aed16e SHA1: ecf8e7539ab867c4662bce78fb7f55db8953a0a1 SHA256: 2865f7f6e23fde22111decaae95a590c105ce0b34b8235304f5479d25b61855e Package: libgbm-dev Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 72 Depends: libgbm1 (= 26.2.4-1+ps3.850) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- development files This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. . This package provides the development environment for compiling programs against the GBM library. Filename: pool/testing/main/m/mesa/libgbm-dev_26.2.4-1+ps3.850_ppc64.deb Size: 21876 MD5sum: b1887a3e60d649707efce1a813dc58af SHA1: a451066c26468e8cdb653e29e0f333949df417b0 SHA256: e9a9e3e7e2cbb0b57256cd41b8daae61c3967562f8b25bc62f909e9697f3fc64 Package: libgbm-dev Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 72 Depends: libgbm1 (= 26.2.4-1+ps3.860) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- development files This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. . This package provides the development environment for compiling programs against the GBM library. Filename: pool/testing/main/m/mesa/libgbm-dev_26.2.4-1+ps3.860_ppc64.deb Size: 21876 MD5sum: 277a2a565487194fe283babcf1496dc7 SHA1: 6618b587ceb96c2b176e2f8cdcba79bd026b7346 SHA256: 3c798ed27080268766129b7e9f8f9ccb19cf683cd129fd8bf39082af42cb27b1 Package: libgbm-dev Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 72 Depends: libgbm1 (= 26.2.4-1+ps3.863) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- development files This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. . This package provides the development environment for compiling programs against the GBM library. Filename: pool/testing/main/m/mesa/libgbm-dev_26.2.4-1+ps3.863_ppc64.deb Size: 21888 MD5sum: ae3f52699bb874f766aec7cd1d7e34a8 SHA1: 374f9c9fd6c4b9ae47dbb0e906be4d161c78401a SHA256: 0733ebfe86c39535bc697461cff6bf2e411f0299a4878a77da0ce4f6e2aa3ec9 Package: libgbm-dev Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 72 Depends: libgbm1 (= 26.2.4-1+ps3.874) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- development files This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. . This package provides the development environment for compiling programs against the GBM library. Filename: pool/testing/main/m/mesa/libgbm-dev_26.2.4-1+ps3.874_ppc64.deb Size: 21880 MD5sum: d79dac89faa50858562218ab9b8f9d2a SHA1: 784b32b84c6f185c2e9c0bfdcd39a94c2103abe2 SHA256: bc463a2f7f076a457b76dc2927d6de6f6522a980c1973836ddb8e9e8b2754300 Package: libgbm1 Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 247 Depends: mesa-libgallium (= 26.2.4-1+ps3.827), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- runtime This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. Filename: pool/testing/main/m/mesa/libgbm1_26.2.4-1+ps3.827_ppc64.deb Size: 52116 MD5sum: 7a5c86c43654049dd6a4408c715171d1 SHA1: 14576c2078246fbed3e68b98b5b698e255a3f8a6 SHA256: 6c44adba3d93f20af44e836deaf204f6b29643dab10e72e411dd12eb0f20fd98 Package: libgbm1 Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 247 Depends: mesa-libgallium (= 26.2.4-1+ps3.850), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- runtime This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. Filename: pool/testing/main/m/mesa/libgbm1_26.2.4-1+ps3.850_ppc64.deb Size: 52128 MD5sum: 448cd0d06d1222d956c113d4aadf679b SHA1: 033713893b354e4eaba221990a7536677f4a4229 SHA256: 4dc8786758124930e30048ba0e12cfea2279037bd88b5cfd579e9b9db16b9271 Package: libgbm1 Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 247 Depends: mesa-libgallium (= 26.2.4-1+ps3.860), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- runtime This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. Filename: pool/testing/main/m/mesa/libgbm1_26.2.4-1+ps3.860_ppc64.deb Size: 52228 MD5sum: 1be2178e69a383b02b9b023b61c28024 SHA1: 4b5d24dadfffba8b12077dc844ae9e97ccea7b35 SHA256: 9ddd13bb902ddca67a0ebd8080c4032a6a90b620b25bd6a9b453a5abfb9a7d96 Package: libgbm1 Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 247 Depends: mesa-libgallium (= 26.2.4-1+ps3.863), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- runtime This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. Filename: pool/testing/main/m/mesa/libgbm1_26.2.4-1+ps3.863_ppc64.deb Size: 52156 MD5sum: 94d8c5dbbf34d69e6fe14ceddf86aa40 SHA1: 76e889a9bea844ca3cdbbc4b575e76c06f706bc3 SHA256: 850106b95df9fb1d8404a09d2676af554e83d7baa4c26376fd67124e445685ca Package: libgbm1 Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 247 Depends: mesa-libgallium (= 26.2.4-1+ps3.874), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- runtime This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. Filename: pool/testing/main/m/mesa/libgbm1_26.2.4-1+ps3.874_ppc64.deb Size: 52260 MD5sum: 535a4a0d8e6075548d1e84f54fbd38cf SHA1: 05f81a8cfa835d21b21e77185beecaf0071b6a94 SHA256: 1166e75a817bc0cbc49f46ff4b647d00a69ba191b4fee279161daebf03761238 Package: libgl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgl-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgl1-mesa-dev_26.2.4-1+ps3.827_ppc64.deb Size: 15868 MD5sum: cd527171e0bc0b58d4cba3c335c01647 SHA1: d0ecd3dceaa4dd2ae62764b18b1ab5d1c24c31d4 SHA256: 6c2d497c6f677e7442fa6db4c921a53a4597eb47d4fab00f33d5365cc78252de Package: libgl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgl-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgl1-mesa-dev_26.2.4-1+ps3.850_ppc64.deb Size: 15852 MD5sum: 41e57aa75682faf8a1f0255ef20cbb38 SHA1: 537e02b3f4a0be9cc36abc65dc2fa2a9889b596c SHA256: ecf5d4f1ecd39fb0f0f9d3afb640605d8fb2f2e913e353af4e831a8eafdc7621 Package: libgl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgl-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgl1-mesa-dev_26.2.4-1+ps3.860_ppc64.deb Size: 15868 MD5sum: 9d05ad688e620d2e752859768b3ed445 SHA1: 4f94d627226c278423497b5ad51e6002ce0b4e90 SHA256: 3dee95ff9032bbfea4fd6f507956ab932d262e4df299f764eed474219dfd5f99 Package: libgl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgl-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgl1-mesa-dev_26.2.4-1+ps3.863_ppc64.deb Size: 15868 MD5sum: 154c4c5f17cd16488f52c080ce1d2308 SHA1: e66de7865b4679caa80a1b3c28565084b6d11861 SHA256: 6a5fbaf255a3b6c8f7229601361c4f43bbea445fbbc16601437578d2c844d7e8 Package: libgl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgl-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgl1-mesa-dev_26.2.4-1+ps3.874_ppc64.deb Size: 15852 MD5sum: bff6a0e26360957f5694f4516ea42220 SHA1: ca0509b63d0fe65a9dc7a9d18b19f07c239ccad6 SHA256: e21b4633662b3553876a437fd26b9684e9c84d940752159e3ca655b57cdf7072 Package: libgl1-mesa-dri Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 213 Depends: libgbm1 (= 26.2.4-1+ps3.827), libc6 (>= 2.34) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- DRI modules This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the OpenGL library itself, only the DRI modules for accelerating direct rendering. . For a complete description of Mesa, please look at the libglx-mesa0 package. Filename: pool/testing/main/m/mesa/libgl1-mesa-dri_26.2.4-1+ps3.827_ppc64.deb Size: 37540 MD5sum: d637b47e60992bae0d8e859d6aad574b SHA1: 7919db6b658e1bc3e31d6357b8b302fcca79075e SHA256: bcfa72fa8f23012133da29604692d8aa1e3372b52deb7accc0fe821c2c2525eb Package: libgl1-mesa-dri Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 213 Depends: libgbm1 (= 26.2.4-1+ps3.850), libc6 (>= 2.34) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- DRI modules This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the OpenGL library itself, only the DRI modules for accelerating direct rendering. . For a complete description of Mesa, please look at the libglx-mesa0 package. Filename: pool/testing/main/m/mesa/libgl1-mesa-dri_26.2.4-1+ps3.850_ppc64.deb Size: 37464 MD5sum: 001fc3739bf78ded74dc9bef3ce145bc SHA1: 96eabe8883c0a7228b90d1c38ff8cb3e16f52c75 SHA256: 4ef4045cc83a39ccdc86d63f1482dcbea66c97859e46f0bff3ceda11b6cb643e Package: libgl1-mesa-dri Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 213 Depends: libgbm1 (= 26.2.4-1+ps3.860), libc6 (>= 2.34) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- DRI modules This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the OpenGL library itself, only the DRI modules for accelerating direct rendering. . For a complete description of Mesa, please look at the libglx-mesa0 package. Filename: pool/testing/main/m/mesa/libgl1-mesa-dri_26.2.4-1+ps3.860_ppc64.deb Size: 37456 MD5sum: 1e438edefb953a0d97e161a486c4e7b3 SHA1: 9727396270ad1196c5b050cf28949f37f35675e7 SHA256: e570d43994ef4a3979631044be1c3ec6bf8b4d36f246bb43f9138112c87ac878 Package: libgl1-mesa-dri Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 213 Depends: libgbm1 (= 26.2.4-1+ps3.863), libc6 (>= 2.34) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- DRI modules This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the OpenGL library itself, only the DRI modules for accelerating direct rendering. . For a complete description of Mesa, please look at the libglx-mesa0 package. Filename: pool/testing/main/m/mesa/libgl1-mesa-dri_26.2.4-1+ps3.863_ppc64.deb Size: 37524 MD5sum: 9f604f5022133a88eb6a0e9f72bc2fbc SHA1: 3c5696c8da75f3a14f7b3e9da49093a83470df17 SHA256: 6416f1f18f44f0f000ee40e081a6dce5277c2d7debead7d816be1dda17fefce2 Package: libgl1-mesa-dri Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 213 Depends: libgbm1 (= 26.2.4-1+ps3.874), libc6 (>= 2.34) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- DRI modules This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the OpenGL library itself, only the DRI modules for accelerating direct rendering. . For a complete description of Mesa, please look at the libglx-mesa0 package. Filename: pool/testing/main/m/mesa/libgl1-mesa-dri_26.2.4-1+ps3.874_ppc64.deb Size: 37456 MD5sum: d0900991aff7f3c6642bedb5c0bfa932 SHA1: 824a953c739dd2ef6f9eaecfbcb79871e77b64de SHA256: daba79bb23e4b06117ad0b153e8969d46193ed1b5513ac17f6c948d467d508b4 Package: libgles2-mesa-dev Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgles-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgles2-mesa-dev_26.2.4-1+ps3.827_ppc64.deb Size: 15868 MD5sum: 8969f353ad73fc10c28d6cb205f7eaec SHA1: f90c8241e7f96445ce5b88fb37cee23a3299d7d8 SHA256: 2a3a0e8422adde7ec2bb86a7a005e3df644c8d1f5b4d2f04d7d86fc91464e5e2 Package: libgles2-mesa-dev Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgles-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgles2-mesa-dev_26.2.4-1+ps3.850_ppc64.deb Size: 15852 MD5sum: a3f57682e4f3147c75c052fc47ba57dc SHA1: e927b2b4a12d9c41fdd48bf80c63dea192caccc0 SHA256: 0f66d249ae23979db8525d424afaa40f09f549910d47d9dee2a7ca55925f2585 Package: libgles2-mesa-dev Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgles-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgles2-mesa-dev_26.2.4-1+ps3.860_ppc64.deb Size: 15860 MD5sum: 7c6f4acb861ce1e2fc5cb11a4c6705c0 SHA1: 51278f31d65c3377bfe2e3d0608f0cde6f1cd72b SHA256: 89494bd1a2439cbb2967f76f5a8b789620a8c00a61831dd37a8520e559d75630 Package: libgles2-mesa-dev Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgles-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgles2-mesa-dev_26.2.4-1+ps3.863_ppc64.deb Size: 15860 MD5sum: 559fdca6ba6b44e8a016ca64b44f451b SHA1: c5cdb8fd43a6bfa0a56aa908aed20aea9d2fc7bb SHA256: 70c66e5562329fae5ce78567fe2809a2688587302e674924949c9b75490d030c Package: libgles2-mesa-dev Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgles-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgles2-mesa-dev_26.2.4-1+ps3.874_ppc64.deb Size: 15852 MD5sum: 43113eea984f455699998e8c2aaabdfd SHA1: ba2c01d547f01754ca78ed046761b1716c2662c3 SHA256: 1d723079b73fa9f50c4755cd37c427863601aa34153c8928b9ef150a78a3d918 Package: libglx-mesa0 Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 562 Depends: libgl1-mesa-dri, mesa-libgallium (= 26.2.4-1+ps3.827), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libx11-6 (>= 2:1.4.99.1), libx11-xcb1, libxcb-dri3-0, libxcb-glx0 (>= 1.8), libxcb-present0, libxcb-shm0, libxcb-xfixes0, libxcb1, libxext6, libxxf86vm1 (>= 1:1.1.4) Breaks: glx-diversions (<< 0.8.4~), libopengl-perl (<< 0.6704+dfsg-2) Provides: libglx-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- GLX vendor library Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc. However, the authors make no claim that Mesa is in any way a compatible replacement for OpenGL or associated with Silicon Graphics, Inc. . This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the modules themselves: these can be found in the libgl1-mesa-dri package. Filename: pool/testing/main/m/mesa/libglx-mesa0_26.2.4-1+ps3.827_ppc64.deb Size: 126044 MD5sum: e8be0c5d8c0ef27505fb00af5c3871b1 SHA1: 3c0190147fe0cd498fc858d0f9142d1b9cd33903 SHA256: ea5c0261227dfa1e2091c658b9ab84a9aa326f2f03023c8a2e1b29f146dc7c49 Package: libglx-mesa0 Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 562 Depends: libgl1-mesa-dri, mesa-libgallium (= 26.2.4-1+ps3.850), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libx11-6 (>= 2:1.4.99.1), libx11-xcb1, libxcb-dri3-0, libxcb-glx0 (>= 1.8), libxcb-present0, libxcb-shm0, libxcb-xfixes0, libxcb1, libxext6, libxxf86vm1 (>= 1:1.1.4) Breaks: glx-diversions (<< 0.8.4~), libopengl-perl (<< 0.6704+dfsg-2) Provides: libglx-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- GLX vendor library Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc. However, the authors make no claim that Mesa is in any way a compatible replacement for OpenGL or associated with Silicon Graphics, Inc. . This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the modules themselves: these can be found in the libgl1-mesa-dri package. Filename: pool/testing/main/m/mesa/libglx-mesa0_26.2.4-1+ps3.850_ppc64.deb Size: 125988 MD5sum: 3853fd64ee5ac82f0a5d513828158e7c SHA1: a38099a01f46c593c5e582b998e8799def716fab SHA256: df4488f0c2320cf241f664cb5108e60923dfd1ef2bd86c2c5813f100afa2c691 Package: libglx-mesa0 Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 562 Depends: libgl1-mesa-dri, mesa-libgallium (= 26.2.4-1+ps3.860), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libx11-6 (>= 2:1.4.99.1), libx11-xcb1, libxcb-dri3-0, libxcb-glx0 (>= 1.8), libxcb-present0, libxcb-shm0, libxcb-xfixes0, libxcb1, libxext6, libxxf86vm1 (>= 1:1.1.4) Breaks: glx-diversions (<< 0.8.4~), libopengl-perl (<< 0.6704+dfsg-2) Provides: libglx-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- GLX vendor library Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc. However, the authors make no claim that Mesa is in any way a compatible replacement for OpenGL or associated with Silicon Graphics, Inc. . This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the modules themselves: these can be found in the libgl1-mesa-dri package. Filename: pool/testing/main/m/mesa/libglx-mesa0_26.2.4-1+ps3.860_ppc64.deb Size: 126140 MD5sum: 1991a30da40d86d73f39d4fc1614c272 SHA1: 81cd6d0974331b0a18a4e66d31c668f6a84cd1d4 SHA256: abbb7dd6eabffff3a8597280a93b55ecc78d435e45f93276f8eeba27f6d45c3f Package: libglx-mesa0 Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 562 Depends: libgl1-mesa-dri, mesa-libgallium (= 26.2.4-1+ps3.863), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libx11-6 (>= 2:1.4.99.1), libx11-xcb1, libxcb-dri3-0, libxcb-glx0 (>= 1.8), libxcb-present0, libxcb-shm0, libxcb-xfixes0, libxcb1, libxext6, libxxf86vm1 (>= 1:1.1.4) Breaks: glx-diversions (<< 0.8.4~), libopengl-perl (<< 0.6704+dfsg-2) Provides: libglx-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- GLX vendor library Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc. However, the authors make no claim that Mesa is in any way a compatible replacement for OpenGL or associated with Silicon Graphics, Inc. . This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the modules themselves: these can be found in the libgl1-mesa-dri package. Filename: pool/testing/main/m/mesa/libglx-mesa0_26.2.4-1+ps3.863_ppc64.deb Size: 126080 MD5sum: 816662bdca11d0027d1310e1ca2c65c2 SHA1: 5ec490bd00ded4776f0792aacfb39a528cab370b SHA256: 0a00e4223a2a1df6d4ce68c152da77ae57538257bd7c7d7333c0493ecbf96269 Package: libglx-mesa0 Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 562 Depends: libgl1-mesa-dri, mesa-libgallium (= 26.2.4-1+ps3.874), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libx11-6 (>= 2:1.4.99.1), libx11-xcb1, libxcb-dri3-0, libxcb-glx0 (>= 1.8), libxcb-present0, libxcb-shm0, libxcb-xfixes0, libxcb1, libxext6, libxxf86vm1 (>= 1:1.1.4) Breaks: glx-diversions (<< 0.8.4~), libopengl-perl (<< 0.6704+dfsg-2) Provides: libglx-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- GLX vendor library Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc. However, the authors make no claim that Mesa is in any way a compatible replacement for OpenGL or associated with Silicon Graphics, Inc. . This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the modules themselves: these can be found in the libgl1-mesa-dri package. Filename: pool/testing/main/m/mesa/libglx-mesa0_26.2.4-1+ps3.874_ppc64.deb Size: 125952 MD5sum: 472e27a9520a8c254d383c513201c040 SHA1: 42f5c007eca2a35660544ff8df2886714d4837d8 SHA256: 313971a3c0b92be2bb419567480eb0b6af61f46c202232eae9096c23ba5e7d96 Package: libluajit-5.1-2 Source: luajit Version: 2.1.0+openresty20251030-1+ps3.708 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 543 Depends: libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.708), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: libluajit2-5.1-2 Replaces: libluajit2-5.1-2 Provides: libluajit-5.1.so.2 Section: interpreters Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (shared objects) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains an embeddable version of LuaJIT that can be used as a replacement of the standard liblua-5.1 shared library. Filename: pool/testing/main/l/luajit/libluajit-5.1-2_2.1.0+openresty20251030-1+ps3.708_ppc64.deb Size: 177508 MD5sum: 0a7a588770e849447d60a982d07c82fa SHA1: e8f7c5e1d81d674277c4dc28b1fbd67d15b21de2 SHA256: c94eff77c806c8c969ff6cd1b6e7ff44a2c806d5eae8d8b3639d5138fc1b250f Package: libluajit-5.1-2 Source: luajit Version: 2.1.0+openresty20251030-1+ps3.874 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 543 Depends: libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.874), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: libluajit2-5.1-2 Replaces: libluajit2-5.1-2 Provides: libluajit-5.1.so.2 Section: interpreters Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (shared objects) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains an embeddable version of LuaJIT that can be used as a replacement of the standard liblua-5.1 shared library. Filename: pool/testing/main/l/luajit/libluajit-5.1-2_2.1.0+openresty20251030-1+ps3.874_ppc64.deb Size: 177652 MD5sum: e5b391888f772bc3867b0d8dd85aea96 SHA1: 3dcbc732680e214f804cd0cbe212275bf2372220 SHA256: 4eceb5b834b0c198c53dd98df6492ccc9db90da619efd52c7af2a4ab78194263 Package: libluajit-5.1-common Source: luajit Version: 2.1.0+openresty20251030-1+ps3.708 Architecture: all Maintainer: Debian Lua Team Installed-Size: 256 Conflicts: libluajit2-5.1-common Replaces: libluajit2-5.1-common Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (common files) This package contains files needed by the LuaJIT interpreter/jitter as well by its embeddable (i.e. library) version. Filename: pool/testing/main/l/luajit/libluajit-5.1-common_2.1.0+openresty20251030-1+ps3.708_all.deb Size: 51540 MD5sum: a72486205b71e5fca2a0718801b2aa65 SHA1: 6d14de6cf7f6ebc097cdcb4c4e5a22b128cddfe4 SHA256: c685f28fcf80800efc464836e5af099a6cf4246730643962a58794378309c46d Package: libluajit-5.1-common Source: luajit Version: 2.1.0+openresty20251030-1+ps3.874 Architecture: all Maintainer: Debian Lua Team Installed-Size: 256 Conflicts: libluajit2-5.1-common Replaces: libluajit2-5.1-common Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (common files) This package contains files needed by the LuaJIT interpreter/jitter as well by its embeddable (i.e. library) version. Filename: pool/testing/main/l/luajit/libluajit-5.1-common_2.1.0+openresty20251030-1+ps3.874_all.deb Size: 51596 MD5sum: e69df7920110c4b6cc21c82b98707cee SHA1: f776fccc8cca5f94311e925fbe1b8e24752b1346 SHA256: 9a596ebe22592aab335b9a6a0caec82552bc9c30552e1c7f66efbbe0891864c8 Package: libluajit-5.1-dev Source: luajit Version: 2.1.0+openresty20251030-1+ps3.708 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 710 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.708) Conflicts: libluajit2-5.1-dev Replaces: libluajit2-5.1-dev Provides: libluajit-5.1.so Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (development files) This package contains header files and a statically linkable library for LuaJIT. Filename: pool/testing/main/l/luajit/libluajit-5.1-dev_2.1.0+openresty20251030-1+ps3.708_ppc64.deb Size: 191400 MD5sum: 2ea3703c0e546e88b63b74361f16eb94 SHA1: 84f3efd6be4d1cdef6c5fa2b75516b5e0f1aee5c SHA256: a8a85f86bd68c4e96e1d17411e07bf99503e0a2c5c6f6e7cdda99fe88065d026 Package: libluajit-5.1-dev Source: luajit Version: 2.1.0+openresty20251030-1+ps3.874 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 710 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.874) Conflicts: libluajit2-5.1-dev Replaces: libluajit2-5.1-dev Provides: libluajit-5.1.so Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (development files) This package contains header files and a statically linkable library for LuaJIT. Filename: pool/testing/main/l/luajit/libluajit-5.1-dev_2.1.0+openresty20251030-1+ps3.874_ppc64.deb Size: 191268 MD5sum: c0d0ad320b5df99c25a5dd42b7e26045 SHA1: 20af56d1b6405e4fec619bd74f47203d4cb40ab9 SHA256: d318ff82b4a551776044fd18df54944b1d84a71982ed0ab94e247dd6bbc9be6d Package: libopenal-data Source: openal-soft Version: 1:1.25.2-1+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 266 Breaks: libopenal1 (<< 1:1.14-5) Replaces: libopenal1 (<< 1:1.14-5) Section: libs Priority: optional Multi-Arch: foreign Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (data files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package installs data files used by the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal-data_1.25.2-1+ps3.708_all.deb Size: 169516 MD5sum: 052597943ff4a25e7a4892b9a7db0b3b SHA1: 03579796da381e35d08dce7dfd1493416e02f2bb SHA256: 1e5d1bfc832dce2e07255e2527fac395ea5ada95e788649040a5c01922a18876 Package: libopenal-data Source: openal-soft Version: 1:1.25.2-1+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 266 Breaks: libopenal1 (<< 1:1.14-5) Replaces: libopenal1 (<< 1:1.14-5) Section: libs Priority: optional Multi-Arch: foreign Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (data files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package installs data files used by the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal-data_1.25.2-1+ps3.786_all.deb Size: 169732 MD5sum: 1b0fa68e0482707d3c8a41c71fe6eb6f SHA1: ce1c6443491e9ba2e6263004503685fc3c015e50 SHA256: 51ba5e327c8c71864c0b7eebfdd1aca0d7ec6a8edb827da5f9ef5d8777e62deb Package: libopenal-data Source: openal-soft Version: 1:1.25.2-1+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 266 Breaks: libopenal1 (<< 1:1.14-5) Replaces: libopenal1 (<< 1:1.14-5) Section: libs Priority: optional Multi-Arch: foreign Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (data files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package installs data files used by the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal-data_1.25.2-1+ps3.874_all.deb Size: 170164 MD5sum: d4799cf80afb5d7a36d333f6adfe9eb1 SHA1: c35f0f96093976a939abbd000268a573ee1091c2 SHA256: 83a58d3a341570dd4efbb25d6648736e44183199ad554bb19bf7e3da3a406a70 Package: libopenal-dev Source: openal-soft Version: 1:1.25.2-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 235 Depends: libopenal1 (= 1:1.25.2-1+ps3.708) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains the files necessary for development with OpenAL . Filename: pool/testing/main/o/openal-soft/libopenal-dev_1.25.2-1+ps3.708_ppc64.deb Size: 39416 MD5sum: 90bb72eda7a50d35ab04e1ae8ff016e5 SHA1: ff9dbc63c867382c375973c4925ee0bf1a5112ad SHA256: b6a58b7c1a69aef925bfcf196a93cb15a6de3b6e4c8ff0f5c04de5f618005f42 Package: libopenal-dev Source: openal-soft Version: 1:1.25.2-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 235 Depends: libopenal1 (= 1:1.25.2-1+ps3.786) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains the files necessary for development with OpenAL . Filename: pool/testing/main/o/openal-soft/libopenal-dev_1.25.2-1+ps3.786_ppc64.deb Size: 39424 MD5sum: 65dd6c20db416176baf5566f74d35710 SHA1: 1c39ee7e06040a912f9af6b62ebfc46ebf4ad7ba SHA256: b5bb722bb5552363c7ad2c4078ad1ba6572a800f7188336cc04d8e2bf7cef31a Package: libopenal-dev Source: openal-soft Version: 1:1.25.2-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 235 Depends: libopenal1 (= 1:1.25.2-1+ps3.874) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains the files necessary for development with OpenAL . Filename: pool/testing/main/o/openal-soft/libopenal-dev_1.25.2-1+ps3.874_ppc64.deb Size: 39424 MD5sum: 3839696c2c0db4a4c1534d69da94be8e SHA1: dc1ef19e30198ccc45cbe4af753f5154be4d019e SHA256: 21e576b197e4c09b00d3bb95a069301ff900b60a757a23bfa47821ae82036fc1 Package: libopenal1 Source: openal-soft Version: 1:1.25.2-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2284 Depends: libopenal-data (= 1:1.25.2-1+ps3.708), libc6 (>= 2.43), libgcc-s1 (>= 4.0), libstdc++6 (>= 16.2.0-3) Recommends: libpipewire-0.3-0t64, libpulse0 Suggests: libasound2t64, libdbus-1-3, libjack-jackd2-0, libportaudio2 Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal1_1.25.2-1+ps3.708_ppc64.deb Size: 734764 MD5sum: 622709333f0ff3216a568538be2aac85 SHA1: 252da5bc7b295d34707bbe0d088b38a391c5e955 SHA256: 43540a1365692693e08ace2ff2762a8cac8dfe9f1042c2088fef277d13ca08b2 Package: libopenal1 Source: openal-soft Version: 1:1.25.2-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2284 Depends: libopenal-data (= 1:1.25.2-1+ps3.786), libc6 (>= 2.43), libgcc-s1 (>= 4.0), libstdc++6 (>= 16.2.0-3) Recommends: libpipewire-0.3-0t64, libpulse0 Suggests: libasound2t64, libdbus-1-3, libjack-jackd2-0, libportaudio2 Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal1_1.25.2-1+ps3.786_ppc64.deb Size: 734396 MD5sum: 1d1ba642edd66275edd482b874549a78 SHA1: 2f84452a8c6a139c1551c4c3d5ff2b893219b7b9 SHA256: 91bf130c149cf57f3763aa79b38f7869c68673b048e11e25094dbbeb48f0d309 Package: libopenal1 Source: openal-soft Version: 1:1.25.2-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2284 Depends: libopenal-data (= 1:1.25.2-1+ps3.874), libc6 (>= 2.43), libgcc-s1 (>= 4.0), libstdc++6 (>= 16.2.0-3) Recommends: libpipewire-0.3-0t64, libpulse0 Suggests: libasound2t64, libdbus-1-3, libjack-jackd2-0, libportaudio2 Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal1_1.25.2-1+ps3.874_ppc64.deb Size: 735364 MD5sum: 09f2b3b29a66657fe94c89dcc217bb4b SHA1: 1b44dff1d695094a8d4e8719c208955e3391c631 SHA256: 32a5b1de2fd8a432251cdb3aeed78a49813974f538829b0cf45e149b755ac126 Package: libplymouth-dev Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 236 Depends: libevdev-dev, libplymouth5 (= 26.134.222-1+ps3.708), libudev-dev, libxkbcommon-dev Breaks: plymouth-dev (<< 0.9.2-1~) Replaces: plymouth-dev (<< 0.9.2-1~) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: graphical boot animation and logger - development files Plymouth is an application that runs very early in the boot process (even before the root filesystem is mounted!) that provides a graphical boot animation while the boot process happens in the background. . This package contains the development files to build Plymouth plugins. Filename: pool/testing/main/p/plymouth/libplymouth-dev_26.134.222-1+ps3.708_ppc64.deb Size: 26024 MD5sum: bd99dc76bb3d70b4d0a075261787eeac SHA1: bb60d9546d9f60cafab01ba77fa48df91ed9acb3 SHA256: 1552cb97f71b5942c1883f2c2f2949269d46eb97ad2b8ca0cda3c01e973d3273 Package: libplymouth-dev Source: plymouth Version: 26.134.222-1+ps3.874 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 236 Depends: libevdev-dev, libplymouth5 (= 26.134.222-1+ps3.874), libudev-dev, libxkbcommon-dev Breaks: plymouth-dev (<< 0.9.2-1~) Replaces: plymouth-dev (<< 0.9.2-1~) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: graphical boot animation and logger - development files Plymouth is an application that runs very early in the boot process (even before the root filesystem is mounted!) that provides a graphical boot animation while the boot process happens in the background. . This package contains the development files to build Plymouth plugins. Filename: pool/testing/main/p/plymouth/libplymouth-dev_26.134.222-1+ps3.874_ppc64.deb Size: 26040 MD5sum: 80456978bef1aae336a8dc1fbc6a08d8 SHA1: a2f682859bfd3ff2c2bca4de4f2e9a33889d2299 SHA256: 4063a84a34e22d1792b3223cf269df10d08b4014c38f096a0ecc3b2343deae16 Package: libplymouth5 Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 712 Depends: libc6 (>= 2.38), libevdev2 (>= 0.9.1), libpng16-16t64 (>= 1.6.46), libudev1 (>= 183), libxkbcommon0 (>= 0.5.0) Breaks: plymouth (<< 0.9.2-1~) Replaces: plymouth (<< 0.9.2-1~) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: graphical boot animation and logger - shared libraries Plymouth is an application that runs very early in the boot process (even before the root filesystem is mounted!) that provides a graphical boot animation while the boot process happens in the background. . This package contains the shared libraries. Filename: pool/testing/main/p/plymouth/libplymouth5_26.134.222-1+ps3.708_ppc64.deb Size: 133232 MD5sum: e38a989df085f8430ac996edd4691fa9 SHA1: 4ec8f56d834cb0ea83d186decee34179e747d7f7 SHA256: 25731c48ea618a4ae2eabd637dd02da490ed0f8a18808127500f7d6d0d2f02a8 Package: libplymouth5 Source: plymouth Version: 26.134.222-1+ps3.874 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 712 Depends: libc6 (>= 2.38), libevdev2 (>= 0.9.1), libpng16-16t64 (>= 1.6.46), libudev1 (>= 183), libxkbcommon0 (>= 0.5.0) Breaks: plymouth (<< 0.9.2-1~) Replaces: plymouth (<< 0.9.2-1~) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: graphical boot animation and logger - shared libraries Plymouth is an application that runs very early in the boot process (even before the root filesystem is mounted!) that provides a graphical boot animation while the boot process happens in the background. . This package contains the shared libraries. Filename: pool/testing/main/p/plymouth/libplymouth5_26.134.222-1+ps3.874_ppc64.deb Size: 133456 MD5sum: 3b432fd2221575b38ff5e821a82222c1 SHA1: e690fcf3f23a6625516418ff7441c080f8662920 SHA256: 9771baf330b24046f10ad351bbd4afdaca8d21e7c53fb4550952a58fbdbb5f26 Package: libpng-dev Source: libpng1.6 Version: 1.6.59-1+ps3.708 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 1240 Depends: libpng16-16t64 (= 1.6.59-1+ps3.708), zlib1g-dev Recommends: libpng-tools Conflicts: libpng12-0-dev, libpng12-dev, libpng2-dev, libpng3-dev Breaks: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Replaces: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - development (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the header and development files needed to build programs and packages using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng-dev_1.6.59-1+ps3.708_ppc64.deb Size: 413776 MD5sum: 320a32ee01d9d58605cfc745efe7892e SHA1: d0ef72046d84881cff3399a2068810c1445bd30e SHA256: 4ef5e093cf19befdb5661a1ed352050833c124bb7da6352fd7040d4435b424e8 Package: libpng-dev Source: libpng1.6 Version: 1.6.59-1+ps3.786 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 1240 Depends: libpng16-16t64 (= 1.6.59-1+ps3.786), zlib1g-dev Recommends: libpng-tools Conflicts: libpng12-0-dev, libpng12-dev, libpng2-dev, libpng3-dev Breaks: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Replaces: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - development (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the header and development files needed to build programs and packages using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng-dev_1.6.59-1+ps3.786_ppc64.deb Size: 413636 MD5sum: 59631d486a5369ab8c7107e8d4227085 SHA1: 6fe8a8b87dc1241a60be99625c73465077befed4 SHA256: 57f01a6e441778222f3e0649e4c4df3b8cd2c9c12fc17bf1cc2186612f4945b2 Package: libpng-dev Source: libpng1.6 Version: 1.6.59-1+ps3.874 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 1240 Depends: libpng16-16t64 (= 1.6.59-1+ps3.874), zlib1g-dev Recommends: libpng-tools Conflicts: libpng12-0-dev, libpng12-dev, libpng2-dev, libpng3-dev Breaks: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Replaces: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - development (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the header and development files needed to build programs and packages using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng-dev_1.6.59-1+ps3.874_ppc64.deb Size: 413708 MD5sum: 373669828a05ca7cf7ef1f1962759996 SHA1: eaac7202a2fd5dce2ae849fe220837172f2703a9 SHA256: 24533cf0628572e874ea3999dfca99c4cee20ab7595edc74a7f35662b990f16d Package: libpng-tools Source: libpng1.6 Version: 1.6.59-1+ps3.708 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 256 Depends: libc6 (>= 2.38), libpng16-16t64 (= 1.6.59-1+ps3.708), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-tools (<< 1.6.21-1) Replaces: libpng16-tools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: foreign Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - tools (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains a program to interact with libpng from the command line. Filename: pool/testing/main/libp/libpng1.6/libpng-tools_1.6.59-1+ps3.708_ppc64.deb Size: 134212 MD5sum: 15a75e2b99bbf7fdeb2841fa360c1c32 SHA1: 317799934e4b07cf7fcc1cc345f07fa99f78a51b SHA256: db89aaf8cd52c1426981d2470fcbd426250c8b7cc0268c2ba565dffa0de337b5 Package: libpng-tools Source: libpng1.6 Version: 1.6.59-1+ps3.786 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 256 Depends: libc6 (>= 2.38), libpng16-16t64 (= 1.6.59-1+ps3.786), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-tools (<< 1.6.21-1) Replaces: libpng16-tools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: foreign Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - tools (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains a program to interact with libpng from the command line. Filename: pool/testing/main/libp/libpng1.6/libpng-tools_1.6.59-1+ps3.786_ppc64.deb Size: 134192 MD5sum: 3ca2d73e53ea594f67cdec3853f8f075 SHA1: 3f720e12688272e9e76db80c11fceaebdda3a8bd SHA256: 43c97daf3f0393e8f7778f272f75ea58f6d060e912a90de97517a11379ce5243 Package: libpng-tools Source: libpng1.6 Version: 1.6.59-1+ps3.874 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 256 Depends: libc6 (>= 2.38), libpng16-16t64 (= 1.6.59-1+ps3.874), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-tools (<< 1.6.21-1) Replaces: libpng16-tools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: foreign Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - tools (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains a program to interact with libpng from the command line. Filename: pool/testing/main/libp/libpng1.6/libpng-tools_1.6.59-1+ps3.874_ppc64.deb Size: 134224 MD5sum: 80560b7a24705668efa5cbdc94506b55 SHA1: f598f6a333aa5c0aa9cd635fff188dd6994827cd SHA256: 9de44921efdb22c912cc6c55972daa77fbf31ee8d7e02fb3cddf1c75e3e93ee0 Package: libpng16-16t64 Source: libpng1.6 Version: 1.6.59-1+ps3.708 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 606 Depends: libc6 (>= 2.29), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-16 (<< 1.6.59-1+ps3.708) Replaces: libpng16-16 Provides: libpng16-16 (= 1.6.59-1+ps3.708) Section: libs Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - runtime (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the runtime library files needed to run software using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng16-16t64_1.6.59-1+ps3.708_ppc64.deb Size: 325512 MD5sum: 3ec0b5ac54a78824f7eb97bbed63c0be SHA1: 6ffd9dbc1d3c14aa96cffaf325facd805477a227 SHA256: 3345535625a56629cb0bf7f68678ede84b815da7d4ea8a49b13d33f7e3169aa4 Package: libpng16-16t64 Source: libpng1.6 Version: 1.6.59-1+ps3.786 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 606 Depends: libc6 (>= 2.29), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-16 (<< 1.6.59-1+ps3.786) Replaces: libpng16-16 Provides: libpng16-16 (= 1.6.59-1+ps3.786) Section: libs Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - runtime (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the runtime library files needed to run software using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng16-16t64_1.6.59-1+ps3.786_ppc64.deb Size: 325552 MD5sum: ba6a611160e47052946e6802b263123c SHA1: f55847ed3fc267e500cb5b09021bc5db50a580a0 SHA256: bcd35248e5cca1c4d6477b8671c616e2ac5ae4b3f6454af943e04a58060c0868 Package: libpng16-16t64 Source: libpng1.6 Version: 1.6.59-1+ps3.874 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 606 Depends: libc6 (>= 2.29), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-16 (<< 1.6.59-1+ps3.874) Replaces: libpng16-16 Provides: libpng16-16 (= 1.6.59-1+ps3.874) Section: libs Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - runtime (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the runtime library files needed to run software using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng16-16t64_1.6.59-1+ps3.874_ppc64.deb Size: 325520 MD5sum: b5acb56fd80286dda4720fada4a9bf20 SHA1: 2451ddb92dfcf26101f7ccf6e954f3d1dfe37882 SHA256: 5056befe54995b113f9e035520a771a942662ab73758408cd6795160d15b5a48 Package: libsdl2-2.0-0 Source: sdl2-compat Version: 2.32.74+ds-1+ps3.802 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 899 Depends: libc6 (>= 2.34), libsdl3-0 Conflicts: libsdl-1.3-0 Replaces: libsdl-1.3-0 Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library wrapping SDL 3 SDL is a library that allows programs portable low level access to a video framebuffer, audio output, mouse, and keyboard. . sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. This package replaces "classic" SDL 2 with the sdl2-compat shared library. . If you are writing new code, please target SDL 3 directly instead of using this layer. Filename: pool/testing/main/s/sdl2-compat/libsdl2-2.0-0_2.32.74+ds-1+ps3.802_ppc64.deb Size: 133336 MD5sum: c603fe9cb5ede9cb51bdfbcc2664d657 SHA1: b2761af1de55613404866bd7f80e26769d63f168 SHA256: 7b76529dd1a2a19eddae87e1f9413321d16073a6c291e225f47233c85640771b Package: libsdl2-2.0-0 Source: sdl2-compat Version: 2.32.74+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 899 Depends: libc6 (>= 2.34), libsdl3-0 Conflicts: libsdl-1.3-0 Replaces: libsdl-1.3-0 Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library wrapping SDL 3 SDL is a library that allows programs portable low level access to a video framebuffer, audio output, mouse, and keyboard. . sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. This package replaces "classic" SDL 2 with the sdl2-compat shared library. . If you are writing new code, please target SDL 3 directly instead of using this layer. Filename: pool/testing/main/s/sdl2-compat/libsdl2-2.0-0_2.32.74+ds-1+ps3.874_ppc64.deb Size: 133620 MD5sum: 6895b5aaf2dc705b2342c2e2fe764c2e SHA1: 53a1dae904ddd1fd5c29c2e40958778c11edae7e SHA256: 1268e90dd648fd3429bfbff25c56c3ad01cb1e2b2e11b9a34b459c03a89c4d36 Package: libsdl2-compat Source: sdl2-compat Version: 2.32.74+ds-1+ps3.802 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 27 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.802) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility - transitional, non-default location sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package provides the library in a non-default location. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat_2.32.74+ds-1+ps3.802_ppc64.deb Size: 11348 MD5sum: 1e6d20358cba0b0393c39fc9468c59c4 SHA1: 688ac631c9abca73bd778a6d5b25f6f8aa732516 SHA256: 969deef08e8d6528583b0be50d881cd62873019d9610a288faf0f86e4bdccb85 Package: libsdl2-compat Source: sdl2-compat Version: 2.32.74+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 27 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.874) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility - transitional, non-default location sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package provides the library in a non-default location. