Package: classicube Version: 1.3.8~git20261014.aa47929+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 2081 Depends: libc6 (>= 2.34), libgl1, libsdl3-0 (>= 3.2.0), libopenal1 Suggests: classicube-data Section: games Priority: optional Homepage: https://www.classicube.net/ Description: ClassiCube block building game A Minecraft Classic compatible game (SDL3 window and gamepad, desktop GL 1, OpenAL). /usr/games/classicube runs it from a per-user directory (~/.local/share/classicube), where it keeps options, maps and screenshots. It does not contain Mojang's textures, sounds and music: the game's launcher downloads them on first run, or classicube-data (licensed, a separate source package) installs them. See /usr/share/doc/classicube/README.Debian. Filename: pool/testing/main/c/classicube/classicube_1.3.8~git20261014.aa47929+dfsg-1+ps3.708_ppc64.deb Size: 682520 MD5sum: a76a9bd6019af79f477ea8c88263d45a SHA1: 1b15910ddcfaee8973fe78251d4a3a05bd9baae2 SHA256: ca98273c69a52906b975f3222ee7b90650b69c36137c851e8e059b2788b8688b Package: cube2 Version: 0.0.20201229+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3475 Depends: libc6 (>= 2.43), libenet7, libgl1, libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), libx11-6, zlib1g (>= 1:1.2.0) Suggests: cube2-data Section: games Priority: optional Homepage: http://cubeengine.com Description: 3D first-person shooter game engine Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . The game client also works as the map editor. It is even possible to create and edit a map together with other people over a network connection. . The effects of Cube2 might be considered unsuitable for children. . This package installs the game client and map editor of the Cube2 engine. You need to install a content package like cube2-data if you want to play a game. Filename: pool/testing/main/c/cube2/cube2_0.0.20201229+dfsg-1+ps3.708_ppc64.deb Size: 1110120 MD5sum: 9289dc6cca37bce4ac01ea8baf52ac38 SHA1: 9bc07ba2450593708df4314b2bd39ad337ceeec6 SHA256: 8fcf77670aabd761ea660e71f27884b9a41698233e7dd04730196e20956f77e0 Package: cube2-server Source: cube2 Version: 0.0.20201229+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 600 Depends: libc6 (>= 2.43), libenet7, libstdc++6 (>= 5), zlib1g (>= 1:1.1.4) Suggests: cube2 Section: games Priority: optional Homepage: http://cubeengine.com Description: standalone server for Cube2 based games Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . This package installs the standalone server for Cube2 based games. Commands: cube2-server Filename: pool/testing/main/c/cube2/cube2-server_0.0.20201229+dfsg-1+ps3.708_ppc64.deb Size: 178132 MD5sum: bb9d98d8b3e24e6e60dcd7def3299474 SHA1: 4b6da488f3f3a5453e9bf9d00b3b632bb54eec51 SHA256: 724a6d9f373cf8b33ffd98f6220a7b20a57c4c1a53f69d3b719b9a4be76f053a Package: darkplaces-gl2 Version: 0~20180412~beta1-1+ps3.708 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 5336 Depends: libc6 (>= 2.38), libjpeg62-turbo (>= 1.3.1), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4), libgl1 Suggests: nexuiz-data Section: games Priority: optional Homepage: https://icculus.org/twilight/darkplaces/ Description: DarkPlaces engine from before its GL 3.2 core rewrite (GL 1.1/1.3/2.0 renderpaths) The 2018-04-12 snapshot of the DarkPlaces Quake engine (Debian's buster darkplaces), which still has the fixed-function and GL 2.0 renderers that Mesa's nv30 driver (OpenGL 2.1) can run; Debian's current darkplaces needs a GL 3.2 core context. Installed as /usr/games/darkplaces-gl2, beside Debian's darkplaces. /usr/games/nexuiz-gl2 starts Nexuiz Classic (nexuiz-data) with lean settings for the PS3 (/usr/share/darkplaces-gl2/nexuiz-lean.cfg). Filename: pool/testing/main/d/darkplaces-gl2/darkplaces-gl2_0~20180412~beta1-1+ps3.708_ppc64.deb Size: 2000912 MD5sum: 2658088f1ff7e006a62099fe138cdad1 SHA1: 509c89197c96accda18dbde856c4c12f7ab09c39 SHA256: bdd5baa184d8b16fffe7c2c1ff4d39d40c73acbba2ad35be71f533b446d5bfce Package: ddnet Version: 20.1.1+ds-1+ps3.716 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 8079 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.716), libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libfreetype6 (>= 2.10.1), libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libglib2.0-0t64 (>= 2.12.0), libjsonparser1.1 (>= 1.1.0), libnotify4 (>= 0.7.0), libopusfile0 (>= 0.5), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.16), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), libswresample7 (>= 7:9.0.2), libswscale10 (>= 7:9.0.2), libvulkan1 (>= 1.2.131.2), libwavpack1 (>= 5.0.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Teeworlds modification with a unique cooperative gameplay DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the client binary for DDNet. Commands: DDNet Filename: pool/testing/main/d/ddnet/ddnet_20.1.1+ds-1+ps3.716_ppc64.deb Size: 2014424 MD5sum: 91434a86e5a8d0dd9d45929b436204ac SHA1: 0deee9c17ceac480493339b31bfd179bdb3bb948 SHA256: 3c34edd6afc3279620a9239b2a0ba76ac5d0116e66dc6c27b37e85287db5a846 Package: ddnet-data Source: ddnet Version: 20.1.1+ds-1+ps3.716 Architecture: all Maintainer: Debian Games Team Installed-Size: 52743 Depends: fonts-dejavu-core Recommends: fonts-noto-cjk Section: games Priority: optional Multi-Arch: foreign Homepage: https://ddnet.tw/ Description: Data for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the static data for DDNet. Filename: pool/testing/main/d/ddnet/ddnet-data_20.1.1+ds-1+ps3.716_all.deb Size: 36939752 MD5sum: d8d472066ef8bb08900ac2fec51e7c86 SHA1: 8ebb86d46e788354baef4f6a6e9832e2d7ae5a87 SHA256: 8ed52e5e0821820bf335cf591c272777c41388e1f50e0a7681d6559535e3e2c5 Package: ddnet-server Source: ddnet Version: 20.1.1+ds-1+ps3.716 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3583 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.716), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libgcc-s1 (>= 4.2), libjsonparser1.1 (>= 1.1.0), libmariadb3 (>= 3.0.0), libsqlite3-0 (>= 3.14.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Suggests: ddnet-tools Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Server for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the server binary for DDNet. Commands: DDNet-Server Filename: pool/testing/main/d/ddnet/ddnet-server_20.1.1+ds-1+ps3.716_ppc64.deb Size: 882800 MD5sum: b63289ac2ea5707aa7c27066df3299ee SHA1: 02ad63530a43ee213c0c964fb9ec2d0dda795e6c SHA256: 15d7295bc4120067b8fa128935b8156874df4251f3e5ecdc24db8b885949a2b6 Package: ddnet-tools Source: ddnet Version: 20.1.1+ds-1+ps3.716 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 51800 Depends: libc6 (>= 2.39), libcurl4t64 (>= 7.68.0), libegl1, libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libjsonparser1.1 (>= 1.1.0), libpng16-16t64 (>= 1.6.46), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Section: games Priority: optional Multi-Arch: same Homepage: https://ddnet.tw/ Description: Tools for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains tools for DDNet maps and configs. Filename: pool/testing/main/d/ddnet/ddnet-tools_20.1.1+ds-1+ps3.716_ppc64.deb Size: 3257744 MD5sum: 92a7e99e7e3ca72e17cde35102a37e27 SHA1: f807419679f334f88fc0996882017792f3be2258 SHA256: 3793998a5c534186b21a0f1c3ab45e0bd395e9194d7fb74f10be3d578758a476 Package: dsda-doom Version: 0.30.0+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 4263 Depends: libc6 (>= 2.38), libfluidsynth3 (>= 2.4.3+dfsg-4~), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libmad0 (>= 0.15.1b), libportmidi2 (>= 2:2.0.8), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsndfile1 (>= 1.0.20), libstdc++6 (>= 11), libvorbisfile3 (>= 1.1.2), libxmp4 (>= 4.4.0), libzip5 (>= 1.11.3-2~), zlib1g (>= 1:1.1.4) Recommends: freedoom | game-data-packager Suggests: ffmpeg Provides: boom-engine, doom-engine, heretic-engine, hexen-engine Section: games Priority: optional Homepage: https://github.com/kraflab/dsda-doom Description: Doom source port with a focus on demo recording and speedrunning This is a fork of prboom+ with many new features, including: . * Heretic, Hexen, MBF21, and Doom-in-Hexen support * In-game console and scripting * Full controller support * Palette-based lightmode for opengl * Debugging features for testing * Strict mode for speedrunning * Various quality of life improvements * Advanced tools for TASing * Rewind . DSDA-Doom requires game data to run. Free game data is available in the freedoom package. Commercial game data can be packaged using game-data-packager. DSDA-Doom supports all flavors of Doom, including The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2 and FreeDM. . Additionally, DSDA-Doom supports Heretic and Hexen. Commands: dsda-doom, dsda-heretic, dsda-hexen Filename: pool/testing/main/d/dsda-doom/dsda-doom_0.30.0+dfsg-1+ps3.708_ppc64.deb Size: 1014004 MD5sum: 29895076fe010727949a55dc5a20c1f4 SHA1: dce5ea20a6bf451d6a8d404e4c910c933ba59253 SHA256: 068efe2b766a1801139f8ac84d1d2ac20245068c9277ca5903a29d8791da9b05 Package: endless-sky Version: 0.11.2-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 5279 Depends: endless-sky-data (= 0.11.2-1+ps3.708), libavif16 (>= 1.4.2), libc6 (>= 2.43), libflac++11 (>= 1.5.0+ds), libflac14 (>= 1.5.0), libgcc-s1 (>= 3.3.1), libglew2.3 (>= 2.3.1+dfsg2), libjpeg62-turbo (>= 1.3.1), libmad0 (>= 0.15.1b), libminizip1t64, libopenal1 (>= 1.14), libopengl0, libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libstdc++6 (>= 14), libuuid1 (>= 2.16) Section: games Priority: optional Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game Explore other star systems. . Earn money by trading, carrying passengers, or completing missions. Use your earnings to buy a better ship or to upgrade the weapons and engines on your current one. . Blow up pirates. Take sides in a civil war. Or leave human space behind and hope to find some friendly aliens whose culture is more civilized than your own... . Endless Sky is a sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control. You start out as the captain of a tiny spaceship and can choose what to do from there. The game includes a major plot line and many minor missions, but you can choose whether you want to play through the plot or strike out on your own as a merchant or bounty hunter or explorer. Filename: pool/testing/main/e/endless-sky/endless-sky_0.11.2-1+ps3.708_ppc64.deb Size: 1955744 MD5sum: cb336050778dd2dc42d498102526193e SHA1: 8d90327fa08780f8b89645187a54c5c5e4c0738f SHA256: ac265b617b9e0e898d2176234271a83b0ec851694527dc6e9f83ea77d4780edd Package: endless-sky-data Source: endless-sky Version: 0.11.2-1+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 396355 Section: games Priority: optional Multi-Arch: foreign Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game - data files This package contains the architecture-independent data files for endless-sky. Filename: pool/testing/main/e/endless-sky/endless-sky-data_0.11.2-1+ps3.708_all.deb Size: 344250284 MD5sum: b3964c1bce0827742e663223c1aa5969 SHA1: 349f38ef6ba7f696e59c215fbbbf20c9eda3c327 SHA256: 6c111ada803322ffa4ddca95b9a3b51bca4b87aabca0bb1d2cdf8930606f67e0 Package: extremetuxracer Version: 0.8.4-2+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 877 Depends: extremetuxracer-data (>= 0.8.4-2+ps3.708), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libopengl0, libsfml-audio3.1 (>= 3.1.0+dfsg), libsfml-graphics3.1 (>= 3.1.0+dfsg), libsfml-system3.1 (>= 3.1.0+dfsg), libsfml-window3.1 (>= 3.1.0+dfsg), libstdc++6 (>= 13.1) Section: games Priority: optional Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: 3D racing game featuring Tux, the Linux penguin Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . Collect herrings and other goodies while sliding down the hill, but avoid fish bones. . This game is based on the GPL version of the famous game TuxRacer. . You must have working 3D acceleration or this game will run quite slowly. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer_0.8.4-2+ps3.708_ppc64.deb Size: 258256 MD5sum: 28e4779aa288bb772370d3fff9cfa259 SHA1: dfa77ed7ad80d85e13a31f79479f51ba229f24e6 SHA256: df57ca0562b1e6af210d7715eef744c099daa68a37d57ad96ed568cb4d126e6b Package: extremetuxracer-data Source: extremetuxracer Version: 0.8.4-2+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 42790 Suggests: extremetuxracer Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: data files for the game Extreme Tux Racer Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . This game is based on the GPL version of famous game TuxRacer. . This package contains data like graphics and courses. If you want to play the game, you need to install the package extremetuxracer. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer-data_0.8.4-2+ps3.708_all.deb Size: 40596276 MD5sum: 75d8f6673e6c8d02fbc05728fabbbd5b SHA1: 3ea189a9234dfe21d6ec886936ba34c6b9fcf00d SHA256: bb459453ca3813fc2ff15f90c9b8d8e3af3cf2e401df7446cb2879fe0a8f2fa5 Package: fluidsynth Version: 2.6.1+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 125 Depends: init-system-helpers (>= 1.66~), libc6 (>= 2.34), libfluidsynth3 (>= 2.2.0), libpipewire-0.3-0t64 (>= 0.3.6), libsdl3-0 (>= 3.2.0), libstdc++6 (>= 9), libsystemd0 Recommends: qsynth Conflicts: iiwusynth Replaces: iiwusynth Provides: iiwusynth Section: sound Priority: optional Multi-Arch: foreign Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. Commands: fluidsynth Filename: pool/testing/main/f/fluidsynth/fluidsynth_2.6.1+dfsg-1+ps3.708_ppc64.deb Size: 32608 MD5sum: 8100ab16ebc26e3022a999f3e4d20c27 SHA1: 6e1896766bbb2b58986daf75c43b370fad6996a5 SHA256: 3b3f26748d3277b80bd68b158162af7f0c7d898b10553b39661eb22ea75441b0 Package: hedgewars Version: 1.0.3-5+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 43800 Depends: hedgewars-engine (= 1.0.3-5+ps3.708), hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.38), libffi8 (>= 3.4), libgcc-s1 (>= 3.0), libgmp10 (>= 2:6.3.0+dfsg), libnuma1 (>= 2.0.11), libphysfs1 (>= 3.2.0), libqt5core5t64 (>= 5.15.1), libqt5gui5t64 (>= 5.14.1) | libqt5gui5-gles (>= 5.14.1), libqt5network5t64 (>= 5.0.2), libqt5widgets5t64 (>= 5.15.1), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), qtbase-abi-5-15-19 Section: games Priority: optional Homepage: https://hedgewars.org Description: Funny turn-based artillery game, featuring fighting hedgehogs! Each player controls a team of several hedgehogs. During the course of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. . A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). Filename: pool/testing/main/h/hedgewars/hedgewars_1.0.3-5+ps3.708_ppc64.deb Size: 5208916 MD5sum: 6d45e7d7d03d0c018e8ba879cffbd35e SHA1: 03dcd83cb03f505987e258f38cd9a2ad16b4bf0c SHA256: 9aed370cd758846dc4e5d27fbf77d883247ade8ef5ba48485bf539d85bae09d8 Package: hedgewars-data Source: hedgewars Version: 1.0.3-5+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 159866 Recommends: hedgewars Section: games Priority: optional Multi-Arch: foreign Homepage: https://hedgewars.org Description: Data files for hedgewars This package contains data files for the hedgewars package. Examples of files are: maps, scripts, themes, images, sounds, level data and other miscellaneous files needed by hedgewars. Filename: pool/testing/main/h/hedgewars/hedgewars-data_1.0.3-5+ps3.708_all.deb Size: 145330504 MD5sum: 6e69ec91a417274d3fd2e86863837e68 SHA1: 6e91672ad08ac1a9d91ef7b6eae8565ecaed56e9 SHA256: 78c5f63bde4986ce08a667185a62f32402221d9c1ebfb4adc5e286e50b79bb69 Package: hedgewars-engine Source: hedgewars Version: 1.0.3-5+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2752 Depends: hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.34), liblua5.1-0 (>= 5.1.3), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), zlib1g (>= 1:1.2.0) Recommends: hedgewars Section: games Priority: optional Homepage: https://hedgewars.org Description: Hedgewars game engine without the Qt frontend hwengine, the Pascal game engine of Hedgewars (SDL2, OpenGL 1.x/2.x renderer, Lua scripts): /usr/lib/hedgewars/bin/hwengine can be started directly with a mission, training or demo file, without the Qt launcher and its libraries. . hwengine --prefix /usr/share/games/hedgewars/Data --user-prefix ~/.hedgewars \ --fullscreen --width 1920 --height 1080 file.hwp Filename: pool/testing/main/h/hedgewars/hedgewars-engine_1.0.3-5+ps3.708_ppc64.deb Size: 520460 MD5sum: c344729f67f8820bc6045de5e5b72c74 SHA1: e3c664b1d7476634fbfc96eec42bf923f4b5bc2e SHA256: 51610e4e353396dbeec1ca527ee9db5b64705efac441305846ea2d48cbb215bd Package: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3858 Depends: ioquake3-server (= 1.36+u20260719.58839361+dfsg-1+ps3.708), libc6 (>= 2.43), libgl1, libdeflate0 (>= 1.0), libjpeg62-turbo (>= 1.3.1), libopenal1 (>= 1.14), libopus0 (>= 1.1), libopusfile0 (>= 0.5), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: x11-utils | zenity | kdialog, libcurl4t64 (>= 7.16.2) Breaks: openarena (<< 0.8.8+dfsg-11~), quake3 (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Game engine for 3D first person shooter games This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data. Filename: pool/testing/main/i/ioquake3/ioquake3_1.36+u20260719.58839361+dfsg-1+ps3.708_ppc64.deb Size: 1114428 MD5sum: 5ce027d50688f65f186efe311852417f SHA1: c9460122e90814e7d09664f98e15f10b65da2c9b SHA256: 2f072b34b02f4b31222294d744ec1ee8b5cd9a12b069a535e67b710ad3da71bd Package: ioquake3-server Source: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1881 Depends: libc6 (>= 2.43), libdeflate0 (>= 1.0), zlib1g (>= 1:1.1.4) Breaks: openarena (<< 0.8.8+dfsg-11~), openarena-server (<< 0.8.8+dfsg-11~), quake3 (<< 86~), quake3-server (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Engine for 3D first person shooter games - server and common files This package contains common files for the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. It also contains the dedicated server binary. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data, or to get a usable server, install openarena-server or another suitable set of server data. Filename: pool/testing/main/i/ioquake3/ioquake3-server_1.36+u20260719.58839361+dfsg-1+ps3.708_ppc64.deb Size: 546580 MD5sum: bdf57b32cb3034cdeacac7efd969c220 SHA1: 536203bc5d14e6ef4ecc53a50a3578bcf5f14113 SHA256: 62149c49f42a7ca5fd771eef62960b9b6ee78935cdedb8a9780f24bdb9272e56 Package: libboost-context1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2111 Depends: libboost1.92-dev (= 1.92.0-3), libboost-thread1.92-dev (= 1.92.0-3), libboost-context1.92.0 (= 1.92.0-3+ps3.708) Conflicts: libboost-context1.83-dev, libboost-context1.88-dev, libboost-context1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92-dev_1.92.0-3+ps3.708_ppc64.deb Size: 227796 MD5sum: e17f35e7cd9bd267f76ae2ab39b57334 SHA1: 19fa4ea7fd6ed67be6a2c24fec700f1e0975fe51 SHA256: 7d527ba03f27ed06e42cb6a215c2353057c9c3a2c41da8b4955f33aeb1d2bd1c Package: libboost-context1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2138 Depends: libc6 (>= 2.34), libstdc++6 (>= 4.1.1) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92.0_1.92.0-3+ps3.708_ppc64.deb Size: 225184 MD5sum: 3f4a1d4f2297d8437255349629d9dac6 SHA1: 3d9cbad5b7b9869ff8b80a617dc30ca7d6613165 SHA256: 04a9e6f53a7da2dae6451bec123c40c11bc322541741cb6575a07f744a757243 Package: libboost-coroutine1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2135 Depends: libboost1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.708), libboost-exception1.92-dev (= 1.92.0-3), libboost-coroutine1.92.0 (= 1.92.0-3+ps3.708) Conflicts: libboost-coroutine1.83-dev, libboost-coroutine1.88-dev, libboost-coroutine1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92-dev_1.92.0-3+ps3.708_ppc64.deb Size: 231016 MD5sum: 4cb8620b585f1a1eec4755ca54cfa0bf SHA1: 8d21d99a1a68ecf00cca6f07c87e5a4c0227d760 SHA256: e48a98e1de203567ec5a0c19c143c1f8279ed3897e24fde35c14fd3f627fdcb3 Package: libboost-coroutine1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2139 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libstdc++6 (>= 5) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92.0_1.92.0-3+ps3.708_ppc64.deb Size: 228020 MD5sum: f1d6e52b20ee0fe76bf88be8c84b35b9 SHA1: ab762880545963507683a734f78042aac81994d6 SHA256: 2f17f23f5ea3be0eac6a1fdb427a3ce9a2d0f7e6b89f07ec28a7892f5d379fac Package: libboost-fiber1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2399 Depends: libboost1.92-dev (= 1.92.0-3), libboost-exception1.92-dev (= 1.92.0-3), libboost-atomic1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.708), libboost-filesystem1.92-dev (= 1.92.0-3), libboost-fiber1.92.0 (= 1.92.0-3+ps3.708) Conflicts: libboost-fiber1.83-dev, libboost-fiber1.88-dev, libboost-fiber1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92-dev_1.92.0-3+ps3.708_ppc64.deb Size: 262956 MD5sum: c179de61d68f8e1fa27beb34818061de SHA1: 7cb66bd0ad459d611952a014a42e10e82897014b SHA256: 23cbcde54fa04827e4b9d869c57d05ee5ec308482100ca41d0ea4944fce5ddec Package: libboost-fiber1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2203 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92.0_1.92.0-3+ps3.708_ppc64.deb Size: 250588 MD5sum: 95d3b1cfcc77009eb767bc5705c66c47 SHA1: 32115fc14124c38000d52abce25ad04eea01af91 SHA256: c12cc5edf0d149a346b50d952da6fc8113d37bc2fe56d9d1040927b359d45e03 Package: libfluidsynth-dev Source: fluidsynth Version: 2.6.1+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 217 Depends: fluidsynth (= 2.6.1+dfsg-1+ps3.708), libfluidsynth3 (= 2.6.1+dfsg-1+ps3.708), libasound2-dev, libdbus-1-dev, libjack-jackd2-dev, libpipewire-0.3-dev, libpulse-dev, libreadline-dev, libsdl3-dev, libsndfile-dev, libsystemd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer (development files) Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. . This package contains the development files. Filename: pool/testing/main/f/fluidsynth/libfluidsynth-dev_2.6.1+dfsg-1+ps3.708_ppc64.deb Size: 43856 MD5sum: 0a11b1eab3a1dc6ee077f22d4780bc08 SHA1: eb7dc7138b809b21413ca213d1a97cdbc8693f01 SHA256: a7495550f668a1962dfd02fb77cf0c5e820a73eb8d289c64ce4be34749843a35 Package: libfluidsynth3 Source: fluidsynth Version: 2.6.1+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 1145 Depends: timgm6mb-soundfont (>= 1.3-3~) | sf3-soundfont-gm, libasound2t64 (>= 1.0.16), libc6 (>= 2.34), libdbus-1-3 (>= 1.10), libgcc-s1 (>= 3.0), libgomp1 (>= 