Package: armagetronad Version: 0.2.9.3.0-1+ps3.816 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3412 Depends: armagetronad-common (= 0.2.9.3.0-1+ps3.816), libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libpng16-16t64 (>= 1.6.46), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl1.2debian (>= 1.2.15), libstdc++6 (>= 14), libxml2-16 (>= 2.14.1) Section: games Priority: optional Homepage: https://www.armagetronad.org/ Description: 3D Tron-like high speed game The rules are simple: you ride a light cycle (a kind of motorbike that can only turn 90 degrees at a time, leaves a wall behind and cannot be stopped) and have to avoid running into walls while at the same time you have to try to get your opponent to run into them. . The idea is based on the Disney movie from 1982 called "Tron". If you ever wanted to take a try at one of those speed demons features in the movie, this is your chance. . Armagetron Advanced can be played against AI opponents, against other humans over the network, or a mixture of both. Filename: pool/testing/main/a/armagetronad/armagetronad_0.2.9.3.0-1+ps3.816_ppc64.deb Size: 1090760 MD5sum: 05ec5f97105c6e4526a1e96d671bd331 SHA1: d6c02cb952b42b25ac1a3474bb6d59137e04e7bc SHA256: 7ba6ce9711a99f6e175c713991953b4f8a3621adb53d58cfa71a6a3000ce91d3 Package: armagetronad Version: 0.2.9.3.0-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3412 Depends: armagetronad-common (= 0.2.9.3.0-1+ps3.874), libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libpng16-16t64 (>= 1.6.46), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl1.2debian (>= 1.2.15), libstdc++6 (>= 14), libxml2-16 (>= 2.14.1) Section: games Priority: optional Homepage: https://www.armagetronad.org/ Description: 3D Tron-like high speed game The rules are simple: you ride a light cycle (a kind of motorbike that can only turn 90 degrees at a time, leaves a wall behind and cannot be stopped) and have to avoid running into walls while at the same time you have to try to get your opponent to run into them. . The idea is based on the Disney movie from 1982 called "Tron". If you ever wanted to take a try at one of those speed demons features in the movie, this is your chance. . Armagetron Advanced can be played against AI opponents, against other humans over the network, or a mixture of both. Filename: pool/testing/main/a/armagetronad/armagetronad_0.2.9.3.0-1+ps3.874_ppc64.deb Size: 1090164 MD5sum: 8d2387b9dece6bcaa1e64f36c7417e87 SHA1: 38b9d83ab4752500a168eb6ec87966b387cd263a SHA256: a75a79a96e189e70dcce9a46c18a8f2e5f054c79ea5bfb7949db041af115263b Package: armagetronad-common Source: armagetronad Version: 0.2.9.3.0-1+ps3.816 Architecture: all Maintainer: Debian Games Team Installed-Size: 1469 Recommends: armagetronad | armagetronad-dedicated Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.armagetronad.org/ Description: Common files for the Armagetron Advanced packages Armagetron Advanced is a 3D game based on the light cycle racing in the 80s- era movie "Tron". . You have to control a light cycle that can only turn in steps of 90 degrees, leaves a solid wall behind and can not be stopped. The aim is to survive the longest of all players by not crashing into any walls. . This package contains the common configuration files and documentation shared between the armagetronad and armagetronad-dedicated packages. Filename: pool/testing/main/a/armagetronad/armagetronad-common_0.2.9.3.0-1+ps3.816_all.deb Size: 269764 MD5sum: a2210fa51f20850e504c53455012d997 SHA1: 12780087c3f956d30a724f2bb7a948e55ce45d2d SHA256: 4f5dbaff0f579572cbe8747b660569dbb3ef859564c97cc0676c7a5669d585a4 Package: armagetronad-common Source: armagetronad Version: 0.2.9.3.0-1+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 1469 Recommends: armagetronad | armagetronad-dedicated Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.armagetronad.org/ Description: Common files for the Armagetron Advanced packages Armagetron Advanced is a 3D game based on the light cycle racing in the 80s- era movie "Tron". . You have to control a light cycle that can only turn in steps of 90 degrees, leaves a solid wall behind and can not be stopped. The aim is to survive the longest of all players by not crashing into any walls. . This package contains the common configuration files and documentation shared between the armagetronad and armagetronad-dedicated packages. Filename: pool/testing/main/a/armagetronad/armagetronad-common_0.2.9.3.0-1+ps3.874_all.deb Size: 269816 MD5sum: 0782ce9aa9b6349c1227aaa8769dac44 SHA1: c261dd33a5fdbc377162e413b4115a41bf0c66f2 SHA256: 0969bfcc222778c7e99b0fb4b976e2af5c3922d9476cefce2e8573917a492391 Package: armagetronad-dedicated Source: armagetronad Version: 0.2.9.3.0-1+ps3.816 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2819 Depends: armagetronad-common (= 0.2.9.3.0-1+ps3.816), sysvinit-utils (>= 3.05-4~), systemd | systemd-standalone-sysusers | systemd-sysusers, libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libgcc-s1 (>= 3.0), libstdc++6 (>= 14), libxml2-16 (>= 2.14.1) Section: games Priority: optional Homepage: https://www.armagetronad.org/ Description: dedicated game server for Armagetron Advanced Armagetron Advanced is a 3D game based on the light cycle racing in the movie "Tron". You have to control a light cycle that can only turn in steps of 90 degrees, leaves a solid wall behind and can not be stopped. The aim is to survive the longest of all players by not crashing into any walls. . This version of Armagetron Advanced can only be used as a network game server. It does not have graphical output and can be controlled via the text console. . The normal Armagetron Advanced used for playing is also capable to serve games, but will require X to display its graphics, will provide a player and is therefore unsuited for permanent game servers. Filename: pool/testing/main/a/armagetronad/armagetronad-dedicated_0.2.9.3.0-1+ps3.816_ppc64.deb Size: 719508 MD5sum: dd2fb271e12b420c8b6ff86a279fe989 SHA1: 0bbf5ab052306ee3413a0ac93b1de8bf4e5179f1 SHA256: 059040a4dc4c6c487b9c20a281501602bff333071376396fe5546e04daa641c4 Package: armagetronad-dedicated Source: armagetronad Version: 0.2.9.3.0-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2819 Depends: armagetronad-common (= 0.2.9.3.0-1+ps3.874), sysvinit-utils (>= 3.05-4~), systemd | systemd-standalone-sysusers | systemd-sysusers, libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libgcc-s1 (>= 3.0), libstdc++6 (>= 14), libxml2-16 (>= 2.14.1) Section: games Priority: optional Homepage: https://www.armagetronad.org/ Description: dedicated game server for Armagetron Advanced Armagetron Advanced is a 3D game based on the light cycle racing in the movie "Tron". You have to control a light cycle that can only turn in steps of 90 degrees, leaves a solid wall behind and can not be stopped. The aim is to survive the longest of all players by not crashing into any walls. . This version of Armagetron Advanced can only be used as a network game server. It does not have graphical output and can be controlled via the text console. . The normal Armagetron Advanced used for playing is also capable to serve games, but will require X to display its graphics, will provide a player and is therefore unsuited for permanent game servers. Filename: pool/testing/main/a/armagetronad/armagetronad-dedicated_0.2.9.3.0-1+ps3.874_ppc64.deb Size: 719792 MD5sum: febfc2336e2ef58e671c44f684161df9 SHA1: 94d84f5e01ac9d94d577dd22c3b3a1808d4308c4 SHA256: a7dfee9d0ea86d271e85a93c1e8f49565727ea82e72f109b93583c81ab17126d Package: badwolf Version: 1.4.0-1+ps3.1010 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 215 Depends: libc6 (>= 2.34), libglib2.0-0t64 (>= 2.76.0), libgtk-3-0t64 (>= 3.19.12), libwebkit2gtk-4.1-0 (>= 2.33.3), libxml2-16 (>= 2.14.1), fonts-dejavu-core, fonts-liberation Section: web Priority: optional Homepage: https://hacktivis.me/projects/badwolf Description: Walnut's web browser: Badwolf on WebKitGTK, tuned for 256 MB Badwolf 1.4, a small GTK 3 browser on WebKitGTK (Debian's, the 4.1 API): tabs, a location bar that also searches (DuckDuckGo's HTML results), back, forward, reload, a start page, downloads, find in page and the usual shortcuts. Patched for the PS3: every tab shares one web process and one network process, hardware acceleration is off (GL stays out of the web process), no back/forward page cache, WebGL or WebRTC, media never autoplay, JavaScript is on, and the User-Agent says "Walnut" so the Walnut Games site offers "Open in Walnut Games". Links in other schemes (walnut://, mailto:) go to the desktop's handler. Registered as x-www-browser. Filename: pool/testing/main/b/badwolf/badwolf_1.4.0-1+ps3.1010_ppc64.deb Size: 66364 MD5sum: c0217886f325e24cee64de87c8861e5c SHA1: 301fc003fb1e42ea19943b848f5f01134cd22dda SHA256: d57d80256206193f74ef154f7f15c68ff2c2c10ce17637016736bd13b67a5c22 Package: badwolf Version: 1.4.0-1+ps3.1121 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 215 Depends: libc6 (>= 2.34), libglib2.0-0t64 (>= 2.76.0), libgtk-3-0t64 (>= 3.19.12), libwebkit2gtk-4.1-0 (>= 2.33.3), libxml2-16 (>= 2.14.1), fonts-dejavu-core, fonts-liberation Section: web Priority: optional Homepage: https://hacktivis.me/projects/badwolf Description: Walnut's web browser: Badwolf on WebKitGTK, tuned for 256 MB Badwolf 1.4, a small GTK 3 browser on WebKitGTK (Debian's, the 4.1 API): tabs, a location bar that also searches (DuckDuckGo's HTML results), back, forward, reload, a start page, downloads, find in page and the usual shortcuts. Patched for the PS3: every tab shares one web process and one network process, hardware acceleration is off (GL stays out of the web process), no back/forward page cache, WebGL or WebRTC, media never autoplay, JavaScript is on, and the User-Agent says "Walnut" so the Walnut Games site offers "Open in Walnut Games". Links in other schemes (walnut://, mailto:) go to the desktop's handler. Registered as x-www-browser. Filename: pool/testing/main/b/badwolf/badwolf_1.4.0-1+ps3.1121_ppc64.deb Size: 66644 MD5sum: 01e1a9183542f2b8971418729a2f8ce3 SHA1: 82506d166673c008ead248dacbc3ae45c1fb6a03 SHA256: f2923487d6c09f34fd43804678ba13c636c74cc749216712c544ef6a1f52ab97 Package: bomberclone Version: 0.11.9-9+ps3.1054 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 487 Depends: bomberclone-data (= 0.11.9-9+ps3.1054), libc6 (>= 2.38), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl1.2debian (>= 1.2.15) Section: games Priority: optional Homepage: https://sourceforge.net/projects/bomberclone/ Description: free Bomberman clone BomberClone is a free Bomberman-like game for Linux and Windows. The rules of the game are simple: run through a level and bomb other players. It features powerups that give you more strength, make you walk faster through the level, or let you drop more bombs. . BomberClone can be played in multi-player mode via IPv4 or IPv6 networks or in single-player mode against the local AI. Filename: pool/testing/main/b/bomberclone/bomberclone_0.11.9-9+ps3.1054_ppc64.deb Size: 97308 MD5sum: 4726c0bff2bf55d29ba5697dbba40e31 SHA1: 843a7e9b29d830e5b5894687ecc2c0c47d815b9d SHA256: ab65b3cd5939ff68d4bfee16187b163ec1d3f26421f3a76a525937fc73373c38 Package: bomberclone Version: 0.11.9-9+ps3.758 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 487 Depends: bomberclone-data (= 0.11.9-9+ps3.758), libc6 (>= 2.38), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl1.2debian (>= 1.2.15) Section: games Priority: optional Homepage: https://sourceforge.net/projects/bomberclone/ Description: free Bomberman clone BomberClone is a free Bomberman-like game for Linux and Windows. The rules of the game are simple: run through a level and bomb other players. It features powerups that give you more strength, make you walk faster through the level, or let you drop more bombs. . BomberClone can be played in multi-player mode via IPv4 or IPv6 networks or in single-player mode against the local AI. Filename: pool/testing/main/b/bomberclone/bomberclone_0.11.9-9+ps3.758_ppc64.deb Size: 96544 MD5sum: 5a3bf9218d903979a6809fd0caf679e0 SHA1: fc127669d3e122d7bec4da0969944cda084029ee SHA256: 384c2c098403f4c9e327c549df9b7a66f55331b50a7f89672614a968677672cc Package: bomberclone Version: 0.11.9-9+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 487 Depends: bomberclone-data (= 0.11.9-9+ps3.874), libc6 (>= 2.38), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl1.2debian (>= 1.2.15) Section: games Priority: optional Homepage: https://sourceforge.net/projects/bomberclone/ Description: free Bomberman clone BomberClone is a free Bomberman-like game for Linux and Windows. The rules of the game are simple: run through a level and bomb other players. It features powerups that give you more strength, make you walk faster through the level, or let you drop more bombs. . BomberClone can be played in multi-player mode via IPv4 or IPv6 networks or in single-player mode against the local AI. Filename: pool/testing/main/b/bomberclone/bomberclone_0.11.9-9+ps3.874_ppc64.deb Size: 96740 MD5sum: 3594cbc13751c354d5fc2054f1d7dd39 SHA1: f14dd43531ad2a396d7eb9b22aca745fd5f77d8b SHA256: a4f68302edbe327fdd1262b067efac73475594b9d905ca7f335ac314ee4ed4c6 Package: bomberclone-data Source: bomberclone Version: 0.11.9-9+ps3.1054 Architecture: all Maintainer: Debian Games Team Installed-Size: 7991 Recommends: bomberclone Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/bomberclone/ Description: Data files for bomberclone game BomberClone is a free Bomberman-like game for Linux and Windows. The rules of the game are simple: run through a level and bomb other players. It features powerups that give you more strength, make you walk faster through the level, or let you drop more bombs. . BomberClone can be played in multi-player mode via IPv4 or IPv6 networks or in single-player mode against the local AI. . This package contains the data files (sounds, graphics) needed to run the game. Filename: pool/testing/main/b/bomberclone/bomberclone-data_0.11.9-9+ps3.1054_all.deb Size: 7424240 MD5sum: 37f89b2a32a6cb9fd9689d0927a413ab SHA1: 5ad4568311a67f94f8e1a270a3911e71c956207f SHA256: 39ef83719a1604b8905b92628ae58433acb358804df29bc41f0959228c6aa4c9 Package: bomberclone-data Source: bomberclone Version: 0.11.9-9+ps3.758 Architecture: all Maintainer: Debian Games Team Installed-Size: 7991 Recommends: bomberclone Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/bomberclone/ Description: Data files for bomberclone game BomberClone is a free Bomberman-like game for Linux and Windows. The rules of the game are simple: run through a level and bomb other players. It features powerups that give you more strength, make you walk faster through the level, or let you drop more bombs. . BomberClone can be played in multi-player mode via IPv4 or IPv6 networks or in single-player mode against the local AI. . This package contains the data files (sounds, graphics) needed to run the game. Filename: pool/testing/main/b/bomberclone/bomberclone-data_0.11.9-9+ps3.758_all.deb Size: 7424216 MD5sum: e61d929db4f12252e8990e2a802dedf3 SHA1: 36f422de6ab80d60834aa84c8a032aad0f4a6f95 SHA256: ff3dfe475482da5dbc08c03dd2ea0afed8efb7268075ac6da92b8cfa9a13229b Package: bomberclone-data Source: bomberclone Version: 0.11.9-9+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 7991 Recommends: bomberclone Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/bomberclone/ Description: Data files for bomberclone game BomberClone is a free Bomberman-like game for Linux and Windows. The rules of the game are simple: run through a level and bomb other players. It features powerups that give you more strength, make you walk faster through the level, or let you drop more bombs. . BomberClone can be played in multi-player mode via IPv4 or IPv6 networks or in single-player mode against the local AI. . This package contains the data files (sounds, graphics) needed to run the game. Filename: pool/testing/main/b/bomberclone/bomberclone-data_0.11.9-9+ps3.874_all.deb Size: 7424228 MD5sum: 7798e496b7f6165a8122f84c3fd907af SHA1: ab5b20dd109df90461fb683c51eab375471a1c87 SHA256: 821e02917b298e65fbc7d016cd03e20edc6630cbb246c2a3847383d169e213b6 Package: bzflag Version: 2.4.30-4+ps3.1049 Architecture: all Maintainer: Debian Games Team Installed-Size: 84 Depends: bzflag-client, bzflag-server Section: games Priority: optional Homepage: https://www.bzflag.org/ Description: 3D first person tank battle game BZFlag is a 3D multi-player multiplatform tank battle game that allows users to play against each other in a network environment. There are five teams: red, green, blue, purple and rogue (rogue tanks are black). Destroying a player on another team scores a win, while being destroyed or destroying a teammate scores a loss. Rogues have no teammates (not even other rogues), so they cannot shoot teammates and they do not have a team score. . There are two main styles of play: capture-the-flag and free-for-all. In capture-the-flag, each team (except rogues) has a team base and each team with at least one player has a team flag. The object is to capture an enemy team's flag by bringing it to your team's base. This destroys every player on the captured team, subtracts one from that team's score, and adds one to your team's score. In free-for-all, there are no team flags or team bases. The object is simply to get as high a score as possible. . This metapackage installs both the client and the server, as well as generic documentation files concerning the bzflag community, contributing to bzflag, etc. Filename: pool/testing/main/b/bzflag/bzflag_2.4.30-4+ps3.1049_all.deb Size: 57648 MD5sum: 3f1baac696139b27f8580aa61c97e4c7 SHA1: ed2e713cc5745b666eb1bfd75396b312047f7ba2 SHA256: 998cd8a1b7c947d390823a103ee5c1cb6731b49b3948cca4fc783448e421b5dc Package: bzflag-client Source: bzflag Version: 2.4.30-4+ps3.1049 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3641 Depends: bzflag-data (>= 2.4.30-4+ps3.1049), libc6 (>= 2.43), libcares2 (>= 1.16.0), libcurl4-gnutls (>= 8.20.0-3~), libgcc-s1 (>= 3.0), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libglu1-mesa | libglu1, libsdl2-2.0-0 (>= 2.0.18), libstdc++6 (>= 14), zlib1g (>= 1:1.2.0) Suggests: bzflag-server Breaks: bzflag-data (<< 2.4.0) Replaces: bzflag-data (<< 2.4.0) Section: games Priority: optional Homepage: https://www.bzflag.org/ Description: 3D first person tank battle game -- client BZFlag is a 3D multi-player multiplatform tank battle game that allows users to play against each other in a network environment. There are five teams: red, green, blue, purple and rogue (rogue tanks are black). Destroying a player on another team scores a win, while being destroyed or destroying a teammate scores a loss. Rogues have no teammates (not even other rogues), so they cannot shoot teammates and they do not have a team score. . There are two main styles of play: capture-the-flag and free-for-all. In capture-the-flag, each team (except rogues) has a team base and each team with at least one player has a team flag. The object is to capture an enemy team's flag by bringing it to your team's base. This destroys every player on the captured team, subtracts one from that team's score, and adds one to your team's score. In free-for-all, there are no team flags or team bases. The object is simply to get as high a score as possible. . This package installs the BZFlag client compatible with 2.4.x BZFlag servers. Filename: pool/testing/main/b/bzflag/bzflag-client_2.4.30-4+ps3.1049_ppc64.deb Size: 1004516 MD5sum: 40a29b022c750d4938727a1c978cb9bd SHA1: a903f1904b303049cade9f8c532c7a32a2654e3f SHA256: c2f4f528a1651fa80e7bb1678e2b3d83504b7b0a2552f71ee649465116612cb4 Package: bzflag-data Source: bzflag Version: 2.4.30-4+ps3.1049 Architecture: all Maintainer: Debian Games Team Installed-Size: 11946 Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.bzflag.org/ Description: 3D first person tank battle game -- data BZFlag is a 3D multi-player multiplatform tank battle game that allows users to play against each other in a network environment. There are five teams: red, green, blue, purple and rogue (rogue tanks are black). Destroying a player on another team scores a win, while being destroyed or destroying a teammate scores a loss. Rogues have no teammates (not even other rogues), so they cannot shoot teammates and they do not have a team score. . There are two main styles of play: capture-the-flag and free-for-all. In capture-the-flag, each team (except rogues) has a team base and each team with at least one player has a team flag. The object is to capture an enemy team's flag by bringing it to your team's base. This destroys every player on the captured team, subtracts one from that team's score, and adds one to your team's score. In free-for-all, there are no team flags or team bases. The object is simply to get as high a score as possible. . This package installs the data files needed by the BZFlag client. Filename: pool/testing/main/b/bzflag/bzflag-data_2.4.30-4+ps3.1049_all.deb Size: 8951168 MD5sum: 266d8900359935f5ac0ff9a244a6670a SHA1: 9232685dea0ee3e4c1403fda01f08c48602b46de SHA256: a893f37b7c06da9ca32a7db6d50e1af721f6aa2863bddfdbb9b9d4114270da9d Package: bzflag-server Source: bzflag Version: 2.4.30-4+ps3.1049 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6212 Depends: libc6 (>= 2.43), libcares2 (>= 1.16.0), libcurl4-gnutls (>= 8.20.0-3~), libgcc-s1 (>= 3.0), libncurses6 (>= 6), libstdc++6 (>= 13.1), libtinfo6 (>= 6), zlib1g (>= 1:1.1.4) Enhances: bzflag-client Section: games Priority: optional Homepage: https://www.bzflag.org/ Description: 3D first person tank battle game -- server bzfs is the server for BZFlag, and it must be running to play. It can be run on any system on the network (including a player's system or one without graphics). You need to install this package if you wish to: - play by yourself - play amongst a small group of people on a private network - provide a server so that anyone on the Internet may play with you Filename: pool/testing/main/b/bzflag/bzflag-server_2.4.30-4+ps3.1049_ppc64.deb Size: 1069840 MD5sum: f318a47cc20a669c152a21afd2891f23 SHA1: 26ee97bfbf962db574766921bba455ff45eaedfa SHA256: 9c42be190b19fb359e167246ba5ca02e401203f97e6cb7a630f42a80e1947a1e Package: chromium-bsu Version: 0.9.16.1-5+ps3.1027 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 514 Depends: chromium-bsu-data (>= 0.9.14), fonts-uralic | ttf-uralic, libalut0 (>= 1.0.1), libc6 (>= 2.38), libgcc-s1 (>= 3.0), libgl1, libglc0 (>= 0.7.1), libglu1-mesa | libglu1, libopenal1 (>= 1.14), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libstdc++6 (>= 5) Breaks: chromium (<< 0.9.14) Replaces: chromium (<< 0.9.14) Section: games Priority: optional Homepage: http://chromium-bsu.sourceforge.net/ Description: fast paced, arcade-style, scrolling space shooter Chromium is a top down fast paced high action scrolling space shooter. . In this game you are the captain of the cargo ship Chromium B.S.U. and are responsible for delivering supplies to the troops on the front line. Your ship has a small fleet of robotic fighters which you control from the relative safety of the Chromium vessel. Filename: pool/testing/main/c/chromium-bsu/chromium-bsu_0.9.16.1-5+ps3.1027_ppc64.deb Size: 126484 MD5sum: a7223f2687ea129004c8584a0205c18e SHA1: 5751a45de58563a68099af3240c787dc435f6880 SHA256: 119f7e81b25c6a0d0faee5361f0720dcc5fdbd65e82da600c916339110b0b2db Package: chromium-bsu-data Source: chromium-bsu Version: 0.9.16.1-5+ps3.1027 Architecture: all Maintainer: Debian Games Team Installed-Size: 1641 Breaks: chromium-data (<< 0.9.14) Replaces: chromium-data (<< 0.9.14) Section: games Priority: optional Multi-Arch: foreign Homepage: http://chromium-bsu.sourceforge.net/ Description: data pack for the Chromium B.S.U. game This package provides all the sounds, images, translations and documentation required for Chromium B.S.U., a fast paced high action scrolling space shooter. The sounds include menu music, in-game music and various sound effects. The images include ships, weapons and miscellaneous UI elements. The documentation includes a FAQ and a visual introduction to the game. Filename: pool/testing/main/c/chromium-bsu/chromium-bsu-data_0.9.16.1-5+ps3.1027_all.deb Size: 1202780 MD5sum: 4280e0bf76093eff8857ab2927b330bc SHA1: eb430d53cf903410ec12815eae6f279013af4bdb SHA256: d1d65b498073e59533da92a8b8b9a356f9245b7ac6169ec57ab699128ee6444d Package: classicube Version: 1.3.8~git20261014.aa47929+dfsg-1+ps3.884 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2081 Depends: libc6 (>= 2.34), libgl1, libsdl3-0 (>= 3.2.0), libopenal1 Suggests: classicube-data Section: games Priority: optional Homepage: https://www.classicube.net/ Description: ClassiCube block building game A Minecraft Classic compatible game (SDL3 window and gamepad, desktop GL 1, OpenAL). /usr/games/classicube runs it from a per-user directory (~/.local/share/classicube), where it keeps options, maps and screenshots. It does not contain Mojang's textures, sounds and music: the game's launcher downloads them on first run, or classicube-data (licensed, a separate source package) installs them. See /usr/share/doc/classicube/README.Debian. Filename: pool/testing/main/c/classicube/classicube_1.3.8~git20261014.aa47929+dfsg-1+ps3.884_ppc64.deb Size: 683136 MD5sum: b8b086a5a6b37c2d3469d2e2572f6cda SHA1: b1e2509b2adade174f314bc806079bcd030e8cc3 SHA256: e8bf1fbc34be549410a557d8043a78726d20440fa63db028da2aded2a77e4876 Package: classicube Version: 1.3.8~git20261014.aa47929+dfsg-1+ps3.889 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2081 Depends: libc6 (>= 2.34), libgl1, libsdl3-0 (>= 3.2.0), libopenal1 Suggests: classicube-data Section: games Priority: optional Homepage: https://www.classicube.net/ Description: ClassiCube block building game A Minecraft Classic compatible game (SDL3 window and gamepad, desktop GL 1, OpenAL). /usr/games/classicube runs it from a per-user directory (~/.local/share/classicube), where it keeps options, maps and screenshots. It does not contain Mojang's textures, sounds and music: the game's launcher downloads them on first run, or classicube-data (licensed, a separate source package) installs them. See /usr/share/doc/classicube/README.Debian. Filename: pool/testing/main/c/classicube/classicube_1.3.8~git20261014.aa47929+dfsg-1+ps3.889_ppc64.deb Size: 683264 MD5sum: 9db5d84a5b747c710dbcda5f359d0540 SHA1: bb55ba6cad576240f2e2c8e10104cebc68bb0b61 SHA256: 0889871e813daa7d44ec8fb909400d018d372608a8a091399131c34b6e2b21ba Package: classicube Version: 1.3.8~git20261014.aa47929+dfsg-1+ps3.893 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2081 Depends: libc6 (>= 2.34), libgl1, libsdl3-0 (>= 3.2.0), libopenal1, libssl3t64 Suggests: classicube-data Section: games Priority: optional Homepage: https://www.classicube.net/ Description: ClassiCube block building game A Minecraft Classic compatible game (SDL3 window and gamepad, desktop GL 1, OpenAL), fullscreen by default (options.txt win-fullscreen=false for a window). /usr/games/classicube runs it from a per-user directory (~/.local/share/classicube), where it keeps options, maps and screenshots. It does not contain Mojang's textures, sounds and music: the game's launcher downloads them on first run, or classicube-data (licensed, a separate source package) installs them. See /usr/share/doc/classicube/README.Debian. Filename: pool/testing/main/c/classicube/classicube_1.3.8~git20261014.aa47929+dfsg-1+ps3.893_ppc64.deb Size: 682944 MD5sum: 6de5ea9a669fb6f3ff78824b2f47a4ae SHA1: f4f9afb1d26d9b12d47a6420471e01e086a47ab8 SHA256: b9ba2d701e21031f32be446412cc6e8d9ce78dadd5622b3851de3f89277ca7c5 Package: classicube Version: 1.3.8~git20261014.aa47929+dfsg-1+ps3.925 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2081 Depends: libc6 (>= 2.34), libgl1, libsdl3-0 (>= 3.2.0), libopenal1, libssl3t64 Suggests: classicube-data Section: games Priority: optional Homepage: https://www.classicube.net/ Description: ClassiCube block building game A Minecraft Classic compatible game (SDL3 window and gamepad, desktop GL 1, OpenAL), fullscreen by default (options.txt win-fullscreen=false for a window). /usr/games/classicube runs it from a per-user directory (~/.local/share/classicube), where it keeps options, maps and screenshots. It does not contain Mojang's textures, sounds and music: the game's launcher downloads them on first run, or classicube-data (licensed, a separate source package) installs them. See /usr/share/doc/classicube/README.Debian. Filename: pool/testing/main/c/classicube/classicube_1.3.8~git20261014.aa47929+dfsg-1+ps3.925_ppc64.deb Size: 682724 MD5sum: 70e67567ab2ce7b61ed0435887fe7f67 SHA1: 19ba6e1e2f688cfc4623f0f70f039490c01bb86a SHA256: 5142e8576ba0abe21f4a921f811e6bf8a346780ef0d9c65f01b787a00bf5873b Package: classicube Version: 1.3.8~git20261014.aa47929+dfsg-1+ps3.963 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2081 Depends: libc6 (>= 2.34), libgl1, libsdl3-0 (>= 3.2.0), libopenal1, libssl3t64 Suggests: classicube-data Section: games Priority: optional Homepage: https://www.classicube.net/ Description: ClassiCube block building game A Minecraft Classic compatible game (SDL3 window and gamepad, desktop GL 1, OpenAL), fullscreen by default (options.txt win-fullscreen=false for a window). /usr/games/classicube runs it from a per-user directory (~/.local/share/classicube), where it keeps options, maps and screenshots. It does not contain Mojang's textures, sounds and music: the game's launcher downloads them on first run, or classicube-data (licensed, a separate source package) installs them. See /usr/share/doc/classicube/README.Debian. Filename: pool/testing/main/c/classicube/classicube_1.3.8~git20261014.aa47929+dfsg-1+ps3.963_ppc64.deb Size: 683244 MD5sum: 7b18081db8c932546c13419eb961f10b SHA1: 63413eb1e8e204c6b7fc89e22a1065469e2c61e9 SHA256: 9e626239542033e2dc5212d428771b5f0c992640a28be563e3f53985ba7fa0c9 Package: colobot Version: 0.2.2-4+ps3.1069 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 5966 Depends: colobot-common (>= 0.2.2), colobot-common-sounds (>= 0.2.2), colobot-common-textures (>= 0.2.2), fonts-dejavu-core, fonts-dejavu-extra, libboost-filesystem1.92.0 (>= 1.92.0), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libglew2.3 (>= 2.3.1+dfsg2), libopenal1 (>= 1.14), libopengl0, libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-ttf-2.0-0 (>= 2.0.15), libsndfile1 (>= 1.0.20), libstdc++6 (>= 14) Section: games Priority: optional Homepage: https://colobot.info Description: educational programming strategy game Colobot (Colonize with Bots) is an educational game aiming to teach programming through entertainment. You are playing as an astronaut on a journey with robot helpers to find a planet for colonization. It features 3D real-time graphics and a C++ and Java-like, object-oriented language, CBOT, which can be used to program the robots available in the game. Filename: pool/testing/main/c/colobot/colobot_0.2.2-4+ps3.1069_ppc64.deb Size: 1478600 MD5sum: 2e7673907be35ef05e023e373babf1ad SHA1: 25b7e83baccb0f2bf8f2fa85d329dbc2e2dc6639 SHA256: 75b58030f8b0a973914297ae1b4b3768a78a183a0f5f61d3b2a5f647029dbb15 Package: crawl-walnut Version: 0.1035 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 11378 Depends: crawl-tiles, crawl-common (= 2:0.34.1-2) Section: games Priority: optional Homepage: https://crawl.develz.org/ Description: Dungeon Crawl Stone Soup (tiles), Walnut's start with prebuilt caches Dungeon Crawl Stone Soup is a roguelike adventure through dungeons filled with monsters in a quest to find the mystifying Orb of Zot. This package adds /usr/games/crawl-walnut, which starts Debian's crawl-tiles fullscreen at the desktop's resolution (the game's own setting, or a player's rc file, still wins). . On first start Crawl compiles its 143 vault files and its text database into caches in ~/.crawl/saves, which took minutes on the PS3. The caches are made when this package is built, from the same crawl-common, and copied into the home on start where they are missing, so the first game starts like any other. Filename: pool/testing/main/c/crawl-walnut/crawl-walnut_0.1035_all.deb Size: 1804540 MD5sum: a4ebced0e982fc4e40e93c674efd8fcd SHA1: 8d769872eaa5c326823c3b9011119b2e2b6690ab SHA256: de03ca629a19043f1648f5966d760da46df6c66f95fa90def2c9e0c63956ba18 Package: cube2 Version: 0.0.20201229+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3475 Depends: libc6 (>= 2.43), libenet7, libgl1, libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), libx11-6, zlib1g (>= 1:1.2.0) Suggests: cube2-data Section: games Priority: optional Homepage: http://cubeengine.com Description: 3D first-person shooter game engine Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . The game client also works as the map editor. It is even possible to create and edit a map together with other people over a network connection. . The effects of Cube2 might be considered unsuitable for children. . This package installs the game client and map editor of the Cube2 engine. You need to install a content package like cube2-data if you want to play a game. Filename: pool/testing/main/c/cube2/cube2_0.0.20201229+dfsg-1+ps3.708_ppc64.deb Size: 1110120 MD5sum: 9289dc6cca37bce4ac01ea8baf52ac38 SHA1: 9bc07ba2450593708df4314b2bd39ad337ceeec6 SHA256: 8fcf77670aabd761ea660e71f27884b9a41698233e7dd04730196e20956f77e0 Package: cube2 Version: 0.0.20201229+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3475 Depends: libc6 (>= 2.43), libenet7, libgl1, libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), libx11-6, zlib1g (>= 1:1.2.0) Suggests: cube2-data Section: games Priority: optional Homepage: http://cubeengine.com Description: 3D first-person shooter game engine Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . The game client also works as the map editor. It is even possible to create and edit a map together with other people over a network connection. . The effects of Cube2 might be considered unsuitable for children. . This package installs the game client and map editor of the Cube2 engine. You need to install a content package like cube2-data if you want to play a game. Filename: pool/testing/main/c/cube2/cube2_0.0.20201229+dfsg-1+ps3.786_ppc64.deb Size: 1110208 MD5sum: 886cb71d16a68137dc82f7fbe7dc9641 SHA1: b2e029bddfc6d7e0f3e279d45f33c5831f8ea78c SHA256: 8b4b6967bc86030d9f25dac3a2aab8c01169fd624acb797548412d0ded564b3d Package: cube2 Version: 0.0.20201229+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3475 Depends: libc6 (>= 2.43), libenet7, libgl1, libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), libx11-6, zlib1g (>= 1:1.2.0) Suggests: cube2-data Section: games Priority: optional Homepage: http://cubeengine.com Description: 3D first-person shooter game engine Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . The game client also works as the map editor. It is even possible to create and edit a map together with other people over a network connection. . The effects of Cube2 might be considered unsuitable for children. . This package installs the game client and map editor of the Cube2 engine. You need to install a content package like cube2-data if you want to play a game. Filename: pool/testing/main/c/cube2/cube2_0.0.20201229+dfsg-1+ps3.874_ppc64.deb Size: 1109972 MD5sum: 01820d7b8bb25b0a1bfb20348455c48f SHA1: 49bf93aaa8dc6ab3af1d8720c49777ee427ac40a SHA256: 6ba726cf67e1c50e8b1bc702f37d41cd3fa976f450a57c4c123bd959808fe8ae Package: cube2-server Source: cube2 Version: 0.0.20201229+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 600 Depends: libc6 (>= 2.43), libenet7, libstdc++6 (>= 5), zlib1g (>= 1:1.1.4) Suggests: cube2 Section: games Priority: optional Homepage: http://cubeengine.com Description: standalone server for Cube2 based games Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . This package installs the standalone server for Cube2 based games. Commands: cube2-server Filename: pool/testing/main/c/cube2/cube2-server_0.0.20201229+dfsg-1+ps3.708_ppc64.deb Size: 178132 MD5sum: bb9d98d8b3e24e6e60dcd7def3299474 SHA1: 4b6da488f3f3a5453e9bf9d00b3b632bb54eec51 SHA256: 724a6d9f373cf8b33ffd98f6220a7b20a57c4c1a53f69d3b719b9a4be76f053a Package: cube2-server Source: cube2 Version: 0.0.20201229+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 600 Depends: libc6 (>= 2.43), libenet7, libstdc++6 (>= 5), zlib1g (>= 1:1.1.4) Suggests: cube2 Section: games Priority: optional Homepage: http://cubeengine.com Description: standalone server for Cube2 based games Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . This package installs the standalone server for Cube2 based games. Commands: cube2-server Filename: pool/testing/main/c/cube2/cube2-server_0.0.20201229+dfsg-1+ps3.786_ppc64.deb Size: 178060 MD5sum: c490349544beff136b530c85d3f83f5b SHA1: fb131b8a8040e28b67033bfa02ed45a75d1af67c SHA256: d37c71adeccdb4b7c78929a345bf73bab09deae6ab43e088f9bfac0543624c34 Package: cube2-server Source: cube2 Version: 0.0.20201229+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 600 Depends: libc6 (>= 2.43), libenet7, libstdc++6 (>= 5), zlib1g (>= 1:1.1.4) Suggests: cube2 Section: games Priority: optional Homepage: http://cubeengine.com Description: standalone server for Cube2 based games Cube2 is a networked 3D first-person shooter game engine. It supports modern graphic effects and conveys a sense of fast-paced oldschool gameplay. . This package installs the standalone server for Cube2 based games. Commands: cube2-server Filename: pool/testing/main/c/cube2/cube2-server_0.0.20201229+dfsg-1+ps3.874_ppc64.deb Size: 178064 MD5sum: 2221e9ccadc80897bc87c2b101dd6075 SHA1: 942ee812cecaa1361ea56151b001f6feac37b533 SHA256: 70dcda53b255fba3e8bba60e17cb888622860c777980a8958ca692fd7a255b21 Package: darkplaces-gl2 Version: 0~20180412~beta1-1+ps3.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 5336 Depends: libc6 (>= 2.38), libjpeg62-turbo (>= 1.3.1), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4), libgl1 Suggests: nexuiz-data Section: games Priority: optional Homepage: https://icculus.org/twilight/darkplaces/ Description: DarkPlaces engine from before its GL 3.2 core rewrite (GL 1.1/1.3/2.0 renderpaths) The 2018-04-12 snapshot of the DarkPlaces Quake engine (Debian's buster darkplaces), which still has the fixed-function and GL 2.0 renderers that Mesa's nv30 driver (OpenGL 2.1) can run; Debian's current darkplaces needs a GL 3.2 core context. Installed as /usr/games/darkplaces-gl2, beside Debian's darkplaces. /usr/games/nexuiz-gl2 starts Nexuiz Classic (nexuiz-data) with lean settings for the PS3 (/usr/share/darkplaces-gl2/nexuiz-lean.cfg). Filename: pool/testing/main/d/darkplaces-gl2/darkplaces-gl2_0~20180412~beta1-1+ps3.788_ppc64.deb Size: 2003036 MD5sum: 650563bb1ae0dd315dd8f9429d123e53 SHA1: cd1976b70ae895885da839d8d98f3c2466656ef6 SHA256: f505b9f70b9058661c41702d820597cca49f3b09df9bcfd5fed6a6fc30ca1641 Package: darkplaces-gl2 Version: 0~20180412~beta1-1+ps3.839 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 5336 Depends: libc6 (>= 2.38), libjpeg62-turbo (>= 1.3.1), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4), libgl1 Suggests: nexuiz-data Section: games Priority: optional Homepage: https://icculus.org/twilight/darkplaces/ Description: DarkPlaces engine from before its GL 3.2 core rewrite (GL 1.1/1.3/2.0 renderpaths) The 2018-04-12 snapshot of the DarkPlaces Quake engine (Debian's buster darkplaces), which still has the fixed-function and GL 2.0 renderers that Mesa's nv30 driver (OpenGL 2.1) can run; Debian's current darkplaces needs a GL 3.2 core context. Installed as /usr/games/darkplaces-gl2, beside Debian's darkplaces. /usr/games/nexuiz-gl2 starts Nexuiz Classic (nexuiz-data) with lean settings for the PS3 (/usr/share/darkplaces-gl2/nexuiz-lean.cfg). Filename: pool/testing/main/d/darkplaces-gl2/darkplaces-gl2_0~20180412~beta1-1+ps3.839_ppc64.deb Size: 2000264 MD5sum: f7492165c14d39baa175d592f138e7b3 SHA1: c0d72ce1f5e1ca1f9582cd13da6ebe6e4309ba30 SHA256: 9eb4af0a60c7c814daf0357b9069b7dd0f1d4158e5c2b43f1f0c4769912255bb Package: darkplaces-gl2 Version: 0~20180412~beta1-1+ps3.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 5336 Depends: libc6 (>= 2.38), libjpeg62-turbo (>= 1.3.1), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4), libgl1 Suggests: nexuiz-data Section: games Priority: optional Homepage: https://icculus.org/twilight/darkplaces/ Description: DarkPlaces engine from before its GL 3.2 core rewrite (GL 1.1/1.3/2.0 renderpaths) The 2018-04-12 snapshot of the DarkPlaces Quake engine (Debian's buster darkplaces), which still has the fixed-function and GL 2.0 renderers that Mesa's nv30 driver (OpenGL 2.1) can run; Debian's current darkplaces needs a GL 3.2 core context. Installed as /usr/games/darkplaces-gl2, beside Debian's darkplaces. /usr/games/nexuiz-gl2 starts Nexuiz Classic (nexuiz-data) with lean settings for the PS3 (/usr/share/darkplaces-gl2/nexuiz-lean.cfg). Filename: pool/testing/main/d/darkplaces-gl2/darkplaces-gl2_0~20180412~beta1-1+ps3.874_ppc64.deb Size: 2001608 MD5sum: 0ce8ddd5d9875f555b4e9500f29c01a0 SHA1: 6e6f5f343184102fe1151db2a808bbd38ea1aba3 SHA256: 8bb137b56bda740110462bbb2a95d086f84ab6010864e10d666116c79bd96cb9 Package: darkplaces-gl2 Version: 0~20180412~beta1-1+ps3.884 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 5336 Depends: libc6 (>= 2.38), libjpeg62-turbo (>= 1.3.1), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4), libgl1 Suggests: nexuiz-data Section: games Priority: optional Homepage: https://icculus.org/twilight/darkplaces/ Description: DarkPlaces engine from before its GL 3.2 core rewrite (GL 1.1/1.3/2.0 renderpaths) The 2018-04-12 snapshot of the DarkPlaces Quake engine (Debian's buster darkplaces), which still has the fixed-function and GL 2.0 renderers that Mesa's nv30 driver (OpenGL 2.1) can run; Debian's current darkplaces needs a GL 3.2 core context. Installed as /usr/games/darkplaces-gl2, beside Debian's darkplaces. /usr/games/nexuiz-gl2 starts Nexuiz Classic (nexuiz-data) with lean settings for the PS3 (/usr/share/darkplaces-gl2/nexuiz-lean.cfg). Filename: pool/testing/main/d/darkplaces-gl2/darkplaces-gl2_0~20180412~beta1-1+ps3.884_ppc64.deb Size: 2002236 MD5sum: 3aa6e48bf351ec3ac96c64f111ce01ee SHA1: 896c6ace26e6c3f772c24aa90f1fda7bd507936c SHA256: 272cf2fd200e1b8ef1edbc755456e221c94f00c03c04e976d1b6a7ea2eb613c2 Package: darkplaces-gl2 Version: 0~20180412~beta1-1+ps3.889 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 5336 Depends: libc6 (>= 2.38), libjpeg62-turbo (>= 1.3.1), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4), libgl1 Suggests: nexuiz-data Section: games Priority: optional Homepage: https://icculus.org/twilight/darkplaces/ Description: DarkPlaces engine from before its GL 3.2 core rewrite (GL 1.1/1.3/2.0 renderpaths) The 2018-04-12 snapshot of the DarkPlaces Quake engine (Debian's buster darkplaces), which still has the fixed-function and GL 2.0 renderers that Mesa's nv30 driver (OpenGL 2.1) can run; Debian's current darkplaces needs a GL 3.2 core context. Installed as /usr/games/darkplaces-gl2, beside Debian's darkplaces. /usr/games/nexuiz-gl2 starts Nexuiz Classic (nexuiz-data) with lean settings for the PS3 (/usr/share/darkplaces-gl2/nexuiz-lean.cfg). Filename: pool/testing/main/d/darkplaces-gl2/darkplaces-gl2_0~20180412~beta1-1+ps3.889_ppc64.deb Size: 2001144 MD5sum: 6b6e337773d1348252dc8c86517cd2d2 SHA1: dddf4afe304579a9d278386fbd5ab02f40c13cc1 SHA256: 0182216d895128c351641a44afb1022e252559664327d7ca97955859ce792ffa Package: ddnet Version: 20.1.1+ds-1+ps3.716 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 8079 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.716), libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libfreetype6 (>= 2.10.1), libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libglib2.0-0t64 (>= 2.12.0), libjsonparser1.1 (>= 1.1.0), libnotify4 (>= 0.7.0), libopusfile0 (>= 0.5), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.16), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), libswresample7 (>= 7:9.0.2), libswscale10 (>= 7:9.0.2), libvulkan1 (>= 1.2.131.2), libwavpack1 (>= 5.0.