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat_2.32.74+ds-1+ps3.874_ppc64.deb Size: 11344 MD5sum: 925366180a510c37f6bbfb5d52812ae3 SHA1: 07cbeed1f82f18996579d9b0039f1dbdfe806a06 SHA256: ec46c76e094cadaebe136698e2eb23a6748f6ce849ce3004627615983fad27ca Package: libsdl2-compat-dev Source: sdl2-compat Version: 2.32.74+ds-1+ps3.802 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 23 Depends: libsdl2-dev (>= 2.32.74+ds-1+ps3.802) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: libsdl2-dev replacement using SDL 3 - transitional package sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package depends on a version of libsdl2-dev that is provided by sdl2-compat. . If you are writing new code, please target SDL 3 directly instead of using this layer. Debian packages should not build-depend on this package: please use libsdl2-dev instead. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-dev_2.32.74+ds-1+ps3.802_ppc64.deb Size: 11364 MD5sum: d818139dfd08ba0d8bd16d0b3f9cfd78 SHA1: 1be02ed81d02db67696d8ce1fa92b874ec30f384 SHA256: 865da261279321a5d5a47efa74b9d3962593cbff54937d46a882c5a35622b1f4 Package: libsdl2-compat-dev Source: sdl2-compat Version: 2.32.74+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 23 Depends: libsdl2-dev (>= 2.32.74+ds-1+ps3.874) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: libsdl2-dev replacement using SDL 3 - transitional package sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package depends on a version of libsdl2-dev that is provided by sdl2-compat. . If you are writing new code, please target SDL 3 directly instead of using this layer. Debian packages should not build-depend on this package: please use libsdl2-dev instead. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-dev_2.32.74+ds-1+ps3.874_ppc64.deb Size: 11360 MD5sum: 5292feda0852ddd1f0476d955cea2266 SHA1: 57c1846cc9b0713a0d054c204562face07a35d4f SHA256: 3feab3a919508bdd088b5835f7a062ad1e52761aa5e41e8bdb46baad3ea79843 Package: libsdl2-compat-shim Source: sdl2-compat Version: 2.32.74+ds-1+ps3.802 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 23 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.802) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library - transitional package sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package provides the library in the default location. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-shim_2.32.74+ds-1+ps3.802_ppc64.deb Size: 11268 MD5sum: ec0141e94e2652d2328e42ae60cf1ed0 SHA1: 08801533b4033743c713a504769583cd08a7252c SHA256: ee4540afa31b6df5237c04b3a7074712ead7be862e07245e2a0754dd704a7954 Package: libsdl2-compat-shim Source: sdl2-compat Version: 2.32.74+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 23 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.874) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library - transitional package sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package provides the library in the default location. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-shim_2.32.74+ds-1+ps3.874_ppc64.deb Size: 11260 MD5sum: 7b72a1b254de3d2fdd9ca93a048a16c9 SHA1: 3f8a081a1bc02fb4ff748111fb298e7ec878c0bd SHA256: 1af44c3d351c34ee9a40df8be439eadd36d2c54519bc04d68a0ff071fe2be375 Package: libsdl2-compat-tests Source: sdl2-compat Version: 2.32.74+ds-1+ps3.802 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 9210 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.802), libc6 (>= 2.34), libx11-6 Section: misc Priority: optional Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library - tests sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . If you are writing new code, please target SDL 3 directly instead of using this layer. Debian packages should not depend or build-depend on this package. . This package provides automated and manual test programs. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-tests_2.32.74+ds-1+ps3.802_ppc64.deb Size: 835036 MD5sum: 94cd9d0ca130c100b0bcc8032cdbfc40 SHA1: 0d265f97199e5361f19f67f5e1daccc2a9b273fe SHA256: 6ac3e7f07a75e51a51904fc48b3ce8819871da1da9b958eb038a25ee0aa690c5 Package: libsdl2-compat-tests Source: sdl2-compat Version: 2.32.74+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 9210 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.874), libc6 (>= 2.34), libx11-6 Section: misc Priority: optional Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library - tests sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . If you are writing new code, please target SDL 3 directly instead of using this layer. Debian packages should not depend or build-depend on this package. . This package provides automated and manual test programs. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-tests_2.32.74+ds-1+ps3.874_ppc64.deb Size: 835084 MD5sum: 945433cc3a8dfe21b3f1158ba65f5662 SHA1: 562a57f939bbf4edcbdc6bc748d4536827bb18ac SHA256: fc81451d4ba9b9af8797b548d19f3148a10020cba78462b471cd0ff1af4a733e Package: libsdl2-dev Source: sdl2-compat Version: 2.32.74+ds-1+ps3.802 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 2876 Depends: libsdl2-2.0-0 (= 2.32.74+ds-1+ps3.802), libsdl3-dev (>= 3.2.12), pkgconf Conflicts: libsdl-1.3-dev Replaces: libsdl-1.3-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: Simple DirectMedia Layer development files SDL is a library that allows programs portable low level access to a video framebuffer, audio output, mouse, and keyboard. . sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. This package contains the files needed to compile and link programs which use SDL 2, replacing "classic" SDL 2. . If you are writing new code, please target SDL 3 directly instead of using this layer. Commands: sdl2-config Filename: pool/testing/main/s/sdl2-compat/libsdl2-dev_2.32.74+ds-1+ps3.802_ppc64.deb Size: 368272 MD5sum: 6c710126af354caeb312d66242c9d309 SHA1: cd6b54079df3e0afe242e376cb74fdd14f1533a4 SHA256: 16fdad4b5d9c521c1c028a0957d295c7227e0a2dac9aab010e0078ee4be1b17a Package: libsdl2-dev Source: sdl2-compat Version: 2.32.74+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 2876 Depends: libsdl2-2.0-0 (= 2.32.74+ds-1+ps3.874), libsdl3-dev (>= 3.2.12), pkgconf Conflicts: libsdl-1.3-dev Replaces: libsdl-1.3-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: Simple DirectMedia Layer development files SDL is a library that allows programs portable low level access to a video framebuffer, audio output, mouse, and keyboard. . sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. This package contains the files needed to compile and link programs which use SDL 2, replacing "classic" SDL 2. . If you are writing new code, please target SDL 3 directly instead of using this layer. Commands: sdl2-config Filename: pool/testing/main/s/sdl2-compat/libsdl2-dev_2.32.74+ds-1+ps3.874_ppc64.deb Size: 368276 MD5sum: bc182ccf82c539df4f351e8d749831c9 SHA1: 8d9c8b1ab535a8fb77b39a2e760e97f26fdccee3 SHA256: 6bf9d5afc43116e72fa3e18e3683e7cd6a653eedc1835970d11e4ab993f1bec6 Package: libsdl3-0 Source: libsdl3 Version: 3.4.18+ds-1+ps3.708 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 4523 Depends: libasound2t64 (>= 1.0.27), libc6 (>= 2.43), libdecor-0-0 (>= 0.2.0), libdrm2 (>= 2.4.112), libfribidi0 (>= 0.19.2), libgbm1 (>= 17.1.0~rc2), libpulse0 (>= 5.0), libwayland-client0 (>= 1.23.0), libwayland-cursor0 (>= 1.0.2), libwayland-egl1 (>= 1.15.0), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxext6, libxfixes3 (>= 1:5.0), libxi6 (>= 2:1.6.99.1), libxkbcommon0 (>= 1.12.3), libxrandr2 (>= 2:1.2.99.3), libxss1, libxtst6 (>= 2:1.2.5) Recommends: libegl1, libgl1 | libopengl0, libdbus-1-3, libudev1 Suggests: libayatana-appindicator3-1 | libappindicator3-1, xdg-utils, libgles1, libgles2, libpipewire-0.3-0t64, libsndio7.0, libthai0, liburing2, libvulkan1, libx11-xcb1 Section: libs Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the shared library. Filename: pool/testing/main/libs/libsdl3/libsdl3-0_3.4.18+ds-1+ps3.708_ppc64.deb Size: 1072016 MD5sum: 72cd3924316347e070a17692d2db1fb2 SHA1: 57cfccf977683f63aa0af87df762e5c8f28c4f12 SHA256: 687dab0ca81caa051d6372ba712530788a15322cbe81f89fa11d30fbfdf21d45 Package: libsdl3-0 Source: libsdl3 Version: 3.4.18+ds-1+ps3.786 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 4523 Depends: libasound2t64 (>= 1.0.27), libc6 (>= 2.43), libdecor-0-0 (>= 0.2.0), libdrm2 (>= 2.4.112), libfribidi0 (>= 0.19.2), libgbm1 (>= 17.1.0~rc2), libpulse0 (>= 5.0), libwayland-client0 (>= 1.23.0), libwayland-cursor0 (>= 1.0.2), libwayland-egl1 (>= 1.15.0), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxext6, libxfixes3 (>= 1:5.0), libxi6 (>= 2:1.6.99.1), libxkbcommon0 (>= 1.12.3), libxrandr2 (>= 2:1.2.99.3), libxss1, libxtst6 (>= 2:1.2.5) Recommends: libegl1, libgl1 | libopengl0, libdbus-1-3, libudev1 Suggests: libayatana-appindicator3-1 | libappindicator3-1, xdg-utils, libgles1, libgles2, libpipewire-0.3-0t64, libsndio7.0, libthai0, liburing2, libvulkan1, libx11-xcb1 Section: libs Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the shared library. Filename: pool/testing/main/libs/libsdl3/libsdl3-0_3.4.18+ds-1+ps3.786_ppc64.deb Size: 1071704 MD5sum: 6fc7287b0e4d4ee340f6b02b30e3b1d3 SHA1: 9a0344dce97e4ad141425d74f7f8ef4f41e84203 SHA256: 8ed7d33f5021081258cc5c208c5837726dd62056b6296fb44253203355967ec9 Package: libsdl3-0 Source: libsdl3 Version: 3.4.18+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 4523 Depends: libasound2t64 (>= 1.0.27), libc6 (>= 2.43), libdecor-0-0 (>= 0.2.0), libdrm2 (>= 2.4.112), libfribidi0 (>= 0.19.2), libgbm1 (>= 17.1.0~rc2), libpulse0 (>= 5.0), libwayland-client0 (>= 1.23.0), libwayland-cursor0 (>= 1.0.2), libwayland-egl1 (>= 1.15.0), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxext6, libxfixes3 (>= 1:5.0), libxi6 (>= 2:1.6.99.1), libxkbcommon0 (>= 1.12.3), libxrandr2 (>= 2:1.2.99.3), libxss1, libxtst6 (>= 2:1.2.5) Recommends: libegl1, libgl1 | libopengl0, libdbus-1-3, libudev1 Suggests: libayatana-appindicator3-1 | libappindicator3-1, xdg-utils, libgles1, libgles2, libpipewire-0.3-0t64, libsndio7.0, libthai0, liburing2, libvulkan1, libx11-xcb1 Section: libs Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the shared library. Filename: pool/testing/main/libs/libsdl3/libsdl3-0_3.4.18+ds-1+ps3.874_ppc64.deb Size: 1072280 MD5sum: 0154077722a77f3646240ffa23fdf70b SHA1: 4be59cea34ba4f319a07e030214288c151b11447 SHA256: 597b482e78e00b25c4a4f1989f1cf9afc4e3dbd5d0acf130a06f77ef17a7b660 Package: libsdl3-dev Source: libsdl3 Version: 3.4.18+ds-1+ps3.708 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 11713 Depends: libasound2-dev, libdbus-1-dev, libdecor-0-dev (>= 0.2.0), libdrm-dev, libegl-dev, libfribidi-dev, libgbm-dev, libgl-dev, libgles-dev, libibus-1.0-dev, libpulse-dev, libsdl3-0 (= 3.4.18+ds-1+ps3.708), libudev-dev, libwayland-dev, libx11-dev, libxcursor-dev, libxext-dev, libxfixes-dev, libxi-dev, libxinerama-dev, libxkbcommon-dev, libxrandr-dev, libxss-dev, libxt-dev, libxtst-dev, libxv-dev, libxxf86vm-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (development files) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the files needed to compile and link programs which use SDL. Filename: pool/testing/main/libs/libsdl3/libsdl3-dev_3.4.18+ds-1+ps3.708_ppc64.deb Size: 1783652 MD5sum: fe85884ae2023f8d6f497fd4e2bc8a88 SHA1: a23cf11cde8062c479c5bd973d4398c0737496eb SHA256: 1f5bd715ddaef347ffdfa143e5166d69aeaca4f1c082052a862ff32f09ab8f75 Package: libsdl3-dev Source: libsdl3 Version: 3.4.18+ds-1+ps3.786 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 11713 Depends: libasound2-dev, libdbus-1-dev, libdecor-0-dev (>= 0.2.0), libdrm-dev, libegl-dev, libfribidi-dev, libgbm-dev, libgl-dev, libgles-dev, libibus-1.0-dev, libpulse-dev, libsdl3-0 (= 3.4.18+ds-1+ps3.786), libudev-dev, libwayland-dev, libx11-dev, libxcursor-dev, libxext-dev, libxfixes-dev, libxi-dev, libxinerama-dev, libxkbcommon-dev, libxrandr-dev, libxss-dev, libxt-dev, libxtst-dev, libxv-dev, libxxf86vm-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (development files) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the files needed to compile and link programs which use SDL. Filename: pool/testing/main/libs/libsdl3/libsdl3-dev_3.4.18+ds-1+ps3.786_ppc64.deb Size: 1783740 MD5sum: 07434d94e44703e5b468aa0fc4524fab SHA1: 257bd1ab9d327363b9194bc87081531895cfe43b SHA256: b4ae88d3d38eaed9edd677964c09a35bc939667c15ab4f543a057c4ef67c3ca1 Package: libsdl3-dev Source: libsdl3 Version: 3.4.18+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 11713 Depends: libasound2-dev, libdbus-1-dev, libdecor-0-dev (>= 0.2.0), libdrm-dev, libegl-dev, libfribidi-dev, libgbm-dev, libgl-dev, libgles-dev, libibus-1.0-dev, libpulse-dev, libsdl3-0 (= 3.4.18+ds-1+ps3.874), libudev-dev, libwayland-dev, libx11-dev, libxcursor-dev, libxext-dev, libxfixes-dev, libxi-dev, libxinerama-dev, libxkbcommon-dev, libxrandr-dev, libxss-dev, libxt-dev, libxtst-dev, libxv-dev, libxxf86vm-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (development files) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the files needed to compile and link programs which use SDL. Filename: pool/testing/main/libs/libsdl3/libsdl3-dev_3.4.18+ds-1+ps3.874_ppc64.deb Size: 1786508 MD5sum: b0c5ac74ce997d648e4af000df5769ef SHA1: 4328b74ae52b862964919474a509dc6f57d7c281 SHA256: db4d5d550dda6d92865864c6a6b15df098f562a79d9d76b2447110975adf7272 Package: libsdl3-tests Source: libsdl3 Version: 3.4.18+ds-1+ps3.708 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 17408 Depends: libudev1, libc6 (>= 2.34), libopengl0, libsdl3-0 (>= 3.4.0), libwayland-client0 (>= 1.20.0), libx11-6 Suggests: gnome-desktop-testing Section: misc Priority: optional Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (automated and manual tests) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains manual and automated tests. The automated tests can be run using ginsttest-runner in the gnome-desktop-testing package, or manually. Filename: pool/testing/main/libs/libsdl3/libsdl3-tests_3.4.18+ds-1+ps3.708_ppc64.deb Size: 2036672 MD5sum: 306c53fa0d760489c044192f003ad522 SHA1: 58c1160d0033d0143565fb03fa36d00df8d40f1f SHA256: bb0fe58d30d72e7843e0743e59a2171688f5399203e34dfd46a5ca2ebe906da2 Package: libsdl3-tests Source: libsdl3 Version: 3.4.18+ds-1+ps3.786 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 17408 Depends: libudev1, libc6 (>= 2.34), libopengl0, libsdl3-0 (>= 3.4.0), libwayland-client0 (>= 1.20.0), libx11-6 Suggests: gnome-desktop-testing Section: misc Priority: optional Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (automated and manual tests) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains manual and automated tests. The automated tests can be run using ginsttest-runner in the gnome-desktop-testing package, or manually. Filename: pool/testing/main/libs/libsdl3/libsdl3-tests_3.4.18+ds-1+ps3.786_ppc64.deb Size: 2036348 MD5sum: be1431c97dc0ed78bb4ebdf890a89331 SHA1: fdbf809db8748f95dc1a8f1c95270480bf084d66 SHA256: 028364f64360afb755c96631cdb0ef230f5c1c57c81ea25d3038faa53ca67bf9 Package: libsdl3-tests Source: libsdl3 Version: 3.4.18+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 17408 Depends: libudev1, libc6 (>= 2.34), libopengl0, libsdl3-0 (>= 3.4.0), libwayland-client0 (>= 1.20.0), libx11-6 Suggests: gnome-desktop-testing Section: misc Priority: optional Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (automated and manual tests) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains manual and automated tests. The automated tests can be run using ginsttest-runner in the gnome-desktop-testing package, or manually. Filename: pool/testing/main/libs/libsdl3/libsdl3-tests_3.4.18+ds-1+ps3.874_ppc64.deb Size: 2035036 MD5sum: 2e15385ab561180ee757563999d1938a SHA1: 8846c35b3b83a1caa23c24f31886179c28d248a1 SHA256: d88fa8c99afe6ad06d00d9d40b9e74a7479118d8eb8671ab3c2213ce5ee6eb5b Package: libsfml-audio3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.841 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1013 Depends: libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.841), libc6 (>= 2.38), libflac14 (>= 1.5.0), libgcc-s1 (>= 3.0), libogg0 (>= 1.0rc3), libstdc++6 (>= 11), libvorbis0a (>= 1.1.2), libvorbisenc2 (>= 1.1.2), libvorbisfile3 (>= 1.1.2) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Audio part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Audio library is used to play sound and music in games. It is able to load OGG/Vorbis files. Filename: pool/testing/main/libs/libsfml/libsfml-audio3.1_3.1.0+dfsg-4+ps3.841_ppc64.deb Size: 283216 MD5sum: 9057c75e9262e90b566aae31970bdd34 SHA1: 3c290ae4bcb1f20c6de0f5df17fd6cb0b141c3a8 SHA256: bf9c08dd8a9bdefaf6618239417d7117fb92b8a93be263577bed559ceccba450 Package: libsfml-audio3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1013 Depends: libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.874), libc6 (>= 2.38), libflac14 (>= 1.5.0), libgcc-s1 (>= 3.0), libogg0 (>= 1.0rc3), libstdc++6 (>= 11), libvorbis0a (>= 1.1.2), libvorbisenc2 (>= 1.1.2), libvorbisfile3 (>= 1.1.2) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Audio part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Audio library is used to play sound and music in games. It is able to load OGG/Vorbis files. Filename: pool/testing/main/libs/libsfml/libsfml-audio3.1_3.1.0+dfsg-4+ps3.874_ppc64.deb Size: 283340 MD5sum: 6e93895d5207e65b426ac3865d30f9bc SHA1: 0a52498258e3012c2440ff283e02d3027adaa5f6 SHA256: e33dad04c3350e36ecdbd1f3956eeff76d2d83e3df0ac1bacc05064a73803efe Package: libsfml-dev Source: libsfml Version: 3.1.0+dfsg-4+ps3.841 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1419 Depends: libgl-dev, libsfml-audio3.1 (= 3.1.0+dfsg-4+ps3.841), libsfml-graphics3.1 (= 3.1.0+dfsg-4+ps3.841), libsfml-network3.1 (= 3.1.0+dfsg-4+ps3.841), libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.841), libsfml-window3.1 (= 3.1.0+dfsg-4+ps3.841) Suggests: libsfml-doc Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Development Files SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . This package includes header files for all SFML libraries. Filename: pool/testing/main/libs/libsfml/libsfml-dev_3.1.0+dfsg-4+ps3.841_ppc64.deb Size: 186296 MD5sum: e9050a037ca1b1b18b9a7a955713737f SHA1: cedf827cef355808d0756072cdd7effd634f5aa5 SHA256: 26eb7d0dcef62f7039ffbc20b9e000d29c70635a07d73f73d269bdb82dfe3f5a Package: libsfml-dev Source: libsfml Version: 3.1.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1419 Depends: libgl-dev, libsfml-audio3.1 (= 3.1.0+dfsg-4+ps3.874), libsfml-graphics3.1 (= 3.1.0+dfsg-4+ps3.874), libsfml-network3.1 (= 3.1.0+dfsg-4+ps3.874), libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.874), libsfml-window3.1 (= 3.1.0+dfsg-4+ps3.874) Suggests: libsfml-doc Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Development Files SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . This package includes header files for all SFML libraries. Filename: pool/testing/main/libs/libsfml/libsfml-dev_3.1.0+dfsg-4+ps3.874_ppc64.deb Size: 186296 MD5sum: ba7c5d248275ac276f114e74acf86efe SHA1: 7513ae938ba792e4cfff796b7ae7a56d1ffe277d SHA256: 8e92daedff1ab4ac5f66e794f1b0600e72435aeb8da100f56c3640ecdc922bc9 Package: libsfml-graphics3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.841 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 824 Depends: libgl1, libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.841), libsfml-window3.1 (= 3.1.0+dfsg-4+ps3.841), libc6 (>= 2.43), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libharfbuzz0b (>= 1.2.6), libsheenbidi3 (>= 3.0), libstb0t64 (>= 0.0~git20180212.15.e6afb9c), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Graphics part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Graphics library contains all the OpenGL and drawing code. It needs the Window library for Window creation. Filename: pool/testing/main/libs/libsfml/libsfml-graphics3.1_3.1.0+dfsg-4+ps3.841_ppc64.deb Size: 185728 MD5sum: 923a1587395901252b386fab91d6b84c SHA1: c0c4e750d7d0049f1a353f263ef891de1bab4135 SHA256: cfe9fef0802dc4e82aa6b87048e21a1468b4f6b4a9a8509cad1dc6ce2dcad2f2 Package: libsfml-graphics3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 824 Depends: libgl1, libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.874), libsfml-window3.1 (= 3.1.0+dfsg-4+ps3.874), libc6 (>= 2.43), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libharfbuzz0b (>= 1.2.6), libsheenbidi3 (>= 3.0), libstb0t64 (>= 0.0~git20180212.15.e6afb9c), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Graphics part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Graphics library contains all the OpenGL and drawing code. It needs the Window library for Window creation. Filename: pool/testing/main/libs/libsfml/libsfml-graphics3.1_3.1.0+dfsg-4+ps3.874_ppc64.deb Size: 184980 MD5sum: 121b1be24889ee996a19a1f60817f212 SHA1: 49a21a6f2e08df38dab431ac49e61e4f7287f467 SHA256: f73cfbec054a30157a0d48f0bd05cc391821743f35df16886c77c9ed59fbc850 Package: libsfml-network3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.841 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 437 Depends: libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.841), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libmbedcrypto16 (>= 3.6.0), libmbedtls21 (>= 3.6.0), libmbedx509-7 (>= 3.6.0), libssh2-1t64 (>= 1.11.1), libstdc++6 (>= 9) Recommends: ca-certificates Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Network part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Network Library brings basic networking support as needed by games. Filename: pool/testing/main/libs/libsfml/libsfml-network3.1_3.1.0+dfsg-4+ps3.841_ppc64.deb Size: 121084 MD5sum: 514f73c71cca4fcb64ec80dc2486565b SHA1: 2daef02257dbba727bcc34da22377c43c201430f SHA256: 7c29badb89a0e44c6144791ae0584ea89ebdbc4cada7e35b5b807544ef8563b5 Package: libsfml-network3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 437 Depends: libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.874), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libmbedcrypto16 (>= 3.6.0), libmbedtls21 (>= 3.6.0), libmbedx509-7 (>= 3.6.0), libssh2-1t64 (>= 1.11.1), libstdc++6 (>= 9) Recommends: ca-certificates Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Network part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Network Library brings basic networking support as needed by games. Filename: pool/testing/main/libs/libsfml/libsfml-network3.1_3.1.0+dfsg-4+ps3.874_ppc64.deb Size: 121004 MD5sum: 3a15768ed622ac353c201cf5e90f04fc SHA1: 59c4f4cc27df212afceb62ac7f1068f1c9990168 SHA256: 53cb8aa5d889628572cf02d28ae411ce6f95baf18f931675d447ecf9840ae185 Package: libsfml-system3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.841 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1397 Depends: libc6 (>= 2.4), libgcc-s1 (>= 3.0), libstdc++6 (>= 13.1) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - System part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The system library brings useful system utilities like multithreading and UNICODE handling. Filename: pool/testing/main/libs/libsfml/libsfml-system3.1_3.1.0+dfsg-4+ps3.841_ppc64.deb Size: 100988 MD5sum: 9383d95bebb4cc06a271c7ffce6de74e SHA1: 548684138f9a1a6bda7e50050d86a0b7a43761df SHA256: 8477bd0ec9043b544361a93ad82125844140ec987f77da1d9897279c75020930 Package: libsfml-system3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1397 Depends: libc6 (>= 2.4), libgcc-s1 (>= 3.0), libstdc++6 (>= 13.1) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - System part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The system library brings useful system utilities like multithreading and UNICODE handling. Filename: pool/testing/main/libs/libsfml/libsfml-system3.1_3.1.0+dfsg-4+ps3.874_ppc64.deb Size: 101080 MD5sum: b8f5f5205db9736fb1532c722b6e707c SHA1: 96de79dc5be4d3d56dc0eb9270b3eabab6312169 SHA256: fdd864abb353cc950e935bcf2dab1eced14adfd7b4262ed255a4c0ae018b27ab Package: libsfml-window3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.841 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 501 Depends: libgl1, libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.841), libvulkan1, libc6 (>= 2.38), libgcc-s1 (>= 3.0), libstdc++6 (>= 11), libudev1 (>= 183), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxi6 (>= 2:1.2.99.4), libxrandr2 (>= 2:1.2.99.3) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Window part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Window library provides basic utilities for creating and managing Windows. Filename: pool/testing/main/libs/libsfml/libsfml-window3.1_3.1.0+dfsg-4+ps3.841_ppc64.deb Size: 123708 MD5sum: 875e1457706662393c945cd5dc719978 SHA1: dcfdfe0de91d52667a7ae311c31b7462f9925dc9 SHA256: 46fac54468411a650b6eee988526a8a29b9002a9f0426455a30f8761a619fc85 Package: libsfml-window3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 501 Depends: libgl1, libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.874), libvulkan1, libc6 (>= 2.38), libgcc-s1 (>= 3.0), libstdc++6 (>= 11), libudev1 (>= 183), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxi6 (>= 2:1.2.99.4), libxrandr2 (>= 2:1.2.99.3) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Window part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Window library provides basic utilities for creating and managing Windows. Filename: pool/testing/main/libs/libsfml/libsfml-window3.1_3.1.0+dfsg-4+ps3.874_ppc64.deb Size: 123704 MD5sum: 8158ebf8363f8273da1264a7dbc1d645 SHA1: 82df3c47cd38e2903440bd79201b3005687b43c5 SHA256: 243606b5a5d7e5f16d9a55156a6add471e271e737e7a65ea5d58afd010706618 Package: libspeq-dev Source: ps3-spu Version: 0.716 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 29 Depends: libspeq0 (= 0.716) Section: libdevel Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs (development files) The header speq.h and the libspeq.so link for building against libspeq. Filename: pool/testing/main/p/ps3-spu/libspeq-dev_0.716_ppc64.deb Size: 7696 MD5sum: c8e982710cae0c64c3024255d9e0fe96 SHA1: f638cdada51c8e76b2e77cffc093e0f5868bf1a9 SHA256: 01adebe9925c4b4a8fa889db78935936a258c2f400c3e0cce1c9287050879bad Package: libspeq-dev Source: ps3-spu Version: 0.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 29 Depends: libspeq0 (= 0.788) Section: libdevel Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs (development files) The header speq.h and the libspeq.so link for building against libspeq. Filename: pool/testing/main/p/ps3-spu/libspeq-dev_0.788_ppc64.deb Size: 7704 MD5sum: 3b8fe83552c2a4fd58de0e82e06d5520 SHA1: 2f08456a877316d3b6b12ed8f71dee2d98b579d9 SHA256: 824989680c8490abcefb9b6efef5ce03723f21a6446b1f22af4fd5234415ad21 Package: libspeq-dev Source: ps3-spu Version: 0.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 29 Depends: libspeq0 (= 0.874) Section: libdevel Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs (development files) The header speq.h and the libspeq.so link for building against libspeq. Filename: pool/testing/main/p/ps3-spu/libspeq-dev_0.874_ppc64.deb Size: 7700 MD5sum: 9f125ee0dcde077aae943e284b6b26a0 SHA1: a270bc4fa4d2d2f7c237e48ed8ddf19aae7e1a92 SHA256: f96fd8f4318e3faf26e46ac20d691ccc96d04fbebd53cb1569c94724a3348f3e Package: libspeq-dev Source: ps3-spu Version: 0.888 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 29 Depends: libspeq0 (= 0.888) Section: libdevel Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs (development files) The header speq.h and the libspeq.so link for building against libspeq. Filename: pool/testing/main/p/ps3-spu/libspeq-dev_0.888_ppc64.deb Size: 7708 MD5sum: 6bd0fc60444853b91b157861dbfe243d SHA1: 3bf07cd0475d026dd57425e2bcd995b2e6dd6077 SHA256: f7cc3a2a50599cdbd5f91ce95016f0e88ef56f286b810058b72b2b9c0d73f11f Package: libspeq0 Source: ps3-spu Version: 0.716 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 143 Depends: ps3-spu, ps3-spu-programs (= 0.716), libc6 (>= 2.43) Section: libs Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs, DXT1/DXT5 compression, MIDI synthesis, skinning libspeq runs jobs on resident SPU workers fed through spufs, and provides services built on them. S3TC DXT1 and DXT5 texture compression, which Mesa loads at run time (speq_s3tc_compress_v1): van Waveren's real-time DXT1, and DXT5 on top of it, on the SPEs (dxt.spu), and on the PPE for small images or when no SPE is available, with the same output, from RGBA or RGB sources (SPEQ_S3TC=auto|spu|ppe|off, SPEQ_S3TC_DXT5=off, SPEQ_S3TC_RGB=ppe). fluidsynth's voice rendering, which our fluidsynth loads at run time (speq_synth_*_v2): sample interpolation, filters and mixing on the SPEs (SPEQ_SYNTH=auto|spu|ppe|off). Vertex skinning of skeletal models, which our Sauerbraten loads at run time (speq_skin_*_v1): dual quaternion or matrix palettes, positions, normals and tangents on the SPEs (SPEQ_SKIN=auto|spu|ppe|off). Both share one deadline pool of two SPEs (deadline.spu, SPEQ_POOL_SPES), next to DXT's four. SPEQ_DEBUG=1 logs what each service does. Filename: pool/testing/main/p/ps3-spu/libspeq0_0.716_ppc64.deb Size: 41580 MD5sum: 5caffea6726b6b00827d6ca1f0514488 SHA1: 4456cc9f93c1d96d6f38743c80a674baf2aaf240 SHA256: 61d3784e0ddb95e03f54a0fa296c51bd692e9474a499c1d3da1710dd91231ad0 Package: libspeq0 Source: ps3-spu Version: 0.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 143 Depends: ps3-spu, ps3-spu-programs (= 0.788), libc6 (>= 2.43) Section: libs Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs, DXT1/DXT5 compression, MIDI synthesis, skinning libspeq runs jobs on resident SPU workers fed through spufs, and provides services built on them. S3TC DXT1 and DXT5 texture compression, which Mesa loads at run time (speq_s3tc_compress_v1): van Waveren's real-time DXT1, and DXT5 on top of it, on the SPEs (dxt.spu), and on the PPE for small images or when no SPE is available, with the same output, from RGBA or RGB sources (SPEQ_S3TC=auto|spu|ppe|off, SPEQ_S3TC_DXT5=off, SPEQ_S3TC_RGB=ppe). fluidsynth's voice rendering, which our fluidsynth loads at run time (speq_synth_*_v2): sample interpolation, filters and mixing on the SPEs (SPEQ_SYNTH=auto|spu|ppe|off). Vertex skinning of skeletal models, which our Sauerbraten loads at run time (speq_skin_*_v1): dual quaternion or matrix palettes, positions, normals and tangents on the SPEs (SPEQ_SKIN=auto|spu|ppe|off). Both share one deadline pool of two SPEs (deadline.spu, SPEQ_POOL_SPES), next to DXT's four. SPEQ_DEBUG=1 logs what each service does. Filename: pool/testing/main/p/ps3-spu/libspeq0_0.788_ppc64.deb Size: 41664 MD5sum: 422fce84f2f13f6fab938d7dc40ef2f6 SHA1: 202dfa6f53717a244eecf46f65572a0ab4eda051 SHA256: e567f5521a4eb9518006908d9195b374c610ad64696bcc4564f93ce36b784e5a Package: libspeq0 Source: ps3-spu Version: 0.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 143 Depends: ps3-spu, ps3-spu-programs (= 0.874), libc6 (>= 2.43) Section: libs Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs, DXT1/DXT5 compression, MIDI synthesis, skinning libspeq runs jobs on resident SPU workers fed through spufs, and provides services built on them. S3TC DXT1 and DXT5 texture compression, which Mesa loads at run time (speq_s3tc_compress_v1): van Waveren's real-time DXT1, and DXT5 on top of it, on the SPEs (dxt.spu), and on the PPE for small images or when no SPE is available, with the same output, from RGBA or RGB sources (SPEQ_S3TC=auto|spu|ppe|off, SPEQ_S3TC_DXT5=off, SPEQ_S3TC_RGB=ppe). fluidsynth's voice rendering, which our fluidsynth loads at run time (speq_synth_*_v2): sample interpolation, filters and mixing on the SPEs (SPEQ_SYNTH=auto|spu|ppe|off). Vertex skinning of skeletal models, which our Sauerbraten loads at run time (speq_skin_*_v1): dual quaternion or matrix palettes, positions, normals and tangents on the SPEs (SPEQ_SKIN=auto|spu|ppe|off). Both share one deadline pool of two SPEs (deadline.spu, SPEQ_POOL_SPES), next to DXT's four. SPEQ_DEBUG=1 logs what each service does. Filename: pool/testing/main/p/ps3-spu/libspeq0_0.874_ppc64.deb Size: 41676 MD5sum: c0e9332de4f60a3f7c93f86aa5f6903c SHA1: 7fff28ed448856ae42572774e38428b501bf44c4 SHA256: 8506e60352e5b12eef5fb300a1abaae7302307a5282f0a513dbd9c00b6ceb0f2 Package: libspeq0 Source: ps3-spu Version: 0.888 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 143 Depends: ps3-spu, ps3-spu-programs (= 0.888), libc6 (>= 2.43) Section: libs Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs, DXT1/DXT5 compression, MIDI synthesis, skinning libspeq runs jobs on resident SPU workers fed through spufs, and provides services built on them. S3TC DXT1 and DXT5 texture compression, which Mesa loads at run time (speq_s3tc_compress_v1): van Waveren's real-time DXT1, and DXT5 on top of it, on the SPEs (dxt.spu), and on the PPE for small images or when no SPE is available, with the same output, from RGBA or RGB sources (SPEQ_S3TC=auto|spu|ppe|off, SPEQ_S3TC_DXT5=off, SPEQ_S3TC_RGB=ppe). fluidsynth's voice rendering, which our fluidsynth loads at run time (speq_synth_*_v2): sample interpolation, filters and mixing on the SPEs (SPEQ_SYNTH=auto|spu|ppe|off). Vertex skinning of skeletal models, which our Sauerbraten loads at run time (speq_skin_*_v1): dual quaternion or matrix palettes, positions, normals and tangents on the SPEs (SPEQ_SKIN=auto|spu|ppe|off). Both share one deadline pool of two SPEs (deadline.spu, SPEQ_POOL_SPES), next to DXT's four. SPEQ_DEBUG=1 logs what each service does. Filename: pool/testing/main/p/ps3-spu/libspeq0_0.888_ppc64.deb Size: 41620 MD5sum: c7a1e0338b21981d81e281aed55d8428 SHA1: a5db9a62e74ff9f89c6cffe79c0fef4010a6ca71 SHA256: 893642c584a84abc5ed3cd3ec60fc5bab8ca0d33f11b2a05490f3f665093b651 Package: libvorbis-dev Source: libvorbis Version: 1.3.7-3+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 1829 Depends: libogg-dev, libvorbis0a (= 1.3.7-3+ps3.708), libvorbisenc2 (= 1.3.7-3+ps3.708), libvorbisfile3 (= 1.3.7-3+ps3.708) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: development files for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . This package contains the header files and documentation needed to develop applications with libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbis-dev_1.3.7-3+ps3.708_ppc64.deb Size: 379752 MD5sum: e2387ef152d101eb045d917b6857ac0d SHA1: bf96e1fa2246f459a13f81f3870f1bdaa66362b9 SHA256: bf8a7de473c0f68ca99bde7f21a52ce9b301f312bb7f50a8e6386a66757154a1 Package: libvorbis-dev Source: libvorbis Version: 1.3.7-3+ps3.786 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 1829 Depends: libogg-dev, libvorbis0a (= 1.3.7-3+ps3.786), libvorbisenc2 (= 1.3.7-3+ps3.786), libvorbisfile3 (= 1.3.7-3+ps3.786) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: development files for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . This package contains the header files and documentation needed to develop applications with libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbis-dev_1.3.7-3+ps3.786_ppc64.deb Size: 379268 MD5sum: 1159f1c1492bf9acd7232a69134907b2 SHA1: b44faa492db2f83e8dc97badececcb23c4035a4a SHA256: 6a7574674b8268f4d0e2825639d7e78de186033af22771f823a39ee91d969271 Package: libvorbis-dev Source: libvorbis Version: 1.3.7-3+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 1829 Depends: libogg-dev, libvorbis0a (= 1.3.7-3+ps3.874), libvorbisenc2 (= 1.3.7-3+ps3.874), libvorbisfile3 (= 1.3.7-3+ps3.874) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: development files for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . This package contains the header files and documentation needed to develop applications with libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbis-dev_1.3.7-3+ps3.874_ppc64.deb Size: 381540 MD5sum: 248311ee4e4a2c5b092c0c76c152e8b8 SHA1: 1fc9ff79c0ab95108262d115393da70b02beec89 SHA256: d64d23c7e5d08ec2cab92de6e6a6e63cb792b51aa3a34aaf19eb4dc0fc696f4d Package: libvorbis0a Source: libvorbis Version: 1.3.7-3+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 348 Depends: libc6 (>= 2.43), libogg0 (>= 1.1.0) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: decoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbis library is the primary Ogg Vorbis library. Filename: pool/testing/main/libv/libvorbis/libvorbis0a_1.3.7-3+ps3.708_ppc64.deb Size: 133292 MD5sum: 15fa607a67b202f4ccb395caf76a79b7 SHA1: e2d103ea02853abd8b20c053a1d77c53bb7caaed SHA256: 2bbeca4c201a9dfcfcb55f0b0d0b6f0dd4a4424c9099e63ae57a9d92312c1e37 Package: libvorbis0a Source: libvorbis Version: 1.3.7-3+ps3.786 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 348 Depends: libc6 (>= 2.43), libogg0 (>= 1.1.0) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: decoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbis library is the primary Ogg Vorbis library. Filename: pool/testing/main/libv/libvorbis/libvorbis0a_1.3.7-3+ps3.786_ppc64.deb Size: 133476 MD5sum: bf9665a78f9825def60601c500358570 SHA1: 5a23533297dd0f93b490e4977d9fa5b2792687eb SHA256: 38e11cb46bdf4ff120bc2d76982adfda9b2c5d20782e017c5a46fd9faf89c96c Package: libvorbis0a Source: libvorbis Version: 1.3.7-3+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 348 Depends: libc6 (>= 2.43), libogg0 (>= 1.1.0) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: decoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbis library is the primary Ogg Vorbis library. Filename: pool/testing/main/libv/libvorbis/libvorbis0a_1.3.7-3+ps3.874_ppc64.deb Size: 133288 MD5sum: 0d49035b1bda9c4341837abd5facc5dc SHA1: 5da9213bfbb90555bfd79409850e10efe6fa5bae SHA256: 60b06e058f390c32a29d2d8e3c4a6ef276249f58611d3a25f9813b542446bdb5 Package: libvorbisenc2 Source: libvorbis Version: 1.3.7-3+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 726 Depends: libc6 (>= 2.4), libvorbis0a (= 1.3.7-3+ps3.708) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: encoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisenc library provides a convenient API for setting up an encoding environment using libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbisenc2_1.3.7-3+ps3.708_ppc64.deb Size: 80648 MD5sum: 0ab06e7136cc52217efc9d3879e34845 SHA1: 79a07a5011edae5c1c8db61006f692278ce619cb SHA256: 83c51f3f4e2153a5c8b26cdde0dd7374e89c0c6e0b9bb6959e3f37ada5d5f017 Package: libvorbisenc2 Source: libvorbis Version: 1.3.7-3+ps3.786 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 726 Depends: libc6 (>= 2.4), libvorbis0a (= 1.3.7-3+ps3.786) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: encoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisenc library provides a convenient API for setting up an encoding environment using libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbisenc2_1.3.7-3+ps3.786_ppc64.deb Size: 80680 MD5sum: 0ca25bea3307ac7ee1789007dfe6df78 SHA1: 54ee6b2738b5bb7ed4174d98760484e1f9282802 SHA256: 97881f6777ec05aef672cc30f2a7b11b0f58296c5f2c340e77e53886484d2b31 Package: libvorbisenc2 Source: libvorbis Version: 1.3.7-3+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 726 Depends: libc6 (>= 2.4), libvorbis0a (= 1.3.7-3+ps3.874) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: encoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisenc library provides a convenient API for setting up an encoding environment using libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbisenc2_1.3.7-3+ps3.874_ppc64.deb Size: 80516 MD5sum: 93a1cc092ad265e54c3b0e8f1e6ce31b SHA1: a13541e761d7db027ca0dd0d976e471c3a22da54 SHA256: 3328767d99767c186d39eaad8bb677e989475f8ed8cb1a60c7a2907ee463f989 Package: libvorbisfile3 Source: libvorbis Version: 1.3.7-3+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 85 Depends: libc6 (>= 2.4), libogg0 (>= 1.1.0), libvorbis0a (= 1.3.7-3+ps3.708) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: high-level API for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisfile library provides a convenient high-level API for decoding and basic manipulation of all Vorbis-I audio streams. Filename: pool/testing/main/libv/libvorbis/libvorbisfile3_1.3.7-3+ps3.708_ppc64.deb Size: 25776 MD5sum: 8a96ad3c32ad4ddaa0a8de7045b8c590 SHA1: e64943064da80bd9d586a1dc6e439560ed6ea87c SHA256: 47f814d2dc2a60f35dfe44f4ed495b08a18254050719d1ed2437eed22b8ca55e Package: libvorbisfile3 Source: libvorbis Version: 1.3.7-3+ps3.786 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 85 Depends: libc6 (>= 2.4), libogg0 (>= 1.1.0), libvorbis0a (= 1.3.7-3+ps3.786) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: high-level API for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisfile library provides a convenient high-level API for decoding and basic manipulation of all Vorbis-I audio streams. Filename: pool/testing/main/libv/libvorbis/libvorbisfile3_1.3.7-3+ps3.786_ppc64.deb Size: 25784 MD5sum: 36b479d61453a808d073bc84b7e95ab4 SHA1: 7af8cb14d975c333961761c90f12f592645ef228 SHA256: da8e61e2419e120e9f4ebf1774fef59a0788b302871ffef07025df7d942fa953 Package: libvorbisfile3 Source: libvorbis Version: 1.3.7-3+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 85 Depends: libc6 (>= 2.4), libogg0 (>= 1.1.0), libvorbis0a (= 1.3.7-3+ps3.874) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: high-level API for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisfile library provides a convenient high-level API for decoding and basic manipulation of all Vorbis-I audio streams. Filename: pool/testing/main/libv/libvorbis/libvorbisfile3_1.3.7-3+ps3.874_ppc64.deb Size: 25772 MD5sum: fe353b188367fb8a859f2c9d490be603 SHA1: c9d911769eace6c528197bc954e96cff1016ac4f SHA256: 750c48062a3ade5ea7bb42b1bb816bf37786e5cd2d1b35fbd7843e8f3136b072 Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.708 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.708_ppc64.deb Size: 78512 MD5sum: 096b62bedd9ac4624ff7bb3f512a0946 SHA1: 0746998f3c6b58b685c887ab5af9c393e1030ed0 SHA256: 98a6a51a7a345ebed6e8e91feeadcacb49342a76a11374d962989da2e519e97c Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.721 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.721_ppc64.deb Size: 78512 MD5sum: a186f14922afd5eb26b930d0c7602863 SHA1: 6ace2eaa27c90951d1d44bc1c7e6d21e5eb8b367 SHA256: a437ea63c9cd64008afff1b09e8c07e90eff0af9d9ba479ef9aa9a8222965823 Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.788_ppc64.deb Size: 78544 MD5sum: 1bfd8e6dba9eb838298be0f758e9e596 SHA1: d672b958942761d445afc71a7738cc7595776e9d SHA256: d982f4df84b9418af2281bbfaf51b7d4fd8d66a3104e0dda38589855257720f2 Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.874_ppc64.deb Size: 78536 MD5sum: bedfe6a7af796ba29476b37992f22035 SHA1: 75d2ddc5b17db30293953d67dccf6757e065050a SHA256: 9b41c18c8ef15acfd1f4f4cf4d0fc37ada38f668af25d2f9b1f23bf0c6c22973 Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.889 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.889_ppc64.deb Size: 78544 MD5sum: 6b29244e9b45f0df41fa2c6b40123558 SHA1: 6c0f6503c5444bc765430a0a5d488f9f64f8cfe7 SHA256: af66df8f13d9d87fd3df62d5758bf34e80b09b1a07e7d8010042142afb1aa603 Package: linux-headers-6.12.111+ps3.747 Source: linux Version: 6.12.111-1+ps3.747 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1693 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.747-common (= 6.12.111-1+ps3.747), linux-image-6.12.111+ps3.747 (= 6.12.111-1+ps3.747) | linux-image-6.12.111+ps3.747-unsigned (= 6.12.111-1+ps3.747), linux-kbuild-6.12.111+ps3.747, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.747 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.747, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.747, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.747 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.747_6.12.111-1+ps3.747_ppc64.deb Size: 920072 MD5sum: fc533962f481c5436e0dbf920c8de400 SHA1: e32462d85fe450c9f644f6d852eeeaab1a76ae5f SHA256: 2fa0b008056739a485c6805e26301fc3fe9386973f3339980cfc0b46f4077c7e Package: linux-headers-6.12.111+ps3.747-common Source: linux Version: 6.12.111-1+ps3.747 Architecture: all Maintainer: Debian Kernel Team Installed-Size: 60821 Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Common header files for Linux 6.12.111+ps3.747 This package provides the common kernel header files for Linux kernel version 6.12.111+ps3.747, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.747-common. . To obtain a complete set of headers you also need to install the linux-headers-6.12.111+ps3.747-(flavour) package, matching the flavour of the kernel you intend the build for. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.747-common_6.12.111-1+ps3.747_all.deb Size: 10664968 MD5sum: 39b6761e29accaa9ad658bf2db53e7c9 SHA1: b25335066b0adff24e464ed70057ad68db51cfa8 SHA256: 4e236d313352745df5f114f55be7a3468885f3d3ae29f15dcfc0793d01965cdc Package: linux-headers-6.12.111+ps3.747-debug202610231434 Source: linux Version: 6.12.111-1+ps3.747 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1710 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.747-common (= 6.12.111-1+ps3.747), linux-image-6.12.111+ps3.747-debug202610231434 (= 6.12.111-1+ps3.747) | linux-image-6.12.111+ps3.747-debug202610231434-unsigned (= 6.12.111-1+ps3.747), linux-kbuild-6.12.111+ps3.747, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.747-debug202610231434 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.747-debug202610231434, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.747-debug202610231434, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.747-debug202610231434 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.747-debug202610231434_6.12.111-1+ps3.747_ppc64.deb Size: 923620 MD5sum: 277fb6cce64204735da31aad96baa07b SHA1: 179cab3082f180dac8c3aabbc956beafb283e677 SHA256: 1eceb88eac2f3b373f75f89e194b52528cc2d3121f3da05a02bdf0c0eff7d671 Package: linux-headers-6.12.111+ps3.751 Source: linux Version: 6.12.111-1+ps3.751 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1693 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.751-common (= 6.12.111-1+ps3.751), linux-image-6.12.111+ps3.751 (= 6.12.111-1+ps3.751) | linux-image-6.12.111+ps3.751-unsigned (= 6.12.111-1+ps3.751), linux-kbuild-6.12.111+ps3.751, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.751 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.751, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.751, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.751 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.751_6.12.111-1+ps3.751_ppc64.deb Size: 920036 MD5sum: a246b06dba7507daa0bc536bc24dcdac SHA1: ed9d6748e4e1ce92d4f3a83a219f0ab90319144f SHA256: 5a14923e90846952d2ca222316bbe398040b361a34107ded32f4a4450a3d2282 Package: linux-headers-6.12.111+ps3.751-common Source: linux Version: 6.12.111-1+ps3.751 Architecture: all Maintainer: Debian Kernel Team Installed-Size: 60821 Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Common header files for Linux 6.12.111+ps3.751 This package provides the common kernel header files for Linux kernel version 6.12.111+ps3.751, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.751-common. . To obtain a complete set of headers you also need to install the linux-headers-6.12.111+ps3.751-(flavour) package, matching the flavour of the kernel you intend the build for. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.751-common_6.12.111-1+ps3.751_all.deb Size: 10665196 MD5sum: 3ea3262a8f3c90796cde4cfe6c910545 SHA1: e4ca8aee67d6afc0ee1d13633ccd30d2776ad71a SHA256: 7967444912c1564a1170c08786247ca682378bb37eaaab39120f236bd2b822d2 Package: linux-headers-6.12.111+ps3.751-debug202610231548 Source: linux Version: 6.12.111-1+ps3.751 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1710 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.751-common (= 6.12.111-1+ps3.751), linux-image-6.12.111+ps3.751-debug202610231548 (= 6.12.111-1+ps3.751) | linux-image-6.12.111+ps3.751-debug202610231548-unsigned (= 6.12.111-1+ps3.751), linux-kbuild-6.12.111+ps3.751, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.751-debug202610231548 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.751-debug202610231548, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.751-debug202610231548, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.751-debug202610231548 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.751-debug202610231548_6.12.111-1+ps3.751_ppc64.deb Size: 923620 MD5sum: 6722f7e8d8cd4173c5347110dcf93667 SHA1: 6cc1b22d299cda1f70f36df223fc0c025c43b390 SHA256: 45874154320f19c7bbff10b497bd89d56c18d29d3f573e7c91de4fa519bc0e3a Package: linux-headers-6.12.111+ps3.786 Source: linux Version: 6.12.111-1+ps3.786 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1693 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.786-common (= 6.12.111-1+ps3.786), linux-image-6.12.111+ps3.786 (= 6.12.111-1+ps3.786) | linux-image-6.12.111+ps3.786-unsigned (= 6.12.111-1+ps3.786), linux-kbuild-6.12.111+ps3.786, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.786 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.786, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.786, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.786 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.786_6.12.111-1+ps3.786_ppc64.deb Size: 920120 MD5sum: ad909c56e89c539b3244b88c9614a974 SHA1: 30641bc467853b47b4e1438ed7ec4fbccd53b1a1 SHA256: 39ad667df94d59ac61b8dedb3181bbe36187046d74fa9343c16933bbaef05a23 Package: linux-headers-6.12.111+ps3.786-common Source: linux Version: 6.12.111-1+ps3.786 Architecture: all Maintainer: Debian Kernel Team Installed-Size: 60821 Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Common header files for Linux 6.12.111+ps3.786 This package provides the common kernel header files for Linux kernel version 6.12.111+ps3.786, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.786-common. . To obtain a complete set of headers you also need to install the linux-headers-6.12.111+ps3.786-(flavour) package, matching the flavour of the kernel you intend the build for. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.786-common_6.12.111-1+ps3.786_all.deb Size: 10665300 MD5sum: 3feb744d28f49c2390a99134c85dae91 SHA1: ecd5bbd55b9f97f2e982cbddb4301aceec673773 SHA256: 58c0a23b109e8585a7fd804ddc56c024db16b404fe8655ce920498b1c54d109c Package: linux-headers-6.12.111+ps3.786-debug202610232334 Source: linux Version: 6.12.111-1+ps3.786 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1710 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.786-common (= 6.12.111-1+ps3.786), linux-image-6.12.111+ps3.786-debug202610232334 (= 6.12.111-1+ps3.786) | linux-image-6.12.111+ps3.786-debug202610232334-unsigned (= 6.12.111-1+ps3.786), linux-kbuild-6.12.111+ps3.786, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.786-debug202610232334 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.786-debug202610232334, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.786-debug202610232334, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.786-debug202610232334 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.786-debug202610232334_6.12.111-1+ps3.786_ppc64.deb Size: 923596 MD5sum: c161f27b385e580cb2cb13e24be9d4d7 SHA1: e5a0eece6f269654c38456227f002688254dec27 SHA256: ebd6caa3ae33f780f8044827e03c735d204a6776012ab5a97362f247e5ef72e1 Package: linux-headers-6.12.111+ps3.855 Source: linux Version: 6.12.111-1+ps3.855 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1693 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.855-common (= 6.12.111-1+ps3.855), linux-image-6.12.111+ps3.855 (= 6.12.111-1+ps3.855) | linux-image-6.12.111+ps3.855-unsigned (= 6.12.111-1+ps3.855), linux-kbuild-6.12.111+ps3.855, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.855 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.855, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.855, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.855 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.855_6.12.111-1+ps3.855_ppc64.deb Size: 920220 MD5sum: 211a110cda3f0eaa81a91867d6cc5017 SHA1: 47875e7fb2646a98888a420355c73184bb4942c5 SHA256: b85c372ea17083b25b1108e75641e19dc0e891565ec0730636eb8ba3d4c5721e Package: linux-headers-6.12.111+ps3.855-common Source: linux Version: 6.12.111-1+ps3.855 Architecture: all Maintainer: Debian Kernel Team Installed-Size: 60821 Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Common header files for Linux 6.12.111+ps3.855 This package provides the common kernel header files for Linux kernel version 6.12.111+ps3.855, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.855-common. . To obtain a complete set of headers you also need to install the linux-headers-6.12.111+ps3.855-(flavour) package, matching the flavour of the kernel you intend the build for. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.855-common_6.12.111-1+ps3.855_all.deb Size: 10665476 MD5sum: 570aa11a5592df66ea9624a845345306 SHA1: fdcf5a34b064a573abad8fe0049257b8ce2d2d70 SHA256: 952377cd839ad62397943eafc48cf46c2974cb01e753c73fedaebd0dbdeff797 Package: linux-headers-6.12.111+ps3.855-debug202610260154 Source: linux Version: 6.12.111-1+ps3.855 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1710 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.855-common (= 6.12.111-1+ps3.855), linux-image-6.12.111+ps3.855-debug202610260154 (= 6.12.111-1+ps3.855) | linux-image-6.12.111+ps3.855-debug202610260154-unsigned (= 6.12.111-1+ps3.855), linux-kbuild-6.12.111+ps3.855, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.855-debug202610260154 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.855-debug202610260154, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.855-debug202610260154, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.855-debug202610260154 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.855-debug202610260154_6.12.111-1+ps3.855_ppc64.deb Size: 923600 MD5sum: 997d2982bfc927fb757ab83ac5c04f5b SHA1: 67cc66535b629fb9dd5a0dd318f2c1243202392c SHA256: d61703e156f030208323d73cc6677e8b45147fe72865030aaa1ef3e17230dc99 Package: linux-headers-6.12.111+ps3.874 Source: linux Version: 6.12.111-1+ps3.874 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1693 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.874-common (= 6.12.111-1+ps3.874), linux-image-6.12.111+ps3.874 (= 6.12.111-1+ps3.874) | linux-image-6.12.111+ps3.874-unsigned (= 6.12.111-1+ps3.874), linux-kbuild-6.12.111+ps3.874, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.874 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.874, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.874, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.874 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.874_6.12.111-1+ps3.874_ppc64.deb Size: 920092 MD5sum: 06a19776863962f2e11e5f1870d093f8 SHA1: ae4aba7f0ff3717fa096761ab35ab6a010fb4ef2 SHA256: a02826ef00f138fd51999d17dadca65dbd6fa6c638945f75ae0cc71b1e60878d Package: linux-headers-6.12.111+ps3.874-common Source: linux Version: 6.12.111-1+ps3.874 Architecture: all Maintainer: Debian Kernel Team Installed-Size: 60821 Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Common header files for Linux 6.12.111+ps3.874 This package provides the common kernel header files for Linux kernel version 6.12.111+ps3.874, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.874-common. . To obtain a complete set of headers you also need to install the linux-headers-6.12.111+ps3.874-(flavour) package, matching the flavour of the kernel you intend the build for. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.874-common_6.12.111-1+ps3.874_all.deb Size: 10665560 MD5sum: c157e126ea2f6dd17c45b67b3daeaeb7 SHA1: 6d47463bc3bde7e9a196095e1061b774397a81e4 SHA256: c254ace37081fb993d4765c0c81a22647518b2e642ff085e7e7f96fa1662f1e7 Package: linux-headers-6.12.111+ps3.874-debug202610260511 Source: linux Version: 6.12.111-1+ps3.874 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1710 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.874-common (= 6.12.111-1+ps3.874), linux-image-6.12.111+ps3.874-debug202610260511 (= 6.12.111-1+ps3.874) | linux-image-6.12.111+ps3.874-debug202610260511-unsigned (= 6.12.111-1+ps3.874), linux-kbuild-6.12.111+ps3.874, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.874-debug202610260511 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.874-debug202610260511, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.874-debug202610260511, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.874-debug202610260511 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.874-debug202610260511_6.12.111-1+ps3.874_ppc64.deb Size: 923528 MD5sum: 9814cb5ab20031c15a4621d576448a3e SHA1: ea920d46f03fc73bd35bdcc089abb61884fba15d SHA256: 87fa28e1fcfff777819749808452a14b1b8adc3d1c7c97c3ce4a73b88406ad72 Package: linux-headers-ps3 Source: linux Version: 6.12.111-1+ps3.747 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.747 (= 6.12.111-1+ps3.747) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3 configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3 configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3_6.12.111-1+ps3.747_ppc64.deb Size: 1152 MD5sum: c02dc802fb5a0efe3cc89d92b9b83ab7 SHA1: c22c3f3b3e7a27fe52b0d5fe16fef6422470e4c3 SHA256: f6173f1da6616ca839683893b4e2a907bd1569d2194adf82f8c73d8179774ce5 Package: linux-headers-ps3 Source: linux Version: 6.12.111-1+ps3.751 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.751 (= 6.12.111-1+ps3.751) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3 configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3 configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3_6.12.111-1+ps3.751_ppc64.deb Size: 1148 MD5sum: bcec923df5e5f07484010e9f415153b3 SHA1: e969c2ea764ff6065f40064a21eb569d50869f05 SHA256: 7edd8d29c3cd29c3e86f78eddd2938cf3364c03fa5da04e934ad5ab80e617caa Package: linux-headers-ps3 Source: linux Version: 6.12.111-1+ps3.786 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.786 (= 6.12.111-1+ps3.786) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3 configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3 configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3_6.12.111-1+ps3.786_ppc64.deb Size: 1148 MD5sum: b7fc6769e1454a61d390d276f514d536 SHA1: 89ab9ec5ba23186a565653341c09fd563307268d SHA256: 319b09dc4ec5b9b626cb5e9738be1e996e9892404853bcbf34f25bcca72306e4 Package: linux-headers-ps3 Source: linux Version: 6.12.111-1+ps3.855 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.855 (= 6.12.111-1+ps3.855) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3 configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3 configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3_6.12.111-1+ps3.855_ppc64.deb Size: 1156 MD5sum: d4fba32f2bc2683bc22eb9fc46fb49ad SHA1: ccc31605ea32dc917b61f09cff69d924d52be385 SHA256: f1009ebb47227fd56d6392ae68e1553161b5bd73c0eba85dfd3867cf6d3d97b1 Package: linux-headers-ps3 Source: linux Version: 6.12.111-1+ps3.874 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.874 (= 6.12.111-1+ps3.874) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3 configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3 configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3_6.12.111-1+ps3.874_ppc64.deb Size: 1156 MD5sum: 62ccb194f063cb7308f9597cd8c6f9cd SHA1: f71fe5e82b396bfcf6f0348a8010c60d71ef5db6 SHA256: d8eabbca1627a12424433f813f5f8b2eae08227d52f155e80f12c7cd3526e764 Package: linux-headers-ps3-debug Source: linux Version: 6.12.111-1+ps3.747 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.747-debug202610231434 (= 6.12.111-1+ps3.747) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3-debug configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3-debug configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3-debug_6.12.111-1+ps3.747_ppc64.deb Size: 1192 MD5sum: 2215a1db0661d8d24374c68ab6415170 SHA1: 9b856306ad0a894e8732403fa20957ed876b91d0 SHA256: ea574ef74cde3b15708523240efe3a919aa5427ca4327b4b6512196e9c86465a Package: linux-headers-ps3-debug Source: linux Version: 6.12.111-1+ps3.751 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.751-debug202610231548 (= 6.12.111-1+ps3.751) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3-debug configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3-debug configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3-debug_6.12.111-1+ps3.751_ppc64.deb Size: 1192 MD5sum: 7ccab9c25cdd318a25d53fb0859d9d90 SHA1: 5b5b34209a1a7a72e6bf12f9dd5260869168afad SHA256: 9bc2af2b61f8602601ee528ad732ae81c2af15193d4c93a42eb7f6cecd7293eb Package: linux-headers-ps3-debug Source: linux Version: 6.12.111-1+ps3.786 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.786-debug202610232334 (= 6.12.111-1+ps3.786) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3-debug configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3-debug configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3-debug_6.12.111-1+ps3.786_ppc64.deb Size: 1188 MD5sum: ac394f5eed6069da6ce520530403366d SHA1: 4b8806c4059792e3febdd3da90651ce126c76ca3 SHA256: d0bd283d77b8c0aba9ad12e2a4e63427c12a634e0635e5fdf60b9e81466c3e0c Package: linux-headers-ps3-debug Source: linux Version: 6.12.111-1+ps3.855 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.855-debug202610260154 (= 6.12.111-1+ps3.855) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3-debug configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3-debug configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3-debug_6.12.111-1+ps3.855_ppc64.deb Size: 1196 MD5sum: ac8dd9fea21fcc462f3e7a61ff7c115d SHA1: 6a4682b13ac49205589ffe7798daf86a2dba5566 SHA256: ea7b9fa16d478b160595f0e84add3f277a27e5f1dcd499216be7e1696d959acd Package: linux-headers-ps3-debug Source: linux Version: 6.12.111-1+ps3.874 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.874-debug202610260511 (= 6.12.111-1+ps3.874) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3-debug configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3-debug configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3-debug_6.12.111-1+ps3.874_ppc64.deb Size: 1196 MD5sum: 1917ebe1f73a5a6017b74b912e542af8 SHA1: 9c887e2615c201b1b7bcc8c26210b1861e05ed15 SHA256: cb845c6a362cc0dd23f7c01dc1bfc5de8e00fb5fa105b2cc8fd9e43c2c31297c Package: linux-image-6.12.111+ps3.747 Source: linux Version: 6.12.111-1+ps3.747 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 25088 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.747_6.12.111-1+ps3.747_ppc64.deb Size: 6139356 MD5sum: 3c85c9f1784570c71adb6a34e7ca1924 SHA1: e6c47beab185e0f6031c5239a5ae8e474e691c81 SHA256: fc1dd31d8442cbc38589600d0f5538c35d3aca7dab6a037f15741ebb05c287e6 Package: linux-image-6.12.111+ps3.747-debug202610231434 Source: linux Version: 6.12.111-1+ps3.747 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 35447 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 (debug) The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.747-debug202610231434_6.12.111-1+ps3.747_ppc64.deb Size: 6989560 MD5sum: 3708888af9563d65ea88dcb77837ea0a SHA1: c620d25e92a31b132cb9565331f7455081b448c6 SHA256: 0963cc0cb3b7665a1ad7786da0b64d48069f3f41c2bab98b3d89f90118c0a3c4 Package: linux-image-6.12.111+ps3.751 Source: linux Version: 6.12.111-1+ps3.751 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 25088 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.751_6.12.111-1+ps3.751_ppc64.deb Size: 6138336 MD5sum: e0dec3ce0ee07cd7ea892389303ef855 SHA1: 131257413f789e79830aed763dd17b906218f8bb SHA256: b337d40fc498be1e3deefadff2ade979d16d7c7258466063f04dec47e70056e9 Package: linux-image-6.12.111+ps3.751-debug202610231548 Source: linux Version: 6.12.111-1+ps3.751 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 35447 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 (debug) The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.751-debug202610231548_6.12.111-1+ps3.751_ppc64.deb Size: 7012332 MD5sum: f5ca89c47f25b838513dbee331e46525 SHA1: 6adf8ae2efa75277f6b0a454d073b1b8ca24e48d SHA256: ce2ffa3918a013641d2e95ebb0ddd5c13a92e52f7402b3e05fbdd21ab8581eda Package: linux-image-6.12.111+ps3.786 Source: linux Version: 6.12.111-1+ps3.786 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 25088 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.786_6.12.111-1+ps3.786_ppc64.deb Size: 6137476 MD5sum: 32c28571044bddd9b6cddc09f1671056 SHA1: 3368324ed1b360fc3057f1f68823e31a69446978 SHA256: b7a932aef3f4e08ac5f42722b1eb5763f83daabe5e8faeb18905c3815fe37fd5 Package: linux-image-6.12.111+ps3.786-debug202610232334 Source: linux Version: 6.12.111-1+ps3.786 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 35447 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 (debug) The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.786-debug202610232334_6.12.111-1+ps3.786_ppc64.deb Size: 7022604 MD5sum: e13b0226e1df58909946f9a53d32fd70 SHA1: 27aa19f8c9633ab6df74e5dc682138d85affc25e SHA256: c6918efcf7d9c24a2d0939764b78f5c1a67204adf496dd5191a4eba0d4a094ff Package: linux-image-6.12.111+ps3.855 Source: linux Version: 6.12.111-1+ps3.855 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 25089 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.855_6.12.111-1+ps3.855_ppc64.deb Size: 6139940 MD5sum: b32aa803d87407206880587261acc084 SHA1: 04973af1d38da629275aeefffd1303566aa05a37 SHA256: ffa0264fcc6d8e5a7730755d3797548a3b071f0026c6cdcfe7edd703f005a7a3 Package: linux-image-6.12.111+ps3.855-debug202610260154 Source: linux Version: 6.12.111-1+ps3.855 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 35447 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 (debug) The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.855-debug202610260154_6.12.111-1+ps3.855_ppc64.deb Size: 7022268 MD5sum: da79985a1576218cab65bb87eca51540 SHA1: 904ea0b10e9a916b3eaa6bbb2167db784bcb6834 SHA256: 20cccea91bbaf74b09a92aa84bfe5fea7518b8e1144f4edea88fec94c84b90db Package: linux-image-6.12.111+ps3.874 Source: linux Version: 6.12.111-1+ps3.874 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 25089 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.874_6.12.111-1+ps3.874_ppc64.deb Size: 6119596 MD5sum: 865dba449d1775bc5c53e6982db08c6b SHA1: faaaa74b7dc52c409f32e30dd151559cea019faf SHA256: b53c921760a4d0b7743fcd7427ec22d9b80428929b4772e24efe95d1bb50b47e Package: linux-image-6.12.111+ps3.874-debug202610260511 Source: linux Version: 6.12.111-1+ps3.874 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 35447 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 (debug) The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.874-debug202610260511_6.12.111-1+ps3.874_ppc64.deb Size: 7022108 MD5sum: c91215621e7c7d1266e4016581e116a9 SHA1: 8f69d65a486c9b8e550462e0a69e71b4722f9790 SHA256: e192d9cc84a62a057edd1ab4726698474de2bfc92864ed412f785418c4635bf0 Package: linux-image-ps3 Source: linux Version: 6.12.111-1+ps3.747 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.747 (= 6.12.111-1+ps3.747) Provides: linux-latest-modules-6.12.111+ps3.747, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-ps3_6.12.111-1+ps3.747_ppc64.deb Size: 1456 MD5sum: 07b6e17199384aa9cb035b452a0d778b SHA1: 6f57763cc72667d7272ec6b80a8ef31b63174991 SHA256: 52716fb7461d8cfb6ceb0ef78e5d8e26c29861d7847e828459ddb4d8c476eb13 Package: linux-image-ps3 Source: linux Version: 6.12.111-1+ps3.751 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.751 (= 6.12.111-1+ps3.751) Provides: linux-latest-modules-6.12.111+ps3.751, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-ps3_6.12.111-1+ps3.751_ppc64.deb Size: 1460 MD5sum: 40a86dc9788fd9f59e802d041c7ce77c SHA1: 8a0844825abc5a7c35cbd1455eaffbba60ddef59 SHA256: 9bfa2c938755db7938399441933e406cda902409d711d78a4dd5abafe8fd9431 Package: linux-image-ps3 Source: linux Version: 6.12.111-1+ps3.786 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.786 (= 6.12.111-1+ps3.786) Provides: linux-latest-modules-6.12.111+ps3.786, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-ps3_6.12.111-1+ps3.786_ppc64.deb Size: 1452 MD5sum: 3f52b695208d39a7f2370c457bb20861 SHA1: a9cb45bd31739b2a141410d2d7e67225b5ea6cb5 SHA256: b10ca191b086736917e8de1555121d83d9a8c60cca41036619c5301d6bd90c77 Package: linux-image-ps3 Source: linux Version: 6.12.111-1+ps3.855 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.855 (= 6.12.111-1+ps3.855) Provides: linux-latest-modules-6.12.111+ps3.855, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-ps3_6.12.111-1+ps3.855_ppc64.deb Size: 1468 MD5sum: 997cd339ed7203446de0b46c14453ea7 SHA1: 10828bb908f5fb982c3f6b50da409f11d0c8febb SHA256: 979e810668f11b3ba3b56fe8476feca6fbffcbea284625cd34cfdddc3e48c723 Package: linux-image-ps3 Source: linux Version: 6.12.111-1+ps3.874 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.874 (= 6.12.111-1+ps3.874) Provides: linux-latest-modules-6.12.111+ps3.874, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-ps3_6.12.111-1+ps3.874_ppc64.deb Size: 1452 MD5sum: 91a92bdd4b04b1a0bc4419fd0ef2d0a2 SHA1: 9e82cc5595ca3077e1aba555fe8599e95bf5edbb SHA256: 32f793425026d51befc06e5cc118932e32a983e7e86a2801a1e72340cb33e187 Package: linux-image-ps3-debug Source: linux Version: 6.12.111-1+ps3.747 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.747-debug202610231434 (= 6.12.111-1+ps3.747) Provides: linux-latest-modules-6.12.111+ps3.747-debug202610231434, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (debug) (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-ps3-debug_6.12.111-1+ps3.747_ppc64.deb Size: 1476 MD5sum: 20297fdd985eeddd8dc550101b4d91d1 SHA1: 03997fe522daa924bb2c01e56abc378912ee2404 SHA256: 6a50596d89ceef18d359fab55e2d5af2f18d2b15bcfecf188687e74f8b99bb5b Package: linux-image-ps3-debug Source: linux Version: 6.12.111-1+ps3.751 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.751-debug202610231548 (= 6.12.111-1+ps3.751) Provides: linux-latest-modules-6.12.111+ps3.751-debug202610231548, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (debug) (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-ps3-debug_6.12.111-1+ps3.751_ppc64.deb Size: 1476 MD5sum: 380aa33326d58a3ad854319b75fb9c69 SHA1: 7e5a57187deefd2193eca47662dae831bed3be00 SHA256: 9433039ff0095a4d774cc59a7a73bb8652aee7f5fb630e473e1ae7c220568e82 Package: linux-image-ps3-debug Source: linux Version: 6.12.111-1+ps3.786 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.786-debug202610232334 (= 6.12.111-1+ps3.786) Provides: linux-latest-modules-6.12.111+ps3.786-debug202610232334, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (debug) (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-ps3-debug_6.12.111-1+ps3.786_ppc64.deb Size: 1472 MD5sum: f3aa704f5432c33cc04e596aa9cdf5dc SHA1: 46ba889ac0f9e5739ea4d29cfe28afedb3477380 SHA256: 3a09adcfb086b977c5301d99764f071e4615ad30f304e62e1b127e12df57c8eb Package: linux-image-ps3-debug Source: linux Version: 6.12.111-1+ps3.855 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.855-debug202610260154 (= 6.12.111-1+ps3.855) Provides: linux-latest-modules-6.12.111+ps3.855-debug202610260154, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (debug) (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-ps3-debug_6.12.111-1+ps3.855_ppc64.deb Size: 1476 MD5sum: 31dbc995f18ecc0d559753b13f9bbf35 SHA1: 9dcc3e30585c80add68fb5c6ff17f26fdb6c7f68 SHA256: 943593a5d5ae167846217a998b9299f25697b09b63487bb29a2679bdfaa91a66 Package: linux-image-ps3-debug Source: linux Version: 6.12.111-1+ps3.874 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.874-debug202610260511 (= 6.12.111-1+ps3.874) Provides: linux-latest-modules-6.12.111+ps3.874-debug202610260511, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (debug) (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-ps3-debug_6.12.111-1+ps3.874_ppc64.deb Size: 1480 MD5sum: 4362bcbcadea439ee4e0dbb953727ff7 SHA1: cb668e755a045f8b9ee78b1d7dc3155c9be0c3a6 SHA256: 77e5cb720ccb9a84cfd467fa4ba8b7975ea8da71f114b8cd56034ca8df14fb1f Package: linux-kbuild-6.12.111+ps3.747 Source: linux Version: 6.12.111-1+ps3.747 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 3531 Depends: libc6 (>= 2.38), libelf1t64 (>= 0.144), libssl3t64 (>= 3.0.0), zlib1g (>= 1:1.2.3.4), pahole Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Kbuild infrastructure for Linux 6.12.111+ps3.747 This package provides the kbuild infrastructure for the headers packages for Linux kernel version 6.12. Filename: pool/testing/main/l/linux/linux-kbuild-6.12.111+ps3.747_6.12.111-1+ps3.747_ppc64.deb Size: 1257196 MD5sum: 3abe72a3699e97ba455e7ed086246279 SHA1: d1afcb1a4df1c35c711c3e1680ded97493245d9b SHA256: d85f23aab1ce7bba5776f97ccda8d967ea98d77e17f73b2e98e9a05952807a14 Package: linux-kbuild-6.12.111+ps3.751 Source: linux Version: 6.12.111-1+ps3.751 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 3531 Depends: libc6 (>= 2.38), libelf1t64 (>= 0.144), libssl3t64 (>= 3.0.0), zlib1g (>= 1:1.2.3.4), pahole Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Kbuild infrastructure for Linux 6.12.111+ps3.751 This package provides the kbuild infrastructure for the headers packages for Linux kernel version 6.12. Filename: pool/testing/main/l/linux/linux-kbuild-6.12.111+ps3.751_6.12.111-1+ps3.751_ppc64.deb Size: 1256976 MD5sum: d4dd545be3b3ae05642c6427f1ff914b SHA1: 16c62acc1d3e6d79952232a2a3d2eb0867e4d412 SHA256: 0c72c23a8c37b79cce7ca449b4451d1edf71b137593bf1d276299859c3b0e1ce Package: linux-kbuild-6.12.111+ps3.786 Source: linux Version: 6.12.111-1+ps3.786 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 3531 Depends: libc6 (>= 2.38), libelf1t64 (>= 0.144), libssl3t64 (>= 3.0.0), zlib1g (>= 1:1.2.3.4), pahole Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Kbuild infrastructure for Linux 6.12.111+ps3.786 This package provides the kbuild infrastructure for the headers packages for Linux kernel version 6.12. Filename: pool/testing/main/l/linux/linux-kbuild-6.12.111+ps3.786_6.12.111-1+ps3.786_ppc64.deb Size: 1257148 MD5sum: 79402ff74d03dab1275465079f9c570c SHA1: 295c72a942aae1a2e4c0d2ea7c6f750852c1baab SHA256: 84235d2100dc45f20b8fdb48834075449241d52aff28c1c2dfc46a37c6b6ef3a Package: linux-kbuild-6.12.111+ps3.855 Source: linux Version: 6.12.111-1+ps3.855 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 3531 Depends: libc6 (>= 2.38), libelf1t64 (>= 0.144), libssl3t64 (>= 3.0.0), zlib1g (>= 1:1.2.3.4), pahole Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Kbuild infrastructure for Linux 6.12.111+ps3.855 This package provides the kbuild infrastructure for the headers packages for Linux kernel version 6.12. Filename: pool/testing/main/l/linux/linux-kbuild-6.12.111+ps3.855_6.12.111-1+ps3.855_ppc64.deb Size: 1257036 MD5sum: f7f347982884fc9c98d42045995a842f SHA1: 3d1bdd1f4624ea1616df8d5b95d25280f0d7b809 SHA256: 0f08987941b22d8ec51e8fa0a5f4f2eced66025099c66949f223417c13098bfc Package: linux-kbuild-6.12.111+ps3.874 Source: linux Version: 6.12.111-1+ps3.874 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 3531 Depends: libc6 (>= 2.38), libelf1t64 (>= 0.144), libssl3t64 (>= 3.0.0), zlib1g (>= 1:1.2.3.4), pahole Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Kbuild infrastructure for Linux 6.12.111+ps3.874 This package provides the kbuild infrastructure for the headers packages for Linux kernel version 6.12. Filename: pool/testing/main/l/linux/linux-kbuild-6.12.111+ps3.874_6.12.111-1+ps3.874_ppc64.deb Size: 1256872 MD5sum: d77f59fd49379329aee7db7246e0c7f7 SHA1: 99be0479f78a510f8386b577ebe16eb4e81deff1 SHA256: f7122f372f8e1b655b032762ad56950783382ee27568b172dfcf1f7fbaadcea6 Package: luajit Version: 2.1.0+openresty20251030-1+ps3.708 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 534 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.708), libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.708), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: luajit2 Replaces: luajit2 Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (interpreter) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains the standalone interpreter/jitter that can be used as a replacement for the standard lua5.1 interpreter. Filename: pool/testing/main/l/luajit/luajit_2.1.0+openresty20251030-1+ps3.708_ppc64.deb Size: 183584 MD5sum: b348c3340d888e8de7abb47754d65423 SHA1: b61480e0a562be76e6d158ea67273e859e1c1b7a SHA256: 7632759eeb2b6b22b982b834bebbe72d9ef30e412ebd1a81698a805627fe957c Package: luajit Version: 2.1.0+openresty20251030-1+ps3.874 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 534 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.874), libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.874), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: luajit2 Replaces: luajit2 Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (interpreter) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains the standalone interpreter/jitter that can be used as a replacement for the standard lua5.1 interpreter. Filename: pool/testing/main/l/luajit/luajit_2.1.0+openresty20251030-1+ps3.874_ppc64.deb Size: 183464 MD5sum: 886dc3f972851b53c0b128ec61434b8c SHA1: 8dec81d0df9caf8dce6c27c9dfc6435330e32f59 SHA256: cb56a17d7274803e651528d841cd13316e07067a5ad07801dc13861d35ca2e47 Package: luanti Version: 5.15.2+dfsg-2+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 12150 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.708), libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.3.1), libgl1, libgmp10 (>= 2:6.3.0+dfsg), libjpeg62-turbo (>= 1.3.1), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libsdl2-2.0-0 (>= 2.26.0), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: luanti-game-minetest Suggests: luanti-server, minetestmapper Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Filename: pool/testing/main/l/luanti/luanti_5.15.2+dfsg-2+ps3.708_ppc64.deb Size: 3866060 MD5sum: c98e4306a26f35b93c671d99fd6f5dfe SHA1: 5968bb51003ffbc6bb26d6fe3c705d6eb0e339bb SHA256: 839ad0c0f219b05b60899e81dd356f39089319ab3a400de9ec9450692093d19a Package: luanti Version: 5.15.2+dfsg-2+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 12150 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.786), libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.3.1), libgl1, libgmp10 (>= 2:6.3.0+dfsg), libjpeg62-turbo (>= 1.3.1), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libsdl2-2.0-0 (>= 2.26.0), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: luanti-game-minetest Suggests: luanti-server, minetestmapper Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Filename: pool/testing/main/l/luanti/luanti_5.15.2+dfsg-2+ps3.786_ppc64.deb Size: 3868304 MD5sum: 521d4a18d49606324898b53128321f75 SHA1: ceab2d6761a7cfd97c12e68a661e212875839792 SHA256: 25d2cf92b20aea1471661f815b9fa5a50f9ab245b2ca30fd3de088f7e8f017ee Package: luanti Version: 5.15.2+dfsg-2+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 12150 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.874), libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.3.1), libgl1, libgmp10 (>= 2:6.3.0+dfsg), libjpeg62-turbo (>= 1.3.1), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libsdl2-2.0-0 (>= 2.26.0), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: luanti-game-minetest Suggests: luanti-server, minetestmapper Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Filename: pool/testing/main/l/luanti/luanti_5.15.2+dfsg-2+ps3.874_ppc64.deb Size: 3867036 MD5sum: 33aec3fc83161ac6744e9d72346226e7 SHA1: 08400e35f61d88d5143e42b7d1b1e27ffed6ffb9 SHA256: df2ae809f03bed35dfd9701fc6674d2d9c5526df085104953bb8a94289f29ec3 Package: luanti-data Source: luanti Version: 5.15.2+dfsg-2+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 9001 Depends: fonts-croscore, fonts-droid-fallback Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (data files) Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Filename: pool/testing/main/l/luanti/luanti-data_5.15.2+dfsg-2+ps3.708_all.deb Size: 1934084 MD5sum: 5a60b65bcd0d1b518818df12f92ed80d SHA1: 90c3da63d4d80c43adb4e436c5eac5c612d8cf5d SHA256: dcbfeae776ce87aaea76f67ad23e509cd7ed02273324479d67099dbf557584ee Package: luanti-data Source: luanti Version: 5.15.2+dfsg-2+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 9001 Depends: fonts-croscore, fonts-droid-fallback Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (data files) Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Filename: pool/testing/main/l/luanti/luanti-data_5.15.2+dfsg-2+ps3.786_all.deb Size: 1933152 MD5sum: f59a5f185a2476f3b9a74c783abb1a34 SHA1: e62188beae4248d9402abcd7f6ccf6127800d043 SHA256: e261a737e2d1b3e17902d832b07e507fec8b39d5813261d653d8f1a59ddf48b4 Package: luanti-data Source: luanti Version: 5.15.2+dfsg-2+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 9001 Depends: fonts-croscore, fonts-droid-fallback Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (data files) Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Filename: pool/testing/main/l/luanti/luanti-data_5.15.2+dfsg-2+ps3.874_all.deb Size: 1934120 MD5sum: bcd3b8f0c81b61e2e5b43d1705e5c3ca SHA1: 9958679225f2e3545ba8275c32874dd67a92813b SHA256: c1b43de4a819077f22de2dc9c3553cbbceb724e0e32baa57d0fc357d7e028741 Package: luanti-server Source: luanti Version: 5.15.2+dfsg-2+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6632 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.708), luanti-game-minetest, libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.3.0+dfsg), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (server) Luanti is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the Luanti server package. Filename: pool/testing/main/l/luanti/luanti-server_5.15.2+dfsg-2+ps3.708_ppc64.deb Size: 2179624 MD5sum: 0b2e8ed5fc18345ba97fa28b90f056d8 SHA1: f80051ff98b233430d0f7acacf4ab085aea871d7 SHA256: 1b86ad58ea5bf9f3af3f12dca275d3dc01be48b3af5f427993a7c1f74af4c52e Package: luanti-server Source: luanti Version: 5.15.2+dfsg-2+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6632 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.786), luanti-game-minetest, libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.3.0+dfsg), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (server) Luanti is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the Luanti server package. Filename: pool/testing/main/l/luanti/luanti-server_5.15.2+dfsg-2+ps3.786_ppc64.deb Size: 2180452 MD5sum: 087da37eb5ae2ae86668ec4e1cdb351a SHA1: 6d9adc36670f18b0167bdc92072c5c160bcc3201 SHA256: bb80d24d2ad7ebb424f26c081ddd49e864d9768e0072cb23f220ad585f5d8fb6 Package: luanti-server Source: luanti Version: 5.15.2+dfsg-2+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6632 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.874), luanti-game-minetest, libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.3.0+dfsg), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (server) Luanti is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the Luanti server package. Filename: pool/testing/main/l/luanti/luanti-server_5.15.2+dfsg-2+ps3.874_ppc64.deb Size: 2180780 MD5sum: ea530b03ad44658693e434c925572383 SHA1: 75112f1622e688069962e16ccbe4d2fcb4aa8308 SHA256: d3f404ada7278fe67f1fc8690dcfcdeb96ca6ef25d4b731a0b02d8203de38ca7 Package: mesa-common-dev Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 4234 Depends: libdrm-dev (>= 2.4.95), libgl-dev, libglx-dev, libx11-dev Breaks: libegl1-mesa-dev (<< 18.2.5-2) Replaces: libegl1-mesa-dev (<< 18.2.5-2) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Developer documentation for Mesa This package includes the specifications for the Mesa-specific OpenGL extensions, the complete set of release notes and the development header files common to all Mesa packages. Filename: pool/testing/main/m/mesa/mesa-common-dev_26.2.4-1+ps3.827_ppc64.deb Size: 3611376 MD5sum: 6390920ad90da67bd1541ecb5b58d384 SHA1: 755cfc09b975fa0638521b49b5b604307f2e0219 SHA256: 78aa6b788aaf81e0a7e5684aa5e75f908e64048488a9df0a46342cfee779e311 Package: mesa-common-dev Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 4234 Depends: libdrm-dev (>= 2.4.95), libgl-dev, libglx-dev, libx11-dev Breaks: libegl1-mesa-dev (<< 18.2.5-2) Replaces: libegl1-mesa-dev (<< 18.2.5-2) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Developer documentation for Mesa This package includes the specifications for the Mesa-specific OpenGL extensions, the complete set of release notes and the development header files common to all Mesa packages. Filename: pool/testing/main/m/mesa/mesa-common-dev_26.2.4-1+ps3.850_ppc64.deb Size: 3611420 MD5sum: 6d0fb3ff1722c7bf728a928582225b05 SHA1: 5b1ea897732909e8934a740c1c1b77ce093a1bd7 SHA256: 9c605e4d0a89101d6a36b5967e2b645fc558b7c9252731df09d7e0f73f54efbe Package: mesa-common-dev Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 4234 Depends: libdrm-dev (>= 2.4.95), libgl-dev, libglx-dev, libx11-dev Breaks: libegl1-mesa-dev (<< 18.2.5-2) Replaces: libegl1-mesa-dev (<< 18.2.5-2) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Developer documentation for Mesa This package includes the specifications for the Mesa-specific OpenGL extensions, the complete set of release notes and the development header files common to all Mesa packages. Filename: pool/testing/main/m/mesa/mesa-common-dev_26.2.4-1+ps3.860_ppc64.deb Size: 3611404 MD5sum: 251dac29b22765f305e78012b7ce9a66 SHA1: 6f386bfa8cde8996489d47006b2e7cabcda1f949 SHA256: a541f878919291bcd2396445696ecd3af7aad33eb617f5dd3a8cd8d3f462311e Package: mesa-common-dev Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 4234 Depends: libdrm-dev (>= 2.4.95), libgl-dev, libglx-dev, libx11-dev Breaks: libegl1-mesa-dev (<< 18.2.5-2) Replaces: libegl1-mesa-dev (<< 18.2.5-2) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Developer documentation for Mesa This package includes the specifications for the Mesa-specific OpenGL extensions, the complete set of release notes and the development header files common to all Mesa packages. Filename: pool/testing/main/m/mesa/mesa-common-dev_26.2.4-1+ps3.863_ppc64.deb Size: 3611416 MD5sum: efc6c822dd61cdbe740fc758627a85d4 SHA1: 2150dac74d6f47224e35389d2a87cd03548e61c9 SHA256: e9df8207b452707867a0c130818db65db846f9b82213f863ef9182fe584eca19 Package: mesa-common-dev Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 4234 Depends: libdrm-dev (>= 2.4.95), libgl-dev, libglx-dev, libx11-dev Breaks: libegl1-mesa-dev (<< 18.2.5-2) Replaces: libegl1-mesa-dev (<< 18.2.5-2) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Developer documentation for Mesa This package includes the specifications for the Mesa-specific OpenGL extensions, the complete set of release notes and the development header files common to all Mesa packages. Filename: pool/testing/main/m/mesa/mesa-common-dev_26.2.4-1+ps3.874_ppc64.deb Size: 3611376 MD5sum: 9e37ead406d59037030c9da8d6f1d65f SHA1: 4425fbee9b14d2dc7c9b0bac9f346fde2c5ef421 SHA256: 6260a75a08ec0ed52e88a4588c643d9fb33d8252c863e2d302119b3e185f729b Package: mesa-drm-shim Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 1072 Depends: libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: DRM shim libraries This package provides drm-shim libraries which can be used for testing DRM drivers when none exists on the host. Filename: pool/testing/main/m/mesa/mesa-drm-shim_26.2.4-1+ps3.827_ppc64.deb Size: 186476 MD5sum: 2a21037aa53591566f016ecf3515d949 SHA1: 31e5a13016dd176420b9539b9568685c56ea4937 SHA256: 31bd25facfcf75456a5fa3330f777946ac215b7bec7fb72a3dfbe3476c4337cd Package: mesa-drm-shim Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 1072 Depends: libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: DRM shim libraries This package provides drm-shim libraries which can be used for testing DRM drivers when none exists on the host. Filename: pool/testing/main/m/mesa/mesa-drm-shim_26.2.4-1+ps3.850_ppc64.deb Size: 186864 MD5sum: b7c41027997690836398e8757157b39b SHA1: 0c33137564bf56c5c0f4519d041589935ad67991 SHA256: fdb7d52e9f8808915de9c275fcb40077b968a6cd0fa547a2674e087fb0e2183c Package: mesa-drm-shim Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 1072 Depends: libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: DRM shim libraries This package provides drm-shim libraries which can be used for testing DRM drivers when none exists on the host. Filename: pool/testing/main/m/mesa/mesa-drm-shim_26.2.4-1+ps3.860_ppc64.deb Size: 186892 MD5sum: e4a4c02a93f6933c645520ed74be008a SHA1: c13556dce82ce41fd48d88c573f51b5eed1c278d SHA256: ba1e2574ae5dbb79d5de2e92adfd740f11dad575d965bdaebf7896f952f7dd91 Package: mesa-drm-shim Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 1072 Depends: libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: DRM shim libraries This package provides drm-shim libraries which can be used for testing DRM drivers when none exists on the host. Filename: pool/testing/main/m/mesa/mesa-drm-shim_26.2.4-1+ps3.863_ppc64.deb Size: 187032 MD5sum: 7e9a22029d7e510cfe842895813f45aa SHA1: aaba0227a8d0ad975a069a575fa50e90c7fc6063 SHA256: 6b81b69a8068e9817c75b18b899795e3bcc84622f1402bc4ee72e40f677c225e Package: mesa-drm-shim Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 1072 Depends: libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: DRM shim libraries This package provides drm-shim libraries which can be used for testing DRM drivers when none exists on the host. Filename: pool/testing/main/m/mesa/mesa-drm-shim_26.2.4-1+ps3.874_ppc64.deb Size: 187160 MD5sum: 3b4181a945a0cd08b87921322d82512d SHA1: 265beee29f9a437669c7b53a37979793e0988442 SHA256: ada3216dc412daec16615fef7f5fd5a15d7b213ba63af58d02f83f8c7f0a45f8 Package: mesa-libgallium Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 24904 Depends: libc6 (>= 2.43), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libstdc++6 (>= 11), libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0, libxcb-sync1, libxcb-xfixes0, libxcb1 (>= 1.9.2), libxshmfence1, libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Enhances: libva2 Breaks: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3), ps3-mesa (<< 26.2.4+ps3.99999~) Replaces: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3) Provides: libglapi-mesa, mesa-va-drivers, mesa-vdpau-drivers, va-driver Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: shared infrastructure for Mesa drivers This package contains libgallium, a private library shared between multiple Mesa drivers. This library is an implementation detail of Mesa and should not be used directly by user code. Filename: pool/testing/main/m/mesa/mesa-libgallium_26.2.4-1+ps3.827_ppc64.deb Size: 3950268 MD5sum: 990ef546dd8f2a152e17b11264badd70 SHA1: 9383d67f0091eaac37366661e21811bd571cfb96 SHA256: 0b71529de89b812c2d50722134514c2bfa408a8050c41516d24775183958c95d Package: mesa-libgallium Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 24904 Depends: libc6 (>= 2.43), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libstdc++6 (>= 11), libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0, libxcb-sync1, libxcb-xfixes0, libxcb1 (>= 1.9.2), libxshmfence1, libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Enhances: libva2 Breaks: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3), ps3-mesa (<< 26.2.4+ps3.99999~) Replaces: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3) Provides: libglapi-mesa, mesa-va-drivers, mesa-vdpau-drivers, va-driver Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: shared infrastructure for Mesa drivers This package contains libgallium, a private library shared between multiple Mesa drivers. This library is an implementation detail of Mesa and should not be used directly by user code. Filename: pool/testing/main/m/mesa/mesa-libgallium_26.2.4-1+ps3.850_ppc64.deb Size: 3951600 MD5sum: 1837b013c50d6f87a5df0b3f3a868d02 SHA1: c91a9de80ad44f29b56c753189b409a9cff51391 SHA256: 6196633c8fd5cab469657506fdda47432e83e9f96576bca3246442ee3c15d09e Package: mesa-libgallium Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 24904 Depends: libc6 (>= 2.43), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libstdc++6 (>= 11), libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0, libxcb-sync1, libxcb-xfixes0, libxcb1 (>= 1.9.2), libxshmfence1, libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Enhances: libva2 Breaks: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3), ps3-mesa (<< 26.2.4+ps3.99999~) Replaces: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3) Provides: libglapi-mesa, mesa-va-drivers, mesa-vdpau-drivers, va-driver Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: shared infrastructure for Mesa drivers This package contains libgallium, a private library shared between multiple Mesa drivers. This library is an implementation detail of Mesa and should not be used directly by user code. Filename: pool/testing/main/m/mesa/mesa-libgallium_26.2.4-1+ps3.860_ppc64.deb Size: 3956008 MD5sum: ec75961a1e407725044c817e7286d02d SHA1: 53a2add93d77478c3481951abcc489aa4b22450a SHA256: e07cd02e260a0d5152dbe4df1d2855e1f20eb4ed9f96ba7304570b4b3949c86f Package: mesa-libgallium Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 24904 Depends: libc6 (>= 2.43), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libstdc++6 (>= 11), libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0, libxcb-sync1, libxcb-xfixes0, libxcb1 (>= 1.9.2), libxshmfence1, libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Enhances: libva2 Breaks: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3), ps3-mesa (<< 26.2.4+ps3.99999~) Replaces: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3) Provides: libglapi-mesa, mesa-va-drivers, mesa-vdpau-drivers, va-driver Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: shared infrastructure for Mesa drivers This package contains libgallium, a private library shared between multiple Mesa drivers. This library is an implementation detail of Mesa and should not be used directly by user code. Filename: pool/testing/main/m/mesa/mesa-libgallium_26.2.4-1+ps3.863_ppc64.deb Size: 3957700 MD5sum: b59cc61bfe13e4d20bddf43d3f9ea7a3 SHA1: 90f999fd96741f1ad8b006bf39f0cf0071cebd55 SHA256: b20513e390f3bb2d482d4e00f776cd8df70eb2996e6946e503bbe1273807519e Package: mesa-libgallium Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 24904 Depends: libc6 (>= 2.43), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libstdc++6 (>= 11), libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0, libxcb-sync1, libxcb-xfixes0, libxcb1 (>= 1.9.2), libxshmfence1, libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Enhances: libva2 Breaks: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3), ps3-mesa (<< 26.2.4+ps3.99999~) Replaces: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3) Provides: libglapi-mesa, mesa-va-drivers, mesa-vdpau-drivers, va-driver Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: shared infrastructure for Mesa drivers This package contains libgallium, a private library shared between multiple Mesa drivers. This library is an implementation detail of Mesa and should not be used directly by user code. Filename: pool/testing/main/m/mesa/mesa-libgallium_26.2.4-1+ps3.874_ppc64.deb Size: 3959772 MD5sum: efac993678c0c26ac8edb77b9f3774c8 SHA1: 5acea359a671fa65b37adc131192de42e1f74b9d SHA256: 55fb501fce4849b41187e18bc0c446890f65177c2e42b117d2792f5a93fc9971 Package: mesa-va-drivers Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.827) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VA-API graphics drivers - transitional package This transitional package ensures that older versions of mesa-va-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-va-drivers_26.2.4-1+ps3.827_ppc64.deb Size: 15944 MD5sum: dda05e8b6d8015bc97ed6a63d0cdfbe0 SHA1: 78a4a2452d1b4f4b6c883e4c559e9a55156a8de3 SHA256: d2265474b2277f8c80e34018ed28d05e49adeca0963a0e752f48a54734a6b508 Package: mesa-va-drivers Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.850) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VA-API graphics drivers - transitional package This transitional package ensures that older versions of mesa-va-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-va-drivers_26.2.4-1+ps3.850_ppc64.deb Size: 15928 MD5sum: 0954590b8c29bfdce71a19ccd621bead SHA1: e8816514de7454156df4a3452da3162f90a63205 SHA256: cc140faaaa32bcaa11fa21e779d504bd04da8618c62f33407b7fc6980af8a5cf Package: mesa-va-drivers Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.860) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VA-API graphics drivers - transitional package This transitional package ensures that older versions of mesa-va-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-va-drivers_26.2.4-1+ps3.860_ppc64.deb Size: 15936 MD5sum: 96fe156840aaa35fd1d0d61ec395b6b1 SHA1: 2f854edbfac484f26399599561984a1b32e606a1 SHA256: 4c74800abe4f3799f8abba52ebd8a859d06cb795a234a5d9a51082bee053653e Package: mesa-va-drivers Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.863) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VA-API graphics drivers - transitional package This transitional package ensures that older versions of mesa-va-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-va-drivers_26.2.4-1+ps3.863_ppc64.deb Size: 15944 MD5sum: 1e92d1c0ced52fd8b6b3db2246d4a643 SHA1: 4d42cb83275bab3dc1462c6ae7334adeb6b07f5e SHA256: 712dd62ba9fa82cce154e4871c5b24684cbf9f74208340a3ea3e01de29d8e3b8 Package: mesa-va-drivers Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.874) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VA-API graphics drivers - transitional package This transitional package ensures that older versions of mesa-va-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-va-drivers_26.2.4-1+ps3.874_ppc64.deb Size: 15928 MD5sum: 84c1f6c146b9026d48e2034441d71435 SHA1: b1ec4c16e40ca29cf713491ff63c846f9a150dc3 SHA256: ca21a2018118156d80ae6bdcbbb35b55e351ca73fed8049934e54a8ad6336d71 Package: mesa-vdpau-drivers Source: mesa Version: 26.2.4-1+ps3.827 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.827) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VDPAU graphics drivers - transitional package This transitional package ensures that older versions of mesa-vdpau-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-vdpau-drivers_26.2.4-1+ps3.827_ppc64.deb Size: 15944 MD5sum: fe363a6b033e40458525620e19ee3c0b SHA1: bda6ba2213670da48ecc213858b02d0eb3a61353 SHA256: 375eacb92feb46136544f5fbc56200ca461c2f45f69a224829fcf50c57f43b01 Package: mesa-vdpau-drivers Source: mesa Version: 26.2.4-1+ps3.850 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.850) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VDPAU graphics drivers - transitional package This transitional package ensures that older versions of mesa-vdpau-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-vdpau-drivers_26.2.4-1+ps3.850_ppc64.deb Size: 15932 MD5sum: bae692d0ae3146a5c76b30557fe5bd85 SHA1: 7a7e7a7d2b39ced00c92f3ffc35564c475c72209 SHA256: 3414981411898b4fd50afa5514c37bf269340930f66f894fa0c37913b3c01a1d Package: mesa-vdpau-drivers Source: mesa Version: 26.2.4-1+ps3.860 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.860) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VDPAU graphics drivers - transitional package This transitional package ensures that older versions of mesa-vdpau-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-vdpau-drivers_26.2.4-1+ps3.860_ppc64.deb Size: 15940 MD5sum: 09b124c5094190bb7f9276de8630d3ae SHA1: d6ee7afc8f54c48f2599da990a6a068ec164e5b5 SHA256: c77a809035a6cfa6a280cf613205ff077b0a6eacd6a0753ef3625c037e166d69 Package: mesa-vdpau-drivers Source: mesa Version: 26.2.4-1+ps3.863 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.863) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VDPAU graphics drivers - transitional package This transitional package ensures that older versions of mesa-vdpau-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-vdpau-drivers_26.2.4-1+ps3.863_ppc64.deb Size: 15944 MD5sum: 2ff6540ecf26bd6e0d71e816540288a2 SHA1: 8a0d1bab503e98e6d6d900394247ed072f20c1b2 SHA256: 6b2dc5bfcdb6a6d1b6231551cb1d2f9d4940c07d41af9a6635e4816c87336b34 Package: mesa-vdpau-drivers Source: mesa Version: 26.2.4-1+ps3.874 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.874) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VDPAU graphics drivers - transitional package This transitional package ensures that older versions of mesa-vdpau-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-vdpau-drivers_26.2.4-1+ps3.874_ppc64.deb Size: 15944 MD5sum: b4e621103fed17d85435d47a08649afe SHA1: b3e9303a1b6e1db58e2988723c5ea6da6dae26ce SHA256: 83b4497a9a5b9e7095db1b511a46b895017a9fd4d68c3e01535996b15885ba7d Package: mrboom Version: 5.5+ds-1+ps3.872 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6702 Depends: libc6 (>= 2.38), libgcc-s1 (>= 3.0), libminizip1t64, libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 4.9) Section: games Priority: optional Homepage: http://mrboom.mumblecore.org/ Description: 8 player Bomberman This is an SDL2 version of the original 1999 version of Mr. Boom. The goal of the game is to bomb away your enemies and other players. Filename: pool/testing/main/m/mrboom/mrboom_5.5+ds-1+ps3.872_ppc64.deb Size: 1781112 MD5sum: c4b7b7079aa2440e486e44517fd1cb88 SHA1: 4db477c4ca15dfb538b7b60d5660aa8e6142afe2 SHA256: ee1f1cac4ebe502fb680aa3c2fe2e4c1673f032627b137bbfcfb0ca3cfdebfb0 Package: mrboom Version: 5.5+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6702 Depends: libc6 (>= 2.38), libgcc-s1 (>= 3.0), libminizip1t64, libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 4.9) Section: games Priority: optional Homepage: http://mrboom.mumblecore.org/ Description: 8 player Bomberman This is an SDL2 version of the original 1999 version of Mr. Boom. The goal of the game is to bomb away your enemies and other players. Filename: pool/testing/main/m/mrboom/mrboom_5.5+ds-1+ps3.874_ppc64.deb Size: 1781208 MD5sum: 1f71dc931fd4f70090035646c02216fb SHA1: 720b2addfa692fc5d6c6ac9f90a49fda65c4fefd SHA256: 357f93ee1ab3693de31b1afc9849c3b61621328f0e09a840227aa5158d4d9839 Package: neverball Version: 1.6.0+git20180603-3+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 659 Depends: neverball-data (= 1.6.0+git20180603-3+ps3.708), libc6 (>= 2.43), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverputt Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D floor-tilting game In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. Filename: pool/testing/main/n/neverball/neverball_1.6.0+git20180603-3+ps3.708_ppc64.deb Size: 185248 MD5sum: 982e78538e4dc3f4b0fedbf22043f7d6 SHA1: 815552cfba7edad3bce27558ab2227a6cbbc1859 SHA256: 5143af75f9351cabc2105457698f11cb8af340d6fe8abdc36dc35128ab3f454a Package: neverball Version: 1.6.0+git20180603-3+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 659 Depends: neverball-data (= 1.6.0+git20180603-3+ps3.786), libc6 (>= 2.43), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverputt Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D floor-tilting game In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. Filename: pool/testing/main/n/neverball/neverball_1.6.0+git20180603-3+ps3.786_ppc64.deb Size: 185312 MD5sum: 22bb23a1204caa980be2a6708f1e6e8a SHA1: 03dc7bfd2408c3d07d7b5094d1d0eda34a8ee7fd SHA256: 2bc3027336cd9c87af41d22c4cd538d2878a160d1b07c11d46f4625424af0bc1 Package: neverball Version: 1.6.0+git20180603-3+ps3.839 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 659 Depends: neverball-data (= 1.6.0+git20180603-3+ps3.839), libc6 (>= 2.43), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverputt Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D floor-tilting game In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. Filename: pool/testing/main/n/neverball/neverball_1.6.0+git20180603-3+ps3.839_ppc64.deb Size: 185340 MD5sum: dd2575ad2a2de7e5f5ea5640bdec5f2d SHA1: 88ea2f67d0bee612e23782ea4c16a3fb5350ad25 SHA256: ce74502f16add6ca67bda01275e013cf0c0db08f786ddc6edeedd7feb5ca8152 Package: neverball Version: 1.6.0+git20180603-3+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 659 Depends: neverball-data (= 1.6.0+git20180603-3+ps3.874), libc6 (>= 2.43), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverputt Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D floor-tilting game In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. Filename: pool/testing/main/n/neverball/neverball_1.6.0+git20180603-3+ps3.874_ppc64.deb Size: 185356 MD5sum: 24e509c7fbfb59501de91e9733d6fba6 SHA1: 4a2ac366258e19b48cf9517ea1abc8e357f56923 SHA256: 0c88cf394825ac2510c69b0de81568ba4071a759724224249359e6a0825b529a Package: neverball Version: 1.6.0+git20180603-3+ps3.888 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 659 Depends: neverball-data (= 1.6.0+git20180603-3+ps3.888), libc6 (>= 2.43), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverputt Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D floor-tilting game In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. Filename: pool/testing/main/n/neverball/neverball_1.6.0+git20180603-3+ps3.888_ppc64.deb Size: 185324 MD5sum: 7c0ddad2a43255ae67c6e255d65b6215 SHA1: 162f1a3e94d78d7f4f40c9354a1a7f329c26584a SHA256: 4b58bfbf39c82d3b56bc1e9e222ff1e74d6d9ab26e6c75ff990eae2b5643e4c0 Package: neverball-common Source: neverball Version: 1.6.0+git20180603-3+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 26137 Depends: fonts-dejavu-core Suggests: fonts-wqy-microhei Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball and Neverputt The engine of the floor-tilting game Neverball is also used by its spin-off, a miniature golf game known as Neverputt. . This package contains the data files shared between Neverball and Neverputt. Filename: pool/testing/main/n/neverball/neverball-common_1.6.0+git20180603-3+ps3.708_all.deb Size: 16698196 MD5sum: 8ce0c32207078a82e3414fb20f07253c SHA1: 0cb51f1b380b529a7efe1e48ee853866825f9f5b SHA256: 31bdec994730fa6f92e0e226131dd53a583b996cdb382abd8ea0e3a4f43bfeaa Package: neverball-common Source: neverball Version: 1.6.0+git20180603-3+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 26137 Depends: fonts-dejavu-core Suggests: fonts-wqy-microhei Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball and Neverputt The engine of the floor-tilting game Neverball is also used by its spin-off, a miniature golf game known as Neverputt. . This package contains the data files shared between Neverball and Neverputt. Filename: pool/testing/main/n/neverball/neverball-common_1.6.0+git20180603-3+ps3.786_all.deb Size: 16692024 MD5sum: 4b94d24a367a2a28ca683bf0ed8a72c0 SHA1: 25285854c1e533e563a8ee89a4831fb62f740318 SHA256: b8efdb293c2f31000efc8297f49ff46c33d9549e4b0c1a93716ce0c2b73310c6 Package: neverball-common Source: neverball Version: 1.6.0+git20180603-3+ps3.839 Architecture: all Maintainer: Debian Games Team Installed-Size: 26137 Depends: fonts-dejavu-core Suggests: fonts-wqy-microhei Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball and Neverputt The engine of the floor-tilting game Neverball is also used by its spin-off, a miniature golf game known as Neverputt. . This package contains the data files shared between Neverball and Neverputt. Filename: pool/testing/main/n/neverball/neverball-common_1.6.0+git20180603-3+ps3.839_all.deb Size: 16697924 MD5sum: 3a23a5e2ad1d1e17b24ca883e05f7c11 SHA1: 9d32e34a01675b6c301b8ade26836c35edb85552 SHA256: c34b6f87c87bce112cd00008d829c0e73cc868d98768ef635ee0c5c449660ebf Package: neverball-common Source: neverball Version: 1.6.0+git20180603-3+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 26137 Depends: fonts-dejavu-core Suggests: fonts-wqy-microhei Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball and Neverputt The engine of the floor-tilting game Neverball is also used by its spin-off, a miniature golf game known as Neverputt. . This package contains the data files shared between Neverball and Neverputt. Filename: pool/testing/main/n/neverball/neverball-common_1.6.0+git20180603-3+ps3.874_all.deb Size: 16693952 MD5sum: 3956218442a0a9d2c6f90de315eb41d5 SHA1: 7053101a87aa3ff134797fd513660172e4a19f29 SHA256: 4642c53b40ba89c0f30b7d1f3935902415a02f51ebd7c8b3e45d5bfcbea444df Package: neverball-common Source: neverball Version: 1.6.0+git20180603-3+ps3.888 Architecture: all Maintainer: Debian Games Team Installed-Size: 26137 Depends: fonts-dejavu-core Suggests: fonts-wqy-microhei Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball and Neverputt The engine of the floor-tilting game Neverball is also used by its spin-off, a miniature golf game known as Neverputt. . This package contains the data files shared between Neverball and Neverputt. Filename: pool/testing/main/n/neverball/neverball-common_1.6.0+git20180603-3+ps3.888_all.deb Size: 16692700 MD5sum: 9c4d60c0c5833cc31f9e02dd7f24e01f SHA1: da6d0b0db832408693d96e1e583d5d4a29d0e556 SHA256: cd089c352f041f1e49eede7e27dbc6651aeb0ab9dc41eba33b0cb23f42732630 Package: neverball-data Source: neverball Version: 1.6.0+git20180603-3+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 85841 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.708) Suggests: neverball Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. . This package contains the data files needed to play Neverball. Filename: pool/testing/main/n/neverball/neverball-data_1.6.0+git20180603-3+ps3.708_all.deb Size: 17897744 MD5sum: 49d835db35d185056ee35cc374dc825b SHA1: 1b8aa3158d3855172671e284ad758221f0b9d1e9 SHA256: 32c079cb4e7ff342797fdc84c3c37f23e0bb3668b3cf862fdfc9923b0f0e9345 Package: neverball-data Source: neverball Version: 1.6.0+git20180603-3+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 85841 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.786) Suggests: neverball Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. . This package contains the data files needed to play Neverball. Filename: pool/testing/main/n/neverball/neverball-data_1.6.0+git20180603-3+ps3.786_all.deb Size: 17911480 MD5sum: f01d301dd207416e42069665064a9e13 SHA1: 3cd5c932da78fb4db86e36413671bda766aeee50 SHA256: 4d7a3369506341b1e66ed4d07072f1395c4d7d1b27b44e5dec64697aca29d0d4 Package: neverball-data Source: neverball Version: 1.6.0+git20180603-3+ps3.839 Architecture: all Maintainer: Debian Games Team Installed-Size: 85841 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.839) Suggests: neverball Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. . This package contains the data files needed to play Neverball. Filename: pool/testing/main/n/neverball/neverball-data_1.6.0+git20180603-3+ps3.839_all.deb Size: 17897200 MD5sum: 043668d808cf978ecfcb68d14669f48e SHA1: 7bd4aa68351b0fc86e7d1ec2e5f9831347cd3760 SHA256: d8f0090998322c418830da82b2145fedc75ad4a9b0c3341749ce0c24a21ee566 Package: neverball-data Source: neverball Version: 1.6.0+git20180603-3+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 85841 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.874) Suggests: neverball Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. . This package contains the data files needed to play Neverball. Filename: pool/testing/main/n/neverball/neverball-data_1.6.0+git20180603-3+ps3.874_all.deb Size: 17897800 MD5sum: 26b9dcf6c2445f5dfaba94c8bb40c6dd SHA1: b2cf526b6dfb4153d47a900b0efb3588d6e601fa SHA256: 0a772a899bfdd3e0f8d7ccc86ef642aacedbd300158e175801cd825f2a822fc1 Package: neverball-data Source: neverball Version: 1.6.0+git20180603-3+ps3.888 Architecture: all Maintainer: Debian Games Team Installed-Size: 85841 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.888) Suggests: neverball Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. . This package contains the data files needed to play Neverball. Filename: pool/testing/main/n/neverball/neverball-data_1.6.0+git20180603-3+ps3.888_all.deb Size: 17896796 MD5sum: 14012b6eb5c9efc3a1da0f50cc306e4f SHA1: c37ab3a05f0940a58b3aaa3801ae6caa90eab03a SHA256: 9838a1a65ff0df0e80447e54aea3d26c7e5ca06172909889c80381da379c06c8 Package: neverputt Source: neverball Version: 1.6.0+git20180603-3+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 460 Depends: neverputt-data (= 1.6.0+git20180603-3+ps3.708), libc6 (>= 2.38), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverball Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D miniature golf game Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. Filename: pool/testing/main/n/neverball/neverputt_1.6.0+git20180603-3+ps3.708_ppc64.deb Size: 139976 MD5sum: b1b29100f85d3e3ad9c95f014387a65b SHA1: 7f91293cefb7d7e17d47ea12f1c676fb86654476 SHA256: 45930f271bb25366894a81065bad9d3acc831e73aaebfd0c97f0375d034ea779 Package: neverputt Source: neverball Version: 1.6.0+git20180603-3+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 460 Depends: neverputt-data (= 1.6.0+git20180603-3+ps3.786), libc6 (>= 2.38), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverball Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D miniature golf game Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. Filename: pool/testing/main/n/neverball/neverputt_1.6.0+git20180603-3+ps3.786_ppc64.deb Size: 140016 MD5sum: e8951a7c2f1e112bafaf22acd4e0b6d7 SHA1: 5332fcea4bac378b12ad04cc93840ec42724091a SHA256: bad542efd74ab55410224b82f8123ee808ba11fb76e07ae61bd369fbc1f2d2ad Package: neverputt Source: neverball Version: 1.6.0+git20180603-3+ps3.839 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 460 Depends: neverputt-data (= 1.6.0+git20180603-3+ps3.839), libc6 (>= 2.38), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverball Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D miniature golf game Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. Filename: pool/testing/main/n/neverball/neverputt_1.6.0+git20180603-3+ps3.839_ppc64.deb Size: 140036 MD5sum: b16fb1624f69e7d0ef63499a32bc76aa SHA1: 216bf9e4ced87b75db92c55200b612134161b42c SHA256: b3a5f0a320b2ba9c3fc234608f25ae1c5ee4453cf746f20c7f2918c5f81ff94c Package: neverputt Source: neverball Version: 1.6.0+git20180603-3+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 460 Depends: neverputt-data (= 1.6.0+git20180603-3+ps3.874), libc6 (>= 2.38), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverball Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D miniature golf game Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. Filename: pool/testing/main/n/neverball/neverputt_1.6.0+git20180603-3+ps3.874_ppc64.deb Size: 139800 MD5sum: 9cb202afa7512f83bb791c850b7bcc3a SHA1: b25920683fa74ed298187af00a56b8daca3eddfc SHA256: 2f7ed1a5a267c3628f069f8f619768166ef1b8c1ee9c1db6a173afeca296f272 Package: neverputt Source: neverball Version: 1.6.0+git20180603-3+ps3.888 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 460 Depends: neverputt-data (= 1.6.0+git20180603-3+ps3.888), libc6 (>= 2.38), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverball Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D miniature golf game Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. Filename: pool/testing/main/n/neverball/neverputt_1.6.0+git20180603-3+ps3.888_ppc64.deb Size: 140032 MD5sum: 0daa3df7cf69ad99d6279aea91af1848 SHA1: b6f478f465bd4ab397bc2b2e66029a4b82d0727e SHA256: 10d6f107308d005403a00eee188b9bc75b672dbf1df7e456e4fa7535a37e9cc9 Package: neverputt-data Source: neverball Version: 1.6.0+git20180603-3+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 27555 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.708) Suggests: neverputt Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverputt Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. . This package contains the data files needed to play Neverputt. Filename: pool/testing/main/n/neverball/neverputt-data_1.6.0+git20180603-3+ps3.708_all.deb Size: 6084968 MD5sum: cd2f8f8a1bc634535de1d8dab1a9ef9e SHA1: 166e526dd467fbc22a85f720a3a0aa028dc3a3ca SHA256: 807cd89f548dfdce7c7a20215e0ba061ffa2a5176cf884e7c106662b4c7c26fc Package: neverputt-data Source: neverball Version: 1.6.0+git20180603-3+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 27555 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.786) Suggests: neverputt Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverputt Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. . This package contains the data files needed to play Neverputt. Filename: pool/testing/main/n/neverball/neverputt-data_1.6.0+git20180603-3+ps3.786_all.deb Size: 6083252 MD5sum: 8411b7fb6363e26945836259a42507b1 SHA1: dfc36f7b3d553bf014559826cb537b6d5fdd11bf SHA256: 380735532f9a7079b4485f25dc6ec48f0d0123283591d627042231971acaa0fd Package: neverputt-data Source: neverball Version: 1.6.0+git20180603-3+ps3.839 Architecture: all Maintainer: Debian Games Team Installed-Size: 27555 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.839) Suggests: neverputt Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverputt Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. . This package contains the data files needed to play Neverputt. Filename: pool/testing/main/n/neverball/neverputt-data_1.6.0+git20180603-3+ps3.839_all.deb Size: 6074428 MD5sum: 84333a6cc6f4621f4e6c3d56ac957cdf SHA1: d97ba06bf03dcc6ce839f4a412e7e48956ef4f35 SHA256: 528691616edc28e9319a13f6eea01a5965762623f3b5ac624f5a0635a2ef3791 Package: neverputt-data Source: neverball Version: 1.6.0+git20180603-3+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 27555 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.874) Suggests: neverputt Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverputt Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. . This package contains the data files needed to play Neverputt. Filename: pool/testing/main/n/neverball/neverputt-data_1.6.0+git20180603-3+ps3.874_all.deb Size: 6076140 MD5sum: 1a667f76773ce0d2a39df62b75299341 SHA1: a8df2d8f62256a895e7218864a68ba1eba114032 SHA256: cd9c6e2332f63af5ccdd67b3a4a8426eb12b23e23ec682c230a38b3860eceec1 Package: neverputt-data Source: neverball Version: 1.6.0+git20180603-3+ps3.888 Architecture: all Maintainer: Debian Games Team Installed-Size: 27555 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.888) Suggests: neverputt Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverputt Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. . This package contains the data files needed to play Neverputt. Filename: pool/testing/main/n/neverball/neverputt-data_1.6.0+git20180603-3+ps3.888_all.deb Size: 6087148 MD5sum: 1f210823d324eb2c7b7577d07f13943c SHA1: c2af11ee9e09ba89079e3055999ac8747a16bb74 SHA256: e854a110cddeb97760e90ac96d50b824a9c306e531d2648cd7e269892076287b Package: openal-tools Source: openal-soft Version: 1:1.25.2-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 812 Depends: libopenal1 (= 1:1.25.2-1+ps3.708), libc6 (>= 2.38), libgcc-s1 (>= 4.0), libmysofa1 (>= 0.6~), libqt6core6t64 (>= 6.11.2), libqt6gui6 (>= 6.1.2), libqt6widgets6 (>= 6.7.2), libstdc++6 (>= 13.1) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Section: sound Priority: optional Multi-Arch: allowed Homepage: https://github.com/kcat/openal-soft Description: Utilities for the OpenAL audio API These utilities are useful in diagnosing OpenAL related issues and for displaying helpful informationa about what is supported on your system with OpenAL. . This package installs additional OpenAL Soft related binaries. Filename: pool/testing/main/o/openal-soft/openal-tools_1.25.2-1+ps3.708_ppc64.deb Size: 205180 MD5sum: a5664a6ec6382d441505b711c77e83a3 SHA1: e94f245320bf86c2eab9448f9ad2b6b997aa4b11 SHA256: 7c543bf1b8aa8ec1817fcfb031da87f1780ae4dda8398045a2e657e50a1bb72c Package: openal-tools Source: openal-soft Version: 1:1.25.2-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 812 Depends: libopenal1 (= 1:1.25.2-1+ps3.786), libc6 (>= 2.38), libgcc-s1 (>= 4.0), libmysofa1 (>= 0.6~), libqt6core6t64 (>= 6.11.2), libqt6gui6 (>= 6.1.2), libqt6widgets6 (>= 6.7.2), libstdc++6 (>= 13.1) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Section: sound Priority: optional Multi-Arch: allowed Homepage: https://github.com/kcat/openal-soft Description: Utilities for the OpenAL audio API These utilities are useful in diagnosing OpenAL related issues and for displaying helpful informationa about what is supported on your system with OpenAL. . This package installs additional OpenAL Soft related binaries. Filename: pool/testing/main/o/openal-soft/openal-tools_1.25.2-1+ps3.786_ppc64.deb Size: 205360 MD5sum: 849135108abc67fb085622d01dff461a SHA1: 7ccd77d03a97acaac6f0421104788157a47fbc79 SHA256: ca81a19960f160fda8cc9b2ff8d8bb66cbf572499b99861bc048ea7234f19e31 Package: openal-tools Source: openal-soft Version: 1:1.25.2-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 812 Depends: libopenal1 (= 1:1.25.2-1+ps3.874), libc6 (>= 2.38), libgcc-s1 (>= 4.0), libmysofa1 (>= 0.6~), libqt6core6t64 (>= 6.11.2), libqt6gui6 (>= 6.1.2), libqt6widgets6 (>= 6.7.2), libstdc++6 (>= 13.1) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Section: sound Priority: optional Multi-Arch: allowed Homepage: https://github.com/kcat/openal-soft Description: Utilities for the OpenAL audio API These utilities are useful in diagnosing OpenAL related issues and for displaying helpful informationa about what is supported on your system with OpenAL. . This package installs additional OpenAL Soft related binaries. Filename: pool/testing/main/o/openal-soft/openal-tools_1.25.2-1+ps3.874_ppc64.deb Size: 205528 MD5sum: 6c21da08bc2dcfad09d66b95fadc9530 SHA1: e60c093f53c5fa307cb7daf54a69450cffef0c01 SHA256: 77746731646deca8175f5e8356ce577625ded83ca61722adc422bea89d7cff0f Package: openrct2 Version: 0.5.6+ds-1+ps3.708 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 31165 Depends: openrct2-data (= 0.5.6+ds-1+ps3.708), libc6 (>= 2.43), libflac14 (>= 1.5.