4.9), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, libpipewire-0.3-0t64 (>= 0.3.1), libpulse0 (>= 0.99.1), libreadline8t64 (>= 6.0), libsdl3-0 (>= 3.2.0), libsndfile1 (>= 1.0.20), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer (runtime library) Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. . This package contains the runtime library. Filename: pool/testing/main/f/fluidsynth/libfluidsynth3_2.6.1+dfsg-1+ps3.708_ppc64.deb Size: 333728 MD5sum: e2aefa9c483ef26d3ebce117a269800a SHA1: 606edb141ff7dad3010068536df6aae07094b382 SHA256: 0b2b6aa2db29f74a9d450f422c350093cef243632ddb69267f3c050891d66ca9 Package: libluajit-5.1-2 Source: luajit Version: 2.1.0+openresty20251030-1+ps3.708 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 543 Depends: libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.708), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: libluajit2-5.1-2 Replaces: libluajit2-5.1-2 Provides: libluajit-5.1.so.2 Section: interpreters Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (shared objects) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains an embeddable version of LuaJIT that can be used as a replacement of the standard liblua-5.1 shared library. Filename: pool/testing/main/l/luajit/libluajit-5.1-2_2.1.0+openresty20251030-1+ps3.708_ppc64.deb Size: 177508 MD5sum: 0a7a588770e849447d60a982d07c82fa SHA1: e8f7c5e1d81d674277c4dc28b1fbd67d15b21de2 SHA256: c94eff77c806c8c969ff6cd1b6e7ff44a2c806d5eae8d8b3639d5138fc1b250f Package: libluajit-5.1-common Source: luajit Version: 2.1.0+openresty20251030-1+ps3.708 Architecture: all Maintainer: Debian Lua Team Installed-Size: 256 Conflicts: libluajit2-5.1-common Replaces: libluajit2-5.1-common Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (common files) This package contains files needed by the LuaJIT interpreter/jitter as well by its embeddable (i.e. library) version. Filename: pool/testing/main/l/luajit/libluajit-5.1-common_2.1.0+openresty20251030-1+ps3.708_all.deb Size: 51540 MD5sum: a72486205b71e5fca2a0718801b2aa65 SHA1: 6d14de6cf7f6ebc097cdcb4c4e5a22b128cddfe4 SHA256: c685f28fcf80800efc464836e5af099a6cf4246730643962a58794378309c46d Package: libluajit-5.1-dev Source: luajit Version: 2.1.0+openresty20251030-1+ps3.708 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 710 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.708) Conflicts: libluajit2-5.1-dev Replaces: libluajit2-5.1-dev Provides: libluajit-5.1.so Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (development files) This package contains header files and a statically linkable library for LuaJIT. Filename: pool/testing/main/l/luajit/libluajit-5.1-dev_2.1.0+openresty20251030-1+ps3.708_ppc64.deb Size: 191400 MD5sum: 2ea3703c0e546e88b63b74361f16eb94 SHA1: 84f3efd6be4d1cdef6c5fa2b75516b5e0f1aee5c SHA256: a8a85f86bd68c4e96e1d17411e07bf99503e0a2c5c6f6e7cdda99fe88065d026 Package: libopenal-data Source: openal-soft Version: 1:1.25.2-1+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 266 Breaks: libopenal1 (<< 1:1.14-5) Replaces: libopenal1 (<< 1:1.14-5) Section: libs Priority: optional Multi-Arch: foreign Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (data files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package installs data files used by the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal-data_1.25.2-1+ps3.708_all.deb Size: 169516 MD5sum: 052597943ff4a25e7a4892b9a7db0b3b SHA1: 03579796da381e35d08dce7dfd1493416e02f2bb SHA256: 1e5d1bfc832dce2e07255e2527fac395ea5ada95e788649040a5c01922a18876 Package: libopenal-dev Source: openal-soft Version: 1:1.25.2-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 235 Depends: libopenal1 (= 1:1.25.2-1+ps3.708) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains the files necessary for development with OpenAL . Filename: pool/testing/main/o/openal-soft/libopenal-dev_1.25.2-1+ps3.708_ppc64.deb Size: 39416 MD5sum: 90bb72eda7a50d35ab04e1ae8ff016e5 SHA1: ff9dbc63c867382c375973c4925ee0bf1a5112ad SHA256: b6a58b7c1a69aef925bfcf196a93cb15a6de3b6e4c8ff0f5c04de5f618005f42 Package: libopenal1 Source: openal-soft Version: 1:1.25.2-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2284 Depends: libopenal-data (= 1:1.25.2-1+ps3.708), libc6 (>= 2.43), libgcc-s1 (>= 4.0), libstdc++6 (>= 16.2.0-3) Recommends: libpipewire-0.3-0t64, libpulse0 Suggests: libasound2t64, libdbus-1-3, libjack-jackd2-0, libportaudio2 Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal1_1.25.2-1+ps3.708_ppc64.deb Size: 734764 MD5sum: 622709333f0ff3216a568538be2aac85 SHA1: 252da5bc7b295d34707bbe0d088b38a391c5e955 SHA256: 43540a1365692693e08ace2ff2762a8cac8dfe9f1042c2088fef277d13ca08b2 Package: libplymouth-dev Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 236 Depends: libevdev-dev, libplymouth5 (= 26.134.222-1+ps3.708), libudev-dev, libxkbcommon-dev Breaks: plymouth-dev (<< 0.9.2-1~) Replaces: plymouth-dev (<< 0.9.2-1~) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: graphical boot animation and logger - development files Plymouth is an application that runs very early in the boot process (even before the root filesystem is mounted!) that provides a graphical boot animation while the boot process happens in the background. . This package contains the development files to build Plymouth plugins. Filename: pool/testing/main/p/plymouth/libplymouth-dev_26.134.222-1+ps3.708_ppc64.deb Size: 26024 MD5sum: bd99dc76bb3d70b4d0a075261787eeac SHA1: bb60d9546d9f60cafab01ba77fa48df91ed9acb3 SHA256: 1552cb97f71b5942c1883f2c2f2949269d46eb97ad2b8ca0cda3c01e973d3273 Package: libplymouth5 Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 712 Depends: libc6 (>= 2.38), libevdev2 (>= 0.9.1), libpng16-16t64 (>= 1.6.46), libudev1 (>= 183), libxkbcommon0 (>= 0.5.0) Breaks: plymouth (<< 0.9.2-1~) Replaces: plymouth (<< 0.9.2-1~) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: graphical boot animation and logger - shared libraries Plymouth is an application that runs very early in the boot process (even before the root filesystem is mounted!) that provides a graphical boot animation while the boot process happens in the background. . This package contains the shared libraries. Filename: pool/testing/main/p/plymouth/libplymouth5_26.134.222-1+ps3.708_ppc64.deb Size: 133232 MD5sum: e38a989df085f8430ac996edd4691fa9 SHA1: 4ec8f56d834cb0ea83d186decee34179e747d7f7 SHA256: 25731c48ea618a4ae2eabd637dd02da490ed0f8a18808127500f7d6d0d2f02a8 Package: libpng-dev Source: libpng1.6 Version: 1.6.59-1+ps3.708 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 1240 Depends: libpng16-16t64 (= 1.6.59-1+ps3.708), zlib1g-dev Recommends: libpng-tools Conflicts: libpng12-0-dev, libpng12-dev, libpng2-dev, libpng3-dev Breaks: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Replaces: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - development (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the header and development files needed to build programs and packages using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng-dev_1.6.59-1+ps3.708_ppc64.deb Size: 413776 MD5sum: 320a32ee01d9d58605cfc745efe7892e SHA1: d0ef72046d84881cff3399a2068810c1445bd30e SHA256: 4ef5e093cf19befdb5661a1ed352050833c124bb7da6352fd7040d4435b424e8 Package: libpng-tools Source: libpng1.6 Version: 1.6.59-1+ps3.708 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 256 Depends: libc6 (>= 2.38), libpng16-16t64 (= 1.6.59-1+ps3.708), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-tools (<< 1.6.21-1) Replaces: libpng16-tools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: foreign Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - tools (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains a program to interact with libpng from the command line. Filename: pool/testing/main/libp/libpng1.6/libpng-tools_1.6.59-1+ps3.708_ppc64.deb Size: 134212 MD5sum: 15a75e2b99bbf7fdeb2841fa360c1c32 SHA1: 317799934e4b07cf7fcc1cc345f07fa99f78a51b SHA256: db89aaf8cd52c1426981d2470fcbd426250c8b7cc0268c2ba565dffa0de337b5 Package: libpng16-16t64 Source: libpng1.6 Version: 1.6.59-1+ps3.708 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 606 Depends: libc6 (>= 2.29), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-16 (<< 1.6.59-1+ps3.708) Replaces: libpng16-16 Provides: libpng16-16 (= 1.6.59-1+ps3.708) Section: libs Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - runtime (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the runtime library files needed to run software using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng16-16t64_1.6.59-1+ps3.708_ppc64.deb Size: 325512 MD5sum: 3ec0b5ac54a78824f7eb97bbed63c0be SHA1: 6ffd9dbc1d3c14aa96cffaf325facd805477a227 SHA256: 3345535625a56629cb0bf7f68678ede84b815da7d4ea8a49b13d33f7e3169aa4 Package: libsdl3-0 Source: libsdl3 Version: 3.4.18+ds-1+ps3.708 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 4523 Depends: libasound2t64 (>= 1.0.27), libc6 (>= 2.43), libdecor-0-0 (>= 0.2.0), libdrm2 (>= 2.4.112), libfribidi0 (>= 0.19.2), libgbm1 (>= 17.1.0~rc2), libpulse0 (>= 5.0), libwayland-client0 (>= 1.23.0), libwayland-cursor0 (>= 1.0.2), libwayland-egl1 (>= 1.15.0), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxext6, libxfixes3 (>= 1:5.0), libxi6 (>= 2:1.6.99.1), libxkbcommon0 (>= 1.12.3), libxrandr2 (>= 2:1.2.99.3), libxss1, libxtst6 (>= 2:1.2.5) Recommends: libegl1, libgl1 | libopengl0, libdbus-1-3, libudev1 Suggests: libayatana-appindicator3-1 | libappindicator3-1, xdg-utils, libgles1, libgles2, libpipewire-0.3-0t64, libsndio7.0, libthai0, liburing2, libvulkan1, libx11-xcb1 Section: libs Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the shared library. Filename: pool/testing/main/libs/libsdl3/libsdl3-0_3.4.18+ds-1+ps3.708_ppc64.deb Size: 1072016 MD5sum: 72cd3924316347e070a17692d2db1fb2 SHA1: 57cfccf977683f63aa0af87df762e5c8f28c4f12 SHA256: 687dab0ca81caa051d6372ba712530788a15322cbe81f89fa11d30fbfdf21d45 Package: libsdl3-dev Source: libsdl3 Version: 3.4.18+ds-1+ps3.708 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 11713 Depends: libasound2-dev, libdbus-1-dev, libdecor-0-dev (>= 0.2.0), libdrm-dev, libegl-dev, libfribidi-dev, libgbm-dev, libgl-dev, libgles-dev, libibus-1.0-dev, libpulse-dev, libsdl3-0 (= 3.4.18+ds-1+ps3.708), libudev-dev, libwayland-dev, libx11-dev, libxcursor-dev, libxext-dev, libxfixes-dev, libxi-dev, libxinerama-dev, libxkbcommon-dev, libxrandr-dev, libxss-dev, libxt-dev, libxtst-dev, libxv-dev, libxxf86vm-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (development files) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the files needed to compile and link programs which use SDL. Filename: pool/testing/main/libs/libsdl3/libsdl3-dev_3.4.18+ds-1+ps3.708_ppc64.deb Size: 1783652 MD5sum: fe85884ae2023f8d6f497fd4e2bc8a88 SHA1: a23cf11cde8062c479c5bd973d4398c0737496eb SHA256: 1f5bd715ddaef347ffdfa143e5166d69aeaca4f1c082052a862ff32f09ab8f75 Package: libsdl3-tests Source: libsdl3 Version: 3.4.18+ds-1+ps3.708 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 17408 Depends: libudev1, libc6 (>= 2.34), libopengl0, libsdl3-0 (>= 3.4.0), libwayland-client0 (>= 1.20.0), libx11-6 Suggests: gnome-desktop-testing Section: misc Priority: optional Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (automated and manual tests) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains manual and automated tests. The automated tests can be run using ginsttest-runner in the gnome-desktop-testing package, or manually. Filename: pool/testing/main/libs/libsdl3/libsdl3-tests_3.4.18+ds-1+ps3.708_ppc64.deb Size: 2036672 MD5sum: 306c53fa0d760489c044192f003ad522 SHA1: 58c1160d0033d0143565fb03fa36d00df8d40f1f SHA256: bb0fe58d30d72e7843e0743e59a2171688f5399203e34dfd46a5ca2ebe906da2 Package: libspeq-dev Source: ps3-spu Version: 0.716 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 29 Depends: libspeq0 (= 0.716) Section: libdevel Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs (development files) The header speq.h and the libspeq.so link for building against libspeq. Filename: pool/testing/main/p/ps3-spu/libspeq-dev_0.716_ppc64.deb Size: 7696 MD5sum: c8e982710cae0c64c3024255d9e0fe96 SHA1: f638cdada51c8e76b2e77cffc093e0f5868bf1a9 SHA256: 01adebe9925c4b4a8fa889db78935936a258c2f400c3e0cce1c9287050879bad Package: libspeq0 Source: ps3-spu Version: 0.716 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 143 Depends: ps3-spu, ps3-spu-programs (= 0.716), libc6 (>= 2.43) Section: libs Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs, DXT1/DXT5 compression, MIDI synthesis, skinning libspeq runs jobs on resident SPU workers fed through spufs, and provides services built on them. S3TC DXT1 and DXT5 texture compression, which Mesa loads at run time (speq_s3tc_compress_v1): van Waveren's real-time DXT1, and DXT5 on top of it, on the SPEs (dxt.spu), and on the PPE for small images or when no SPE is available, with the same output, from RGBA or RGB sources (SPEQ_S3TC=auto|spu|ppe|off, SPEQ_S3TC_DXT5=off, SPEQ_S3TC_RGB=ppe). fluidsynth's voice rendering, which our fluidsynth loads at run time (speq_synth_*_v2): sample interpolation, filters and mixing on the SPEs (SPEQ_SYNTH=auto|spu|ppe|off). Vertex skinning of skeletal models, which our Sauerbraten loads at run time (speq_skin_*_v1): dual quaternion or matrix palettes, positions, normals and tangents on the SPEs (SPEQ_SKIN=auto|spu|ppe|off). Both share one deadline pool of two SPEs (deadline.spu, SPEQ_POOL_SPES), next to DXT's four. SPEQ_DEBUG=1 logs what each service does. Filename: pool/testing/main/p/ps3-spu/libspeq0_0.716_ppc64.deb Size: 41580 MD5sum: 5caffea6726b6b00827d6ca1f0514488 SHA1: 4456cc9f93c1d96d6f38743c80a674baf2aaf240 SHA256: 61d3784e0ddb95e03f54a0fa296c51bd692e9474a499c1d3da1710dd91231ad0 Package: libvorbis-dev Source: libvorbis Version: 1.3.7-3+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 1829 Depends: libogg-dev, libvorbis0a (= 1.3.7-3+ps3.708), libvorbisenc2 (= 1.3.7-3+ps3.708), libvorbisfile3 (= 1.3.7-3+ps3.708) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: development files for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . This package contains the header files and documentation needed to develop applications with libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbis-dev_1.3.7-3+ps3.708_ppc64.deb Size: 379752 MD5sum: e2387ef152d101eb045d917b6857ac0d SHA1: bf96e1fa2246f459a13f81f3870f1bdaa66362b9 SHA256: bf8a7de473c0f68ca99bde7f21a52ce9b301f312bb7f50a8e6386a66757154a1 Package: libvorbis0a Source: libvorbis Version: 1.3.7-3+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 348 Depends: libc6 (>= 2.43), libogg0 (>= 1.1.0) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: decoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbis library is the primary Ogg Vorbis library. Filename: pool/testing/main/libv/libvorbis/libvorbis0a_1.3.7-3+ps3.708_ppc64.deb Size: 133292 MD5sum: 15fa607a67b202f4ccb395caf76a79b7 SHA1: e2d103ea02853abd8b20c053a1d77c53bb7caaed SHA256: 2bbeca4c201a9dfcfcb55f0b0d0b6f0dd4a4424c9099e63ae57a9d92312c1e37 Package: libvorbisenc2 Source: libvorbis Version: 1.3.7-3+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 726 Depends: libc6 (>= 2.4), libvorbis0a (= 1.3.7-3+ps3.708) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: encoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisenc library provides a convenient API for setting up an encoding environment using libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbisenc2_1.3.7-3+ps3.708_ppc64.deb Size: 80648 MD5sum: 0ab06e7136cc52217efc9d3879e34845 SHA1: 79a07a5011edae5c1c8db61006f692278ce619cb SHA256: 83c51f3f4e2153a5c8b26cdde0dd7374e89c0c6e0b9bb6959e3f37ada5d5f017 Package: libvorbisfile3 Source: libvorbis Version: 1.3.7-3+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 85 Depends: libc6 (>= 2.4), libogg0 (>= 1.1.0), libvorbis0a (= 1.3.7-3+ps3.708) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: high-level API for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisfile library provides a convenient high-level API for decoding and basic manipulation of all Vorbis-I audio streams. Filename: pool/testing/main/libv/libvorbis/libvorbisfile3_1.3.7-3+ps3.708_ppc64.deb Size: 25776 MD5sum: 8a96ad3c32ad4ddaa0a8de7045b8c590 SHA1: e64943064da80bd9d586a1dc6e439560ed6ea87c SHA256: 47f814d2dc2a60f35dfe44f4ed495b08a18254050719d1ed2437eed22b8ca55e Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.703 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.703_ppc64.deb Size: 78588 MD5sum: 75de554b4124f2035976d7ccb609f652 SHA1: da0bee37378083dc6d6e27468848fd03a7f1a63b SHA256: 3e71bd47490676cc94e1e1957d137a6f49da8d2933ba928801b37ace5d20ccb8 Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.708 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.708_ppc64.deb Size: 78512 MD5sum: 096b62bedd9ac4624ff7bb3f512a0946 SHA1: 0746998f3c6b58b685c887ab5af9c393e1030ed0 SHA256: 98a6a51a7a345ebed6e8e91feeadcacb49342a76a11374d962989da2e519e97c Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.721 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.721_ppc64.deb Size: 78512 MD5sum: a186f14922afd5eb26b930d0c7602863 SHA1: 6ace2eaa27c90951d1d44bc1c7e6d21e5eb8b367 SHA256: a437ea63c9cd64008afff1b09e8c07e90eff0af9d9ba479ef9aa9a8222965823 Package: linux-headers-6.12.111+ps3.712 Source: linux Version: 6.12.111-1+ps3.712 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1688 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.712-common (= 6.12.111-1+ps3.712), linux-image-6.12.111+ps3.712 (= 6.12.111-1+ps3.712) | linux-image-6.12.111+ps3.712-unsigned (= 6.12.111-1+ps3.712), linux-kbuild-6.12.111+ps3.712, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.712 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.712, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.712, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.712 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.712_6.12.111-1+ps3.712_ppc64.deb Size: 919284 MD5sum: d449dcada5a06950ece2597e4d3ddc5b SHA1: 7d6bcd828468ab00332e611fac77bbcc6f19f4fa SHA256: 36d0155e3cacd6d1eec0b0ab61afa965798577eda6409ac840fee1c35b7cad4c Package: linux-headers-6.12.111+ps3.712-common Source: linux Version: 6.12.111-1+ps3.712 Architecture: all Maintainer: Debian Kernel Team Installed-Size: 60821 Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Common header files for Linux 6.12.111+ps3.712 This package provides the common kernel header files for Linux kernel version 6.12.111+ps3.712, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.712-common. . To obtain a complete set of headers you also need to install the linux-headers-6.12.111+ps3.712-(flavour) package, matching the flavour of the kernel you intend the build for. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.712-common_6.12.111-1+ps3.712_all.deb Size: 10665480 MD5sum: f579782f326e067060d73ee401fef23a SHA1: fdcaa596169c1115e9c134004d51e109692f469c SHA256: 63dd81f59ebfc7815f21c28ac2834d1dce2afdb122c275e2cfae29cd4320b4f7 Package: linux-headers-6.12.111+ps3.712-debug202610211927 Source: linux Version: 6.12.111-1+ps3.712 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1705 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.712-common (= 6.12.111-1+ps3.712), linux-image-6.12.111+ps3.712-debug202610211927 (= 6.12.111-1+ps3.712) | linux-image-6.12.111+ps3.712-debug202610211927-unsigned (= 6.12.111-1+ps3.712), linux-kbuild-6.12.111+ps3.712, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.712-debug202610211927 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.712-debug202610211927, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.712-debug202610211927, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.712-debug202610211927 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.712-debug202610211927_6.12.111-1+ps3.712_ppc64.deb Size: 922772 MD5sum: c3c6aa7c1204a77e82670867b21c1c38 SHA1: a8eea2640e6aa0848678e68daeeac0ed02455b71 SHA256: f613fede4260cda14f225b624523bb52aa7cea9f690c8d423f9f411dcf625493 Package: linux-headers-ps3 Source: linux Version: 6.12.111-1+ps3.712 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.712 (= 6.12.111-1+ps3.712) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3 configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3 configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3_6.12.111-1+ps3.712_ppc64.deb Size: 1156 MD5sum: 07a2810bb93c7ed378c3e7d0efadf67e SHA1: ba1cf9dc911d29cafd454708fbf2fd8a99f3b7b6 SHA256: 694b528a63e7b2e802d213a22edab4b13f088da3589d96fe278d5be873be3ff0 Package: linux-headers-ps3-debug Source: linux Version: 6.12.111-1+ps3.712 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.712-debug202610211927 (= 6.12.111-1+ps3.712) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3-debug configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3-debug configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3-debug_6.12.111-1+ps3.712_ppc64.deb Size: 1192 MD5sum: aa83c714a29757bb1667082c87dcfb66 SHA1: a8e030711a3494d4d9254628b5ebe15959305180 SHA256: 6e059392ff2fcec31602cf59051c79abb10196be15d1eea4d19078ecf0402ad4 Package: linux-image-6.12.111+ps3.712 Source: linux Version: 6.12.111-1+ps3.712 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 24491 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.712_6.12.111-1+ps3.712_ppc64.deb Size: 6039776 MD5sum: 557dbb1c180993d77729796112e55717 SHA1: 8c54c2ffb85c2d1493fb3191d610ed984cd44d41 SHA256: 6ca7eb48efbb66eee0606328967f34c60d0711baf1812c548ca0ae969277dd6b Package: linux-image-6.12.111+ps3.712-debug202610211927 Source: linux Version: 6.12.111-1+ps3.712 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 34750 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 (debug) The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.712-debug202610211927_6.12.111-1+ps3.712_ppc64.deb Size: 6908840 MD5sum: 233324bb6a92a2f4bab9e4c1657b29f9 SHA1: 184dafb1a86c6b55734e57bd5c413ab4cb85cdb7 SHA256: ee20bc876cb5d0e2c05b4eae1f9edab79ae94b25cfc898dcf02876085180b61e Package: linux-image-ps3 Source: linux Version: 6.12.111-1+ps3.712 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.712 (= 6.12.111-1+ps3.712) Provides: linux-latest-modules-6.12.111+ps3.712, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-ps3_6.12.111-1+ps3.712_ppc64.deb Size: 1460 MD5sum: 925e06efaecdb8d1a05c4c3bbf0f78d8 SHA1: d315f9fd0c0aa4248da07310b0a6f4eab95f6f46 