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Teeworlds modification with a unique cooperative gameplay DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the client binary for DDNet. Commands: DDNet Filename: pool/testing/main/d/ddnet/ddnet_20.1.1+ds-1+ps3.716_ppc64.deb Size: 2014424 MD5sum: 91434a86e5a8d0dd9d45929b436204ac SHA1: 0deee9c17ceac480493339b31bfd179bdb3bb948 SHA256: 3c34edd6afc3279620a9239b2a0ba76ac5d0116e66dc6c27b37e85287db5a846 Package: ddnet Version: 20.1.1+ds-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 8079 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.786), libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libfreetype6 (>= 2.10.1), libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libglib2.0-0t64 (>= 2.12.0), libjsonparser1.1 (>= 1.1.0), libnotify4 (>= 0.7.0), libopusfile0 (>= 0.5), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.16), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), libswresample7 (>= 7:9.0.2), libswscale10 (>= 7:9.0.2), libvulkan1 (>= 1.2.131.2), libwavpack1 (>= 5.0.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Teeworlds modification with a unique cooperative gameplay DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the client binary for DDNet. Commands: DDNet Filename: pool/testing/main/d/ddnet/ddnet_20.1.1+ds-1+ps3.786_ppc64.deb Size: 2005524 MD5sum: c2973cf62855cb4b42c7057e89188989 SHA1: ca1d2c6fbf09bf943feca508dd588bc1af6d149a SHA256: 5b98ba5ff49e9c9b3cf26db0179f72fc8f3fffea3e0f97c4994de68ce6634928 Package: ddnet Version: 20.1.1+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 8079 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.874), libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libfreetype6 (>= 2.10.1), libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libglib2.0-0t64 (>= 2.12.0), libjsonparser1.1 (>= 1.1.0), libnotify4 (>= 0.7.0), libopusfile0 (>= 0.5), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.16), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), libswresample7 (>= 7:9.0.2), libswscale10 (>= 7:9.0.2), libvulkan1 (>= 1.2.131.2), libwavpack1 (>= 5.0.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Teeworlds modification with a unique cooperative gameplay DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the client binary for DDNet. Commands: DDNet Filename: pool/testing/main/d/ddnet/ddnet_20.1.1+ds-1+ps3.874_ppc64.deb Size: 2013476 MD5sum: 34a52313fdc3708cb71bb3a8b3fac86f SHA1: a6eb4d40f4759020a0dc5a5fec7d60c1e1bf3387 SHA256: b7690c3555a3b4b448bbde8d16357cb077cd88cf871859c1c0cb39ab28fa7906 Package: ddnet-data Source: ddnet Version: 20.1.1+ds-1+ps3.716 Architecture: all Maintainer: Debian Games Team Installed-Size: 52743 Depends: fonts-dejavu-core Recommends: fonts-noto-cjk Section: games Priority: optional Multi-Arch: foreign Homepage: https://ddnet.tw/ Description: Data for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the static data for DDNet. Filename: pool/testing/main/d/ddnet/ddnet-data_20.1.1+ds-1+ps3.716_all.deb Size: 36939752 MD5sum: d8d472066ef8bb08900ac2fec51e7c86 SHA1: 8ebb86d46e788354baef4f6a6e9832e2d7ae5a87 SHA256: 8ed52e5e0821820bf335cf591c272777c41388e1f50e0a7681d6559535e3e2c5 Package: ddnet-data Source: ddnet Version: 20.1.1+ds-1+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 52743 Depends: fonts-dejavu-core Recommends: fonts-noto-cjk Section: games Priority: optional Multi-Arch: foreign Homepage: https://ddnet.tw/ Description: Data for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the static data for DDNet. Filename: pool/testing/main/d/ddnet/ddnet-data_20.1.1+ds-1+ps3.786_all.deb Size: 36939252 MD5sum: d155a9bb5a878d75f8bc0f7fc97f2d75 SHA1: 1fe6186d48d5a978b40814a9ee05d55cb3ec4305 SHA256: b75b1d0e1ede93642fdaa0ef8b64a9034a14119aeb73adc8bcb9b07283ca9e4b Package: ddnet-data Source: ddnet Version: 20.1.1+ds-1+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 52743 Depends: fonts-dejavu-core Recommends: fonts-noto-cjk Section: games Priority: optional Multi-Arch: foreign Homepage: https://ddnet.tw/ Description: Data for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the static data for DDNet. Filename: pool/testing/main/d/ddnet/ddnet-data_20.1.1+ds-1+ps3.874_all.deb Size: 36941516 MD5sum: 1518a17393e18844766e7b9446cb7ff8 SHA1: 1597d007893dd687ff833505ca058388f2811ddd SHA256: 945c4e6ad76569afc7961ae6839c01fc4c0a42aa25b3043f9516ee7f6089d012 Package: ddnet-server Source: ddnet Version: 20.1.1+ds-1+ps3.716 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3583 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.716), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libgcc-s1 (>= 4.2), libjsonparser1.1 (>= 1.1.0), libmariadb3 (>= 3.0.0), libsqlite3-0 (>= 3.14.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Suggests: ddnet-tools Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Server for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the server binary for DDNet. Commands: DDNet-Server Filename: pool/testing/main/d/ddnet/ddnet-server_20.1.1+ds-1+ps3.716_ppc64.deb Size: 882800 MD5sum: b63289ac2ea5707aa7c27066df3299ee SHA1: 02ad63530a43ee213c0c964fb9ec2d0dda795e6c SHA256: 15d7295bc4120067b8fa128935b8156874df4251f3e5ecdc24db8b885949a2b6 Package: ddnet-server Source: ddnet Version: 20.1.1+ds-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3583 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.786), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libgcc-s1 (>= 4.2), libjsonparser1.1 (>= 1.1.0), libmariadb3 (>= 3.0.0), libsqlite3-0 (>= 3.14.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Suggests: ddnet-tools Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Server for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the server binary for DDNet. Commands: DDNet-Server Filename: pool/testing/main/d/ddnet/ddnet-server_20.1.1+ds-1+ps3.786_ppc64.deb Size: 882532 MD5sum: 1c3fcf6cedaf518edc10207933abc651 SHA1: 83073ad3a66325dc82b8a9e648b1049072e572dd SHA256: 3fe47c30e629adf48d5f18f863ef921dee931d5da2b02dbeefb5beba7495ed51 Package: ddnet-server Source: ddnet Version: 20.1.1+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3583 Depends: ddnet-data (>= 20.1.1+ds-1+ps3.874), libc6 (>= 2.43), libcurl4t64 (>= 7.68.0), libgcc-s1 (>= 4.2), libjsonparser1.1 (>= 1.1.0), libmariadb3 (>= 3.0.0), libsqlite3-0 (>= 3.14.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Suggests: ddnet-tools Section: games Priority: optional Homepage: https://ddnet.tw/ Description: Server for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains the server binary for DDNet. Commands: DDNet-Server Filename: pool/testing/main/d/ddnet/ddnet-server_20.1.1+ds-1+ps3.874_ppc64.deb Size: 882176 MD5sum: b7eb7dd7c3b0f7821b30c8727152c18f SHA1: 85cb5611b52dd8c59a842eba99730fd88c92b771 SHA256: 6f336c9df5936017be98f7af1f5c1a5c48c5c99d6eb307f87105af272006728a Package: ddnet-tools Source: ddnet Version: 20.1.1+ds-1+ps3.716 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 51800 Depends: libc6 (>= 2.39), libcurl4t64 (>= 7.68.0), libegl1, libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libjsonparser1.1 (>= 1.1.0), libpng16-16t64 (>= 1.6.46), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Section: games Priority: optional Multi-Arch: same Homepage: https://ddnet.tw/ Description: Tools for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains tools for DDNet maps and configs. Filename: pool/testing/main/d/ddnet/ddnet-tools_20.1.1+ds-1+ps3.716_ppc64.deb Size: 3257744 MD5sum: 92a7e99e7e3ca72e17cde35102a37e27 SHA1: f807419679f334f88fc0996882017792f3be2258 SHA256: 3793998a5c534186b21a0f1c3ab45e0bd395e9194d7fb74f10be3d578758a476 Package: ddnet-tools Source: ddnet Version: 20.1.1+ds-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 51800 Depends: libc6 (>= 2.39), libcurl4t64 (>= 7.68.0), libegl1, libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libjsonparser1.1 (>= 1.1.0), libpng16-16t64 (>= 1.6.46), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Section: games Priority: optional Multi-Arch: same Homepage: https://ddnet.tw/ Description: Tools for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains tools for DDNet maps and configs. Filename: pool/testing/main/d/ddnet/ddnet-tools_20.1.1+ds-1+ps3.786_ppc64.deb Size: 3261604 MD5sum: 9fe7ead06906fcd5b35ed5c1ec0cdac4 SHA1: be86c9734339383f75dd54723e1fa26ddab4a117 SHA256: 0adde3735439f01b377a68c9fd53f214dcbb17dd52facf332c9b0ec6659dd91a Package: ddnet-tools Source: ddnet Version: 20.1.1+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 51800 Depends: libc6 (>= 2.39), libcurl4t64 (>= 7.68.0), libegl1, libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libjsonparser1.1 (>= 1.1.0), libpng16-16t64 (>= 1.6.46), libssl3t64 (>= 3.0.0), libstdc++6 (>= 12), zlib1g (>= 1:1.2.0) Section: games Priority: optional Multi-Arch: same Homepage: https://ddnet.tw/ Description: Tools for DDNet DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. . This package contains tools for DDNet maps and configs. Filename: pool/testing/main/d/ddnet/ddnet-tools_20.1.1+ds-1+ps3.874_ppc64.deb Size: 3261120 MD5sum: 8c0d470843701f840f0eaea2c46a546a SHA1: 9308ab06233a476840858bbd694dfd998a0fe27a SHA256: afde500cfc58a9d89802553da1ced76987678c55c92570ba61d6e49a61ecf4aa Package: devilutionx Version: 1.5.5-1+ps3.1122 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 8643 Depends: libbz2-1.0, libc6 (>= 2.38), libfmt11 (>= 11.1.1+ds1), libgcc-s1 (>= 3.4), libsdl2-2.0-0 (>= 2.0.14), libsdl2-image-2.0-0 (>= 2.0.5), libsodium26 (>= 1.0.10), libstdc++6 (>= 14), zlib1g (>= 1:1.1.4) Section: games Priority: optional Homepage: https://github.com/diasurgical/devilutionX Description: engine for Diablo and Hellfire (needs the game's data) DevilutionX runs Diablo (1996) and its expansion Hellfire on modern systems: an 8-bit software renderer scaled to the screen, gamepad support (SDL game controllers), widescreen views, LAN multiplayer over TCP and many fixes to the original game. . It needs the original game's data, which is not part of this package: DIABDAT.MPQ from your own copy of Diablo (CD or GOG), the hf*.mpq files for Hellfire, or spawn.mpq from the free shareware version. Put them in ~/.local/share/diasurgical/devilutionx/ (or /usr/share/diasurgical/devilutionx/). . Non-free licence: the Sustainable Use License 1.0 allows personal and non-commercial use and free-of-charge distribution only (see /usr/share/doc/devilutionx/copyright). This is a modified build (README.Debian). . This build has no ZeroTier (online) multiplayer and no Discord integration. Filename: pool/testing/main/d/devilutionx/devilutionx_1.5.5-1+ps3.1122_ppc64.deb Size: 6171380 MD5sum: ea3865910fa559557cdecf01086a4a47 SHA1: 25dba7ae225eb7bac93f1a102f4ac1ec6f463e96 SHA256: e2d641eeca3715906eb4088ca17b2ae2fef7d100b977efb67f7edfb0a1028f59 Package: devilutionx Version: 1.5.5-1+ps3.1159 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 8648 Depends: libbz2-1.0, libc6 (>= 2.38), libfmt11 (>= 11.1.1+ds1), libgcc-s1 (>= 3.4), libsdl2-2.0-0 (>= 2.0.14), libsdl2-image-2.0-0 (>= 2.0.5), libsodium26 (>= 1.0.10), libstdc++6 (>= 14), zlib1g (>= 1:1.1.4) Section: games Priority: optional Homepage: https://github.com/diasurgical/devilutionX Description: engine for Diablo and Hellfire (needs the game's data) DevilutionX runs Diablo (1996) and its expansion Hellfire on modern systems: an 8-bit software renderer scaled to the screen, gamepad support (SDL game controllers), widescreen views, LAN multiplayer over TCP and many fixes to the original game. . It needs the original game's data, which is not part of this package: DIABDAT.MPQ from your own copy of Diablo (CD or GOG), the hf*.mpq files for Hellfire, or spawn.mpq from the free shareware version. Put them in ~/.local/share/diasurgical/devilution/, or install game-data-packager's diablo-data package (/usr/share/games/diablo/, linked from here). . Non-free licence: the Sustainable Use License 1.0 allows personal and non-commercial use and free-of-charge distribution only (see /usr/share/doc/devilutionx/copyright). This is a modified build (README.Debian). . This build has no ZeroTier (online) multiplayer and no Discord integration. Filename: pool/testing/main/d/devilutionx/devilutionx_1.5.5-1+ps3.1159_ppc64.deb Size: 6171196 MD5sum: 19de3b7ee825f47f95a46d8c03b6eadb SHA1: e43de8156ca35a831b6bfdbfd45b5b5aee81c7fb SHA256: 037c4d7f8d75d3da981164864277774b80d835abfd742540812d221a62e19689 Package: dsda-doom Version: 0.30.0+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 4263 Depends: libc6 (>= 2.38), libfluidsynth3 (>= 2.4.3+dfsg-4~), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libmad0 (>= 0.15.1b), libportmidi2 (>= 2:2.0.8), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsndfile1 (>= 1.0.20), libstdc++6 (>= 11), libvorbisfile3 (>= 1.1.2), libxmp4 (>= 4.4.0), libzip5 (>= 1.11.3-2~), zlib1g (>= 1:1.1.4) Recommends: freedoom | game-data-packager Suggests: ffmpeg Provides: boom-engine, doom-engine, heretic-engine, hexen-engine Section: games Priority: optional Homepage: https://github.com/kraflab/dsda-doom Description: Doom source port with a focus on demo recording and speedrunning This is a fork of prboom+ with many new features, including: . * Heretic, Hexen, MBF21, and Doom-in-Hexen support * In-game console and scripting * Full controller support * Palette-based lightmode for opengl * Debugging features for testing * Strict mode for speedrunning * Various quality of life improvements * Advanced tools for TASing * Rewind . DSDA-Doom requires game data to run. Free game data is available in the freedoom package. Commercial game data can be packaged using game-data-packager. DSDA-Doom supports all flavors of Doom, including The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2 and FreeDM. . Additionally, DSDA-Doom supports Heretic and Hexen. Commands: dsda-doom, dsda-heretic, dsda-hexen Filename: pool/testing/main/d/dsda-doom/dsda-doom_0.30.0+dfsg-1+ps3.708_ppc64.deb Size: 1014004 MD5sum: 29895076fe010727949a55dc5a20c1f4 SHA1: dce5ea20a6bf451d6a8d404e4c910c933ba59253 SHA256: 068efe2b766a1801139f8ac84d1d2ac20245068c9277ca5903a29d8791da9b05 Package: dsda-doom Version: 0.30.0+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 4263 Depends: libc6 (>= 2.38), libfluidsynth3 (>= 2.4.3+dfsg-4~), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libmad0 (>= 0.15.1b), libportmidi2 (>= 2:2.0.8), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsndfile1 (>= 1.0.20), libstdc++6 (>= 11), libvorbisfile3 (>= 1.1.2), libxmp4 (>= 4.4.0), libzip5 (>= 1.11.3-2~), zlib1g (>= 1:1.1.4) Recommends: freedoom | game-data-packager Suggests: ffmpeg Provides: boom-engine, doom-engine, heretic-engine, hexen-engine Section: games Priority: optional Homepage: https://github.com/kraflab/dsda-doom Description: Doom source port with a focus on demo recording and speedrunning This is a fork of prboom+ with many new features, including: . * Heretic, Hexen, MBF21, and Doom-in-Hexen support * In-game console and scripting * Full controller support * Palette-based lightmode for opengl * Debugging features for testing * Strict mode for speedrunning * Various quality of life improvements * Advanced tools for TASing * Rewind . DSDA-Doom requires game data to run. Free game data is available in the freedoom package. Commercial game data can be packaged using game-data-packager. DSDA-Doom supports all flavors of Doom, including The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2 and FreeDM. . Additionally, DSDA-Doom supports Heretic and Hexen. Commands: dsda-doom, dsda-heretic, dsda-hexen Filename: pool/testing/main/d/dsda-doom/dsda-doom_0.30.0+dfsg-1+ps3.786_ppc64.deb Size: 1013112 MD5sum: 434dbf939aa70159bb789529c5100c4b SHA1: 6d620fc0d5f4dd6935436b9fd39ee3dcaac4505b SHA256: 52e00adf438ac05a3ab4fbf0e3ac3172febe9940c9830d6ed075b33e4e7474fe Package: dsda-doom Version: 0.30.0+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 4263 Depends: libc6 (>= 2.38), libfluidsynth3 (>= 2.4.3+dfsg-4~), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libmad0 (>= 0.15.1b), libportmidi2 (>= 2:2.0.8), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsndfile1 (>= 1.0.20), libstdc++6 (>= 11), libvorbisfile3 (>= 1.1.2), libxmp4 (>= 4.4.0), libzip5 (>= 1.11.3-2~), zlib1g (>= 1:1.1.4) Recommends: freedoom | game-data-packager Suggests: ffmpeg Provides: boom-engine, doom-engine, heretic-engine, hexen-engine Section: games Priority: optional Homepage: https://github.com/kraflab/dsda-doom Description: Doom source port with a focus on demo recording and speedrunning This is a fork of prboom+ with many new features, including: . * Heretic, Hexen, MBF21, and Doom-in-Hexen support * In-game console and scripting * Full controller support * Palette-based lightmode for opengl * Debugging features for testing * Strict mode for speedrunning * Various quality of life improvements * Advanced tools for TASing * Rewind . DSDA-Doom requires game data to run. Free game data is available in the freedoom package. Commercial game data can be packaged using game-data-packager. DSDA-Doom supports all flavors of Doom, including The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2 and FreeDM. . Additionally, DSDA-Doom supports Heretic and Hexen. Commands: dsda-doom, dsda-heretic, dsda-hexen Filename: pool/testing/main/d/dsda-doom/dsda-doom_0.30.0+dfsg-1+ps3.874_ppc64.deb Size: 1012900 MD5sum: 7fae191f1ae796c29dd2551044bc2ee5 SHA1: 33e68e425f22a8ef8913b047d27da1ab3ca47a50 SHA256: 6e8fbaeffc24c4b5514c11991c99343982c47139bc2afc41274f92e0e41e84ea Package: dsda-doom Version: 0.30.0+dfsg-1+ps3.957 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 4263 Depends: libc6 (>= 2.38), libfluidsynth3 (>= 2.4.3+dfsg-4~), libgcc-s1 (>= 3.0), libgl1, libglu1-mesa | libglu1, libmad0 (>= 0.15.1b), libportmidi2 (>= 2:2.0.8), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsndfile1 (>= 1.0.20), libstdc++6 (>= 11), libvorbisfile3 (>= 1.1.2), libxmp4 (>= 4.4.0), libzip5 (>= 1.11.3-2~), zlib1g (>= 1:1.1.4) Recommends: freedoom | game-data-packager Suggests: ffmpeg Provides: boom-engine, doom-engine, heretic-engine, hexen-engine Section: games Priority: optional Homepage: https://github.com/kraflab/dsda-doom Description: Doom source port with a focus on demo recording and speedrunning This is a fork of prboom+ with many new features, including: . * Heretic, Hexen, MBF21, and Doom-in-Hexen support * In-game console and scripting * Full controller support * Palette-based lightmode for opengl * Debugging features for testing * Strict mode for speedrunning * Various quality of life improvements * Advanced tools for TASing * Rewind . DSDA-Doom requires game data to run. Free game data is available in the freedoom package. Commercial game data can be packaged using game-data-packager. DSDA-Doom supports all flavors of Doom, including The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX, Freedoom: Phase 1 and Phase 2 and FreeDM. . Additionally, DSDA-Doom supports Heretic and Hexen. Commands: dsda-doom, dsda-heretic, dsda-hexen Filename: pool/testing/main/d/dsda-doom/dsda-doom_0.30.0+dfsg-1+ps3.957_ppc64.deb Size: 1015140 MD5sum: 594c8a194a1d3f1e98e7f6ea4ab6a705 SHA1: c7b3f267beccf9a3d6ea513e2bfda6e498c67704 SHA256: df3e53cae5b069ba385f5d1d5197571ffae76d8c6ed167bb31a7b43f3fb4dd89 Package: endless-sky Version: 0.11.2-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 5279 Depends: endless-sky-data (= 0.11.2-1+ps3.708), libavif16 (>= 1.4.2), libc6 (>= 2.43), libflac++11 (>= 1.5.0+ds), libflac14 (>= 1.5.0), libgcc-s1 (>= 3.3.1), libglew2.3 (>= 2.3.1+dfsg2), libjpeg62-turbo (>= 1.3.1), libmad0 (>= 0.15.1b), libminizip1t64, libopenal1 (>= 1.14), libopengl0, libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libstdc++6 (>= 14), libuuid1 (>= 2.16) Section: games Priority: optional Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game Explore other star systems. . Earn money by trading, carrying passengers, or completing missions. Use your earnings to buy a better ship or to upgrade the weapons and engines on your current one. . Blow up pirates. Take sides in a civil war. Or leave human space behind and hope to find some friendly aliens whose culture is more civilized than your own... . Endless Sky is a sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control. You start out as the captain of a tiny spaceship and can choose what to do from there. The game includes a major plot line and many minor missions, but you can choose whether you want to play through the plot or strike out on your own as a merchant or bounty hunter or explorer. Filename: pool/testing/main/e/endless-sky/endless-sky_0.11.2-1+ps3.708_ppc64.deb Size: 1955744 MD5sum: cb336050778dd2dc42d498102526193e SHA1: 8d90327fa08780f8b89645187a54c5c5e4c0738f SHA256: ac265b617b9e0e898d2176234271a83b0ec851694527dc6e9f83ea77d4780edd Package: endless-sky Version: 0.11.2-1+ps3.788 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 5279 Depends: endless-sky-data (= 0.11.2-1+ps3.788), libavif16 (>= 1.4.2), libc6 (>= 2.43), libflac++11 (>= 1.5.0+ds), libflac14 (>= 1.5.0), libgcc-s1 (>= 3.3.1), libglew2.3 (>= 2.3.1+dfsg2), libjpeg62-turbo (>= 1.3.1), libmad0 (>= 0.15.1b), libminizip1t64, libopenal1 (>= 1.14), libopengl0, libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libstdc++6 (>= 14), libuuid1 (>= 2.16) Section: games Priority: optional Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game Explore other star systems. . Earn money by trading, carrying passengers, or completing missions. Use your earnings to buy a better ship or to upgrade the weapons and engines on your current one. . Blow up pirates. Take sides in a civil war. Or leave human space behind and hope to find some friendly aliens whose culture is more civilized than your own... . Endless Sky is a sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control. You start out as the captain of a tiny spaceship and can choose what to do from there. The game includes a major plot line and many minor missions, but you can choose whether you want to play through the plot or strike out on your own as a merchant or bounty hunter or explorer. Filename: pool/testing/main/e/endless-sky/endless-sky_0.11.2-1+ps3.788_ppc64.deb Size: 1955548 MD5sum: 62e32226cde251501864ef3e165b5ac1 SHA1: e17f958f70c31816acf9de0abbc3690603296a1d SHA256: f630ef02ee8356e7988d4d1da86075241524b8cd6786d62399a9aea1e01dae55 Package: endless-sky Version: 0.11.2-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 5279 Depends: endless-sky-data (= 0.11.2-1+ps3.874), libavif16 (>= 1.4.2), libc6 (>= 2.43), libflac++11 (>= 1.5.0+ds), libflac14 (>= 1.5.0), libgcc-s1 (>= 3.3.1), libglew2.3 (>= 2.3.1+dfsg2), libjpeg62-turbo (>= 1.3.1), libmad0 (>= 0.15.1b), libminizip1t64, libopenal1 (>= 1.14), libopengl0, libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libstdc++6 (>= 14), libuuid1 (>= 2.16) Section: games Priority: optional Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game Explore other star systems. . Earn money by trading, carrying passengers, or completing missions. Use your earnings to buy a better ship or to upgrade the weapons and engines on your current one. . Blow up pirates. Take sides in a civil war. Or leave human space behind and hope to find some friendly aliens whose culture is more civilized than your own... . Endless Sky is a sandbox-style space exploration game similar to Elite, Escape Velocity, or Star Control. You start out as the captain of a tiny spaceship and can choose what to do from there. The game includes a major plot line and many minor missions, but you can choose whether you want to play through the plot or strike out on your own as a merchant or bounty hunter or explorer. Filename: pool/testing/main/e/endless-sky/endless-sky_0.11.2-1+ps3.874_ppc64.deb Size: 1955528 MD5sum: 163966809749aac9ecf9fe4cd7808cc9 SHA1: 0b20b4ccd58c604aa41739cf3b31a8d74685c49f SHA256: 2cd2aa773b59853c405ef51ba5caab862333cce106cedfa815c2a45ab37585f0 Package: endless-sky-data Source: endless-sky Version: 0.11.2-1+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 396355 Section: games Priority: optional Multi-Arch: foreign Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game - data files This package contains the architecture-independent data files for endless-sky. Filename: pool/testing/main/e/endless-sky/endless-sky-data_0.11.2-1+ps3.708_all.deb Size: 344250284 MD5sum: b3964c1bce0827742e663223c1aa5969 SHA1: 349f38ef6ba7f696e59c215fbbbf20c9eda3c327 SHA256: 6c111ada803322ffa4ddca95b9a3b51bca4b87aabca0bb1d2cdf8930606f67e0 Package: endless-sky-data Source: endless-sky Version: 0.11.2-1+ps3.788 Architecture: all Maintainer: Debian Games Team Installed-Size: 396355 Section: games Priority: optional Multi-Arch: foreign Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game - data files This package contains the architecture-independent data files for endless-sky. Filename: pool/testing/main/e/endless-sky/endless-sky-data_0.11.2-1+ps3.788_all.deb Size: 344248040 MD5sum: ea97649c5f4bfd43182b2e48ebd40d5c SHA1: 574c1be5d52052bf1e5260a7a013ebf68e5e66ad SHA256: b59edae4dadd7d2baae778278104924ad9413e7f4763faa814410bb973c2d1ec Package: endless-sky-data Source: endless-sky Version: 0.11.2-1+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 396355 Section: games Priority: optional Multi-Arch: foreign Homepage: https://endless-sky.github.io Description: space exploration, trading and combat game - data files This package contains the architecture-independent data files for endless-sky. Filename: pool/testing/main/e/endless-sky/endless-sky-data_0.11.2-1+ps3.874_all.deb Size: 344248164 MD5sum: fbe1491ceeac922bfa5b56af565f6f7f SHA1: bd84f7bee3052464af76dd8b845eecf424ff6723 SHA256: cb12cc9cc2dbec401ad9923f402881db164ed735c8bc1b6f1e0c09e0174a6f63 Package: extremetuxracer Version: 0.8.4-2+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 877 Depends: extremetuxracer-data (>= 0.8.4-2+ps3.786), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libopengl0, libsfml-audio3.1 (>= 3.1.0+dfsg), libsfml-graphics3.1 (>= 3.1.0+dfsg), libsfml-system3.1 (>= 3.1.0+dfsg), libsfml-window3.1 (>= 3.1.0+dfsg), libstdc++6 (>= 13.1) Section: games Priority: optional Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: 3D racing game featuring Tux, the Linux penguin Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . Collect herrings and other goodies while sliding down the hill, but avoid fish bones. . This game is based on the GPL version of the famous game TuxRacer. . You must have working 3D acceleration or this game will run quite slowly. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer_0.8.4-2+ps3.786_ppc64.deb Size: 257996 MD5sum: 9089376aab095ab21064da717111ecf0 SHA1: edda2fa1d2e03a28adc92b62961ae65315150cab SHA256: ce789de46ace08502ff3cabca0faadc38d24275dd588679e8db44b16fc7483eb Package: extremetuxracer Version: 0.8.4-2+ps3.803 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 877 Depends: extremetuxracer-data (>= 0.8.4-2+ps3.803), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libopengl0, libsfml-audio3.1 (>= 3.1.0+dfsg), libsfml-graphics3.1 (>= 3.1.0+dfsg), libsfml-system3.1 (>= 3.1.0+dfsg), libsfml-window3.1 (>= 3.1.0+dfsg), libstdc++6 (>= 13.1) Section: games Priority: optional Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: 3D racing game featuring Tux, the Linux penguin Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . Collect herrings and other goodies while sliding down the hill, but avoid fish bones. . This game is based on the GPL version of the famous game TuxRacer. . You must have working 3D acceleration or this game will run quite slowly. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer_0.8.4-2+ps3.803_ppc64.deb Size: 259560 MD5sum: ed05bd3875e401025af22362201289c2 SHA1: b2be4c7ad9ca883d54df77093a5d6f1cdb25cba9 SHA256: 671a8fe8a4a644428724fc89f0e72516dd2bd00924efdfc2cf1abd8d56719347 Package: extremetuxracer Version: 0.8.4-2+ps3.813 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 877 Depends: extremetuxracer-data (>= 0.8.4-2+ps3.813), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libopengl0, libsfml-audio3.1 (>= 3.1.0+dfsg), libsfml-graphics3.1 (>= 3.1.0+dfsg), libsfml-system3.1 (>= 3.1.0+dfsg), libsfml-window3.1 (>= 3.1.0+dfsg), libstdc++6 (>= 13.1) Section: games Priority: optional Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: 3D racing game featuring Tux, the Linux penguin Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . Collect herrings and other goodies while sliding down the hill, but avoid fish bones. . This game is based on the GPL version of the famous game TuxRacer. . You must have working 3D acceleration or this game will run quite slowly. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer_0.8.4-2+ps3.813_ppc64.deb Size: 259824 MD5sum: a7906a7f2dfe76b59a14f308db9fdbb5 SHA1: df39a2b6045aeebc3ac3ccbb85ef77f29a1e16eb SHA256: 9d2a2f898034c70102fd182abc4c7c67092de8fa033c95638e72bca4aa88294c Package: extremetuxracer Version: 0.8.4-2+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 877 Depends: extremetuxracer-data (>= 0.8.4-2+ps3.874), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libopengl0, libsfml-audio3.1 (>= 3.1.0+dfsg), libsfml-graphics3.1 (>= 3.1.0+dfsg), libsfml-system3.1 (>= 3.1.0+dfsg), libsfml-window3.1 (>= 3.1.0+dfsg), libstdc++6 (>= 13.1) Section: games Priority: optional Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: 3D racing game featuring Tux, the Linux penguin Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . Collect herrings and other goodies while sliding down the hill, but avoid fish bones. . This game is based on the GPL version of the famous game TuxRacer. . You must have working 3D acceleration or this game will run quite slowly. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer_0.8.4-2+ps3.874_ppc64.deb Size: 259580 MD5sum: 32d60fcf25f3be9eb46159d0122d2731 SHA1: bc250c117c1fedfc2d5de59a079f58d4d80b1c0b SHA256: d1a02f9c7715cffd72374935d88b2e863bf055fed3430731f609ef6e67b1ff84 Package: extremetuxracer Version: 0.8.4-2+ps3.888 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 877 Depends: extremetuxracer-data (>= 0.8.4-2+ps3.888), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libopengl0, libsfml-audio3.1 (>= 3.1.0+dfsg), libsfml-graphics3.1 (>= 3.1.0+dfsg), libsfml-system3.1 (>= 3.1.0+dfsg), libsfml-window3.1 (>= 3.1.0+dfsg), libstdc++6 (>= 13.1) Section: games Priority: optional Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: 3D racing game featuring Tux, the Linux penguin Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . Collect herrings and other goodies while sliding down the hill, but avoid fish bones. . This game is based on the GPL version of the famous game TuxRacer. . You must have working 3D acceleration or this game will run quite slowly. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer_0.8.4-2+ps3.888_ppc64.deb Size: 259696 MD5sum: 6d04a5ea8b73647a32e2ac76015dc1ef SHA1: 5f026168ccf0030219a6db0862ede4d6f1b09e02 SHA256: e7db056541d26a9f13bb660ee57382d4f20e152afdf10411d2dfd1c9e310e480 Package: extremetuxracer-data Source: extremetuxracer Version: 0.8.4-2+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 42790 Suggests: extremetuxracer Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: data files for the game Extreme Tux Racer Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . This game is based on the GPL version of famous game TuxRacer. . This package contains data like graphics and courses. If you want to play the game, you need to install the package extremetuxracer. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer-data_0.8.4-2+ps3.786_all.deb Size: 40595752 MD5sum: 1f6b7907d4c455b1ff6530f15a84a9bb SHA1: 44a49b2574c20999aa153dae1ae55921bf67eb08 SHA256: f78c171d3c05277c4cdbb7ecfa2ce5ca89c61c8021329cf84125008e8c9f2b99 Package: extremetuxracer-data Source: extremetuxracer Version: 0.8.4-2+ps3.803 Architecture: all Maintainer: Debian Games Team Installed-Size: 42790 Suggests: extremetuxracer Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: data files for the game Extreme Tux Racer Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . This game is based on the GPL version of famous game TuxRacer. . This package contains data like graphics and courses. If you want to play the game, you need to install the package extremetuxracer. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer-data_0.8.4-2+ps3.803_all.deb Size: 40595188 MD5sum: a6e2d1fd28f7aa7133e11cbd91e33161 SHA1: d944bdf95d2151ddb8f07d5f30b7d94ab02b42a0 SHA256: a79eb23634708a771ebbc4158264a154e9705270d7cac3a36626b72b65879956 Package: extremetuxracer-data Source: extremetuxracer Version: 0.8.4-2+ps3.813 Architecture: all Maintainer: Debian Games Team Installed-Size: 42790 Suggests: extremetuxracer Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: data files for the game Extreme Tux Racer Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . This game is based on the GPL version of famous game TuxRacer. . This package contains data like graphics and courses. If you want to play the game, you need to install the package extremetuxracer. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer-data_0.8.4-2+ps3.813_all.deb Size: 40596588 MD5sum: 045410587a840fc6b54ae3e63a5354e8 SHA1: af304c96e5b02398498f5cc8f8107d86eb64bbc0 SHA256: c62065348ef9bd631f97ad2ec5937ae6f993dca1b14a80d59f822c32cc461eed Package: extremetuxracer-data Source: extremetuxracer Version: 0.8.4-2+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 42790 Suggests: extremetuxracer Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: data files for the game Extreme Tux Racer Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . This game is based on the GPL version of famous game TuxRacer. . This package contains data like graphics and courses. If you want to play the game, you need to install the package extremetuxracer. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer-data_0.8.4-2+ps3.874_all.deb Size: 40595908 MD5sum: 1a2a15ff54153880c0b03d90ebde371f SHA1: 7f56a666829223abb5a2d125f6b8ba63c7337d04 SHA256: 185e3ee1575c144d97825df013d90d1448bbe2d9ae25037a58e414cf073000c4 Package: extremetuxracer-data Source: extremetuxracer Version: 0.8.4-2+ps3.888 Architecture: all Maintainer: Debian Games Team Installed-Size: 42790 Suggests: extremetuxracer Section: games Priority: optional Multi-Arch: foreign Homepage: https://sourceforge.net/projects/extremetuxracer/ Description: data files for the game Extreme Tux Racer Extreme Tux Racer, or etracer as it is called for short, is a simple OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down. . This game is based on the GPL version of famous game TuxRacer. . This package contains data like graphics and courses. If you want to play the game, you need to install the package extremetuxracer. Filename: pool/testing/main/e/extremetuxracer/extremetuxracer-data_0.8.4-2+ps3.888_all.deb Size: 40596400 MD5sum: f1713d3e436e4bf14d93e7141ec41af8 SHA1: 28e4a94009ce3ba0f260aa0e60dc8b02344dd217 SHA256: 634cbf42b7b0467f1ba4fbd932d751f0f96c3d2914d3fbb620d6fc077f379e92 Package: fheroes2 Version: 1.1.17+dfsg-1+ps3.1078 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 13685 Depends: libc6 (>= 2.38), libgcc-s1 (>= 3.4), libsdl2-2.0-0 (>= 2.0.18), libsdl2-mixer-2.0-0 (>= 2.6.0), libsmacker1 (>= 1.2.0), libstdc++6 (>= 14), zlib1g (>= 1:1.2.0) Suggests: game-data-packager (>= 70) Section: contrib/games Priority: optional Homepage: https://ihhub.github.io/fheroes2/ Description: recreation of the Heroes of Might and Magic II game engine Heroes of Might and Magic II is a classic fantasy turn-based strategy/role-playing game which takes place in the land of Enroth, a place of magic. There are a multitude of creature types, from griffins to rocs, golems to pikemen, unicorns to hydras, and four different dragons. Each castle type has six different creatures, from the weak to the strong. There are six castle types, each corresponding to a hero class: Knight, Sorceress, Wizard (Good side), Barbarian, Necromancer and Warlock (Evil side). There are also six different types of neutral creatures you can recruit in special structures scattered about the maps. . Original game files are needed to play this game. Filename: pool/testing/main/f/fheroes2/fheroes2_1.1.17+dfsg-1+ps3.1078_ppc64.deb Size: 3594904 MD5sum: 3452da62f69772aadc77be37480103f8 SHA1: 649f6dd3d23803856083c518c72e95307a767298 SHA256: 9f889dd5965b2d17e2fd6747243f0a1851e16a20ed01cfeef551cc8ffb235f52 Package: fheroes2 Version: 1.1.17+dfsg-1+ps3.1082 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 13685 Depends: libc6 (>= 2.38), libgcc-s1 (>= 3.4), libsdl2-2.0-0 (>= 2.0.18), libsdl2-mixer-2.0-0 (>= 2.6.0), libsmacker1 (>= 1.2.0), libstdc++6 (>= 14), zlib1g (>= 1:1.2.0) Suggests: game-data-packager (>= 70) Section: contrib/games Priority: optional Homepage: https://ihhub.github.io/fheroes2/ Description: recreation of the Heroes of Might and Magic II game engine Heroes of Might and Magic II is a classic fantasy turn-based strategy/role-playing game which takes place in the land of Enroth, a place of magic. There are a multitude of creature types, from griffins to rocs, golems to pikemen, unicorns to hydras, and four different dragons. Each castle type has six different creatures, from the weak to the strong. There are six castle types, each corresponding to a hero class: Knight, Sorceress, Wizard (Good side), Barbarian, Necromancer and Warlock (Evil side). There are also six different types of neutral creatures you can recruit in special structures scattered about the maps. . Original game files are needed to play this game. Filename: pool/testing/main/f/fheroes2/fheroes2_1.1.17+dfsg-1+ps3.1082_ppc64.deb Size: 3596508 MD5sum: 5bf57e9714c3c0812619f3cad47c9708 SHA1: 3bec4a5fd31249b10c5027420abbc913798d6243 SHA256: 5d11ca2c432dfdbfb5a5a74e23b07ba9b08b2fe8959e7f1668f6b26e6835afc8 Package: fluidsynth Version: 2.6.1+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 125 Depends: init-system-helpers (>= 1.66~), libc6 (>= 2.34), libfluidsynth3 (>= 2.2.0), libpipewire-0.3-0t64 (>= 0.3.6), libsdl3-0 (>= 3.2.0), libstdc++6 (>= 9), libsystemd0 Recommends: qsynth Conflicts: iiwusynth Replaces: iiwusynth Provides: iiwusynth Section: sound Priority: optional Multi-Arch: foreign Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. Commands: fluidsynth Filename: pool/testing/main/f/fluidsynth/fluidsynth_2.6.1+dfsg-1+ps3.708_ppc64.deb Size: 32608 MD5sum: 8100ab16ebc26e3022a999f3e4d20c27 SHA1: 6e1896766bbb2b58986daf75c43b370fad6996a5 SHA256: 3b3f26748d3277b80bd68b158162af7f0c7d898b10553b39661eb22ea75441b0 Package: fluidsynth Version: 2.6.1+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 125 Depends: init-system-helpers (>= 1.66~), libc6 (>= 2.34), libfluidsynth3 (>= 2.2.0), libpipewire-0.3-0t64 (>= 0.3.6), libsdl3-0 (>= 3.2.0), libstdc++6 (>= 9), libsystemd0 Recommends: qsynth Conflicts: iiwusynth Replaces: iiwusynth Provides: iiwusynth Section: sound Priority: optional Multi-Arch: foreign Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. Commands: fluidsynth Filename: pool/testing/main/f/fluidsynth/fluidsynth_2.6.1+dfsg-1+ps3.874_ppc64.deb Size: 32620 MD5sum: 6be726195e727ffca6a3d92abdb891db SHA1: 91ecc4e0490a7e68ae94c78b18e61e967cf5e68b SHA256: 40d0d3a30496d6d880d87a62822888127a149e45c852a65d7f25190e0031cccb Package: game-data-packager Version: 89+ps3.1155 Architecture: all Maintainer: Debian Games Team Installed-Size: 12518 Depends: python3-debian, python3-yaml, python3:any Recommends: 7zip, cabextract, innoextract, lhasa | jlha-utils | lzh-archiver, unshield, unzip Suggests: game-data-packager-runtime (>= 89+ps3.1155), arj, binutils, cdparanoia, dynamite, gcc, gdebi | gdebi-kde, gir1.2-gdkpixbuf-2.0, lame, lgc-pg, lgogdownloader, make, pkexec, python3-gi, python3-omg, python3-pil, steam-installer | steam-launcher, steamcmd, unace-nonfree, unar, unrar, vorbis-tools, xdelta, xdelta3, xorriso Breaks: game-data-packager-runtime (<< 89+ps3.1155) Section: contrib/games Priority: optional Multi-Arch: foreign Homepage: https://wiki.debian.org/Games/GameDataPackager Description: Installer for game data files Various games are divided into two logical parts: engine and data. Often the engine and data are licensed in different ways, such that the engine can be distributed in Debian but the data cannot. . game-data-packager is a tool which builds .deb files for game data which cannot be distributed in Debian (such as commercial game data). . At the moment, game-data-packager has support for building .deb files for: . * 3 Skulls of the Toltecs * The 7th Guest * A Mind Forever Voyaging * Alex the Allegator 4 * Aliens versus Predator * Amazon: Guardians of Eden * Arthur: the Quest for Excalibur * Arx Fatalis * Baldur's Gate 1 and 2 * Ballyhoo * Bargon Attack * Beavis and Butthead in Virtual Stupidity * The Bizarre Adventures of Woodruff and the Schnibble * The Black Cauldron * The Blackwell series * Blade Runner * Blake Stone and Planet Strike * Blue Force * Border Zone * Bud Tucker in Double Trouble * Castle of Dr. Brain and The Island of Dr. Brain * Broken Sword * Bureaucracy * Caesar 3 * Chex Quest and Chex Quest 2 * Chivalry is Not Dead * Civilization: Call to Power * Codename: ICEMAN * Commander Keen 1 to 6 * Conquests of Camelot: The Search for the Grail * Conquests of the Longbow: The Legend of Robin Hood * Cruise for a Corpse * Cutthroats * Deadline * Descent 1, 2 and 3 * Detective Gallo * The Dig * Discworld 1 and 2 * Doom, The Ultimate Doom, Doom 2, The Master Levels for Doom 2, Final Doom * Doom 3 and BFG Edition * Dračí Historie * Dreamweb * Duke Nukem 1 and 3D * Dune 2: Battle for Arrakis * EcoQuest 1 and 2 * The Elder Scrolls 3: Morrowind * Elvira 1 and 2 * Enchanter * Enclosure * Eye of the Beholder 1 and 2 * The Feeble Files * Flashback * Flight of the Amazon Queen * Freddy Pharkas: Frontier Pharmacist * Freespace 2 * Full Throttle * Future War (Les Voyageurs du Temps) * Gabriel Knight 1 and 2 * Gemini Rue * Gobliiins 1, 2 and 3 * Gold Rush! * The Griffon Legend * Grim Fandango * HacX * Hank's Quest * Heavy Gear 2 * Heretic, Hexen, Hexen 2 and Heretic 2 * Heroes of Might & Magic 2 and 3 * The Hitchhiker's Guide to the Galaxy * Hollywood Hijinx * Homeworld * Hopkins FBI * Hoyle's Official Book of Games * Hugo's House of Horrors, Hugo 2, Hugo 3 * I Have No Mouth, and I Must Scream * Icewind Dale 1 and 2 * Indiana Jones and the Fate of Atlantis * Indiana Jones and the Last Crusade * Infidel * Inherit the Earth * Ion Fury * Jazz Jackrabbit * James Clavell's Shōgun * Jones in the Fast Lane * Journey: Part One of the Golden Age Trilogy * Kathy Rain * King's Quest 1 to 7 * Kohan: Immortal Sovereigns * The Labyrinth of Time * Lands of Lore: The Throne of Chaos * Laura Bow 1 and 2 * Leather Goddesses of Phobos 1 and 2 * Legend of Kyrandiar 1, 2 and 3 * Leisure Suit Larry 1, 2, 3, 5, 6 and 7 * LGeneral (Panzer General) * Lighthouse: The Dark Being * Little Big Adventure * The Longest Journey * Loom * Lost in Time * The Lurking Horror * The Manhole * Manhunter 1 and 2 * Maniac Mansion and Day of the Tentacle * Marathon 1, 2 and 3 * Master Of Orion * Medal of Honor: Allied Assault * Mixed-Up Mother Goose & Mixed-Up Fairy Tales * Monkey Island 1, 2 and 3 * Moonmist * Mortville Manor * Myst: Masterpiece Edition, Riven, Myst III * Mystery House * The Neverhood * Nippon Safes Inc. * Nord and Bert Couldn't Make Head or Tail of It * Once Upon A Time: Little Red Riding Hood * Operation Stealth * Pajama Sam series * Personal Nightmare * Phantasmagoria 1 and 2 * Planescape: Torment * Planetfall * Plundered Hearts * Police Quest 1 to 4 * Postal * Prey * Primordia * Quadrilateral Cowboy * Quake, Quake 2, Quake 3 Arena, Quake 4, Enemy Territory: Quake Wars * Quest For Glory 1, 2 and 3 * Railroad Tycoon 2 * Redneck Rampage * Resonance * Rex Nebular and the Cosmic Gender Bender * Ringworld 1 and 2 * Rise of the Triad * Rodney's Funscreen * Roller Coaster Tycoon 1 and 2 * Rune * Sam & Max Hit the Road * Seastalker * Serious Sam: The First and Second Encounter * The Settlers 2 * Sfinx * Shadow Warrior * Shardlight * The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel * The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo * Sherlock: The Riddle of the Crown Jewels * The Shivah * Sid Meier's Alpha Centauri * SimCity 3000 Unlimited * Simon the Sorcerer 1, 2 and Puzzle Pack * Slater & Charlie Go Camping * Soldier of Fortune * Soltys * Sorcerer * Space Quest 1 to 6 * Spellbreaker * Star Wars: Dark Forces * Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy * Starcross * Starship Titanic * Stationfall * Strife * Suspect * Suspended * Syndicate * System Shock * Super 3D Noah's Ark * Technobabylon * TeenAgent * Theme Hospital * Thimbleweed Park * Tomb Raider 1 * Tony Tough and the Night of Roasted Moths * Toonstruck * Torin's Passage * Touché: The Adventures of the Fifth Musketeer * Transport Tycoon Deluxe * Trinity * Troll's Tale * Tyrian * Ultima IV & VII * Unreal, Unreal Gold and Unreal Tournament (1999 and 2004) * Urban Runner * Waxworks * Ween: The Prophecy * Winnie the Pooh in the Hundred Acre Wood * Wishbringer * Witness * Wolfenstein 3D, Spear of Destiny and Return to Castle Wolfenstein * Wolfenstein: Enemy Territory * X-COM: UFO Defense * Zak McKracken and the Alien Mindbenders * Zork 1, 2 and 3, Beyond Zork, Zork Zero, Return to Zork, Zork: The Undiscovered Underground * Zork Grand Inquisitor and Zork Nemesis Filename: pool/testing/main/g/game-data-packager/game-data-packager_89+ps3.1155_all.deb Size: 12186128 MD5sum: ef36363f276040296f3d3bc7c459aea8 SHA1: 1cc342301a56f49d94a1402dd61a77cb711ca1fd SHA256: 41527ced5fb0d954b49cbfc8976e4a6e8750c4395c0c37e697857536ee9207fb Package: game-data-packager Version: 89+ps3.1160 Architecture: all Maintainer: Debian Games Team Installed-Size: 12519 Depends: python3-debian, python3-yaml, python3:any Recommends: 7zip, cabextract, innoextract, lhasa | jlha-utils | lzh-archiver, unshield, unzip Suggests: game-data-packager-runtime (>= 89+ps3.1160), arj, binutils, cdparanoia, dynamite, gcc, gdebi | gdebi-kde, gir1.2-gdkpixbuf-2.0, lame, lgc-pg, lgogdownloader, make, pkexec, python3-gi, python3-omg, python3-pil, steam-installer | steam-launcher, steamcmd, unace-nonfree, unar, unrar, vorbis-tools, xdelta, xdelta3, xorriso Breaks: game-data-packager-runtime (<< 89+ps3.1160) Section: contrib/games Priority: optional Multi-Arch: foreign Homepage: https://wiki.debian.org/Games/GameDataPackager Description: Installer for game data files Various games are divided into two logical parts: engine and data. Often the engine and data are licensed in different ways, such that the engine can be distributed in Debian but the data cannot. . game-data-packager is a tool which builds .deb files for game data which cannot be distributed in Debian (such as commercial game data). . At the moment, game-data-packager has support for building .deb files for: . * 3 Skulls of the Toltecs * The 7th Guest * A Mind Forever Voyaging * Alex the Allegator 4 * Aliens versus Predator * Amazon: Guardians of Eden * Arthur: the Quest for Excalibur * Arx Fatalis * Baldur's Gate 1 and 2 * Ballyhoo * Bargon Attack * Beavis and Butthead in Virtual Stupidity * The Bizarre Adventures of Woodruff and the Schnibble * The Black Cauldron * The Blackwell series * Blade Runner * Blake Stone and Planet Strike * Blue Force * Border Zone * Bud Tucker in Double Trouble * Castle of Dr. Brain and The Island of Dr. Brain * Broken Sword * Bureaucracy * Caesar 3 * Chex Quest and Chex Quest 2 * Chivalry is Not Dead * Civilization: Call to Power * Codename: ICEMAN * Commander Keen 1 to 6 * Conquests of Camelot: The Search for the Grail * Conquests of the Longbow: The Legend of Robin Hood * Cruise for a Corpse * Cutthroats * Deadline * Descent 1, 2 and 3 * Detective Gallo * The Dig * Discworld 1 and 2 * Doom, The Ultimate Doom, Doom 2, The Master Levels for Doom 2, Final Doom * Doom 3 and BFG Edition * Dračí Historie * Dreamweb * Duke Nukem 1 and 3D * Dune 2: Battle for Arrakis * EcoQuest 1 and 2 * The Elder Scrolls 3: Morrowind * Elvira 1 and 2 * Enchanter * Enclosure * Eye of the Beholder 1 and 2 * The Feeble Files * Flashback * Flight of the Amazon Queen * Freddy Pharkas: Frontier Pharmacist * Freespace 2 * Full Throttle * Future War (Les Voyageurs du Temps) * Gabriel Knight 1 and 2 * Gemini Rue * Gobliiins 1, 2 and 3 * Gold Rush! * The Griffon Legend * Grim Fandango * HacX * Hank's Quest * Heavy Gear 2 * Heretic, Hexen, Hexen 2 and Heretic 2 * Heroes of Might & Magic 2 and 3 * The Hitchhiker's Guide to the Galaxy * Hollywood Hijinx * Homeworld * Hopkins FBI * Hoyle's Official Book of Games * Hugo's House of Horrors, Hugo 2, Hugo 3 * I Have No Mouth, and I Must Scream * Icewind Dale 1 and 2 * Indiana Jones and the Fate of Atlantis * Indiana Jones and the Last Crusade * Infidel * Inherit the Earth * Ion Fury * Jazz Jackrabbit * James Clavell's Shōgun * Jones in the Fast Lane * Journey: Part One of the Golden Age Trilogy * Kathy Rain * King's Quest 1 to 7 * Kohan: Immortal Sovereigns * The Labyrinth of Time * Lands of Lore: The Throne of Chaos * Laura Bow 1 and 2 * Leather Goddesses of Phobos 1 and 2 * Legend of Kyrandiar 1, 2 and 3 * Leisure Suit Larry 1, 2, 3, 5, 6 and 7 * LGeneral (Panzer General) * Lighthouse: The Dark Being * Little Big Adventure * The Longest Journey * Loom * Lost in Time * The Lurking Horror * The Manhole * Manhunter 1 and 2 * Maniac Mansion and Day of the Tentacle * Marathon 1, 2 and 3 * Master Of Orion * Medal of Honor: Allied Assault * Mixed-Up Mother Goose & Mixed-Up Fairy Tales * Monkey Island 1, 2 and 3 * Moonmist * Mortville Manor * Myst: Masterpiece Edition, Riven, Myst III * Mystery House * The Neverhood * Nippon Safes Inc. * Nord and Bert Couldn't Make Head or Tail of It * Once Upon A Time: Little Red Riding Hood * Operation Stealth * Pajama Sam series * Personal Nightmare * Phantasmagoria 1 and 2 * Planescape: Torment * Planetfall * Plundered Hearts * Police Quest 1 to 4 * Postal * Prey * Primordia * Quadrilateral Cowboy * Quake, Quake 2, Quake 3 Arena, Quake 4, Enemy Territory: Quake Wars * Quest For Glory 1, 2 and 3 * Railroad Tycoon 2 * Redneck Rampage * Resonance * Rex Nebular and the Cosmic Gender Bender * Ringworld 1 and 2 * Rise of the Triad * Rodney's Funscreen * Roller Coaster Tycoon 1 and 2 * Rune * Sam & Max Hit the Road * Seastalker * Serious Sam: The First and Second Encounter * The Settlers 2 * Sfinx * Shadow Warrior * Shardlight * The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel * The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo * Sherlock: The Riddle of the Crown Jewels * The Shivah * Sid Meier's Alpha Centauri * SimCity 3000 Unlimited * Simon the Sorcerer 1, 2 and Puzzle Pack * Slater & Charlie Go Camping * Soldier of Fortune * Soltys * Sorcerer * Space Quest 1 to 6 * Spellbreaker * Star Wars: Dark Forces * Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy * Starcross * Starship Titanic * Stationfall * Strife * Suspect * Suspended * Syndicate * System Shock * Super 3D Noah's Ark * Technobabylon * TeenAgent * Theme Hospital * Thimbleweed Park * Tomb Raider 1 * Tony Tough and the Night of Roasted Moths * Toonstruck * Torin's Passage * Touché: The Adventures of the Fifth Musketeer * Transport Tycoon Deluxe * Trinity * Troll's Tale * Tyrian * Ultima IV & VII * Unreal, Unreal Gold and Unreal Tournament (1999 and 2004) * Urban Runner * Waxworks * Ween: The Prophecy * Winnie the Pooh in the Hundred Acre Wood * Wishbringer * Witness * Wolfenstein 3D, Spear of Destiny and Return to Castle Wolfenstein * Wolfenstein: Enemy Territory * X-COM: UFO Defense * Zak McKracken and the Alien Mindbenders * Zork 1, 2 and 3, Beyond Zork, Zork Zero, Return to Zork, Zork: The Undiscovered Underground * Zork Grand Inquisitor and Zork Nemesis Filename: pool/testing/main/g/game-data-packager/game-data-packager_89+ps3.1160_all.deb Size: 12186308 MD5sum: 8bce3169f0e30748c2f291b28458ffe4 SHA1: 525d3c42a606a62ed7b2fa6f29cfe5db44b34b18 SHA256: e778a9e8424ae8e83051dad66324435048c537e1b07341868d2921ad78021a0a Package: game-data-packager Version: 89+ps3.1211 Architecture: all Maintainer: Debian Games Team Installed-Size: 12519 Depends: python3-debian, python3-yaml, python3:any Recommends: 7zip, cabextract, innoextract, lhasa | jlha-utils | lzh-archiver, unshield, unzip Suggests: game-data-packager-runtime (>= 89+ps3.1211), arj, binutils, cdparanoia, dynamite, gcc, gdebi | gdebi-kde, gir1.2-gdkpixbuf-2.0, lame, lgc-pg, lgogdownloader, make, pkexec, python3-gi, python3-omg, python3-pil, steam-installer | steam-launcher, steamcmd, unace-nonfree, unar, unrar, vorbis-tools, xdelta, xdelta3, xorriso Breaks: game-data-packager-runtime (<< 89+ps3.1211) Section: contrib/games Priority: optional Multi-Arch: foreign Homepage: https://wiki.debian.org/Games/GameDataPackager Description: Installer for game data files Various games are divided into two logical parts: engine and data. Often the engine and data are licensed in different ways, such that the engine can be distributed in Debian but the data cannot. . game-data-packager is a tool which builds .deb files for game data which cannot be distributed in Debian (such as commercial game data). . At the moment, game-data-packager has support for building .deb files for: . * 3 Skulls of the Toltecs * The 7th Guest * A Mind Forever Voyaging * Alex the Allegator 4 * Aliens versus Predator * Amazon: Guardians of Eden * Arthur: the Quest for Excalibur * Arx Fatalis * Baldur's Gate 1 and 2 * Ballyhoo * Bargon Attack * Beavis and Butthead in Virtual Stupidity * The Bizarre Adventures of Woodruff and the Schnibble * The Black Cauldron * The Blackwell series * Blade Runner * Blake Stone and Planet Strike * Blue Force * Border Zone * Bud Tucker in Double Trouble * Castle of Dr. Brain and The Island of Dr. Brain * Broken Sword * Bureaucracy * Caesar 3 * Chex Quest and Chex Quest 2 * Chivalry is Not Dead * Civilization: Call to Power * Codename: ICEMAN * Commander Keen 1 to 6 * Conquests of Camelot: The Search for the Grail * Conquests of the Longbow: The Legend of Robin Hood * Cruise for a Corpse * Cutthroats * Deadline * Descent 1, 2 and 3 * Detective Gallo * The Dig * Discworld 1 and 2 * Doom, The Ultimate Doom, Doom 2, The Master Levels for Doom 2, Final Doom * Doom 3 and BFG Edition * Dračí Historie * Dreamweb * Duke Nukem 1 and 3D * Dune 2: Battle for Arrakis * EcoQuest 1 and 2 * The Elder Scrolls 3: Morrowind * Elvira 1 and 2 * Enchanter * Enclosure * Eye of the Beholder 1 and 2 * The Feeble Files * Flashback * Flight of the Amazon Queen * Freddy Pharkas: Frontier Pharmacist * Freespace 2 * Full Throttle * Future War (Les Voyageurs du Temps) * Gabriel Knight 1 and 2 * Gemini Rue * Gobliiins 1, 2 and 3 * Gold Rush! * The Griffon Legend * Grim Fandango * HacX * Hank's Quest * Heavy Gear 2 * Heretic, Hexen, Hexen 2 and Heretic 2 * Heroes of Might & Magic 2 and 3 * The Hitchhiker's Guide to the Galaxy * Hollywood Hijinx * Homeworld * Hopkins FBI * Hoyle's Official Book of Games * Hugo's House of Horrors, Hugo 2, Hugo 3 * I Have No Mouth, and I Must Scream * Icewind Dale 1 and 2 * Indiana Jones and the Fate of Atlantis * Indiana Jones and the Last Crusade * Infidel * Inherit the Earth * Ion Fury * Jazz Jackrabbit * James Clavell's Shōgun * Jones in the Fast Lane * Journey: Part One of the Golden Age Trilogy * Kathy Rain * King's Quest 1 to 7 * Kohan: Immortal Sovereigns * The Labyrinth of Time * Lands of Lore: The Throne of Chaos * Laura Bow 1 and 2 * Leather Goddesses of Phobos 1 and 2 * Legend of Kyrandiar 1, 2 and 3 * Leisure Suit Larry 1, 2, 3, 5, 6 and 7 * LGeneral (Panzer General) * Lighthouse: The Dark Being * Little Big Adventure * The Longest Journey * Loom * Lost in Time * The Lurking Horror * The Manhole * Manhunter 1 and 2 * Maniac Mansion and Day of the Tentacle * Marathon 1, 2 and 3 * Master Of Orion * Medal of Honor: Allied Assault * Mixed-Up Mother Goose & Mixed-Up Fairy Tales * Monkey Island 1, 2 and 3 * Moonmist * Mortville Manor * Myst: Masterpiece Edition, Riven, Myst III * Mystery House * The Neverhood * Nippon Safes Inc. * Nord and Bert Couldn't Make Head or Tail of It * Once Upon A Time: Little Red Riding Hood * Operation Stealth * Pajama Sam series * Personal Nightmare * Phantasmagoria 1 and 2 * Planescape: Torment * Planetfall * Plundered Hearts * Police Quest 1 to 4 * Postal * Prey * Primordia * Quadrilateral Cowboy * Quake, Quake 2, Quake 3 Arena, Quake 4, Enemy Territory: Quake Wars * Quest For Glory 1, 2 and 3 * Railroad Tycoon 2 * Redneck Rampage * Resonance * Rex Nebular and the Cosmic Gender Bender * Ringworld 1 and 2 * Rise of the Triad * Rodney's Funscreen * Roller Coaster Tycoon 1 and 2 * Rune * Sam & Max Hit the Road * Seastalker * Serious Sam: The First and Second Encounter * The Settlers 2 * Sfinx * Shadow Warrior * Shardlight * The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel * The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo * Sherlock: The Riddle of the Crown Jewels * The Shivah * Sid Meier's Alpha Centauri * SimCity 3000 Unlimited * Simon the Sorcerer 1, 2 and Puzzle Pack * Slater & Charlie Go Camping * Soldier of Fortune * Soltys * Sorcerer * Space Quest 1 to 6 * Spellbreaker * Star Wars: Dark Forces * Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy * Starcross * Starship Titanic * Stationfall * Strife * Suspect * Suspended * Syndicate * System Shock * Super 3D Noah's Ark * Technobabylon * TeenAgent * Theme Hospital * Thimbleweed Park * Tomb Raider 1 * Tony Tough and the Night of Roasted Moths * Toonstruck * Torin's Passage * Touché: The Adventures of the Fifth Musketeer * Transport Tycoon Deluxe * Trinity * Troll's Tale * Tyrian * Ultima IV & VII * Unreal, Unreal Gold and Unreal Tournament (1999 and 2004) * Urban Runner * Waxworks * Ween: The Prophecy * Winnie the Pooh in the Hundred Acre Wood * Wishbringer * Witness * Wolfenstein 3D, Spear of Destiny and Return to Castle Wolfenstein * Wolfenstein: Enemy Territory * X-COM: UFO Defense * Zak McKracken and the Alien Mindbenders * Zork 1, 2 and 3, Beyond Zork, Zork Zero, Return to Zork, Zork: The Undiscovered Underground * Zork Grand Inquisitor and Zork Nemesis Filename: pool/testing/main/g/game-data-packager/game-data-packager_89+ps3.1211_all.deb Size: 12186296 MD5sum: 5d6da722bc0538f3071adfca3216d0c1 SHA1: eba5cfc6ab1a140c22873c3db57448c3c6296c5f SHA256: 568812d0b475fd740df93f01c88bd5c55842c0f29268be94e9da51084fd9d959 Package: game-data-packager Version: 89+ps3.1222 Architecture: all Maintainer: Debian Games Team Installed-Size: 12523 Depends: python3-debian, python3-yaml, python3:any Recommends: 7zip, cabextract, innoextract, lhasa | jlha-utils | lzh-archiver, unshield, unzip Suggests: game-data-packager-runtime (>= 89+ps3.1222), arj, binutils, cdparanoia, dynamite, gcc, gdebi | gdebi-kde, gir1.2-gdkpixbuf-2.0, lame, lgc-pg, lgogdownloader, make, pkexec, python3-gi, python3-omg, python3-pil, steam-installer | steam-launcher, steamcmd, unace-nonfree, unar, unrar, vorbis-tools, xdelta, xdelta3, xorriso Breaks: game-data-packager-runtime (<< 89+ps3.1222) Section: contrib/games Priority: optional Multi-Arch: foreign Homepage: https://wiki.debian.org/Games/GameDataPackager Description: Installer for game data files Various games are divided into two logical parts: engine and data. Often the engine and data are licensed in different ways, such that the engine can be distributed in Debian but the data cannot. . game-data-packager is a tool which builds .deb files for game data which cannot be distributed in Debian (such as commercial game data). . At the moment, game-data-packager has support for building .deb files for: . * 3 Skulls of the Toltecs * The 7th Guest * A Mind Forever Voyaging * Alex the Allegator 4 * Aliens versus Predator * Amazon: Guardians of Eden * Arthur: the Quest for Excalibur * Arx Fatalis * Baldur's Gate 1 and 2 * Ballyhoo * Bargon Attack * Beavis and Butthead in Virtual Stupidity * The Bizarre Adventures of Woodruff and the Schnibble * The Black Cauldron * The Blackwell series * Blade Runner * Blake Stone and Planet Strike * Blue Force * Border Zone * Bud Tucker in Double Trouble * Castle of Dr. Brain and The Island of Dr. Brain * Broken Sword * Bureaucracy * Caesar 3 * Chex Quest and Chex Quest 2 * Chivalry is Not Dead * Civilization: Call to Power * Codename: ICEMAN * Commander Keen 1 to 6 * Conquests of Camelot: The Search for the Grail * Conquests of the Longbow: The Legend of Robin Hood * Cruise for a Corpse * Cutthroats * Deadline * Descent 1, 2 and 3 * Detective Gallo * The Dig * Discworld 1 and 2 * Doom, The Ultimate Doom, Doom 2, The Master Levels for Doom 2, Final Doom * Doom 3 and BFG Edition * Dračí Historie * Dreamweb * Duke Nukem 1 and 3D * Dune 2: Battle for Arrakis * EcoQuest 1 and 2 * The Elder Scrolls 3: Morrowind * Elvira 1 and 2 * Enchanter * Enclosure * Eye of the Beholder 1 and 2 * The Feeble Files * Flashback * Flight of the Amazon Queen * Freddy Pharkas: Frontier Pharmacist * Freespace 2 * Full Throttle * Future War (Les Voyageurs du Temps) * Gabriel Knight 1 and 2 * Gemini Rue * Gobliiins 1, 2 and 3 * Gold Rush! * The Griffon Legend * Grim Fandango * HacX * Hank's Quest * Heavy Gear 2 * Heretic, Hexen, Hexen 2 and Heretic 2 * Heroes of Might & Magic 2 and 3 * The Hitchhiker's Guide to the Galaxy * Hollywood Hijinx * Homeworld * Hopkins FBI * Hoyle's Official Book of Games * Hugo's House of Horrors, Hugo 2, Hugo 3 * I Have No Mouth, and I Must Scream * Icewind Dale 1 and 2 * Indiana Jones and the Fate of Atlantis * Indiana Jones and the Last Crusade * Infidel * Inherit the Earth * Ion Fury * Jazz Jackrabbit * James Clavell's Shōgun * Jones in the Fast Lane * Journey: Part One of the Golden Age Trilogy * Kathy Rain * King's Quest 1 to 7 * Kohan: Immortal Sovereigns * The Labyrinth of Time * Lands of Lore: The Throne of Chaos * Laura Bow 1 and 2 * Leather Goddesses of Phobos 1 and 2 * Legend of Kyrandiar 1, 2 and 3 * Leisure Suit Larry 1, 2, 3, 5, 6 and 7 * LGeneral (Panzer General) * Lighthouse: The Dark Being * Little Big Adventure * The Longest Journey * Loom * Lost in Time * The Lurking Horror * The Manhole * Manhunter 1 and 2 * Maniac Mansion and Day of the Tentacle * Marathon 1, 2 and 3 * Master Of Orion * Medal of Honor: Allied Assault * Mixed-Up Mother Goose & Mixed-Up Fairy Tales * Monkey Island 1, 2 and 3 * Moonmist * Mortville Manor * Myst: Masterpiece Edition, Riven, Myst III * Mystery House * The Neverhood * Nippon Safes Inc. * Nord and Bert Couldn't Make Head or Tail of It * Once Upon A Time: Little Red Riding Hood * Operation Stealth * Pajama Sam series * Personal Nightmare * Phantasmagoria 1 and 2 * Planescape: Torment * Planetfall * Plundered Hearts * Police Quest 1 to 4 * Postal * Prey * Primordia * Quadrilateral Cowboy * Quake, Quake 2, Quake 3 Arena, Quake 4, Enemy Territory: Quake Wars * Quest For Glory 1, 2 and 3 * Railroad Tycoon 2 * Redneck Rampage * Resonance * Rex Nebular and the Cosmic Gender Bender * Ringworld 1 and 2 * Rise of the Triad * Rodney's Funscreen * Roller Coaster Tycoon 1 and 2 * Rune * Sam & Max Hit the Road * Seastalker * Serious Sam: The First and Second Encounter * The Settlers 2 * Sfinx * Shadow Warrior * Shardlight * The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel * The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo * Sherlock: The Riddle of the Crown Jewels * The Shivah * Sid Meier's Alpha Centauri * SimCity 3000 Unlimited * Simon the Sorcerer 1, 2 and Puzzle Pack * Slater & Charlie Go Camping * Soldier of Fortune * Soltys * Sorcerer * Space Quest 1 to 6 * Spellbreaker * Star Wars: Dark Forces * Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy * Starcross * Starship Titanic * Stationfall * Strife * Suspect * Suspended * Syndicate * System Shock * Super 3D Noah's Ark * Technobabylon * TeenAgent * Theme Hospital * Thimbleweed Park * Tomb Raider 1 * Tony Tough and the Night of Roasted Moths * Toonstruck * Torin's Passage * Touché: The Adventures of the Fifth Musketeer * Transport Tycoon Deluxe * Trinity * Troll's Tale * Tyrian * Ultima IV & VII * Unreal, Unreal Gold and Unreal Tournament (1999 and 2004) * Urban Runner * Waxworks * Ween: The Prophecy * Winnie the Pooh in the Hundred Acre Wood * Wishbringer * Witness * Wolfenstein 3D, Spear of Destiny and Return to Castle Wolfenstein * Wolfenstein: Enemy Territory * X-COM: UFO Defense * Zak McKracken and the Alien Mindbenders * Zork 1, 2 and 3, Beyond Zork, Zork Zero, Return to Zork, Zork: The Undiscovered Underground * Zork Grand Inquisitor and Zork Nemesis Filename: pool/testing/main/g/game-data-packager/game-data-packager_89+ps3.1222_all.deb Size: 12187428 MD5sum: 72806a1c6e4de9de2d4631fab29083fc SHA1: 415b43da542fd436770e0ac78f9b1f60f5eaed04 SHA256: 3fdcca26ef988651c14b15517d754a33592cafc59e0c78d232fa2ab8e6c58670 Package: game-data-packager Version: 89+ps3.967 Architecture: all Maintainer: Debian Games Team Installed-Size: 12513 Depends: python3-debian, python3-yaml, python3:any Recommends: 7zip, cabextract, innoextract, lhasa | jlha-utils | lzh-archiver, unshield, unzip Suggests: game-data-packager-runtime (>= 89+ps3.967), arj, binutils, cdparanoia, dynamite, gcc, gdebi | gdebi-kde, gir1.2-gdkpixbuf-2.0, lame, lgc-pg, lgogdownloader, make, pkexec, python3-gi, python3-omg, python3-pil, steam-installer | steam-launcher, steamcmd, unace-nonfree, unar, unrar, vorbis-tools, xdelta, xdelta3, xorriso Breaks: game-data-packager-runtime (<< 89+ps3.967) Section: contrib/games Priority: optional Multi-Arch: foreign Homepage: https://wiki.debian.org/Games/GameDataPackager Description: Installer for game data files Various games are divided into two logical parts: engine and data. Often the engine and data are licensed in different ways, such that the engine can be distributed in Debian but the data cannot. . game-data-packager is a tool which builds .deb files for game data which cannot be distributed in Debian (such as commercial game data). . At the moment, game-data-packager has support for building .deb files for: . * 3 Skulls of the Toltecs * The 7th Guest * A Mind Forever Voyaging * Alex the Allegator 4 * Aliens versus Predator * Amazon: Guardians of Eden * Arthur: the Quest for Excalibur * Arx Fatalis * Baldur's Gate 1 and 2 * Ballyhoo * Bargon Attack * Beavis and Butthead in Virtual Stupidity * The Bizarre Adventures of Woodruff and the Schnibble * The Black Cauldron * The Blackwell series * Blade Runner * Blake Stone and Planet Strike * Blue Force * Border Zone * Bud Tucker in Double Trouble * Castle of Dr. Brain and The Island of Dr. Brain * Broken Sword * Bureaucracy * Caesar 3 * Chex Quest and Chex Quest 2 * Chivalry is Not Dead * Civilization: Call to Power * Codename: ICEMAN * Commander Keen 1 to 6 * Conquests of Camelot: The Search for the Grail * Conquests of the Longbow: The Legend of Robin Hood * Cruise for a Corpse * Cutthroats * Deadline * Descent 1, 2 and 3 * Detective Gallo * The Dig * Discworld 1 and 2 * Doom, The Ultimate Doom, Doom 2, The Master Levels for Doom 2, Final Doom * Doom 3 and BFG Edition * Dračí Historie * Dreamweb * Duke Nukem 1 and 3D * Dune 2: Battle for Arrakis * EcoQuest 1 and 2 * The Elder Scrolls 3: Morrowind * Elvira 1 and 2 * Enchanter * Enclosure * Eye of the Beholder 1 and 2 * The Feeble Files * Flashback * Flight of the Amazon Queen * Freddy Pharkas: Frontier Pharmacist * Freespace 2 * Full Throttle * Future War (Les Voyageurs du Temps) * Gabriel Knight 1 and 2 * Gemini Rue * Gobliiins 1, 2 and 3 * Gold Rush! * The Griffon Legend * Grim Fandango * HacX * Hank's Quest * Heavy Gear 2 * Heretic, Hexen, Hexen 2 and Heretic 2 * Heroes of Might & Magic 2 and 3 * The Hitchhiker's Guide to the Galaxy * Hollywood Hijinx * Homeworld * Hopkins FBI * Hoyle's Official Book of Games * Hugo's House of Horrors, Hugo 2, Hugo 3 * I Have No Mouth, and I Must Scream * Icewind Dale 1 and 2 * Indiana Jones and the Fate of Atlantis * Indiana Jones and the Last Crusade * Infidel * Inherit the Earth * Ion Fury * Jazz Jackrabbit * James Clavell's Shōgun * Jones in the Fast Lane * Journey: Part One of the Golden Age Trilogy * Kathy Rain * King's Quest 1 to 7 * Kohan: Immortal Sovereigns * The Labyrinth of Time * Lands of Lore: The Throne of Chaos * Laura Bow 1 and 2 * Leather Goddesses of Phobos 1 and 2 * Legend of Kyrandiar 1, 2 and 3 * Leisure Suit Larry 1, 2, 3, 5, 6 and 7 * LGeneral (Panzer General) * Lighthouse: The Dark Being * Little Big Adventure * The Longest Journey * Loom * Lost in Time * The Lurking Horror * The Manhole * Manhunter 1 and 2 * Maniac Mansion and Day of the Tentacle * Marathon 1, 2 and 3 * Master Of Orion * Medal of Honor: Allied Assault * Mixed-Up Mother Goose & Mixed-Up Fairy Tales * Monkey Island 1, 2 and 3 * Moonmist * Mortville Manor * Myst: Masterpiece Edition, Riven, Myst III * Mystery House * The Neverhood * Nippon Safes Inc. * Nord and Bert Couldn't Make Head or Tail of It * Once Upon A Time: Little Red Riding Hood * Operation Stealth * Pajama Sam series * Personal Nightmare * Phantasmagoria 1 and 2 * Planescape: Torment * Planetfall * Plundered Hearts * Police Quest 1 to 4 * Postal * Prey * Primordia * Quadrilateral Cowboy * Quake, Quake 2, Quake 3 Arena, Quake 4, Enemy Territory: Quake Wars * Quest For Glory 1, 2 and 3 * Railroad Tycoon 2 * Redneck Rampage * Resonance * Rex Nebular and the Cosmic Gender Bender * Ringworld 1 and 2 * Rise of the Triad * Rodney's Funscreen * Roller Coaster Tycoon 1 and 2 * Rune * Sam & Max Hit the Road * Seastalker * Serious Sam: The First and Second Encounter * The Settlers 2 * Sfinx * Shadow Warrior * Shardlight * The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel * The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo * Sherlock: The Riddle of the Crown Jewels * The Shivah * Sid Meier's Alpha Centauri * SimCity 3000 Unlimited * Simon the Sorcerer 1, 2 and Puzzle Pack * Slater & Charlie Go Camping * Soldier of Fortune * Soltys * Sorcerer * Space Quest 1 to 6 * Spellbreaker * Star Wars: Dark Forces * Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy * Starcross * Starship Titanic * Stationfall * Strife * Suspect * Suspended * Syndicate * System Shock * Super 3D Noah's Ark * Technobabylon * TeenAgent * Theme Hospital * Thimbleweed Park * Tomb Raider 1 * Tony Tough and the Night of Roasted Moths * Toonstruck * Torin's Passage * Touché: The Adventures of the Fifth Musketeer * Transport Tycoon Deluxe * Trinity * Troll's Tale * Tyrian * Ultima IV & VII * Unreal, Unreal Gold and Unreal Tournament (1999 and 2004) * Urban Runner * Waxworks * Ween: The Prophecy * Winnie the Pooh in the Hundred Acre Wood * Wishbringer * Witness * Wolfenstein 3D, Spear of Destiny and Return to Castle Wolfenstein * Wolfenstein: Enemy Territory * X-COM: UFO Defense * Zak McKracken and the Alien Mindbenders * Zork 1, 2 and 3, Beyond Zork, Zork Zero, Return to Zork, Zork: The Undiscovered Underground * Zork Grand Inquisitor and Zork Nemesis Filename: pool/testing/main/g/game-data-packager/game-data-packager_89+ps3.967_all.deb Size: 12180876 MD5sum: 3fcaffb516950f8e551591811eaff10d SHA1: 42f1ad8e7c83c7f227bfeb6219a0ca2109547160 SHA256: d0cb9254010088d579a92b38e9c6846df784a75dd07bb96803feca275a61913d Package: game-data-packager-runtime Source: game-data-packager Version: 89+ps3.1155 Architecture: all Maintainer: Debian Games Team Installed-Size: 719 Depends: gir1.2-gtk-4.0, gir1.2-pango-1.0, python3-gi, python3:any Section: contrib/games Priority: optional Multi-Arch: foreign Homepage: https://wiki.debian.org/Games/GameDataPackager Description: Launcher for proprietary games Various games are divided into two logical parts: engine and data. Often the engine and data are licensed in different ways, such that the engine can be distributed in Debian but the data cannot. . Some of the games supported by game-data-packager need to be started by a special launcher script that will create symbolic links or do other setup. This package contains those launcher scripts. . The following games currently require this package: . * Doom 2: The Master Levels (doom2-masterlevels-wad) * Quake series and Enemy Territory: Quake Wars (quake, quake2, quake3, quake4, etqw) * Return to Castle Wolfenstein (rtcw) * Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy (openjk-outcast, openjk-academy) * Unreal, Unreal Gold and Unreal Tournament (unreal-classic, unreal-gold, ut99) Filename: pool/testing/main/g/game-data-packager/game-data-packager-runtime_89+ps3.1155_all.deb Size: 91016 MD5sum: bfa8f067521fbfeae05bd750a6f99895 SHA1: 389b2b0a263e4072de0dc04a44aa9c27953846e2 SHA256: 4cf0a146ed1a5022894f68422a1f8b7f0e5c8c84ab277ec0301a5bb2d1ddb4aa Package: game-data-packager-runtime Source: game-data-packager Version: 89+ps3.1160 Architecture: all Maintainer: Debian Games Team Installed-Size: 719 Depends: gir1.2-gtk-4.0, gir1.2-pango-1.0, python3-gi, python3:any Section: contrib/games Priority: optional Multi-Arch: foreign Homepage: https://wiki.debian.org/Games/GameDataPackager Description: Launcher for proprietary games Various games are divided into two logical parts: engine and data. Often the engine and data are licensed in different ways, such that the engine can be distributed in Debian but the data cannot. . Some of the games supported by game-data-packager need to be started by a special launcher script that will create symbolic links or do other setup. This package contains those launcher scripts. . The following games currently require this package: . * Doom 2: The Master Levels (doom2-masterlevels-wad) * Quake series and Enemy Territory: Quake Wars (quake, quake2, quake3, quake4, etqw) * Return to Castle Wolfenstein (rtcw) * Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy (openjk-outcast, openjk-academy) * Unreal, Unreal Gold and Unreal Tournament (unreal-classic, unreal-gold, ut99) Filename: pool/testing/main/g/game-data-packager/game-data-packager-runtime_89+ps3.1160_all.deb Size: 91012 MD5sum: 598ec34a67f3445535b8374707db9da4 SHA1: 8c7a2164929ec9acaa412409583f1dc78654650a SHA256: 703b14f90fb8d484c36c8d94f39d090d83fa423fdb6dc67dbfbbdbd396fbc8aa Package: game-data-packager-runtime Source: game-data-packager Version: 89+ps3.1211 Architecture: all Maintainer: Debian Games Team Installed-Size: 719 Depends: gir1.2-gtk-4.0, gir1.2-pango-1.0, python3-gi, python3:any Section: contrib/games Priority: optional Multi-Arch: foreign Homepage: https://wiki.debian.org/Games/GameDataPackager Description: Launcher for proprietary games Various games are divided into two logical parts: engine and data. Often the engine and data are licensed in different ways, such that the engine can be distributed in Debian but the data cannot. . Some of the games supported by game-data-packager need to be started by a special launcher script that will create symbolic links or do other setup. This package contains those launcher scripts. . The following games currently require this package: . * Doom 2: The Master Levels (doom2-masterlevels-wad) * Quake series and Enemy Territory: Quake Wars (quake, quake2, quake3, quake4, etqw) * Return to Castle Wolfenstein (rtcw) * Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy (openjk-outcast, openjk-academy) * Unreal, Unreal Gold and Unreal Tournament (unreal-classic, unreal-gold, ut99) Filename: pool/testing/main/g/game-data-packager/game-data-packager-runtime_89+ps3.1211_all.deb Size: 91000 MD5sum: f19d4b006ecb92ec4a7001f1fbf59fd2 SHA1: 2fcc69e429baf85a858082718fbcec033f9bdaae SHA256: 292751f36eb94b70f0e3998bdfbe1c9e7fdabdac9fd74630be8632d97a1ccb26 Package: game-data-packager-runtime Source: game-data-packager Version: 89+ps3.1222 Architecture: all Maintainer: Debian Games Team Installed-Size: 719 Depends: gir1.2-gtk-4.0, gir1.2-pango-1.0, python3-gi, python3:any Section: contrib/games Priority: optional Multi-Arch: foreign Homepage: https://wiki.debian.org/Games/GameDataPackager Description: Launcher for proprietary games Various games are divided into two logical parts: engine and data. Often the engine and data are licensed in different ways, such that the engine can be distributed in Debian but the data cannot. . Some of the games supported by game-data-packager need to be started by a special launcher script that will create symbolic links or do other setup. This package contains those launcher scripts. . The following games currently require this package: . * Doom 2: The Master Levels (doom2-masterlevels-wad) * Quake series and Enemy Territory: Quake Wars (quake, quake2, quake3, quake4, etqw) * Return to Castle Wolfenstein (rtcw) * Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy (openjk-outcast, openjk-academy) * Unreal, Unreal Gold and Unreal Tournament (unreal-classic, unreal-gold, ut99) Filename: pool/testing/main/g/game-data-packager/game-data-packager-runtime_89+ps3.1222_all.deb Size: 90964 MD5sum: c63da1111046d0c904a72a311d4158f3 SHA1: 185dc8182fea9e020a26d5d2955ff26a593e6f18 SHA256: f5e3ff8a2ca7b2e3ccb77e466372a9a88ded571f862d7d71b3ed1d8e01ad250b Package: game-data-packager-runtime Source: game-data-packager Version: 89+ps3.967 Architecture: all Maintainer: Debian Games Team Installed-Size: 717 Depends: gir1.2-gtk-4.0, gir1.2-pango-1.0, python3-gi, python3:any Section: contrib/games Priority: optional Multi-Arch: foreign Homepage: https://wiki.debian.org/Games/GameDataPackager Description: Launcher for proprietary games Various games are divided into two logical parts: engine and data. Often the engine and data are licensed in different ways, such that the engine can be distributed in Debian but the data cannot. . Some of the games supported by game-data-packager need to be started by a special launcher script that will create symbolic links or do other setup. This package contains those launcher scripts. . The following games currently require this package: . * Doom 2: The Master Levels (doom2-masterlevels-wad) * Quake series and Enemy Territory: Quake Wars (quake, quake2, quake3, quake4, etqw) * Return to Castle Wolfenstein (rtcw) * Star Wars Jedi Knight 2: Jedi Outcast and Jedi Academy (openjk-outcast, openjk-academy) * Unreal, Unreal Gold and Unreal Tournament (unreal-classic, unreal-gold, ut99) Filename: pool/testing/main/g/game-data-packager/game-data-packager-runtime_89+ps3.967_all.deb Size: 90948 MD5sum: 7e72ff2cef76ef3b99cfc92db077441a SHA1: 019a34cd782cddcfd09e001d0d3ca1bb544a2bba SHA256: 3c0d88d3dda66c7f62238ca5cbadfc45de30995dc85d050985fa863e950ed2e8 Package: hedgewars Version: 1.0.3-5+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 43800 Depends: hedgewars-engine (= 1.0.3-5+ps3.708), hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.38), libffi8 (>= 3.4), libgcc-s1 (>= 3.0), libgmp10 (>= 2:6.3.0+dfsg), libnuma1 (>= 2.0.11), libphysfs1 (>= 3.2.0), libqt5core5t64 (>= 5.15.1), libqt5gui5t64 (>= 5.14.1) | libqt5gui5-gles (>= 5.14.1), libqt5network5t64 (>= 5.0.2), libqt5widgets5t64 (>= 5.15.1), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), qtbase-abi-5-15-19 Section: games Priority: optional Homepage: https://hedgewars.org Description: Funny turn-based artillery game, featuring fighting hedgehogs! Each player controls a team of several hedgehogs. During the course of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. . A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). Filename: pool/testing/main/h/hedgewars/hedgewars_1.0.3-5+ps3.708_ppc64.deb Size: 5208916 MD5sum: 6d45e7d7d03d0c018e8ba879cffbd35e SHA1: 03dcd83cb03f505987e258f38cd9a2ad16b4bf0c SHA256: 9aed370cd758846dc4e5d27fbf77d883247ade8ef5ba48485bf539d85bae09d8 Package: hedgewars Version: 1.0.3-5+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 43800 Depends: hedgewars-engine (= 1.0.3-5+ps3.786), hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.38), libffi8 (>= 3.4), libgcc-s1 (>= 3.0), libgmp10 (>= 2:6.3.0+dfsg), libnuma1 (>= 2.0.11), libphysfs1 (>= 3.2.0), libqt5core5t64 (>= 5.15.1), libqt5gui5t64 (>= 5.14.1) | libqt5gui5-gles (>= 5.14.1), libqt5network5t64 (>= 5.0.2), libqt5widgets5t64 (>= 5.15.1), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), qtbase-abi-5-15-19 Section: games Priority: optional Homepage: https://hedgewars.org Description: Funny turn-based artillery game, featuring fighting hedgehogs! Each player controls a team of several hedgehogs. During the course of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. . A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). Filename: pool/testing/main/h/hedgewars/hedgewars_1.0.3-5+ps3.786_ppc64.deb Size: 5207920 MD5sum: e89967b7650c12439938b734f6a0bf5d SHA1: 7f76554203a7ecb409cda3681278bf3c9bb5a151 SHA256: adce28f391dd64cd12b72179cb2eb5d0110dd8d1c105a1e48229fd70bf98252f Package: hedgewars Version: 1.0.3-5+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 43800 Depends: hedgewars-engine (= 1.0.3-5+ps3.874), hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.38), libffi8 (>= 3.4), libgcc-s1 (>= 3.0), libgmp10 (>= 2:6.3.0+dfsg), libnuma1 (>= 2.0.11), libphysfs1 (>= 3.2.0), libqt5core5t64 (>= 5.15.1), libqt5gui5t64 (>= 5.14.1) | libqt5gui5-gles (>= 5.14.1), libqt5network5t64 (>= 5.0.2), libqt5widgets5t64 (>= 5.15.1), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 5), qtbase-abi-5-15-19 Section: games Priority: optional Homepage: https://hedgewars.org Description: Funny turn-based artillery game, featuring fighting hedgehogs! Each player controls a team of several hedgehogs. During the course of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. . A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Homing Bee, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). Filename: pool/testing/main/h/hedgewars/hedgewars_1.0.3-5+ps3.874_ppc64.deb Size: 5208920 MD5sum: 04db15404d05da1c27ad4a73ed0e1c8b SHA1: a42ff96ae0b2d16ae4eab10b09b0b9b555aa0541 SHA256: f6c6517f6fa4202159e454b6c2090776fcf9a13bf5fad25ee1978a074d2af120 Package: hedgewars-data Source: hedgewars Version: 1.0.3-5+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 159866 Recommends: hedgewars Section: games Priority: optional Multi-Arch: foreign Homepage: https://hedgewars.org Description: Data files for hedgewars This package contains data files for the hedgewars package. Examples of files are: maps, scripts, themes, images, sounds, level data and other miscellaneous files needed by hedgewars. Filename: pool/testing/main/h/hedgewars/hedgewars-data_1.0.3-5+ps3.708_all.deb Size: 145330504 MD5sum: 6e69ec91a417274d3fd2e86863837e68 SHA1: 6e91672ad08ac1a9d91ef7b6eae8565ecaed56e9 SHA256: 78c5f63bde4986ce08a667185a62f32402221d9c1ebfb4adc5e286e50b79bb69 Package: hedgewars-data Source: hedgewars Version: 1.0.3-5+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 159866 Recommends: hedgewars Section: games Priority: optional Multi-Arch: foreign Homepage: https://hedgewars.org Description: Data files for hedgewars This package contains data files for the hedgewars package. Examples of files are: maps, scripts, themes, images, sounds, level data and other miscellaneous files needed by hedgewars. Filename: pool/testing/main/h/hedgewars/hedgewars-data_1.0.3-5+ps3.786_all.deb Size: 145330312 MD5sum: 2e248be8199de7a26cd1fd694d13c257 SHA1: b546d8fe408e2991d702f39b415a5824380c5b0d SHA256: a4ccda64d390462dbdfe5b9fe33b1bde6f4a3aec4d6cc3ecfc7682e3590c434d Package: hedgewars-data Source: hedgewars Version: 1.0.3-5+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 159866 Recommends: hedgewars Section: games Priority: optional Multi-Arch: foreign Homepage: https://hedgewars.org Description: Data files for hedgewars This package contains data files for the hedgewars package. Examples of files are: maps, scripts, themes, images, sounds, level data and other miscellaneous files needed by hedgewars. Filename: pool/testing/main/h/hedgewars/hedgewars-data_1.0.3-5+ps3.874_all.deb Size: 145330216 MD5sum: 66305a543c491074234ec83e0360b6ca SHA1: 89eb8ef9b3a267978860fdad778c79e194047038 SHA256: e3a1b9e93a886a2a121d049d56ced81ad666d27dc5e41df73de52cb7bad1078f Package: hedgewars-engine Source: hedgewars Version: 1.0.3-5+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2752 Depends: hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.34), liblua5.1-0 (>= 5.1.3), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), zlib1g (>= 1:1.2.0) Recommends: hedgewars Section: games Priority: optional Homepage: https://hedgewars.org Description: Hedgewars game engine without the Qt frontend hwengine, the Pascal game engine of Hedgewars (SDL2, OpenGL 1.x/2.x renderer, Lua scripts): /usr/lib/hedgewars/bin/hwengine can be started directly with a mission, training or demo file, without the Qt launcher and its libraries. . hwengine --prefix /usr/share/games/hedgewars/Data --user-prefix ~/.hedgewars \ --fullscreen --width 1920 --height 1080 file.hwp Filename: pool/testing/main/h/hedgewars/hedgewars-engine_1.0.3-5+ps3.708_ppc64.deb