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libicu78 (>= 78.1-1~), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.18), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), libzip5 (>= 0.11.2), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: openrct2-music (= 0.5.6+ds-1+ps3.708) Suggests: rct2-data Section: games Priority: optional Homepage: https://openrct2.io/ Description: open-source re-implementation of RollerCoaster Tycoon 2 (big-endian build) OpenRCT2 re-implements RollerCoaster Tycoon 2: build and run an amusement park in scenario or sandbox play. It needs the original game's data files (RCT2), from your own copy. . This build is patched for big-endian hosts (the PS3's Cell PPE): every file format is read and written little-endian, as upstream does on x86, so parks, saves and track designs are compatible. It has the software renderer only (the OpenGL one needs GL 3.3), no plugins/scripting, no Discord and no HTTP (server list, version check). Filename: pool/testing/main/o/openrct2/openrct2_0.5.6+ds-1+ps3.708_ppc64.deb Size: 5673040 MD5sum: ee95917e5e111a855ef47a30b19a2b94 SHA1: 5b9c80aea2f0e666c443293d3816690d62365705 SHA256: ff8faf0cb7ef16161c9af08526dd84d0fc43df59a7c0d6df77861abc926fb13a Package: openrct2 Version: 0.5.6+ds-1+ps3.810 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 31165 Depends: openrct2-data (= 0.5.6+ds-1+ps3.810), libc6 (>= 2.43), libflac14 (>= 1.5.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libicu78 (>= 78.1-1~), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.18), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), libzip5 (>= 0.11.2), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: openrct2-music (= 0.5.6+ds-1+ps3.810) Suggests: rct2-data Section: games Priority: optional Homepage: https://openrct2.io/ Description: open-source re-implementation of RollerCoaster Tycoon 2 (big-endian build) OpenRCT2 re-implements RollerCoaster Tycoon 2: build and run an amusement park in scenario or sandbox play. It needs the original game's data files (RCT2), from your own copy. . This build is patched for big-endian hosts (the PS3's Cell PPE): every file format is read and written little-endian, as upstream does on x86, so parks, saves and track designs are compatible. It has the software renderer only (the OpenGL one needs GL 3.3), no plugins/scripting, no Discord and no HTTP (server list, version check). Filename: pool/testing/main/o/openrct2/openrct2_0.5.6+ds-1+ps3.810_ppc64.deb Size: 5672012 MD5sum: bac3c91aab85176d3cac1f50e8410fae SHA1: 601a73b2cae5614c5e5f030b49890e1d34f299a3 SHA256: 73456afdc3395df8d95524cabb62cd6781758136c1b5a0b7b066cf9883883665 Package: openrct2 Version: 0.5.6+ds-1+ps3.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 31165 Depends: openrct2-data (= 0.5.6+ds-1+ps3.874), libc6 (>= 2.43), libflac14 (>= 1.5.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libicu78 (>= 78.1-1~), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.18), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), libzip5 (>= 0.11.2), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: openrct2-music (= 0.5.6+ds-1+ps3.874) Suggests: rct2-data Section: games Priority: optional Homepage: https://openrct2.io/ Description: open-source re-implementation of RollerCoaster Tycoon 2 (big-endian build) OpenRCT2 re-implements RollerCoaster Tycoon 2: build and run an amusement park in scenario or sandbox play. It needs the original game's data files (RCT2), from your own copy. . This build is patched for big-endian hosts (the PS3's Cell PPE): every file format is read and written little-endian, as upstream does on x86, so parks, saves and track designs are compatible. It has the software renderer only (the OpenGL one needs GL 3.3), no plugins/scripting, no Discord and no HTTP (server list, version check). Filename: pool/testing/main/o/openrct2/openrct2_0.5.6+ds-1+ps3.874_ppc64.deb Size: 5669760 MD5sum: b51f6c5a743762189fac32acbb67e032 SHA1: e698593d72a707c0596bec99061fcacd726863db SHA256: 27a47cecdf1e917b92b174c86b14bae3acaf79eccf3069acec20c8ab68448f29 Package: openrct2 Version: 0.5.6+ds-1+ps3.884 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 31165 Depends: openrct2-data (= 0.5.6+ds-1+ps3.884), libc6 (>= 2.43), libflac14 (>= 1.5.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libicu78 (>= 78.1-1~), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.18), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), libzip5 (>= 0.11.2), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: openrct2-music (= 0.5.6+ds-1+ps3.884) Suggests: rct2-data Section: games Priority: optional Homepage: https://openrct2.io/ Description: open-source re-implementation of RollerCoaster Tycoon 2 (big-endian build) OpenRCT2 re-implements RollerCoaster Tycoon 2: build and run an amusement park in scenario or sandbox play. It needs the original game's data files (RCT2), from your own copy. . This build is patched for big-endian hosts (the PS3's Cell PPE): every file format is read and written little-endian, as upstream does on x86, so parks, saves and track designs are compatible. It has the software renderer only (the OpenGL one needs GL 3.3), no plugins/scripting, no Discord and no HTTP (server list, version check). Filename: pool/testing/main/o/openrct2/openrct2_0.5.6+ds-1+ps3.884_ppc64.deb Size: 5662872 MD5sum: 9a69b78d39bfcd9059d4e0eed175692b SHA1: 38b4bd4b6212ba4c9c73f23a41a1d45db066c4fb SHA256: 8b89b388e2db12d0d4ab1be9f075a874b117c752821f19f2604cbcd8b4b679f7 Package: openrct2 Version: 0.5.6+ds-1+ps3.889 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 31165 Depends: openrct2-data (= 0.5.6+ds-1+ps3.889), libc6 (>= 2.43), libflac14 (>= 1.5.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libicu78 (>= 78.1-1~), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.18), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), libzip5 (>= 0.11.2), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: openrct2-music (= 0.5.6+ds-1+ps3.889) Suggests: rct2-data Section: games Priority: optional Homepage: https://openrct2.io/ Description: open-source re-implementation of RollerCoaster Tycoon 2 (big-endian build) OpenRCT2 re-implements RollerCoaster Tycoon 2: build and run an amusement park in scenario or sandbox play. It needs the original game's data files (RCT2), from your own copy. . This build is patched for big-endian hosts (the PS3's Cell PPE): every file format is read and written little-endian, as upstream does on x86, so parks, saves and track designs are compatible. It has the software renderer only (the OpenGL one needs GL 3.3), no plugins/scripting, no Discord and no HTTP (server list, version check). Filename: pool/testing/main/o/openrct2/openrct2_0.5.6+ds-1+ps3.889_ppc64.deb Size: 5667208 MD5sum: b0ed795245b55c930478db9bed424b39 SHA1: db17b48edf8a240cb4ecde55a62e158094f5af21 SHA256: 50bf04f612c3dffd99b8fc5b7c0538451ca512e43204ac90a1af59642ab0b632 Package: openrct2-data Source: openrct2 Version: 0.5.6+ds-1+ps3.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 37565 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: data for OpenRCT2 (graphics, objects, title sequences, sound effects) The architecture-independent files of OpenRCT2: its own graphics (g2.dat, fonts, palettes, tracks), languages, scenario patches, the OpenRCT2 objects (objects 1.8.0), the title sequences (0.5.6) and OpenSoundEffects (1.0.6). Filename: pool/testing/main/o/openrct2/openrct2-data_0.5.6+ds-1+ps3.708_all.deb Size: 23381516 MD5sum: 30ec1c22d4c3c2e42e5657197eed65c9 SHA1: eae31a941a129a84245882348e7e80ee5295d626 SHA256: b801dfd6aa857d89aa4b4a69bd738d8400e034b88369c02eb785d7203f0e2f35 Package: openrct2-data Source: openrct2 Version: 0.5.6+ds-1+ps3.810 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 37565 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: data for OpenRCT2 (graphics, objects, title sequences, sound effects) The architecture-independent files of OpenRCT2: its own graphics (g2.dat, fonts, palettes, tracks), languages, scenario patches, the OpenRCT2 objects (objects 1.8.0), the title sequences (0.5.6) and OpenSoundEffects (1.0.6). Filename: pool/testing/main/o/openrct2/openrct2-data_0.5.6+ds-1+ps3.810_all.deb Size: 23381420 MD5sum: 91767f6382de6ba7f7f3cc0c9773103e SHA1: df385db19c1f93cadb0f72df2f2767a5ac2d840d SHA256: 4f10dc98529282a1afa9e8cc4ade088ea4cb6051b335ef3ac6ba842ed9b9c30b Package: openrct2-data Source: openrct2 Version: 0.5.6+ds-1+ps3.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 37565 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: data for OpenRCT2 (graphics, objects, title sequences, sound effects) The architecture-independent files of OpenRCT2: its own graphics (g2.dat, fonts, palettes, tracks), languages, scenario patches, the OpenRCT2 objects (objects 1.8.0), the title sequences (0.5.6) and OpenSoundEffects (1.0.6). Filename: pool/testing/main/o/openrct2/openrct2-data_0.5.6+ds-1+ps3.874_all.deb Size: 23381532 MD5sum: 72e99835e768c8ad7295d192615b8f7c SHA1: 723f5c7af1da2a072e3a5df7cf6a50a7fc87b7b6 SHA256: 7175266b50e5dfa96321aec96fc4758d8c4c3b033abee82c163597fcb6ec9482 Package: openrct2-data Source: openrct2 Version: 0.5.6+ds-1+ps3.884 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 37565 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: data for OpenRCT2 (graphics, objects, title sequences, sound effects) The architecture-independent files of OpenRCT2: its own graphics (g2.dat, fonts, palettes, tracks), languages, scenario patches, the OpenRCT2 objects (objects 1.8.0), the title sequences (0.5.6) and OpenSoundEffects (1.0.6). Filename: pool/testing/main/o/openrct2/openrct2-data_0.5.6+ds-1+ps3.884_all.deb Size: 23381640 MD5sum: cebbce8b9a8e7783c798a401f9313803 SHA1: 1d521907eedd64871c499c0228c4928dac677e0d SHA256: a13a95ce2e3f540bf4261411c9d60844b2228e68e7254ba65531235e1349d964 Package: openrct2-data Source: openrct2 Version: 0.5.6+ds-1+ps3.889 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 37565 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: data for OpenRCT2 (graphics, objects, title sequences, sound effects) The architecture-independent files of OpenRCT2: its own graphics (g2.dat, fonts, palettes, tracks), languages, scenario patches, the OpenRCT2 objects (objects 1.8.0), the title sequences (0.5.6) and OpenSoundEffects (1.0.6). Filename: pool/testing/main/o/openrct2/openrct2-data_0.5.6+ds-1+ps3.889_all.deb Size: 23381488 MD5sum: 3041f2727ebea509bed1952548539c61 SHA1: bf93642c0cb34780caa6c670e65521507e3f5176 SHA256: 5447f20867234b88f2a072c329be2ef1030cf200e32c5aff628ca0f211dc27b2 Package: openrct2-music Source: openrct2 Version: 0.5.6+ds-1+ps3.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 41934 Enhances: openrct2 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: OpenMusic for OpenRCT2 (alternative ride and title music) OpenMusic 1.6.1: freely licensed ride music styles and the OpenRCT2 title theme, as asset packs. Without it, OpenRCT2 uses the original game's music where installed. Filename: pool/testing/main/o/openrct2/openrct2-music_0.5.6+ds-1+ps3.708_all.deb Size: 42926216 MD5sum: 8e3d5ddbaa08a49599b34febb27f3c35 SHA1: 17f42479f66b22642ed5754af27723c39ea6cb01 SHA256: d5168adb414c888eb03e1a8fad401b34f566f158b1ed00caa1bb1f1d9a52a8cd Package: openrct2-music Source: openrct2 Version: 0.5.6+ds-1+ps3.810 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 41934 Enhances: openrct2 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: OpenMusic for OpenRCT2 (alternative ride and title music) OpenMusic 1.6.1: freely licensed ride music styles and the OpenRCT2 title theme, as asset packs. Without it, OpenRCT2 uses the original game's music where installed. Filename: pool/testing/main/o/openrct2/openrct2-music_0.5.6+ds-1+ps3.810_all.deb Size: 42926228 MD5sum: 5a02fd7e9c29f836e39a78a473bf7699 SHA1: 872dd5c725a3845ce36d9a2f08f0ab9d381299dd SHA256: 7b17081af54b1e7ec74fffede1e12be2aa4d2718102b9c0f42613a36634a0052 Package: openrct2-music Source: openrct2 Version: 0.5.6+ds-1+ps3.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 41934 Enhances: openrct2 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: OpenMusic for OpenRCT2 (alternative ride and title music) OpenMusic 1.6.1: freely licensed ride music styles and the OpenRCT2 title theme, as asset packs. Without it, OpenRCT2 uses the original game's music where installed. Filename: pool/testing/main/o/openrct2/openrct2-music_0.5.6+ds-1+ps3.874_all.deb Size: 42926248 MD5sum: d2626cfe8be69dee589316643fb91437 SHA1: 0cdec2dd260aae25f9c27faab7b83568bf197bfa SHA256: 9148105a6b2ccddce664ae3d01fb41b17c424f90fb4db9938d334f3ff557c05c Package: openrct2-music Source: openrct2 Version: 0.5.6+ds-1+ps3.884 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 41934 Enhances: openrct2 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: OpenMusic for OpenRCT2 (alternative ride and title music) OpenMusic 1.6.1: freely licensed ride music styles and the OpenRCT2 title theme, as asset packs. Without it, OpenRCT2 uses the original game's music where installed. Filename: pool/testing/main/o/openrct2/openrct2-music_0.5.6+ds-1+ps3.884_all.deb Size: 42926224 MD5sum: 7bc95a02a248d556186260a4b13690a5 SHA1: 8c7221be2b953ae1251eb60435168e02ecee526b SHA256: d8afbf1930f0ec14221c82a57a90eb55cfdc69af8de075812e4022b0866ded8b Package: openrct2-music Source: openrct2 Version: 0.5.6+ds-1+ps3.889 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 41934 Enhances: openrct2 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: OpenMusic for OpenRCT2 (alternative ride and title music) OpenMusic 1.6.1: freely licensed ride music styles and the OpenRCT2 title theme, as asset packs. Without it, OpenRCT2 uses the original game's music where installed. Filename: pool/testing/main/o/openrct2/openrct2-music_0.5.6+ds-1+ps3.889_all.deb Size: 42926240 MD5sum: 3e197abe1eabb7cbdbe432f55d987df9 SHA1: 6b2f1359dcabf85ff838c8b0247843915aa420b5 SHA256: 07f4ea849f5787b374840c6542cf618d655e97401d99cdbe414f708cb88037db Package: openttd Version: 15.1-1+ps3.708 Architecture: ppc64 Maintainer: Matthijs Kooijman Installed-Size: 18780 Depends: libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libfluidsynth3 (>= 2.1.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 1.2.6), libicu78 (>= 78.1-1~), liblzma5 (>= 5.1.1alpha+20120614), liblzo2-2 (>= 2.02), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 14), zlib1g (>= 1:1.1.4), openttd-data (= 15.1-1+ps3.708) Recommends: openttd-opengfx, openttd-openmsx, openttd-opensfx Suggests: timidity Section: games Priority: optional Homepage: https://www.openttd.org/ Description: reimplementation of Transport Tycoon Deluxe with enhancements OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe" with lots of new features and enhancements. . OpenTTD is playable with the free graphics files from the openttd-opengfx package and optional sound and music files from the openttd-opensfx and openttd-openmsx packages Alternatively, OpenTTD can use the graphics files from the original Transport Tycoon Deluxe game (See README.Debian on how to set this up). Filename: pool/testing/main/o/openttd/openttd_15.1-1+ps3.708_ppc64.deb Size: 4459740 MD5sum: 8267b588d13dbe50c9b5b546187a90d5 SHA1: 5933f94d5378e04ac789425a78d132a644b5edd4 SHA256: 9e7b91e93674f0e6ca1a8bbf3d7bb2ceca429c03d0088b1ee945944f9ead245b Package: openttd Version: 15.1-1+ps3.874 Architecture: ppc64 Maintainer: Matthijs Kooijman Installed-Size: 18780 Depends: libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libfluidsynth3 (>= 2.1.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 1.2.6), libicu78 (>= 78.1-1~), liblzma5 (>= 5.1.1alpha+20120614), liblzo2-2 (>= 2.02), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 14), zlib1g (>= 1:1.1.4), openttd-data (= 15.1-1+ps3.874) Recommends: openttd-opengfx, openttd-openmsx, openttd-opensfx Suggests: timidity Section: games Priority: optional Homepage: https://www.openttd.org/ Description: reimplementation of Transport Tycoon Deluxe with enhancements OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe" with lots of new features and enhancements. . OpenTTD is playable with the free graphics files from the openttd-opengfx package and optional sound and music files from the openttd-opensfx and openttd-openmsx packages Alternatively, OpenTTD can use the graphics files from the original Transport Tycoon Deluxe game (See README.Debian on how to set this up). Filename: pool/testing/main/o/openttd/openttd_15.1-1+ps3.874_ppc64.deb Size: 4459108 MD5sum: a9bfb30a8755d3573beba91c5b83532b SHA1: e4522c929cbac3f8b9743d7439f464aed109aa1d SHA256: 317edfaeb2d2feb04332ec48e8f7ab68e55bbd0a22adf7827bbe0cf10699c022 Package: openttd Version: 15.1-1+ps3.888 Architecture: ppc64 Maintainer: Matthijs Kooijman Installed-Size: 18780 Depends: libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libfluidsynth3 (>= 2.1.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 1.2.6), libicu78 (>= 78.1-1~), liblzma5 (>= 5.1.1alpha+20120614), liblzo2-2 (>= 2.02), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 14), zlib1g (>= 1:1.1.4), openttd-data (= 15.1-1+ps3.888) Recommends: openttd-opengfx, openttd-openmsx, openttd-opensfx Suggests: timidity Section: games Priority: optional Homepage: https://www.openttd.org/ Description: reimplementation of Transport Tycoon Deluxe with enhancements OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe" with lots of new features and enhancements. . OpenTTD is playable with the free graphics files from the openttd-opengfx package and optional sound and music files from the openttd-opensfx and openttd-openmsx packages Alternatively, OpenTTD can use the graphics files from the original Transport Tycoon Deluxe game (See README.Debian on how to set this up). Filename: pool/testing/main/o/openttd/openttd_15.1-1+ps3.888_ppc64.deb Size: 4454060 MD5sum: c57a1fbdd403b09b565eca0a6f551027 SHA1: 463700c19c27276ee1374e831a2e8701e333d2c8 SHA256: 18f66041a07bca317166f2bb62de64cc699fe085f30f124c15b28213c28400ba Package: openttd-data Source: openttd Version: 15.1-1+ps3.708 Architecture: all Maintainer: Matthijs Kooijman Installed-Size: 14384 Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.openttd.org/ Description: common data files for the OpenTTD game This package contains data files like language files, scripts and some auxiliary graphics. It does not include any full graphics or sound sets, which still need to be installed separately to play OpenTTD. Filename: pool/testing/main/o/openttd/openttd-data_15.1-1+ps3.708_all.deb Size: 3444144 MD5sum: 9cdb9fc7e5d8786e14066eb1a89195e5 SHA1: c67f347ed3f4b9e029ae6adf782a52b6e699d933 SHA256: 4924e4c9f561c9990a7fe00a9e2d4ce91273dd0a943e5b61abbe07bfc6f720e6 Package: openttd-data Source: openttd Version: 15.1-1+ps3.874 Architecture: all Maintainer: Matthijs Kooijman Installed-Size: 14384 Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.openttd.org/ Description: common data files for the OpenTTD game This package contains data files like language files, scripts and some auxiliary graphics. It does not include any full graphics or sound sets, which still need to be installed separately to play OpenTTD. Filename: pool/testing/main/o/openttd/openttd-data_15.1-1+ps3.874_all.deb Size: 3444064 MD5sum: bd6bcf2c69d1104f54c20df1c63170d2 SHA1: 1abd0306dce2e83ec54807ad443a2e4a5b665ff5 SHA256: 3be50ab40793e4965ac498664d9c8942e7b2e873cfd86de321e012714c5930c9 Package: openttd-data Source: openttd Version: 15.1-1+ps3.888 Architecture: all Maintainer: Matthijs Kooijman Installed-Size: 14384 Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.openttd.org/ Description: common data files for the OpenTTD game This package contains data files like language files, scripts and some auxiliary graphics. It does not include any full graphics or sound sets, which still need to be installed separately to play OpenTTD. Filename: pool/testing/main/o/openttd/openttd-data_15.1-1+ps3.888_all.deb Size: 3444024 MD5sum: 00b60c67cff69d8da641b5b168d84a7d SHA1: fa84f2d7758b930f8c90d22a9aaf78bd57b6df77 SHA256: 0be1d7a70bdf615cd568a20cceecf516885b27110f13aafe517143a5f3e47f00 Package: opentyrian Version: 2.1.20260912-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 763 Depends: libc6 (>= 2.43), libsdl2-2.0-0 (>= 2.0.12), libsdl2-net-2.0-0 (>= 2.0.1) Suggests: tyrian-data, game-data-packager Section: contrib/games Priority: optional Homepage: https://github.com/opentyrian/opentyrian Description: open-source port of the DOS shoot-em-up Tyrian Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy. . This package needs game data from the original Tyrian game, which is available as a freeware. It can be installed using game-data-packager. Filename: pool/testing/main/o/opentyrian/opentyrian_2.1.20260912-1+ps3.708_ppc64.deb Size: 253320 MD5sum: 6053948f72fa8f31e493bbe717f54fc3 SHA1: 432911ef9f7ae4821b0513a615b05a69cc367eda SHA256: ba394c7c6be831d6a070a9f90ee894655c9d531cd11aec9d90c278fd5a14d1ec Package: opentyrian Version: 2.1.20260912-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 763 Depends: libc6 (>= 2.43), libsdl2-2.0-0 (>= 2.0.12), libsdl2-net-2.0-0 (>= 2.0.1) Suggests: tyrian-data, game-data-packager Section: contrib/games Priority: optional Homepage: https://github.com/opentyrian/opentyrian Description: open-source port of the DOS shoot-em-up Tyrian Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy. . This package needs game data from the original Tyrian game, which is available as a freeware. It can be installed using game-data-packager. Filename: pool/testing/main/o/opentyrian/opentyrian_2.1.20260912-1+ps3.786_ppc64.deb Size: 253328 MD5sum: b3f81297fb262ee56a9e1c178e399856 SHA1: 38c14dc5243a5e7bda87a51a99ff0a5b729d6f1e SHA256: 00f9f9a32bb932fc8a164db7d9891149dcba9c78623be6a35e3be7f6816363ca Package: opentyrian Version: 2.1.20260912-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 763 Depends: libc6 (>= 2.43), libsdl2-2.0-0 (>= 2.0.12), libsdl2-net-2.0-0 (>= 2.0.1) Suggests: tyrian-data, game-data-packager Section: contrib/games Priority: optional Homepage: https://github.com/opentyrian/opentyrian Description: open-source port of the DOS shoot-em-up Tyrian Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy. . This package needs game data from the original Tyrian game, which is available as a freeware. It can be installed using game-data-packager. Filename: pool/testing/main/o/opentyrian/opentyrian_2.1.20260912-1+ps3.874_ppc64.deb Size: 253328 MD5sum: 90e324e11fde9d1d755bc6649af3d493 SHA1: 2047ba987b81227c3eee38096601c92126884761 SHA256: 79b27fd59f0c8293963c397bde5b44f5b1fab03a63aa33a6d8635ad5c8af780d Package: opentyrian Version: 2.1.20260912-1+ps3.884 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 763 Depends: libc6 (>= 2.43), libsdl2-2.0-0 (>= 2.0.12), libsdl2-net-2.0-0 (>= 2.0.1) Suggests: tyrian-data, game-data-packager Section: contrib/games Priority: optional Homepage: https://github.com/opentyrian/opentyrian Description: open-source port of the DOS shoot-em-up Tyrian Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy. . This package needs game data from the original Tyrian game, which is available as a freeware. It can be installed using game-data-packager. Filename: pool/testing/main/o/opentyrian/opentyrian_2.1.20260912-1+ps3.884_ppc64.deb Size: 253332 MD5sum: c70a2b889185471e0dcf321eedf2882e SHA1: d2af4ff55731d8332b59f36a3ea9957b2e8ab4be SHA256: ce229353007c04e55fce3eb8a708e7ff2ae94a02684efc1382e44446892b76ec Package: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 1206 Depends: init-system-helpers (>= 1.18), initramfs-tools | dracut, systemd (>= 232-8~) | elogind, udev (>= 232-8~), libc6 (>= 2.38), libdrm2 (>= 2.4.47), libplymouth5 (>= 26.134.222) Suggests: desktop-base, plymouth-themes Conflicts: console-common Breaks: mawk (<< 1.3.4), plymouth-drm (<< 0.9.0-6~), plymouth-themes (<< 0.9.0-8~) Replaces: plymouth-drm (<< 0.9.0-6~), plymouth-themes (<< 0.9.0-8~) Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package provides the basic framework, enabling a text-mode animation. Filename: pool/testing/main/p/plymouth/plymouth_26.134.222-1+ps3.708_ppc64.deb Size: 149424 MD5sum: 4583abd2292e3737cfa30d2eda32056d SHA1: 3751131384f352e1f0cb871c048ca36e3bad5ed5 SHA256: 5b4e70deb249377b3ee0a653b3aacafac6a534e7d9dab29bceac12932fd7acfa Package: plymouth Version: 26.134.222-1+ps3.874 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 1206 Depends: init-system-helpers (>= 1.18), initramfs-tools | dracut, systemd (>= 232-8~) | elogind, udev (>= 232-8~), libc6 (>= 2.38), libdrm2 (>= 2.4.47), libplymouth5 (>= 26.134.222) Suggests: desktop-base, plymouth-themes Conflicts: console-common Breaks: mawk (<< 1.3.4), plymouth-drm (<< 0.9.0-6~), plymouth-themes (<< 0.9.0-8~) Replaces: plymouth-drm (<< 0.9.0-6~), plymouth-themes (<< 0.9.0-8~) Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package provides the basic framework, enabling a text-mode animation. Filename: pool/testing/main/p/plymouth/plymouth_26.134.222-1+ps3.874_ppc64.deb Size: 149420 MD5sum: 9ecaa6a01e8fc53689e256ca8569e6fd SHA1: 85954bdff1dff702d158e3937c5c62d948926c02 SHA256: c9f32f272d431a71e76e9f7ee39ea9ef85d71946d637e520d91f1c2b1b321165 Package: plymouth-label Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 150 Depends: plymouth (= 26.134.222-1+ps3.708), libc6 (>= 2.38), libcairo2 (>= 1.14.0), libfreetype6 (>= 2.2.1), libglib2.0-0t64 (>= 2.12.0), libpango-1.0-0 (>= 1.44.3), libpangocairo-1.0-0 (>= 1.14.0), libplymouth5 (>= 23.360.11) Breaks: plymouth-themes (<< 0.9.2-5~) Replaces: plymouth-themes (<< 0.9.2-5~) Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - label control Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package contains the label control, used by various graphical themes to render text. Filename: pool/testing/main/p/plymouth/plymouth-label_26.134.222-1+ps3.708_ppc64.deb Size: 17412 MD5sum: cbff2a567f92909129171e20ed051d0e SHA1: 161956747995ead88a333d22a2b3ca645131a32a SHA256: b378619971b1d20d6ad4fef22be9dd95208a34574329802c61ba5455d99b6556 Package: plymouth-label Source: plymouth Version: 26.134.222-1+ps3.874 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 150 Depends: plymouth (= 26.134.222-1+ps3.874), libc6 (>= 2.38), libcairo2 (>= 1.14.0), libfreetype6 (>= 2.2.1), libglib2.0-0t64 (>= 2.12.0), libpango-1.0-0 (>= 1.44.3), libpangocairo-1.0-0 (>= 1.14.0), libplymouth5 (>= 23.360.11) Breaks: plymouth-themes (<< 0.9.2-5~) Replaces: plymouth-themes (<< 0.9.2-5~) Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - label control Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package contains the label control, used by various graphical themes to render text. Filename: pool/testing/main/p/plymouth/plymouth-label_26.134.222-1+ps3.874_ppc64.deb Size: 17444 MD5sum: 59261dad90a7255f963ee1ed0cf15e7e SHA1: 006847fe5da1ac88a5e9a71334c40050fbd4db62 SHA256: b53b8bd43ef008806318abc159f57ca2114b10dc415b01d94440b1f1467ede9e Package: plymouth-themes Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 1256 Depends: fontconfig, fontconfig-config, fonts-cantarell, fonts-dejavu-core, plymouth (= 26.134.222-1+ps3.708), plymouth-label (= 26.134.222-1+ps3.708), libc6 (>= 2.43), libplymouth5 (>= 26.134.222) Conflicts: plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Breaks: libfontconfig1 (<< 2.13.0-5~), plymouth-drm (<< 0.9.0-6~) Replaces: plymouth-drm (<< 0.9.0-6~), plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Provides: plymouth-theme, plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - themes Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package provides the following themes: . * fade-in: features a centered logo that fades in and out while stars twinkle around the logo during system boot up. * glow: features a pie chart as progress indicator. * script: features a simple base theme. * solar: features a blue flamed sun with animated solar flares. * spinfinity: features a centered logo and animated spinner that spins in the shape of an infinity sign. * spinner: features a simple theme with a small spinner on a dark background. Filename: pool/testing/main/p/plymouth/plymouth-themes_26.134.222-1+ps3.708_ppc64.deb Size: 789636 MD5sum: 630a290edbecb6c78977312b904a14e4 SHA1: 0ee0db70a7e1cda338e6371a229cc325838c3eca SHA256: 5b9a94640e9880363459a02da22ba24b8ade9050c13109b57838beba5ba9f8cf Package: plymouth-themes Source: plymouth Version: 26.134.222-1+ps3.874 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 1256 Depends: fontconfig, fontconfig-config, fonts-cantarell, fonts-dejavu-core, plymouth (= 26.134.222-1+ps3.874), plymouth-label (= 26.134.222-1+ps3.874), libc6 (>= 2.43), libplymouth5 (>= 26.134.222) Conflicts: plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Breaks: libfontconfig1 (<< 2.13.0-5~), plymouth-drm (<< 0.9.0-6~) Replaces: plymouth-drm (<< 0.9.0-6~), plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Provides: plymouth-theme, plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - themes Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package provides the following themes: . * fade-in: features a centered logo that fades in and out while stars twinkle around the logo during system boot up. * glow: features a pie chart as progress indicator. * script: features a simple base theme. * solar: features a blue flamed sun with animated solar flares. * spinfinity: features a centered logo and animated spinner that spins in the shape of an infinity sign. * spinner: features a simple theme with a small spinner on a dark background. Filename: pool/testing/main/p/plymouth/plymouth-themes_26.134.222-1+ps3.874_ppc64.deb Size: 789700 MD5sum: 0c2095597adaefb1e4640e78bc73b26e SHA1: 236005ddc8d4a71fc76b95e0310287c4e72815b9 SHA256: 2c5de60d22a12a38ad17f9f340e80c54e9c6088471b20bccf6d63d411ddadf04 Package: plymouth-x11 Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 85 Depends: plymouth (= 26.134.222-1+ps3.708), libc6 (>= 2.17), libcairo2 (>= 1.2.4), libglib2.0-0t64 (>= 2.12.0), libgtk-3-0t64 (>= 3.21.4), libplymouth5 (>= 0.9.5) Recommends: plymouth-themes Suggests: gdm Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - X11 renderer Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package contains the X11 renderer for a graphical boot splash. Filename: pool/testing/main/p/plymouth/plymouth-x11_26.134.222-1+ps3.708_ppc64.deb Size: 11344 MD5sum: 11077bca0a4728ce28757f8dddb5a848 SHA1: 344a001da44ab633abd4077afdfac6613d1db48d SHA256: 082232016aac77aacc16999b9210a05e236df2ccfcb30e6cdf8307ca9c95dbea Package: plymouth-x11 Source: plymouth Version: 26.134.222-1+ps3.874 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 85 Depends: plymouth (= 26.134.222-1+ps3.874), libc6 (>= 2.17), libcairo2 (>= 1.2.4), libglib2.0-0t64 (>= 2.12.0), libgtk-3-0t64 (>= 3.21.4), libplymouth5 (>= 0.9.5) Recommends: plymouth-themes Suggests: gdm Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - X11 renderer Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package contains the X11 renderer for a graphical boot splash. Filename: pool/testing/main/p/plymouth/plymouth-x11_26.134.222-1+ps3.874_ppc64.deb Size: 11364 MD5sum: b77210b3b4f34f6f9363cbbb7fffbe68 SHA1: 8d3ad8b5d4c0852356e47e7f61b5f93b0b6cef09 SHA256: 944f37f254627bcee27d97ed52766f1df33a7a0385547e7d8249b276ec6702e8 Package: pnmixer Version: 0.7.2-3+ps3.738 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 487 Depends: libasound2t64 (>= 1.0.16), libc6 (>= 2.39), libgdk-pixbuf-2.0-0 (>= 2.22.0), libglib2.0-0t64 (>= 2.76.0), libgtk-3-0t64 (>= 3.21.5), libnotify4 (>= 0.7.0), libx11-6 Section: sound Priority: optional Homepage: https://github.com/nicklan/pnmixer Description: Simple mixer application for system tray PNMixer is a simple mixer application designed to run in your system tray. It integrates nicely into desktop environments that don't have a panel that supports applets and therefore can't run a mixer applet. In particular it's been used quite a lot with fbpanel and tint2, but should run fine in any system tray. . PNMixer is designed to work on systems that use ALSA for sound management. Any other sound driver like OSS or FFADO, or sound server like PulseAudio or Jack, are currently not supported (patches welcome). Filename: pool/testing/main/p/pnmixer/pnmixer_0.7.2-3+ps3.738_ppc64.deb Size: 161452 MD5sum: 11e97d6211a4e4dc9663bcacdd43fe97 SHA1: aded1f46891673f4295c99d3ef8074d49c8dfa8b SHA256: a0fceae076b661aef5957b5196edc3d8ea1af385d02dd501000e47520d64b321 Package: pnmixer Version: 0.7.2-3+ps3.786 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 487 Depends: libasound2t64 (>= 1.0.16), libc6 (>= 2.39), libgdk-pixbuf-2.0-0 (>= 2.22.0), libglib2.0-0t64 (>= 2.76.0), libgtk-3-0t64 (>= 3.21.5), libnotify4 (>= 0.7.0), libx11-6 Section: sound Priority: optional Homepage: https://github.com/nicklan/pnmixer Description: Simple mixer application for system tray PNMixer is a simple mixer application designed to run in your system tray. It integrates nicely into desktop environments that don't have a panel that supports applets and therefore can't run a mixer applet. In particular it's been used quite a lot with fbpanel and tint2, but should run fine in any system tray. . PNMixer is designed to work on systems that use ALSA for sound management. Any other sound driver like OSS or FFADO, or sound server like PulseAudio or Jack, are currently not supported (patches welcome). Filename: pool/testing/main/p/pnmixer/pnmixer_0.7.2-3+ps3.786_ppc64.deb Size: 161452 MD5sum: f0848cdd95f51398d63968734d201f1c SHA1: 370a5d1047bcca4e3afb01d1b37ee008bfb70aca SHA256: 5a62343f1002aa7207466f91d2950a3f0aa2c281632d65582ed48a026070cb5a Package: pnmixer Version: 0.7.2-3+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 487 Depends: libasound2t64 (>= 1.0.16), libc6 (>= 2.39), libgdk-pixbuf-2.0-0 (>= 2.22.0), libglib2.0-0t64 (>= 2.76.0), libgtk-3-0t64 (>= 3.21.5), libnotify4 (>= 0.7.0), libx11-6 Section: sound Priority: optional Homepage: https://github.com/nicklan/pnmixer Description: Simple mixer application for system tray PNMixer is a simple mixer application designed to run in your system tray. It integrates nicely into desktop environments that don't have a panel that supports applets and therefore can't run a mixer applet. In particular it's been used quite a lot with fbpanel and tint2, but should run fine in any system tray. . PNMixer is designed to work on systems that use ALSA for sound management. Any other sound driver like OSS or FFADO, or sound server like PulseAudio or Jack, are currently not supported (patches welcome). Filename: pool/testing/main/p/pnmixer/pnmixer_0.7.2-3+ps3.874_ppc64.deb Size: 161448 MD5sum: 260b24630af00fc75b701b90c556d384 SHA1: 51e04e5612cfb48e947e070672d6009f29ba38b1 SHA256: 74a1aefdc4b7c5e27808a7c36638bb39986d969167bcc0ee2ebd8710de0aa0fa Package: ps3-apps Source: ps3-desktop Version: 0.769 Architecture: all Maintainer: PS3 Linux project Installed-Size: 7 Depends: mousepad, gpicview, zathura, zathura-pdf-poppler, xarchiver, galculator, lxtask, scrot, mpv Section: x11 Priority: optional Description: everyday desktop applications for the PS3 Light GTK applications that suit 256 MB of RAM: a text editor (Mousepad), an image viewer (GPicView), a PDF viewer (zathura), an archive manager (Xarchiver), a calculator (Galculator), a task manager (LXTask), screenshots (scrot, on the Print key) and a media player (mpv). The PS3 desktop opens files with them by default. Remove this package to remove them. Filename: pool/testing/main/p/ps3-desktop/ps3-apps_0.769_all.deb Size: 1340 MD5sum: 633a4b7e556a17b92a9c84f8006d93eb SHA1: 97e4549233fac5c7aadd2ed7261251c5b87359a2 SHA256: 2f204aaab2a0d06f8ee5bf8e8be0cd3999a14e3227ce40ea3731b9f940cf8d54 Package: ps3-apps Source: ps3-desktop Version: 0.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: mousepad, gpicview, zathura, zathura-pdf-poppler, xarchiver, galculator, lxtask, scrot, mpv Section: x11 Priority: optional Description: everyday desktop applications for the PS3 Light GTK applications that suit 256 MB of RAM: a text editor (Mousepad), an image viewer (GPicView), a PDF viewer (zathura), an archive manager (Xarchiver), a calculator (Galculator), a task manager (LXTask), screenshots (scrot, on the Print key) and a media player (mpv). The PS3 desktop opens files with them by default. Remove this package to remove them. Filename: pool/testing/main/p/ps3-desktop/ps3-apps_0.788_all.deb Size: 1352 MD5sum: a08487dd3b492730dab2c96be392455b SHA1: 1f6e6e881624935cc4b642914b63fa8136a6a268 SHA256: f7344d5d7fcd2296f337180c966cbf49da7cabe968a01e3c99fc4d04c5fdaa0a Package: ps3-apps Source: ps3-desktop Version: 0.851 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: mousepad, gpicview, zathura, zathura-pdf-poppler, xarchiver, galculator, lxtask, scrot, mpv Section: x11 Priority: optional Description: everyday desktop applications for the PS3 Light GTK applications that suit 256 MB of RAM: a text editor (Mousepad), an image viewer (GPicView), a PDF viewer (zathura), an archive manager (Xarchiver), a calculator (Galculator), a task manager (LXTask), screenshots (scrot, on the Print key) and a media player (mpv). The PS3 desktop opens files with them by default. Remove this package to remove them. Filename: pool/testing/main/p/ps3-desktop/ps3-apps_0.851_all.deb Size: 1356 MD5sum: c5ea23491276aeac982254fa07911c93 SHA1: f2bb32d318ebc557ab9afd34afc0f3845829fbf0 SHA256: 1cfef80f5f895af82e8502e5de44c810ba1c5afb01ff0462a270e0371ed8691a Package: ps3-apps Source: ps3-desktop Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: mousepad, gpicview, zathura, zathura-pdf-poppler, xarchiver, galculator, lxtask, scrot, mpv Section: x11 Priority: optional Description: everyday desktop applications for the PS3 Light GTK applications that suit 256 MB of RAM: a text editor (Mousepad), an image viewer (GPicView), a PDF viewer (zathura), an archive manager (Xarchiver), a calculator (Galculator), a task manager (LXTask), screenshots (scrot, on the Print key) and a media player (mpv). The PS3 desktop opens files with them by default. Remove this package to remove them. Filename: pool/testing/main/p/ps3-desktop/ps3-apps_0.874_all.deb Size: 1360 MD5sum: 4c4c47be31d6db87c3d1eef0ceb243aa SHA1: f4a0c9443dc53ab0ec465d711dfa82025a7d87ce SHA256: 0b278107cd250269b41c73ae894936c90a64bbe6dfeada889bd79d284a08b08e Package: ps3-apps Source: ps3-desktop Version: 0.893 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: mousepad, gpicview, zathura, zathura-pdf-poppler, xarchiver, galculator, lxtask, scrot, mpv Section: x11 Priority: optional Description: everyday desktop applications for the PS3 Light GTK applications that suit 256 MB of RAM: a text editor (Mousepad), an image viewer (GPicView), a PDF viewer (zathura), an archive manager (Xarchiver), a calculator (Galculator), a task manager (LXTask), screenshots (scrot, on the Print key) and a media player (mpv). The PS3 desktop opens files with them by default. Remove this package to remove them. Filename: pool/testing/main/p/ps3-desktop/ps3-apps_0.893_all.deb Size: 1352 MD5sum: ae8ceb4c88aac835ca96f742a1f48005 SHA1: 4c154eb05821d64d2c5ebc9d28c330b6a3c4fd8c SHA256: 045f3d386d3f6ee4e8e9787c1ab688bb401506ff257b11ae1c6d8e9110dc30fd Package: ps3-boot Version: 0.736 Architecture: all Maintainer: PS3 Linux project Installed-Size: 2319 Depends: linux-base Section: admin Priority: optional Description: Petitboot boot menu for the PS3 from the installed kernels ps3-update-kboot writes /etc/kboot.conf, Petitboot's boot menu, with one entry per kernel in /boot (the newest first and the default). Kernel packages run it through the hooks in /usr/share/kernel/postinst.d and postrm.d. The root and extra arguments come from /etc/default/ps3-boot, each kernel's own from /usr/lib/ps3/boot/.args. Extra entries (e.g. the SSD root's) in /etc/kboot.d/*.conf are appended as written, so kernel installs keep them. Filename: pool/testing/main/p/ps3-boot/ps3-boot_0.736_all.deb Size: 2350016 MD5sum: 6c59ed3e5c9aaa5bffa9af2cb5421a63 SHA1: 8cbf8004df47af40e5f9eb4874d987f62d22eafe SHA256: bed58f485084084434f41f74317c27e317836d6d54de8154638d7273f75c1afb Package: ps3-boot Version: 0.752 Architecture: all Maintainer: PS3 Linux project Installed-Size: 2320 Depends: linux-base Section: admin Priority: optional Description: Petitboot boot menu for the PS3 from the installed kernels ps3-update-kboot writes /etc/kboot.conf, Petitboot's boot menu, with one entry per kernel in /boot (the newest first and the default). Kernel packages run it through the hooks in /usr/share/kernel/postinst.d and postrm.d. The root and extra arguments come from /etc/default/ps3-boot, each kernel's own from /usr/lib/ps3/boot/.args. Extra entries (e.g. the SSD root's) in /etc/kboot.d/*.conf are appended as written, so kernel installs keep them. Filename: pool/testing/main/p/ps3-boot/ps3-boot_0.752_all.deb Size: 2350032 MD5sum: 90ef8d7ee84495a42db47f11be9be72b SHA1: 44800ffea5f6d293d00d6f3cf39935a52afa5f5b SHA256: c67f2846af221853a32f8011fc3a074ff206fd4efea6ded876eda17454f5a69f Package: ps3-boot Version: 0.