SHA256: 2ff98e52d16bc3f8d6676cb3e96c5a10765f5aa1878c5ffad848f0179bf2653b Package: linux-image-ps3-debug Source: linux Version: 6.12.111-1+ps3.712 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.712-debug202610211927 (= 6.12.111-1+ps3.712) Provides: linux-latest-modules-6.12.111+ps3.712-debug202610211927, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (debug) (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-ps3-debug_6.12.111-1+ps3.712_ppc64.deb Size: 1476 MD5sum: be06500ac906b38ff984c116bf2d639a SHA1: 872ca867bc9e90a3b447b3ca5bf534d2d1e7a229 SHA256: 85f5f106dbcd7c68484816ef2fc4558430ea00fcf38700bb814234dda47fc6d6 Package: linux-kbuild-6.12.111+ps3.712 Source: linux Version: 6.12.111-1+ps3.712 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 3531 Depends: libc6 (>= 2.38), libelf1t64 (>= 0.144), libssl3t64 (>= 3.0.0), zlib1g (>= 1:1.2.3.4), pahole Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Kbuild infrastructure for Linux 6.12.111+ps3.712 This package provides the kbuild infrastructure for the headers packages for Linux kernel version 6.12. Filename: pool/testing/main/l/linux/linux-kbuild-6.12.111+ps3.712_6.12.111-1+ps3.712_ppc64.deb Size: 1257124 MD5sum: a0e83998c969da363c2a448cecd6f86a SHA1: a3531df9599a106a67d2cb17854ea0bf7ece5b87 SHA256: b877fcedcbd37138927c20821d155100891127d3c8b3fae15f64a3ee6f430ac5 Package: luajit Version: 2.1.0+openresty20251030-1+ps3.708 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 534 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.708), libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.708), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: luajit2 Replaces: luajit2 Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (interpreter) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains the standalone interpreter/jitter that can be used as a replacement for the standard lua5.1 interpreter. Filename: pool/testing/main/l/luajit/luajit_2.1.0+openresty20251030-1+ps3.708_ppc64.deb Size: 183584 MD5sum: b348c3340d888e8de7abb47754d65423 SHA1: b61480e0a562be76e6d158ea67273e859e1c1b7a SHA256: 7632759eeb2b6b22b982b834bebbe72d9ef30e412ebd1a81698a805627fe957c Package: luanti Version: 5.15.2+dfsg-2+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 12150 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.708), libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.3.1), libgl1, libgmp10 (>= 2:6.3.0+dfsg), libjpeg62-turbo (>= 1.3.1), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libsdl2-2.0-0 (>= 2.26.0), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: luanti-game-minetest Suggests: luanti-server, minetestmapper Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Filename: pool/testing/main/l/luanti/luanti_5.15.2+dfsg-2+ps3.708_ppc64.deb Size: 3866060 MD5sum: c98e4306a26f35b93c671d99fd6f5dfe SHA1: 5968bb51003ffbc6bb26d6fe3c705d6eb0e339bb SHA256: 839ad0c0f219b05b60899e81dd356f39089319ab3a400de9ec9450692093d19a Package: luanti-data Source: luanti Version: 5.15.2+dfsg-2+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 9001 Depends: fonts-croscore, fonts-droid-fallback Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (data files) Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Filename: pool/testing/main/l/luanti/luanti-data_5.15.2+dfsg-2+ps3.708_all.deb Size: 1934084 MD5sum: 5a60b65bcd0d1b518818df12f92ed80d SHA1: 90c3da63d4d80c43adb4e436c5eac5c612d8cf5d SHA256: dcbfeae776ce87aaea76f67ad23e509cd7ed02273324479d67099dbf557584ee Package: luanti-server Source: luanti Version: 5.15.2+dfsg-2+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6632 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.708), luanti-game-minetest, libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.3.0+dfsg), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (server) Luanti is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the Luanti server package. Filename: pool/testing/main/l/luanti/luanti-server_5.15.2+dfsg-2+ps3.708_ppc64.deb Size: 2179624 MD5sum: 0b2e8ed5fc18345ba97fa28b90f056d8 SHA1: f80051ff98b233430d0f7acacf4ab085aea871d7 SHA256: 1b86ad58ea5bf9f3af3f12dca275d3dc01be48b3af5f427993a7c1f74af4c52e Package: neverball Version: 1.6.0+git20180603-3+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 659 Depends: neverball-data (= 1.6.0+git20180603-3+ps3.708), libc6 (>= 2.43), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverputt Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D floor-tilting game In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. Filename: pool/testing/main/n/neverball/neverball_1.6.0+git20180603-3+ps3.708_ppc64.deb Size: 185248 MD5sum: 982e78538e4dc3f4b0fedbf22043f7d6 SHA1: 815552cfba7edad3bce27558ab2227a6cbbc1859 SHA256: 5143af75f9351cabc2105457698f11cb8af340d6fe8abdc36dc35128ab3f454a Package: neverball-common Source: neverball Version: 1.6.0+git20180603-3+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 26137 Depends: fonts-dejavu-core Suggests: fonts-wqy-microhei Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball and Neverputt The engine of the floor-tilting game Neverball is also used by its spin-off, a miniature golf game known as Neverputt. . This package contains the data files shared between Neverball and Neverputt. Filename: pool/testing/main/n/neverball/neverball-common_1.6.0+git20180603-3+ps3.708_all.deb Size: 16698196 MD5sum: 8ce0c32207078a82e3414fb20f07253c SHA1: 0cb51f1b380b529a7efe1e48ee853866825f9f5b SHA256: 31bdec994730fa6f92e0e226131dd53a583b996cdb382abd8ea0e3a4f43bfeaa Package: neverball-data Source: neverball Version: 1.6.0+git20180603-3+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 85841 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.708) Suggests: neverball Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. . This package contains the data files needed to play Neverball. Filename: pool/testing/main/n/neverball/neverball-data_1.6.0+git20180603-3+ps3.708_all.deb Size: 17897744 MD5sum: 49d835db35d185056ee35cc374dc825b SHA1: 1b8aa3158d3855172671e284ad758221f0b9d1e9 SHA256: 32c079cb4e7ff342797fdc84c3c37f23e0bb3668b3cf862fdfc9923b0f0e9345 Package: neverputt Source: neverball Version: 1.6.0+git20180603-3+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 460 Depends: neverputt-data (= 1.6.0+git20180603-3+ps3.708), libc6 (>= 2.38), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverball Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D miniature golf game Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. Filename: pool/testing/main/n/neverball/neverputt_1.6.0+git20180603-3+ps3.708_ppc64.deb Size: 139976 MD5sum: b1b29100f85d3e3ad9c95f014387a65b SHA1: 7f91293cefb7d7e17d47ea12f1c676fb86654476 SHA256: 45930f271bb25366894a81065bad9d3acc831e73aaebfd0c97f0375d034ea779 Package: neverputt-data Source: neverball Version: 1.6.0+git20180603-3+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 27555 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.708) Suggests: neverputt Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverputt Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. . This package contains the data files needed to play Neverputt. Filename: pool/testing/main/n/neverball/neverputt-data_1.6.0+git20180603-3+ps3.708_all.deb Size: 6084968 MD5sum: cd2f8f8a1bc634535de1d8dab1a9ef9e SHA1: 166e526dd467fbc22a85f720a3a0aa028dc3a3ca SHA256: 807cd89f548dfdce7c7a20215e0ba061ffa2a5176cf884e7c106662b4c7c26fc Package: openal-tools Source: openal-soft Version: 1:1.25.2-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 812 Depends: libopenal1 (= 1:1.25.2-1+ps3.708), libc6 (>= 2.38), libgcc-s1 (>= 4.0), libmysofa1 (>= 0.6~), libqt6core6t64 (>= 6.11.2), libqt6gui6 (>= 6.1.2), libqt6widgets6 (>= 6.7.2), libstdc++6 (>= 13.1) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Section: sound Priority: optional Multi-Arch: allowed Homepage: https://github.com/kcat/openal-soft Description: Utilities for the OpenAL audio API These utilities are useful in diagnosing OpenAL related issues and for displaying helpful informationa about what is supported on your system with OpenAL. . This package installs additional OpenAL Soft related binaries. Filename: pool/testing/main/o/openal-soft/openal-tools_1.25.2-1+ps3.708_ppc64.deb Size: 205180 MD5sum: a5664a6ec6382d441505b711c77e83a3 SHA1: e94f245320bf86c2eab9448f9ad2b6b997aa4b11 SHA256: 7c543bf1b8aa8ec1817fcfb031da87f1780ae4dda8398045a2e657e50a1bb72c Package: openrct2 Version: 0.5.6+ds-1+ps3.708 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 31165 Depends: openrct2-data (= 0.5.6+ds-1+ps3.708), libc6 (>= 2.43), libflac14 (>= 1.5.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libicu78 (>= 78.1-1~), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.18), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), libzip5 (>= 0.11.2), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: openrct2-music (= 0.5.6+ds-1+ps3.708) Suggests: rct2-data Section: games Priority: optional Homepage: https://openrct2.io/ Description: open-source re-implementation of RollerCoaster Tycoon 2 (big-endian build) OpenRCT2 re-implements RollerCoaster Tycoon 2: build and run an amusement park in scenario or sandbox play. It needs the original game's data files (RCT2), from your own copy. . This build is patched for big-endian hosts (the PS3's Cell PPE): every file format is read and written little-endian, as upstream does on x86, so parks, saves and track designs are compatible. It has the software renderer only (the OpenGL one needs GL 3.3), no plugins/scripting, no Discord and no HTTP (server list, version check). Filename: pool/testing/main/o/openrct2/openrct2_0.5.6+ds-1+ps3.708_ppc64.deb Size: 5673040 MD5sum: ee95917e5e111a855ef47a30b19a2b94 SHA1: 5b9c80aea2f0e666c443293d3816690d62365705 SHA256: ff8faf0cb7ef16161c9af08526dd84d0fc43df59a7c0d6df77861abc926fb13a Package: openrct2-data Source: openrct2 Version: 0.5.6+ds-1+ps3.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 37565 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: data for OpenRCT2 (graphics, objects, title sequences, sound effects) The architecture-independent files of OpenRCT2: its own graphics (g2.dat, fonts, palettes, tracks), languages, scenario patches, the OpenRCT2 objects (objects 1.8.0), the title sequences (0.5.6) and OpenSoundEffects (1.0.6). Filename: pool/testing/main/o/openrct2/openrct2-data_0.5.6+ds-1+ps3.708_all.deb Size: 23381516 MD5sum: 30ec1c22d4c3c2e42e5657197eed65c9 SHA1: eae31a941a129a84245882348e7e80ee5295d626 SHA256: b801dfd6aa857d89aa4b4a69bd738d8400e034b88369c02eb785d7203f0e2f35 Package: openrct2-music Source: openrct2 Version: 0.5.6+ds-1+ps3.