Size: 520460 MD5sum: c344729f67f8820bc6045de5e5b72c74 SHA1: e3c664b1d7476634fbfc96eec42bf923f4b5bc2e SHA256: 51610e4e353396dbeec1ca527ee9db5b64705efac441305846ea2d48cbb215bd Package: hedgewars-engine Source: hedgewars Version: 1.0.3-5+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2752 Depends: hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.34), liblua5.1-0 (>= 5.1.3), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), zlib1g (>= 1:1.2.0) Recommends: hedgewars Section: games Priority: optional Homepage: https://hedgewars.org Description: Hedgewars game engine without the Qt frontend hwengine, the Pascal game engine of Hedgewars (SDL2, OpenGL 1.x/2.x renderer, Lua scripts): /usr/lib/hedgewars/bin/hwengine can be started directly with a mission, training or demo file, without the Qt launcher and its libraries. . hwengine --prefix /usr/share/games/hedgewars/Data --user-prefix ~/.hedgewars \ --fullscreen --width 1920 --height 1080 file.hwp Filename: pool/testing/main/h/hedgewars/hedgewars-engine_1.0.3-5+ps3.786_ppc64.deb Size: 520664 MD5sum: 4736695f52bc89a31f55221ebe3c19e6 SHA1: c1345f2e32c19980a27cc853d9990b106b82446d SHA256: 650d87ff35b886432c13014c7bce778cb60b740baf0bb3d111e474c341f6ad43 Package: hedgewars-engine Source: hedgewars Version: 1.0.3-5+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2752 Depends: hedgewars-data (>= 1.0.3), fonts-dejavu-core, fonts-wqy-zenhei, libavcodec63 (>= 7:9.0.2), libavformat63 (>= 7:9.0.2), libavutil61 (>= 7:9.0.2), libc6 (>= 2.34), liblua5.1-0 (>= 5.1.3), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.0.4), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), zlib1g (>= 1:1.2.0) Recommends: hedgewars Section: games Priority: optional Homepage: https://hedgewars.org Description: Hedgewars game engine without the Qt frontend hwengine, the Pascal game engine of Hedgewars (SDL2, OpenGL 1.x/2.x renderer, Lua scripts): /usr/lib/hedgewars/bin/hwengine can be started directly with a mission, training or demo file, without the Qt launcher and its libraries. . hwengine --prefix /usr/share/games/hedgewars/Data --user-prefix ~/.hedgewars \ --fullscreen --width 1920 --height 1080 file.hwp Filename: pool/testing/main/h/hedgewars/hedgewars-engine_1.0.3-5+ps3.874_ppc64.deb Size: 520644 MD5sum: bb5959b3da960ecfa43c303073e1872a SHA1: 8b965fa5a1b3bff886b18a43af1eb1da94825cf8 SHA256: 68916a2a5431b768529cff577696d816d7141e0e11ed2ec84b4b34604e883b5e Package: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3858 Depends: ioquake3-server (= 1.36+u20260719.58839361+dfsg-1+ps3.708), libc6 (>= 2.43), libgl1, libdeflate0 (>= 1.0), libjpeg62-turbo (>= 1.3.1), libopenal1 (>= 1.14), libopus0 (>= 1.1), libopusfile0 (>= 0.5), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: x11-utils | zenity | kdialog, libcurl4t64 (>= 7.16.2) Breaks: openarena (<< 0.8.8+dfsg-11~), quake3 (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Game engine for 3D first person shooter games This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data. Filename: pool/testing/main/i/ioquake3/ioquake3_1.36+u20260719.58839361+dfsg-1+ps3.708_ppc64.deb Size: 1114428 MD5sum: 5ce027d50688f65f186efe311852417f SHA1: c9460122e90814e7d09664f98e15f10b65da2c9b SHA256: 2f072b34b02f4b31222294d744ec1ee8b5cd9a12b069a535e67b710ad3da71bd Package: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3858 Depends: ioquake3-server (= 1.36+u20260719.58839361+dfsg-1+ps3.786), libc6 (>= 2.43), libgl1, libdeflate0 (>= 1.0), libjpeg62-turbo (>= 1.3.1), libopenal1 (>= 1.14), libopus0 (>= 1.1), libopusfile0 (>= 0.5), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: x11-utils | zenity | kdialog, libcurl4t64 (>= 7.16.2) Breaks: openarena (<< 0.8.8+dfsg-11~), quake3 (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Game engine for 3D first person shooter games This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data. Filename: pool/testing/main/i/ioquake3/ioquake3_1.36+u20260719.58839361+dfsg-1+ps3.786_ppc64.deb Size: 1114568 MD5sum: 86c63690a385f42377647d64b53bbd7f SHA1: edf9b7335fa02bb552915e7d56812918c960bffc SHA256: a6bbe019b65bd3560a6554acb4fa723d8ec017f93c6062011de62684abd1359c Package: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3858 Depends: ioquake3-server (= 1.36+u20260719.58839361+dfsg-1+ps3.874), libc6 (>= 2.43), libgl1, libdeflate0 (>= 1.0), libjpeg62-turbo (>= 1.3.1), libopenal1 (>= 1.14), libopus0 (>= 1.1), libopusfile0 (>= 0.5), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: x11-utils | zenity | kdialog, libcurl4t64 (>= 7.16.2) Breaks: openarena (<< 0.8.8+dfsg-11~), quake3 (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Game engine for 3D first person shooter games This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data. Filename: pool/testing/main/i/ioquake3/ioquake3_1.36+u20260719.58839361+dfsg-1+ps3.874_ppc64.deb Size: 1114408 MD5sum: 120c883a1e02e16acd3165701c2d3f31 SHA1: 90a18dc00819ff29f9c79aea6d576f8970925e02 SHA256: 512d51018d5966cf81e0fc342af38d0126b1c044bc9b19093678351fd5ebef15 Package: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.958 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3858 Depends: ioquake3-server (= 1.36+u20260719.58839361+dfsg-1+ps3.958), libc6 (>= 2.43), libgl1, libdeflate0 (>= 1.0), libjpeg62-turbo (>= 1.3.1), libopenal1 (>= 1.14), libopus0 (>= 1.1), libopusfile0 (>= 0.5), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: x11-utils | zenity | kdialog, libcurl4t64 (>= 7.16.2) Breaks: openarena (<< 0.8.8+dfsg-11~), quake3 (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Game engine for 3D first person shooter games This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data. Filename: pool/testing/main/i/ioquake3/ioquake3_1.36+u20260719.58839361+dfsg-1+ps3.958_ppc64.deb Size: 1114300 MD5sum: ede59d4f11b918dadc4f002163a8facc SHA1: 1cdedb8a1167f92a0e9847f6af292501d78b9c5e SHA256: 12894b465030c1734570c3aa543084c6228f32b114337821b147efcd413aa454 Package: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.962 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3858 Depends: ioquake3-server (= 1.36+u20260719.58839361+dfsg-1+ps3.962), libc6 (>= 2.43), libgl1, libdeflate0 (>= 1.0), libjpeg62-turbo (>= 1.3.1), libopenal1 (>= 1.14), libopus0 (>= 1.1), libopusfile0 (>= 0.5), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: x11-utils | zenity | kdialog, libcurl4t64 (>= 7.16.2) Breaks: openarena (<< 0.8.8+dfsg-11~), quake3 (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Game engine for 3D first person shooter games This package installs a modified version of the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data. Filename: pool/testing/main/i/ioquake3/ioquake3_1.36+u20260719.58839361+dfsg-1+ps3.962_ppc64.deb Size: 1114760 MD5sum: 50facb594b78a8461d1809f105503025 SHA1: d5f185ab4af880f466a122944314fcdcfae87ab3 SHA256: 1ef2eaca1efc906db2c73c029c7637608e6bac3c50b93b2a432cf462b6b6837c Package: ioquake3-server Source: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1881 Depends: libc6 (>= 2.43), libdeflate0 (>= 1.0), zlib1g (>= 1:1.1.4) Breaks: openarena (<< 0.8.8+dfsg-11~), openarena-server (<< 0.8.8+dfsg-11~), quake3 (<< 86~), quake3-server (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Engine for 3D first person shooter games - server and common files This package contains common files for the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. It also contains the dedicated server binary. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data, or to get a usable server, install openarena-server or another suitable set of server data. Filename: pool/testing/main/i/ioquake3/ioquake3-server_1.36+u20260719.58839361+dfsg-1+ps3.708_ppc64.deb Size: 546580 MD5sum: bdf57b32cb3034cdeacac7efd969c220 SHA1: 536203bc5d14e6ef4ecc53a50a3578bcf5f14113 SHA256: 62149c49f42a7ca5fd771eef62960b9b6ee78935cdedb8a9780f24bdb9272e56 Package: ioquake3-server Source: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1881 Depends: libc6 (>= 2.43), libdeflate0 (>= 1.0), zlib1g (>= 1:1.1.4) Breaks: openarena (<< 0.8.8+dfsg-11~), openarena-server (<< 0.8.8+dfsg-11~), quake3 (<< 86~), quake3-server (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Engine for 3D first person shooter games - server and common files This package contains common files for the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. It also contains the dedicated server binary. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data, or to get a usable server, install openarena-server or another suitable set of server data. Filename: pool/testing/main/i/ioquake3/ioquake3-server_1.36+u20260719.58839361+dfsg-1+ps3.786_ppc64.deb Size: 546448 MD5sum: 6a283b4c14b56fc344e6142a44341ac2 SHA1: 3959760017d9ab510dd3eb55c8197c4cbd237e74 SHA256: 895f4cc6117393991f8a62ab390363aed8325dd45a3ca677f9589b347deb851c Package: ioquake3-server Source: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1881 Depends: libc6 (>= 2.43), libdeflate0 (>= 1.0), zlib1g (>= 1:1.1.4) Breaks: openarena (<< 0.8.8+dfsg-11~), openarena-server (<< 0.8.8+dfsg-11~), quake3 (<< 86~), quake3-server (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Engine for 3D first person shooter games - server and common files This package contains common files for the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. It also contains the dedicated server binary. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data, or to get a usable server, install openarena-server or another suitable set of server data. Filename: pool/testing/main/i/ioquake3/ioquake3-server_1.36+u20260719.58839361+dfsg-1+ps3.874_ppc64.deb Size: 546464 MD5sum: 1fc6e5bb88a60a34b66c1eb2840b81ce SHA1: ee86c9cd9323a0c45841eb5cebebada82cad9ea5 SHA256: f255b4076efbfaa95bf581e6d73539ce311c506229c51a9f5e27ff4b3363bc4e Package: ioquake3-server Source: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.958 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1881 Depends: libc6 (>= 2.43), libdeflate0 (>= 1.0), zlib1g (>= 1:1.1.4) Breaks: openarena (<< 0.8.8+dfsg-11~), openarena-server (<< 0.8.8+dfsg-11~), quake3 (<< 86~), quake3-server (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Engine for 3D first person shooter games - server and common files This package contains common files for the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. It also contains the dedicated server binary. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data, or to get a usable server, install openarena-server or another suitable set of server data. Filename: pool/testing/main/i/ioquake3/ioquake3-server_1.36+u20260719.58839361+dfsg-1+ps3.958_ppc64.deb Size: 546420 MD5sum: 0350e40899cbac70f3dd4ae2aa252d75 SHA1: 8f775bf68f15a53192486460e2cc3d6cb98bcd66 SHA256: c48ab4df12a691f8a07bcc977b64bca52186edf7e4a89969ae3b81fe76df92af Package: ioquake3-server Source: ioquake3 Version: 1.36+u20260719.58839361+dfsg-1+ps3.962 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1881 Depends: libc6 (>= 2.43), libdeflate0 (>= 1.0), zlib1g (>= 1:1.1.4) Breaks: openarena (<< 0.8.8+dfsg-11~), openarena-server (<< 0.8.8+dfsg-11~), quake3 (<< 86~), quake3-server (<< 86~) Section: games Priority: optional Homepage: https://ioquake3.org/ Description: Engine for 3D first person shooter games - server and common files This package contains common files for the ioQuake3 game engine, which can be used to play various games based on that engine, such as OpenArena, Quake III: Arena, World of Padman and Urban Terror. It also contains the dedicated server binary. . This package alone isn't of any use; to get a playable game, install openarena or another suitable set of game data, or to get a usable server, install openarena-server or another suitable set of server data. Filename: pool/testing/main/i/ioquake3/ioquake3-server_1.36+u20260719.58839361+dfsg-1+ps3.962_ppc64.deb Size: 546752 MD5sum: 98db77fd91dea960680334d37097f861 SHA1: f51e522067615e000ce21126e3969b7379719eba SHA256: be62d8ed3f37aa2a86fcc215086992797d6c23d76dbaac55fa74f224c1edecf6 Package: libboost-context1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.1210 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2111 Depends: libboost1.92-dev (= 1.92.0-3), libboost-thread1.92-dev (= 1.92.0-3), libboost-context1.92.0 (= 1.92.0-3+ps3.1210) Conflicts: libboost-context1.83-dev, libboost-context1.88-dev, libboost-context1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92-dev_1.92.0-3+ps3.1210_ppc64.deb Size: 227768 MD5sum: 235616f4a06cf17fc8959d48c9e465a7 SHA1: be25ccd9d59f0c780c262ad1d34abd973591ab1a SHA256: b4845a7a36519d74c4c2f322f5ec77f737d82897f6eff0e2c7fefd2146952a6d Package: libboost-context1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2111 Depends: libboost1.92-dev (= 1.92.0-3), libboost-thread1.92-dev (= 1.92.0-3), libboost-context1.92.0 (= 1.92.0-3+ps3.708) Conflicts: libboost-context1.83-dev, libboost-context1.88-dev, libboost-context1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92-dev_1.92.0-3+ps3.708_ppc64.deb Size: 227796 MD5sum: e17f35e7cd9bd267f76ae2ab39b57334 SHA1: 19fa4ea7fd6ed67be6a2c24fec700f1e0975fe51 SHA256: 7d527ba03f27ed06e42cb6a215c2353057c9c3a2c41da8b4955f33aeb1d2bd1c Package: libboost-context1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.786 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2111 Depends: libboost1.92-dev (= 1.92.0-3), libboost-thread1.92-dev (= 1.92.0-3), libboost-context1.92.0 (= 1.92.0-3+ps3.786) Conflicts: libboost-context1.83-dev, libboost-context1.88-dev, libboost-context1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92-dev_1.92.0-3+ps3.786_ppc64.deb Size: 227716 MD5sum: f37f8f2c904668e8a0172487294391a1 SHA1: 89771270b337fd353ec5b11131f7f6fd09be3b2b SHA256: 6b9b76abdf66007d37fd9901d71ab3e1a8be2600f3d933b872578f9d35f85c01 Package: libboost-context1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.874 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2111 Depends: libboost1.92-dev (= 1.92.0-3), libboost-thread1.92-dev (= 1.92.0-3), libboost-context1.92.0 (= 1.92.0-3+ps3.874) Conflicts: libboost-context1.83-dev, libboost-context1.88-dev, libboost-context1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92-dev_1.92.0-3+ps3.874_ppc64.deb Size: 227716 MD5sum: 091992f3a4c4c456b4c4eff773e33a26 SHA1: aba6ad0d0da8d80ecd6c1bcda0d57a254d8d894a SHA256: 00d2a3885cce4348f40c94e6311cdadd936e519ef1f712363de281b393e3b1b3 Package: libboost-context1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.1210 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2138 Depends: libc6 (>= 2.34), libstdc++6 (>= 4.1.1) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92.0_1.92.0-3+ps3.1210_ppc64.deb Size: 225344 MD5sum: df4f622ede4e122d635801cf60c2b802 SHA1: 6736ea2b1951de51c983fa5351f803f71b41ab6d SHA256: 7448c7cd54638efa670cc2f5abc4c753d698abb266633f270dcbcb9dfe5bf357 Package: libboost-context1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2138 Depends: libc6 (>= 2.34), libstdc++6 (>= 4.1.1) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92.0_1.92.0-3+ps3.708_ppc64.deb Size: 225184 MD5sum: 3f4a1d4f2297d8437255349629d9dac6 SHA1: 3d9cbad5b7b9869ff8b80a617dc30ca7d6613165 SHA256: 04a9e6f53a7da2dae6451bec123c40c11bc322541741cb6575a07f744a757243 Package: libboost-context1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.786 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2138 Depends: libc6 (>= 2.34), libstdc++6 (>= 4.1.1) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92.0_1.92.0-3+ps3.786_ppc64.deb Size: 225288 MD5sum: 852a50f43ad882c9cd4482173d3bf4a7 SHA1: f678ddf944053a17227e7a1b656b4765e924a5cc SHA256: 94b6333bc6ad6105f242dbf4afd880d3903d55c73800c70c934cb7ced9818e8f Package: libboost-context1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.874 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2138 Depends: libc6 (>= 2.34), libstdc++6 (>= 4.1.1) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/context/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Context is a foundational library that provides a sort of cooperative multitasking on a single thread. By providing an abstraction of the current execution state in the current thread, including the stack (with local variables) and stack pointer, all registers and CPU flags, and the instruction pointer, a fcontext_t instance represents a specific point in the application's execution path. This is useful for building higher-level abstractions, like coroutines, cooperative threads (userland threads) or an equivalent to C# keyword yield in C++. Filename: pool/testing/main/b/boost1.92/libboost-context1.92.0_1.92.0-3+ps3.874_ppc64.deb Size: 225288 MD5sum: f3b30fb2a56cb1008cecaeb9a19989d8 SHA1: de8b72f72c75947dbeed4085941c8bc754f9af3b SHA256: 38b925ba764b4e53618d368f4caef18fe68a0fd85e4da8d5e19ff6969257a0c7 Package: libboost-coroutine1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.1210 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2135 Depends: libboost1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.1210), libboost-exception1.92-dev (= 1.92.0-3), libboost-coroutine1.92.0 (= 1.92.0-3+ps3.1210) Conflicts: libboost-coroutine1.83-dev, libboost-coroutine1.88-dev, libboost-coroutine1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92-dev_1.92.0-3+ps3.1210_ppc64.deb Size: 231116 MD5sum: 43ec3235da26bc8a0628912d4e87ee1c SHA1: ebb4e3bd94cd400d5bdef94de547af2e45f541ca SHA256: 230e80f67a99622a7169751a977ea849c6e876c973f38ebad2e70f84019a8f0a Package: libboost-coroutine1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2135 Depends: libboost1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.708), libboost-exception1.92-dev (= 1.92.0-3), libboost-coroutine1.92.0 (= 1.92.0-3+ps3.708) Conflicts: libboost-coroutine1.83-dev, libboost-coroutine1.88-dev, libboost-coroutine1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92-dev_1.92.0-3+ps3.708_ppc64.deb Size: 231016 MD5sum: 4cb8620b585f1a1eec4755ca54cfa0bf SHA1: 8d21d99a1a68ecf00cca6f07c87e5a4c0227d760 SHA256: e48a98e1de203567ec5a0c19c143c1f8279ed3897e24fde35c14fd3f627fdcb3 Package: libboost-coroutine1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.786 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2135 Depends: libboost1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.786), libboost-exception1.92-dev (= 1.92.0-3), libboost-coroutine1.92.0 (= 1.92.0-3+ps3.786) Conflicts: libboost-coroutine1.83-dev, libboost-coroutine1.88-dev, libboost-coroutine1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92-dev_1.92.0-3+ps3.786_ppc64.deb Size: 231192 MD5sum: c61c2f3cda32778e56419ce30fd68d18 SHA1: bdb5763a679913222bc33dac6d5ccd27f3546f3d SHA256: cdff3e3c5205b24e6f23361327180f7a6d557bb503f00ae6a2734deced78018a Package: libboost-coroutine1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.874 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2135 Depends: libboost1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.874), libboost-exception1.92-dev (= 1.92.0-3), libboost-coroutine1.92.0 (= 1.92.0-3+ps3.874) Conflicts: libboost-coroutine1.83-dev, libboost-coroutine1.88-dev, libboost-coroutine1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92-dev_1.92.0-3+ps3.874_ppc64.deb Size: 231088 MD5sum: 59bf036ae3bc64e82b7304e6236950ac SHA1: 3cf8afe9b88ecadf5b9fc004555983bb2fe664e2 SHA256: 6a9cafff273465d6da9dbcbf4c2485b2bc79bd630d45486b439fc2e55034c3e3 Package: libboost-coroutine1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.1210 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2139 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libstdc++6 (>= 5) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92.0_1.92.0-3+ps3.1210_ppc64.deb Size: 228032 MD5sum: f1df2e98a0e8417e9fdd261ebcb529df SHA1: ccdb75bac547fc63d668719f2cd4294653753323 SHA256: b598466dd604dd72e2fab7cf30ae8e90cba16bca4b547f7107f470ef5f6330db Package: libboost-coroutine1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2139 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libstdc++6 (>= 5) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92.0_1.92.0-3+ps3.708_ppc64.deb Size: 228020 MD5sum: f1d6e52b20ee0fe76bf88be8c84b35b9 SHA1: ab762880545963507683a734f78042aac81994d6 SHA256: 2f17f23f5ea3be0eac6a1fdb427a3ce9a2d0f7e6b89f07ec28a7892f5d379fac Package: libboost-coroutine1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.786 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2139 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libstdc++6 (>= 5) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92.0_1.92.0-3+ps3.786_ppc64.deb Size: 228080 MD5sum: d6d3539d9e7875d4ce860fd0ab2bf861 SHA1: 9416c1a6776340cdcdf4a93adf7f5984c5b5447c SHA256: 220f969e0eb70d7907f58963ecabcbe8f340ddd4c28e3566c56081245fed8092 Package: libboost-coroutine1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.874 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2139 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libstdc++6 (>= 5) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/coroutine/ Description: provides a sort of cooperative multitasking on a single thread This package forms part of the Boost C++ Libraries collection. . Boost.Coroutine provides templates for generalized subroutines which allow multiple entry points for suspending and resuming execution at certain locations. It preserves the local state of execution and allows re-entering subroutines more than once (useful if state must be kept across function calls). . Coroutines can be viewed as a language-level construct providing a special kind of control flow. . In contrast to threads, which are pre-emptive, coroutine switches are cooperative (programmer controls when a switch will happen). The kernel is not involved in the coroutine switches. . The implementation uses Boost.Context for context switching. Filename: pool/testing/main/b/boost1.92/libboost-coroutine1.92.0_1.92.0-3+ps3.874_ppc64.deb Size: 228032 MD5sum: 4406f8c22777ad1e01a1f95e968b9ab9 SHA1: c705dca8deb9406d0cdda41b81d317cf5252db85 SHA256: 5148b9abc2a4671f2c75969b78f4a39faf64983789a63eaa4f672ab76e94c881 Package: libboost-fiber1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.1210 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2399 Depends: libboost1.92-dev (= 1.92.0-3), libboost-exception1.92-dev (= 1.92.0-3), libboost-atomic1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.1210), libboost-filesystem1.92-dev (= 1.92.0-3), libboost-fiber1.92.0 (= 1.92.0-3+ps3.1210) Conflicts: libboost-fiber1.83-dev, libboost-fiber1.88-dev, libboost-fiber1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92-dev_1.92.0-3+ps3.1210_ppc64.deb Size: 262984 MD5sum: 419f2e74f9c71bed39808662f7967f0e SHA1: adf5bb1b4a14d63f2f86009b637f5f553d0e3968 SHA256: 8923921c00e4ee64822bb567b130089e4993cbfeac777b6c378aec4f3b87914d Package: libboost-fiber1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2399 Depends: libboost1.92-dev (= 1.92.0-3), libboost-exception1.92-dev (= 1.92.0-3), libboost-atomic1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.708), libboost-filesystem1.92-dev (= 1.92.0-3), libboost-fiber1.92.0 (= 1.92.0-3+ps3.708) Conflicts: libboost-fiber1.83-dev, libboost-fiber1.88-dev, libboost-fiber1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92-dev_1.92.0-3+ps3.708_ppc64.deb Size: 262956 MD5sum: c179de61d68f8e1fa27beb34818061de SHA1: 7cb66bd0ad459d611952a014a42e10e82897014b SHA256: 23cbcde54fa04827e4b9d869c57d05ee5ec308482100ca41d0ea4944fce5ddec Package: libboost-fiber1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.786 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2399 Depends: libboost1.92-dev (= 1.92.0-3), libboost-exception1.92-dev (= 1.92.0-3), libboost-atomic1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.786), libboost-filesystem1.92-dev (= 1.92.0-3), libboost-fiber1.92.0 (= 1.92.0-3+ps3.786) Conflicts: libboost-fiber1.83-dev, libboost-fiber1.88-dev, libboost-fiber1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92-dev_1.92.0-3+ps3.786_ppc64.deb Size: 262912 MD5sum: f97531a502d9520c4eb4c96893c8d417 SHA1: a7d7b0b17e3b366255946bc9709e81d4c47bd8b7 SHA256: da6dff09873471e25cfd9461ce1c8835a9c05d5e24634dba1f747e82970f9ec7 Package: libboost-fiber1.92-dev Source: boost1.92 Version: 1.92.0-3+ps3.874 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2399 Depends: libboost1.92-dev (= 1.92.0-3), libboost-exception1.92-dev (= 1.92.0-3), libboost-atomic1.92-dev (= 1.92.0-3), libboost-context1.92-dev (= 1.92.0-3+ps3.874), libboost-filesystem1.92-dev (= 1.92.0-3), libboost-fiber1.92.0 (= 1.92.0-3+ps3.874) Conflicts: libboost-fiber1.83-dev, libboost-fiber1.88-dev, libboost-fiber1.90-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92-dev_1.92.0-3+ps3.874_ppc64.deb Size: 262964 MD5sum: c3e3cc353499ff038d574766e6d38cb9 SHA1: 631abab076313875e0b0e98ae7e19551c6c09491 SHA256: 74845e98eb36c01be4572c621d626655b1b8edad8b881f1aec37dfe45c8643d6 Package: libboost-fiber1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.1210 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2203 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92.0_1.92.0-3+ps3.1210_ppc64.deb Size: 250604 MD5sum: b2989d56d2f7fb774bd4356c67981f3a SHA1: 40ef0319a839d18edeb353a773256823a83b7b1e SHA256: 45608c8dfc9b1f72295833bb0105613396c8190848da01537f227ee994b59b52 Package: libboost-fiber1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.708 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2203 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92.0_1.92.0-3+ps3.708_ppc64.deb Size: 250588 MD5sum: 95d3b1cfcc77009eb767bc5705c66c47 SHA1: 32115fc14124c38000d52abce25ad04eea01af91 SHA256: c12cc5edf0d149a346b50d952da6fc8113d37bc2fe56d9d1040927b359d45e03 Package: libboost-fiber1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.786 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2203 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92.0_1.92.0-3+ps3.786_ppc64.deb Size: 250564 MD5sum: 85efebf197d125f19fefaafb395cb587 SHA1: 0c43c1757c6526a52c50cd6a49f1198ccfd89f36 SHA256: b1836bf58e6b2df18937e83fe6aa5a0116acca9ca0a728cb8fa011db7e2e3138 Package: libboost-fiber1.92.0 Source: boost1.92 Version: 1.92.0-3+ps3.874 Architecture: ppc64 Maintainer: Debian Boost Team Installed-Size: 2203 Depends: libboost-context1.92.0 (>= 1.92.0-3+ps3~), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: http://www.boost.org/libs/fiber/ Description: cooperatively-scheduled micro-/userland-threads This package forms part of the Boost C++ Libraries collection. . Boost.Fiber provides a framework for micro-/userland-threads (fibers) scheduled cooperatively. The API contains classes and functions to manage and synchronize fibers similarly to standard thread support library. . Each fiber has its own stack. . A fiber can save the current execution state, including all registers and CPU flags, the instruction pointer, and the stack pointer and later restore this state. The idea is to have multiple execution paths running on a single thread using cooperative scheduling (versus threads, which are preemptively scheduled). The running fiber decides explicitly when it should yield to allow another fiber to run (context switching). Boost.Fiber internally uses execution_context from Boost.Context; the classes in this library manage, schedule and, when needed, synchronize those execution contexts. A context switch between threads usually costs thousands of CPU cycles on x86, compared to a fiber switch with less than a hundred cycles. A fiber runs on a single thread at any point in time. Filename: pool/testing/main/b/boost1.92/libboost-fiber1.92.0_1.92.0-3+ps3.874_ppc64.deb Size: 250632 MD5sum: 84840854cc8b2e1b460be6ddd88ae705 SHA1: 66bc3d4d2883ac828ee85ca40cbb2c1b8d6c8de1 SHA256: bdf1201f2dec637e9071de2bfc1bc1336a5991aca5f5f6c6fe31f1ee5e42a2a7 Package: libegl-mesa0 Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 566 Depends: libgbm1 (= 26.2.4-1+ps3.1153), mesa-libgallium (= 26.2.4-1+ps3.1153), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libwayland-client0 (>= 1.24.0), libx11-6, libx11-xcb1, libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0 (>= 1.3), libxcb-shm0, libxcb-xfixes0, libxcb1 (>= 1.6) Provides: libegl-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- Mesa vendor library This package contains the EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package contains the Mesa vendor library for EGL. Filename: pool/testing/main/m/mesa/libegl-mesa0_26.2.4-1+ps3.1153_ppc64.deb Size: 134628 MD5sum: 9070a39aad906a692c8562eac9c0e38d SHA1: 2da3311f5d8507c7dc9dd06c28189c2cb26fc67c SHA256: 6084023fd22698ba877b1d11ab61e6fb666b2a9d26d7659d0d9d84723f1b21c5 Package: libegl-mesa0 Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 566 Depends: libgbm1 (= 26.2.4-1+ps3.1174), mesa-libgallium (= 26.2.4-1+ps3.1174), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libwayland-client0 (>= 1.24.0), libx11-6, libx11-xcb1, libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0 (>= 1.3), libxcb-shm0, libxcb-xfixes0, libxcb1 (>= 1.6) Provides: libegl-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- Mesa vendor library This package contains the EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package contains the Mesa vendor library for EGL. Filename: pool/testing/main/m/mesa/libegl-mesa0_26.2.4-1+ps3.1174_ppc64.deb Size: 134728 MD5sum: 2042aa116d2d37ce944cd34dfbce1f61 SHA1: 4b182031ec5815eaa818b1bd840c7d2d1ccb76b2 SHA256: d22c64f2813f1bd767577fe4304fb90d024182f00b9c5753447138abc5976f05 Package: libegl-mesa0 Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 566 Depends: libgbm1 (= 26.2.4-1+ps3.1186), mesa-libgallium (= 26.2.4-1+ps3.1186), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libwayland-client0 (>= 1.24.0), libx11-6, libx11-xcb1, libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0 (>= 1.3), libxcb-shm0, libxcb-xfixes0, libxcb1 (>= 1.6) Provides: libegl-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- Mesa vendor library This package contains the EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package contains the Mesa vendor library for EGL. Filename: pool/testing/main/m/mesa/libegl-mesa0_26.2.4-1+ps3.1186_ppc64.deb Size: 134716 MD5sum: 0d73d383137dc200781a85f5291548f2 SHA1: cff2052c0f9208d111da7b596f9fba90d0f37c1c SHA256: 3001ea9e976280666c7710a2bf62e8a38006834a40c93ad046a7709172dd0d8a Package: libegl-mesa0 Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 566 Depends: libgbm1 (= 26.2.4-1+ps3.1212), mesa-libgallium (= 26.2.4-1+ps3.1212), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libwayland-client0 (>= 1.24.0), libx11-6, libx11-xcb1, libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0 (>= 1.3), libxcb-shm0, libxcb-xfixes0, libxcb1 (>= 1.6) Provides: libegl-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- Mesa vendor library This package contains the EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package contains the Mesa vendor library for EGL. Filename: pool/testing/main/m/mesa/libegl-mesa0_26.2.4-1+ps3.1212_ppc64.deb Size: 134660 MD5sum: 4cc5364fb34fd0540ed9f81729f5f4b5 SHA1: b8f1b0fd15b999d32647f9b0b919c31bf0351e28 SHA256: fb52b810e3df043721e0ec65e4836b633c2a683ce803980dbb9e9a21f1a4d915 Package: libegl-mesa0 Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 566 Depends: libgbm1 (= 26.2.4-1+ps3.1219), mesa-libgallium (= 26.2.4-1+ps3.1219), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libwayland-client0 (>= 1.24.0), libx11-6, libx11-xcb1, libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0 (>= 1.3), libxcb-shm0, libxcb-xfixes0, libxcb1 (>= 1.6) Provides: libegl-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- Mesa vendor library This package contains the EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package contains the Mesa vendor library for EGL. Filename: pool/testing/main/m/mesa/libegl-mesa0_26.2.4-1+ps3.1219_ppc64.deb Size: 134908 MD5sum: 189a9f750e9fbc3869eaeb2dab075049 SHA1: 1a2ad6f596e86761d3edca5e3ba96f5dffc7ba2b SHA256: ffd9c8a83e3512991f30ed39352296548a3e8961f0a6350209e9199848ee6f9d Package: libegl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 60 Depends: libegl-dev, libglvnd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- development files This package contains the development environment required for compiling programs against EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package provides the development environment for compiling programs against the EGL library. Filename: pool/testing/main/m/mesa/libegl1-mesa-dev_26.2.4-1+ps3.1153_ppc64.deb Size: 20024 MD5sum: ccee127296ba144793da25c7bc6dddf9 SHA1: 28876916e73a8b7ef143c001113918bdfdc132d5 SHA256: a80b2e875037b48097a914b59f9495063ad9bd617e3cdd6cf64928a93d9d29a5 Package: libegl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 60 Depends: libegl-dev, libglvnd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- development files This package contains the development environment required for compiling programs against EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package provides the development environment for compiling programs against the EGL library. Filename: pool/testing/main/m/mesa/libegl1-mesa-dev_26.2.4-1+ps3.1174_ppc64.deb Size: 20036 MD5sum: 098126e8eb37627c04122559146a45f1 SHA1: 5b0862cde858db0508c010560fbaac358f7d5513 SHA256: 4862c8955c4547183c39f6c4bb4feef5e2516159e2fe3aaf7bf7f11520c69ae3 Package: libegl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 60 Depends: libegl-dev, libglvnd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- development files This package contains the development environment required for compiling programs against EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package provides the development environment for compiling programs against the EGL library. Filename: pool/testing/main/m/mesa/libegl1-mesa-dev_26.2.4-1+ps3.1186_ppc64.deb Size: 20052 MD5sum: 4921b3cbada4b03c9cc26efa9dbd64a6 SHA1: f2d300fab069ed768518bbc8a8f0f4ee05c40067 SHA256: c9cac2340439b90d7d7ac93780163f5ffa6f1f4778a520cfbda50215f6758b33 Package: libegl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 60 Depends: libegl-dev, libglvnd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- development files This package contains the development environment required for compiling programs against EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package provides the development environment for compiling programs against the EGL library. Filename: pool/testing/main/m/mesa/libegl1-mesa-dev_26.2.4-1+ps3.1212_ppc64.deb Size: 20044 MD5sum: 947cf5561ea37deee2ba9d692e1da5e5 SHA1: e6739e4866f5db15a86b8dd2054c96984e7ee36f SHA256: 44cb5ccc6e8bac9d316c05db3d84c33f47c8863715e6d9f693a7bfd0a36fa3db Package: libegl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 60 Depends: libegl-dev, libglvnd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the EGL API -- development files This package contains the development environment required for compiling programs against EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES. . This package provides the development environment for compiling programs against the EGL library. Filename: pool/testing/main/m/mesa/libegl1-mesa-dev_26.2.4-1+ps3.1219_ppc64.deb Size: 20036 MD5sum: e7d6e0a66451109d6e64b3f4b3407665 SHA1: e15f78f995bcdca3d099169d4b89c3eb29cc1325 SHA256: eba07a4ff468d9893311d12c4aa6bcd9d070cf2cacce99a1bef9c37dd00c0d0e Package: libfluidsynth-dev Source: fluidsynth Version: 2.6.1+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 217 Depends: fluidsynth (= 2.6.1+dfsg-1+ps3.708), libfluidsynth3 (= 2.6.1+dfsg-1+ps3.708), libasound2-dev, libdbus-1-dev, libjack-jackd2-dev, libpipewire-0.3-dev, libpulse-dev, libreadline-dev, libsdl3-dev, libsndfile-dev, libsystemd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer (development files) Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. . This package contains the development files. Filename: pool/testing/main/f/fluidsynth/libfluidsynth-dev_2.6.1+dfsg-1+ps3.708_ppc64.deb Size: 43856 MD5sum: 0a11b1eab3a1dc6ee077f22d4780bc08 SHA1: eb7dc7138b809b21413ca213d1a97cdbc8693f01 SHA256: a7495550f668a1962dfd02fb77cf0c5e820a73eb8d289c64ce4be34749843a35 Package: libfluidsynth-dev Source: fluidsynth Version: 2.6.1+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 217 Depends: fluidsynth (= 2.6.1+dfsg-1+ps3.874), libfluidsynth3 (= 2.6.1+dfsg-1+ps3.874), libasound2-dev, libdbus-1-dev, libjack-jackd2-dev, libpipewire-0.3-dev, libpulse-dev, libreadline-dev, libsdl3-dev, libsndfile-dev, libsystemd-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer (development files) Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. . This package contains the development files. Filename: pool/testing/main/f/fluidsynth/libfluidsynth-dev_2.6.1+dfsg-1+ps3.874_ppc64.deb Size: 43876 MD5sum: d6190469c7b66d5266bf2562f855aa0d SHA1: 2f78677ad39c4c8f894b4006500c55d2cf9e56c4 SHA256: f5fdadd78aca60d1f9386f47cdea504b937cc9f81aa210fc8a1c53ed761eaabf Package: libfluidsynth3 Source: fluidsynth Version: 2.6.1+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 1145 Depends: timgm6mb-soundfont (>= 1.3-3~) | sf3-soundfont-gm, libasound2t64 (>= 1.0.16), libc6 (>= 2.34), libdbus-1-3 (>= 1.10), libgcc-s1 (>= 3.0), libgomp1 (>= 4.9), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, libpipewire-0.3-0t64 (>= 0.3.1), libpulse0 (>= 0.99.1), libreadline8t64 (>= 6.0), libsdl3-0 (>= 3.2.0), libsndfile1 (>= 1.0.20), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer (runtime library) Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. . This package contains the runtime library. Filename: pool/testing/main/f/fluidsynth/libfluidsynth3_2.6.1+dfsg-1+ps3.708_ppc64.deb Size: 333728 MD5sum: e2aefa9c483ef26d3ebce117a269800a SHA1: 606edb141ff7dad3010068536df6aae07094b382 SHA256: 0b2b6aa2db29f74a9d450f422c350093cef243632ddb69267f3c050891d66ca9 Package: libfluidsynth3 Source: fluidsynth Version: 2.6.1+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 1145 Depends: timgm6mb-soundfont (>= 1.3-3~) | sf3-soundfont-gm, libasound2t64 (>= 1.0.16), libc6 (>= 2.34), libdbus-1-3 (>= 1.10), libgcc-s1 (>= 3.0), libgomp1 (>= 4.9), libjack-jackd2-0 (>= 1.9.10+20150825) | libjack-0.125, libpipewire-0.3-0t64 (>= 0.3.1), libpulse0 (>= 0.99.1), libreadline8t64 (>= 6.0), libsdl3-0 (>= 3.2.0), libsndfile1 (>= 1.0.20), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/Fluidsynth/fluidsynth Description: Real-time MIDI software synthesizer (runtime library) Fluidsynth is a real-time midi synthesizer based on the soundfont (sf2 and sf3) specifications. It can be used to render MIDI input or MIDI files to audio. The MIDI events are read from a MIDI device. The sound is rendered in real-time to the sound output device. . This package contains the runtime library. Filename: pool/testing/main/f/fluidsynth/libfluidsynth3_2.6.1+dfsg-1+ps3.874_ppc64.deb Size: 333576 MD5sum: 55efcbf8092e15861f846d21c02beec6 SHA1: fcb3141955c793f61b0c377fd1b64bcdc22d506e SHA256: 4d71af1f5b0ff832b2dbbda7abe76bc1a62f71a94a352466b2f46ad336cc8b25 Package: libgbm-dev Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 72 Depends: libgbm1 (= 26.2.4-1+ps3.1153) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- development files This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. . This package provides the development environment for compiling programs against the GBM library. Filename: pool/testing/main/m/mesa/libgbm-dev_26.2.4-1+ps3.1153_ppc64.deb Size: 21884 MD5sum: 4112e882cc36bc8fe1464186b4609f23 SHA1: b8aaef73340a3eec97107922c763136b3d161a7b SHA256: 6a5404c52f483181935486eeb3788b98d422f574b9d305c64b808d45a944bd15 Package: libgbm-dev Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 72 Depends: libgbm1 (= 26.2.4-1+ps3.1174) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- development files This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. . This package provides the development environment for compiling programs against the GBM library. Filename: pool/testing/main/m/mesa/libgbm-dev_26.2.4-1+ps3.1174_ppc64.deb Size: 21880 MD5sum: e7fe4740a21e7fe2f9f3430a66ac1bcc SHA1: 0d2750299c500b0fd4cf44962a0961335800806b SHA256: 84f09a2b2d7867417f53b24aa921aca0224787d5761a24dcfe41585bc5cdbca7 Package: libgbm-dev Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 72 Depends: libgbm1 (= 26.2.4-1+ps3.1186) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- development files This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. . This package provides the development environment for compiling programs against the GBM library. Filename: pool/testing/main/m/mesa/libgbm-dev_26.2.4-1+ps3.1186_ppc64.deb Size: 21908 MD5sum: 52f297286da19950091408acf4f844a0 SHA1: 927514dd5ac3e6ffda45c180a50aaff7a60acc29 SHA256: 29a212401d5996e0d52c9270d8ddb6e493130f58578784dcf148b059b6353c53 Package: libgbm-dev Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 72 Depends: libgbm1 (= 26.2.4-1+ps3.1212) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- development files This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. . This package provides the development environment for compiling programs against the GBM library. Filename: pool/testing/main/m/mesa/libgbm-dev_26.2.4-1+ps3.1212_ppc64.deb Size: 21892 MD5sum: 83bc41cfd07572c0e9cf379178594024 SHA1: 84cac4b37dfc5f1eb3c76bce41e622676426706d SHA256: f2c745ea71f7f14d08169e76078b6346061f1cb279c396bca52e119f3b295634 Package: libgbm-dev Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 72 Depends: libgbm1 (= 26.2.4-1+ps3.1219) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- development files This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. . This package provides the development environment for compiling programs against the GBM library. Filename: pool/testing/main/m/mesa/libgbm-dev_26.2.4-1+ps3.1219_ppc64.deb Size: 21896 MD5sum: 8d13bcf0f75850e8ad48a87069182b46 SHA1: 723d9f776e67d2bf9fb00a4759b37acedfa72ff6 SHA256: 664f84c3c2332a1f5333aa9bf98be555495dba5ad70090e10814781d8141f20f Package: libgbm1 Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 247 Depends: mesa-libgallium (= 26.2.4-1+ps3.1153), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- runtime This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. Filename: pool/testing/main/m/mesa/libgbm1_26.2.4-1+ps3.1153_ppc64.deb Size: 52160 MD5sum: cac03d61f49dd6b1ca327e8510a3e388 SHA1: d1e51c1cb7f0c245bd0237ee8e4d3a69aafdf117 SHA256: 89e9e2b22fbbca942955ed2e43d5046f19ebb0b9680e84a3a73194649a406165 Package: libgbm1 Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 247 Depends: mesa-libgallium (= 26.2.4-1+ps3.1174), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- runtime This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. Filename: pool/testing/main/m/mesa/libgbm1_26.2.4-1+ps3.1174_ppc64.deb Size: 52128 MD5sum: ce192f1a9ba2ee996e42fc94727c9b91 SHA1: 85609d849ff48bce8a37f0321e678b859c80cfed SHA256: 9ec2022fdb05e2ff25b65c81c4fd83b72d0e6928efb9965e594c55f054983ee3 Package: libgbm1 Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 