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2319 Depends: linux-base Section: admin Priority: optional Description: Petitboot boot menu for the PS3 from the installed kernels ps3-update-kboot writes /etc/kboot.conf, Petitboot's boot menu, with one entry per kernel in /boot (the newest first and the default). Kernel packages run it through the hooks in /usr/share/kernel/postinst.d and postrm.d. The root and extra arguments come from /etc/default/ps3-boot, each kernel's own from /usr/lib/ps3/boot/.args. Extra entries (e.g. the SSD root's) in /etc/kboot.d/*.conf are appended as written, so kernel installs keep them. Filename: pool/testing/main/p/ps3-boot/ps3-boot_0.788_all.deb Size: 2349492 MD5sum: 09f001db6fb3159f31b27798fd61e118 SHA1: 2571e2b513d1be33f7e4aaef4f7cbf0fd962bca5 SHA256: d79525d4f2885d299943f3d6dd8b1deff460338c12b6f910cf2a9faad975b807 Package: ps3-boot Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2319 Depends: linux-base Section: admin Priority: optional Description: Petitboot boot menu for the PS3 from the installed kernels ps3-update-kboot writes /etc/kboot.conf, Petitboot's boot menu, with one entry per kernel in /boot (the newest first and the default). Kernel packages run it through the hooks in /usr/share/kernel/postinst.d and postrm.d. The root and extra arguments come from /etc/default/ps3-boot, each kernel's own from /usr/lib/ps3/boot/.args. Extra entries (e.g. the SSD root's) in /etc/kboot.d/*.conf are appended as written, so kernel installs keep them. Filename: pool/testing/main/p/ps3-boot/ps3-boot_0.874_all.deb Size: 2349708 MD5sum: d3f12b78b301993f9fc6fbe2be6f3eeb SHA1: 2f9c4abd2b07a51a9ed71753d3a2f770134a5213 SHA256: 029cf43d0f1cf00c2e4b2343aa074fa8beb37c828e4ebcd705fa8f362da1618f Package: ps3-boot Version: 0.917 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2319 Depends: linux-base Section: admin Priority: optional Description: Petitboot boot menu for the PS3 from the installed kernels ps3-update-kboot writes /etc/kboot.conf, Petitboot's boot menu, with one entry per kernel in /boot (the newest first and the default). Kernel packages run it through the hooks in /usr/share/kernel/postinst.d and postrm.d. The root and extra arguments come from /etc/default/ps3-boot, each kernel's own from /usr/lib/ps3/boot/.args. Extra entries (e.g. the SSD root's) in /etc/kboot.d/*.conf are appended as written, so kernel installs keep them. Filename: pool/testing/main/p/ps3-boot/ps3-boot_0.917_all.deb Size: 2349384 MD5sum: 474b759b3f7a26c852618638f6ae1f09 SHA1: f5a5c51f49bbab1705e0ea1c03741a9b39049876 SHA256: c21949b0b92b8805364b6e939abb4c927d8ce7866bdfb642f3140d863d97e7ad Package: ps3-desktop Version: 0.769 Architecture: all Maintainer: PS3 Linux project Installed-Size: 1602 Depends: ps3-system (>= 0.367~), dbus-user-session, alsa-utils, sudo, xserver-xorg-core, xserver-xorg-legacy, xinit, xauth, x11-xserver-utils, x11-utils, xinput, xserver-xorg-input-joystick, xserver-xorg-input-libinput, openbox, tint2, jgmenu, pcmanfm, desktop-base, greybird-gtk-theme, papirus-icon-theme, dunst, lxpolkit, lxterminal, network-manager-applet, pnmixer, gvfs, udev, systemd, procps, util-linux, python3, libxres1 Recommends: blueman, ps3-games, libz-ng-compat, walnut-games Section: x11 Priority: optional Description: PS3 desktop (Openbox on the RSX, game mode) Automatic login on tty1 (/etc/default/ps3-desktop: PS3_DESKTOP_USER) into an Openbox desktop on the RSX (Xorg modesetting with glamor): tint2 panel, PCManFM desktop, network, volume and notification helpers. Game mode keeps a game and X resident; while it runs the rest of the desktop gets out of the way (frozen, its memory pushed out) and comes back intact when the last game exits, however it exits; the game's own files are read back at its start in one pass in disk order, from what it used the last time. It starts by itself for any fullscreen 3D program (ps3-game-detect; browsers and video players excepted) and with the menu's games (ps3-game); PS3_GAME_MODE=off in a program's environment, or system-wide, turns it off. Gamepads move the pointer outside games. Shut down and Reboot menu entries, OpenArena's PS3 settings. Filename: pool/testing/main/p/ps3-desktop/ps3-desktop_0.769_all.deb Size: 1128668 MD5sum: 7d69fed05177ed1404324be564feef11 SHA1: 1ddae550967e48658b79042344742edfbeed8735 SHA256: 23c7899542cf1bc4721be892ec39b9426af363a5bc2e230e7ce134335835946e Package: ps3-desktop Version: 0.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 1602 Depends: ps3-system (>= 0.367~), dbus-user-session, alsa-utils, sudo, xserver-xorg-core, xserver-xorg-legacy, xinit, xauth, x11-xserver-utils, x11-utils, xinput, xserver-xorg-input-joystick, xserver-xorg-input-libinput, openbox, tint2, jgmenu, pcmanfm, desktop-base, greybird-gtk-theme, papirus-icon-theme, dunst, lxpolkit, lxterminal, network-manager-applet, pnmixer, gvfs, udev, systemd, procps, util-linux, python3, libxres1 Recommends: blueman, ps3-games, libz-ng-compat, walnut-games Section: x11 Priority: optional Description: PS3 desktop (Openbox on the RSX, game mode) Automatic login on tty1 (/etc/default/ps3-desktop: PS3_DESKTOP_USER) into an Openbox desktop on the RSX (Xorg modesetting with glamor): tint2 panel, PCManFM desktop, network, volume and notification helpers. Game mode keeps a game and X resident; while it runs the rest of the desktop gets out of the way (frozen, its memory pushed out) and comes back intact when the last game exits, however it exits; the game's own files are read back at its start in one pass in disk order, from what it used the last time. It starts by itself for any fullscreen 3D program (ps3-game-detect; browsers and video players excepted) and with the menu's games (ps3-game); PS3_GAME_MODE=off in a program's environment, or system-wide, turns it off. Gamepads move the pointer outside games. Shut down and Reboot menu entries, OpenArena's PS3 settings. Filename: pool/testing/main/p/ps3-desktop/ps3-desktop_0.788_all.deb Size: 1128800 MD5sum: 9d07c6bd35bcf2226087ff8d77bb6d4d SHA1: 25a083a0e8aeccc37a6ee5f45379ee2fae4405d8 SHA256: 67267f779de1f2e9069c639c220bba00e368d48f781bb96a71f7310d93a2e1f9 Package: ps3-desktop Version: 0.851 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 1603 Depends: ps3-system (>= 0.367~), dbus-user-session, alsa-utils, sudo, xserver-xorg-core, xserver-xorg-legacy, xinit, xauth, x11-xserver-utils, x11-utils, xinput, xserver-xorg-input-joystick, xserver-xorg-input-libinput, openbox, tint2, jgmenu, pcmanfm, desktop-base, greybird-gtk-theme, papirus-icon-theme, dunst, lxpolkit, lxterminal, network-manager-applet, pnmixer, gvfs, udev, systemd, procps, util-linux, python3, libxres1 Recommends: blueman, ps3-games, libz-ng-compat, walnut-games Section: x11 Priority: optional Description: PS3 desktop (Openbox on the RSX, game mode) Automatic login on tty1 (/etc/default/ps3-desktop: PS3_DESKTOP_USER) into an Openbox desktop on the RSX (Xorg modesetting with glamor): tint2 panel, PCManFM desktop, network, volume and notification helpers. Game mode keeps a game and X resident; while it runs the rest of the desktop gets out of the way (frozen, its memory pushed out) and comes back intact when the last game exits, however it exits; the game's own files are read back at its start in one pass in disk order, from what it used the last time. It starts by itself for any fullscreen 3D program (ps3-game-detect; browsers and video players excepted) and with the menu's games (ps3-game); PS3_GAME_MODE=off in a program's environment, or system-wide, turns it off. Gamepads move the pointer outside games. Shut down and Reboot menu entries, OpenArena's PS3 settings. Filename: pool/testing/main/p/ps3-desktop/ps3-desktop_0.851_all.deb Size: 1128528 MD5sum: beac4e006caae394d1aca264b59b6589 SHA1: 9745ea9725d036718fe599219a7f4e0389136ec4 SHA256: 367ae4dc781163e3022fab6e823375a3aa75c584bea3e0128af99227b99de1fe Package: ps3-desktop Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 1603 Depends: ps3-system (>= 0.367~), dbus-user-session, alsa-utils, sudo, xserver-xorg-core, xserver-xorg-legacy, xinit, xauth, x11-xserver-utils, x11-utils, xinput, xserver-xorg-input-joystick, xserver-xorg-input-libinput, openbox, tint2, jgmenu, pcmanfm, desktop-base, greybird-gtk-theme, papirus-icon-theme, dunst, lxpolkit, lxterminal, network-manager-applet, pnmixer, gvfs, udev, systemd, procps, util-linux, python3, libxres1 Recommends: blueman, ps3-games, libz-ng-compat, walnut-games Section: x11 Priority: optional Description: PS3 desktop (Openbox on the RSX, game mode) Automatic login on tty1 (/etc/default/ps3-desktop: PS3_DESKTOP_USER) into an Openbox desktop on the RSX (Xorg modesetting with glamor): tint2 panel, PCManFM desktop, network, volume and notification helpers. Game mode keeps a game and X resident; while it runs the rest of the desktop gets out of the way (frozen, its memory pushed out) and comes back intact when the last game exits, however it exits; the game's own files are read back at its start in one pass in disk order, from what it used the last time. It starts by itself for any fullscreen 3D program (ps3-game-detect; browsers and video players excepted) and with the menu's games (ps3-game); PS3_GAME_MODE=off in a program's environment, or system-wide, turns it off. Gamepads move the pointer outside games. Shut down and Reboot menu entries, OpenArena's PS3 settings. Filename: pool/testing/main/p/ps3-desktop/ps3-desktop_0.874_all.deb Size: 1128652 MD5sum: 2bc054dae2fcab9007969b6fd72765fe SHA1: 62042c787bb643252211cdb27b9c0daedb482b3b SHA256: 5a100d7d184edb1c6a8b5a27942cf30ee75d3ffdb89a807aa432179651e9c2eb Package: ps3-desktop Version: 0.893 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 1591 Depends: ps3-system (>= 0.367~), dbus-user-session, alsa-utils, sudo, xserver-xorg-core, xserver-xorg-legacy, xinit, xauth, x11-xserver-utils, x11-utils, xinput, xserver-xorg-input-joystick, xserver-xorg-input-libinput, openbox, tint2, jgmenu, pcmanfm, desktop-base, greybird-gtk-theme, papirus-icon-theme, dunst, lxpolkit, lxterminal, network-manager-applet, pnmixer, gvfs, udev, systemd, procps, util-linux, python3, libxres1 Recommends: blueman, ps3-games, libz-ng-compat, walnut-games Section: x11 Priority: optional Description: PS3 desktop (Openbox on the RSX, game mode) Automatic login on tty1 (/etc/default/ps3-desktop: PS3_DESKTOP_USER) into an Openbox desktop on the RSX (Xorg modesetting with glamor): tint2 panel, PCManFM desktop, network, volume and notification helpers. Game mode keeps a game and X resident; while it runs the rest of the desktop gets out of the way (frozen, its memory pushed out) and comes back intact when the last game exits, however it exits; the game's own files are read back at its start in one pass in disk order, from what it used the last time. It starts by itself for any fullscreen 3D program (ps3-game-detect; browsers and video players excepted) and with the menu's games (ps3-game); PS3_GAME_MODE=off in a program's environment, or system-wide, turns it off. Gamepads move the pointer outside games. Shut down and Reboot menu entries. The games' own menu entries and settings are ps3-games-integration's. Filename: pool/testing/main/p/ps3-desktop/ps3-desktop_0.893_all.deb Size: 1127544 MD5sum: 87b7f8dda553d0698d31be52ccd3c96c SHA1: e3c4690e6c6bcf14e0fea755aa3a562559ff9032 SHA256: 4ecb076a6e2d153ecf14b36ba1c7549559b023cbc2234dafc6e51d7bcde24ff2 Package: ps3-games Source: ps3-desktop Version: 0.769 Architecture: all Maintainer: PS3 Linux project Installed-Size: 7 Depends: openarena, classicube, quakespasm, yamagi-quake2, armagetronad, neverball, xmoto, extremetuxracer, dsda-doom, freedoom, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx Section: x11 Priority: optional Description: the PS3's game suite The games this distribution is tested and benchmarked with (docs/GAME-PLAN.md): each one known to run on the RSX, with its sound, joins this package once it does. Remove this package to remove them. Only free packages: the licensed game data (Quake, Quake II, ClassiCube) is in ps3-games-licensed. Filename: pool/testing/main/p/ps3-desktop/ps3-games_0.769_all.deb Size: 1336 MD5sum: ac12bc1fa4f4922f2aa4ad93ca02e69b SHA1: d6bf0b5abb844c146c87ea655e2763e49a0f77cf SHA256: 15b898af59481211a5c546d319c023a7594518a23dd9cf76cdf32afaa023209e Package: ps3-games Source: ps3-desktop Version: 0.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: openarena, classicube, quakespasm, yamagi-quake2, armagetronad, neverball, xmoto, extremetuxracer, dsda-doom, freedoom, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx Section: x11 Priority: optional Description: the PS3's game suite The games this distribution is tested and benchmarked with (docs/GAME-PLAN.md): each one known to run on the RSX, with its sound, joins this package once it does. Remove this package to remove them. Only free packages: the licensed game data (Quake, Quake II, ClassiCube) is in ps3-games-licensed. Filename: pool/testing/main/p/ps3-desktop/ps3-games_0.788_all.deb Size: 1348 MD5sum: 1e92bbd90d0bccc76e4f9f4548c87a71 SHA1: cca729c6f37afee67be592162d312faa53ebd395 SHA256: a203d71caf1e05c9934674533937fa54db34d2ff404a841a0de09abf719ec6f0 Package: ps3-games Source: ps3-desktop Version: 0.851 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: openarena, classicube, quakespasm, yamagi-quake2, armagetronad, neverball, xmoto, extremetuxracer, dsda-doom, freedoom, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx Section: x11 Priority: optional Description: the PS3's game suite The games this distribution is tested and benchmarked with (docs/GAME-PLAN.md): each one known to run on the RSX, with its sound, joins this package once it does. Remove this package to remove them. Only free packages: the licensed game data (Quake, Quake II, ClassiCube) is in ps3-games-licensed. Filename: pool/testing/main/p/ps3-desktop/ps3-games_0.851_all.deb Size: 1352 MD5sum: ab952a4d476babbb0e7a822dd58eaf73 SHA1: c50701fe85d0d032732babf008672bc2fb922f24 SHA256: 6fac600f904be54e866dc33cf696a731a1d1fa4d1d42040314853a51e1f6139e Package: ps3-games Source: ps3-desktop Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: openarena, classicube, quakespasm, yamagi-quake2, armagetronad, neverball, xmoto, extremetuxracer, dsda-doom, freedoom, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx Section: x11 Priority: optional Description: the PS3's game suite The games this distribution is tested and benchmarked with (docs/GAME-PLAN.md): each one known to run on the RSX, with its sound, joins this package once it does. Remove this package to remove them. Only free packages: the licensed game data (Quake, Quake II, ClassiCube) is in ps3-games-licensed. Filename: pool/testing/main/p/ps3-desktop/ps3-games_0.874_all.deb Size: 1356 MD5sum: 236cc3106d65d66b1ac8b295bbccb989 SHA1: 0af221dcb7927a773769d7e5bbdd5925e7edd6f3 SHA256: bc111d196fbaa2bc9c27a6a08f7bb05e80efcd7ac8979b65d011d7d4467e325d Package: ps3-games Version: 0.893 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3-games-integration (= 0.893), armagetronad, classicube, dsda-doom, freedoom, extremetuxracer, neverball, openarena, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx, quakespasm, xmoto, yamagi-quake2 Section: games Priority: optional Description: the PS3's game suite The games this distribution is tested and benchmarked with: each one known to run on the RSX, with its sound, joins this package once it does (gamedb build.toml suite = "free" or "licensed"). Remove this package to remove them. Only free packages: the licensed game data is in ps3-games-licensed. Filename: pool/testing/main/p/ps3-games/ps3-games_0.893_all.deb Size: 1328 MD5sum: c9056e9e5da9bac6148eee03aef6f44b SHA1: 15e387c6b171571fd9959b6f1713891f4f3a52dd SHA256: 9e53355660b7c88cd7b80cdef7ca29d9be10967377cb155333b794a0658335a9 Package: ps3-games Version: 0.919 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3-games-integration (= 0.919), armagetronad, classicube, dsda-doom, freedoom, extremetuxracer, neverball, openarena, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx, quakespasm, xmoto, yamagi-quake2 Section: games Priority: optional Description: the PS3's game suite The games this distribution is tested and benchmarked with: each one known to run on the RSX, with its sound, joins this package once it does (gamedb build.toml suite = "free" or "licensed"). Remove this package to remove them. Only free packages: the licensed game data is in ps3-games-licensed. Filename: pool/testing/main/p/ps3-games/ps3-games_0.919_all.deb Size: 1328 MD5sum: 78605263a649195f833cddc1190badbb SHA1: 40b5f5abd3296a0f4322d5ae55158dc286338550 SHA256: 12cb0eabc8cd0bada5c3e42a83f9db01698d148f6d3467a4331920d8f44fe20f Package: ps3-games-free Source: ps3-desktop Version: 0.769 Architecture: all Maintainer: PS3 Linux project Installed-Size: 7 Depends: openarena, armagetronad, neverball, xmoto, extremetuxracer, dsda-doom, freedoom, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx Suggests: classicube, quakespasm, yamagi-quake2 Section: x11 Priority: optional Description: the PS3's game suite (free data only) Games from the PS3 game suite that do not require non-redistributable or proprietary game data to run. Games whose data is licensed (ClassiCube, Quake, Quake II) are omitted from this public metapackage variant. Filename: pool/testing/main/p/ps3-desktop/ps3-games-free_0.769_all.deb Size: 1308 MD5sum: 79e2c6af7ae9ff143b50c1857bb2f585 SHA1: 3963935fb5cd287d47446ec9c3756bbb21520707 SHA256: 5237c2ff6300f3db8e46181f56f82360a525663bb81be3eab465b009a1195e37 Package: ps3-games-free Source: ps3-desktop Version: 0.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: openarena, armagetronad, neverball, xmoto, extremetuxracer, dsda-doom, freedoom, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx Suggests: classicube, quakespasm, yamagi-quake2 Section: x11 Priority: optional Description: the PS3's game suite (free data only) Games from the PS3 game suite that do not require non-redistributable or proprietary game data to run. Games whose data is licensed (ClassiCube, Quake, Quake II) are omitted from this public metapackage variant. Filename: pool/testing/main/p/ps3-desktop/ps3-games-free_0.788_all.deb Size: 1324 MD5sum: 528940983b3ce3ac8faf9727af028d6a SHA1: 6a75f5e524b64e52c9d55f5b71958f236edc5708 SHA256: 027a0833413cd5f1bdb084cf08ca83ced0980cee79504f41f60ca91a26efe0b4 Package: ps3-games-free Source: ps3-desktop Version: 0.851 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: openarena, armagetronad, neverball, xmoto, extremetuxracer, dsda-doom, freedoom, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx Suggests: classicube, quakespasm, yamagi-quake2 Section: x11 Priority: optional Description: the PS3's game suite (free data only) Games from the PS3 game suite that do not require non-redistributable or proprietary game data to run. Games whose data is licensed (ClassiCube, Quake, Quake II) are omitted from this public metapackage variant. Filename: pool/testing/main/p/ps3-desktop/ps3-games-free_0.851_all.deb Size: 1328 MD5sum: 9f7ad844360f8c6921edb605b14adaf0 SHA1: 7d89a7c20dba5690a0e7b1ab790f3f5fc1857f27 SHA256: b04fc2e587695e1ab0a1e2f10708c4919153e40b9f6a974633cad494227be47f Package: ps3-games-free Source: ps3-desktop Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: openarena, armagetronad, neverball, xmoto, extremetuxracer, dsda-doom, freedoom, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx Suggests: classicube, quakespasm, yamagi-quake2 Section: x11 Priority: optional Description: the PS3's game suite (free data only) Games from the PS3 game suite that do not require non-redistributable or proprietary game data to run. Games whose data is licensed (ClassiCube, Quake, Quake II) are omitted from this public metapackage variant. Filename: pool/testing/main/p/ps3-desktop/ps3-games-free_0.874_all.deb Size: 1328 MD5sum: 64d684268275eec1e0c930fbf4c0c1b0 SHA1: f90668d396851e509a62b9bf40962127d2a1bffa SHA256: 6f612c4f77c360a2d637974669a2cb8306ec412e52e7b7fa40d4bc4724fe01e2 Package: ps3-games-free Source: ps3-games Version: 0.893 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3-games-integration (= 0.893), armagetronad, dsda-doom, freedoom, extremetuxracer, neverball, openarena, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx, xmoto Suggests: classicube, quakespasm, yamagi-quake2 Section: games Priority: optional Description: the PS3's game suite (free data only) Games from the PS3 game suite that do not require non-redistributable or proprietary game data to run (gamedb build.toml suite = "free"). Games whose data is licensed are suggested only: this public metapackage variant leaves them out. Filename: pool/testing/main/p/ps3-games/ps3-games-free_0.893_all.deb Size: 1336 MD5sum: 237f03bf39cb101d5b2c6247b7800b3c SHA1: 7851c39610b75078cc7c2fbeccaf4ec906febff5 SHA256: 363dacc69724f68a5ff0650425c84883b0fbb347171c72b9794a653005801c0d Package: ps3-games-free Source: ps3-games Version: 0.919 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3-games-integration (= 0.919), armagetronad, dsda-doom, freedoom, extremetuxracer, neverball, openarena, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx, xmoto Suggests: classicube, quakespasm, yamagi-quake2 Section: games Priority: optional Description: the PS3's game suite (free data only) Games from the PS3 game suite that do not require non-redistributable or proprietary game data to run (gamedb build.toml suite = "free"). Games whose data is licensed are suggested only: this public metapackage variant leaves them out. Filename: pool/testing/main/p/ps3-games/ps3-games-free_0.919_all.deb Size: 1340 MD5sum: 2061a972d7f4644bea8f76224b72fa12 SHA1: 5b8d4ae578d2dad9aa5e0c7d09cd22d8132f4bd8 SHA256: a6f88d55a491ea11766a6c4a9ab1e8d0c73d64c3a7b8a203887339bb7cc23181 Package: ps3-games-integration Source: ps3-games Version: 0.893 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 27 Breaks: ps3-desktop (<< 0.893) Replaces: ps3-desktop (<< 0.893) Section: games Priority: optional Description: Walnut's menu entries and settings for the PS3's games The games' integration into the PS3 desktop, from the games database (gamedb desktop/): menu entries that start each game's modes through ps3-game (game mode), shown only when the game is installed; the PS3 defaults some games read from system-wide files (e.g. OpenArena's); the games' own menu entries that ours stand for, diverted out of the menu; the list of old per-user files ps3-migrate-home tidies up. Filename: pool/testing/main/p/ps3-games/ps3-games-integration_0.893_all.deb Size: 4272 MD5sum: 950ea49a422a617cc7b07d05d71d36d0 SHA1: 9621d75576c1b0dd27e8c643ca5b067099b71042 SHA256: 951c96d3fb433b1b06d58f40aca60eb3ce7fc9e07e904bd7745362d4368a26eb Package: ps3-games-integration Source: ps3-games Version: 0.919 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 27 Breaks: ps3-desktop (<< 0.893) Replaces: ps3-desktop (<< 0.893) Section: games Priority: optional Description: Walnut's menu entries and settings for the PS3's games The games' integration into the PS3 desktop, from the games database (gamedb desktop/): menu entries that start each game's modes through ps3-game (game mode), shown only when the game is installed; the PS3 defaults some games read from system-wide files (e.g. OpenArena's); the games' own menu entries that ours stand for, diverted out of the menu; the list of old per-user files ps3-migrate-home tidies up. Filename: pool/testing/main/p/ps3-games/ps3-games-integration_0.919_all.deb Size: 4268 MD5sum: 9a3a9dacb9bb888570777ca6dbf71fb4 SHA1: b81f60c5117f15ac5e1adda53d26965cc2b1b02a SHA256: 8646c7d38cdb7b41046a23f220958cffbf7f61a17021671dc960b3db3c3a0a87 Package: ps3-gpu-tools Version: 0.763 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 1914 Depends: libc6 (>= 2.38), libegl1, libgles2, libopengl0 Section: devel Priority: optional Description: PS3 RSX probes, driver tests and GL tests Raw RSX probes and ps3rsx driver tests (rsx-*, rsxdrm-smoke), offscreen EGL/GL tests compared with softpipe (egl-*, gl-*), the bench's recorders (ps3-stallrec, ps3-waker) and its interference detector (ps3-intfwatch), and the test scripts (rsx-suite.sh, rsx-x.sh, ps3-bench.sh, ...), in /usr/lib/ps3/bin with links in /usr/bin; ps3-mallocstat.so (glibc malloc statistics of a running game on request, for games/bench MEM=1) in /usr/lib/ps3/lib. Filename: pool/testing/main/p/ps3-gpu-tools/ps3-gpu-tools_0.763_ppc64.deb Size: 119128 MD5sum: 04ae3827f528d9fd181e8f38aa87b0b0 SHA1: 7068b7fb78e89fc902ed5cf3af57585b6c7fd0b2 SHA256: e8247ed403968089b323c119d6e767824e53ea9de742a12ba1ae9e965c5148e0 Package: ps3-gpu-tools Version: 0.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2050 Depends: libasound2t64 (>= 1.2.15), libc6 (>= 2.38), libegl1, libgles2, libopengl0 Section: devel Priority: optional Description: PS3 RSX probes, driver tests and GL tests Raw RSX probes and ps3rsx driver tests (rsx-*, rsxdrm-smoke), offscreen EGL/GL tests compared with softpipe (egl-*, gl-*), the bench's recorders (ps3-stallrec, ps3-waker) and its interference detector (ps3-intfwatch), and the test scripts (rsx-suite.sh, rsx-x.sh, ps3-bench.sh, ...), in /usr/lib/ps3/bin with links in /usr/bin; ps3-mallocstat.so (glibc malloc statistics of a running game on request, for games/bench MEM=1) in /usr/lib/ps3/lib. ps3-xrunlog.so and ps3-xrunlog.conf: an ALSA plugin, put in front of a game's default sound device for one run, that logs every sound dropout with its length and the loudness around it (games/bench); ps3-xrun-test makes some and checks the log. Filename: pool/testing/main/p/ps3-gpu-tools/ps3-gpu-tools_0.788_ppc64.deb Size: 129112 MD5sum: 6972422c27cd719c59b47b9f5af2be2c SHA1: 64ced447d77b5788fe776f772a6658d63f808aa3 SHA256: 9940488ee518e59443329eff4e4c22adf5622ec45aead25501bc9023fcce11c5 Package: ps3-gpu-tools Version: 0.860 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2118 Depends: libasound2t64 (>= 1.2.15), libc6 (>= 2.38), libegl1, libgles2, libopengl0 Section: devel Priority: optional Description: PS3 RSX probes, driver tests and GL tests Raw RSX probes and ps3rsx driver tests (rsx-*, rsxdrm-smoke), offscreen EGL/GL tests compared with softpipe (egl-*, gl-*), the bench's recorders (ps3-stallrec, ps3-waker) and its interference detector (ps3-intfwatch), and the test scripts (rsx-suite.sh, rsx-x.sh, ps3-bench.sh, ...), in /usr/lib/ps3/bin with links in /usr/bin; ps3-mallocstat.so (glibc malloc statistics of a running game on request, for games/bench MEM=1) in /usr/lib/ps3/lib. ps3-xrunlog.so and ps3-xrunlog.conf: an ALSA plugin, put in front of a game's default sound device for one run, that logs every sound dropout with its length and the loudness around it (games/bench); ps3-xrun-test makes some and checks the log. Filename: pool/testing/main/p/ps3-gpu-tools/ps3-gpu-tools_0.860_ppc64.deb Size: 130976 MD5sum: 556587698f9ff0edf3ab5e01dc04a049 SHA1: 22dc0d93e92cdf769b6c18fc3ecaee33e20ed1bd SHA256: 2bf118542f054d83a4cc95063dceb4c55ac3deaeb4a3626680bf1f4c07fd13c8 Package: ps3-gpu-tools Version: 0.863 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2118 Depends: libasound2t64 (>= 1.2.15), libc6 (>= 2.38), libegl1, libgles2, libopengl0 Section: devel Priority: optional Description: PS3 RSX probes, driver tests and GL tests Raw RSX probes and ps3rsx driver tests (rsx-*, rsxdrm-smoke), offscreen EGL/GL tests compared with softpipe (egl-*, gl-*), the bench's recorders (ps3-stallrec, ps3-waker) and its interference detector (ps3-intfwatch), and the test scripts (rsx-suite.sh, rsx-x.sh, ps3-bench.sh, ...), in /usr/lib/ps3/bin with links in /usr/bin; ps3-mallocstat.so (glibc malloc statistics of a running game on request, for games/bench MEM=1) in /usr/lib/ps3/lib. ps3-xrunlog.so and ps3-xrunlog.conf: an ALSA plugin, put in front of a game's default sound device for one run, that logs every sound dropout with its length and the loudness around it (games/bench); ps3-xrun-test makes some and checks the log. Filename: pool/testing/main/p/ps3-gpu-tools/ps3-gpu-tools_0.863_ppc64.deb Size: 131252 MD5sum: 9e0f364db06c43b5256671f8da5ac31c SHA1: ff75b6b9598d0fd8023c04841df7d967634c8f01 SHA256: e3d42d2f7dbdb5307a11be62c9ad15ac8fb511215956c6ba11dd3a5e4a4e6666 Package: ps3-gpu-tools Version: 0.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2118 Depends: libasound2t64 (>= 1.2.15), libc6 (>= 2.38), libegl1, libgles2, libopengl0 Section: devel Priority: optional Description: PS3 RSX probes, driver tests and GL tests Raw RSX probes and ps3rsx driver tests (rsx-*, rsxdrm-smoke), offscreen EGL/GL tests compared with softpipe (egl-*, gl-*), the bench's recorders (ps3-stallrec, ps3-waker) and its interference detector (ps3-intfwatch), and the test scripts (rsx-suite.sh, rsx-x.sh, ps3-bench.sh, ...), in /usr/lib/ps3/bin with links in /usr/bin; ps3-mallocstat.so (glibc malloc statistics of a running game on request, for bench MEM=1) in /usr/lib/ps3/lib. ps3-xrunlog.so and ps3-xrunlog.conf: an ALSA plugin, put in front of a game's default sound device for one run, that logs every sound dropout with its length and the loudness around it (bench); ps3-xrun-test makes some and checks the log. Filename: pool/testing/main/p/ps3-gpu-tools/ps3-gpu-tools_0.874_ppc64.deb Size: 131308 MD5sum: d31da33bc4d8b1263f64dc66c70c62cc SHA1: 8c8b3016498a84eac70210b42404343003771883 SHA256: 7c437f90060b0cc5a607c3df00fae97ef91fb14bbb8647c2b58860db833eeda9 Package: ps3-no-initramfs Source: ps3-splash Version: 0.703 Architecture: all Maintainer: PS3 Linux project Installed-Size: 7 Provides: initramfs-tools Section: misc Priority: optional Description: PS3: no initramfs (satisfies dependencies on initramfs-tools) The PS3 boots without an initramfs: Petitboot loads /boot/vmlinux- directly. Plymouth depends on initramfs-tools | dracut only to put itself into one, and the real initramfs-tools would build an unused initramfs on every kernel install (minutes on the PS3). This empty package provides initramfs-tools instead. Its own package (not ps3-splash's) so that Plymouth is configured before the splash theme, without a dependency cycle. Packages that really need an initramfs (an encrypted root, say) won't work with it. Filename: pool/testing/main/p/ps3-splash/ps3-no-initramfs_0.703_all.deb Size: 1376 MD5sum: f04ebb6461125d7fe251dff9ff41b03e SHA1: 67dacb7f454008252f56aea8fe7548c96a2ca0c5 SHA256: c301442b8628c384e20c192c8ee690113a7a32d2b75ffbf6f2588b6c45e4a8d7 Package: ps3-no-initramfs Source: ps3-splash Version: 0.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 7 Provides: initramfs-tools Section: misc Priority: optional Description: PS3: no initramfs (satisfies dependencies on initramfs-tools) The PS3 boots without an initramfs: Petitboot loads /boot/vmlinux- directly. Plymouth depends on initramfs-tools | dracut only to put itself into one, and the real initramfs-tools would build an unused initramfs on every kernel install (minutes on the PS3). This empty package provides initramfs-tools instead. Its own package (not ps3-splash's) so that Plymouth is configured before the splash theme, without a dependency cycle. Packages that really need an initramfs (an encrypted root, say) won't work with it. Filename: pool/testing/main/p/ps3-splash/ps3-no-initramfs_0.708_all.deb Size: 1368 MD5sum: f3734459a881c6de9e1a3c0c779dd616 SHA1: 1840d3b2c061ead6ec97aee9e63ffef18065a59c SHA256: 0f4b968866b6b5909e84bdc4ff6c74e8823ca6c0e47c9caf41dd95fb71b17769 Package: ps3-no-initramfs Source: ps3-splash Version: 0.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Provides: initramfs-tools Section: misc Priority: optional Description: PS3: no initramfs (satisfies dependencies on initramfs-tools) The PS3 boots without an initramfs: Petitboot loads /boot/vmlinux- directly. Plymouth depends on initramfs-tools | dracut only to put itself into one, and the real initramfs-tools would build an unused initramfs on every kernel install (minutes on the PS3). This empty package provides initramfs-tools instead. Its own package (not ps3-splash's) so that Plymouth is configured before the splash theme, without a dependency cycle. Packages that really need an initramfs (an encrypted root, say) won't work with it. Filename: pool/testing/main/p/ps3-splash/ps3-no-initramfs_0.788_all.deb Size: 1384 MD5sum: 45e285ac234d3908c912b0188f282888 SHA1: 038ad5cc768b66414036205f1cac19ee0a30be90 SHA256: d0bdaa96f3f2a8d6652d97604e9eb779aed24555c4054928e508e78328dbe14d Package: ps3-no-initramfs Source: ps3-splash Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Provides: initramfs-tools Section: misc Priority: optional Description: PS3: no initramfs (satisfies dependencies on initramfs-tools) The PS3 boots without an initramfs: Petitboot loads /boot/vmlinux- directly. Plymouth depends on initramfs-tools | dracut only to put itself into one, and the real initramfs-tools would build an unused initramfs on every kernel install (minutes on the PS3). This empty package provides initramfs-tools instead. Its own package (not ps3-splash's) so that Plymouth is configured before the splash theme, without a dependency cycle. Packages that really need an initramfs (an encrypted root, say) won't work with it. Filename: pool/testing/main/p/ps3-splash/ps3-no-initramfs_0.874_all.deb Size: 1388 MD5sum: b1aa40484de8025552e31cbfcf01aedd SHA1: 270e422c949d876ea048d747d3b37797807c06ad SHA256: 3b92ab67d489b1a386fea468c3a08733b96f5197e53d83ccdb49fd35639a439a Package: ps3-splash Version: 0.703 Architecture: all Maintainer: PS3 Linux project Installed-Size: 73 Depends: ps3-no-initramfs, plymouth (>= 26.134.222-1+ps3), hsetroot Section: misc Priority: optional Description: Walnut Linux boot splash (Plymouth theme) The Walnut Linux logo on the desktop's blue with a progress bar and a walnut rolling at its head, for boot and shutdown. The last frame stays up until the desktop draws (Plymouth leaves it on the console, the desktop session puts it on X's root window with hsetroot). Kernels whose arguments include "splash" show it; the others show the usual boot messages. Made to show early from a USB disk: no text rendering (our Plymouth's script plugin works without it), no XKB keymap, and no DRM renderer (diverted: it can't drive ps3rsx at boot). Filename: pool/testing/main/p/ps3-splash/ps3-splash_0.703_all.deb Size: 44824 MD5sum: 01311c4a1075c0aa8aec7f2820ac257c SHA1: 973daf24dd401d0d590cd773e528c830fce00484 SHA256: e9298fd6eb8bdde372d0112fd7d2ecb6826435b75334b92c4fe6057da0714cfe Package: ps3-splash Version: 0.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 73 Depends: ps3-no-initramfs, plymouth (>= 26.134.222-1+ps3), hsetroot Section: misc Priority: optional Description: Walnut Linux boot splash (Plymouth theme) The Walnut Linux logo on the desktop's blue with a progress bar and a walnut rolling at its head, for boot and shutdown. The last frame stays up until the desktop draws (Plymouth leaves it on the console, the desktop session puts it on X's root window with hsetroot). Kernels whose arguments include "splash" show it; the others show the usual boot messages. Made to show early from a USB disk: no text rendering (our Plymouth's script plugin works without it), no XKB keymap, and no DRM renderer (diverted: it can't drive ps3rsx at boot). Filename: pool/testing/main/p/ps3-splash/ps3-splash_0.708_all.deb Size: 44824 MD5sum: 63ad37cdd215abd6c85a6bca3885d1de SHA1: 00972f546291c606da6e8cb2914973bd2a042265 SHA256: d4edaa0f9fdaa84e735a46cac9716c535cdb3539081b073dbf9ead6dee043a61 Package: ps3-splash Version: 0.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 73 Depends: ps3-no-initramfs, plymouth (>= 26.134.222-1+ps3), hsetroot Section: misc Priority: optional Description: Walnut Linux boot splash (Plymouth theme) The Walnut Linux logo on the desktop's blue with a progress bar and a walnut rolling at its head, for boot and shutdown. The last frame stays up until the desktop draws (Plymouth leaves it on the console, the desktop session puts it on X's root window with hsetroot). Kernels whose arguments include "splash" show it; the others show the usual boot messages. Made to show early from a USB disk: no text rendering (our Plymouth's script plugin works without it), no XKB keymap, and no DRM renderer (diverted: it can't drive ps3rsx at boot). Filename: pool/testing/main/p/ps3-splash/ps3-splash_0.788_all.deb Size: 44836 MD5sum: 9558193d4122c5e109c9eff1da88f77e SHA1: a26a4084562feabe7ec77e4ab1977bb65c5abae0 SHA256: fecdf99030a8ecf1aa3fa0ae2ec3fc84469af6248166a7c2b0747db14e377151 Package: ps3-splash Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 73 Depends: ps3-no-initramfs, plymouth (>= 26.134.222-1+ps3), hsetroot Section: misc Priority: optional Description: Walnut Linux boot splash (Plymouth theme) The Walnut Linux logo on the desktop's blue with a progress bar and a walnut rolling at its head, for boot and shutdown. The last frame stays up until the desktop draws (Plymouth leaves it on the console, the desktop session puts it on X's root window with hsetroot). Kernels whose arguments include "splash" show it; the others show the usual boot messages. Made to show early from a USB disk: no text rendering (our Plymouth's script plugin works without it), no XKB keymap, and no DRM renderer (diverted: it can't drive ps3rsx at boot). Filename: pool/testing/main/p/ps3-splash/ps3-splash_0.874_all.deb Size: 44860 MD5sum: 1c744235841ddbf60aa055c30b263dda SHA1: 7e23711643d40adfb5342c9eb8a2fcb81ab8bf44 SHA256: c6a95a64008a989fdd076cab82ab101d49695e7e0a03936e5d85a481b38f6af7 Package: ps3-spu Version: 0.716 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 484 Depends: libc6 (>= 2.43) Recommends: ps3-spu-programs Section: misc Priority: optional Description: SPU program runner and libspeq tools for the PS3's Cell SPEs spurun loads and runs an SPU program through spufs; speq-dxt tests and benchmarks libspeq's DXT1 and DXT5 texture encoders; speq-bench measures libspeq's queue (wake and completion latency, parking, the 0x2104 syscall path, the decrementer, DMA bandwidth) with bench.spu; speq-skin tests and benchmarks libspeq's vertex skinning. The package loads spufs at boot and mounts it at /spu. Filename: pool/testing/main/p/ps3-spu/ps3-spu_0.716_ppc64.deb Size: 94356 MD5sum: b9851f2a5fafde73047894fe6c995a87 SHA1: 12f8e4249329d5f9965791b3c2d1e0f87a560fe0 SHA256: c54e2e0428dc02b164e2c1eabae546e12c63ac3302edb7fc9d298afe083752fb Package: ps3-spu Version: 0.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 484 Depends: libc6 (>= 2.43) Recommends: ps3-spu-programs Section: misc Priority: optional Description: SPU program runner and libspeq tools for the PS3's Cell SPEs spurun loads and runs an SPU program through spufs; speq-dxt tests and benchmarks libspeq's DXT1 and DXT5 texture encoders; speq-bench measures libspeq's queue (wake and completion latency, parking, the 0x2104 syscall path, the decrementer, DMA bandwidth) with bench.spu; speq-skin tests and benchmarks libspeq's vertex skinning. The package loads spufs at boot and mounts it at /spu. Filename: pool/testing/main/p/ps3-spu/ps3-spu_0.788_ppc64.deb Size: 93852 MD5sum: ec82478a9677eeaf0800ed0d2810754b SHA1: f4e778e61c328687a4db35ca3c26f5ea402a9daf SHA256: 3dbd9d271ce7a13a91ad358df317c50135dafc7d222a5e0f3ecc094f5eafeabd Package: ps3-spu Version: 0.