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 41934 Enhances: openrct2 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: OpenMusic for OpenRCT2 (alternative ride and title music) OpenMusic 1.6.1: freely licensed ride music styles and the OpenRCT2 title theme, as asset packs. Without it, OpenRCT2 uses the original game's music where installed. Filename: pool/testing/main/o/openrct2/openrct2-music_0.5.6+ds-1+ps3.708_all.deb Size: 42926216 MD5sum: 8e3d5ddbaa08a49599b34febb27f3c35 SHA1: 17f42479f66b22642ed5754af27723c39ea6cb01 SHA256: d5168adb414c888eb03e1a8fad401b34f566f158b1ed00caa1bb1f1d9a52a8cd Package: opentyrian Version: 2.1.20260912-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 763 Depends: libc6 (>= 2.43), libsdl2-2.0-0 (>= 2.0.12), libsdl2-net-2.0-0 (>= 2.0.1) Suggests: tyrian-data, game-data-packager Section: contrib/games Priority: optional Homepage: https://github.com/opentyrian/opentyrian Description: open-source port of the DOS shoot-em-up Tyrian Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy. . This package needs game data from the original Tyrian game, which is available as a freeware. It can be installed using game-data-packager. Filename: pool/testing/main/o/opentyrian/opentyrian_2.1.20260912-1+ps3.708_ppc64.deb Size: 253320 MD5sum: 6053948f72fa8f31e493bbe717f54fc3 SHA1: 432911ef9f7ae4821b0513a615b05a69cc367eda SHA256: ba394c7c6be831d6a070a9f90ee894655c9d531cd11aec9d90c278fd5a14d1ec Package: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 1206 Depends: init-system-helpers (>= 1.18), initramfs-tools | dracut, systemd (>= 232-8~) | elogind, udev (>= 232-8~), libc6 (>= 2.38), libdrm2 (>= 2.4.47), libplymouth5 (>= 26.134.222) Suggests: desktop-base, plymouth-themes Conflicts: console-common Breaks: mawk (<< 1.3.4), plymouth-drm (<< 0.9.0-6~), plymouth-themes (<< 0.9.0-8~) Replaces: plymouth-drm (<< 0.9.0-6~), plymouth-themes (<< 0.9.0-8~) Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package provides the basic framework, enabling a text-mode animation. Filename: pool/testing/main/p/plymouth/plymouth_26.134.222-1+ps3.708_ppc64.deb Size: 149424 MD5sum: 4583abd2292e3737cfa30d2eda32056d SHA1: 3751131384f352e1f0cb871c048ca36e3bad5ed5 SHA256: 5b4e70deb249377b3ee0a653b3aacafac6a534e7d9dab29bceac12932fd7acfa Package: plymouth-label Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 150 Depends: plymouth (= 26.134.222-1+ps3.708), libc6 (>= 2.38), libcairo2 (>= 1.14.0), libfreetype6 (>= 2.2.1), libglib2.0-0t64 (>= 2.12.0), libpango-1.0-0 (>= 1.44.3), libpangocairo-1.0-0 (>= 1.14.0), libplymouth5 (>= 23.360.11) Breaks: plymouth-themes (<< 0.9.2-5~) Replaces: plymouth-themes (<< 0.9.2-5~) Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - label control Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package contains the label control, used by various graphical themes to render text. Filename: pool/testing/main/p/plymouth/plymouth-label_26.134.222-1+ps3.708_ppc64.deb Size: 17412 MD5sum: cbff2a567f92909129171e20ed051d0e SHA1: 161956747995ead88a333d22a2b3ca645131a32a SHA256: b378619971b1d20d6ad4fef22be9dd95208a34574329802c61ba5455d99b6556 Package: plymouth-themes Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 1256 Depends: fontconfig, fontconfig-config, fonts-cantarell, fonts-dejavu-core, plymouth (= 26.134.222-1+ps3.708), plymouth-label (= 26.134.222-1+ps3.708), libc6 (>= 2.43), libplymouth5 (>= 26.134.222) Conflicts: plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Breaks: libfontconfig1 (<< 2.13.0-5~), plymouth-drm (<< 0.9.0-6~) Replaces: plymouth-drm (<< 0.9.0-6~), plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Provides: plymouth-theme, plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - themes Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package provides the following themes: . * fade-in: features a centered logo that fades in and out while stars twinkle around the logo during system boot up. * glow: features a pie chart as progress indicator. * script: features a simple base theme. * solar: features a blue flamed sun with animated solar flares. * spinfinity: features a centered logo and animated spinner that spins in the shape of an infinity sign. * spinner: features a simple theme with a small spinner on a dark background. Filename: pool/testing/main/p/plymouth/plymouth-themes_26.134.222-1+ps3.708_ppc64.deb Size: 789636 MD5sum: 630a290edbecb6c78977312b904a14e4 SHA1: 0ee0db70a7e1cda338e6371a229cc325838c3eca SHA256: 5b9a94640e9880363459a02da22ba24b8ade9050c13109b57838beba5ba9f8cf Package: plymouth-x11 Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 85 Depends: plymouth (= 26.134.222-1+ps3.708), libc6 (>= 2.17), libcairo2 (>= 1.2.4), libglib2.0-0t64 (>= 2.12.0), libgtk-3-0t64 (>= 3.21.4), libplymouth5 (>= 0.9.5) Recommends: plymouth-themes Suggests: gdm Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - X11 renderer Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package contains the X11 renderer for a graphical boot splash. Filename: pool/testing/main/p/plymouth/plymouth-x11_26.134.222-1+ps3.708_ppc64.deb Size: 11344 MD5sum: 11077bca0a4728ce28757f8dddb5a848 SHA1: 344a001da44ab633abd4077afdfac6613d1db48d SHA256: 082232016aac77aacc16999b9210a05e236df2ccfcb30e6cdf8307ca9c95dbea Package: ps3-apps Source: ps3-desktop Version: 0.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 7 Depends: mousepad, gpicview, zathura, zathura-pdf-poppler, xarchiver, galculator, lxtask, scrot, mpv Section: x11 Priority: optional Description: everyday desktop applications for the PS3 Light GTK applications that suit 256 MB of RAM: a text editor (Mousepad), an image viewer (GPicView), a PDF viewer (zathura), an archive manager (Xarchiver), a calculator (Galculator), a task manager (LXTask), screenshots (scrot, on the Print key) and a media player (mpv). The PS3 desktop opens files with them by default. Remove this package to remove them. Filename: pool/testing/main/p/ps3-desktop/ps3-apps_0.708_all.deb Size: 1344 MD5sum: 2d595de9008b1c9656e298cf72fd0ad7 SHA1: 9ce20fc3f2500287a7f93d04579b6b45e54fdc8a SHA256: 239f445fc70869b1c72730c49aed49bfc8871b0edd6009543d11a9649848c4d9 Package: ps3-boot Version: 0.703 Architecture: all Maintainer: PS3 Linux project Installed-Size: 2317 Depends: linux-base Section: admin Priority: optional Description: Petitboot boot menu for the PS3 from the installed kernels ps3-update-kboot writes /etc/kboot.conf, Petitboot's boot menu, with one entry per kernel in /boot (the newest first and the default). Kernel packages run it through the hooks in /usr/share/kernel/postinst.d and postrm.d. The root and extra arguments come from /etc/default/ps3-boot, each kernel's own from /usr/lib/ps3/boot/.args. Extra entries (e.g. the SSD root's) in /etc/kboot.d/*.conf are appended as written, so kernel installs keep them. Filename: pool/testing/main/p/ps3-boot/ps3-boot_0.703_all.deb Size: 2348556 MD5sum: b5d1a49d10f308c9b440e10a84db0c77 SHA1: 94d2c59d8a5f237057b1fef7abd05422886bc7b5 SHA256: 7dd5d67a6d00943a5689562b393c5c168542d84aad6db74374e092687e3c7eab Package: ps3-boot Version: 0.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 2318 Depends: linux-base Section: admin Priority: optional Description: Petitboot boot menu for the PS3 from the installed kernels ps3-update-kboot writes /etc/kboot.conf, Petitboot's boot menu, with one entry per kernel in /boot (the newest first and the default). Kernel packages run it through the hooks in /usr/share/kernel/postinst.d and postrm.d. The root and extra arguments come from /etc/default/ps3-boot, each kernel's own from /usr/lib/ps3/boot/.args. Extra entries (e.g. the SSD root's) in /etc/kboot.d/*.conf are appended as written, so kernel installs keep them. Filename: pool/testing/main/p/ps3-boot/ps3-boot_0.708_all.deb Size: 2348804 MD5sum: aa7dbca9c1721235decde49312d41e7b SHA1: 7334b19b9a081d371119d95f8b05b06e32e985b2 SHA256: 245042fa53c9d0f666f6e69f26f0748d10a760260f6d75ba7ca175ccadde536d Package: ps3-desktop Version: 0.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 810 Depends: ps3-system (>= 0.367~), dbus-user-session, sudo, xserver-xorg-core, xserver-xorg-legacy, xinit, xauth, x11-xserver-utils, x11-utils, xinput, xserver-xorg-input-joystick, xserver-xorg-input-libinput, openbox, tint2, jgmenu, pcmanfm, desktop-base, greybird-gtk-theme, papirus-icon-theme, dunst, lxpolkit, lxterminal, network-manager-applet, pnmixer, gvfs, udev, systemd, procps, util-linux, python3, libxres1 Recommends: blueman, ps3-games, libz-ng-compat Section: x11 Priority: optional Description: PS3 desktop (Openbox on the RSX, game mode) Automatic login on tty1 (/etc/default/ps3-desktop: PS3_DESKTOP_USER) into an Openbox desktop on the RSX (Xorg modesetting with glamor): tint2 panel, PCManFM desktop, network, volume and notification helpers. Game mode keeps a game and X resident; while it runs the rest of the desktop gets out of the way (frozen, its memory pushed out) and comes back intact when the last game exits, however it exits; the game's own files are read back at its start in one pass in disk order, from what it used the last time. It starts by itself for any fullscreen 3D program (ps3-game-detect; browsers and video players excepted) and with the menu's games (ps3-game); PS3_GAME_MODE=off in a program's environment, or system-wide, turns it off. Gamepads move the pointer outside games. Shut down and Reboot menu entries, OpenArena's PS3 settings. Filename: pool/testing/main/p/ps3-desktop/ps3-desktop_0.708_all.deb Size: 612076 MD5sum: eb47f963ce5f8024ba643428b0a6d6c7 SHA1: 5e77f93394aec75cf58f2b3eb3e4ebaade653ed1 SHA256: a9274f37dbc9d8ad1c9cefe61d7dff1b78267c33898034d36a7bf9c536916ee7 Package: ps3-games Source: ps3-desktop Version: 0.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 7 Depends: openarena, classicube, quakespasm, yamagi-quake2, armagetronad, neverball, xmoto, extremetuxracer, dsda-doom, freedoom, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx Section: x11 Priority: optional Description: the PS3's game suite The games this distribution is tested and benchmarked with (docs/GAME-PLAN.md): each one known to run on the RSX, with its sound, joins this package once it does. Remove this package to remove them. Only free packages: the licensed game data (Quake, Quake II, ClassiCube) is in ps3-games-licensed. Filename: pool/testing/main/p/ps3-desktop/ps3-games_0.708_all.deb Size: 1336 MD5sum: 67ca6eebea555e4a59f40f633eeb5a9d SHA1: d6d3352dd09fb2f1df05a67b2034d1289c135cd5 SHA256: bb177f1f06acf5af10dac55b1592ad02f2257cc3c1c10ac561f9077892297a5e Package: ps3-games-free Source: ps3-desktop Version: 0.