247 Depends: mesa-libgallium (= 26.2.4-1+ps3.1186), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- runtime This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. Filename: pool/testing/main/m/mesa/libgbm1_26.2.4-1+ps3.1186_ppc64.deb Size: 52156 MD5sum: 1c3bc08c695a5b6cab8e47c1d2bf7759 SHA1: 4fdbdf57f0adf6fd2de345858feb6778fa3b690c SHA256: 97c64e97f25e4c4e753b6be55377dd5f66f0d53fcc0f444492cc08a88a41beed Package: libgbm1 Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 247 Depends: mesa-libgallium (= 26.2.4-1+ps3.1212), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- runtime This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. Filename: pool/testing/main/m/mesa/libgbm1_26.2.4-1+ps3.1212_ppc64.deb Size: 52188 MD5sum: e625df9de15aa0f71007e5f6b0e21b22 SHA1: 6a6ed6e1fb1a2f2fc64b0ece0eb006c0bd762714 SHA256: 3699b4720cb496124fc7070f011330bfb2aabd9c1d5ab16a060a0f0a59323ad4 Package: libgbm1 Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 247 Depends: mesa-libgallium (= 26.2.4-1+ps3.1219), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: generic buffer management API -- runtime This package contains the GBM buffer management library. It provides a mechanism for allocating buffers for graphics rendering tied to Mesa. . GBM is intended to be used as a native platform for EGL on drm or openwfd. Filename: pool/testing/main/m/mesa/libgbm1_26.2.4-1+ps3.1219_ppc64.deb Size: 52152 MD5sum: 96382c1b3d6762c035a5ac4b3ce129c0 SHA1: 7d796298b4f2921bf80d176b7d7c222be95bc136 SHA256: c5869f2b1343e4c6618b3e6e010e8f440f142cb16de46809dea9db30108bb50f Package: libgl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgl-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgl1-mesa-dev_26.2.4-1+ps3.1153_ppc64.deb Size: 15860 MD5sum: 849cb34ea4ad6a5a9eba9d25a6563d97 SHA1: 815fb6d6f812413b41b1884bb0ae4eef300e90de SHA256: 15f9b47a9ed9ec919bb0f88f9e3d351f5c0297fa31b94b5415c38ab6e616cdc9 Package: libgl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgl-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgl1-mesa-dev_26.2.4-1+ps3.1174_ppc64.deb Size: 15856 MD5sum: fff5d2c356ed7e35b96ce4ecdf3c4c13 SHA1: 28009d7eae2989c4992df7f2ed8ef49a98b10b1e SHA256: a9bdd30c4e1ed3e90ed0d0c708357c6a43fd2258d2165f140ac752f845858f98 Package: libgl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgl-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgl1-mesa-dev_26.2.4-1+ps3.1186_ppc64.deb Size: 15868 MD5sum: f6c27fad81d4a6f0c425c75157a733dd SHA1: f423d211a9aea1a8bc371a8d89ef0e6702dc541f SHA256: 2f098ae0b08a542d4ebb4bd13a4089bc93b4a736ae222af2d389cd4e4303a471 Package: libgl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgl-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgl1-mesa-dev_26.2.4-1+ps3.1212_ppc64.deb Size: 15864 MD5sum: 9b65db58f0047c42fdce768a881fdd87 SHA1: d35029db1be2060d302b687e0c3a92c203a163b8 SHA256: 931f282874442a7974c6174b9fd7525e395fcf550742827575913db2d3da282b Package: libgl1-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgl-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgl1-mesa-dev_26.2.4-1+ps3.1219_ppc64.deb Size: 15864 MD5sum: b4fb592fe232ad18b58001f723fa497c SHA1: be51ce1719ba266d814a9134d8d1ca82c97571bd SHA256: 6e213c4a084566c2b5026583dec0e4dc69101146e8e8acbd1e1a543b67925c67 Package: libgl1-mesa-dri Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 213 Depends: libgbm1 (= 26.2.4-1+ps3.1153), libc6 (>= 2.34) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- DRI modules This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the OpenGL library itself, only the DRI modules for accelerating direct rendering. . For a complete description of Mesa, please look at the libglx-mesa0 package. Filename: pool/testing/main/m/mesa/libgl1-mesa-dri_26.2.4-1+ps3.1153_ppc64.deb Size: 37560 MD5sum: f771d2af6f32abc92c7c9ba2e53f6208 SHA1: 75ede7ac65603755d45a4fe3383e97fafb100c17 SHA256: ab6e57f46577afc8dcb331c46a9e5e0180720eb9c252600e190b3023202f5633 Package: libgl1-mesa-dri Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 213 Depends: libgbm1 (= 26.2.4-1+ps3.1174), libc6 (>= 2.34) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- DRI modules This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the OpenGL library itself, only the DRI modules for accelerating direct rendering. . For a complete description of Mesa, please look at the libglx-mesa0 package. Filename: pool/testing/main/m/mesa/libgl1-mesa-dri_26.2.4-1+ps3.1174_ppc64.deb Size: 37564 MD5sum: ae82e82448fd0a20adce91d2625ffb7d SHA1: beb4df51b1d10ed1872cc68fe4db1cc2c6e7a0e4 SHA256: 3dfbc9f96c5e63cd2f42d270a1b09bcfe7b98a08d99f1b44d5bfce4dc25214c9 Package: libgl1-mesa-dri Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 213 Depends: libgbm1 (= 26.2.4-1+ps3.1186), libc6 (>= 2.34) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- DRI modules This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the OpenGL library itself, only the DRI modules for accelerating direct rendering. . For a complete description of Mesa, please look at the libglx-mesa0 package. Filename: pool/testing/main/m/mesa/libgl1-mesa-dri_26.2.4-1+ps3.1186_ppc64.deb Size: 37484 MD5sum: 92cfcd2e3bf342fa804bc16d601bdb41 SHA1: 0533dc9b07e185a921ba7fedbce7ce9654442ec1 SHA256: eedca1e1e1eeb2cdda7baf10805a1959eec94ed8d86a92182ee264934657b940 Package: libgl1-mesa-dri Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 213 Depends: libgbm1 (= 26.2.4-1+ps3.1212), libc6 (>= 2.34) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- DRI modules This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the OpenGL library itself, only the DRI modules for accelerating direct rendering. . For a complete description of Mesa, please look at the libglx-mesa0 package. Filename: pool/testing/main/m/mesa/libgl1-mesa-dri_26.2.4-1+ps3.1212_ppc64.deb Size: 37500 MD5sum: 5af767ac209c4124a59a99ae97adb650 SHA1: 0b4c30d6c6a8742def8a61ed0ff0e9714163b4c6 SHA256: 6bb439df7ee77e2f5269cb6f4be5d8107f70fb8e7bece24c2afc57fbfbc716fe Package: libgl1-mesa-dri Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 213 Depends: libgbm1 (= 26.2.4-1+ps3.1219), libc6 (>= 2.34) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- DRI modules This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the OpenGL library itself, only the DRI modules for accelerating direct rendering. . For a complete description of Mesa, please look at the libglx-mesa0 package. Filename: pool/testing/main/m/mesa/libgl1-mesa-dri_26.2.4-1+ps3.1219_ppc64.deb Size: 37504 MD5sum: 416d2b2d3f0ad17d3bd3a085627f7e06 SHA1: bb6a5fa4efcc5cd1a4b0a2f57b99e8f4b663647b SHA256: d717a495d7e1d5d1fb0e2a4a7fb522f8535b057173d62cc0b6532058ee087d72 Package: libgles2-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgles-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgles2-mesa-dev_26.2.4-1+ps3.1153_ppc64.deb Size: 15852 MD5sum: 69b233ff532880e8d5d1b8421b1afe50 SHA1: b6d3effca134777d9b55720f94eb2bfdbe01f0bb SHA256: 1406604cfaa8cbd9312021c9e164d9918b4f6cd78e490b7befcf946eaa7a2283 Package: libgles2-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgles-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgles2-mesa-dev_26.2.4-1+ps3.1174_ppc64.deb Size: 15860 MD5sum: e82a5c2783ff0d4ad3e16d434e82a897 SHA1: fe35c0fda81cba724d91738fb026e6112ce8ac9d SHA256: d21cd78c817daf9e5b372450d9d7aec0642cf7d8c216c6332c395767bd7d130a Package: libgles2-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgles-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgles2-mesa-dev_26.2.4-1+ps3.1186_ppc64.deb Size: 15868 MD5sum: 4b44d3d9c031c5cc16e79335d534667e SHA1: 829d9d88ee134cdbca4caa7810b4735270124419 SHA256: 7d2d219877ac58955b0277c8266273617c205e0695f9aeb827b4b9961d4d89c5 Package: libgles2-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgles-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgles2-mesa-dev_26.2.4-1+ps3.1212_ppc64.deb Size: 15860 MD5sum: bf4d0b5d48f7dacf70d3a1c4cbcb7247 SHA1: 66ec65981c35804b1f4146878bf5d397b2599787 SHA256: 81ed2e86f7fb833d06dfa250b1da931cfacfb2b5c3cf9c4a3d084feca0f307ad Package: libgles2-mesa-dev Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: libgles-dev, libglvnd-dev Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: transitional dummy package This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/libgles2-mesa-dev_26.2.4-1+ps3.1219_ppc64.deb Size: 15868 MD5sum: b36072a04123a23e6582f91f392634c2 SHA1: 08734fb3b4e06466fac3cae6a1711c00cfe27006 SHA256: 091084413fa00536f8b112f9c5c8dbb92925b713009afdf503f03328207cc644 Package: libglx-mesa0 Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 562 Depends: libgl1-mesa-dri, mesa-libgallium (= 26.2.4-1+ps3.1153), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libx11-6 (>= 2:1.4.99.1), libx11-xcb1, libxcb-dri3-0, libxcb-glx0 (>= 1.8), libxcb-present0, libxcb-shm0, libxcb-xfixes0, libxcb1, libxext6, libxxf86vm1 (>= 1:1.1.4) Breaks: glx-diversions (<< 0.8.4~), libopengl-perl (<< 0.6704+dfsg-2) Provides: libglx-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- GLX vendor library Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc. However, the authors make no claim that Mesa is in any way a compatible replacement for OpenGL or associated with Silicon Graphics, Inc. . This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the modules themselves: these can be found in the libgl1-mesa-dri package. Filename: pool/testing/main/m/mesa/libglx-mesa0_26.2.4-1+ps3.1153_ppc64.deb Size: 125996 MD5sum: e0a668a323770613c380a9253b112de3 SHA1: fc0d08c1aaa78a6d9a6058979f666ee591db73d7 SHA256: 4ab28eb2f16be8f83b90f30a4644fbf65cf542040dd58e57f274f0ef6bbb78be Package: libglx-mesa0 Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 562 Depends: libgl1-mesa-dri, mesa-libgallium (= 26.2.4-1+ps3.1174), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libx11-6 (>= 2:1.4.99.1), libx11-xcb1, libxcb-dri3-0, libxcb-glx0 (>= 1.8), libxcb-present0, libxcb-shm0, libxcb-xfixes0, libxcb1, libxext6, libxxf86vm1 (>= 1:1.1.4) Breaks: glx-diversions (<< 0.8.4~), libopengl-perl (<< 0.6704+dfsg-2) Provides: libglx-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- GLX vendor library Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc. However, the authors make no claim that Mesa is in any way a compatible replacement for OpenGL or associated with Silicon Graphics, Inc. . This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the modules themselves: these can be found in the libgl1-mesa-dri package. Filename: pool/testing/main/m/mesa/libglx-mesa0_26.2.4-1+ps3.1174_ppc64.deb Size: 125896 MD5sum: 1ce5c62537ef8f4a71761de96c5a6544 SHA1: 18c732c75af4cbeb104250bbc00ece19cc31ea74 SHA256: 64931ee50b9d21f3fc7d66789acec283a7c58f6a5febe5a286c3c9d93a3d70b3 Package: libglx-mesa0 Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 562 Depends: libgl1-mesa-dri, mesa-libgallium (= 26.2.4-1+ps3.1186), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libx11-6 (>= 2:1.4.99.1), libx11-xcb1, libxcb-dri3-0, libxcb-glx0 (>= 1.8), libxcb-present0, libxcb-shm0, libxcb-xfixes0, libxcb1, libxext6, libxxf86vm1 (>= 1:1.1.4) Breaks: glx-diversions (<< 0.8.4~), libopengl-perl (<< 0.6704+dfsg-2) Provides: libglx-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- GLX vendor library Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc. However, the authors make no claim that Mesa is in any way a compatible replacement for OpenGL or associated with Silicon Graphics, Inc. . This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the modules themselves: these can be found in the libgl1-mesa-dri package. Filename: pool/testing/main/m/mesa/libglx-mesa0_26.2.4-1+ps3.1186_ppc64.deb Size: 125952 MD5sum: 7112e42d630688bfe59f3a48e9306a50 SHA1: 7fc4df5bb121a2dd18a5d43fb9541250eb8ad35b SHA256: 7d049d54a8172f2fec4ee961bcccfca7b8edd3a9ba9f18c1bc7ace7aa19474ad Package: libglx-mesa0 Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 562 Depends: libgl1-mesa-dri, mesa-libgallium (= 26.2.4-1+ps3.1212), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libx11-6 (>= 2:1.4.99.1), libx11-xcb1, libxcb-dri3-0, libxcb-glx0 (>= 1.8), libxcb-present0, libxcb-shm0, libxcb-xfixes0, libxcb1, libxext6, libxxf86vm1 (>= 1:1.1.4) Breaks: glx-diversions (<< 0.8.4~), libopengl-perl (<< 0.6704+dfsg-2) Provides: libglx-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- GLX vendor library Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc. However, the authors make no claim that Mesa is in any way a compatible replacement for OpenGL or associated with Silicon Graphics, Inc. . This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the modules themselves: these can be found in the libgl1-mesa-dri package. Filename: pool/testing/main/m/mesa/libglx-mesa0_26.2.4-1+ps3.1212_ppc64.deb Size: 126012 MD5sum: 50fd3f51a430d5df2ee6e07e20493450 SHA1: bd5de8f1dfa3fcaf7398c82698ee54c5771e5ea8 SHA256: fc56bdc41831fadfe5424390667ac3980581df7aa32c58dc0b2724bc0145d0d9 Package: libglx-mesa0 Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 562 Depends: libgl1-mesa-dri, mesa-libgallium (= 26.2.4-1+ps3.1219), libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libx11-6 (>= 2:1.4.99.1), libx11-xcb1, libxcb-dri3-0, libxcb-glx0 (>= 1.8), libxcb-present0, libxcb-shm0, libxcb-xfixes0, libxcb1, libxext6, libxxf86vm1 (>= 1:1.1.4) Breaks: glx-diversions (<< 0.8.4~), libopengl-perl (<< 0.6704+dfsg-2) Provides: libglx-vendor Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: free implementation of the OpenGL API -- GLX vendor library Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL. To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc. However, the authors make no claim that Mesa is in any way a compatible replacement for OpenGL or associated with Silicon Graphics, Inc. . This version of Mesa provides GLX and DRI capabilities: it is capable of both direct and indirect rendering. For direct rendering, it can use DRI modules from the libgl1-mesa-dri package to accelerate drawing. . This package does not include the modules themselves: these can be found in the libgl1-mesa-dri package. Filename: pool/testing/main/m/mesa/libglx-mesa0_26.2.4-1+ps3.1219_ppc64.deb Size: 126036 MD5sum: 4514b8d628841b85e053ebadeb5d8180 SHA1: 3ea401b7cc87ba2f355d8c7ea3085f2f66c8b499 SHA256: b3068a3dddf1887529abdd780a2cbf9a413cb64dd65a5a3f129502f3e2aa72f9 Package: libjavascriptcoregtk-4.1-0 Source: webkit2gtk Version: 2.52.6-1+ps3.1124 Architecture: ppc64 Maintainer: Debian WebKit Maintainers Installed-Size: 23452 Depends: libc6 (>= 2.38), libgcc-s1 (>= 4.2), libglib2.0-0t64 (>= 2.66.0), libicu78 (>= 78.1-1~), libstdc++6 (>= 12) Section: libs Priority: optional Multi-Arch: same Homepage: https://webkitgtk.org/ Description: JavaScript engine library from WebKitGTK JavaScriptCore is the JavaScript engine used in WebKit. It consists of the following building blocks: lexer, parser, start-up interpreter (LLInt), baseline JIT, a low-latency optimizing JIT (DFG), and a high-throughput optimizing JIT (FTL). . This build comes from the GTK port of WebKit (API version 4.1). . This package contains the shared libraries. Filename: pool/testing/main/w/webkit2gtk/libjavascriptcoregtk-4.1-0_2.52.6-1+ps3.1124_ppc64.deb Size: 4641260 MD5sum: 5b3ad9424acd180796b666386dd25d6a SHA1: 2d3ef4a650a34034416d7ae8ae7af5d1ca1c0145 SHA256: 85e3198ac5d403cf4dfca5875f9a22a38f36329b4f9614499c967eb3c8ca61a1 Package: libjavascriptcoregtk-4.1-dev Source: webkit2gtk Version: 2.52.6-1+ps3.1124 Architecture: ppc64 Maintainer: Debian WebKit Maintainers Installed-Size: 458 Depends: libjavascriptcoregtk-4.1-0 (= 2.52.6-1+ps3.1124), libglib2.0-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://webkitgtk.org/ Description: JavaScript engine library from WebKitGTK - development files JavaScriptCore is the JavaScript engine used in WebKit. It consists of the following building blocks: lexer, parser, start-up interpreter (LLInt), baseline JIT, a low-latency optimizing JIT (DFG), and a high-throughput optimizing JIT (FTL). . This build comes from the GTK port of WebKit (API version 4.1). . This package contains the development files. Filename: pool/testing/main/w/webkit2gtk/libjavascriptcoregtk-4.1-dev_2.52.6-1+ps3.1124_ppc64.deb Size: 59480 MD5sum: 5c62ad8a4d43ddf574e6b8d623f73e09 SHA1: 7ae5ac05cf755728324bccf99c28f86062b2adad SHA256: 50ad2ddcaa8e999728b4c5289ad785180e131338e3086dd954b5ce096d4bf39e Package: libjavascriptcoregtk-bin Source: webkit2gtk Version: 2.52.6-1+ps3.1124 Architecture: ppc64 Maintainer: Debian WebKit Maintainers Installed-Size: 742 Depends: libjavascriptcoregtk-4.1-0 (= 2.52.6-1+ps3.1124), libc6 (>= 2.38), libstdc++6 (>= 12) Breaks: libjavascriptcoregtk-4.0-bin (<< 2.43.4-2~) Replaces: libjavascriptcoregtk-4.0-bin (<< 2.43.4-2~) Section: interpreters Priority: optional Homepage: https://webkitgtk.org/ Description: JavaScript engine library from WebKitGTK - command-line interpreter JavaScriptCore is the JavaScript engine used in WebKit. It consists of the following building blocks: lexer, parser, start-up interpreter (LLInt), baseline JIT, a low-latency optimizing JIT (DFG), and a high-throughput optimizing JIT (FTL). . This package provides jsc, a command-line JavaScript interpreter. Filename: pool/testing/main/w/webkit2gtk/libjavascriptcoregtk-bin_2.52.6-1+ps3.1124_ppc64.deb Size: 148284 MD5sum: 7a2f1df2f578c8b2d7b09b072c72a17f SHA1: d1d908ab3af8df909369cbe48ea21272d79ba6df SHA256: 43de813a8a4d11912cd60a4631eb8d84542f5ca1b736230e77bd82ff0e3dc3e1 Package: libluajit-5.1-2 Source: luajit Version: 2.1.0+openresty20251030-1+ps3.1024 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 543 Depends: libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.1024), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: libluajit2-5.1-2 Replaces: libluajit2-5.1-2 Provides: libluajit-5.1.so.2 Section: interpreters Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (shared objects) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains an embeddable version of LuaJIT that can be used as a replacement of the standard liblua-5.1 shared library. Filename: pool/testing/main/l/luajit/libluajit-5.1-2_2.1.0+openresty20251030-1+ps3.1024_ppc64.deb Size: 177656 MD5sum: 0455cfb223ec99d1d5e51b54f957919d SHA1: 02fe0b09275de166c2867ee33157541685638e43 SHA256: 89083b3742b45ae14ba0bcbdc922082b00a032e30c833962eba2e29da837e706 Package: libluajit-5.1-2 Source: luajit Version: 2.1.0+openresty20251030-1+ps3.1185 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 543 Depends: libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.1185), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: libluajit2-5.1-2 Replaces: libluajit2-5.1-2 Provides: libluajit-5.1.so.2 Section: interpreters Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (shared objects) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains an embeddable version of LuaJIT that can be used as a replacement of the standard liblua-5.1 shared library. Filename: pool/testing/main/l/luajit/libluajit-5.1-2_2.1.0+openresty20251030-1+ps3.1185_ppc64.deb Size: 177512 MD5sum: 74b2088d93a40d3f0a2b5ef2bff34d01 SHA1: dfbf0660f3efbda3659f98544fe4fe9cd0b9a177 SHA256: 52982d4cdaa4ae30028f91dbca91ff10f74e924909b9d7afd868ffa60fdb1768 Package: libluajit-5.1-2 Source: luajit Version: 2.1.0+openresty20251030-1+ps3.708 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 543 Depends: libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.708), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: libluajit2-5.1-2 Replaces: libluajit2-5.1-2 Provides: libluajit-5.1.so.2 Section: interpreters Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (shared objects) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains an embeddable version of LuaJIT that can be used as a replacement of the standard liblua-5.1 shared library. Filename: pool/testing/main/l/luajit/libluajit-5.1-2_2.1.0+openresty20251030-1+ps3.708_ppc64.deb Size: 177508 MD5sum: 0a7a588770e849447d60a982d07c82fa SHA1: e8f7c5e1d81d674277c4dc28b1fbd67d15b21de2 SHA256: c94eff77c806c8c969ff6cd1b6e7ff44a2c806d5eae8d8b3639d5138fc1b250f Package: libluajit-5.1-2 Source: luajit Version: 2.1.0+openresty20251030-1+ps3.874 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 543 Depends: libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.874), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: libluajit2-5.1-2 Replaces: libluajit2-5.1-2 Provides: libluajit-5.1.so.2 Section: interpreters Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (shared objects) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains an embeddable version of LuaJIT that can be used as a replacement of the standard liblua-5.1 shared library. Filename: pool/testing/main/l/luajit/libluajit-5.1-2_2.1.0+openresty20251030-1+ps3.874_ppc64.deb Size: 177652 MD5sum: e5b391888f772bc3867b0d8dd85aea96 SHA1: 3dcbc732680e214f804cd0cbe212275bf2372220 SHA256: 4eceb5b834b0c198c53dd98df6492ccc9db90da619efd52c7af2a4ab78194263 Package: libluajit-5.1-common Source: luajit Version: 2.1.0+openresty20251030-1+ps3.1024 Architecture: all Maintainer: Debian Lua Team Installed-Size: 256 Conflicts: libluajit2-5.1-common Replaces: libluajit2-5.1-common Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (common files) This package contains files needed by the LuaJIT interpreter/jitter as well by its embeddable (i.e. library) version. Filename: pool/testing/main/l/luajit/libluajit-5.1-common_2.1.0+openresty20251030-1+ps3.1024_all.deb Size: 51536 MD5sum: c0f0b3c5aec5f89d90b2386e41b6126f SHA1: 5ee9141f5f2eb2488062e74e08ef1298a531da3a SHA256: d501ee24adc8b1ea1a17e80501bbe1144b47276e50c1b37134a479a45759cb35 Package: libluajit-5.1-common Source: luajit Version: 2.1.0+openresty20251030-1+ps3.1185 Architecture: all Maintainer: Debian Lua Team Installed-Size: 256 Conflicts: libluajit2-5.1-common Replaces: libluajit2-5.1-common Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (common files) This package contains files needed by the LuaJIT interpreter/jitter as well by its embeddable (i.e. library) version. 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Filename: pool/testing/main/l/luajit/libluajit-5.1-common_2.1.0+openresty20251030-1+ps3.708_all.deb Size: 51540 MD5sum: a72486205b71e5fca2a0718801b2aa65 SHA1: 6d14de6cf7f6ebc097cdcb4c4e5a22b128cddfe4 SHA256: c685f28fcf80800efc464836e5af099a6cf4246730643962a58794378309c46d Package: libluajit-5.1-common Source: luajit Version: 2.1.0+openresty20251030-1+ps3.874 Architecture: all Maintainer: Debian Lua Team Installed-Size: 256 Conflicts: libluajit2-5.1-common Replaces: libluajit2-5.1-common Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (common files) This package contains files needed by the LuaJIT interpreter/jitter as well by its embeddable (i.e. library) version. Filename: pool/testing/main/l/luajit/libluajit-5.1-common_2.1.0+openresty20251030-1+ps3.874_all.deb Size: 51596 MD5sum: e69df7920110c4b6cc21c82b98707cee SHA1: f776fccc8cca5f94311e925fbe1b8e24752b1346 SHA256: 9a596ebe22592aab335b9a6a0caec82552bc9c30552e1c7f66efbbe0891864c8 Package: libluajit-5.1-dev Source: luajit Version: 2.1.0+openresty20251030-1+ps3.1024 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 710 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.1024) Conflicts: libluajit2-5.1-dev Replaces: libluajit2-5.1-dev Provides: libluajit-5.1.so Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (development files) This package contains header files and a statically linkable library for LuaJIT. Filename: pool/testing/main/l/luajit/libluajit-5.1-dev_2.1.0+openresty20251030-1+ps3.1024_ppc64.deb Size: 190980 MD5sum: 5fa59096e963ca3623b153e903565c63 SHA1: c92f5b8ab4034cc97667a39105e8edf08db0e836 SHA256: f38ee5f3ffe81b7f61eed9167c5131d93e3e693cfbb8bdeb61aa7dac173a4475 Package: libluajit-5.1-dev Source: luajit Version: 2.1.0+openresty20251030-1+ps3.1185 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 710 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.1185) Conflicts: libluajit2-5.1-dev Replaces: libluajit2-5.1-dev Provides: libluajit-5.1.so Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (development files) This package contains header files and a statically linkable library for LuaJIT. Filename: pool/testing/main/l/luajit/libluajit-5.1-dev_2.1.0+openresty20251030-1+ps3.1185_ppc64.deb Size: 191228 MD5sum: 002a72e430f51fc37664dde02010239f SHA1: 0770318bc2fff5b9a648ba4f2f04e2c4a5d2db95 SHA256: c1ad543fd7502233a14617ac37f63922599b1ff99a9b0930edba056cb11d95df Package: libluajit-5.1-dev Source: luajit Version: 2.1.0+openresty20251030-1+ps3.708 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 710 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.708) Conflicts: libluajit2-5.1-dev Replaces: libluajit2-5.1-dev Provides: libluajit-5.1.so Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (development files) This package contains header files and a statically linkable library for LuaJIT. Filename: pool/testing/main/l/luajit/libluajit-5.1-dev_2.1.0+openresty20251030-1+ps3.708_ppc64.deb Size: 191400 MD5sum: 2ea3703c0e546e88b63b74361f16eb94 SHA1: 84f3efd6be4d1cdef6c5fa2b75516b5e0f1aee5c SHA256: a8a85f86bd68c4e96e1d17411e07bf99503e0a2c5c6f6e7cdda99fe88065d026 Package: libluajit-5.1-dev Source: luajit Version: 2.1.0+openresty20251030-1+ps3.874 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 710 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.874) Conflicts: libluajit2-5.1-dev Replaces: libluajit2-5.1-dev Provides: libluajit-5.1.so Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (development files) This package contains header files and a statically linkable library for LuaJIT. Filename: pool/testing/main/l/luajit/libluajit-5.1-dev_2.1.0+openresty20251030-1+ps3.874_ppc64.deb Size: 191268 MD5sum: c0d0ad320b5df99c25a5dd42b7e26045 SHA1: 20af56d1b6405e4fec619bd74f47203d4cb40ab9 SHA256: d318ff82b4a551776044fd18df54944b1d84a71982ed0ab94e247dd6bbc9be6d Package: libopenal-data Source: openal-soft Version: 1:1.25.2-1+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 266 Breaks: libopenal1 (<< 1:1.14-5) Replaces: libopenal1 (<< 1:1.14-5) Section: libs Priority: optional Multi-Arch: foreign Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (data files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package installs data files used by the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal-data_1.25.2-1+ps3.708_all.deb Size: 169516 MD5sum: 052597943ff4a25e7a4892b9a7db0b3b SHA1: 03579796da381e35d08dce7dfd1493416e02f2bb SHA256: 1e5d1bfc832dce2e07255e2527fac395ea5ada95e788649040a5c01922a18876 Package: libopenal-data Source: openal-soft Version: 1:1.25.2-1+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 266 Breaks: libopenal1 (<< 1:1.14-5) Replaces: libopenal1 (<< 1:1.14-5) Section: libs Priority: optional Multi-Arch: foreign Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (data files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package installs data files used by the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal-data_1.25.2-1+ps3.786_all.deb Size: 169732 MD5sum: 1b0fa68e0482707d3c8a41c71fe6eb6f SHA1: ce1c6443491e9ba2e6263004503685fc3c015e50 SHA256: 51ba5e327c8c71864c0b7eebfdd1aca0d7ec6a8edb827da5f9ef5d8777e62deb Package: libopenal-data Source: openal-soft Version: 1:1.25.2-1+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 266 Breaks: libopenal1 (<< 1:1.14-5) Replaces: libopenal1 (<< 1:1.14-5) Section: libs Priority: optional Multi-Arch: foreign Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (data files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package installs data files used by the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal-data_1.25.2-1+ps3.874_all.deb Size: 170164 MD5sum: d4799cf80afb5d7a36d333f6adfe9eb1 SHA1: c35f0f96093976a939abbd000268a573ee1091c2 SHA256: 83a58d3a341570dd4efbb25d6648736e44183199ad554bb19bf7e3da3a406a70 Package: libopenal-dev Source: openal-soft Version: 1:1.25.2-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 235 Depends: libopenal1 (= 1:1.25.2-1+ps3.708) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains the files necessary for development with OpenAL . Filename: pool/testing/main/o/openal-soft/libopenal-dev_1.25.2-1+ps3.708_ppc64.deb Size: 39416 MD5sum: 90bb72eda7a50d35ab04e1ae8ff016e5 SHA1: ff9dbc63c867382c375973c4925ee0bf1a5112ad SHA256: b6a58b7c1a69aef925bfcf196a93cb15a6de3b6e4c8ff0f5c04de5f618005f42 Package: libopenal-dev Source: openal-soft Version: 1:1.25.2-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 235 Depends: libopenal1 (= 1:1.25.2-1+ps3.786) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains the files necessary for development with OpenAL . Filename: pool/testing/main/o/openal-soft/libopenal-dev_1.25.2-1+ps3.786_ppc64.deb Size: 39424 MD5sum: 65dd6c20db416176baf5566f74d35710 SHA1: 1c39ee7e06040a912f9af6b62ebfc46ebf4ad7ba SHA256: b5bb722bb5552363c7ad2c4078ad1ba6572a800f7188336cc04d8e2bf7cef31a Package: libopenal-dev Source: openal-soft Version: 1:1.25.2-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 235 Depends: libopenal1 (= 1:1.25.2-1+ps3.874) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (development files) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains the files necessary for development with OpenAL . Filename: pool/testing/main/o/openal-soft/libopenal-dev_1.25.2-1+ps3.874_ppc64.deb Size: 39424 MD5sum: 3839696c2c0db4a4c1534d69da94be8e SHA1: dc1ef19e30198ccc45cbe4af753f5154be4d019e SHA256: 21e576b197e4c09b00d3bb95a069301ff900b60a757a23bfa47821ae82036fc1 Package: libopenal1 Source: openal-soft Version: 1:1.25.2-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2284 Depends: libopenal-data (= 1:1.25.2-1+ps3.708), libc6 (>= 2.43), libgcc-s1 (>= 4.0), libstdc++6 (>= 16.2.0-3) Recommends: libpipewire-0.3-0t64, libpulse0 Suggests: libasound2t64, libdbus-1-3, libjack-jackd2-0, libportaudio2 Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal1_1.25.2-1+ps3.708_ppc64.deb Size: 734764 MD5sum: 622709333f0ff3216a568538be2aac85 SHA1: 252da5bc7b295d34707bbe0d088b38a391c5e955 SHA256: 43540a1365692693e08ace2ff2762a8cac8dfe9f1042c2088fef277d13ca08b2 Package: libopenal1 Source: openal-soft Version: 1:1.25.2-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2284 Depends: libopenal-data (= 1:1.25.2-1+ps3.786), libc6 (>= 2.43), libgcc-s1 (>= 4.0), libstdc++6 (>= 16.2.0-3) Recommends: libpipewire-0.3-0t64, libpulse0 Suggests: libasound2t64, libdbus-1-3, libjack-jackd2-0, libportaudio2 Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal1_1.25.2-1+ps3.786_ppc64.deb Size: 734396 MD5sum: 1d1ba642edd66275edd482b874549a78 SHA1: 2f84452a8c6a139c1551c4c3d5ff2b893219b7b9 SHA256: 91bf130c149cf57f3763aa79b38f7869c68673b048e11e25094dbbeb48f0d309 Package: libopenal1 Source: openal-soft Version: 1:1.25.2-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2284 Depends: libopenal-data (= 1:1.25.2-1+ps3.874), libc6 (>= 2.43), libgcc-s1 (>= 4.0), libstdc++6 (>= 16.2.0-3) Recommends: libpipewire-0.3-0t64, libpulse0 Suggests: libasound2t64, libdbus-1-3, libjack-jackd2-0, libportaudio2 Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/kcat/openal-soft Description: Software implementation of the OpenAL audio API (shared library) OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This library is meant as a compatible update/replacement to the OpenAL Sample Implementation (the SI). The SI has been unmaintained for quite a while, and would require a lot of work to clean up. This is a fork the old Windows version to attempt an accelerated ALSA version of an OpenAL implementation. . OpenAL Soft supports mono, stereo, 4-channel, 5.1, 6.1, and 7.1 output, as opposed to the SI's 4-channel max (though it did have some provisions for 6 channel, this was not 5.1, and was seemingly a "late" addition). OpenAL Soft does not support the Vorbis and MP3 extensions, however those were considered deprecated even in the SI. It does, though, support some of the newer extensions like AL_EXT_FLOAT32 and AL_EXT_MCFORMATS for multi-channel and floating-point formats, as well as ALC_EXT_EFX for environmental audio effects, and others. . This package installs the OpenAL Soft shared library. Filename: pool/testing/main/o/openal-soft/libopenal1_1.25.2-1+ps3.874_ppc64.deb Size: 735364 MD5sum: 09f2b3b29a66657fe94c89dcc217bb4b SHA1: 1b44dff1d695094a8d4e8719c208955e3391c631 SHA256: 32a5b1de2fd8a432251cdb3aeed78a49813974f538829b0cf45e149b755ac126 Package: libplymouth-dev Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 236 Depends: libevdev-dev, libplymouth5 (= 26.134.222-1+ps3.708), libudev-dev, libxkbcommon-dev Breaks: plymouth-dev (<< 0.9.2-1~) Replaces: plymouth-dev (<< 0.9.2-1~) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: graphical boot animation and logger - development files Plymouth is an application that runs very early in the boot process (even before the root filesystem is mounted!) that provides a graphical boot animation while the boot process happens in the background. . This package contains the development files to build Plymouth plugins. Filename: pool/testing/main/p/plymouth/libplymouth-dev_26.134.222-1+ps3.708_ppc64.deb Size: 26024 MD5sum: bd99dc76bb3d70b4d0a075261787eeac SHA1: bb60d9546d9f60cafab01ba77fa48df91ed9acb3 SHA256: 1552cb97f71b5942c1883f2c2f2949269d46eb97ad2b8ca0cda3c01e973d3273 Package: libplymouth-dev Source: plymouth Version: 26.134.222-1+ps3.874 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 236 Depends: libevdev-dev, libplymouth5 (= 26.134.222-1+ps3.874), libudev-dev, libxkbcommon-dev Breaks: plymouth-dev (<< 0.9.2-1~) Replaces: plymouth-dev (<< 0.9.2-1~) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: graphical boot animation and logger - development files Plymouth is an application that runs very early in the boot process (even before the root filesystem is mounted!) that provides a graphical boot animation while the boot process happens in the background. . This package contains the development files to build Plymouth plugins. Filename: pool/testing/main/p/plymouth/libplymouth-dev_26.134.222-1+ps3.874_ppc64.deb Size: 26040 MD5sum: 80456978bef1aae336a8dc1fbc6a08d8 SHA1: a2f682859bfd3ff2c2bca4de4f2e9a33889d2299 SHA256: 4063a84a34e22d1792b3223cf269df10d08b4014c38f096a0ecc3b2343deae16 Package: libplymouth5 Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 712 Depends: libc6 (>= 2.38), libevdev2 (>= 0.9.1), libpng16-16t64 (>= 1.6.46), libudev1 (>= 183), libxkbcommon0 (>= 0.5.0) Breaks: plymouth (<< 0.9.2-1~) Replaces: plymouth (<< 0.9.2-1~) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: graphical boot animation and logger - shared libraries Plymouth is an application that runs very early in the boot process (even before the root filesystem is mounted!) that provides a graphical boot animation while the boot process happens in the background. . This package contains the shared libraries. Filename: pool/testing/main/p/plymouth/libplymouth5_26.134.222-1+ps3.708_ppc64.deb Size: 133232 MD5sum: e38a989df085f8430ac996edd4691fa9 SHA1: 4ec8f56d834cb0ea83d186decee34179e747d7f7 SHA256: 25731c48ea618a4ae2eabd637dd02da490ed0f8a18808127500f7d6d0d2f02a8 Package: libplymouth5 Source: plymouth Version: 26.134.222-1+ps3.874 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 712 Depends: libc6 (>= 2.38), libevdev2 (>= 0.9.1), libpng16-16t64 (>= 1.6.46), libudev1 (>= 183), libxkbcommon0 (>= 0.5.0) Breaks: plymouth (<< 0.9.2-1~) Replaces: plymouth (<< 0.9.2-1~) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: graphical boot animation and logger - shared libraries Plymouth is an application that runs very early in the boot process (even before the root filesystem is mounted!) that provides a graphical boot animation while the boot process happens in the background. . This package contains the shared libraries. Filename: pool/testing/main/p/plymouth/libplymouth5_26.134.222-1+ps3.874_ppc64.deb Size: 133456 MD5sum: 3b432fd2221575b38ff5e821a82222c1 SHA1: e690fcf3f23a6625516418ff7441c080f8662920 SHA256: 9771baf330b24046f10ad351bbd4afdaca8d21e7c53fb4550952a58fbdbb5f26 Package: libpng-dev Source: libpng1.6 Version: 1.6.59-1+ps3.708 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 1240 Depends: libpng16-16t64 (= 1.6.59-1+ps3.708), zlib1g-dev Recommends: libpng-tools Conflicts: libpng12-0-dev, libpng12-dev, libpng2-dev, libpng3-dev Breaks: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Replaces: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - development (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the header and development files needed to build programs and packages using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng-dev_1.6.59-1+ps3.708_ppc64.deb Size: 413776 MD5sum: 320a32ee01d9d58605cfc745efe7892e SHA1: d0ef72046d84881cff3399a2068810c1445bd30e SHA256: 4ef5e093cf19befdb5661a1ed352050833c124bb7da6352fd7040d4435b424e8 Package: libpng-dev Source: libpng1.6 Version: 1.6.59-1+ps3.786 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 1240 Depends: libpng16-16t64 (= 1.6.59-1+ps3.786), zlib1g-dev Recommends: libpng-tools Conflicts: libpng12-0-dev, libpng12-dev, libpng2-dev, libpng3-dev Breaks: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Replaces: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - development (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the header and development files needed to build programs and packages using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng-dev_1.6.59-1+ps3.786_ppc64.deb Size: 413636 MD5sum: 59631d486a5369ab8c7107e8d4227085 SHA1: 6fe8a8b87dc1241a60be99625c73465077befed4 SHA256: 57f01a6e441778222f3e0649e4c4df3b8cd2c9c12fc17bf1cc2186612f4945b2 Package: libpng-dev Source: libpng1.6 Version: 1.6.59-1+ps3.874 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 1240 Depends: libpng16-16t64 (= 1.6.59-1+ps3.874), zlib1g-dev Recommends: libpng-tools Conflicts: libpng12-0-dev, libpng12-dev, libpng2-dev, libpng3-dev Breaks: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Replaces: libpng16-dev (<< 1.6.20-3), libpng16-devtools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - development (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the header and development files needed to build programs and packages using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng-dev_1.6.59-1+ps3.874_ppc64.deb Size: 413708 MD5sum: 373669828a05ca7cf7ef1f1962759996 SHA1: eaac7202a2fd5dce2ae849fe220837172f2703a9 SHA256: 24533cf0628572e874ea3999dfca99c4cee20ab7595edc74a7f35662b990f16d Package: libpng-tools Source: libpng1.6 Version: 1.6.59-1+ps3.708 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 256 Depends: libc6 (>= 2.38), libpng16-16t64 (= 1.6.59-1+ps3.708), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-tools (<< 1.6.21-1) Replaces: libpng16-tools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: foreign Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - tools (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains a program to interact with libpng from the command line. Filename: pool/testing/main/libp/libpng1.6/libpng-tools_1.6.59-1+ps3.708_ppc64.deb Size: 134212 MD5sum: 15a75e2b99bbf7fdeb2841fa360c1c32 SHA1: 317799934e4b07cf7fcc1cc345f07fa99f78a51b SHA256: db89aaf8cd52c1426981d2470fcbd426250c8b7cc0268c2ba565dffa0de337b5 Package: libpng-tools Source: libpng1.6 Version: 1.6.59-1+ps3.786 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 256 Depends: libc6 (>= 2.38), libpng16-16t64 (= 1.6.59-1+ps3.786), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-tools (<< 1.6.21-1) Replaces: libpng16-tools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: foreign Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - tools (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains a program to interact with libpng from the command line. Filename: pool/testing/main/libp/libpng1.6/libpng-tools_1.6.59-1+ps3.786_ppc64.deb Size: 134192 MD5sum: 3ca2d73e53ea594f67cdec3853f8f075 SHA1: 3f720e12688272e9e76db80c11fceaebdda3a8bd SHA256: 43c97daf3f0393e8f7778f272f75ea58f6d060e912a90de97517a11379ce5243 Package: libpng-tools Source: libpng1.6 Version: 1.6.59-1+ps3.874 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 256 Depends: libc6 (>= 2.38), libpng16-16t64 (= 1.6.59-1+ps3.874), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-tools (<< 1.6.21-1) Replaces: libpng16-tools (<< 1.6.21-1) Section: libdevel Priority: optional Multi-Arch: foreign Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - tools (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains a program to interact with libpng from the command line. Filename: pool/testing/main/libp/libpng1.6/libpng-tools_1.6.59-1+ps3.874_ppc64.deb Size: 134224 MD5sum: 80560b7a24705668efa5cbdc94506b55 SHA1: f598f6a333aa5c0aa9cd635fff188dd6994827cd SHA256: 9de44921efdb22c912cc6c55972daa77fbf31ee8d7e02fb3cddf1c75e3e93ee0 Package: libpng16-16t64 Source: libpng1.6 Version: 1.6.59-1+ps3.708 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 606 Depends: libc6 (>= 2.29), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-16 (<< 1.6.59-1+ps3.708) Replaces: libpng16-16 Provides: libpng16-16 (= 1.6.59-1+ps3.708) Section: libs Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - runtime (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the runtime library files needed to run software using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng16-16t64_1.6.59-1+ps3.708_ppc64.deb Size: 325512 MD5sum: 3ec0b5ac54a78824f7eb97bbed63c0be SHA1: 6ffd9dbc1d3c14aa96cffaf325facd805477a227 SHA256: 3345535625a56629cb0bf7f68678ede84b815da7d4ea8a49b13d33f7e3169aa4 Package: libpng16-16t64 Source: libpng1.6 Version: 1.6.59-1+ps3.786 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 606 Depends: libc6 (>= 2.29), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-16 (<< 1.6.59-1+ps3.786) Replaces: libpng16-16 Provides: libpng16-16 (= 1.6.59-1+ps3.786) Section: libs Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - runtime (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the runtime library files needed to run software using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng16-16t64_1.6.59-1+ps3.786_ppc64.deb Size: 325552 MD5sum: ba6a611160e47052946e6802b263123c SHA1: f55847ed3fc267e500cb5b09021bc5db50a580a0 SHA256: bcd35248e5cca1c4d6477b8671c616e2ac5ae4b3f6454af943e04a58060c0868 Package: libpng16-16t64 Source: libpng1.6 Version: 1.6.59-1+ps3.874 Architecture: ppc64 Maintainer: Maintainers of libpng1.6 packages Installed-Size: 606 Depends: libc6 (>= 2.29), zlib1g (>= 1:1.2.3.4) Breaks: libpng16-16 (<< 1.6.59-1+ps3.874) Replaces: libpng16-16 Provides: libpng16-16 (= 1.6.59-1+ps3.874) Section: libs Priority: optional Multi-Arch: same Homepage: http://libpng.org/pub/png/libpng.html Description: PNG library - runtime (version 1.6) libpng is a library implementing an interface for reading and writing PNG (Portable Network Graphics) format files. . This package contains the runtime library files needed to run software using libpng. Filename: pool/testing/main/libp/libpng1.6/libpng16-16t64_1.6.59-1+ps3.874_ppc64.deb Size: 325520 MD5sum: b5acb56fd80286dda4720fada4a9bf20 SHA1: 2451ddb92dfcf26101f7ccf6e954f3d1dfe37882 SHA256: 5056befe54995b113f9e035520a771a942662ab73758408cd6795160d15b5a48 Package: libsdl1.2-compat-tests Source: sdl12-compat Version: 1.2.78-1+ps3.1094 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 2452 Depends: libc6 (>= 2.38), libopengl0, libsdl1.2debian (>= 1.2.70) Section: misc Priority: optional Homepage: https://github.com/libsdl-org/sdl12-compat Description: SDL 1.2 binary compatibility library - tests libsdl1.2-compat provides a binary compatible API for programs built against SDL 1.2, but using SDL 2.0. . If you are writing new code, please target SDL 2.0 directly instead of using this layer. . This package provides manual test programs. Filename: pool/testing/main/s/sdl12-compat/libsdl1.2-compat-tests_1.2.78-1+ps3.1094_ppc64.deb Size: 225624 MD5sum: ee280f68eae6a5de245ac3581c01cda7 SHA1: d887cfee653cb34fec7b22aab4cb47404022632b SHA256: 5c69c42f16adf613e9be5910822ba45c450e83ab3144a7c7e4da1279a0063ded Package: libsdl1.2-dev Source: sdl12-compat Version: 1.2.78-1+ps3.1094 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 534 Depends: libgl-dev, libglu1-mesa-dev, libsdl1.2debian (= 1.2.78-1+ps3.1094), libsdl2-dev, pkgconf Breaks: libsdl-dev (<< 1.2.64-4+exp1~), libsdl1.2-compat-dev (<< 1.2.64-4+exp1~) Replaces: libsdl-dev (<< 1.2.64-4+exp1~), libsdl1.2-compat-dev (<< 1.2.64-4+exp1~) Provides: libsdl-dev (= 1.2.78-1+ps3.1094), libsdl1.2-compat-dev (= 1.2.78-1+ps3.1094) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl12-compat Description: SDL 1.2 binary compatibility library - development files sdl12-compat provides a binary compatible API for programs built against SDL 1.2, but using SDL 2.0. . If you are writing new code, please target SDL 2.0 directly instead of using this layer. . This package provides development files. Commands: sdl-config Filename: pool/testing/main/s/sdl12-compat/libsdl1.2-dev_1.2.78-1+ps3.1094_ppc64.deb Size: 65212 MD5sum: 3c3984eb7fe75c3affe122f54a3af85c SHA1: 38fbae374bd9d9c090a5f09a101998425793d130 SHA256: 0e827187a1695c15b709ec3672576dabd1551db12df4979ff4edd2021a273678 Package: libsdl1.2debian Source: sdl12-compat Version: 1.2.78-1+ps3.1094 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 369 Depends: libsdl2-2.0-0, libc6 (>= 2.34) Breaks: libsdl1.2-compat (<< 1.2.64-4+exp1~), libsdl1.2-compat-shim (<< 1.2.64-4+exp1~), libsdl2-compat (<< 2.32.64+ds-2~) Replaces: libsdl1.2-compat (<< 1.2.64-4+exp1~), libsdl1.2-compat-shim (<< 1.2.64-4+exp1~) Provides: libsdl-1.2-0 (= 1.2.78-1+ps3.1094), libsdl1.2-compat-shim (= 1.2.78-1+ps3.1094) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl12-compat Description: SDL 1.2 binary compatibility library wrapping SDL 2.0 This package contains sdl12-compat, a binary compatible API for programs built against SDL 1.2, but using SDL 2.0. . This package replaces the classic SDL 1.2 library with the SDL 2.0 compatibility layer, so that all SDL 1.2 program will use it. . If you are writing new code, please target SDL 2.0 directly instead of using this layer. Filename: pool/testing/main/s/sdl12-compat/libsdl1.2debian_1.2.78-1+ps3.1094_ppc64.deb Size: 97264 MD5sum: 8e4175fae52bfa3a4a29a5ad0a060ddc SHA1: bb8393252dad2574b65bf8bf09ebb06c8bd88b56 SHA256: a9f624f4ad951c49675efe696ff7dfcb7e3afad7e5a7d31f7247528e87083067 Package: libsdl2-2.0-0 Source: sdl2-compat Version: 2.32.74+ds-1+ps3.1184 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 899 Depends: libc6 (>= 2.34), libsdl3-0 Conflicts: libsdl-1.3-0 Replaces: libsdl-1.3-0 Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library wrapping SDL 3 SDL is a library that allows programs portable low level access to a video framebuffer, audio output, mouse, and keyboard. . sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. This package replaces "classic" SDL 2 with the sdl2-compat shared library. . If you are writing new code, please target SDL 3 directly instead of using this layer. Filename: pool/testing/main/s/sdl2-compat/libsdl2-2.0-0_2.32.74+ds-1+ps3.1184_ppc64.deb Size: 133880 MD5sum: f961c67589404c888b0b822760d9ac14 SHA1: 606540576591364149a4f08b1622271c0f62e8cc SHA256: 0d54802a1958aa0fdfbc71ae56599e33ceb6b812e08ed7acc8ce0152812374ab Package: libsdl2-2.0-0 Source: sdl2-compat Version: 2.32.74+ds-1+ps3.802 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 899 Depends: libc6 (>= 2.34), libsdl3-0 Conflicts: libsdl-1.3-0 Replaces: libsdl-1.3-0 Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library wrapping SDL 3 SDL is a library that allows programs portable low level access to a video framebuffer, audio output, mouse, and keyboard. . sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. This package replaces "classic" SDL 2 with the sdl2-compat shared library. . If you are writing new code, please target SDL 3 directly instead of using this layer. Filename: pool/testing/main/s/sdl2-compat/libsdl2-2.0-0_2.32.74+ds-1+ps3.802_ppc64.deb Size: 133336 MD5sum: c603fe9cb5ede9cb51bdfbcc2664d657 SHA1: b2761af1de55613404866bd7f80e26769d63f168 SHA256: 7b76529dd1a2a19eddae87e1f9413321d16073a6c291e225f47233c85640771b Package: libsdl2-2.0-0 Source: sdl2-compat Version: 2.32.74+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 899 Depends: libc6 (>= 2.34), libsdl3-0 Conflicts: libsdl-1.3-0 Replaces: libsdl-1.3-0 Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library wrapping SDL 3 SDL is a library that allows programs portable low level access to a video framebuffer, audio output, mouse, and keyboard. . sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. This package replaces "classic" SDL 2 with the sdl2-compat shared library. . If you are writing new code, please target SDL 3 directly instead of using this layer. Filename: pool/testing/main/s/sdl2-compat/libsdl2-2.0-0_2.32.74+ds-1+ps3.874_ppc64.deb Size: 133620 MD5sum: 6895b5aaf2dc705b2342c2e2fe764c2e SHA1: 53a1dae904ddd1fd5c29c2e40958778c11edae7e SHA256: 1268e90dd648fd3429bfbff25c56c3ad01cb1e2b2e11b9a34b459c03a89c4d36 Package: libsdl2-compat Source: sdl2-compat Version: 2.32.74+ds-1+ps3.1184 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 27 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.1184) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility - transitional, non-default location sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package provides the library in a non-default location. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat_2.32.74+ds-1+ps3.1184_ppc64.deb Size: 11344 MD5sum: bffebdbc7c1bc199cfd14a974ca5958e SHA1: f96a7ee289cbc7d9f6bd9b9868c3e5d59d3ce66f SHA256: 1cf4881497b5c2f9741a730ba5c8d422c1a43f65ff7d2772d486f0cdfa402aa3 Package: libsdl2-compat Source: sdl2-compat Version: 2.32.74+ds-1+ps3.802 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 27 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.802) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility - transitional, non-default location sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package provides the library in a non-default location. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat_2.32.74+ds-1+ps3.802_ppc64.deb Size: 11348 MD5sum: 1e6d20358cba0b0393c39fc9468c59c4 SHA1: 688ac631c9abca73bd778a6d5b25f6f8aa732516 SHA256: 969deef08e8d6528583b0be50d881cd62873019d9610a288faf0f86e4bdccb85 Package: libsdl2-compat Source: sdl2-compat Version: 2.32.74+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 27 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.874) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility - transitional, non-default location sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package provides the library in a non-default location. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat_2.32.74+ds-1+ps3.874_ppc64.deb Size: 11344 MD5sum: 925366180a510c37f6bbfb5d52812ae3 SHA1: 07cbeed1f82f18996579d9b0039f1dbdfe806a06 SHA256: ec46c76e094cadaebe136698e2eb23a6748f6ce849ce3004627615983fad27ca Package: libsdl2-compat-dev Source: sdl2-compat Version: 2.32.74+ds-1+ps3.1184 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 23 Depends: libsdl2-dev (>= 2.32.74+ds-1+ps3.1184) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: libsdl2-dev replacement using SDL 3 - transitional package sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package depends on a version of libsdl2-dev that is provided by sdl2-compat. . If you are writing new code, please target SDL 3 directly instead of using this layer. Debian packages should not build-depend on this package: please use libsdl2-dev instead. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-dev_2.32.74+ds-1+ps3.1184_ppc64.deb Size: 11356 MD5sum: 1b481f732258b8211a06ad7549ae387f SHA1: 834d2701feefa1ee793b7d1ed7b07743ae1f0de5 SHA256: 839b7d77cde94aed2c80beed8bbb6186ff202567c1702e448adaf2f463070fc9 Package: libsdl2-compat-dev Source: sdl2-compat Version: 2.32.74+ds-1+ps3.802 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 23 Depends: libsdl2-dev (>= 2.32.74+ds-1+ps3.802) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: libsdl2-dev replacement using SDL 3 - transitional package sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package depends on a version of libsdl2-dev that is provided by sdl2-compat. . If you are writing new code, please target SDL 3 directly instead of using this layer. Debian packages should not build-depend on this package: please use libsdl2-dev instead. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-dev_2.32.74+ds-1+ps3.802_ppc64.deb Size: 11364 MD5sum: d818139dfd08ba0d8bd16d0b3f9cfd78 SHA1: 1be02ed81d02db67696d8ce1fa92b874ec30f384 SHA256: 865da261279321a5d5a47efa74b9d3962593cbff54937d46a882c5a35622b1f4 Package: libsdl2-compat-dev Source: sdl2-compat Version: 2.32.74+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 23 Depends: libsdl2-dev (>= 2.32.74+ds-1+ps3.874) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: libsdl2-dev replacement using SDL 3 - transitional package sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package depends on a version of libsdl2-dev that is provided by sdl2-compat. . If you are writing new code, please target SDL 3 directly instead of using this layer. Debian packages should not build-depend on this package: please use libsdl2-dev instead. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-dev_2.32.74+ds-1+ps3.874_ppc64.deb Size: 11360 MD5sum: 5292feda0852ddd1f0476d955cea2266 SHA1: 57c1846cc9b0713a0d054c204562face07a35d4f SHA256: 3feab3a919508bdd088b5835f7a062ad1e52761aa5e41e8bdb46baad3ea79843 Package: libsdl2-compat-shim Source: sdl2-compat Version: 2.32.74+ds-1+ps3.1184 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 23 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.1184) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library - transitional package sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package provides the library in the default location. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-shim_2.32.74+ds-1+ps3.1184_ppc64.deb Size: 11260 MD5sum: c48d181a702b46e460afe0bbdc0f433e SHA1: f7b2ca6625f13f156ab977df6d9c78ac07684e27 SHA256: 78dcb0d5ffa0afb90dac0d4315d17d1701dc2167161d756b139b5ac557a7af82 Package: libsdl2-compat-shim Source: sdl2-compat Version: 2.32.74+ds-1+ps3.802 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 23 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.802) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library - transitional package sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package provides the library in the default location. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-shim_2.32.74+ds-1+ps3.802_ppc64.deb Size: 11268 MD5sum: ec0141e94e2652d2328e42ae60cf1ed0 SHA1: 08801533b4033743c713a504769583cd08a7252c SHA256: ee4540afa31b6df5237c04b3a7074712ead7be862e07245e2a0754dd704a7954 Package: libsdl2-compat-shim Source: sdl2-compat Version: 2.32.74+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 23 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.874) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library - transitional package sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . This transitional package provides the library in the default location. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-shim_2.32.74+ds-1+ps3.874_ppc64.deb Size: 11260 MD5sum: 7b72a1b254de3d2fdd9ca93a048a16c9 SHA1: 3f8a081a1bc02fb4ff748111fb298e7ec878c0bd SHA256: 1af44c3d351c34ee9a40df8be439eadd36d2c54519bc04d68a0ff071fe2be375 Package: libsdl2-compat-tests Source: sdl2-compat Version: 2.32.74+ds-1+ps3.1184 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 9210 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.1184), libc6 (>= 2.34), libx11-6 Section: misc Priority: optional Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library - tests sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . If you are writing new code, please target SDL 3 directly instead of using this layer. Debian packages should not depend or build-depend on this package. . This package provides automated and manual test programs. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-tests_2.32.74+ds-1+ps3.1184_ppc64.deb Size: 834924 MD5sum: 1bd493acb97b6e276b85056e36d399ab SHA1: 3e0331c41f72919ffe52db391471a4fea3fad9cd SHA256: 4e452f999e837e2bb7041612f651e093983eed546112ff4c4d0fdac224fa0805 Package: libsdl2-compat-tests Source: sdl2-compat Version: 2.32.74+ds-1+ps3.802 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 9210 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.802), libc6 (>= 2.34), libx11-6 Section: misc Priority: optional Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library - tests sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . If you are writing new code, please target SDL 3 directly instead of using this layer. Debian packages should not depend or build-depend on this package. . This package provides automated and manual test programs. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-tests_2.32.74+ds-1+ps3.802_ppc64.deb Size: 835036 MD5sum: 94cd9d0ca130c100b0bcc8032cdbfc40 SHA1: 0d265f97199e5361f19f67f5e1daccc2a9b273fe SHA256: 6ac3e7f07a75e51a51904fc48b3ce8819871da1da9b958eb038a25ee0aa690c5 Package: libsdl2-compat-tests Source: sdl2-compat Version: 2.32.74+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 9210 Depends: libsdl2-2.0-0 (>= 2.32.74+ds-1+ps3.874), libc6 (>= 2.34), libx11-6 Section: misc Priority: optional Homepage: https://github.com/libsdl-org/sdl2-compat Description: SDL 2 binary compatibility library - tests sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. . If you are writing new code, please target SDL 3 directly instead of using this layer. Debian packages should not depend or build-depend on this package. . This package provides automated and manual test programs. Filename: pool/testing/main/s/sdl2-compat/libsdl2-compat-tests_2.32.74+ds-1+ps3.874_ppc64.deb Size: 835084 MD5sum: 945433cc3a8dfe21b3f1158ba65f5662 SHA1: 562a57f939bbf4edcbdc6bc748d4536827bb18ac SHA256: fc81451d4ba9b9af8797b548d19f3148a10020cba78462b471cd0ff1af4a733e Package: libsdl2-dev Source: sdl2-compat Version: 2.32.74+ds-1+ps3.1184 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 2876 Depends: libsdl2-2.0-0 (= 2.32.74+ds-1+ps3.1184), libsdl3-dev (>= 3.2.12), pkgconf Conflicts: libsdl-1.3-dev Replaces: libsdl-1.3-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: Simple DirectMedia Layer development files SDL is a library that allows programs portable low level access to a video framebuffer, audio output, mouse, and keyboard. . sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. This package contains the files needed to compile and link programs which use SDL 2, replacing "classic" SDL 2. . If you are writing new code, please target SDL 3 directly instead of using this layer. Commands: sdl2-config Filename: pool/testing/main/s/sdl2-compat/libsdl2-dev_2.32.74+ds-1+ps3.1184_ppc64.deb Size: 368280 MD5sum: 19fab21fe7bc9e6899dab4270c441963 SHA1: 52bb3c347d6fedbc5cd2efc18853178d6ae623dd SHA256: 6e0d66683d5367046c219f4163b0b03aa41fbb67ca413ba50cce5d6f8e23c030 Package: libsdl2-dev Source: sdl2-compat Version: 2.32.74+ds-1+ps3.802 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 2876 Depends: libsdl2-2.0-0 (= 2.32.74+ds-1+ps3.802), libsdl3-dev (>= 3.2.12), pkgconf Conflicts: libsdl-1.3-dev Replaces: libsdl-1.3-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: Simple DirectMedia Layer development files SDL is a library that allows programs portable low level access to a video framebuffer, audio output, mouse, and keyboard. . sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. This package contains the files needed to compile and link programs which use SDL 2, replacing "classic" SDL 2. . If you are writing new code, please target SDL 3 directly instead of using this layer. Commands: sdl2-config Filename: pool/testing/main/s/sdl2-compat/libsdl2-dev_2.32.74+ds-1+ps3.802_ppc64.deb Size: 368272 MD5sum: 6c710126af354caeb312d66242c9d309 SHA1: cd6b54079df3e0afe242e376cb74fdd14f1533a4 SHA256: 16fdad4b5d9c521c1c028a0957d295c7227e0a2dac9aab010e0078ee4be1b17a Package: libsdl2-dev Source: sdl2-compat Version: 2.32.74+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 2876 Depends: libsdl2-2.0-0 (= 2.32.74+ds-1+ps3.874), libsdl3-dev (>= 3.2.12), pkgconf Conflicts: libsdl-1.3-dev Replaces: libsdl-1.3-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://github.com/libsdl-org/sdl2-compat Description: Simple DirectMedia Layer development files SDL is a library that allows programs portable low level access to a video framebuffer, audio output, mouse, and keyboard. . sdl2-compat provides a binary compatible API for programs built against SDL 2, but using SDL 3. This package contains the files needed to compile and link programs which use SDL 2, replacing "classic" SDL 2. . If you are writing new code, please target SDL 3 directly instead of using this layer. Commands: sdl2-config Filename: pool/testing/main/s/sdl2-compat/libsdl2-dev_2.32.74+ds-1+ps3.874_ppc64.deb Size: 368276 MD5sum: bc182ccf82c539df4f351e8d749831c9 SHA1: 8d9c8b1ab535a8fb77b39a2e760e97f26fdccee3 SHA256: 6bf9d5afc43116e72fa3e18e3683e7cd6a653eedc1835970d11e4ab993f1bec6 Package: libsdl3-0 Source: libsdl3 Version: 3.4.18+ds-1+ps3.1090 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 4523 Depends: libasound2t64 (>= 1.0.27), libc6 (>= 2.43), libdecor-0-0 (>= 0.2.0), libdrm2 (>= 2.4.112), libfribidi0 (>= 0.19.2), libgbm1 (>= 17.1.0~rc2), libpulse0 (>= 5.0), libwayland-client0 (>= 1.23.0), libwayland-cursor0 (>= 1.0.2), libwayland-egl1 (>= 1.15.0), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxext6, libxfixes3 (>= 1:5.0), libxi6 (>= 2:1.6.99.1), libxkbcommon0 (>= 1.12.3), libxrandr2 (>= 2:1.2.99.3), libxss1, libxtst6 (>= 2:1.2.5) Recommends: libegl1, libgl1 | libopengl0, libdbus-1-3, libudev1 Suggests: libayatana-appindicator3-1 | libappindicator3-1, xdg-utils, libgles1, libgles2, libpipewire-0.3-0t64, libsndio7.0, libthai0, liburing2, libvulkan1, libx11-xcb1 Section: libs Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the shared library. Filename: pool/testing/main/libs/libsdl3/libsdl3-0_3.4.18+ds-1+ps3.1090_ppc64.deb Size: 1071596 MD5sum: b0bbbbb024ebef2ef25f92ed93ba755d SHA1: 37b33db6c6b310dad7c573e22cb7b637d727a44e SHA256: 89f070dbf96e88f9f3e99a83fc24dca8f71c532c13be3f4ff58a182f549b435e Package: libsdl3-0 Source: libsdl3 Version: 3.4.18+ds-1+ps3.708 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 4523 Depends: libasound2t64 (>= 1.0.27), libc6 (>= 2.43), libdecor-0-0 (>= 0.2.0), libdrm2 (>= 2.4.112), libfribidi0 (>= 0.19.2), libgbm1 (>= 17.1.0~rc2), libpulse0 (>= 5.0), libwayland-client0 (>= 1.23.0), libwayland-cursor0 (>= 1.0.2), libwayland-egl1 (>= 1.15.0), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxext6, libxfixes3 (>= 1:5.0), libxi6 (>= 2:1.6.99.1), libxkbcommon0 (>= 1.12.3), libxrandr2 (>= 2:1.2.99.3), libxss1, libxtst6 (>= 2:1.2.5) Recommends: libegl1, libgl1 | libopengl0, libdbus-1-3, libudev1 Suggests: libayatana-appindicator3-1 | libappindicator3-1, xdg-utils, libgles1, libgles2, libpipewire-0.3-0t64, libsndio7.0, libthai0, liburing2, libvulkan1, libx11-xcb1 Section: libs Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the shared library. Filename: pool/testing/main/libs/libsdl3/libsdl3-0_3.4.18+ds-1+ps3.708_ppc64.deb Size: 1072016 MD5sum: 72cd3924316347e070a17692d2db1fb2 SHA1: 57cfccf977683f63aa0af87df762e5c8f28c4f12 SHA256: 687dab0ca81caa051d6372ba712530788a15322cbe81f89fa11d30fbfdf21d45 Package: libsdl3-0 Source: libsdl3 Version: 3.4.18+ds-1+ps3.786 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 4523 Depends: libasound2t64 (>= 1.0.27), libc6 (>= 2.43), libdecor-0-0 (>= 0.2.0), libdrm2 (>= 2.4.112), libfribidi0 (>= 0.19.2), libgbm1 (>= 17.1.0~rc2), libpulse0 (>= 5.0), libwayland-client0 (>= 1.23.0), libwayland-cursor0 (>= 1.0.2), libwayland-egl1 (>= 1.15.0), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxext6, libxfixes3 (>= 1:5.0), libxi6 (>= 2:1.6.99.1), libxkbcommon0 (>= 1.12.3), libxrandr2 (>= 2:1.2.99.3), libxss1, libxtst6 (>= 2:1.2.5) Recommends: libegl1, libgl1 | libopengl0, libdbus-1-3, libudev1 Suggests: libayatana-appindicator3-1 | libappindicator3-1, xdg-utils, libgles1, libgles2, libpipewire-0.3-0t64, libsndio7.0, libthai0, liburing2, libvulkan1, libx11-xcb1 Section: libs Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the shared library. Filename: pool/testing/main/libs/libsdl3/libsdl3-0_3.4.18+ds-1+ps3.786_ppc64.deb Size: 1071704 MD5sum: 6fc7287b0e4d4ee340f6b02b30e3b1d3 SHA1: 9a0344dce97e4ad141425d74f7f8ef4f41e84203 SHA256: 8ed7d33f5021081258cc5c208c5837726dd62056b6296fb44253203355967ec9 Package: libsdl3-0 Source: libsdl3 Version: 3.4.18+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 4523 Depends: libasound2t64 (>= 1.0.27), libc6 (>= 2.43), libdecor-0-0 (>= 0.2.0), libdrm2 (>= 2.4.112), libfribidi0 (>= 0.19.2), libgbm1 (>= 17.1.0~rc2), libpulse0 (>= 5.0), libwayland-client0 (>= 1.23.0), libwayland-cursor0 (>= 1.0.2), libwayland-egl1 (>= 1.15.0), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxext6, libxfixes3 (>= 1:5.0), libxi6 (>= 2:1.6.99.1), libxkbcommon0 (>= 1.12.3), libxrandr2 (>= 2:1.2.99.3), libxss1, libxtst6 (>= 2:1.2.5) Recommends: libegl1, libgl1 | libopengl0, libdbus-1-3, libudev1 Suggests: libayatana-appindicator3-1 | libappindicator3-1, xdg-utils, libgles1, libgles2, libpipewire-0.3-0t64, libsndio7.0, libthai0, liburing2, libvulkan1, libx11-xcb1 Section: libs Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the shared library. Filename: pool/testing/main/libs/libsdl3/libsdl3-0_3.4.18+ds-1+ps3.874_ppc64.deb Size: 1072280 MD5sum: 0154077722a77f3646240ffa23fdf70b SHA1: 4be59cea34ba4f319a07e030214288c151b11447 SHA256: 597b482e78e00b25c4a4f1989f1cf9afc4e3dbd5d0acf130a06f77ef17a7b660 Package: libsdl3-dev Source: libsdl3 Version: 3.4.18+ds-1+ps3.1090 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 11713 Depends: libasound2-dev, libdbus-1-dev, libdecor-0-dev (>= 0.2.0), libdrm-dev, libegl-dev, libfribidi-dev, libgbm-dev, libgl-dev, libgles-dev, libibus-1.0-dev, libpulse-dev, libsdl3-0 (= 3.4.18+ds-1+ps3.1090), libudev-dev, libwayland-dev, libx11-dev, libxcursor-dev, libxext-dev, libxfixes-dev, libxi-dev, libxinerama-dev, libxkbcommon-dev, libxrandr-dev, libxss-dev, libxt-dev, libxtst-dev, libxv-dev, libxxf86vm-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (development files) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the files needed to compile and link programs which use SDL. Filename: pool/testing/main/libs/libsdl3/libsdl3-dev_3.4.18+ds-1+ps3.1090_ppc64.deb Size: 1782636 MD5sum: a781bb0016233472bdbd1ac214f91e94 SHA1: cb4a4fbe397c1b7b6af5c39064a5443ebec79fe1 SHA256: 7d2daf0423b57ebcb68601158f1ae7691119e12e074d7d2248432c3bb918178c Package: libsdl3-dev Source: libsdl3 Version: 3.4.18+ds-1+ps3.708 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 11713 Depends: libasound2-dev, libdbus-1-dev, libdecor-0-dev (>= 0.2.0), libdrm-dev, libegl-dev, libfribidi-dev, libgbm-dev, libgl-dev, libgles-dev, libibus-1.0-dev, libpulse-dev, libsdl3-0 (= 3.4.18+ds-1+ps3.708), libudev-dev, libwayland-dev, libx11-dev, libxcursor-dev, libxext-dev, libxfixes-dev, libxi-dev, libxinerama-dev, libxkbcommon-dev, libxrandr-dev, libxss-dev, libxt-dev, libxtst-dev, libxv-dev, libxxf86vm-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (development files) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the files needed to compile and link programs which use SDL. Filename: pool/testing/main/libs/libsdl3/libsdl3-dev_3.4.18+ds-1+ps3.708_ppc64.deb Size: 1783652 MD5sum: fe85884ae2023f8d6f497fd4e2bc8a88 SHA1: a23cf11cde8062c479c5bd973d4398c0737496eb SHA256: 1f5bd715ddaef347ffdfa143e5166d69aeaca4f1c082052a862ff32f09ab8f75 Package: libsdl3-dev Source: libsdl3 Version: 3.4.18+ds-1+ps3.786 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 11713 Depends: libasound2-dev, libdbus-1-dev, libdecor-0-dev (>= 0.2.0), libdrm-dev, libegl-dev, libfribidi-dev, libgbm-dev, libgl-dev, libgles-dev, libibus-1.0-dev, libpulse-dev, libsdl3-0 (= 3.4.18+ds-1+ps3.786), libudev-dev, libwayland-dev, libx11-dev, libxcursor-dev, libxext-dev, libxfixes-dev, libxi-dev, libxinerama-dev, libxkbcommon-dev, libxrandr-dev, libxss-dev, libxt-dev, libxtst-dev, libxv-dev, libxxf86vm-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (development files) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the files needed to compile and link programs which use SDL. Filename: pool/testing/main/libs/libsdl3/libsdl3-dev_3.4.18+ds-1+ps3.786_ppc64.deb Size: 1783740 MD5sum: 07434d94e44703e5b468aa0fc4524fab SHA1: 257bd1ab9d327363b9194bc87081531895cfe43b SHA256: b4ae88d3d38eaed9edd677964c09a35bc939667c15ab4f543a057c4ef67c3ca1 Package: libsdl3-dev Source: libsdl3 Version: 3.4.18+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 11713 Depends: libasound2-dev, libdbus-1-dev, libdecor-0-dev (>= 0.2.0), libdrm-dev, libegl-dev, libfribidi-dev, libgbm-dev, libgl-dev, libgles-dev, libibus-1.0-dev, libpulse-dev, libsdl3-0 (= 3.4.18+ds-1+ps3.874), libudev-dev, libwayland-dev, libx11-dev, libxcursor-dev, libxext-dev, libxfixes-dev, libxi-dev, libxinerama-dev, libxkbcommon-dev, libxrandr-dev, libxss-dev, libxt-dev, libxtst-dev, libxv-dev, libxxf86vm-dev Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (development files) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains the files needed to compile and link programs which use SDL. Filename: pool/testing/main/libs/libsdl3/libsdl3-dev_3.4.18+ds-1+ps3.874_ppc64.deb Size: 1786508 MD5sum: b0c5ac74ce997d648e4af000df5769ef SHA1: 4328b74ae52b862964919474a509dc6f57d7c281 SHA256: db4d5d550dda6d92865864c6a6b15df098f562a79d9d76b2447110975adf7272 Package: libsdl3-tests Source: libsdl3 Version: 3.4.18+ds-1+ps3.1090 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 17408 Depends: libudev1, libc6 (>= 2.34), libopengl0, libsdl3-0 (>= 3.4.0), libwayland-client0 (>= 1.20.0), libx11-6 Suggests: gnome-desktop-testing Section: misc Priority: optional Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (automated and manual tests) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains manual and automated tests. The automated tests can be run using ginsttest-runner in the gnome-desktop-testing package, or manually. Filename: pool/testing/main/libs/libsdl3/libsdl3-tests_3.4.18+ds-1+ps3.1090_ppc64.deb Size: 2036828 MD5sum: 1cc6f6bb4def63facbce27087430e328 SHA1: 346cd135ffd8ed14b956e9f70281ce1ae72a7176 SHA256: eeb69dfdc0030a82ac4f34dd5debd2b90e4f80ca7e965ea3768f4d95cae6b550 Package: libsdl3-tests Source: libsdl3 Version: 3.4.18+ds-1+ps3.708 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 17408 Depends: libudev1, libc6 (>= 2.34), libopengl0, libsdl3-0 (>= 3.4.0), libwayland-client0 (>= 1.20.0), libx11-6 Suggests: gnome-desktop-testing Section: misc Priority: optional Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (automated and manual tests) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains manual and automated tests. The automated tests can be run using ginsttest-runner in the gnome-desktop-testing package, or manually. Filename: pool/testing/main/libs/libsdl3/libsdl3-tests_3.4.18+ds-1+ps3.708_ppc64.deb Size: 2036672 MD5sum: 306c53fa0d760489c044192f003ad522 SHA1: 58c1160d0033d0143565fb03fa36d00df8d40f1f SHA256: bb0fe58d30d72e7843e0743e59a2171688f5399203e34dfd46a5ca2ebe906da2 Package: libsdl3-tests Source: libsdl3 Version: 3.4.18+ds-1+ps3.786 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 17408 Depends: libudev1, libc6 (>= 2.34), libopengl0, libsdl3-0 (>= 3.4.0), libwayland-client0 (>= 1.20.0), libx11-6 Suggests: gnome-desktop-testing Section: misc Priority: optional Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (automated and manual tests) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains manual and automated tests. The automated tests can be run using ginsttest-runner in the gnome-desktop-testing package, or manually. Filename: pool/testing/main/libs/libsdl3/libsdl3-tests_3.4.18+ds-1+ps3.786_ppc64.deb Size: 2036348 MD5sum: be1431c97dc0ed78bb4ebdf890a89331 SHA1: fdbf809db8748f95dc1a8f1c95270480bf084d66 SHA256: 028364f64360afb755c96631cdb0ef230f5c1c57c81ea25d3038faa53ca67bf9 Package: libsdl3-tests Source: libsdl3 Version: 3.4.18+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian SDL packages maintainers Installed-Size: 17408 Depends: libudev1, libc6 (>= 2.34), libopengl0, libsdl3-0 (>= 3.4.0), libwayland-client0 (>= 1.20.0), libx11-6 Suggests: gnome-desktop-testing Section: misc Priority: optional Homepage: https://www.libsdl.org/ Description: Simple DirectMedia Layer, version 3 (automated and manual tests) SDL is a cross-platform library designed to make it easy to write multimedia software such as games and emulators. . This package contains manual and automated tests. The automated tests can be run using ginsttest-runner in the gnome-desktop-testing package, or manually. Filename: pool/testing/main/libs/libsdl3/libsdl3-tests_3.4.18+ds-1+ps3.874_ppc64.deb Size: 2035036 MD5sum: 2e15385ab561180ee757563999d1938a SHA1: 8846c35b3b83a1caa23c24f31886179c28d248a1 SHA256: d88fa8c99afe6ad06d00d9d40b9e74a7479118d8eb8671ab3c2213ce5ee6eb5b Package: libsfml-audio3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.841 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1013 Depends: libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.841), libc6 (>= 2.38), libflac14 (>= 1.5.0), libgcc-s1 (>= 3.0), libogg0 (>= 1.0rc3), libstdc++6 (>= 11), libvorbis0a (>= 1.1.2), libvorbisenc2 (>= 1.1.2), libvorbisfile3 (>= 1.1.2) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Audio part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Audio library is used to play sound and music in games. It is able to load OGG/Vorbis files. Filename: pool/testing/main/libs/libsfml/libsfml-audio3.1_3.1.0+dfsg-4+ps3.841_ppc64.deb Size: 283216 MD5sum: 9057c75e9262e90b566aae31970bdd34 SHA1: 3c290ae4bcb1f20c6de0f5df17fd6cb0b141c3a8 SHA256: bf9c08dd8a9bdefaf6618239417d7117fb92b8a93be263577bed559ceccba450 Package: libsfml-audio3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1013 Depends: libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.874), libc6 (>= 2.38), libflac14 (>= 1.5.0), libgcc-s1 (>= 3.0), libogg0 (>= 1.0rc3), libstdc++6 (>= 11), libvorbis0a (>= 1.1.2), libvorbisenc2 (>= 1.1.2), libvorbisfile3 (>= 1.1.2) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Audio part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Audio library is used to play sound and music in games. It is able to load OGG/Vorbis files. Filename: pool/testing/main/libs/libsfml/libsfml-audio3.1_3.1.0+dfsg-4+ps3.874_ppc64.deb Size: 283340 MD5sum: 6e93895d5207e65b426ac3865d30f9bc SHA1: 0a52498258e3012c2440ff283e02d3027adaa5f6 SHA256: e33dad04c3350e36ecdbd1f3956eeff76d2d83e3df0ac1bacc05064a73803efe Package: libsfml-dev Source: libsfml Version: 3.1.0+dfsg-4+ps3.841 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1419 Depends: libgl-dev, libsfml-audio3.1 (= 3.1.0+dfsg-4+ps3.841), libsfml-graphics3.1 (= 3.1.0+dfsg-4+ps3.841), libsfml-network3.1 (= 3.1.0+dfsg-4+ps3.841), libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.841), libsfml-window3.1 (= 3.1.0+dfsg-4+ps3.841) Suggests: libsfml-doc Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Development Files SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . This package includes header files for all SFML libraries. Filename: pool/testing/main/libs/libsfml/libsfml-dev_3.1.0+dfsg-4+ps3.841_ppc64.deb Size: 186296 MD5sum: e9050a037ca1b1b18b9a7a955713737f SHA1: cedf827cef355808d0756072cdd7effd634f5aa5 SHA256: 26eb7d0dcef62f7039ffbc20b9e000d29c70635a07d73f73d269bdb82dfe3f5a Package: libsfml-dev Source: libsfml Version: 3.1.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1419 Depends: libgl-dev, libsfml-audio3.1 (= 3.1.0+dfsg-4+ps3.874), libsfml-graphics3.1 (= 3.1.0+dfsg-4+ps3.874), libsfml-network3.1 (= 3.1.0+dfsg-4+ps3.874), libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.874), libsfml-window3.1 (= 3.1.0+dfsg-4+ps3.874) Suggests: libsfml-doc Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Development Files SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . This package includes header files for all SFML libraries. Filename: pool/testing/main/libs/libsfml/libsfml-dev_3.1.0+dfsg-4+ps3.874_ppc64.deb Size: 186296 MD5sum: ba7c5d248275ac276f114e74acf86efe SHA1: 7513ae938ba792e4cfff796b7ae7a56d1ffe277d SHA256: 8e92daedff1ab4ac5f66e794f1b0600e72435aeb8da100f56c3640ecdc922bc9 Package: libsfml-graphics3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.841 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 824 Depends: libgl1, libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.841), libsfml-window3.1 (= 3.1.0+dfsg-4+ps3.841), libc6 (>= 2.43), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libharfbuzz0b (>= 1.2.6), libsheenbidi3 (>= 3.0), libstb0t64 (>= 0.0~git20180212.15.e6afb9c), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Graphics part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Graphics library contains all the OpenGL and drawing code. It needs the Window library for Window creation. Filename: pool/testing/main/libs/libsfml/libsfml-graphics3.1_3.1.0+dfsg-4+ps3.841_ppc64.deb Size: 185728 MD5sum: 923a1587395901252b386fab91d6b84c SHA1: c0c4e750d7d0049f1a353f263ef891de1bab4135 SHA256: cfe9fef0802dc4e82aa6b87048e21a1468b4f6b4a9a8509cad1dc6ce2dcad2f2 Package: libsfml-graphics3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 824 Depends: libgl1, libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.874), libsfml-window3.1 (= 3.1.0+dfsg-4+ps3.874), libc6 (>= 2.43), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.0), libharfbuzz0b (>= 1.2.6), libsheenbidi3 (>= 3.0), libstb0t64 (>= 0.0~git20180212.15.e6afb9c), libstdc++6 (>= 14) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Graphics part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Graphics library contains all the OpenGL and drawing code. It needs the Window library for Window creation. Filename: pool/testing/main/libs/libsfml/libsfml-graphics3.1_3.1.0+dfsg-4+ps3.874_ppc64.deb Size: 184980 MD5sum: 121b1be24889ee996a19a1f60817f212 SHA1: 49a21a6f2e08df38dab431ac49e61e4f7287f467 SHA256: f73cfbec054a30157a0d48f0bd05cc391821743f35df16886c77c9ed59fbc850 Package: libsfml-network3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.841 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 437 Depends: libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.841), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libmbedcrypto16 (>= 3.6.0), libmbedtls21 (>= 3.6.0), libmbedx509-7 (>= 3.6.0), libssh2-1t64 (>= 1.11.1), libstdc++6 (>= 9) Recommends: ca-certificates Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Network part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Network Library brings basic networking support as needed by games. Filename: pool/testing/main/libs/libsfml/libsfml-network3.1_3.1.0+dfsg-4+ps3.841_ppc64.deb Size: 121084 MD5sum: 514f73c71cca4fcb64ec80dc2486565b SHA1: 2daef02257dbba727bcc34da22377c43c201430f SHA256: 7c29badb89a0e44c6144791ae0584ea89ebdbc4cada7e35b5b807544ef8563b5 Package: libsfml-network3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 437 Depends: libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.874), libc6 (>= 2.34), libgcc-s1 (>= 3.0), libmbedcrypto16 (>= 3.6.0), libmbedtls21 (>= 3.6.0), libmbedx509-7 (>= 3.6.0), libssh2-1t64 (>= 1.11.1), libstdc++6 (>= 9) Recommends: ca-certificates Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Network part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Network Library brings basic networking support as needed by games. Filename: pool/testing/main/libs/libsfml/libsfml-network3.1_3.1.0+dfsg-4+ps3.874_ppc64.deb Size: 121004 MD5sum: 3a15768ed622ac353c201cf5e90f04fc SHA1: 59c4f4cc27df212afceb62ac7f1068f1c9990168 SHA256: 53cb8aa5d889628572cf02d28ae411ce6f95baf18f931675d447ecf9840ae185 Package: libsfml-system3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.841 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1397 Depends: libc6 (>= 2.4), libgcc-s1 (>= 3.0), libstdc++6 (>= 13.1) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - System part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The system library brings useful system utilities like multithreading and UNICODE handling. Filename: pool/testing/main/libs/libsfml/libsfml-system3.1_3.1.0+dfsg-4+ps3.841_ppc64.deb Size: 100988 MD5sum: 9383d95bebb4cc06a271c7ffce6de74e SHA1: 548684138f9a1a6bda7e50050d86a0b7a43761df SHA256: 8477bd0ec9043b544361a93ad82125844140ec987f77da1d9897279c75020930 Package: libsfml-system3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1397 Depends: libc6 (>= 2.4), libgcc-s1 (>= 3.0), libstdc++6 (>= 13.1) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - System part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The system library brings useful system utilities like multithreading and UNICODE handling. Filename: pool/testing/main/libs/libsfml/libsfml-system3.1_3.1.0+dfsg-4+ps3.874_ppc64.deb Size: 101080 MD5sum: b8f5f5205db9736fb1532c722b6e707c SHA1: 96de79dc5be4d3d56dc0eb9270b3eabab6312169 SHA256: fdd864abb353cc950e935bcf2dab1eced14adfd7b4262ed255a4c0ae018b27ab Package: libsfml-window3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.841 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 501 Depends: libgl1, libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.841), libvulkan1, libc6 (>= 2.38), libgcc-s1 (>= 3.0), libstdc++6 (>= 11), libudev1 (>= 183), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxi6 (>= 2:1.2.99.4), libxrandr2 (>= 2:1.2.99.3) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Window part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Window library provides basic utilities for creating and managing Windows. Filename: pool/testing/main/libs/libsfml/libsfml-window3.1_3.1.0+dfsg-4+ps3.841_ppc64.deb Size: 123708 MD5sum: 875e1457706662393c945cd5dc719978 SHA1: dcfdfe0de91d52667a7ae311c31b7462f9925dc9 SHA256: 46fac54468411a650b6eee988526a8a29b9002a9f0426455a30f8761a619fc85 Package: libsfml-window3.1 Source: libsfml Version: 3.1.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 501 Depends: libgl1, libsfml-system3.1 (= 3.1.0+dfsg-4+ps3.874), libvulkan1, libc6 (>= 2.38), libgcc-s1 (>= 3.0), libstdc++6 (>= 11), libudev1 (>= 183), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxi6 (>= 2:1.2.99.4), libxrandr2 (>= 2:1.2.99.3) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.sfml-dev.org/ Description: Simple and Fast Multimedia Library - Window part SFML is a modern multimedia library offering a wide range of subsystems useful to produce a multimedia app. It offers OpenGL integration for Hardware accelerated Graphics, Windowing and Input support, Audio and Network facilities and supports GNU/Linux, MS Windows and Mac OS X. . The Window library provides basic utilities for creating and managing Windows. Filename: pool/testing/main/libs/libsfml/libsfml-window3.1_3.1.0+dfsg-4+ps3.874_ppc64.deb Size: 123704 MD5sum: 8158ebf8363f8273da1264a7dbc1d645 SHA1: 82df3c47cd38e2903440bd79201b3005687b43c5 SHA256: 243606b5a5d7e5f16d9a55156a6add471e271e737e7a65ea5d58afd010706618 Package: libspeq-dev Source: ps3-spu Version: 0.716 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 29 Depends: libspeq0 (= 0.716) Section: libdevel Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs (development files) The header speq.h and the libspeq.so link for building against libspeq. Filename: pool/testing/main/p/ps3-spu/libspeq-dev_0.716_ppc64.deb Size: 7696 MD5sum: c8e982710cae0c64c3024255d9e0fe96 SHA1: f638cdada51c8e76b2e77cffc093e0f5868bf1a9 SHA256: 01adebe9925c4b4a8fa889db78935936a258c2f400c3e0cce1c9287050879bad Package: libspeq-dev Source: ps3-spu Version: 0.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 29 Depends: libspeq0 (= 0.788) Section: libdevel Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs (development files) The header speq.h and the libspeq.so link for building against libspeq. Filename: pool/testing/main/p/ps3-spu/libspeq-dev_0.788_ppc64.deb Size: 7704 MD5sum: 3b8fe83552c2a4fd58de0e82e06d5520 SHA1: 2f08456a877316d3b6b12ed8f71dee2d98b579d9 SHA256: 824989680c8490abcefb9b6efef5ce03723f21a6446b1f22af4fd5234415ad21 Package: libspeq-dev Source: ps3-spu Version: 0.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 29 Depends: libspeq0 (= 0.874) Section: libdevel Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs (development files) The header speq.h and the libspeq.so link for building against libspeq. Filename: pool/testing/main/p/ps3-spu/libspeq-dev_0.874_ppc64.deb Size: 7700 MD5sum: 9f125ee0dcde077aae943e284b6b26a0 SHA1: a270bc4fa4d2d2f7c237e48ed8ddf19aae7e1a92 SHA256: f96fd8f4318e3faf26e46ac20d691ccc96d04fbebd53cb1569c94724a3348f3e Package: libspeq-dev Source: ps3-spu Version: 0.888 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 29 Depends: libspeq0 (= 0.888) Section: libdevel Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs (development files) The header speq.h and the libspeq.so link for building against libspeq. Filename: pool/testing/main/p/ps3-spu/libspeq-dev_0.888_ppc64.deb Size: 7708 MD5sum: 6bd0fc60444853b91b157861dbfe243d SHA1: 3bf07cd0475d026dd57425e2bcd995b2e6dd6077 SHA256: f7cc3a2a50599cdbd5f91ce95016f0e88ef56f286b810058b72b2b9c0d73f11f Package: libspeq-dev Source: ps3-spu Version: 0.923 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 29 Depends: libspeq0 (= 0.923) Section: libdevel Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs (development files) The header speq.h and the libspeq.so link for building against libspeq. Filename: pool/testing/main/p/ps3-spu/libspeq-dev_0.923_ppc64.deb Size: 7700 MD5sum: d52f4272aaa31c1e8e1968be6ef3bb15 SHA1: fa96ecb64bede79d3ef8d6d491eae29e9b906873 SHA256: f1b6fa99a1e7e0ae7096a2c7d3968f1d375d33dd1bd2e23be9ecd7db0d806256 Package: libspeq0 Source: ps3-spu Version: 0.716 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 143 Depends: ps3-spu, ps3-spu-programs (= 0.716), libc6 (>= 2.43) Section: libs Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs, DXT1/DXT5 compression, MIDI synthesis, skinning libspeq runs jobs on resident SPU workers fed through spufs, and provides services built on them. S3TC DXT1 and DXT5 texture compression, which Mesa loads at run time (speq_s3tc_compress_v1): van Waveren's real-time DXT1, and DXT5 on top of it, on the SPEs (dxt.spu), and on the PPE for small images or when no SPE is available, with the same output, from RGBA or RGB sources (SPEQ_S3TC=auto|spu|ppe|off, SPEQ_S3TC_DXT5=off, SPEQ_S3TC_RGB=ppe). fluidsynth's voice rendering, which our fluidsynth loads at run time (speq_synth_*_v2): sample interpolation, filters and mixing on the SPEs (SPEQ_SYNTH=auto|spu|ppe|off). Vertex skinning of skeletal models, which our Sauerbraten loads at run time (speq_skin_*_v1): dual quaternion or matrix palettes, positions, normals and tangents on the SPEs (SPEQ_SKIN=auto|spu|ppe|off). Both share one deadline pool of two SPEs (deadline.spu, SPEQ_POOL_SPES), next to DXT's four. SPEQ_DEBUG=1 logs what each service does. Filename: pool/testing/main/p/ps3-spu/libspeq0_0.716_ppc64.deb Size: 41580 MD5sum: 5caffea6726b6b00827d6ca1f0514488 SHA1: 4456cc9f93c1d96d6f38743c80a674baf2aaf240 SHA256: 61d3784e0ddb95e03f54a0fa296c51bd692e9474a499c1d3da1710dd91231ad0 Package: libspeq0 Source: ps3-spu Version: 0.