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 484 Depends: libc6 (>= 2.43) Recommends: ps3-spu-programs Section: misc Priority: optional Description: SPU program runner and libspeq tools for the PS3's Cell SPEs spurun loads and runs an SPU program through spufs; speq-dxt tests and benchmarks libspeq's DXT1 and DXT5 texture encoders; speq-bench measures libspeq's queue (wake and completion latency, parking, the 0x2104 syscall path, the decrementer, DMA bandwidth) with bench.spu; speq-skin tests and benchmarks libspeq's vertex skinning. The package loads spufs at boot and mounts it at /spu. Filename: pool/testing/main/p/ps3-spu/ps3-spu_0.874_ppc64.deb Size: 93868 MD5sum: b55412c60e03b217815241bfd7405193 SHA1: 115efdd192c3466173707a36f8791d17c0f9c764 SHA256: d3e2e892905426995be11ef74309929294b13c8cfcbe9b741fd82e406a556d9c Package: ps3-spu Version: 0.888 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 484 Depends: libc6 (>= 2.43) Recommends: ps3-spu-programs Section: misc Priority: optional Description: SPU program runner and libspeq tools for the PS3's Cell SPEs spurun loads and runs an SPU program through spufs; speq-dxt tests and benchmarks libspeq's DXT1 and DXT5 texture encoders; speq-bench measures libspeq's queue (wake and completion latency, parking, the 0x2104 syscall path, the decrementer, DMA bandwidth) with bench.spu; speq-skin tests and benchmarks libspeq's vertex skinning. The package loads spufs at boot and mounts it at /spu. Filename: pool/testing/main/p/ps3-spu/ps3-spu_0.888_ppc64.deb Size: 93848 MD5sum: f1c3803d7418f5b38d95eece2c19ff86 SHA1: 6860ff4cd92df8a5eef154b7b758a39140382bc9 SHA256: 005e94fb589daed7364f6909f41a0725f3be172050eec58efe4d179a64d2d81c Package: ps3-spu-programs Source: ps3-spu Version: 0.716 Architecture: all Maintainer: PS3 Linux project Installed-Size: 475 Breaks: ps3-spu (<< 0.716) Replaces: ps3-spu (<< 0.716) Section: misc Priority: optional Description: SPU programs for the PS3 SPU programs (*.spu, built with spu-elf GCC) in /usr/lib/ps3/spu: hello.spu, run with spurun; bench.spu, libspeq's resident worker with the operations speq-bench uses; dxt.spu, the worker libspeq's DXT1 and DXT5 texture compression runs on the SPEs; and deadline.spu, the worker of libspeq's deadline pool, which renders fluidsynth's voices (MIDI synthesis) and skins skeletal models' vertices for games (Sauerbraten) on two SPEs shared by both, jobs taken by deadline. Filename: pool/testing/main/p/ps3-spu/ps3-spu-programs_0.716_all.deb Size: 156072 MD5sum: 59460400bfea268fca34cf83f4620ea9 SHA1: 18926169d09335d9cf16b5b8ad8d6240f66e3f2f SHA256: 90df9c658b65cbc67972612b7d688fc7735c3505a053b3a1f2721f8c71d5b3a5 Package: ps3-spu-programs Source: ps3-spu Version: 0.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 475 Breaks: ps3-spu (<< 0.788) Replaces: ps3-spu (<< 0.788) Section: misc Priority: optional Description: SPU programs for the PS3 SPU programs (*.spu, built with spu-elf GCC) in /usr/lib/ps3/spu: hello.spu, run with spurun; bench.spu, libspeq's resident worker with the operations speq-bench uses; dxt.spu, the worker libspeq's DXT1 and DXT5 texture compression runs on the SPEs; and deadline.spu, the worker of libspeq's deadline pool, which renders fluidsynth's voices (MIDI synthesis) and skins skeletal models' vertices for games (Sauerbraten) on two SPEs shared by both, jobs taken by deadline. Filename: pool/testing/main/p/ps3-spu/ps3-spu-programs_0.788_all.deb Size: 156104 MD5sum: 430574c66e8e9df495bf2618b98e2a8a SHA1: 0903fcf7688b10ce14eee64ef78cf40cf2cbd927 SHA256: 5f3bad1cceb6f27820816b8a8cadd73724476281440d63e09d7e24cbfec6d4c3 Package: ps3-spu-programs Source: ps3-spu Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 475 Breaks: ps3-spu (<< 0.874) Replaces: ps3-spu (<< 0.874) Section: misc Priority: optional Description: SPU programs for the PS3 SPU programs (*.spu, built with spu-elf GCC) in /usr/lib/ps3/spu: hello.spu, run with spurun; bench.spu, libspeq's resident worker with the operations speq-bench uses; dxt.spu, the worker libspeq's DXT1 and DXT5 texture compression runs on the SPEs; and deadline.spu, the worker of libspeq's deadline pool, which renders fluidsynth's voices (MIDI synthesis) and skins skeletal models' vertices for games (Sauerbraten) on two SPEs shared by both, jobs taken by deadline. Filename: pool/testing/main/p/ps3-spu/ps3-spu-programs_0.874_all.deb Size: 156064 MD5sum: 132d579972cdb5d9aba636d83ea456f0 SHA1: 0612317bfc3390c1ff0eee2336b8c74831c9262b SHA256: 861ccdced37688fe9e110ec870ed7323ef2c938126cd5f94e1b99085a60a2973 Package: ps3-spu-programs Source: ps3-spu Version: 0.888 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 475 Breaks: ps3-spu (<< 0.888) Replaces: ps3-spu (<< 0.888) Section: misc Priority: optional Description: SPU programs for the PS3 SPU programs (*.spu, built with spu-elf GCC) in /usr/lib/ps3/spu: hello.spu, run with spurun; bench.spu, libspeq's resident worker with the operations speq-bench uses; dxt.spu, the worker libspeq's DXT1 and DXT5 texture compression runs on the SPEs; and deadline.spu, the worker of libspeq's deadline pool, which renders fluidsynth's voices (MIDI synthesis) and skins skeletal models' vertices for games (Sauerbraten) on two SPEs shared by both, jobs taken by deadline. Filename: pool/testing/main/p/ps3-spu/ps3-spu-programs_0.888_all.deb Size: 156140 MD5sum: fd51f8bd50436f483edfe5ce58567f3b SHA1: f970e6b61eba2221d7c152766acd197d6204cf12 SHA256: 091a85cdb0db5d7ab884ae456234d239a2fa8f31656fbb053bafcf0a609f592d Package: ps3-system Version: 0.746 Architecture: all Maintainer: PS3 Linux project Installed-Size: 109 Depends: systemd, systemd-sysv, openssh-server, udev, util-linux, kmod, python3, whiptail, alsa-utils Recommends: bluez, network-manager Section: admin Priority: optional Description: PS3 system configuration (Linux on the PlayStation 3) Wired networking (systemd-networkd), SSH host keys on first boot and SSH logins (password or key, never root), the /dev/ps3gpu_* nodes, swap (zram, and the disk swap behind spare VRAM from ps3rsx), a larger free-memory reserve, NetworkManager kept off the wired port, DualShock 3 pairing over USB, and the apt sources (Debian ports plus Walnut's signed suites, with pins that keep the PS3 kernel and Mesa), ps3-gameos-mount (GameOS's disk, read-only, on demand), walnut-bugreport, and OpenAL Soft's output as 16-bit (/etc/xdg/alsoft.conf). Replaces the files the image used to write (archived in /var/backups on upgrade). Filename: pool/testing/main/p/ps3-system/ps3-system_0.746_all.deb Size: 21104 MD5sum: 1b5b4248a66adf5f0ab3288260981f05 SHA1: 9248256d7a4660594d6bab2187c78ba523906b1e SHA256: 7ceb3ef3709abb1dbdc867a93d42b79cb0bd068fc54ad35c8b174643448403e1 Package: ps3-system Version: 0.754 Architecture: all Maintainer: PS3 Linux project Installed-Size: 112 Depends: systemd, systemd-sysv, openssh-server, udev, util-linux, kmod, python3, whiptail, alsa-utils Recommends: bluez, network-manager Section: admin Priority: optional Description: PS3 system configuration (Linux on the PlayStation 3) Wired networking (systemd-networkd), SSH host keys on first boot and SSH logins (password or key, never root), the /dev/ps3gpu_* nodes, swap (zram, and the disk swap behind spare VRAM from ps3rsx), a larger free-memory reserve, NetworkManager kept off the wired port, DualShock 3 pairing over USB, and the apt sources (Debian ports plus Walnut's signed suites, with pins that keep the PS3 kernel and Mesa), ps3-gameos-mount (GameOS's disk, read-only, on demand), walnut-bugreport, and OpenAL Soft's output as 16-bit (/etc/xdg/alsoft.conf). Replaces the files the image used to write (archived in /var/backups on upgrade). Filename: pool/testing/main/p/ps3-system/ps3-system_0.754_all.deb Size: 21596 MD5sum: 5221672eb9563dd11f9446c015975d37 SHA1: be410a7c37b7b3b849f5d450453b2c61228e0c41 SHA256: 14d1ac919d60df2894dcb56e4b7bd37bd04e79a10dfdf487be355ede1bb81ba9 Package: ps3-system Version: 0.755 Architecture: all Maintainer: PS3 Linux project Installed-Size: 115 Depends: systemd, systemd-sysv, openssh-server, udev, util-linux, kmod, python3, whiptail, alsa-utils Recommends: bluez, network-manager Section: admin Priority: optional Description: PS3 system configuration (Linux on the PlayStation 3) Wired networking (systemd-networkd), SSH host keys on first boot and SSH logins (password or key, never root), the /dev/ps3gpu_* nodes, swap (zram, and the disk swap behind spare VRAM from ps3rsx), a larger free-memory reserve, NetworkManager kept off the wired port, DualShock 3 pairing over USB, and the apt sources (Debian ports plus Walnut's signed suites, with pins that keep the PS3 kernel and Mesa), ps3-gameos-mount (GameOS's disk, read-only, on demand), walnut-bugreport, and OpenAL Soft's output as 16-bit (/etc/xdg/alsoft.conf). Replaces the files the image used to write (archived in /var/backups on upgrade). Filename: pool/testing/main/p/ps3-system/ps3-system_0.755_all.deb Size: 21800 MD5sum: 25fe09e953a474f3e90ca412f2cd8641 SHA1: db419bfc0ba9bf4aeb7ba712ee69a156e4e2aaf1 SHA256: b9a7b0564fc599e4cccb6e9f51523947797b445c30f3ae6f45d144b8f1ba5fa7 Package: ps3-system Version: 0.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 115 Depends: systemd, systemd-sysv, openssh-server, udev, util-linux, kmod, python3, whiptail, alsa-utils Recommends: bluez, network-manager Section: admin Priority: optional Description: PS3 system configuration (Linux on the PlayStation 3) Wired networking (systemd-networkd), SSH host keys on first boot and SSH logins (password or key, never root), the /dev/ps3gpu_* nodes, swap (zram, and the disk swap behind spare VRAM from ps3rsx), a larger free-memory reserve, NetworkManager kept off the wired port, DualShock 3 pairing over USB, and the apt sources (Debian ports plus Walnut's signed suites, with pins that keep the PS3 kernel and Mesa), ps3-gameos-mount (GameOS's disk, read-only, on demand), walnut-bugreport, and OpenAL Soft's output as 16-bit (/etc/xdg/alsoft.conf). Replaces the files the image used to write (archived in /var/backups on upgrade). Filename: pool/testing/main/p/ps3-system/ps3-system_0.788_all.deb Size: 21820 MD5sum: 61c82a22ec8c6b0c766a7fb7338b025d SHA1: 34b5d83802dcbb5396d48b24e092f12925e4e53c SHA256: a0779d845eaa07a4a37d286905c0418e4fcb98ac74b85fe8f1bd5d742bf1d29c Package: ps3-system Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 115 Depends: systemd, systemd-sysv, openssh-server, udev, util-linux, kmod, python3, whiptail, alsa-utils Recommends: bluez, network-manager Section: admin Priority: optional Description: PS3 system configuration (Linux on the PlayStation 3) Wired networking (systemd-networkd), SSH host keys on first boot and SSH logins (password or key, never root), the /dev/ps3gpu_* nodes, swap (zram, and the disk swap behind spare VRAM from ps3rsx), a larger free-memory reserve, NetworkManager kept off the wired port, DualShock 3 pairing over USB, and the apt sources (Debian ports plus Walnut's signed suites, with pins that keep the PS3 kernel and Mesa), ps3-gameos-mount (GameOS's disk, read-only, on demand), walnut-bugreport, and OpenAL Soft's output as 16-bit (/etc/xdg/alsoft.conf). Replaces the files the image used to write (archived in /var/backups on upgrade). Filename: pool/testing/main/p/ps3-system/ps3-system_0.874_all.deb Size: 21816 MD5sum: 6f21eaf985c586bb13598453c3a1accb SHA1: 589d82b2b113ab727aba39d027fb4d4dc663775d SHA256: c0b712e92ec4e79d609ce078aa0473a2f2c5b61df5fa6abf3474bd916f5b33ee Package: ps3rsx-modules-6.12.111+ps3.786-debug202610232334 Source: ps3rsx Version: 0.788+k6.12.111+ps3.786.debug202610232334 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 4225 Depends: linux-image-6.12.111+ps3.786-debug202610232334 | ps3-kernel-6.12.111+ps3.786-debug202610232334 Conflicts: ps3rsx-6.12.111+ps3.786-debug202610232334 Replaces: ps3rsx-6.12.111+ps3.786-debug202610232334 Provides: ps3rsx-modules Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU, for Linux 6.12.111+ps3.786-debug202610232334 ps3rsx drives the RSX (an NV47) through the hypervisor and registers as nouveau, so Mesa's nv30 driver and Xorg's modesetting driver use it; loaded at boot. Also the RSX probe modules (rsx_ctx_probe, rsx_ctx_probe2, ps3fb_share_test) in extra/, loaded only by hand. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-6.12.111+ps3.786-debug202610232334_0.788+k6.12.111+ps3.786.debug202610232334_ppc64.deb Size: 700840 MD5sum: 73303add5d8283195ad82eab810094bf SHA1: 179eb267331995d0f44a6906e475e6f17e7b6a14 SHA256: 2b133e62d995dee5f4f7c28015aa819b6f3170235a90bcc29aa319be07a5a7dd Package: ps3rsx-modules-6.12.111+ps3.855 Source: ps3rsx Version: 0.839+k6.12.111+ps3.855 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 4184 Depends: linux-image-6.12.111+ps3.855 | ps3-kernel-6.12.111+ps3.855 Conflicts: ps3rsx-6.12.111+ps3.855 Replaces: ps3rsx-6.12.111+ps3.855 Provides: ps3rsx-modules Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU, for Linux 6.12.111+ps3.855 ps3rsx drives the RSX (an NV47) through the hypervisor and registers as nouveau, so Mesa's nv30 driver and Xorg's modesetting driver use it; loaded at boot. Also the RSX probe modules (rsx_ctx_probe, rsx_ctx_probe2, ps3fb_share_test) in extra/, loaded only by hand. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-6.12.111+ps3.855_0.839+k6.12.111+ps3.855_ppc64.deb Size: 697392 MD5sum: 079f4eb40520572a6761addb7d45e7c5 SHA1: 6c6dbadc137f2d25502294ca297cef407690331a SHA256: 5b3f92a2aa30eb8d476c1f25024674bdb4413831b550c92ea4871e95885eb46e Package: ps3rsx-modules-6.12.111+ps3.855 Source: ps3rsx Version: 0.874+k6.12.111+ps3.855 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 4184 Depends: linux-image-6.12.111+ps3.855 | ps3-kernel-6.12.111+ps3.855 Conflicts: ps3rsx-6.12.111+ps3.855 Replaces: ps3rsx-6.12.111+ps3.855 Provides: ps3rsx-modules Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU, for Linux 6.12.111+ps3.855 ps3rsx drives the RSX (an NV47) through the hypervisor and registers as nouveau, so Mesa's nv30 driver and Xorg's modesetting driver use it; loaded at boot. Also the RSX probe modules (rsx_ctx_probe, rsx_ctx_probe2, ps3fb_share_test) in extra/, loaded only by hand. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-6.12.111+ps3.855_0.874+k6.12.111+ps3.855_ppc64.deb Size: 696376 MD5sum: a54d209e4e023846fe937a146553bcf7 SHA1: 2f494403e3b1eb6eceb3668541335fe3873593c4 SHA256: 37690021ff0d34cae942f271656c12f7ae9aa2b54ad3b4b83faf81b37ee9ccab Package: ps3rsx-modules-6.12.111+ps3.855-debug202610260154 Source: ps3rsx Version: 0.839+k6.12.111+ps3.855.debug202610260154 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 4225 Depends: linux-image-6.12.111+ps3.855-debug202610260154 | ps3-kernel-6.12.111+ps3.855-debug202610260154 Conflicts: ps3rsx-6.12.111+ps3.855-debug202610260154 Replaces: ps3rsx-6.12.111+ps3.855-debug202610260154 Provides: ps3rsx-modules Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU, for Linux 6.12.111+ps3.855-debug202610260154 ps3rsx drives the RSX (an NV47) through the hypervisor and registers as nouveau, so Mesa's nv30 driver and Xorg's modesetting driver use it; loaded at boot. Also the RSX probe modules (rsx_ctx_probe, rsx_ctx_probe2, ps3fb_share_test) in extra/, loaded only by hand. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-6.12.111+ps3.855-debug202610260154_0.839+k6.12.111+ps3.855.debug202610260154_ppc64.deb Size: 700612 MD5sum: d98e66d993db7f32ef0970ab79d9bf0e SHA1: d6dc804e9c3756dcaf1b46b31b07d6ed704ddc9f SHA256: 78ab66db8b53738d35040c9b91f2110b0687ea28052509c6c412da52e75a7362 Package: ps3rsx-modules-6.12.111+ps3.855-debug202610260154 Source: ps3rsx Version: 0.874+k6.12.111+ps3.855.debug202610260154 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 4225 Depends: linux-image-6.12.111+ps3.855-debug202610260154 | ps3-kernel-6.12.111+ps3.855-debug202610260154 Conflicts: ps3rsx-6.12.111+ps3.855-debug202610260154 Replaces: ps3rsx-6.12.111+ps3.855-debug202610260154 Provides: ps3rsx-modules Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU, for Linux 6.12.111+ps3.855-debug202610260154 ps3rsx drives the RSX (an NV47) through the hypervisor and registers as nouveau, so Mesa's nv30 driver and Xorg's modesetting driver use it; loaded at boot. Also the RSX probe modules (rsx_ctx_probe, rsx_ctx_probe2, ps3fb_share_test) in extra/, loaded only by hand. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-6.12.111+ps3.855-debug202610260154_0.874+k6.12.111+ps3.855.debug202610260154_ppc64.deb Size: 699992 MD5sum: 3472db855e7328f6f11db708b7377f4a SHA1: cb872d34197dc894c45e8c4d3be6d3b96c261bf2 SHA256: 10ec8e2b0c76445acfc9de70db0d4f7fb20e63de499f1d71e849ce70a537a074 Package: ps3rsx-modules-ps3 Source: ps3rsx Version: 0.839+k6.12.111+ps3.855 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3rsx-modules-6.12.111+ps3.855 (= 0.839+k6.12.111+ps3.855) Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU (for the current ps3 kernel) This meta package depends on the ps3rsx modules for the current ps3 kernel, so upgrades bring in the modules for each new kernel. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-ps3_0.839+k6.12.111+ps3.855_ppc64.deb Size: 1200 MD5sum: 0697b97e358f22e2468ed6fa81584be7 SHA1: 6397add31b057c99a27942a5c19c55ae16996ee7 SHA256: b9212efbd37a174895f8b8fb6a8cc585b6050bbe2180944297c568d871e65e6b Package: ps3rsx-modules-ps3 Source: ps3rsx Version: 0.874+k6.12.111+ps3.855 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3rsx-modules-6.12.111+ps3.855 (= 0.874+k6.12.111+ps3.855) Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU (for the current ps3 kernel) This meta package depends on the ps3rsx modules for the current ps3 kernel, so upgrades bring in the modules for each new kernel. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-ps3_0.874+k6.12.111+ps3.855_ppc64.deb Size: 1196 MD5sum: 0022e90fe0c30d6f04bb862931fe0a69 SHA1: 8f54d9402b65a68c3ac6b7e3eb32bcc1a7e201f7 SHA256: 5beb024482ab16a60178a69518a78c1d20e82cfc5010e4e1daec170a2d29439d Package: ps3rsx-modules-ps3-debug Source: ps3rsx Version: 0.788+k6.12.111+ps3.786.debug202610232334 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3rsx-modules-6.12.111+ps3.786-debug202610232334 (= 0.788+k6.12.111+ps3.786.debug202610232334) Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU (for the current ps3-debug kernel) This meta package depends on the ps3rsx modules for the current ps3-debug kernel, so upgrades bring in the modules for each new kernel. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-ps3-debug_0.788+k6.12.111+ps3.786.debug202610232334_ppc64.deb Size: 1232 MD5sum: e284e28d41bb0a4578af183b58fa0b93 SHA1: 29dacd97f99794f1a66e86b4792c883613a2d3c8 SHA256: a18facb7d574910e28cf88d250e4d304cede4b62c3397300d23c86038b56e6c6 Package: ps3rsx-modules-ps3-debug Source: ps3rsx Version: 0.839+k6.12.111+ps3.855.debug202610260154 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3rsx-modules-6.12.111+ps3.855-debug202610260154 (= 0.839+k6.12.111+ps3.855.debug202610260154) Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU (for the current ps3-debug kernel) This meta package depends on the ps3rsx modules for the current ps3-debug kernel, so upgrades bring in the modules for each new kernel. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-ps3-debug_0.839+k6.12.111+ps3.855.debug202610260154_ppc64.deb Size: 1244 MD5sum: 4fb971f5c2261e62a8f36a19acad9c8f SHA1: f3c18c26444998b1c2dc0c620e5ffbb2dcb84131 SHA256: bad3bc54048f0995afca46bc2d60b491d7bfd3e22b225cc69903d39c64f26607 Package: ps3rsx-modules-ps3-debug Source: ps3rsx Version: 0.874+k6.12.111+ps3.855.debug202610260154 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3rsx-modules-6.12.111+ps3.855-debug202610260154 (= 0.874+k6.12.111+ps3.855.debug202610260154) Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU (for the current ps3-debug kernel) This meta package depends on the ps3rsx modules for the current ps3-debug kernel, so upgrades bring in the modules for each new kernel. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-ps3-debug_0.874+k6.12.111+ps3.855.debug202610260154_ppc64.deb Size: 1240 MD5sum: 5750cb4852271c538a4980c30673de6a SHA1: 01d14903d840ba98ef28f86ccd66d9b2e3707809 SHA256: 7b7a32dc4f34ba4880b2bdaef380b80858347a23bcf9225311f90902c35f28d7 Package: sauerbraten Version: 0.811 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 17 Depends: cube2 (>= 0.0.20201229+dfsg-1+ps3) Suggests: sauerbraten-data Section: games Priority: optional Homepage: http://sauerbraten.org/ Description: Cube 2: Sauerbraten, the 2020 Edition, launcher and menu entry Sauerbraten is a fast first person shooter with bots, a good deal of single player and multiplayer modes, and an in-game map editor. Its engine is Cube 2, which Debian's cube2 package builds from the same source as the 2020_12_29 release (Walnut's build of it has the patches for the PS3's GPU and memory). This package adds /usr/games/sauerbraten, which runs it fullscreen at the desktop's resolution on Sauerbraten's own data and keeps its settings in ~/.sauerbraten, and the menu entry. . The game data (maps, textures, models, sounds, music) is sauerbraten-data, whose licences are mixed and partly non-commercial: it is in Walnut's licensed suite, not in the public one. Debian's cube2-data is BananaBread's content, not this game. Filename: pool/testing/main/s/sauerbraten/sauerbraten_0.811_all.deb Size: 3276 MD5sum: 98dcc3e496b1e7cc226058dfc16a4790 SHA1: f1a80069ff73bafca7af418aef97ce818785e949 SHA256: bd6af30538d75670ac92f0b28a1e7c1e82eef287f4aa657134880f68eb71693d Package: sauerbraten Version: 0.819 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 22 Depends: cube2 (>= 0.0.20201229+dfsg-1+ps3) Suggests: sauerbraten-data Section: games Priority: optional Homepage: http://sauerbraten.org/ Description: Cube 2: Sauerbraten, the 2020 Edition, launcher and menu entry Sauerbraten is a fast first person shooter with bots, a good deal of single player and multiplayer modes, and an in-game map editor. Its engine is Cube 2, which Debian's cube2 package builds from the same source as the 2020_12_29 release (Walnut's build of it has the patches for the PS3's GPU and memory). This package adds /usr/games/sauerbraten, which runs it fullscreen at the desktop's resolution on Sauerbraten's own data and keeps its settings in ~/.sauerbraten, and the menu entry. . The game data (maps, textures, models, sounds, music) is sauerbraten-data, whose licences are mixed and partly non-commercial: it is in Walnut's licensed suite, not in the public one. Debian's cube2-data is BananaBread's content, not this game. Filename: pool/testing/main/s/sauerbraten/sauerbraten_0.819_all.deb Size: 3888 MD5sum: edacd184ea177618048b09651149267f SHA1: b8acd47df8d0d0d34873aebbf37f252cae3f5519 SHA256: 20aa51f59065feb7868614c724dd1e37da578bedb24cf0e3651cdcef489439e4 Package: sauerbraten Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 22 Depends: cube2 (>= 0.0.20201229+dfsg-1+ps3) Suggests: sauerbraten-data Section: games Priority: optional Homepage: http://sauerbraten.org/ Description: Cube 2: Sauerbraten, the 2020 Edition, launcher and menu entry Sauerbraten is a fast first person shooter with bots, a good deal of single player and multiplayer modes, and an in-game map editor. Its engine is Cube 2, which Debian's cube2 package builds from the same source as the 2020_12_29 release (Walnut's build of it has the patches for the PS3's GPU and memory). This package adds /usr/games/sauerbraten, which runs it fullscreen at the desktop's resolution on Sauerbraten's own data and keeps its settings in ~/.sauerbraten, and the menu entry. . The game data (maps, textures, models, sounds, music) is sauerbraten-data, whose licences are mixed and partly non-commercial: it is in Walnut's licensed suite, not in the public one. Debian's cube2-data is BananaBread's content, not this game. Filename: pool/testing/main/s/sauerbraten/sauerbraten_0.874_all.deb Size: 3888 MD5sum: 2f3e45c1ae1a35872cf9995255716052 SHA1: 1422ade742a159edfb7759a17cd4ef0e95c2c3c1 SHA256: 66ccca57560257b479afd7537e0bbf829962f77398c10e70875b99c48df75d44 Package: sauerbraten-walnut Version: 0.919 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 22 Depends: cube2 (>= 0.0.20201229+dfsg-1+ps3) Suggests: sauerbraten-data Conflicts: sauerbraten Replaces: sauerbraten Provides: sauerbraten Section: games Priority: optional Homepage: http://sauerbraten.org/ Description: Cube 2: Sauerbraten, the 2020 Edition, launcher and menu entry Sauerbraten is a fast first person shooter with bots, a good deal of single player and multiplayer modes, and an in-game map editor. Its engine is Cube 2, which Debian's cube2 package builds from the same source as the 2020_12_29 release (Walnut's build of it has the patches for the PS3's GPU and memory). This package adds /usr/games/sauerbraten, which runs it fullscreen at the desktop's resolution on Sauerbraten's own data and keeps its settings in ~/.sauerbraten, and the menu entry. . The game data (maps, textures, models, sounds, music) is sauerbraten-data, whose licences are mixed and partly non-commercial: it is in Walnut's licensed suite, not in the public one. Debian's cube2-data is BananaBread's content, not this game. Filename: pool/testing/main/s/sauerbraten-walnut/sauerbraten-walnut_0.919_all.deb Size: 3912 MD5sum: 36db2bdd5ce31538dc06577cd62912ed SHA1: 73d63bf4060314eea8d9bf5cab510f65baa2ffce SHA256: 1472ee01271ba5f6d4996946248b5337df1130ecc7361536cd68a26f6199023a Package: supertuxkart Version: 1.5-2+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 13947 Depends: supertuxkart-data (= 1.5-2+ps3.708), libangelscript2.38.0 (>= 2.38.0+ds), libbluetooth3 (>= 4.91), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 0.9.9), libjpeg62-turbo (>= 1.3.1), libmbedcrypto16 (>= 3.6.0), libmcpp0, libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libshaderc1 (>= 2022.2-1), libsqlite3-0 (>= 3.5.9), libsquish0 (>= 1.15), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Built-Using: simde (= 0.8.4~rc3-5) Section: games Priority: optional Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! Filename: pool/testing/main/s/supertuxkart/supertuxkart_1.5-2+ps3.708_ppc64.deb Size: 3753040 MD5sum: d0b345903eae4f6a8d7d62a6f9c37976 SHA1: 2f6c12819a7437a6b1fdc21cbc01e9b5bf44bf13 SHA256: 7e0c74209bf4a63a84e5a34c2e7bec7191bc46c8f35c1a9741a3f24f27181b5b Package: supertuxkart Version: 1.5-2+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 13947 Depends: supertuxkart-data (= 1.5-2+ps3.786), libangelscript2.38.0 (>= 2.38.0+ds), libbluetooth3 (>= 4.91), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 0.9.9), libjpeg62-turbo (>= 1.3.1), libmbedcrypto16 (>= 3.6.0), libmcpp0, libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libshaderc1 (>= 2022.2-1), libsqlite3-0 (>= 3.5.9), libsquish0 (>= 1.15), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Built-Using: simde (= 0.8.4~rc3-5) Section: games Priority: optional Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! Filename: pool/testing/main/s/supertuxkart/supertuxkart_1.5-2+ps3.786_ppc64.deb Size: 3754104 MD5sum: 1fccc252af4e00b0a9cc9b20869b4ebc SHA1: 88f4d9bd1c0debf260d446b0fd4c4ea2013a49ca SHA256: 230fcec66641a7fd0d3e3671de47b06fc884eefafca65d8b38c1fac1b26e5732 Package: supertuxkart Version: 1.5-2+ps3.833 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 13947 Depends: supertuxkart-data (= 1.5-2+ps3.833), libangelscript2.38.0 (>= 2.38.0+ds), libbluetooth3 (>= 4.91), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 0.9.9), libjpeg62-turbo (>= 1.3.1), libmbedcrypto16 (>= 3.6.0), libmcpp0, libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libshaderc1 (>= 2022.2-1), libsqlite3-0 (>= 3.5.9), libsquish0 (>= 1.15), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Built-Using: simde (= 0.8.4~rc3-5) Section: games Priority: optional Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! Filename: pool/testing/main/s/supertuxkart/supertuxkart_1.5-2+ps3.833_ppc64.deb Size: 3761984 MD5sum: 4f512240b8a8d35232403da861cdacae SHA1: ac2659fdc38f9e6b3b08bd37994bb559db1a97d4 SHA256: 81fcec59dfe71bdd6c0e8d694bb5a0db2750c5cef7725c9578fed6f97fd1a748 Package: supertuxkart Version: 1.5-2+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 13947 Depends: supertuxkart-data (= 1.5-2+ps3.874), libangelscript2.38.0 (>= 2.38.0+ds), libbluetooth3 (>= 4.91), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 0.9.9), libjpeg62-turbo (>= 1.3.1), libmbedcrypto16 (>= 3.6.0), libmcpp0, libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libshaderc1 (>= 2022.2-1), libsqlite3-0 (>= 3.5.9), libsquish0 (>= 1.15), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Built-Using: simde (= 0.8.4~rc3-5) Section: games Priority: optional Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! Filename: pool/testing/main/s/supertuxkart/supertuxkart_1.5-2+ps3.874_ppc64.deb Size: 3745840 MD5sum: d54473d4a751729ea0046bfe150dc8f0 SHA1: d01e7d5a0ec81a37fd73e7951da4626ed1d54b2f SHA256: 688a4f127311db71bf57e57fa92516ee0e254ac780ee35cf49bd5a2ff26a0d8f Package: supertuxkart-data Source: supertuxkart Version: 1.5-2+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 770525 Depends: fonts-noto-color-emoji, fonts-noto-core, fonts-noto-ui-core Suggests: supertuxkart Section: games Priority: optional Multi-Arch: foreign Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play (data) Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! . This package contains data files for SuperTuxKart. Filename: pool/testing/main/s/supertuxkart/supertuxkart-data_1.5-2+ps3.708_all.deb Size: 679416768 MD5sum: 8db12a78fd685391c150e69ef911a277 SHA1: d35357ac599833cb62bafcc0e93dfc0416a49b75 SHA256: 7b61d9a2a58d928e6194f27b6b7a76e1f88564baaaf53ab6d59f78d957dc2f4e Package: supertuxkart-data Source: supertuxkart Version: 1.5-2+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 770525 Depends: fonts-noto-color-emoji, fonts-noto-core, fonts-noto-ui-core Suggests: supertuxkart Section: games Priority: optional Multi-Arch: foreign Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play (data) Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! . This package contains data files for SuperTuxKart. Filename: pool/testing/main/s/supertuxkart/supertuxkart-data_1.5-2+ps3.786_all.deb Size: 679411176 MD5sum: a5eec46918d0feb1002c0d8527bb2555 SHA1: 84726f63fbcf5d69a887f12f0c560826fa17bf3e SHA256: e581f3b521a5fe6ae23aa4652f645634a8d58d3869b5070cea88b42aed277906 Package: supertuxkart-data Source: supertuxkart Version: 1.5-2+ps3.833 Architecture: all Maintainer: Debian Games Team Installed-Size: 770525 Depends: fonts-noto-color-emoji, fonts-noto-core, fonts-noto-ui-core Suggests: supertuxkart Section: games Priority: optional Multi-Arch: foreign Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play (data) Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! . This package contains data files for SuperTuxKart. Filename: pool/testing/main/s/supertuxkart/supertuxkart-data_1.5-2+ps3.833_all.deb Size: 679418032 MD5sum: 53cd86c97c4b5973d710b04502dde738 SHA1: 9da5418b481e726bf046cb28de5a558c6b63759a SHA256: cb3851599a1ecf08b26a0043973956040a41875a56bbc8df658479c089965461 Package: supertuxkart-data Source: supertuxkart Version: 1.5-2+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 770525 Depends: fonts-noto-color-emoji, fonts-noto-core, fonts-noto-ui-core Suggests: supertuxkart Section: games Priority: optional Multi-Arch: foreign Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play (data) Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! . This package contains data files for SuperTuxKart. Filename: pool/testing/main/s/supertuxkart/supertuxkart-data_1.5-2+ps3.874_all.deb Size: 679407756 MD5sum: 4d331ba1e667ebc4f9ffe75e2079d169 SHA1: 61d3a81c0a05947054f8525f15ac121c8e976c0a SHA256: 432bfb6d34dd9093306b00ac395f8b2c433597171da022b5adef5afdbadff549 Package: teeworlds Version: 0.7.5-3+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1788 Depends: teeworlds-data (= 0.7.5-3+ps3.708), libc6 (>= 2.43), libfreetype6 (>= 2.2.1), libgl1, libjsonparser1.1 (>= 1.1.0), libpnglite0 (>= 0.1.17), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 5), libwavpack1 (>= 4.40.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: online multi-player platform 2D shooter This package contains the client binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds_0.7.5-3+ps3.708_ppc64.deb Size: 548904 MD5sum: c450e5f6cd0e6bbfb13e1fa4ac5fd6fa SHA1: c45e7d53acc78610b5772efa3be1eebdfe137396 SHA256: d2f9ed9a3f941041060202df278ac665ffe4d25157e495840c1fa5f8f496579c Package: teeworlds Version: 0.7.5-3+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1788 Depends: teeworlds-data (= 0.7.5-3+ps3.786), libc6 (>= 2.43), libfreetype6 (>= 2.2.1), libgl1, libjsonparser1.1 (>= 1.1.0), libpnglite0 (>= 0.1.17), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 5), libwavpack1 (>= 4.40.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: online multi-player platform 2D shooter This package contains the client binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds_0.7.5-3+ps3.786_ppc64.deb Size: 549376 MD5sum: a32aa2dfe03c262be55000a2b2838cae SHA1: 1df0f197c99b4bb44587d620c52388f4f51ba2cc SHA256: f28185cca152b0ad7b1dff3d9090bc541f8f1e3eb9a579fc05f4a5e5cc9f6b32 Package: teeworlds Version: 0.7.5-3+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1788 Depends: teeworlds-data (= 0.7.5-3+ps3.874), libc6 (>= 2.43), libfreetype6 (>= 2.2.1), libgl1, libjsonparser1.1 (>= 1.1.0), libpnglite0 (>= 0.1.17), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 5), libwavpack1 (>= 4.40.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: online multi-player platform 2D shooter This package contains the client binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds_0.7.5-3+ps3.874_ppc64.deb Size: 549348 MD5sum: 15606aa652ab827877162068ae6bfadd SHA1: b02d2463a8a09562352eccc938e4ed32daa5f7fc SHA256: 3cb265058f3504f09a5234d6330852664fb30a9450d765a8ecbc26223bb9113f Package: teeworlds-data Source: teeworlds Version: 0.7.5-3+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 9002 Depends: fonts-dejavu-core Suggests: teeworlds, teeworlds-server Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.teeworlds.com/ Description: data for Teeworlds; an online multi-player platform 2D shooter This package contains the static data for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-data_0.7.5-3+ps3.708_all.deb Size: 7633728 MD5sum: cbe2c622f3462465e85d519e0981befc SHA1: 0ece8829e894f1454c74a876679d102712a16887 SHA256: 600bf78cf175514c1b5d0d82b9db408b447fc5e49c8ac4399a46588fab3531b3 Package: teeworlds-data Source: teeworlds Version: 0.7.5-3+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 9002 Depends: fonts-dejavu-core Suggests: teeworlds, teeworlds-server Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.teeworlds.com/ Description: data for Teeworlds; an online multi-player platform 2D shooter This package contains the static data for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-data_0.7.5-3+ps3.786_all.deb Size: 7633736 MD5sum: d82f27266af55339ec84f5a91e8adcad SHA1: c1e957f2a057ac38827745a53eb27f94a0cd2907 SHA256: e0f357c1729dc702ff315f124c7c041f56463a3f53b2f13f8e854ad3324a277e Package: teeworlds-data Source: teeworlds Version: 0.7.5-3+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 9002 Depends: fonts-dejavu-core Suggests: teeworlds, teeworlds-server Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.teeworlds.com/ Description: data for Teeworlds; an online multi-player platform 2D shooter This package contains the static data for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-data_0.7.5-3+ps3.874_all.deb Size: 7633828 MD5sum: 6363d1b39935d70e758bc57c26a0386d SHA1: 49246b8d8cce3bea1c2f18787d62d6ab2c8c0e37 SHA256: c7fdbc3db1634592b0997913c47a2fea74513608342d31c3b5c8ac5df4051c3a Package: teeworlds-server Source: teeworlds Version: 0.7.5-3+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 720 Depends: teeworlds-data (= 0.7.5-3+ps3.708), libc6 (>= 2.43), libstdc++6 (>= 5), zlib1g (>= 1:1.2.0) Recommends: gawk Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: server for Teeworlds; an online multi-player platform 2D shooter This package contains the server binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-server_0.7.5-3+ps3.708_ppc64.deb Size: 185764 MD5sum: bc221c07c93bce02d2dca5066860fa88 SHA1: 27d0a793611f1e286694369c635e0f789bb57c23 SHA256: aed38a843e2a6f67b8b8b81163b5fc885acf8e6b9ed9b2440d49dc86fbd0a1cc Package: teeworlds-server Source: teeworlds Version: 0.7.5-3+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 720 Depends: teeworlds-data (= 0.7.5-3+ps3.786), libc6 (>= 2.43), libstdc++6 (>= 5), zlib1g (>= 1:1.2.0) Recommends: gawk Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: server for Teeworlds; an online multi-player platform 2D shooter This package contains the server binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-server_0.7.5-3+ps3.786_ppc64.deb Size: 186124 MD5sum: 11f4b26a46468750660e84dd0741d5f9 SHA1: 2164eb2098283a7f100f26fb6b153358d68828eb SHA256: 12b1672c4e0693dc004527c2b5c790a280358fd18eb0b5adaa3ea0c25024719b Package: teeworlds-server Source: teeworlds Version: 0.7.5-3+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 720 Depends: teeworlds-data (= 0.7.5-3+ps3.874), libc6 (>= 2.43), libstdc++6 (>= 5), zlib1g (>= 1:1.2.0) Recommends: gawk Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: server for Teeworlds; an online multi-player platform 2D shooter This package contains the server binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-server_0.7.5-3+ps3.874_ppc64.deb Size: 185948 MD5sum: 4fa77c4f6a36ffd07a1b7f09c4ff3690 SHA1: 78403d0ebf016c288d10343dfff8185b9a488005 SHA256: b722ea82ed83fe5d87e16df1489d16d73e5e4c7d4895129499e7482d7b650ab4 Package: uqm Version: 0.8.0+dfsg-4+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2163 Depends: libc6 (>= 2.38), libmikmod3 (>= 3.3.3), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Suggests: uqm-content (>= 0.8.0), uqm-music (>= 0.8), uqm-voice (>= 0.8) Replaces: uqm-content Section: contrib/games Priority: optional Homepage: http://sc2.sourceforge.net/ Description: The Ur-Quan Masters - An inter-galactic adventure game You return to Earth with a vessel built from technology discovered from an ancient race called the Precursors only to find it enslaved. Gather allies from a wide variety of races, engage in space combat with various foes, and save the galaxy from the Ur-Quan! . The Ur-Quan Masters is derived from the classic game Star Control II. It includes both the adventure game described above and a fast-paced Super Melee. Filename: pool/testing/main/u/uqm/uqm_0.8.0+dfsg-4+ps3.708_ppc64.deb Size: 647960 MD5sum: f1028e8f1aba0672e7a9155e394defa0 SHA1: e3f5e9011ea22e159de9241bad9716059d01fef3 SHA256: 61dd3c7fedb232566648a1caefcc8f2922ffdaddd68b849eee989aa7cb68b4d8 Package: uqm Version: 0.8.0+dfsg-4+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2163 Depends: libc6 (>= 2.38), libmikmod3 (>= 3.3.3), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Suggests: uqm-content (>= 0.8.0), uqm-music (>= 0.8), uqm-voice (>= 0.8) Replaces: uqm-content Section: contrib/games Priority: optional Homepage: http://sc2.sourceforge.net/ Description: The Ur-Quan Masters - An inter-galactic adventure game You return to Earth with a vessel built from technology discovered from an ancient race called the Precursors only to find it enslaved. Gather allies from a wide variety of races, engage in space combat with various foes, and save the galaxy from the Ur-Quan! . The Ur-Quan Masters is derived from the classic game Star Control II. It includes both the adventure game described above and a fast-paced Super Melee. Filename: pool/testing/main/u/uqm/uqm_0.8.0+dfsg-4+ps3.786_ppc64.deb Size: 648252 MD5sum: f2fa1a00b573a1f3dd9d7e6d38bab407 SHA1: 0063b36fbf912eb652d68042791d9c6348f7b70f SHA256: 6840cd4c3b9ec420d0d12028ce7519a6f5a897bed7ac9712b4e5df8e2789bca0 Package: uqm Version: 0.8.