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 7 Depends: openarena, armagetronad, neverball, xmoto, extremetuxracer, dsda-doom, freedoom, openttd, openttd-opengfx, openttd-opensfx, openttd-openmsx Suggests: classicube, quakespasm, yamagi-quake2 Section: x11 Priority: optional Description: the PS3's game suite (free data only) Games from the PS3 game suite that do not require non-redistributable or proprietary game data to run. Games whose data is licensed (ClassiCube, Quake, Quake II) are omitted from this public metapackage variant. Filename: pool/testing/main/p/ps3-desktop/ps3-games-free_0.708_all.deb Size: 1308 MD5sum: 3651e188a0e8ed3dadec9f5feb4a2f19 SHA1: 19a28884959e8328f40366c22c1f152491ed90ac SHA256: f983be34918e1a550334e9837b613ffcff9304a9440ff02ef508abee547cd445 Package: ps3-gpu-tools Version: 0.703 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 1914 Depends: libc6 (>= 2.38), libegl1, libgles2, libopengl0 Section: devel Priority: optional Description: PS3 RSX probes, driver tests and GL tests Raw RSX probes and ps3rsx driver tests (rsx-*, rsxdrm-smoke), offscreen EGL/GL tests compared with softpipe (egl-*, gl-*), the bench's recorders (ps3-stallrec, ps3-waker) and its interference detector (ps3-intfwatch), and the test scripts (rsx-suite.sh, rsx-x.sh, ps3-bench.sh, ...), in /usr/lib/ps3/bin with links in /usr/bin; ps3-mallocstat.so (glibc malloc statistics of a running game on request, for games/bench MEM=1) in /usr/lib/ps3/lib. Filename: pool/testing/main/p/ps3-gpu-tools/ps3-gpu-tools_0.703_ppc64.deb Size: 118776 MD5sum: da2541963bbddf3908b65ffcc9d8e1a2 SHA1: af0006572d985139c0a22755a458ec131c0ccd89 SHA256: 3f88ba326c236037d106bdb791c8aab10726d14b54e2f4b5d02266a9267d9c37 Package: ps3-gpu-tools Version: 0.708 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 1914 Depends: libc6 (>= 2.38), libegl1, libgles2, libopengl0 Section: devel Priority: optional Description: PS3 RSX probes, driver tests and GL tests Raw RSX probes and ps3rsx driver tests (rsx-*, rsxdrm-smoke), offscreen EGL/GL tests compared with softpipe (egl-*, gl-*), the bench's recorders (ps3-stallrec, ps3-waker) and its interference detector (ps3-intfwatch), and the test scripts (rsx-suite.sh, rsx-x.sh, ps3-bench.sh, ...), in /usr/lib/ps3/bin with links in /usr/bin; ps3-mallocstat.so (glibc malloc statistics of a running game on request, for games/bench MEM=1) in /usr/lib/ps3/lib. Filename: pool/testing/main/p/ps3-gpu-tools/ps3-gpu-tools_0.708_ppc64.deb Size: 118968 MD5sum: e894b0d81963e3f2a0c7ce5618116408 SHA1: 3c2c1390f6b94c7f7a88427b9a43f469acc55fd1 SHA256: deb87efbbc17755d6cf5867356565cc2db08ea9f12c16a7cbed030f10d29f8a6 Package: ps3-no-initramfs Source: ps3-splash Version: 0.703 Architecture: all Maintainer: PS3 Linux project Installed-Size: 7 Provides: initramfs-tools Section: misc Priority: optional Description: PS3: no initramfs (satisfies dependencies on initramfs-tools) The PS3 boots without an initramfs: Petitboot loads /boot/vmlinux- directly. Plymouth depends on initramfs-tools | dracut only to put itself into one, and the real initramfs-tools would build an unused initramfs on every kernel install (minutes on the PS3). This empty package provides initramfs-tools instead. Its own package (not ps3-splash's) so that Plymouth is configured before the splash theme, without a dependency cycle. Packages that really need an initramfs (an encrypted root, say) won't work with it. Filename: pool/testing/main/p/ps3-splash/ps3-no-initramfs_0.703_all.deb Size: 1376 MD5sum: f04ebb6461125d7fe251dff9ff41b03e SHA1: 67dacb7f454008252f56aea8fe7548c96a2ca0c5 SHA256: c301442b8628c384e20c192c8ee690113a7a32d2b75ffbf6f2588b6c45e4a8d7 Package: ps3-no-initramfs Source: ps3-splash Version: 0.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 7 Provides: initramfs-tools Section: misc Priority: optional Description: PS3: no initramfs (satisfies dependencies on initramfs-tools) The PS3 boots without an initramfs: Petitboot loads /boot/vmlinux- directly. Plymouth depends on initramfs-tools | dracut only to put itself into one, and the real initramfs-tools would build an unused initramfs on every kernel install (minutes on the PS3). This empty package provides initramfs-tools instead. Its own package (not ps3-splash's) so that Plymouth is configured before the splash theme, without a dependency cycle. Packages that really need an initramfs (an encrypted root, say) won't work with it. Filename: pool/testing/main/p/ps3-splash/ps3-no-initramfs_0.708_all.deb Size: 1368 MD5sum: f3734459a881c6de9e1a3c0c779dd616 SHA1: 1840d3b2c061ead6ec97aee9e63ffef18065a59c SHA256: 0f4b968866b6b5909e84bdc4ff6c74e8823ca6c0e47c9caf41dd95fb71b17769 Package: ps3-splash Version: 0.703 Architecture: all Maintainer: PS3 Linux project Installed-Size: 73 Depends: ps3-no-initramfs, plymouth (>= 26.134.222-1+ps3), hsetroot Section: misc Priority: optional Description: Walnut Linux boot splash (Plymouth theme) The Walnut Linux logo on the desktop's blue with a progress bar and a walnut rolling at its head, for boot and shutdown. The last frame stays up until the desktop draws (Plymouth leaves it on the console, the desktop session puts it on X's root window with hsetroot). Kernels whose arguments include "splash" show it; the others show the usual boot messages. Made to show early from a USB disk: no text rendering (our Plymouth's script plugin works without it), no XKB keymap, and no DRM renderer (diverted: it can't drive ps3rsx at boot). Filename: pool/testing/main/p/ps3-splash/ps3-splash_0.703_all.deb Size: 44824 MD5sum: 01311c4a1075c0aa8aec7f2820ac257c SHA1: 973daf24dd401d0d590cd773e528c830fce00484 SHA256: e9298fd6eb8bdde372d0112fd7d2ecb6826435b75334b92c4fe6057da0714cfe Package: ps3-splash Version: 0.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 73 Depends: ps3-no-initramfs, plymouth (>= 26.134.222-1+ps3), hsetroot Section: misc Priority: optional Description: Walnut Linux boot splash (Plymouth theme) The Walnut Linux logo on the desktop's blue with a progress bar and a walnut rolling at its head, for boot and shutdown. The last frame stays up until the desktop draws (Plymouth leaves it on the console, the desktop session puts it on X's root window with hsetroot). Kernels whose arguments include "splash" show it; the others show the usual boot messages. Made to show early from a USB disk: no text rendering (our Plymouth's script plugin works without it), no XKB keymap, and no DRM renderer (diverted: it can't drive ps3rsx at boot). Filename: pool/testing/main/p/ps3-splash/ps3-splash_0.708_all.deb Size: 44824 MD5sum: 63ad37cdd215abd6c85a6bca3885d1de SHA1: 00972f546291c606da6e8cb2914973bd2a042265 SHA256: d4edaa0f9fdaa84e735a46cac9716c535cdb3539081b073dbf9ead6dee043a61 Package: ps3-spu Version: 0.716 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 484 Depends: libc6 (>= 2.43) Recommends: ps3-spu-programs Section: misc Priority: optional Description: SPU program runner and libspeq tools for the PS3's Cell SPEs spurun loads and runs an SPU program through spufs; speq-dxt tests and benchmarks libspeq's DXT1 and DXT5 texture encoders; speq-bench measures libspeq's queue (wake and completion latency, parking, the 0x2104 syscall path, the decrementer, DMA bandwidth) with bench.spu; speq-skin tests and benchmarks libspeq's vertex skinning. The package loads spufs at boot and mounts it at /spu. Filename: pool/testing/main/p/ps3-spu/ps3-spu_0.716_ppc64.deb Size: 94356 MD5sum: b9851f2a5fafde73047894fe6c995a87 SHA1: 12f8e4249329d5f9965791b3c2d1e0f87a560fe0 SHA256: c54e2e0428dc02b164e2c1eabae546e12c63ac3302edb7fc9d298afe083752fb Package: ps3-spu-programs Source: ps3-spu Version: 0.716 Architecture: all Maintainer: PS3 Linux project Installed-Size: 475 Breaks: ps3-spu (<< 0.716) Replaces: ps3-spu (<< 0.716) Section: misc Priority: optional Description: SPU programs for the PS3 SPU programs (*.spu, built with spu-elf GCC) in /usr/lib/ps3/spu: hello.spu, run with spurun; bench.spu, libspeq's resident worker with the operations speq-bench uses; dxt.spu, the worker libspeq's DXT1 and DXT5 texture compression runs on the SPEs; and deadline.spu, the worker of libspeq's deadline pool, which renders fluidsynth's voices (MIDI synthesis) and skins skeletal models' vertices for games (Sauerbraten) on two SPEs shared by both, jobs taken by deadline. Filename: pool/testing/main/p/ps3-spu/ps3-spu-programs_0.716_all.deb Size: 156072 MD5sum: 59460400bfea268fca34cf83f4620ea9 SHA1: 18926169d09335d9cf16b5b8ad8d6240f66e3f2f SHA256: 90df9c658b65cbc67972612b7d688fc7735c3505a053b3a1f2721f8c71d5b3a5 Package: ps3-system Version: 0.703 Architecture: all Maintainer: PS3 Linux project Installed-Size: 105 Depends: systemd, systemd-sysv, openssh-server, udev, util-linux, kmod, python3 Recommends: bluez, network-manager, whiptail Section: admin Priority: optional Description: PS3 system configuration (Linux on the PlayStation 3) Wired networking (systemd-networkd), SSH host keys on first boot and key-only SSH logins, the /dev/ps3gpu_* nodes, swap (zram, and the disk swap behind spare VRAM from ps3rsx), a larger free-memory reserve, NetworkManager kept off the wired port, DualShock 3 pairing over USB, and the apt sources (Debian ports plus the PS3 repository, with pins that keep the PS3 kernel and Mesa), ps3-gameos-mount (GameOS's disk, read-only, on demand), walnut-bugreport, and OpenAL Soft's output as 16-bit (/etc/xdg/alsoft.conf). Replaces the files the image used to write (archived in /var/backups on upgrade). Filename: pool/testing/main/p/ps3-system/ps3-system_0.703_all.deb Size: 19964 MD5sum: 0619889cefb578cf928273b4a0aab873 SHA1: 8e09411e1c962fd6d700f22b81129bd906e26171 SHA256: e4de7aa0c884dd482cf78cb583156a386b725610a284be52ab9fff476176967d Package: ps3-system Version: 0.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 105 Depends: systemd, systemd-sysv, openssh-server, udev, util-linux, kmod, python3 Recommends: bluez, network-manager, whiptail Section: admin Priority: optional Description: PS3 system configuration (Linux on the PlayStation 3) Wired networking (systemd-networkd), SSH host keys on first boot and key-only SSH logins, the /dev/ps3gpu_* nodes, swap (zram, and the disk swap behind spare VRAM from ps3rsx), a larger free-memory reserve, NetworkManager kept off the wired port, DualShock 3 pairing over USB, and the apt sources (Debian ports plus the PS3 repository, with pins that keep the PS3 kernel and Mesa), ps3-gameos-mount (GameOS's disk, read-only, on demand), walnut-bugreport, and OpenAL Soft's output as 16-bit (/etc/xdg/alsoft.conf). Replaces the files the image used to write (archived in /var/backups on upgrade). Filename: pool/testing/main/p/ps3-system/ps3-system_0.708_all.deb Size: 19964 MD5sum: fbcdb1f796dfb39cbce9284d544c2966 SHA1: f1b2d2197a64378441f857a0ad263ddff672a0a0 SHA256: 22d75b084d7064c7fb48e8f401d27d5a9c3cc4b2a6f33da43ee9900c618a820d Package: ps3rsx-modules-6.12.111+ps3.712 Source: ps3rsx Version: 0.708+k6.12.111+ps3.712 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 4183 Depends: linux-image-6.12.111+ps3.712 | ps3-kernel-6.12.111+ps3.712 Conflicts: ps3rsx-6.12.111+ps3.712 Replaces: ps3rsx-6.12.111+ps3.712 Provides: ps3rsx-modules Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU, for Linux 6.12.111+ps3.712 ps3rsx drives the RSX (an NV47) through the hypervisor and registers as nouveau, so Mesa's nv30 driver and Xorg's modesetting driver use it; loaded at boot. Also the RSX probe modules (rsx_ctx_probe, rsx_ctx_probe2, ps3fb_share_test) in extra/, loaded only by hand. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-6.12.111+ps3.712_0.708+k6.12.111+ps3.712_ppc64.deb Size: 695812 MD5sum: d237008a97dc2dfd993632d21cc1127c SHA1: 3c8187b0a1fcc7208e28d1b639c8428e4f40498a SHA256: 9a0dacbed5699362c6328b368fd2cf03b3233b3449d71c46a0c4eb12cd657220 Package: ps3rsx-modules-6.12.111+ps3.712-debug202610211927 Source: ps3rsx Version: 0.708+k6.12.111+ps3.712.debug202610211927 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 4224 Depends: linux-image-6.12.111+ps3.712-debug202610211927 | ps3-kernel-6.12.111+ps3.712-debug202610211927 Conflicts: ps3rsx-6.12.111+ps3.712-debug202610211927 Replaces: ps3rsx-6.12.111+ps3.712-debug202610211927 Provides: ps3rsx-modules Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU, for Linux 6.12.111+ps3.712-debug202610211927 ps3rsx drives the RSX (an NV47) through the hypervisor and registers as nouveau, so Mesa's nv30 driver and Xorg's modesetting driver use it; loaded at boot. Also the RSX probe modules (rsx_ctx_probe, rsx_ctx_probe2, ps3fb_share_test) in extra/, loaded only by hand. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-6.12.111+ps3.712-debug202610211927_0.708+k6.12.111+ps3.712.debug202610211927_ppc64.deb Size: 701320 MD5sum: 733d93b69f0fbc9d15e945961d42d510 SHA1: a6a4bcdc70778bff2e7697b4e6c3838e01a0dffc SHA256: 1642aec0ffc9e63bd9a65e8dc6669bdb48f7c7ee1dbbf70ba7e7c1249b324e4c Package: ps3rsx-modules-ps3 Source: ps3rsx Version: 0.708+k6.12.111+ps3.712 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 7 Depends: ps3rsx-modules-6.12.111+ps3.712 (= 0.708+k6.12.111+ps3.712) Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU (for the current ps3 kernel) This meta package depends on the ps3rsx modules for the current ps3 kernel, so upgrades bring in the modules for each new kernel. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-ps3_0.708+k6.12.111+ps3.712_ppc64.deb Size: 1184 MD5sum: 7f7ec5c7e25bbef4a720999769e23e19 SHA1: f6dbb1b6cd5b8d7869122d29882dad73be601433 SHA256: 0dfc79ee542b0731eabfebe2e754e701fd3ceabc4a859c1b53ec053f2640b03c Package: ps3rsx-modules-ps3-debug Source: ps3rsx Version: 0.708+k6.12.111+ps3.712.debug202610211927 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 7 Depends: ps3rsx-modules-6.12.111+ps3.712-debug202610211927 (= 0.708+k6.12.111+ps3.712.debug202610211927) Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU (for the current ps3-debug kernel) This meta package depends on the ps3rsx modules for the current ps3-debug kernel, so upgrades bring in the modules for each new kernel. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-ps3-debug_0.708+k6.12.111+ps3.712.debug202610211927_ppc64.deb Size: 1228 MD5sum: 819fa643afd9d6cfb6e73714650c9f65 SHA1: 527a706d71b07ab8191dd2dfd45081ea9ab25c1b SHA256: 108c40a0a235152b3c20c7ffe26c828731b36f776a071e30e1e7f5789ea340f8 Package: teeworlds Version: 0.7.5-3+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1788 Depends: teeworlds-data (= 0.7.5-3+ps3.708), libc6 (>= 2.43), libfreetype6 (>= 2.2.1), libgl1, libjsonparser1.1 (>= 1.1.0), libpnglite0 (>= 0.1.17), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 5), libwavpack1 (>= 4.40.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: online multi-player platform 2D shooter This package contains the client binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds_0.7.5-3+ps3.708_ppc64.deb Size: 548904 MD5sum: c450e5f6cd0e6bbfb13e1fa4ac5fd6fa SHA1: c45e7d53acc78610b5772efa3be1eebdfe137396 SHA256: d2f9ed9a3f941041060202df278ac665ffe4d25157e495840c1fa5f8f496579c Package: teeworlds-data Source: teeworlds Version: 0.7.5-3+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 9002 Depends: fonts-dejavu-core Suggests: teeworlds, teeworlds-server Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.teeworlds.com/ Description: data for Teeworlds; an online multi-player platform 2D shooter This package contains the static data for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-data_0.7.5-3+ps3.708_all.deb Size: 7633728 MD5sum: cbe2c622f3462465e85d519e0981befc SHA1: 0ece8829e894f1454c74a876679d102712a16887 SHA256: 600bf78cf175514c1b5d0d82b9db408b447fc5e49c8ac4399a46588fab3531b3 Package: teeworlds-server Source: teeworlds Version: 0.7.5-3+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 720 Depends: teeworlds-data (= 0.7.5-3+ps3.708), libc6 (>= 2.43), libstdc++6 (>= 5), zlib1g (>= 1:1.2.0) Recommends: gawk Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: server for Teeworlds; an online multi-player platform 2D shooter This package contains the server binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-server_0.7.5-3+ps3.708_ppc64.deb Size: 185764 MD5sum: bc221c07c93bce02d2dca5066860fa88 SHA1: 27d0a793611f1e286694369c635e0f789bb57c23 SHA256: aed38a843e2a6f67b8b8b81163b5fc885acf8e6b9ed9b2440d49dc86fbd0a1cc Package: uqm Version: 0.8.0+dfsg-4+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2163 Depends: libc6 (>= 2.38), libmikmod3 (>= 3.3.3), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Suggests: uqm-content (>= 0.8.0), uqm-music (>= 0.8), uqm-voice (>= 0.8) Replaces: uqm-content Section: contrib/games Priority: optional Homepage: http://sc2.sourceforge.net/ Description: The Ur-Quan Masters - An inter-galactic adventure game You return to Earth with a vessel built from technology discovered from an ancient race called the Precursors only to find it enslaved. Gather allies from a wide variety of races, engage in space combat with various foes, and save the galaxy from the Ur-Quan! . The Ur-Quan Masters is derived from the classic game Star Control II. It includes both the adventure game described above and a fast-paced Super Melee. Filename: pool/testing/main/u/uqm/uqm_0.8.0+dfsg-4+ps3.708_ppc64.deb Size: 647960 MD5sum: f1028e8f1aba0672e7a9155e394defa0 SHA1: e3f5e9011ea22e159de9241bad9716059d01fef3 SHA256: 61dd3c7fedb232566648a1caefcc8f2922ffdaddd68b849eee989aa7cb68b4d8 Package: warzone2100 Version: 4.3.5-1+ps3.708 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 12872 Depends: warzone2100-data (<= 4.3.5-1+ps3.708), warzone2100-data (>= 4.3.5), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.10.1), libfribidi0 (>= 1.0.0), libgcc-s1 (>= 4.2), libharfbuzz0b (>= 1.2.6), libminiupnpc21 (>= 2.3.3), libogg0 (>= 1.1.0), libopenal1 (>= 1.14), libopus0 (>= 1.1), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libsodium26 (>= 1.0.14), libsqlite3-0 (>= 3.14.0), libstdc++6 (>= 14), libtheoradec2 (>= 1.2), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: warzone2100-music (<= 4.3.5-1+ps3.708), warzone2100-music (>= 4.3.5) Section: games Priority: optional Homepage: https://wz2100.net/ Description: 3D real time strategy game In Warzone 2100 you command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. . Release 4.3.5, the last one with an OpenGL 2.1 / OpenGL ES 2.0 renderer (GLSL 1.20 shaders). The PS3 build has the Vulkan backend, Basis Universal texture support and the Discord integration turned off. . The campaign video sequences are not distributed here. Filename: pool/testing/main/w/warzone2100/warzone2100_4.3.5-1+ps3.708_ppc64.deb Size: 3457692 MD5sum: c7ed64431bb7ad2316f1d3c4293e46af SHA1: c5458b0de708cc0e883bf30b1c9b1e24ac531207 SHA256: ff6ef0514e1e77e115debeedc93158bea32f8de0fc95e4201941546c5c531018 Package: warzone2100-data Source: warzone2100 Version: 4.3.5-1+ps3.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 233347 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: data files for warzone2100 This package contains data and translations for the warzone2100 game: the campaign and multiplayer data, several mods and the fonts. Filename: pool/testing/main/w/warzone2100/warzone2100-data_4.3.5-1+ps3.708_all.deb Size: 193894632 MD5sum: 8f9dcd1562ced9aa11c97f7b5f602718 SHA1: 713f08b131bc0858eecb90fb1a285dc6f906ae27 SHA256: 6f584ba696d04d567115940bfa9c75cfdb616d403b66f08312fbc17fda644408 Package: warzone2100-music Source: warzone2100 Version: 4.3.5-1+ps3.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 85646 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: official music for warzone2100 The background music for the menu and during the game. Filename: pool/testing/main/w/warzone2100/warzone2100-music_4.3.5-1+ps3.708_all.deb Size: 85730244 MD5sum: 3ce1c4a5655b1edacde9260d9b4ad532 SHA1: 68700c5490f117589249af88ea47a723a72c8585 SHA256: 1810c935e63d11ae72bca259ba35c70a59294e5ffabac7ed0de394b6b75e22cb Package: xmoto Version: 0.6.3+repack-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6361 Depends: xmoto-data (= 0.6.3+repack-1+ps3.708), libbz2-1.0, libc6 (>= 2.43), libchipmunk7 (>= 7.0.3), libcurl4-gnutls (>= 8.20.0-3~), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libjpeg62-turbo (>= 1.3.1), liblua5.4-0 (>= 5.4.6), libode8t64 (>= 2:0.16.6), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), libsqlite3-0 (>= 3.6.1), libstdc++6 (>= 14), libxdg-basedir1 (>= 1.2.0), libxml2-16 (>= 2.14.1), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://xmoto.org/ Description: 2D motocross platform game X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. Filename: pool/testing/main/x/xmoto/xmoto_0.6.3+repack-1+ps3.708_ppc64.deb Size: 1489524 MD5sum: 5f76fad493156f82ac6aa38a7492294c SHA1: b7951f9cb798068d40a0a1a3f5a6279807d568bc SHA256: a445dfc2bd008bd4852f3de10b7c4b30a2178236fa07377b16d11ae6a812de74 Package: xmoto-data Source: xmoto Version: 0.6.3+repack-1+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 64198 Depends: fonts-arphic-bkai00mp, fonts-dejavu-core Suggests: xmoto (>= 0.6.3+repack-1+ps3.708) Section: games Priority: optional Multi-Arch: foreign Homepage: https://xmoto.org/ Description: 2D motocross platform game - data files X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. . This package contains the data files needed by xmoto. Filename: pool/testing/main/x/xmoto/xmoto-data_0.6.3+repack-1+ps3.708_all.deb Size: 32263676 MD5sum: 41d5aa7d2d6627a2b0f83d167e5f77fe SHA1: 7390e71de18469d450b86372846b0e447e6eae82 SHA256: b6dd23e6bf762265736ac2a5f432b5776f72eb48f2446ce14a902a44ed70a3fa Package: yamagi-quake2 Source: yquake2 Version: 8.70+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2015 Depends: libgl1, yamagi-quake2-core (= 8.70+dfsg-1+ps3.708), libc6 (>= 2.43), libminizip1t64, libsdl3-0 (>= 3.2.0), zlib1g (>= 1:1.2.0) Recommends: libopenal1, quake2 Suggests: libcurl4t64 | libcurl3t64-gnutls Provides: quake2-engine Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - client This is the Yamagi Quake II Client, an enhanced Version of id Software's Quake II. The main focus is single player, the gameplay and the graphics are unchanged, but many bugs were fixed. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This engine is intended to be used via the wrapper script and menu entries in the quake2 package. Filename: pool/testing/main/y/yquake2/yamagi-quake2_8.70+dfsg-1+ps3.708_ppc64.deb Size: 530280 MD5sum: ec6f1f37290fc277784fcc9d30f019ce SHA1: 91cc201561334d897f64a7f07e44da31c8b03e98 SHA256: 8c48437eb81459a23ee501515d3bcd2cc4922dd2f49500b6d1072d16fb2179af Package: yamagi-quake2-core Source: yquake2 Version: 8.70+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6687 Depends: libc6 (>= 2.38), libminizip1t64 Recommends: quake2-server | yamagi-quake2 Provides: quake2-engine-server Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - non-GUI part This is the Yamagi Quake II Server, an enhanced Version of id Software's Quake II. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This package contains files common to the client and the server, and a dedicated server engine is intended to be used via the wrapper script and init scripts in the quake2-server package. Filename: pool/testing/main/y/yquake2/yamagi-quake2-core_8.70+dfsg-1+ps3.708_ppc64.deb Size: 913488 MD5sum: df409f11e10a0601a044c69298fda517 SHA1: 016c77adcc8fba7f690e0dee463e541671bb4ff0 SHA256: faaffe02225647df4836d2c7c87007c9cddc61257de001cbf2af9fb8b4944a5f