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 143 Depends: ps3-spu, ps3-spu-programs (= 0.788), libc6 (>= 2.43) Section: libs Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs, DXT1/DXT5 compression, MIDI synthesis, skinning libspeq runs jobs on resident SPU workers fed through spufs, and provides services built on them. S3TC DXT1 and DXT5 texture compression, which Mesa loads at run time (speq_s3tc_compress_v1): van Waveren's real-time DXT1, and DXT5 on top of it, on the SPEs (dxt.spu), and on the PPE for small images or when no SPE is available, with the same output, from RGBA or RGB sources (SPEQ_S3TC=auto|spu|ppe|off, SPEQ_S3TC_DXT5=off, SPEQ_S3TC_RGB=ppe). fluidsynth's voice rendering, which our fluidsynth loads at run time (speq_synth_*_v2): sample interpolation, filters and mixing on the SPEs (SPEQ_SYNTH=auto|spu|ppe|off). Vertex skinning of skeletal models, which our Sauerbraten loads at run time (speq_skin_*_v1): dual quaternion or matrix palettes, positions, normals and tangents on the SPEs (SPEQ_SKIN=auto|spu|ppe|off). Both share one deadline pool of two SPEs (deadline.spu, SPEQ_POOL_SPES), next to DXT's four. SPEQ_DEBUG=1 logs what each service does. Filename: pool/testing/main/p/ps3-spu/libspeq0_0.788_ppc64.deb Size: 41664 MD5sum: 422fce84f2f13f6fab938d7dc40ef2f6 SHA1: 202dfa6f53717a244eecf46f65572a0ab4eda051 SHA256: e567f5521a4eb9518006908d9195b374c610ad64696bcc4564f93ce36b784e5a Package: libspeq0 Source: ps3-spu Version: 0.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 143 Depends: ps3-spu, ps3-spu-programs (= 0.874), libc6 (>= 2.43) Section: libs Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs, DXT1/DXT5 compression, MIDI synthesis, skinning libspeq runs jobs on resident SPU workers fed through spufs, and provides services built on them. S3TC DXT1 and DXT5 texture compression, which Mesa loads at run time (speq_s3tc_compress_v1): van Waveren's real-time DXT1, and DXT5 on top of it, on the SPEs (dxt.spu), and on the PPE for small images or when no SPE is available, with the same output, from RGBA or RGB sources (SPEQ_S3TC=auto|spu|ppe|off, SPEQ_S3TC_DXT5=off, SPEQ_S3TC_RGB=ppe). fluidsynth's voice rendering, which our fluidsynth loads at run time (speq_synth_*_v2): sample interpolation, filters and mixing on the SPEs (SPEQ_SYNTH=auto|spu|ppe|off). Vertex skinning of skeletal models, which our Sauerbraten loads at run time (speq_skin_*_v1): dual quaternion or matrix palettes, positions, normals and tangents on the SPEs (SPEQ_SKIN=auto|spu|ppe|off). Both share one deadline pool of two SPEs (deadline.spu, SPEQ_POOL_SPES), next to DXT's four. SPEQ_DEBUG=1 logs what each service does. Filename: pool/testing/main/p/ps3-spu/libspeq0_0.874_ppc64.deb Size: 41676 MD5sum: c0e9332de4f60a3f7c93f86aa5f6903c SHA1: 7fff28ed448856ae42572774e38428b501bf44c4 SHA256: 8506e60352e5b12eef5fb300a1abaae7302307a5282f0a513dbd9c00b6ceb0f2 Package: libspeq0 Source: ps3-spu Version: 0.888 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 143 Depends: ps3-spu, ps3-spu-programs (= 0.888), libc6 (>= 2.43) Section: libs Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs, DXT1/DXT5 compression, MIDI synthesis, skinning libspeq runs jobs on resident SPU workers fed through spufs, and provides services built on them. S3TC DXT1 and DXT5 texture compression, which Mesa loads at run time (speq_s3tc_compress_v1): van Waveren's real-time DXT1, and DXT5 on top of it, on the SPEs (dxt.spu), and on the PPE for small images or when no SPE is available, with the same output, from RGBA or RGB sources (SPEQ_S3TC=auto|spu|ppe|off, SPEQ_S3TC_DXT5=off, SPEQ_S3TC_RGB=ppe). fluidsynth's voice rendering, which our fluidsynth loads at run time (speq_synth_*_v2): sample interpolation, filters and mixing on the SPEs (SPEQ_SYNTH=auto|spu|ppe|off). Vertex skinning of skeletal models, which our Sauerbraten loads at run time (speq_skin_*_v1): dual quaternion or matrix palettes, positions, normals and tangents on the SPEs (SPEQ_SKIN=auto|spu|ppe|off). Both share one deadline pool of two SPEs (deadline.spu, SPEQ_POOL_SPES), next to DXT's four. SPEQ_DEBUG=1 logs what each service does. Filename: pool/testing/main/p/ps3-spu/libspeq0_0.888_ppc64.deb Size: 41620 MD5sum: c7a1e0338b21981d81e281aed55d8428 SHA1: a5db9a62e74ff9f89c6cffe79c0fef4010a6ca71 SHA256: 893642c584a84abc5ed3cd3ec60fc5bab8ca0d33f11b2a05490f3f665093b651 Package: libspeq0 Source: ps3-spu Version: 0.923 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 143 Depends: ps3-spu, ps3-spu-programs (= 0.923), libc6 (>= 2.43) Section: libs Priority: optional Multi-Arch: same Description: work queues on the PS3's SPEs, DXT1/DXT5 compression, MIDI synthesis, skinning libspeq runs jobs on resident SPU workers fed through spufs, and provides services built on them. S3TC DXT1 and DXT5 texture compression, which Mesa loads at run time (speq_s3tc_compress_v1): van Waveren's real-time DXT1, and DXT5 on top of it, on the SPEs (dxt.spu), and on the PPE for small images or when no SPE is available, with the same output, from RGBA or RGB sources (SPEQ_S3TC=auto|spu|ppe|off, SPEQ_S3TC_DXT5=off, SPEQ_S3TC_RGB=ppe). fluidsynth's voice rendering, which our fluidsynth loads at run time (speq_synth_*_v2): sample interpolation, filters and mixing on the SPEs (SPEQ_SYNTH=auto|spu|ppe|off). Vertex skinning of skeletal models, which our Sauerbraten loads at run time (speq_skin_*_v1): dual quaternion or matrix palettes, positions, normals and tangents on the SPEs (SPEQ_SKIN=auto|spu|ppe|off). Both share one deadline pool of two SPEs (deadline.spu, SPEQ_POOL_SPES), next to DXT's four. SPEQ_DEBUG=1 logs what each service does. Filename: pool/testing/main/p/ps3-spu/libspeq0_0.923_ppc64.deb Size: 41624 MD5sum: c30a9e560363c6cf831e01f5029b2a58 SHA1: 4cc1dbcbd023b828315889c0a7f1be7c5bad1dc9 SHA256: afe622626059a2fd946cf61a77ba4b7c25d7eab3bc86d3cd44e02373398ba5dc Package: libvorbis-dev Source: libvorbis Version: 1.3.7-3+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 1829 Depends: libogg-dev, libvorbis0a (= 1.3.7-3+ps3.708), libvorbisenc2 (= 1.3.7-3+ps3.708), libvorbisfile3 (= 1.3.7-3+ps3.708) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: development files for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . This package contains the header files and documentation needed to develop applications with libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbis-dev_1.3.7-3+ps3.708_ppc64.deb Size: 379752 MD5sum: e2387ef152d101eb045d917b6857ac0d SHA1: bf96e1fa2246f459a13f81f3870f1bdaa66362b9 SHA256: bf8a7de473c0f68ca99bde7f21a52ce9b301f312bb7f50a8e6386a66757154a1 Package: libvorbis-dev Source: libvorbis Version: 1.3.7-3+ps3.786 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 1829 Depends: libogg-dev, libvorbis0a (= 1.3.7-3+ps3.786), libvorbisenc2 (= 1.3.7-3+ps3.786), libvorbisfile3 (= 1.3.7-3+ps3.786) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: development files for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . This package contains the header files and documentation needed to develop applications with libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbis-dev_1.3.7-3+ps3.786_ppc64.deb Size: 379268 MD5sum: 1159f1c1492bf9acd7232a69134907b2 SHA1: b44faa492db2f83e8dc97badececcb23c4035a4a SHA256: 6a7574674b8268f4d0e2825639d7e78de186033af22771f823a39ee91d969271 Package: libvorbis-dev Source: libvorbis Version: 1.3.7-3+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 1829 Depends: libogg-dev, libvorbis0a (= 1.3.7-3+ps3.874), libvorbisenc2 (= 1.3.7-3+ps3.874), libvorbisfile3 (= 1.3.7-3+ps3.874) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: development files for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . This package contains the header files and documentation needed to develop applications with libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbis-dev_1.3.7-3+ps3.874_ppc64.deb Size: 381540 MD5sum: 248311ee4e4a2c5b092c0c76c152e8b8 SHA1: 1fc9ff79c0ab95108262d115393da70b02beec89 SHA256: d64d23c7e5d08ec2cab92de6e6a6e63cb792b51aa3a34aaf19eb4dc0fc696f4d Package: libvorbis0a Source: libvorbis Version: 1.3.7-3+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 348 Depends: libc6 (>= 2.43), libogg0 (>= 1.1.0) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: decoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbis library is the primary Ogg Vorbis library. Filename: pool/testing/main/libv/libvorbis/libvorbis0a_1.3.7-3+ps3.708_ppc64.deb Size: 133292 MD5sum: 15fa607a67b202f4ccb395caf76a79b7 SHA1: e2d103ea02853abd8b20c053a1d77c53bb7caaed SHA256: 2bbeca4c201a9dfcfcb55f0b0d0b6f0dd4a4424c9099e63ae57a9d92312c1e37 Package: libvorbis0a Source: libvorbis Version: 1.3.7-3+ps3.786 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 348 Depends: libc6 (>= 2.43), libogg0 (>= 1.1.0) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: decoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbis library is the primary Ogg Vorbis library. Filename: pool/testing/main/libv/libvorbis/libvorbis0a_1.3.7-3+ps3.786_ppc64.deb Size: 133476 MD5sum: bf9665a78f9825def60601c500358570 SHA1: 5a23533297dd0f93b490e4977d9fa5b2792687eb SHA256: 38e11cb46bdf4ff120bc2d76982adfda9b2c5d20782e017c5a46fd9faf89c96c Package: libvorbis0a Source: libvorbis Version: 1.3.7-3+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 348 Depends: libc6 (>= 2.43), libogg0 (>= 1.1.0) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: decoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbis library is the primary Ogg Vorbis library. Filename: pool/testing/main/libv/libvorbis/libvorbis0a_1.3.7-3+ps3.874_ppc64.deb Size: 133288 MD5sum: 0d49035b1bda9c4341837abd5facc5dc SHA1: 5da9213bfbb90555bfd79409850e10efe6fa5bae SHA256: 60b06e058f390c32a29d2d8e3c4a6ef276249f58611d3a25f9813b542446bdb5 Package: libvorbisenc2 Source: libvorbis Version: 1.3.7-3+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 726 Depends: libc6 (>= 2.4), libvorbis0a (= 1.3.7-3+ps3.708) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: encoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisenc library provides a convenient API for setting up an encoding environment using libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbisenc2_1.3.7-3+ps3.708_ppc64.deb Size: 80648 MD5sum: 0ab06e7136cc52217efc9d3879e34845 SHA1: 79a07a5011edae5c1c8db61006f692278ce619cb SHA256: 83c51f3f4e2153a5c8b26cdde0dd7374e89c0c6e0b9bb6959e3f37ada5d5f017 Package: libvorbisenc2 Source: libvorbis Version: 1.3.7-3+ps3.786 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 726 Depends: libc6 (>= 2.4), libvorbis0a (= 1.3.7-3+ps3.786) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: encoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisenc library provides a convenient API for setting up an encoding environment using libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbisenc2_1.3.7-3+ps3.786_ppc64.deb Size: 80680 MD5sum: 0ca25bea3307ac7ee1789007dfe6df78 SHA1: 54ee6b2738b5bb7ed4174d98760484e1f9282802 SHA256: 97881f6777ec05aef672cc30f2a7b11b0f58296c5f2c340e77e53886484d2b31 Package: libvorbisenc2 Source: libvorbis Version: 1.3.7-3+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 726 Depends: libc6 (>= 2.4), libvorbis0a (= 1.3.7-3+ps3.874) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: encoder library for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisenc library provides a convenient API for setting up an encoding environment using libvorbis. Filename: pool/testing/main/libv/libvorbis/libvorbisenc2_1.3.7-3+ps3.874_ppc64.deb Size: 80516 MD5sum: 93a1cc092ad265e54c3b0e8f1e6ce31b SHA1: a13541e761d7db027ca0dd0d976e471c3a22da54 SHA256: 3328767d99767c186d39eaad8bb677e989475f8ed8cb1a60c7a2907ee463f989 Package: libvorbisfile3 Source: libvorbis Version: 1.3.7-3+ps3.708 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 85 Depends: libc6 (>= 2.4), libogg0 (>= 1.1.0), libvorbis0a (= 1.3.7-3+ps3.708) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: high-level API for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisfile library provides a convenient high-level API for decoding and basic manipulation of all Vorbis-I audio streams. Filename: pool/testing/main/libv/libvorbis/libvorbisfile3_1.3.7-3+ps3.708_ppc64.deb Size: 25776 MD5sum: 8a96ad3c32ad4ddaa0a8de7045b8c590 SHA1: e64943064da80bd9d586a1dc6e439560ed6ea87c SHA256: 47f814d2dc2a60f35dfe44f4ed495b08a18254050719d1ed2437eed22b8ca55e Package: libvorbisfile3 Source: libvorbis Version: 1.3.7-3+ps3.786 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 85 Depends: libc6 (>= 2.4), libogg0 (>= 1.1.0), libvorbis0a (= 1.3.7-3+ps3.786) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: high-level API for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisfile library provides a convenient high-level API for decoding and basic manipulation of all Vorbis-I audio streams. Filename: pool/testing/main/libv/libvorbis/libvorbisfile3_1.3.7-3+ps3.786_ppc64.deb Size: 25784 MD5sum: 36b479d61453a808d073bc84b7e95ab4 SHA1: 7af8cb14d975c333961761c90f12f592645ef228 SHA256: da8e61e2419e120e9f4ebf1774fef59a0788b302871ffef07025df7d942fa953 Package: libvorbisfile3 Source: libvorbis Version: 1.3.7-3+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 85 Depends: libc6 (>= 2.4), libogg0 (>= 1.1.0), libvorbis0a (= 1.3.7-3+ps3.874) Section: libs Priority: optional Multi-Arch: same Homepage: https://www.xiph.org/vorbis/ Description: high-level API for Vorbis General Audio Compression Codec Ogg Vorbis is a fully open, non-proprietary, patent-and-royalty-free, general-purpose compressed audio format for audio and music at fixed and variable bitrates from 16 to 128 kbps/channel. . The Vorbisfile library provides a convenient high-level API for decoding and basic manipulation of all Vorbis-I audio streams. Filename: pool/testing/main/libv/libvorbis/libvorbisfile3_1.3.7-3+ps3.874_ppc64.deb Size: 25772 MD5sum: fe353b188367fb8a859f2c9d490be603 SHA1: c9d911769eace6c528197bc954e96cff1016ac4f SHA256: 750c48062a3ade5ea7bb42b1bb816bf37786e5cd2d1b35fbd7843e8f3136b072 Package: libwebkit2gtk-4.1-0 Source: webkit2gtk Version: 2.52.6-1+ps3.1124 Architecture: ppc64 Maintainer: Debian WebKit Maintainers Installed-Size: 105479 Depends: libjavascriptcoregtk-4.1-0 (= 2.52.6-1+ps3.1124), gstreamer1.0-plugins-base, gstreamer1.0-plugins-good, libgles2, libatk1.0-0t64 (>= 1.32.0), libatomic1 (>= 4.8), libc6 (>= 2.43), libcairo2 (>= 1.15.12), libdrm2 (>= 2.4.107), libepoxy0 (>= 1.3), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.9.1), libgbm1 (>= 21.3.0~rc1), libgcrypt20 (>= 1.12.0), libgdk-pixbuf-2.0-0 (>= 2.22.0), libglib2.0-0t64 (>= 2.70.0), libgstreamer-plugins-base1.0-0 (>= 1.23.1), libgstreamer1.0-0 (>= 1.27.50), libgtk-3-0t64 (>= 3.23.0), libharfbuzz-icu0 (>= 0.9.9), libharfbuzz0b (>= 1.4.2), libhyphen0 (>= 2.7.1), libicu78 (>= 78.1-1~), libjpeg62-turbo (>= 1.3.1), liblcms2-2 (>= 2.2+git20110628), libpango-1.0-0 (>= 1.14.0), libpng16-16t64 (>= 1.6.46), libsoup-3.0-0 (>= 3.0.3), libsqlite3-0 (>= 3.8.7), libstdc++6 (>= 12), libtasn1-6 (>= 4.14), libwebp7 (>= 1.6.0), libwebpdemux2 (>= 1.6.0), libx11-6, libxml2-16 (>= 2.14.1), libxslt1.1 (>= 1.1.25), zlib1g (>= 1:1.1.4) Recommends: libgl1-mesa-dri, gstreamer1.0-libav Suggests: gstreamer1.0-alsa Section: libs Priority: optional Multi-Arch: same Homepage: https://webkitgtk.org/ Description: Web content engine library for GTK WebKit is a web content engine, derived from KHTML and KJS from KDE, and used primarily in Apple's Safari browser. It is made to be embedded in other applications, such as mail readers, or web browsers. . It is able to display content such as HTML, SVG, XML, and others. It also supports DOM, XMLHttpRequest, XSLT, CSS, JavaScript/ECMAScript and more. . WebKitGTK is a WebKit port designed to be used in GTK applications. This build provides version 4.1 of the API and uses the GTK 3 widget toolkit. . This package contains the shared libraries. Filename: pool/testing/main/w/webkit2gtk/libwebkit2gtk-4.1-0_2.52.6-1+ps3.1124_ppc64.deb Size: 20883712 MD5sum: 852b5677c75407fa8721f883db5618ad SHA1: 73b768d3712691a1b3895b0c239d7e4eb006382d SHA256: f9e21ca2a7431215a3c335a3153eb6be2ab5f1d9460e3fe917b8349db8441eb3 Package: libwebkit2gtk-4.1-dev Source: webkit2gtk Version: 2.52.6-1+ps3.1124 Architecture: ppc64 Maintainer: Debian WebKit Maintainers Installed-Size: 1419 Depends: libwebkit2gtk-4.1-0 (= 2.52.6-1+ps3.1124), libgtk-3-dev, libsoup-3.0-dev, libjavascriptcoregtk-4.1-dev (= 2.52.6-1+ps3.1124) Section: libdevel Priority: optional Homepage: https://webkitgtk.org/ Description: Web content engine library for GTK - development files WebKit is a web content engine, derived from KHTML and KJS from KDE, and used primarily in Apple's Safari browser. It is made to be embedded in other applications, such as mail readers, or web browsers. . It is able to display content such as HTML, SVG, XML, and others. It also supports DOM, XMLHttpRequest, XSLT, CSS, JavaScript/ECMAScript and more. . WebKitGTK is a WebKit port designed to be used in GTK applications. This build provides version 4.1 of the API and uses the GTK 3 widget toolkit. . This package contains the development files. Filename: pool/testing/main/w/webkit2gtk/libwebkit2gtk-4.1-dev_2.52.6-1+ps3.1124_ppc64.deb Size: 116212 MD5sum: 63383a37957850b2b630b10770bf54d0 SHA1: a8bf1de3ea11da5f70aa39ec3907dec28d344407 SHA256: 0fb6c32b718e87782288aaa3947b8ff2de8e0f97d11ab7c2c21c0c3c619c954c Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.708 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.708_ppc64.deb Size: 78512 MD5sum: 096b62bedd9ac4624ff7bb3f512a0946 SHA1: 0746998f3c6b58b685c887ab5af9c393e1030ed0 SHA256: 98a6a51a7a345ebed6e8e91feeadcacb49342a76a11374d962989da2e519e97c Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.721 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.721_ppc64.deb Size: 78512 MD5sum: a186f14922afd5eb26b930d0c7602863 SHA1: 6ace2eaa27c90951d1d44bc1c7e6d21e5eb8b367 SHA256: a437ea63c9cd64008afff1b09e8c07e90eff0af9d9ba479ef9aa9a8222965823 Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.788_ppc64.deb Size: 78544 MD5sum: 1bfd8e6dba9eb838298be0f758e9e596 SHA1: d672b958942761d445afc71a7738cc7595776e9d SHA256: d982f4df84b9418af2281bbfaf51b7d4fd8d66a3104e0dda38589855257720f2 Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.874_ppc64.deb Size: 78536 MD5sum: bedfe6a7af796ba29476b37992f22035 SHA1: 75d2ddc5b17db30293953d67dccf6757e065050a SHA256: 9b41c18c8ef15acfd1f4f4cf4d0fc37ada38f668af25d2f9b1f23bf0c6c22973 Package: libz-ng-compat Source: zlib-ng Version: 2.3.3-1+ps3.889 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 208 Depends: libc6 (>= 2.16) Section: libs Priority: optional Multi-Arch: same Homepage: https://github.com/zlib-ng/zlib-ng Description: zlib-ng as a drop-in libz.so.1, opted into per program zlib-ng 2.3 built in zlib-compat mode (the zlib API and ABI, libz.so.1 with zlib's symbol versions) for the PS3's Cell: -mcpu=cell, with zlib-ng's run-time choice of its AltiVec (VMX) adler32 and slide_hash; the POWER8/POWER9 paths need VSX and are never chosen on a Cell. It is installed in /usr/lib/powerpc64-linux-gnu/zlib-ng, which the dynamic linker does not search, so Debian's zlib1g stays the zlib of every program. A game uses this one with LD_LIBRARY_PATH=/usr/lib/powerpc64-linux-gnu/zlib-ng. Filename: pool/testing/main/z/zlib-ng/libz-ng-compat_2.3.3-1+ps3.889_ppc64.deb Size: 78544 MD5sum: 6b29244e9b45f0df41fa2c6b40123558 SHA1: 6c0f6503c5444bc765430a0a5d488f9f64f8cfe7 SHA256: af66df8f13d9d87fd3df62d5758bf34e80b09b1a07e7d8010042142afb1aa603 Package: linux-headers-6.12.111+ps3.1076 Source: linux Version: 6.12.111-1+ps3.1076 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1693 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.1076-common (= 6.12.111-1+ps3.1076), linux-image-6.12.111+ps3.1076 (= 6.12.111-1+ps3.1076) | linux-image-6.12.111+ps3.1076-unsigned (= 6.12.111-1+ps3.1076), linux-kbuild-6.12.111+ps3.1076, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.1076 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.1076, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1076, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.1076 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1076_6.12.111-1+ps3.1076_ppc64.deb Size: 920152 MD5sum: 80c191ddc65990da43912220cb904715 SHA1: f3b3e190ab61f3b6475f1fe97291349d6fe49802 SHA256: 771377cfe4a5c11a48d7bcb5d5fbe829d54c9bddbbe7bf7f0997039451959519 Package: linux-headers-6.12.111+ps3.1076-common Source: linux Version: 6.12.111-1+ps3.1076 Architecture: all Maintainer: Debian Kernel Team Installed-Size: 60821 Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Common header files for Linux 6.12.111+ps3.1076 This package provides the common kernel header files for Linux kernel version 6.12.111+ps3.1076, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1076-common. . To obtain a complete set of headers you also need to install the linux-headers-6.12.111+ps3.1076-(flavour) package, matching the flavour of the kernel you intend the build for. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1076-common_6.12.111-1+ps3.1076_all.deb Size: 10666508 MD5sum: 88183dc8c34efce2fd406502c9c28dba SHA1: 5aa1b00d385d40c8f9a3bcc2194c740a09b15531 SHA256: 50dfe11a62b7d22791dfd9df6ce84dfe4e15ad618f441e67b9107ac848702347 Package: linux-headers-6.12.111+ps3.1076-debug202610290204 Source: linux Version: 6.12.111-1+ps3.1076 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1710 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.1076-common (= 6.12.111-1+ps3.1076), linux-image-6.12.111+ps3.1076-debug202610290204 (= 6.12.111-1+ps3.1076) | linux-image-6.12.111+ps3.1076-debug202610290204-unsigned (= 6.12.111-1+ps3.1076), linux-kbuild-6.12.111+ps3.1076, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.1076-debug202610290204 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.1076-debug202610290204, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1076-debug202610290204, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.1076-debug202610290204 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1076-debug202610290204_6.12.111-1+ps3.1076_ppc64.deb Size: 923708 MD5sum: 5da000883f270ffef1009031d2c86c22 SHA1: 8249b6639953b1cc18a33c4ec6a4668d54f477fe SHA256: c13d8e52732c0920ff756270ea9849d890c0ca6737a398c20f477a69dc3fd754 Package: linux-headers-6.12.111+ps3.1186 Source: linux Version: 6.12.111-1+ps3.1186 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1693 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.1186-common (= 6.12.111-1+ps3.1186), linux-image-6.12.111+ps3.1186 (= 6.12.111-1+ps3.1186) | linux-image-6.12.111+ps3.1186-unsigned (= 6.12.111-1+ps3.1186), linux-kbuild-6.12.111+ps3.1186, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.1186 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.1186, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1186, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.1186 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1186_6.12.111-1+ps3.1186_ppc64.deb Size: 920180 MD5sum: ff80a4de87ca001f841831ccdbf6840e SHA1: 8b5a481a80cf2d179d65f0cf18a709f14ce52124 SHA256: e70dbed2b339684b1344d517ef242007b800311a41f85de6bda8143954a37da0 Package: linux-headers-6.12.111+ps3.1186-common Source: linux Version: 6.12.111-1+ps3.1186 Architecture: all Maintainer: Debian Kernel Team Installed-Size: 60821 Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Common header files for Linux 6.12.111+ps3.1186 This package provides the common kernel header files for Linux kernel version 6.12.111+ps3.1186, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1186-common. . To obtain a complete set of headers you also need to install the linux-headers-6.12.111+ps3.1186-(flavour) package, matching the flavour of the kernel you intend the build for. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1186-common_6.12.111-1+ps3.1186_all.deb Size: 10666760 MD5sum: 858f58c3b6f5df7e16aaad0e64146d60 SHA1: 97edd951daf767b0feedf06c056e921a82927904 SHA256: fb4af28bf3f7bde6f794f35709b207e008e27e25e53c0cf83d5da924877c0442 Package: linux-headers-6.12.111+ps3.1186-debug202610311205 Source: linux Version: 6.12.111-1+ps3.1186 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1710 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.1186-common (= 6.12.111-1+ps3.1186), linux-image-6.12.111+ps3.1186-debug202610311205 (= 6.12.111-1+ps3.1186) | linux-image-6.12.111+ps3.1186-debug202610311205-unsigned (= 6.12.111-1+ps3.1186), linux-kbuild-6.12.111+ps3.1186, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.1186-debug202610311205 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.1186-debug202610311205, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1186-debug202610311205, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.1186-debug202610311205 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1186-debug202610311205_6.12.111-1+ps3.1186_ppc64.deb Size: 923672 MD5sum: a49946149bea275e2fed2684a930afb4 SHA1: c3f66b4ebf4c80f073aa111afecb137b6be6d334 SHA256: b3606c1b3421beb1a68091816c56e370981a22db68d1bd4a79cf5a8b23955b9d Package: linux-headers-6.12.111+ps3.1219 Source: linux Version: 6.12.111-1+ps3.1219 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1693 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.1219-common (= 6.12.111-1+ps3.1219), linux-image-6.12.111+ps3.1219 (= 6.12.111-1+ps3.1219) | linux-image-6.12.111+ps3.1219-unsigned (= 6.12.111-1+ps3.1219), linux-kbuild-6.12.111+ps3.1219, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.1219 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.1219, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1219, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.1219 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1219_6.12.111-1+ps3.1219_ppc64.deb Size: 920172 MD5sum: 913dffe941f85e647c34c8571e403cb8 SHA1: 6959647584978c8c792b7d1e2bc27c52c35030f6 SHA256: 18c2d002bfbf179a70c1f9fdb43aa91f7746f3595f7c13dc90f1d698eac48a36 Package: linux-headers-6.12.111+ps3.1219-common Source: linux Version: 6.12.111-1+ps3.1219 Architecture: all Maintainer: Debian Kernel Team Installed-Size: 60821 Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Common header files for Linux 6.12.111+ps3.1219 This package provides the common kernel header files for Linux kernel version 6.12.111+ps3.1219, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1219-common. . To obtain a complete set of headers you also need to install the linux-headers-6.12.111+ps3.1219-(flavour) package, matching the flavour of the kernel you intend the build for. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1219-common_6.12.111-1+ps3.1219_all.deb Size: 10666752 MD5sum: 7ed39592a4d2d4b1c6c4fa9031b9ab28 SHA1: cca1d80b9a003f9e6e11ad1e02454a570bcf279d SHA256: 2419f00c63f754d818f8e0592c485d8cdd162235748fe81c237baa4dd3b0c0b5 Package: linux-headers-6.12.111+ps3.1219-debug202611010405 Source: linux Version: 6.12.111-1+ps3.1219 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1710 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.1219-common (= 6.12.111-1+ps3.1219), linux-image-6.12.111+ps3.1219-debug202611010405 (= 6.12.111-1+ps3.1219) | linux-image-6.12.111+ps3.1219-debug202611010405-unsigned (= 6.12.111-1+ps3.1219), linux-kbuild-6.12.111+ps3.1219, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.1219-debug202611010405 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.1219-debug202611010405, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1219-debug202611010405, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.1219-debug202611010405 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1219-debug202611010405_6.12.111-1+ps3.1219_ppc64.deb Size: 923668 MD5sum: b8dba29776c87dc3140ff19d459fc81d SHA1: 22cbf864a28e9496eb550aaae87cecc314f704c8 SHA256: 869455851dfd5f6ee626d2a36999924d73b6aa8e3e3d0ddb9c2fffd56fbe81dd Package: linux-headers-6.12.111+ps3.1221 Source: linux Version: 6.12.111-1+ps3.1221 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1693 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.1221-common (= 6.12.111-1+ps3.1221), linux-image-6.12.111+ps3.1221 (= 6.12.111-1+ps3.1221) | linux-image-6.12.111+ps3.1221-unsigned (= 6.12.111-1+ps3.1221), linux-kbuild-6.12.111+ps3.1221, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.1221 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.1221, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1221, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.1221 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1221_6.12.111-1+ps3.1221_ppc64.deb Size: 920188 MD5sum: 7bb5c9ea8d95ad6326d2e8c7ca98f793 SHA1: 35061038d4235417b2e06e85b92a46b234af2921 SHA256: 8c50558e6e6fbbba4f3c5d233d2f4ab49529d8f5930463f09c971cd9058c65b0 Package: linux-headers-6.12.111+ps3.1221-common Source: linux Version: 6.12.111-1+ps3.1221 Architecture: all Maintainer: Debian Kernel Team Installed-Size: 60820 Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Common header files for Linux 6.12.111+ps3.1221 This package provides the common kernel header files for Linux kernel version 6.12.111+ps3.1221, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1221-common. . To obtain a complete set of headers you also need to install the linux-headers-6.12.111+ps3.1221-(flavour) package, matching the flavour of the kernel you intend the build for. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1221-common_6.12.111-1+ps3.1221_all.deb Size: 10666712 MD5sum: 882a7ed455e85fcfb24216f8e7753f37 SHA1: 6d8fda5a7f1209a478b81a4b99c7290bf46ff7c0 SHA256: 0fda6ce82370e9f05ef484a95bec8b66e15698b2c28b3f54442003537fb6eba4 Package: linux-headers-6.12.111+ps3.1221-debug202611011353 Source: linux Version: 6.12.111-1+ps3.1221 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1710 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.1221-common (= 6.12.111-1+ps3.1221), linux-image-6.12.111+ps3.1221-debug202611011353 (= 6.12.111-1+ps3.1221) | linux-image-6.12.111+ps3.1221-debug202611011353-unsigned (= 6.12.111-1+ps3.1221), linux-kbuild-6.12.111+ps3.1221, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.1221-debug202611011353 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.1221-debug202611011353, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1221-debug202611011353, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.1221-debug202611011353 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1221-debug202611011353_6.12.111-1+ps3.1221_ppc64.deb Size: 923744 MD5sum: b0f0acb0f7d903899c6c7b4661357ff3 SHA1: 046b6f077d5e9843050cd55fe48639dd6b50e272 SHA256: 99b01d5adf103c128777aaa6ef4659b81b72e9be04b17081b373ff3195450338 Package: linux-headers-6.12.111+ps3.1224 Source: linux Version: 6.12.111-1+ps3.1224 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1693 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.1224-common (= 6.12.111-1+ps3.1224), linux-image-6.12.111+ps3.1224 (= 6.12.111-1+ps3.1224) | linux-image-6.12.111+ps3.1224-unsigned (= 6.12.111-1+ps3.1224), linux-kbuild-6.12.111+ps3.1224, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.1224 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.1224, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1224, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.1224 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1224_6.12.111-1+ps3.1224_ppc64.deb Size: 920168 MD5sum: edb19c755d2229d5e3a641fcecb95d75 SHA1: 0ca5e6872472a620a9bbbdb51e543d4f5dbcc2a4 SHA256: 4a25ddfb52f7def13f29f45af4e1698de6cbaf3581e4d0b022db5bb557ec7dea Package: linux-headers-6.12.111+ps3.1224-common Source: linux Version: 6.12.111-1+ps3.1224 Architecture: all Maintainer: Debian Kernel Team Installed-Size: 60820 Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Common header files for Linux 6.12.111+ps3.1224 This package provides the common kernel header files for Linux kernel version 6.12.111+ps3.1224, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1224-common. . To obtain a complete set of headers you also need to install the linux-headers-6.12.111+ps3.1224-(flavour) package, matching the flavour of the kernel you intend the build for. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1224-common_6.12.111-1+ps3.1224_all.deb Size: 10666664 MD5sum: a9680681527aab6a5b5740342beb5489 SHA1: eda439dcba46b2bf8af6e77e81fcc32e7ff5256b SHA256: d52736514543fed23de11a969f2917d50ae6ef81fad545765422cb2882ae2c0b Package: linux-headers-6.12.111+ps3.1224-debug202611011938 Source: linux Version: 6.12.111-1+ps3.1224 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 1711 Depends: linux-base (>= 4.12~), linux-headers-6.12.111+ps3.1224-common (= 6.12.111-1+ps3.1224), linux-image-6.12.111+ps3.1224-debug202611011938 (= 6.12.111-1+ps3.1224) | linux-image-6.12.111+ps3.1224-debug202611011938-unsigned (= 6.12.111-1+ps3.1224), linux-kbuild-6.12.111+ps3.1224, gcc-16 Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux 6.12.111+ps3.1224-debug202611011938 This package provides the architecture-specific kernel header files for Linux kernel 6.12.111+ps3.1224-debug202611011938, generally used for building out-of-tree kernel modules. These files are going to be installed into /usr/src/linux-headers-6.12.111+ps3.1224-debug202611011938, and can be used for building modules that load into the kernel provided by the linux-image-6.12.111+ps3.1224-debug202611011938 package. Filename: pool/testing/main/l/linux/linux-headers-6.12.111+ps3.1224-debug202611011938_6.12.111-1+ps3.1224_ppc64.deb Size: 923732 MD5sum: 319ef049a991dc64feb36b1015bfd41b SHA1: d6042aafadd2a86691f3f2643e4d319e462b3daf SHA256: 765a9250bfee61bebd1b14452ec8a7f102898f728105d12fa46b372e7590437d Package: linux-headers-ps3 Source: linux Version: 6.12.111-1+ps3.1076 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.1076 (= 6.12.111-1+ps3.1076) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3 configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3 configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3_6.12.111-1+ps3.1076_ppc64.deb Size: 1156 MD5sum: 12c2aeb7126650ac6ffb5ef0ded92782 SHA1: ccb10e74863c5711cce7f598c96de18d7d24c67b SHA256: ddb8a7695868bd14cd6be5d7378e4048ad05dcb319525b69ec9d685975ad1054 Package: linux-headers-ps3 Source: linux Version: 6.12.111-1+ps3.1186 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.1186 (= 6.12.111-1+ps3.1186) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3 configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3 configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3_6.12.111-1+ps3.1186_ppc64.deb Size: 1156 MD5sum: 1d9dff39dd2450bf3172d8d106cc31bc SHA1: 59d1f0b93bd4713192287527e29da821064eb120 SHA256: 8cb75813b83e5ebf5c3cd2ee15db787ce402be6f5c43110c09cff771ead87b77 Package: linux-headers-ps3 Source: linux Version: 6.12.111-1+ps3.1219 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.1219 (= 6.12.111-1+ps3.1219) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3 configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3 configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3_6.12.111-1+ps3.1219_ppc64.deb Size: 1156 MD5sum: 92b4284a514801849128024267fc1773 SHA1: 6abe58ac41f564679b7591ce41b681281ae2f529 SHA256: 37562fc1c005355d0d9127fe70f947848df865d52e857c5d0d6fd7af602eef5e Package: linux-headers-ps3 Source: linux Version: 6.12.111-1+ps3.1221 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.1221 (= 6.12.111-1+ps3.1221) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3 configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3 configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3_6.12.111-1+ps3.1221_ppc64.deb Size: 1152 MD5sum: 17cd4d126496deab6c337f66a25446b4 SHA1: 34c459a3b1764f29457cefdcfdc46c18bd9439f8 SHA256: bd21833c5df69e2bcfec9528c0cfbbc68e4401b6ce21f256d712ecf7eecb74b8 Package: linux-headers-ps3 Source: linux Version: 6.12.111-1+ps3.1224 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.1224 (= 6.12.111-1+ps3.1224) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3 configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3 configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3_6.12.111-1+ps3.1224_ppc64.deb Size: 1156 MD5sum: a363d3cf66d9190f074069b1ad3a8aac SHA1: a818c906bd49bb193954d895069c37fdde640a07 SHA256: 0fea8bd37f18f1dfddefd2c99d9be94278eac7f4a6940c15dcdf87e2eed630e1 Package: linux-headers-ps3-debug Source: linux Version: 6.12.111-1+ps3.1076 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.1076-debug202610290204 (= 6.12.111-1+ps3.1076) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3-debug configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3-debug configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3-debug_6.12.111-1+ps3.1076_ppc64.deb Size: 1192 MD5sum: 8ac290f216ad591c90410a136322ca3d SHA1: 791c999c2e78d1c32a97f9a28e3732f9391ff3e5 SHA256: 0e9784d54ccecd14abad43b2e9493a32f9a0edd35cc04f6a8d59fa3dc3f58975 Package: linux-headers-ps3-debug Source: linux Version: 6.12.111-1+ps3.1186 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.1186-debug202610311205 (= 6.12.111-1+ps3.1186) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3-debug configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3-debug configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3-debug_6.12.111-1+ps3.1186_ppc64.deb Size: 1188 MD5sum: 372b5cc1c3170d191d743d8e5796a7a4 SHA1: 1956fae963816d689f35af000b265232536d0e7c SHA256: dc3b53dc2c8b6dae7608fe306b0976b71d82eb90deac49939b27c745872fa187 Package: linux-headers-ps3-debug Source: linux Version: 6.12.111-1+ps3.1219 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.1219-debug202611010405 (= 6.12.111-1+ps3.1219) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3-debug configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3-debug configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3-debug_6.12.111-1+ps3.1219_ppc64.deb Size: 1192 MD5sum: 0fede7ff8fa42ecec79d93623fe5018a SHA1: 7e00cf5be83b89cf5a7c9133fc10c830e32be4ec SHA256: dbabe08702bbf5a42f5c854b3cb516b1c60bd737aac6ad740f4fa8ab7fbc2eb5 Package: linux-headers-ps3-debug Source: linux Version: 6.12.111-1+ps3.1221 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.1221-debug202611011353 (= 6.12.111-1+ps3.1221) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3-debug configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3-debug configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3-debug_6.12.111-1+ps3.1221_ppc64.deb Size: 1188 MD5sum: 3ade5fa3a0b8630f5104d2fed4d81793 SHA1: b3c4f9ad4c91a2df8b075aef70f9f11b41823f13 SHA256: 7ada2785f82f6e469b9a686f1f468762a6d929a60b0c393307e77e9cc991a25f Package: linux-headers-ps3-debug Source: linux Version: 6.12.111-1+ps3.1224 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 10 Depends: linux-headers-6.12.111+ps3.1224-debug202611011938 (= 6.12.111-1+ps3.1224) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Header files for Linux ps3-debug configuration (meta-package) This package depends on the architecture-specific header files for the latest Linux kernel ps3-debug configuration. Filename: pool/testing/main/l/linux/linux-headers-ps3-debug_6.12.111-1+ps3.1224_ppc64.deb Size: 1196 MD5sum: b20ec061fb0c6cb92f3a7a06b6073a6b SHA1: 0e88533c0bfaea47a8edfd13c358c52478d94b66 SHA256: 3f2458e2596a662bb3f7b836c2caf8a000b972b3f89502c3d631a2ddb1d68043 Package: linux-image-6.12.111+ps3.1076 Source: linux Version: 6.12.111-1+ps3.1076 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 25089 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.1076_6.12.111-1+ps3.1076_ppc64.deb Size: 6137600 MD5sum: 102eb4538414e1a12d046d3320304c67 SHA1: fea2cf956f1a4f1a822ca54581f0e7ed35d5feed SHA256: 8d25ceab16cf0b9352abd8c966169c14b1f7245c643f0e024f785854ce365a4e Package: linux-image-6.12.111+ps3.1076-debug202610290204 Source: linux Version: 6.12.111-1+ps3.1076 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 35448 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 (debug) The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.1076-debug202610290204_6.12.111-1+ps3.1076_ppc64.deb Size: 7022424 MD5sum: fb47d9d9ef33104969d90a5859ced772 SHA1: 6c3de42261d7876a360b420c37873ba26af11b5c SHA256: 880c3c01b70c48ac51e114fc9f86c09b60bbafe81c32b1b255efc3f8171b98b0 Package: linux-image-6.12.111+ps3.1186 Source: linux Version: 6.12.111-1+ps3.1186 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 25089 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.1186_6.12.111-1+ps3.1186_ppc64.deb Size: 6138416 MD5sum: 3b98a7935ab2580047cf62284a77065e SHA1: 09ab6ed1dd79d19bbf941d9f2ed6f3e17f30b3f8 SHA256: 0d359332040bed621c91367b73398a35653c2e95aba0100bd2d591ae4f8876c4 Package: linux-image-6.12.111+ps3.1186-debug202610311205 Source: linux Version: 6.12.111-1+ps3.1186 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 35448 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 (debug) The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.1186-debug202610311205_6.12.111-1+ps3.1186_ppc64.deb Size: 7021104 MD5sum: b1fa9acf9a34da20068a7f22c64f59cc SHA1: 4e86464cb36c4b8a678a6d2e64c4970c351013d0 SHA256: 14a975e50eb1f895670502bfa69c67845e9b5ebe1701028c0754a12d635fc7e9 Package: linux-image-6.12.111+ps3.1219 Source: linux Version: 6.12.111-1+ps3.1219 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 25089 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.1219_6.12.111-1+ps3.1219_ppc64.deb Size: 6139692 MD5sum: c369ca10333661a7495d07eb0d799a98 SHA1: d709a0e8c92712756c62af884dc8bb77cd11209b