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2163 Depends: libc6 (>= 2.38), libmikmod3 (>= 3.3.3), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Suggests: uqm-content (>= 0.8.0), uqm-music (>= 0.8), uqm-voice (>= 0.8) Replaces: uqm-content Section: contrib/games Priority: optional Homepage: http://sc2.sourceforge.net/ Description: The Ur-Quan Masters - An inter-galactic adventure game You return to Earth with a vessel built from technology discovered from an ancient race called the Precursors only to find it enslaved. Gather allies from a wide variety of races, engage in space combat with various foes, and save the galaxy from the Ur-Quan! . The Ur-Quan Masters is derived from the classic game Star Control II. It includes both the adventure game described above and a fast-paced Super Melee. Filename: pool/testing/main/u/uqm/uqm_0.8.0+dfsg-4+ps3.874_ppc64.deb Size: 648132 MD5sum: 2966c17ed2812eb9517f1a10b7b4a913 SHA1: 2d2e4aaba7a3696e0db0d08cdb92c515635e89d5 SHA256: 64ad99e8ce37467bf12e05cf514fe1c9384cc0eaee756e83c2caadfd28285d8c Package: walnut-games Version: 0.911 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 5747 Depends: python3, python3-tk, python3-pil.imagetk, ps3-desktop, sudo, apt, dpkg Recommends: ps3-games-integration Section: games Priority: optional Description: Walnut Games, the games database and launcher A window with a card for every game in the Walnut Games catalog: its medal and scores from the tests on the PS3, screenshots next to the PC's, known issues and the patches Walnut made. Install, Remove and Play (through ps3-game, so game mode applies). The catalog is the one packaged with this version, so the app works offline; https://walnut.nanobyte.dev/gamedb/ is always current. Installing and removing go through walnut-games-helper (sudoers: group sudo, no password), which only knows the catalog's games, never removes anything but the game's own packages, and never runs autoremove. Filename: pool/testing/main/w/walnut-games/walnut-games_0.911_all.deb Size: 5393488 MD5sum: 679709669ab1e342cd0c194ae6784745 SHA1: 9f67bb0cc8a7e17d541a472e649ee07b2cc4b215 SHA256: 504976b0567814b238106fbfc84b28034095f4b544ff85e998e0cdd218e5cb3d Package: walnut-games Version: 0.913 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 5747 Depends: python3, python3-tk, python3-pil.imagetk, ps3-desktop, sudo, apt, dpkg Recommends: ps3-games-integration Section: games Priority: optional Description: Walnut Games, the games database and launcher A window with a card for every game in the Walnut Games catalog: its medal and scores from the tests on the PS3, screenshots next to the PC's, known issues and the patches Walnut made. Install, Remove and Play (through ps3-game, so game mode applies). The catalog is the one packaged with this version, so the app works offline; https://walnut.nanobyte.dev/gamedb/ is always current. Installing and removing go through walnut-games-helper (sudoers: group sudo, no password), which only knows the catalog's games, never removes anything but the game's own packages, and never runs autoremove. Filename: pool/testing/main/w/walnut-games/walnut-games_0.913_all.deb Size: 5393608 MD5sum: 4dfcd0f4778ff2e964b4cab2a4e7131b SHA1: 564d69333c9674b9d9dd90e0ee4c8a3cc15afd36 SHA256: 844f985cd42d6d455ce7f52dbfbe7bf3ec032e865799debccd8ac03ce49bad51 Package: walnut-games Version: 0.915 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 5747 Depends: python3, python3-tk, python3-pil.imagetk, ps3-desktop, sudo, apt, dpkg Recommends: ps3-games-integration Section: games Priority: optional Description: Walnut Games, the games database and launcher A window with a card for every game in the Walnut Games catalog: its medal and scores from the tests on the PS3, screenshots next to the PC's, known issues and the patches Walnut made. Install, Remove and Play (through ps3-game, so game mode applies). The catalog is the one packaged with this version, so the app works offline; https://walnut.nanobyte.dev/gamedb/ is always current. Installing and removing go through walnut-games-helper (sudoers: group sudo, no password), which only knows the catalog's games, never removes anything but the game's own packages, and never runs autoremove. Filename: pool/testing/main/w/walnut-games/walnut-games_0.915_all.deb Size: 5393644 MD5sum: 948b3394dc1fbf971858bab5e64010dc SHA1: b19d2d79bcede363e52f0ea9c6f6e5ce207bff39 SHA256: 52be982de52d49df4da23be5f8d01551c588bbe43f122609f057e841822c336d Package: walnut-games Version: 0.917 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 5747 Depends: python3, python3-tk, python3-pil.imagetk, ps3-desktop, sudo, apt, dpkg Recommends: ps3-games-integration Section: games Priority: optional Description: Walnut Games, the games database and launcher A window with a card for every game in the Walnut Games catalog: its medal and scores from the tests on the PS3, screenshots next to the PC's, known issues and the patches Walnut made. Install, Remove and Play (through ps3-game, so game mode applies). The catalog is the one packaged with this version, so the app works offline; https://walnut.nanobyte.dev/gamedb/ is always current. Installing and removing go through walnut-games-helper (sudoers: group sudo, no password), which only knows the catalog's games, never removes anything but the game's own packages, and never runs autoremove. Filename: pool/testing/main/w/walnut-games/walnut-games_0.917_all.deb Size: 5393544 MD5sum: 236a30ccceaa0dc09a9981fb6778f765 SHA1: 182fc61fde2c9b88ebe43053cd5c2826db253f92 SHA256: b0ca908fd4ca37e3a47a95630dd2b5050f3b28158d3cd1e83a74ba1f3ac4a4c3 Package: walnut-games Version: 0.919 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 5747 Depends: python3, python3-tk, python3-pil.imagetk, ps3-desktop, sudo, apt, dpkg Recommends: ps3-games-integration Section: games Priority: optional Description: Walnut Games, the games database and launcher A window with a card for every game in the Walnut Games catalog: its medal and scores from the tests on the PS3, screenshots next to the PC's, known issues and the patches Walnut made. Install, Remove and Play (through ps3-game, so game mode applies). The catalog is the one packaged with this version, so the app works offline; https://walnut.nanobyte.dev/gamedb/ is always current. Installing and removing go through walnut-games-helper (sudoers: group sudo, no password), which only knows the catalog's games, never removes anything but the game's own packages, and never runs autoremove. Filename: pool/testing/main/w/walnut-games/walnut-games_0.919_all.deb Size: 5393740 MD5sum: 42942aaf1a7e0b764b886d5d3ef44d4f SHA1: b7a532bbfa7a3ef5627fd06f9971a7f5eef50086 SHA256: d67cc55c97fdbe5894bd8a340903e5a84ab12202f019554b8fa09addad204ed2 Package: warzone2100 Version: 4.3.5-1+ps3.708 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 12872 Depends: warzone2100-data (<= 4.3.5-1+ps3.708), warzone2100-data (>= 4.3.5), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.10.1), libfribidi0 (>= 1.0.0), libgcc-s1 (>= 4.2), libharfbuzz0b (>= 1.2.6), libminiupnpc21 (>= 2.3.3), libogg0 (>= 1.1.0), libopenal1 (>= 1.14), libopus0 (>= 1.1), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libsodium26 (>= 1.0.14), libsqlite3-0 (>= 3.14.0), libstdc++6 (>= 14), libtheoradec2 (>= 1.2), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: warzone2100-music (<= 4.3.5-1+ps3.708), warzone2100-music (>= 4.3.5) Section: games Priority: optional Homepage: https://wz2100.net/ Description: 3D real time strategy game In Warzone 2100 you command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. . Release 4.3.5, the last one with an OpenGL 2.1 / OpenGL ES 2.0 renderer (GLSL 1.20 shaders). The PS3 build has the Vulkan backend, Basis Universal texture support and the Discord integration turned off. . The campaign video sequences are not distributed here. Filename: pool/testing/main/w/warzone2100/warzone2100_4.3.5-1+ps3.708_ppc64.deb Size: 3457692 MD5sum: c7ed64431bb7ad2316f1d3c4293e46af SHA1: c5458b0de708cc0e883bf30b1c9b1e24ac531207 SHA256: ff6ef0514e1e77e115debeedc93158bea32f8de0fc95e4201941546c5c531018 Package: warzone2100 Version: 4.3.5-1+ps3.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 12872 Depends: warzone2100-data (<= 4.3.5-1+ps3.788), warzone2100-data (>= 4.3.5), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.10.1), libfribidi0 (>= 1.0.0), libgcc-s1 (>= 4.2), libharfbuzz0b (>= 1.2.6), libminiupnpc21 (>= 2.3.3), libogg0 (>= 1.1.0), libopenal1 (>= 1.14), libopus0 (>= 1.1), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libsodium26 (>= 1.0.14), libsqlite3-0 (>= 3.14.0), libstdc++6 (>= 14), libtheoradec2 (>= 1.2), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: warzone2100-music (<= 4.3.5-1+ps3.788), warzone2100-music (>= 4.3.5) Section: games Priority: optional Homepage: https://wz2100.net/ Description: 3D real time strategy game In Warzone 2100 you command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. . Release 4.3.5, the last one with an OpenGL 2.1 / OpenGL ES 2.0 renderer (GLSL 1.20 shaders). The PS3 build has the Vulkan backend, Basis Universal texture support and the Discord integration turned off. . The campaign video sequences are not distributed here. Filename: pool/testing/main/w/warzone2100/warzone2100_4.3.5-1+ps3.788_ppc64.deb Size: 3458640 MD5sum: c205dd47a9821db57b39422fb4da8745 SHA1: 5c1f658945c58f38cc8bd338d9e8f3f60e2ea944 SHA256: 624abfb8bdd6f102f749a247d7a25d1a8458337ae55fb56816acba2d04131071 Package: warzone2100 Version: 4.3.5-1+ps3.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 12872 Depends: warzone2100-data (<= 4.3.5-1+ps3.874), warzone2100-data (>= 4.3.5), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.10.1), libfribidi0 (>= 1.0.0), libgcc-s1 (>= 4.2), libharfbuzz0b (>= 1.2.6), libminiupnpc21 (>= 2.3.3), libogg0 (>= 1.1.0), libopenal1 (>= 1.14), libopus0 (>= 1.1), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libsodium26 (>= 1.0.14), libsqlite3-0 (>= 3.14.0), libstdc++6 (>= 14), libtheoradec2 (>= 1.2), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: warzone2100-music (<= 4.3.5-1+ps3.874), warzone2100-music (>= 4.3.5) Section: games Priority: optional Homepage: https://wz2100.net/ Description: 3D real time strategy game In Warzone 2100 you command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. . Release 4.3.5, the last one with an OpenGL 2.1 / OpenGL ES 2.0 renderer (GLSL 1.20 shaders). The PS3 build has the Vulkan backend, Basis Universal texture support and the Discord integration turned off. . The campaign video sequences are not distributed here. Filename: pool/testing/main/w/warzone2100/warzone2100_4.3.5-1+ps3.874_ppc64.deb Size: 3460608 MD5sum: 7fa64059e06765358bd1e725bf633cb0 SHA1: 4a5fa33ab6d6a7203713dbb3b81a80ea7efe0d84 SHA256: 4e3f79bc13f2e2dd399ab5cb9f5a52c5779e4802c916563a0aef3538841d700e Package: warzone2100 Version: 4.3.5-1+ps3.884 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 12872 Depends: warzone2100-data (<= 4.3.5-1+ps3.884), warzone2100-data (>= 4.3.5), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.10.1), libfribidi0 (>= 1.0.0), libgcc-s1 (>= 4.2), libharfbuzz0b (>= 1.2.6), libminiupnpc21 (>= 2.3.3), libogg0 (>= 1.1.0), libopenal1 (>= 1.14), libopus0 (>= 1.1), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libsodium26 (>= 1.0.14), libsqlite3-0 (>= 3.14.0), libstdc++6 (>= 14), libtheoradec2 (>= 1.2), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: warzone2100-music (<= 4.3.5-1+ps3.884), warzone2100-music (>= 4.3.5) Section: games Priority: optional Homepage: https://wz2100.net/ Description: 3D real time strategy game In Warzone 2100 you command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. . Release 4.3.5, the last one with an OpenGL 2.1 / OpenGL ES 2.0 renderer (GLSL 1.20 shaders). The PS3 build has the Vulkan backend, Basis Universal texture support and the Discord integration turned off. . The campaign video sequences are not distributed here. Filename: pool/testing/main/w/warzone2100/warzone2100_4.3.5-1+ps3.884_ppc64.deb Size: 3459060 MD5sum: fc4f7581808ee9b165d23a6e359faa74 SHA1: 5defe8e776c0c48842303e7653c3712a5ab0c2e5 SHA256: 904967686399503f8988034be19d0678420e031aa18a5502c0bb52ff55af3c17 Package: warzone2100 Version: 4.3.5-1+ps3.889 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 12872 Depends: warzone2100-data (<= 4.3.5-1+ps3.889), warzone2100-data (>= 4.3.5), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.10.1), libfribidi0 (>= 1.0.0), libgcc-s1 (>= 4.2), libharfbuzz0b (>= 1.2.6), libminiupnpc21 (>= 2.3.3), libogg0 (>= 1.1.0), libopenal1 (>= 1.14), libopus0 (>= 1.1), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libsodium26 (>= 1.0.14), libsqlite3-0 (>= 3.14.0), libstdc++6 (>= 14), libtheoradec2 (>= 1.2), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: warzone2100-music (<= 4.3.5-1+ps3.889), warzone2100-music (>= 4.3.5) Section: games Priority: optional Homepage: https://wz2100.net/ Description: 3D real time strategy game In Warzone 2100 you command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. . Release 4.3.5, the last one with an OpenGL 2.1 / OpenGL ES 2.0 renderer (GLSL 1.20 shaders). The PS3 build has the Vulkan backend, Basis Universal texture support and the Discord integration turned off. . The campaign video sequences are not distributed here. Filename: pool/testing/main/w/warzone2100/warzone2100_4.3.5-1+ps3.889_ppc64.deb Size: 3452644 MD5sum: 09b2ab6e902d8a9b77fff1002256483b SHA1: 8bff849df191ce1e13410a39e6c8f9a4c8cd41df SHA256: f5989321acf8b7303e29cb409bd28ccd31fe093bfc5bb1f90ccfde98434c5543 Package: warzone2100-data Source: warzone2100 Version: 4.3.5-1+ps3.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 233347 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: data files for warzone2100 This package contains data and translations for the warzone2100 game: the campaign and multiplayer data, several mods and the fonts. Filename: pool/testing/main/w/warzone2100/warzone2100-data_4.3.5-1+ps3.708_all.deb Size: 193894632 MD5sum: 8f9dcd1562ced9aa11c97f7b5f602718 SHA1: 713f08b131bc0858eecb90fb1a285dc6f906ae27 SHA256: 6f584ba696d04d567115940bfa9c75cfdb616d403b66f08312fbc17fda644408 Package: warzone2100-data Source: warzone2100 Version: 4.3.5-1+ps3.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 233347 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: data files for warzone2100 This package contains data and translations for the warzone2100 game: the campaign and multiplayer data, several mods and the fonts. Filename: pool/testing/main/w/warzone2100/warzone2100-data_4.3.5-1+ps3.788_all.deb Size: 193897956 MD5sum: f5ff7b4f22fb674e64cf4445bd919b55 SHA1: 1222abd33e5654b5a4e99213087e6bba0bec816d SHA256: d0b8f62558f24196754046f4ceb5187163237b394708c58ce41f43bbded069da Package: warzone2100-data Source: warzone2100 Version: 4.3.5-1+ps3.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 233347 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: data files for warzone2100 This package contains data and translations for the warzone2100 game: the campaign and multiplayer data, several mods and the fonts. Filename: pool/testing/main/w/warzone2100/warzone2100-data_4.3.5-1+ps3.874_all.deb Size: 193895656 MD5sum: cd645d52dd7ab7409ccd48842773415a SHA1: 69d31a99983d8aba33bd720a27f478e01d3b712c SHA256: 2e9cd652af8159aadad568cffc32214881a22bd408695d3915f7635091bdb3af Package: warzone2100-data Source: warzone2100 Version: 4.3.5-1+ps3.884 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 233347 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: data files for warzone2100 This package contains data and translations for the warzone2100 game: the campaign and multiplayer data, several mods and the fonts. Filename: pool/testing/main/w/warzone2100/warzone2100-data_4.3.5-1+ps3.884_all.deb Size: 193896780 MD5sum: 0b1c671697d5cf2f3e16b999f5fdd66c SHA1: 30d1bfcb416b4f2e65447e07b8ce137eb425fc92 SHA256: 57ef33a99edb95a9adee8de9bbcddfd4235961d2433b664226fe610e172fd086 Package: warzone2100-data Source: warzone2100 Version: 4.3.5-1+ps3.889 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 233347 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: data files for warzone2100 This package contains data and translations for the warzone2100 game: the campaign and multiplayer data, several mods and the fonts. Filename: pool/testing/main/w/warzone2100/warzone2100-data_4.3.5-1+ps3.889_all.deb Size: 193896820 MD5sum: 3e309ac543e3c4610708dcd8d632c3b1 SHA1: 51daebb1d5473a45ae2410f9f55c24c1203a7c21 SHA256: b23812c9962ee34da246c17fdaa28b6131b98c7f9cb7eb791262d912e472acd8 Package: warzone2100-music Source: warzone2100 Version: 4.3.5-1+ps3.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 85646 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: official music for warzone2100 The background music for the menu and during the game. Filename: pool/testing/main/w/warzone2100/warzone2100-music_4.3.5-1+ps3.708_all.deb Size: 85730244 MD5sum: 3ce1c4a5655b1edacde9260d9b4ad532 SHA1: 68700c5490f117589249af88ea47a723a72c8585 SHA256: 1810c935e63d11ae72bca259ba35c70a59294e5ffabac7ed0de394b6b75e22cb Package: warzone2100-music Source: warzone2100 Version: 4.3.5-1+ps3.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 85646 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: official music for warzone2100 The background music for the menu and during the game. Filename: pool/testing/main/w/warzone2100/warzone2100-music_4.3.5-1+ps3.788_all.deb Size: 85730244 MD5sum: 0dce2a736d8af77fd89b0fafe163a38d SHA1: e4502b4775fbc45461d860cf56074ce8705fde5c SHA256: 826c859dfcfdeac610b7ec4a735fb934198c5ce313c2794d72175f079525d1c7 Package: warzone2100-music Source: warzone2100 Version: 4.3.5-1+ps3.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 85646 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: official music for warzone2100 The background music for the menu and during the game. Filename: pool/testing/main/w/warzone2100/warzone2100-music_4.3.5-1+ps3.874_all.deb Size: 85730248 MD5sum: c56186ffa930a7fcf056ab52b68652a8 SHA1: 6680ef7844362f888447bdb7133752dd3ebfb055 SHA256: 81c5e79204ab2856af030389176cb45355960e0db279214dc48f97a3a1a8ea1a Package: warzone2100-music Source: warzone2100 Version: 4.3.5-1+ps3.884 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 85646 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: official music for warzone2100 The background music for the menu and during the game. Filename: pool/testing/main/w/warzone2100/warzone2100-music_4.3.5-1+ps3.884_all.deb Size: 85730224 MD5sum: 42e8794d39c92ac4cec0c671afb039d9 SHA1: dba54a4b12541c6ee72ffd0f075fa39e37b10f8b SHA256: 60ef430fdb70e2195adf537d2e2eed43b35b2bb0cebee927473135c6a208efb0 Package: warzone2100-music Source: warzone2100 Version: 4.3.5-1+ps3.889 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 85646 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: official music for warzone2100 The background music for the menu and during the game. Filename: pool/testing/main/w/warzone2100/warzone2100-music_4.3.5-1+ps3.889_all.deb Size: 85730248 MD5sum: d00a17412795117908eb031691638aca SHA1: 014214009d4d29fd7b7d6a83dec7f3b8d13f642c SHA256: a8700149255e2a54f2d2b8739d7cd0ec2183b8debfcb1f1af197cbb8a7c6289a Package: wesnoth-1.18 Version: 1:1.18.8-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 29523 Depends: wesnoth-1.18-data (= 1:1.18.8-1), libboost-filesystem1.92.0 (>= 1.92.0), libboost-iostreams1.92.0 (>= 1.92.0), libboost-locale1.92.0 (>= 1.92.0), libboost-program-options1.92.0 (>= 1.92.0), libboost-random1.92.0 (>= 1.92.0), libc6 (>= 2.38), libcairo2 (>= 1.10.0), libcurl4t64 (>= 7.16.2), libdbus-1-3 (>= 1.10), libfontconfig1 (>= 2.12.6), libgcc-s1 (>= 3.4.4), libglib2.0-0t64 (>= 2.12.0), liblua5.4-0 (>= 5.4.6-3), libpango-1.0-0 (>= 1.44.3), libpangocairo-1.0-0 (>= 1.44.0), libreadline8t64 (>= 6.0), libsdl2-2.0-0 (>= 2.0.18), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0) Recommends: wesnoth-1.18-did (= 1:1.18.8-1), wesnoth-1.18-dm (= 1:1.18.8-1), wesnoth-1.18-dw (= 1:1.18.8-1), wesnoth-1.18-ei (= 1:1.18.8-1), wesnoth-1.18-httt (= 1:1.18.8-1), wesnoth-1.18-l (= 1:1.18.8-1), wesnoth-1.18-low (= 1:1.18.8-1), wesnoth-1.18-music (= 1:1.18.8-1), wesnoth-1.18-nr (= 1:1.18.8-1), wesnoth-1.18-sof (= 1:1.18.8-1), wesnoth-1.18-sota (= 1:1.18.8-1), wesnoth-1.18-sotbe (= 1:1.18.8-1), wesnoth-1.18-thot (= 1:1.18.8-1), wesnoth-1.18-trow (= 1:1.18.8-1), wesnoth-1.18-tsg (= 1:1.18.8-1), wesnoth-1.18-ttb (= 1:1.18.8-1), wesnoth-1.18-utbs (= 1:1.18.8-1), wesnoth-1.18-wof (= 1:1.18.8-1) Breaks: wesnoth-1.18-core (<< 1:1.16.11-1.~) Replaces: wesnoth-1.18-core (<< 1:1.16.11-1.~) Section: games Priority: optional Homepage: https://www.wesnoth.org/ Description: fantasy turn-based strategy game (branch 1.18) This package contains the main program for Wesnoth. If you only want to play a few official campaigns, multiplayer games over the network with other players, user-made add-ons, and/or without music, install this package without recommended packages. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Filename: pool/testing/main/w/wesnoth-1.18/wesnoth-1.18_1.18.8-1+ps3.708_ppc64.deb Size: 5466820 MD5sum: 46bcb8e971047e80a2fc6ba0bb51e431 SHA1: 8d8555cf07a5763a1b8acd938cfaabed556f6b7e SHA256: a320817cfb829418031dfeba3b48deaeecce41f3f79ff1f5715c544b84faf7cc Package: wesnoth-1.18 Version: 1:1.18.8-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 29523 Depends: wesnoth-1.18-data (= 1:1.18.8-1), libboost-filesystem1.92.0 (>= 1.92.0), libboost-iostreams1.92.0 (>= 1.92.0), libboost-locale1.92.0 (>= 1.92.0), libboost-program-options1.92.0 (>= 1.92.0), libboost-random1.92.0 (>= 1.92.0), libc6 (>= 2.38), libcairo2 (>= 1.10.0), libcurl4t64 (>= 7.16.2), libdbus-1-3 (>= 1.10), libfontconfig1 (>= 2.12.6), libgcc-s1 (>= 3.4.4), libglib2.0-0t64 (>= 2.12.0), liblua5.4-0 (>= 5.4.6-3), libpango-1.0-0 (>= 1.44.3), libpangocairo-1.0-0 (>= 1.44.0), libreadline8t64 (>= 6.0), libsdl2-2.0-0 (>= 2.0.18), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0) Recommends: wesnoth-1.18-did (= 1:1.18.8-1), wesnoth-1.18-dm (= 1:1.18.8-1), wesnoth-1.18-dw (= 1:1.18.8-1), wesnoth-1.18-ei (= 1:1.18.8-1), wesnoth-1.18-httt (= 1:1.18.8-1), wesnoth-1.18-l (= 1:1.18.8-1), wesnoth-1.18-low (= 1:1.18.8-1), wesnoth-1.18-music (= 1:1.18.8-1), wesnoth-1.18-nr (= 1:1.18.8-1), wesnoth-1.18-sof (= 1:1.18.8-1), wesnoth-1.18-sota (= 1:1.18.8-1), wesnoth-1.18-sotbe (= 1:1.18.8-1), wesnoth-1.18-thot (= 1:1.18.8-1), wesnoth-1.18-trow (= 1:1.18.8-1), wesnoth-1.18-tsg (= 1:1.18.8-1), wesnoth-1.18-ttb (= 1:1.18.8-1), wesnoth-1.18-utbs (= 1:1.18.8-1), wesnoth-1.18-wof (= 1:1.18.8-1) Breaks: wesnoth-1.18-core (<< 1:1.16.11-1.~) Replaces: wesnoth-1.18-core (<< 1:1.16.11-1.~) Section: games Priority: optional Homepage: https://www.wesnoth.org/ Description: fantasy turn-based strategy game (branch 1.18) This package contains the main program for Wesnoth. If you only want to play a few official campaigns, multiplayer games over the network with other players, user-made add-ons, and/or without music, install this package without recommended packages. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Filename: pool/testing/main/w/wesnoth-1.18/wesnoth-1.18_1.18.8-1+ps3.786_ppc64.deb Size: 5484448 MD5sum: 4fd4ac69c2577993a60860479ecab7e1 SHA1: 51e3c79643a1f4e0cb26b6b280c2808362199080 SHA256: 78538b705fb3514c211d61002d91b1059c175d5e05f3f9373985044b80396294 Package: wesnoth-1.18 Version: 1:1.18.8-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 29523 Depends: wesnoth-1.18-data (= 1:1.18.8-1), libboost-filesystem1.92.0 (>= 1.92.0), libboost-iostreams1.92.0 (>= 1.92.0), libboost-locale1.92.0 (>= 1.92.0), libboost-program-options1.92.0 (>= 1.92.0), libboost-random1.92.0 (>= 1.92.0), libc6 (>= 2.38), libcairo2 (>= 1.10.0), libcurl4t64 (>= 7.16.2), libdbus-1-3 (>= 1.10), libfontconfig1 (>= 2.12.6), libgcc-s1 (>= 3.4.4), libglib2.0-0t64 (>= 2.12.0), liblua5.4-0 (>= 5.4.6-3), libpango-1.0-0 (>= 1.44.3), libpangocairo-1.0-0 (>= 1.44.0), libreadline8t64 (>= 6.0), libsdl2-2.0-0 (>= 2.0.18), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0) Recommends: wesnoth-1.18-did (= 1:1.18.8-1), wesnoth-1.18-dm (= 1:1.18.8-1), wesnoth-1.18-dw (= 1:1.18.8-1), wesnoth-1.18-ei (= 1:1.18.8-1), wesnoth-1.18-httt (= 1:1.18.8-1), wesnoth-1.18-l (= 1:1.18.8-1), wesnoth-1.18-low (= 1:1.18.8-1), wesnoth-1.18-music (= 1:1.18.8-1), wesnoth-1.18-nr (= 1:1.18.8-1), wesnoth-1.18-sof (= 1:1.18.8-1), wesnoth-1.18-sota (= 1:1.18.8-1), wesnoth-1.18-sotbe (= 1:1.18.8-1), wesnoth-1.18-thot (= 1:1.18.8-1), wesnoth-1.18-trow (= 1:1.18.8-1), wesnoth-1.18-tsg (= 1:1.18.8-1), wesnoth-1.18-ttb (= 1:1.18.8-1), wesnoth-1.18-utbs (= 1:1.18.8-1), wesnoth-1.18-wof (= 1:1.18.8-1) Breaks: wesnoth-1.18-core (<< 1:1.16.11-1.~) Replaces: wesnoth-1.18-core (<< 1:1.16.11-1.~) Section: games Priority: optional Homepage: https://www.wesnoth.org/ Description: fantasy turn-based strategy game (branch 1.18) This package contains the main program for Wesnoth. If you only want to play a few official campaigns, multiplayer games over the network with other players, user-made add-ons, and/or without music, install this package without recommended packages. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Filename: pool/testing/main/w/wesnoth-1.18/wesnoth-1.18_1.18.8-1+ps3.874_ppc64.deb Size: 5474980 MD5sum: b490802830f902a652deb28e979f189f SHA1: 4908ec8f5c5927d6047826c5d17ea61ddc4bb500 SHA256: 4d305d97c143909e8f9a1ac6bd59288218e740dc68a89a13195ea502e209caaf Package: wesnoth-1.18-server Source: wesnoth-1.18 Version: 1:1.18.8-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3593 Depends: systemd | systemd-standalone-sysusers | systemd-sysusers, libboost-context1.92.0 (>= 1.92.0-3+ps3~), libboost-filesystem1.92.0 (>= 1.92.0), libboost-iostreams1.92.0 (>= 1.92.0), libboost-locale1.92.0 (>= 1.92.0), libboost-random1.92.0 (>= 1.92.0), libc6 (>= 2.38), libgcc-s1 (>= 3.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14) Section: games Priority: optional Homepage: https://www.wesnoth.org/ Description: multiplayer network server for Wesnoth (branch 1.18) This package contains the multiplayer network server for Wesnoth. You need it if you want to host multiplayer games on your computer and don't want to use the official servers. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Filename: pool/testing/main/w/wesnoth-1.18/wesnoth-1.18-server_1.18.8-1+ps3.708_ppc64.deb Size: 1094760 MD5sum: c4cbf4077af283fd0893eb24a3b3794f SHA1: d7fdc2e5904972bd5a149e41f78bea04296f74d1 SHA256: 44b9b4f6a3de07ff09fb385b5a4d436d25b20277d181d1a06f90882a79246741 Package: wesnoth-1.18-server Source: wesnoth-1.18 Version: 1:1.18.8-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3593 Depends: systemd | systemd-standalone-sysusers | systemd-sysusers, libboost-context1.92.0 (>= 1.92.0-3+ps3~), libboost-filesystem1.92.0 (>= 1.92.0), libboost-iostreams1.92.0 (>= 1.92.0), libboost-locale1.92.0 (>= 1.92.0), libboost-random1.92.0 (>= 1.92.0), libc6 (>= 2.38), libgcc-s1 (>= 3.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14) Section: games Priority: optional Homepage: https://www.wesnoth.org/ Description: multiplayer network server for Wesnoth (branch 1.18) This package contains the multiplayer network server for Wesnoth. You need it if you want to host multiplayer games on your computer and don't want to use the official servers. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Filename: pool/testing/main/w/wesnoth-1.18/wesnoth-1.18-server_1.18.8-1+ps3.786_ppc64.deb Size: 1095040 MD5sum: d79c09d0051568f5a21ca9685cb3ccef SHA1: 9e032d736fbb1e90e7ce96f359752ba4e9c71015 SHA256: 8b261190be2ae93ceab232d445fd6bd11b645f0f05dc6018c5d75cb8822c6bd5 Package: wesnoth-1.18-server Source: wesnoth-1.18 Version: 1:1.18.8-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3593 Depends: systemd | systemd-standalone-sysusers | systemd-sysusers, libboost-context1.92.0 (>= 1.92.0-3+ps3~), libboost-filesystem1.92.0 (>= 1.92.0), libboost-iostreams1.92.0 (>= 1.92.0), libboost-locale1.92.0 (>= 1.92.0), libboost-random1.92.0 (>= 1.92.0), libc6 (>= 2.38), libgcc-s1 (>= 3.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14) Section: games Priority: optional Homepage: https://www.wesnoth.org/ Description: multiplayer network server for Wesnoth (branch 1.18) This package contains the multiplayer network server for Wesnoth. You need it if you want to host multiplayer games on your computer and don't want to use the official servers. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Filename: pool/testing/main/w/wesnoth-1.18/wesnoth-1.18-server_1.18.8-1+ps3.874_ppc64.deb Size: 1092520 MD5sum: 84465770d47f73fe724a1c04298b4d32 SHA1: f52dc1c514cde49a5d3c8f0da9420ea153329661 SHA256: f38d34efd7c63c813fa79cb06825c12ca594d902736df91655e1fc678e3c6cb9 Package: xmoto Version: 0.6.3+repack-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6361 Depends: xmoto-data (= 0.6.3+repack-1+ps3.708), libbz2-1.0, libc6 (>= 2.43), libchipmunk7 (>= 7.0.3), libcurl4-gnutls (>= 8.20.0-3~), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libjpeg62-turbo (>= 1.3.1), liblua5.4-0 (>= 5.4.6), libode8t64 (>= 2:0.16.6), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), libsqlite3-0 (>= 3.6.1), libstdc++6 (>= 14), libxdg-basedir1 (>= 1.2.0), libxml2-16 (>= 2.14.1), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://xmoto.org/ Description: 2D motocross platform game X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. Filename: pool/testing/main/x/xmoto/xmoto_0.6.3+repack-1+ps3.708_ppc64.deb Size: 1489524 MD5sum: 5f76fad493156f82ac6aa38a7492294c SHA1: b7951f9cb798068d40a0a1a3f5a6279807d568bc SHA256: a445dfc2bd008bd4852f3de10b7c4b30a2178236fa07377b16d11ae6a812de74 Package: xmoto Version: 0.6.3+repack-1+ps3.788 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6361 Depends: xmoto-data (= 0.6.3+repack-1+ps3.788), libbz2-1.0, libc6 (>= 2.43), libchipmunk7 (>= 7.0.3), libcurl4-gnutls (>= 8.20.0-3~), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libjpeg62-turbo (>= 1.3.1), liblua5.4-0 (>= 5.4.6), libode8t64 (>= 2:0.16.6), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), libsqlite3-0 (>= 3.6.1), libstdc++6 (>= 14), libxdg-basedir1 (>= 1.2.0), libxml2-16 (>= 2.14.1), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://xmoto.org/ Description: 2D motocross platform game X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. Filename: pool/testing/main/x/xmoto/xmoto_0.6.3+repack-1+ps3.788_ppc64.deb Size: 1491560 MD5sum: 80786a96483d8754e9ce9a48dc2828c0 SHA1: 150242acc60d47b22935b605216e7428d126cf4d SHA256: e79296be9211677447dbf02ebe5c7554604e33be13bfa076d38de57da9b079ea Package: xmoto Version: 0.6.3+repack-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6361 Depends: xmoto-data (= 0.6.3+repack-1+ps3.874), libbz2-1.0, libc6 (>= 2.43), libchipmunk7 (>= 7.0.3), libcurl4-gnutls (>= 8.20.0-3~), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libjpeg62-turbo (>= 1.3.1), liblua5.4-0 (>= 5.4.6), libode8t64 (>= 2:0.16.6), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), libsqlite3-0 (>= 3.6.1), libstdc++6 (>= 14), libxdg-basedir1 (>= 1.2.0), libxml2-16 (>= 2.14.1), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://xmoto.org/ Description: 2D motocross platform game X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. Filename: pool/testing/main/x/xmoto/xmoto_0.6.3+repack-1+ps3.874_ppc64.deb Size: 1492004 MD5sum: 25f67532a04d81c00cc27e215e7e9c52 SHA1: b7d2dc88da3e4d7ee75749167a9b070309c80c7d SHA256: 45641c89a924d1ade060b0069b0947458a6aa88cf16d17a1e4442225282142df Package: xmoto-data Source: xmoto Version: 0.6.3+repack-1+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 64198 Depends: fonts-arphic-bkai00mp, fonts-dejavu-core Suggests: xmoto (>= 0.6.3+repack-1+ps3.708) Section: games Priority: optional Multi-Arch: foreign Homepage: https://xmoto.org/ Description: 2D motocross platform game - data files X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. . This package contains the data files needed by xmoto. Filename: pool/testing/main/x/xmoto/xmoto-data_0.6.3+repack-1+ps3.708_all.deb Size: 32263676 MD5sum: 41d5aa7d2d6627a2b0f83d167e5f77fe SHA1: 7390e71de18469d450b86372846b0e447e6eae82 SHA256: b6dd23e6bf762265736ac2a5f432b5776f72eb48f2446ce14a902a44ed70a3fa Package: xmoto-data Source: xmoto Version: 0.6.3+repack-1+ps3.788 Architecture: all Maintainer: Debian Games Team Installed-Size: 64198 Depends: fonts-arphic-bkai00mp, fonts-dejavu-core Suggests: xmoto (>= 0.6.3+repack-1+ps3.788) Section: games Priority: optional Multi-Arch: foreign Homepage: https://xmoto.org/ Description: 2D motocross platform game - data files X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. . This package contains the data files needed by xmoto. Filename: pool/testing/main/x/xmoto/xmoto-data_0.6.3+repack-1+ps3.788_all.deb Size: 32261600 MD5sum: 043ca7fd651039ee097a0f5178d9bd11 SHA1: 78fb36e23712c10d03651a0234464d69ad714019 SHA256: 6846e8ef74464cadb66bea12f94e0228c887f6453ef6561d3658d606ee6bdde7 Package: xmoto-data Source: xmoto Version: 0.6.3+repack-1+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 64198 Depends: fonts-arphic-bkai00mp, fonts-dejavu-core Suggests: xmoto (>= 0.6.3+repack-1+ps3.874) Section: games Priority: optional Multi-Arch: foreign Homepage: https://xmoto.org/ Description: 2D motocross platform game - data files X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. . This package contains the data files needed by xmoto. Filename: pool/testing/main/x/xmoto/xmoto-data_0.6.3+repack-1+ps3.874_all.deb Size: 32262772 MD5sum: bf5501aa68024c7be1410d514b458b14 SHA1: e651eb4ab0e213ec90ef079fc99adca738da102c SHA256: c92dc7a154eb47f13b44c63846189901864aad18ea4168b5e7c30c204a4d193c Package: yamagi-quake2 Source: yquake2 Version: 8.70+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2015 Depends: libgl1, yamagi-quake2-core (= 8.70+dfsg-1+ps3.708), libc6 (>= 2.43), libminizip1t64, libsdl3-0 (>= 3.2.0), zlib1g (>= 1:1.2.0) Recommends: libopenal1, quake2 Suggests: libcurl4t64 | libcurl3t64-gnutls Provides: quake2-engine Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - client This is the Yamagi Quake II Client, an enhanced Version of id Software's Quake II. The main focus is single player, the gameplay and the graphics are unchanged, but many bugs were fixed. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This engine is intended to be used via the wrapper script and menu entries in the quake2 package. Filename: pool/testing/main/y/yquake2/yamagi-quake2_8.70+dfsg-1+ps3.708_ppc64.deb Size: 530280 MD5sum: ec6f1f37290fc277784fcc9d30f019ce SHA1: 91cc201561334d897f64a7f07e44da31c8b03e98 SHA256: 8c48437eb81459a23ee501515d3bcd2cc4922dd2f49500b6d1072d16fb2179af Package: yamagi-quake2 Source: yquake2 Version: 8.70+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2015 Depends: libgl1, yamagi-quake2-core (= 8.70+dfsg-1+ps3.786), libc6 (>= 2.43), libminizip1t64, libsdl3-0 (>= 3.2.0), zlib1g (>= 1:1.2.0) Recommends: libopenal1, quake2 Suggests: libcurl4t64 | libcurl3t64-gnutls Provides: quake2-engine Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - client This is the Yamagi Quake II Client, an enhanced Version of id Software's Quake II. The main focus is single player, the gameplay and the graphics are unchanged, but many bugs were fixed. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This engine is intended to be used via the wrapper script and menu entries in the quake2 package. Filename: pool/testing/main/y/yquake2/yamagi-quake2_8.70+dfsg-1+ps3.786_ppc64.deb Size: 529500 MD5sum: 1480407f1d49ac03a0203b3563606566 SHA1: 2c9a755dace96a6aca15024bfbe6fc8b4eedfadb SHA256: 95bfaf1e5f901fdfe97a59ab3cd5ca1810cbe5f78c29ea85a59a4238be218e71 Package: yamagi-quake2 Source: yquake2 Version: 8.70+dfsg-1+ps3.839 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2015 Depends: libgl1, yamagi-quake2-core (= 8.70+dfsg-1+ps3.839), libc6 (>= 2.43), libminizip1t64, libsdl3-0 (>= 3.2.0), zlib1g (>= 1:1.2.0) Recommends: libopenal1, quake2 Suggests: libcurl4t64 | libcurl3t64-gnutls Provides: quake2-engine Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - client This is the Yamagi Quake II Client, an enhanced Version of id Software's Quake II. The main focus is single player, the gameplay and the graphics are unchanged, but many bugs were fixed. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This engine is intended to be used via the wrapper script and menu entries in the quake2 package. Filename: pool/testing/main/y/yquake2/yamagi-quake2_8.70+dfsg-1+ps3.839_ppc64.deb Size: 530152 MD5sum: e47b24f6eb0b04f7df37318a69d5118a SHA1: f3bd5800cf01c7555374e12606e05da44889c1f1 SHA256: 0bc8e70b88674dd3257817ecbe8d5b93e0c91db5213c6eacc39b2b9dd6f4efc8 Package: yamagi-quake2 Source: yquake2 Version: 8.70+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2015 Depends: libgl1, yamagi-quake2-core (= 8.70+dfsg-1+ps3.874), libc6 (>= 2.43), libminizip1t64, libsdl3-0 (>= 3.2.0), zlib1g (>= 1:1.2.0) Recommends: libopenal1, quake2 Suggests: libcurl4t64 | libcurl3t64-gnutls Provides: quake2-engine Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - client This is the Yamagi Quake II Client, an enhanced Version of id Software's Quake II. The main focus is single player, the gameplay and the graphics are unchanged, but many bugs were fixed. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This engine is intended to be used via the wrapper script and menu entries in the quake2 package. Filename: pool/testing/main/y/yquake2/yamagi-quake2_8.70+dfsg-1+ps3.874_ppc64.deb Size: 529756 MD5sum: 94755111bec546744d8aa2cf2aa107d1 SHA1: c501beda94ecbe197f9fc0f88c7f1192a90acf1d SHA256: 4181762c8bdfea8fd98b0532c952b51c3e2e029148d2d3389ccfde98dc42f45d Package: yamagi-quake2-core Source: yquake2 Version: 8.70+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6687 Depends: libc6 (>= 2.38), libminizip1t64 Recommends: quake2-server | yamagi-quake2 Provides: quake2-engine-server Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - non-GUI part This is the Yamagi Quake II Server, an enhanced Version of id Software's Quake II. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This package contains files common to the client and the server, and a dedicated server engine is intended to be used via the wrapper script and init scripts in the quake2-server package. Filename: pool/testing/main/y/yquake2/yamagi-quake2-core_8.70+dfsg-1+ps3.708_ppc64.deb Size: 913488 MD5sum: df409f11e10a0601a044c69298fda517 SHA1: 016c77adcc8fba7f690e0dee463e541671bb4ff0 SHA256: faaffe02225647df4836d2c7c87007c9cddc61257de001cbf2af9fb8b4944a5f Package: yamagi-quake2-core Source: yquake2 Version: 8.70+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6687 Depends: libc6 (>= 2.38), libminizip1t64 Recommends: quake2-server | yamagi-quake2 Provides: quake2-engine-server Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - non-GUI part This is the Yamagi Quake II Server, an enhanced Version of id Software's Quake II. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This package contains files common to the client and the server, and a dedicated server engine is intended to be used via the wrapper script and init scripts in the quake2-server package. Filename: pool/testing/main/y/yquake2/yamagi-quake2-core_8.70+dfsg-1+ps3.786_ppc64.deb Size: 913332 MD5sum: c535a0c3ecee7704901d0d498b8c35cc SHA1: b9001cb4026f3635ea898377ba6deca29975b5f8 SHA256: 71c7a86a2f71008d90c3d9515e96e5d8affbc18a3746a0c40f6365db41c56a99 Package: yamagi-quake2-core Source: yquake2 Version: 8.70+dfsg-1+ps3.839 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6687 Depends: libc6 (>= 2.38), libminizip1t64 Recommends: quake2-server | yamagi-quake2 Provides: quake2-engine-server Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - non-GUI part This is the Yamagi Quake II Server, an enhanced Version of id Software's Quake II. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This package contains files common to the client and the server, and a dedicated server engine is intended to be used via the wrapper script and init scripts in the quake2-server package. Filename: pool/testing/main/y/yquake2/yamagi-quake2-core_8.70+dfsg-1+ps3.839_ppc64.deb Size: 914424 MD5sum: 21d3f9798a3b0cd0ee1fe7a18fc89bc2 SHA1: 734bce21a9569fce04ffc9e1b607eb362ae330ae SHA256: efe15c5c6260c7c0d7c2e7e3023eab47f0e0e883c79f74ed8fe63f63113f781d Package: yamagi-quake2-core Source: yquake2 Version: 8.70+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6687 Depends: libc6 (>= 2.38), libminizip1t64 Recommends: quake2-server | yamagi-quake2 Provides: quake2-engine-server Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - non-GUI part This is the Yamagi Quake II Server, an enhanced Version of id Software's Quake II. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This package contains files common to the client and the server, and a dedicated server engine is intended to be used via the wrapper script and init scripts in the quake2-server package. Filename: pool/testing/main/y/yquake2/yamagi-quake2-core_8.70+dfsg-1+ps3.874_ppc64.deb Size: 914536 MD5sum: 41f2b2930454a58e414a8977be5f9453 SHA1: 1c67b7d56d1e8ecac15eb23cfb0ea879f67840c9 SHA256: 5a895a99bed7c1c06b1376bb5d2cbb3cce6f2ca6d7fe3161511d57e0caf4a12b