SHA256: da26fc886e8b78f4ff741868b39eec9296770cef72f48a5eeb03da0fe0686452 Package: linux-image-6.12.111+ps3.1219-debug202611010405 Source: linux Version: 6.12.111-1+ps3.1219 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 35448 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 (debug) The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.1219-debug202611010405_6.12.111-1+ps3.1219_ppc64.deb Size: 7021424 MD5sum: 4d166a9c96c53f51786a11313c5228f7 SHA1: f645ff2314178f4a0211778bda99da12672119d8 SHA256: 89cdf5c9da958676d05cff0c707bbd12e8141fc72d477b7b6dc384c7b135a8e6 Package: linux-image-6.12.111+ps3.1221 Source: linux Version: 6.12.111-1+ps3.1221 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 25089 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.1221_6.12.111-1+ps3.1221_ppc64.deb Size: 6140224 MD5sum: b2b32c05ffd9e69a1024cbb68c870ee5 SHA1: fe078eb2dc071fb6c5277a9e5d10ae4640415f3a SHA256: f31c3ed4af21641aef1ee0cc0e45ac4defbf4028f41acaa40d25d08838f32356 Package: linux-image-6.12.111+ps3.1221-debug202611011353 Source: linux Version: 6.12.111-1+ps3.1221 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 35448 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 (debug) The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.1221-debug202611011353_6.12.111-1+ps3.1221_ppc64.deb Size: 6996612 MD5sum: 27d8db865e34a1c0fc255aceb8c89787 SHA1: 0426c96186114750549d29f89f38815810842e2d SHA256: 3a792892ee14cdc7fb956bf1a3ebc8882808e760728c1564cd5e391c5a4d81b2 Package: linux-image-6.12.111+ps3.1224 Source: linux Version: 6.12.111-1+ps3.1224 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 25090 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.1224_6.12.111-1+ps3.1224_ppc64.deb Size: 6138532 MD5sum: d098574d82ccdc80c4515993cccce151 SHA1: 959040d99e6be4cc87f2f2b14520edd33ac088cd SHA256: 5c38d22eed931a8f440b855fb6d213665565737ffac31418d047e03b4624f3e1 Package: linux-image-6.12.111+ps3.1224-debug202611011938 Source: linux Version: 6.12.111-1+ps3.1224 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 35449 Pre-Depends: linux-base (>= 4.12~) Depends: kmod Suggests: firmware-linux-free, linux-doc-6.12, debian-kernel-handbook Breaks: fwupdate (<< 12-7), wireless-regdb (<< 2019.06.03-1~) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux 6.12 for PlayStation 3 (debug) The Linux kernel 6.12 and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-6.12.111+ps3.1224-debug202611011938_6.12.111-1+ps3.1224_ppc64.deb Size: 7003432 MD5sum: d585c9884e42a00c30cb8cdff2a51f37 SHA1: 8bd187e6db4d1a60b318fce7714d07215152ec47 SHA256: 285e06c80a9a640d3533786907a0663c3faf91e3d7fe055e6e5b075abea7fc6f Package: linux-image-ps3 Source: linux Version: 6.12.111-1+ps3.1076 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.1076 (= 6.12.111-1+ps3.1076), ps3rsx-modules-6.12.111+ps3.1076 Provides: linux-latest-modules-6.12.111+ps3.1076, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-ps3_6.12.111-1+ps3.1076_ppc64.deb Size: 1472 MD5sum: be0542927367b7531b3cccf18015c7bf SHA1: ec6bbe3cfc3b5211821752d6900a89d4e4844dd0 SHA256: fd506408dae0078267e8a97542257d1a3c6160cc458e3b21e77188524baee7fa Package: linux-image-ps3 Source: linux Version: 6.12.111-1+ps3.1186 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.1186 (= 6.12.111-1+ps3.1186), ps3rsx-modules-6.12.111+ps3.1186 Provides: linux-latest-modules-6.12.111+ps3.1186, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-ps3_6.12.111-1+ps3.1186_ppc64.deb Size: 1472 MD5sum: de5b53591b5babe56ee77cdd569cb91b SHA1: 674651287ccfeb9d7cb41c9ef034f0591d4134a3 SHA256: abf88f2bb397b60ced6f77e9d91c7dbe047b02b16efcf63afb5ebb8aab6b918f Package: linux-image-ps3 Source: linux Version: 6.12.111-1+ps3.1219 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.1219 (= 6.12.111-1+ps3.1219), ps3rsx-modules-6.12.111+ps3.1219 Provides: linux-latest-modules-6.12.111+ps3.1219, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-ps3_6.12.111-1+ps3.1219_ppc64.deb Size: 1468 MD5sum: 61e820932d335b73cde80544849401ce SHA1: 7bca7fcfdefbe1b8c0509480f589ebf1a05eb225 SHA256: 14d9808d0aa33711ee663f133b0bcbd6242ff31165984fb3b3b09d75426f2e58 Package: linux-image-ps3 Source: linux Version: 6.12.111-1+ps3.1221 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.1221 (= 6.12.111-1+ps3.1221), ps3rsx-modules-6.12.111+ps3.1221 Provides: linux-latest-modules-6.12.111+ps3.1221, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-ps3_6.12.111-1+ps3.1221_ppc64.deb Size: 1472 MD5sum: 9406335cb557187db05b3e0d2b431fa8 SHA1: 43f6b00b1c90af52fe42cc4badf4331afde984c3 SHA256: ce04f771ddb78e18abcbea88fa9861f323780e5d4b43b2abb7c207d9949d68bf Package: linux-image-ps3 Source: linux Version: 6.12.111-1+ps3.1224 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.1224 (= 6.12.111-1+ps3.1224), ps3rsx-modules-6.12.111+ps3.1224 Provides: linux-latest-modules-6.12.111+ps3.1224, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, built for memory (fewer debugging options). Filename: pool/testing/main/l/linux/linux-image-ps3_6.12.111-1+ps3.1224_ppc64.deb Size: 1472 MD5sum: 799a312fafb3842955d5e2b74bbdc2b0 SHA1: 215756e71032c7e27241da8e8d561d7d93bb6fbd SHA256: 66e62232ececb7916005b16ed608fe0b6aa4f27347b3d2037d1371f92046c626 Package: linux-image-ps3-debug Source: linux Version: 6.12.111-1+ps3.1076 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.1076-debug202610290204 (= 6.12.111-1+ps3.1076), ps3rsx-modules-6.12.111+ps3.1076-debug202610290204 Provides: linux-latest-modules-6.12.111+ps3.1076-debug202610290204, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (debug) (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-ps3-debug_6.12.111-1+ps3.1076_ppc64.deb Size: 1484 MD5sum: a39b2bf660e669d7b83c2f22226a65de SHA1: 864028ad343cac201d610b99c304626079a75472 SHA256: efb3cbb6e464a5e8fbc16603df11aea27994c66a53387fdd01b1f71f32cb2309 Package: linux-image-ps3-debug Source: linux Version: 6.12.111-1+ps3.1186 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.1186-debug202610311205 (= 6.12.111-1+ps3.1186), ps3rsx-modules-6.12.111+ps3.1186-debug202610311205 Provides: linux-latest-modules-6.12.111+ps3.1186-debug202610311205, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (debug) (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-ps3-debug_6.12.111-1+ps3.1186_ppc64.deb Size: 1480 MD5sum: b0e710d0759b5380d9911d4ad4309ea1 SHA1: c00205b1f07db7a67820beee77bd75ba3c2fc6b4 SHA256: d0e130e3cc523b1a9c67becffdb9b5e885ad444096973f60a1fd139d0b15c707 Package: linux-image-ps3-debug Source: linux Version: 6.12.111-1+ps3.1219 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.1219-debug202611010405 (= 6.12.111-1+ps3.1219), ps3rsx-modules-6.12.111+ps3.1219-debug202611010405 Provides: linux-latest-modules-6.12.111+ps3.1219-debug202611010405, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (debug) (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-ps3-debug_6.12.111-1+ps3.1219_ppc64.deb Size: 1484 MD5sum: da9b8fe9b32463003e70cde0f9036607 SHA1: 230474e5935ec821747a1109800f306aa5f90be6 SHA256: e712e638cb51b9859662237c3c7d3453b6779ae05ce1b52811f65e5318ab4c37 Package: linux-image-ps3-debug Source: linux Version: 6.12.111-1+ps3.1221 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.1221-debug202611011353 (= 6.12.111-1+ps3.1221), ps3rsx-modules-6.12.111+ps3.1221-debug202611011353 Provides: linux-latest-modules-6.12.111+ps3.1221-debug202611011353, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (debug) (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-ps3-debug_6.12.111-1+ps3.1221_ppc64.deb Size: 1484 MD5sum: 731ef59bebc5ae80599b41d63589f00b SHA1: e973e8752b7edafe1e0e8fccf7c3772b0213f1c5 SHA256: de356660dfb8502314309aaba870f1749447810b9751f46e7e71cd6a2d280bd7 Package: linux-image-ps3-debug Source: linux Version: 6.12.111-1+ps3.1224 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 13 Depends: linux-image-6.12.111+ps3.1224-debug202611011938 (= 6.12.111-1+ps3.1224), ps3rsx-modules-6.12.111+ps3.1224-debug202611011938 Provides: linux-latest-modules-6.12.111+ps3.1224-debug202611011938, wireguard-modules (= 1.0.0) Section: kernel Priority: optional Homepage: https://www.kernel.org/ Description: Linux for PlayStation 3 (debug) (meta-package) This package depends on the latest Linux kernel and modules for use on the Sony PlayStation 3 under OtherOS++, with debugging options on. Filename: pool/testing/main/l/linux/linux-image-ps3-debug_6.12.111-1+ps3.1224_ppc64.deb Size: 1488 MD5sum: beac41ee680d9250ec355528727fc874 SHA1: ccf61fbe546ce4ebd028f0d7ff46c23b5c32f374 SHA256: 8101840c85fb725b270ab932cb5bab378f7bbb472bd16c418630934bdb6013fb Package: linux-kbuild-6.12.111+ps3.1076 Source: linux Version: 6.12.111-1+ps3.1076 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 3531 Depends: libc6 (>= 2.38), libelf1t64 (>= 0.144), libssl3t64 (>= 3.0.0), zlib1g (>= 1:1.2.3.4), pahole Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Kbuild infrastructure for Linux 6.12.111+ps3.1076 This package provides the kbuild infrastructure for the headers packages for Linux kernel version 6.12. Filename: pool/testing/main/l/linux/linux-kbuild-6.12.111+ps3.1076_6.12.111-1+ps3.1076_ppc64.deb Size: 1257124 MD5sum: 3cfa4f400101548941c8ed990518a285 SHA1: 143d228ec9f4beebd982b519f289ce80e7cfac81 SHA256: 5b4114e6f1b5ab31d09e87b297b5dd00a40c0d70b61157dd5aa7069230302e63 Package: linux-kbuild-6.12.111+ps3.1186 Source: linux Version: 6.12.111-1+ps3.1186 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 3531 Depends: libc6 (>= 2.38), libelf1t64 (>= 0.144), libssl3t64 (>= 3.0.0), zlib1g (>= 1:1.2.3.4), pahole Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Kbuild infrastructure for Linux 6.12.111+ps3.1186 This package provides the kbuild infrastructure for the headers packages for Linux kernel version 6.12. Filename: pool/testing/main/l/linux/linux-kbuild-6.12.111+ps3.1186_6.12.111-1+ps3.1186_ppc64.deb Size: 1256908 MD5sum: e04bcdd81901f16c0865b234672b408f SHA1: 928be2a7ec8398a24455dcca98f42987cc624c86 SHA256: df5e92f4ba5c86d236c42760254be3fe2c13652a9bfc0a3fb08aea89a58aa2b8 Package: linux-kbuild-6.12.111+ps3.1219 Source: linux Version: 6.12.111-1+ps3.1219 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 3531 Depends: libc6 (>= 2.38), libelf1t64 (>= 0.144), libssl3t64 (>= 3.0.0), zlib1g (>= 1:1.2.3.4), pahole Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Kbuild infrastructure for Linux 6.12.111+ps3.1219 This package provides the kbuild infrastructure for the headers packages for Linux kernel version 6.12. Filename: pool/testing/main/l/linux/linux-kbuild-6.12.111+ps3.1219_6.12.111-1+ps3.1219_ppc64.deb Size: 1257172 MD5sum: 18a9a725521bb5c8d5cb8bc00c10630c SHA1: 0eadd5d74ad2846d4676cdb82cf0aeb047d5b0a1 SHA256: 66856d9fa8a5b7e8f06aefc7fb772a44e4e2fdd01dba85040091dda282df3a89 Package: linux-kbuild-6.12.111+ps3.1221 Source: linux Version: 6.12.111-1+ps3.1221 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 3531 Depends: libc6 (>= 2.38), libelf1t64 (>= 0.144), libssl3t64 (>= 3.0.0), zlib1g (>= 1:1.2.3.4), pahole Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Kbuild infrastructure for Linux 6.12.111+ps3.1221 This package provides the kbuild infrastructure for the headers packages for Linux kernel version 6.12. Filename: pool/testing/main/l/linux/linux-kbuild-6.12.111+ps3.1221_6.12.111-1+ps3.1221_ppc64.deb Size: 1256820 MD5sum: 2d510d88501a3a1d734a8b11d93a69f3 SHA1: 37e3c4fc45cf5f3813c119ae2c346ab75488f06c SHA256: 55573df1b61e8f4831ad1936dfd21e6be4fc2fb69ad5a93d508012ade5572af1 Package: linux-kbuild-6.12.111+ps3.1224 Source: linux Version: 6.12.111-1+ps3.1224 Architecture: ppc64 Maintainer: Debian Kernel Team Installed-Size: 3531 Depends: libc6 (>= 2.38), libelf1t64 (>= 0.144), libssl3t64 (>= 3.0.0), zlib1g (>= 1:1.2.3.4), pahole Section: kernel Priority: optional Multi-Arch: foreign Homepage: https://www.kernel.org/ Description: Kbuild infrastructure for Linux 6.12.111+ps3.1224 This package provides the kbuild infrastructure for the headers packages for Linux kernel version 6.12. Filename: pool/testing/main/l/linux/linux-kbuild-6.12.111+ps3.1224_6.12.111-1+ps3.1224_ppc64.deb Size: 1257336 MD5sum: 09d67b8c5ad47cb82a44bcf53e509652 SHA1: ce6a4e026a308600fb873b335fd1395586fabe8c SHA256: 734f151710deac91f7ecd68c76e6fb69c8f3756e34c502c353cc1f8ac81ef27f Package: luajit Version: 2.1.0+openresty20251030-1+ps3.1024 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 534 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.1024), libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.1024), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: luajit2 Replaces: luajit2 Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (interpreter) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains the standalone interpreter/jitter that can be used as a replacement for the standard lua5.1 interpreter. Filename: pool/testing/main/l/luajit/luajit_2.1.0+openresty20251030-1+ps3.1024_ppc64.deb Size: 183732 MD5sum: d6c497534241a1e32a8ada2c0ef3fa2e SHA1: 86579f6574c8ff88dbcc8b7fad54a887940e6696 SHA256: 7dc9e937b09b8139b7195419a1155902da102ea1575896b73fd6db425fc1518a Package: luajit Version: 2.1.0+openresty20251030-1+ps3.1185 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 534 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.1185), libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.1185), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: luajit2 Replaces: luajit2 Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (interpreter) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains the standalone interpreter/jitter that can be used as a replacement for the standard lua5.1 interpreter. Filename: pool/testing/main/l/luajit/luajit_2.1.0+openresty20251030-1+ps3.1185_ppc64.deb Size: 184044 MD5sum: 23ff86fbfd12d2c4cea50342c6ffa809 SHA1: d2b0dfa7fe797f3878ec97894ec28fb2f66db749 SHA256: 81efa27e721ad530576f4d942775ab1bb63752c1450710e80bd8c706a038a172 Package: luajit Version: 2.1.0+openresty20251030-1+ps3.708 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 534 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.708), libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.708), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: luajit2 Replaces: luajit2 Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (interpreter) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains the standalone interpreter/jitter that can be used as a replacement for the standard lua5.1 interpreter. Filename: pool/testing/main/l/luajit/luajit_2.1.0+openresty20251030-1+ps3.708_ppc64.deb Size: 183584 MD5sum: b348c3340d888e8de7abb47754d65423 SHA1: b61480e0a562be76e6d158ea67273e859e1c1b7a SHA256: 7632759eeb2b6b22b982b834bebbe72d9ef30e412ebd1a81698a805627fe957c Package: luajit Version: 2.1.0+openresty20251030-1+ps3.874 Architecture: ppc64 Maintainer: Debian Lua Team Installed-Size: 534 Depends: libluajit-5.1-2 (= 2.1.0+openresty20251030-1+ps3.874), libluajit-5.1-common (= 2.1.0+openresty20251030-1+ps3.874), libc6 (>= 2.38), libgcc-s1 (>= 3.3) Conflicts: luajit2 Replaces: luajit2 Section: interpreters Priority: optional Multi-Arch: foreign Homepage: https://github.com/openresty/luajit2 Description: OpenResty-maintained branch of LuaJIT (interpreter) LuaJIT implements the full set of language features defined by Lua 5.1. The virtual machine (VM) is API- and ABI-compatible to the standard Lua interpreter and can be deployed as a drop-in replacement. . This package contains the standalone interpreter/jitter that can be used as a replacement for the standard lua5.1 interpreter. Filename: pool/testing/main/l/luajit/luajit_2.1.0+openresty20251030-1+ps3.874_ppc64.deb Size: 183464 MD5sum: 886dc3f972851b53c0b128ec61434b8c SHA1: 8dec81d0df9caf8dce6c27c9dfc6435330e32f59 SHA256: cb56a17d7274803e651528d841cd13316e07067a5ad07801dc13861d35ca2e47 Package: luanti Version: 5.15.2+dfsg-2+ps3.1025 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 12150 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.1025), libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.3.1), libgl1, libgmp10 (>= 2:6.3.0+dfsg), libjpeg62-turbo (>= 1.3.1), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libsdl2-2.0-0 (>= 2.26.0), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: luanti-game-minetest Suggests: luanti-server, minetestmapper Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Filename: pool/testing/main/l/luanti/luanti_5.15.2+dfsg-2+ps3.1025_ppc64.deb Size: 3866200 MD5sum: 6a81a79c217c181e6d080b98e738ce11 SHA1: f8708b335164c73469d8726dd6dc9a3994309abf SHA256: 6a4314d72d1df510f7d5931a851f1b092b385db94ccbd20d792cefab7bb110a4 Package: luanti Version: 5.15.2+dfsg-2+ps3.1123 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 12150 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.1123), libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.3.1), libgl1, libgmp10 (>= 2:6.3.0+dfsg), libjpeg62-turbo (>= 1.3.1), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libsdl2-2.0-0 (>= 2.26.0), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: luanti-game-minetest Suggests: luanti-server, minetestmapper Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Filename: pool/testing/main/l/luanti/luanti_5.15.2+dfsg-2+ps3.1123_ppc64.deb Size: 3867836 MD5sum: f5f7a5d078a904d652c72fc26b50b314 SHA1: b2a56442e3e1a28dcc8471c04d65cbbf7bcb15d6 SHA256: 7c6568f29c0779d339a8aeae6d7474e22d686c650965213d19d3444901b0db05 Package: luanti Version: 5.15.2+dfsg-2+ps3.1133 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 12150 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.1133), libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.3.1), libgl1, libgmp10 (>= 2:6.3.0+dfsg), libjpeg62-turbo (>= 1.3.1), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libsdl2-2.0-0 (>= 2.26.0), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: luanti-game-minetest Suggests: luanti-server, minetestmapper Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Filename: pool/testing/main/l/luanti/luanti_5.15.2+dfsg-2+ps3.1133_ppc64.deb Size: 3866480 MD5sum: 36c3948802524fe988509f71d87e6876 SHA1: 4971db49022881f9f0677729eb40dfb627c686ae SHA256: f976f8e82db1ef372f30f30e9a5a4bbdc8930350410eecb03fa8c1fd7c4d7a91 Package: luanti Version: 5.15.2+dfsg-2+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 12150 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.786), libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.3.1), libgl1, libgmp10 (>= 2:6.3.0+dfsg), libjpeg62-turbo (>= 1.3.1), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libsdl2-2.0-0 (>= 2.26.0), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: luanti-game-minetest Suggests: luanti-server, minetestmapper Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Filename: pool/testing/main/l/luanti/luanti_5.15.2+dfsg-2+ps3.786_ppc64.deb Size: 3868304 MD5sum: 521d4a18d49606324898b53128321f75 SHA1: ceab2d6761a7cfd97c12e68a661e212875839792 SHA256: 25d2cf92b20aea1471661f815b9fa5a50f9ab245b2ca30fd3de088f7e8f017ee Package: luanti Version: 5.15.2+dfsg-2+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 12150 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.874), libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.3.1), libgl1, libgmp10 (>= 2:6.3.0+dfsg), libjpeg62-turbo (>= 1.3.1), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libsdl2-2.0-0 (>= 2.26.0), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: luanti-game-minetest Suggests: luanti-server, minetestmapper Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. Filename: pool/testing/main/l/luanti/luanti_5.15.2+dfsg-2+ps3.874_ppc64.deb Size: 3867036 MD5sum: 33aec3fc83161ac6744e9d72346226e7 SHA1: 08400e35f61d88d5143e42b7d1b1e27ffed6ffb9 SHA256: df2ae809f03bed35dfd9701fc6674d2d9c5526df085104953bb8a94289f29ec3 Package: luanti-data Source: luanti Version: 5.15.2+dfsg-2+ps3.1025 Architecture: all Maintainer: Debian Games Team Installed-Size: 9001 Depends: fonts-croscore, fonts-droid-fallback Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (data files) Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Filename: pool/testing/main/l/luanti/luanti-data_5.15.2+dfsg-2+ps3.1025_all.deb Size: 1933808 MD5sum: b016062737599cfa00c3e69fe77095ac SHA1: 4ac9da92b60fb9b32a069bef8874797bcf20549d SHA256: 2a45a1d487f0b95d51802da3fadbdf6267ada012fae81e7490f146cc196b4ea6 Package: luanti-data Source: luanti Version: 5.15.2+dfsg-2+ps3.1123 Architecture: all Maintainer: Debian Games Team Installed-Size: 9001 Depends: fonts-croscore, fonts-droid-fallback Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (data files) Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Filename: pool/testing/main/l/luanti/luanti-data_5.15.2+dfsg-2+ps3.1123_all.deb Size: 1933772 MD5sum: 718b54907fc6f6753bb106b156d6ba6e SHA1: 82fca0bab5d47e5231c4e00054c3d998ab7a6b2f SHA256: 515458c1eddb662310ab90ad864adde58602f42b33540ace5f86b3e7048a6c19 Package: luanti-data Source: luanti Version: 5.15.2+dfsg-2+ps3.1133 Architecture: all Maintainer: Debian Games Team Installed-Size: 9001 Depends: fonts-croscore, fonts-droid-fallback Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (data files) Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Filename: pool/testing/main/l/luanti/luanti-data_5.15.2+dfsg-2+ps3.1133_all.deb Size: 1933408 MD5sum: 993ea9003e7f8b602fa7b4f1b1f38270 SHA1: b974ef1ac4264089f44c7f6a186f7122051a24fa SHA256: dc7485a3a6175bc18c650615a85269646aaabd773c83fa43e0d4fb658f054620 Package: luanti-data Source: luanti Version: 5.15.2+dfsg-2+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 9001 Depends: fonts-croscore, fonts-droid-fallback Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (data files) Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Filename: pool/testing/main/l/luanti/luanti-data_5.15.2+dfsg-2+ps3.786_all.deb Size: 1933152 MD5sum: f59a5f185a2476f3b9a74c783abb1a34 SHA1: e62188beae4248d9402abcd7f6ccf6127800d043 SHA256: e261a737e2d1b3e17902d832b07e507fec8b39d5813261d653d8f1a59ddf48b4 Package: luanti-data Source: luanti Version: 5.15.2+dfsg-2+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 9001 Depends: fonts-croscore, fonts-droid-fallback Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (data files) Luanti is a Minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . These are the files used by both client and server packages, such as the textures and other graphical files and the standard mods. Filename: pool/testing/main/l/luanti/luanti-data_5.15.2+dfsg-2+ps3.874_all.deb Size: 1934120 MD5sum: bcd3b8f0c81b61e2e5b43d1705e5c3ca SHA1: 9958679225f2e3545ba8275c32874dd67a92813b SHA256: c1b43de4a819077f22de2dc9c3553cbbceb724e0e32baa57d0fc357d7e028741 Package: luanti-server Source: luanti Version: 5.15.2+dfsg-2+ps3.1025 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6632 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.1025), luanti-game-minetest, libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.3.0+dfsg), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (server) Luanti is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the Luanti server package. Filename: pool/testing/main/l/luanti/luanti-server_5.15.2+dfsg-2+ps3.1025_ppc64.deb Size: 2180720 MD5sum: aa1bfbfd56adbd1b3b0cd518d021b0f9 SHA1: 57aa0e0bb36dfc5c22fcfd47e6dcdda7afdda6d4 SHA256: 05b6743ea0510c1ccfb58458c1a20d2a54fb037045083e3475c457eb3f096064 Package: luanti-server Source: luanti Version: 5.15.2+dfsg-2+ps3.1123 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6632 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.1123), luanti-game-minetest, libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.3.0+dfsg), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (server) Luanti is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the Luanti server package. Filename: pool/testing/main/l/luanti/luanti-server_5.15.2+dfsg-2+ps3.1123_ppc64.deb Size: 2180616 MD5sum: 9d63a13176ff0af2f43e350197f3d27c SHA1: 8a27966734dc4dbd634366592436da38640999a5 SHA256: 91464ae3f3958783a866edd042a79d3aa039b671a13a5dc210ec101fa8b75428 Package: luanti-server Source: luanti Version: 5.15.2+dfsg-2+ps3.1133 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6632 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.1133), luanti-game-minetest, libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.3.0+dfsg), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (server) Luanti is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the Luanti server package. Filename: pool/testing/main/l/luanti/luanti-server_5.15.2+dfsg-2+ps3.1133_ppc64.deb Size: 2179836 MD5sum: 8eb544d01a57386ae06843d75fc75028 SHA1: 719a44f634366af282c3d3c774705c476917c698 SHA256: afadc10cd164d701d7a7e1287e4b8ad51577834cbca3367ff1dbec6018e0a2e0 Package: luanti-server Source: luanti Version: 5.15.2+dfsg-2+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6632 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.786), luanti-game-minetest, libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.3.0+dfsg), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (server) Luanti is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the Luanti server package. Filename: pool/testing/main/l/luanti/luanti-server_5.15.2+dfsg-2+ps3.786_ppc64.deb Size: 2180452 MD5sum: 087da37eb5ae2ae86668ec4e1cdb351a SHA1: 6d9adc36670f18b0167bdc92072c5c160bcc3201 SHA256: bb80d24d2ad7ebb424f26c081ddd49e864d9768e0072cb23f220ad585f5d8fb6 Package: luanti-server Source: luanti Version: 5.15.2+dfsg-2+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6632 Depends: luanti-data (= 5.15.2+dfsg-2+ps3.874), luanti-game-minetest, libc6 (>= 2.43), libcurl4t64 (>= 7.66.0), libgcc-s1 (>= 4.2), libgmp10 (>= 2:6.3.0+dfsg), libjsoncpp26 (>= 1.9.6), libleveldb1d (>= 1.23), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libpq5 (>= 9.1~), libprometheus-cpp-core1.0 (>= 1.0.2), libprometheus-cpp-pull1.0 (>= 1.0.2), libspatialindex8 (>= 2.1.0), libsqlite3-0 (>= 3.5.9), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Section: games Priority: optional Homepage: https://www.luanti.org Description: Multiplayer infinite-world block sandbox (server) Luanti is a minecraft-inspired game written from scratch and licensed under the LGPL (version 2.1 or later). It supports both survival and creative modes along with multiplayer support, dynamic lighting, and an "infinite" map generator. . This is the Luanti server package. Filename: pool/testing/main/l/luanti/luanti-server_5.15.2+dfsg-2+ps3.874_ppc64.deb Size: 2180780 MD5sum: ea530b03ad44658693e434c925572383 SHA1: 75112f1622e688069962e16ccbe4d2fcb4aa8308 SHA256: d3f404ada7278fe67f1fc8690dcfcdeb96ca6ef25d4b731a0b02d8203de38ca7 Package: megaglest Version: 3.13.0-10.1+ps3.1087 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 13017 Depends: 7zip, famfamfam-flag-png, fonts-dejavu-core, fonts-liberation, fonts-uralic, fonts-wqy-zenhei, megaglest-data (>= 3.13.0), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfontconfig1 (>= 2.12.6), libfribidi0 (>= 0.19.2), libftgl2 (>= 2.4.0), libgcc-s1 (>= 4.2), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libglu1-mesa | libglu1, libircclient1 (>= 1.8), libjpeg62-turbo (>= 1.3.1), liblua5.1-0 (>= 5.1.3), libminiupnpc21 (>= 2.3.3), libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), libwxbase3.2-1t64 (>= 3.2.11+dfsg1), libwxgtk-gl3.2-1t64 (>= 3.2.11+dfsg1), libwxgtk3.2-1t64 (>= 3.2.11+dfsg1), libx11-6 Breaks: megaglest-data (<< 3.11.0+dfsg-1) Replaces: megaglest-data (<< 3.11.0+dfsg-1) Section: games Priority: optional Homepage: https://megaglest.org/ Description: 3D multi-player real time strategy game MegaGlest is a free 3D real-time customizable strategy game which takes place in a context which could be compared to that of the pre-renaissance Europe, with the licence that magic forces exist in the environment and can be controlled. . The current version is fully playable and supports both single player games against CPU controlled players and multiplayer matches over the Internet or a LAN. Filename: pool/testing/main/m/megaglest/megaglest_3.13.0-10.1+ps3.1087_ppc64.deb Size: 2838124 MD5sum: d90cb7d3697f8dfe6e387a5e0fd1cb64 SHA1: aed80f3c165538ef565183084936e5cf723c727b SHA256: 9cb89ef81f2428b8aa2e18e659731ad41cd24e9a4834e1e35ef6e98bdae8ac6f Package: mesa-common-dev Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 4234 Depends: libdrm-dev (>= 2.4.95), libgl-dev, libglx-dev, libx11-dev Breaks: libegl1-mesa-dev (<< 18.2.5-2) Replaces: libegl1-mesa-dev (<< 18.2.5-2) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Developer documentation for Mesa This package includes the specifications for the Mesa-specific OpenGL extensions, the complete set of release notes and the development header files common to all Mesa packages. Filename: pool/testing/main/m/mesa/mesa-common-dev_26.2.4-1+ps3.1153_ppc64.deb Size: 3611448 MD5sum: 08e2ad4cf9c076f269c4b0fec4fa5627 SHA1: 04fccef62435f9f56566a4995ba77675dde62891 SHA256: 584fbfa5e9c0b06bd9d8d04901aada3ecb30df07bd365fff148fe282e5b52992 Package: mesa-common-dev Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 4234 Depends: libdrm-dev (>= 2.4.95), libgl-dev, libglx-dev, libx11-dev Breaks: libegl1-mesa-dev (<< 18.2.5-2) Replaces: libegl1-mesa-dev (<< 18.2.5-2) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Developer documentation for Mesa This package includes the specifications for the Mesa-specific OpenGL extensions, the complete set of release notes and the development header files common to all Mesa packages. Filename: pool/testing/main/m/mesa/mesa-common-dev_26.2.4-1+ps3.1174_ppc64.deb Size: 3611424 MD5sum: b631dcc64f40d5470980ab3e4844852a SHA1: ca724b8d81765732ad1593b539d4035968b3e172 SHA256: d6d22496b8d2f1d2d3c2c72f5239ee6c28f8a821735a5138be182f6a5c830a20 Package: mesa-common-dev Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 4234 Depends: libdrm-dev (>= 2.4.95), libgl-dev, libglx-dev, libx11-dev Breaks: libegl1-mesa-dev (<< 18.2.5-2) Replaces: libegl1-mesa-dev (<< 18.2.5-2) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Developer documentation for Mesa This package includes the specifications for the Mesa-specific OpenGL extensions, the complete set of release notes and the development header files common to all Mesa packages. Filename: pool/testing/main/m/mesa/mesa-common-dev_26.2.4-1+ps3.1186_ppc64.deb Size: 3611448 MD5sum: 97a5fbd542acbc1ab7bcea7226bcec25 SHA1: 905c1674308f884a26831c691f3f05a6407a3e8a SHA256: 022385f9da8f6fc316fcdaa8bfde202bec64192c5ea6ce0c1081d06cb9b0290d Package: mesa-common-dev Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 4234 Depends: libdrm-dev (>= 2.4.95), libgl-dev, libglx-dev, libx11-dev Breaks: libegl1-mesa-dev (<< 18.2.5-2) Replaces: libegl1-mesa-dev (<< 18.2.5-2) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Developer documentation for Mesa This package includes the specifications for the Mesa-specific OpenGL extensions, the complete set of release notes and the development header files common to all Mesa packages. Filename: pool/testing/main/m/mesa/mesa-common-dev_26.2.4-1+ps3.1212_ppc64.deb Size: 3611448 MD5sum: 0e975503825c3b28ba9eb345e8d17b30 SHA1: 12fa1031ce44676775eaeb8a7d3e054b3683c7b1 SHA256: 96485789aa41c4fde3749382ecb2b1f4aae408e0d1973c637c1c46bbbedeb76e Package: mesa-common-dev Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 4234 Depends: libdrm-dev (>= 2.4.95), libgl-dev, libglx-dev, libx11-dev Breaks: libegl1-mesa-dev (<< 18.2.5-2) Replaces: libegl1-mesa-dev (<< 18.2.5-2) Section: libdevel Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Developer documentation for Mesa This package includes the specifications for the Mesa-specific OpenGL extensions, the complete set of release notes and the development header files common to all Mesa packages. Filename: pool/testing/main/m/mesa/mesa-common-dev_26.2.4-1+ps3.1219_ppc64.deb Size: 3611360 MD5sum: 2f6000844f37efbabc3ef6f5f98fd801 SHA1: b10adceb2262d43ded626ed1b3592b396ac238f0 SHA256: d69f93ab9ac21ddb8857161a84b480a64eb79d2bd7bb94540a02396ad7f5ef1b Package: mesa-drm-shim Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 1072 Depends: libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: DRM shim libraries This package provides drm-shim libraries which can be used for testing DRM drivers when none exists on the host. Filename: pool/testing/main/m/mesa/mesa-drm-shim_26.2.4-1+ps3.1153_ppc64.deb Size: 186972 MD5sum: 6b466fb2faa5d6ddb415017c3ed810b1 SHA1: 9b1f6e8f6d9ff957cc364b1cf4a83359ecb76457 SHA256: 83f40a455324b0ad0f76b6edf4eb86423053eabb008b71f27154a3c9621373f7 Package: mesa-drm-shim Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 1072 Depends: libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: DRM shim libraries This package provides drm-shim libraries which can be used for testing DRM drivers when none exists on the host. Filename: pool/testing/main/m/mesa/mesa-drm-shim_26.2.4-1+ps3.1174_ppc64.deb Size: 186776 MD5sum: e9ce3b8248e6f87cad84f4f21ad4be3c SHA1: 9f212cb9863e438cbbc3f43b7a7d65dc9a3e137f SHA256: 97ec0a885fd0740914c7a8762df6ccb9e5f14bb74b6630870f25b3bfe7032a46 Package: mesa-drm-shim Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 1072 Depends: libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: DRM shim libraries This package provides drm-shim libraries which can be used for testing DRM drivers when none exists on the host. Filename: pool/testing/main/m/mesa/mesa-drm-shim_26.2.4-1+ps3.1186_ppc64.deb Size: 187036 MD5sum: d0b001d719b64b8cbf6ca35b1b2f3272 SHA1: ddaa80e0d1b031a2d34074c679f319ab0dc313eb SHA256: 86331ef812cea5ec35052c9cab8a77371a207f369ba8794e5443ad5b0b24b87e Package: mesa-drm-shim Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 1072 Depends: libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: DRM shim libraries This package provides drm-shim libraries which can be used for testing DRM drivers when none exists on the host. Filename: pool/testing/main/m/mesa/mesa-drm-shim_26.2.4-1+ps3.1212_ppc64.deb Size: 187040 MD5sum: a3dc60cb2a18707f84f9b33d68ce08dd SHA1: 6e1568ee6cc2096723ccfb9a8ad42f436238deaa SHA256: 052ffccc3e242e26d504e6517f2544a7a5fe9f6395b893ee0f436c5e95a9df60 Package: mesa-drm-shim Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 1072 Depends: libc6 (>= 2.38), libdrm2 (>= 2.4.134-3~) Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: DRM shim libraries This package provides drm-shim libraries which can be used for testing DRM drivers when none exists on the host. Filename: pool/testing/main/m/mesa/mesa-drm-shim_26.2.4-1+ps3.1219_ppc64.deb Size: 186952 MD5sum: 86f71e389a7d309d09b6d4970184cc59 SHA1: adbcb84776ccae1ea74087cbb61aac90de4b4cb2 SHA256: c780cbbafb42517a06b84634befc922d489caf58c0a0c92a79df4b5928178eca Package: mesa-libgallium Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 24904 Depends: libc6 (>= 2.43), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libstdc++6 (>= 11), libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0, libxcb-sync1, libxcb-xfixes0, libxcb1 (>= 1.9.2), libxshmfence1, libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Enhances: libva2 Breaks: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3), ps3-mesa (<< 26.2.4+ps3.99999~) Replaces: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3) Provides: libglapi-mesa, mesa-va-drivers, mesa-vdpau-drivers, va-driver Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: shared infrastructure for Mesa drivers This package contains libgallium, a private library shared between multiple Mesa drivers. This library is an implementation detail of Mesa and should not be used directly by user code. Filename: pool/testing/main/m/mesa/mesa-libgallium_26.2.4-1+ps3.1153_ppc64.deb Size: 3956160 MD5sum: 5ab55bb635f5431b1ee7b524135f52ab SHA1: ac9c1de5c9ec8d7eae51efecaa4c65a8887274e4 SHA256: 5879e7adee78b144c16be1476ed9d7855cbb6d1550cda25c510fe28092fc6510 Package: mesa-libgallium Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 24904 Depends: libc6 (>= 2.43), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libstdc++6 (>= 11), libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0, libxcb-sync1, libxcb-xfixes0, libxcb1 (>= 1.9.2), libxshmfence1, libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Enhances: libva2 Breaks: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3), ps3-mesa (<< 26.2.4+ps3.99999~) Replaces: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3) Provides: libglapi-mesa, mesa-va-drivers, mesa-vdpau-drivers, va-driver Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: shared infrastructure for Mesa drivers This package contains libgallium, a private library shared between multiple Mesa drivers. This library is an implementation detail of Mesa and should not be used directly by user code. Filename: pool/testing/main/m/mesa/mesa-libgallium_26.2.4-1+ps3.1174_ppc64.deb Size: 3956320 MD5sum: dbdf040d5a21f6bee11194689c307cd6 SHA1: 367ec2bd153209d8bbd519d0c8e227c6c270c188 SHA256: fba35d9ab4e345b693435c1d6a06c45f0530ffd5a6b2f8178553d2a2a5753cd7 Package: mesa-libgallium Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 24904 Depends: libc6 (>= 2.43), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libstdc++6 (>= 11), libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0, libxcb-sync1, libxcb-xfixes0, libxcb1 (>= 1.9.2), libxshmfence1, libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Enhances: libva2 Breaks: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3), ps3-mesa (<< 26.2.4+ps3.99999~) Replaces: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3) Provides: libglapi-mesa, mesa-va-drivers, mesa-vdpau-drivers, va-driver Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: shared infrastructure for Mesa drivers This package contains libgallium, a private library shared between multiple Mesa drivers. This library is an implementation detail of Mesa and should not be used directly by user code. Filename: pool/testing/main/m/mesa/mesa-libgallium_26.2.4-1+ps3.1186_ppc64.deb Size: 3955608 MD5sum: 65dff4fdb1ccf729078311a52a6e8061 SHA1: 018357fb588f4279fdca6d4f04cfe59052b590fe SHA256: bc8f60eca48cfa9b44cb3422457d44cd07d2229c38c44a9a0c9af69a6a8a8005 Package: mesa-libgallium Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 24904 Depends: libc6 (>= 2.43), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libstdc++6 (>= 11), libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0, libxcb-sync1, libxcb-xfixes0, libxcb1 (>= 1.9.2), libxshmfence1, libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Enhances: libva2 Breaks: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3), ps3-mesa (<< 26.2.4+ps3.99999~) Replaces: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3) Provides: libglapi-mesa, mesa-va-drivers, mesa-vdpau-drivers, va-driver Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: shared infrastructure for Mesa drivers This package contains libgallium, a private library shared between multiple Mesa drivers. This library is an implementation detail of Mesa and should not be used directly by user code. Filename: pool/testing/main/m/mesa/mesa-libgallium_26.2.4-1+ps3.1212_ppc64.deb Size: 3956744 MD5sum: 39e89c8e40bd93f14ec50004ad65799f SHA1: 01b3ff8a339e3f7fa122fa748d54d51feb5b870c SHA256: a809d08d26710b491b49d0102fc6b5f36bc3ce90ede980f008aab6158d88096c Package: mesa-libgallium Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 24904 Depends: libc6 (>= 2.43), libdrm2 (>= 2.4.134-3~), libexpat1 (>= 2.0.1), libgcc-s1 (>= 3.4), libstdc++6 (>= 11), libxcb-dri3-0 (>= 1.13), libxcb-present0, libxcb-randr0, libxcb-sync1, libxcb-xfixes0, libxcb1 (>= 1.9.2), libxshmfence1, libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Enhances: libva2 Breaks: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3), ps3-mesa (<< 26.2.4+ps3.99999~) Replaces: mesa-va-drivers (<< 25.2.8-3), mesa-vdpau-drivers (<< 25.2.8-3) Provides: libglapi-mesa, mesa-va-drivers, mesa-vdpau-drivers, va-driver Section: libs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: shared infrastructure for Mesa drivers This package contains libgallium, a private library shared between multiple Mesa drivers. This library is an implementation detail of Mesa and should not be used directly by user code. Filename: pool/testing/main/m/mesa/mesa-libgallium_26.2.4-1+ps3.1219_ppc64.deb Size: 3955188 MD5sum: dcf51068c08f3a71bb63b31aad48cfab SHA1: 5a52bf7f91bcbab1dc973ac862539b58897eaecc SHA256: da8b3824bef34c129371c87262559f1e75764fe9722c7e59c9e568de14b947f4 Package: mesa-va-drivers Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.1153) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VA-API graphics drivers - transitional package This transitional package ensures that older versions of mesa-va-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-va-drivers_26.2.4-1+ps3.1153_ppc64.deb Size: 15940 MD5sum: 4e6739448decb1390cbf4066018d1215 SHA1: e8dc597c15fea432a2d34e7d66345ee3d2097bba SHA256: 660315625026dba42660ae3f2587986f8272bbcd2203594c0c7c0bb47e485101 Package: mesa-va-drivers Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.1174) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VA-API graphics drivers - transitional package This transitional package ensures that older versions of mesa-va-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-va-drivers_26.2.4-1+ps3.1174_ppc64.deb Size: 15936 MD5sum: dd21ff7dfbb6302fe7fd0a5b48698a91 SHA1: 19f8bf63e199368ff517fbf6e3dd81304c98be75 SHA256: 7adb23e08facb645582e75ca61707b77fba84871d93e36473d176dd77d003d56 Package: mesa-va-drivers Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.1186) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VA-API graphics drivers - transitional package This transitional package ensures that older versions of mesa-va-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-va-drivers_26.2.4-1+ps3.1186_ppc64.deb Size: 15952 MD5sum: 15ab2fdb2110510875a143d710ed8b25 SHA1: f6cb1130c272b00350fdfe8234d79424773c5b34 SHA256: d5294b2f486fd6de57c4b7ef8d9f605ec72232a1cce6fae64cf38c9bf7e0d7b4 Package: mesa-va-drivers Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.1212) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VA-API graphics drivers - transitional package This transitional package ensures that older versions of mesa-va-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-va-drivers_26.2.4-1+ps3.1212_ppc64.deb Size: 15940 MD5sum: 65e596660c617b30f47db91f33af922a SHA1: f32677dbc07b2e763976c84290a8f99eb0e3582a SHA256: a6921acf9aeaa3da5b2e28d299f7018bb64e655571f1841c6e93e89ae97f8d2e Package: mesa-va-drivers Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.1219) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VA-API graphics drivers - transitional package This transitional package ensures that older versions of mesa-va-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-va-drivers_26.2.4-1+ps3.1219_ppc64.deb Size: 15944 MD5sum: bf4176993264b176ace8eaf01d306110 SHA1: eb3e2ba7c6300bf9912ebf498ddd6708fcb4aee9 SHA256: 340fb40eb576281e05b1deda6ec030c32e67c4e691519bc3c0ef12881afe5a5f Package: mesa-vdpau-drivers Source: mesa Version: 26.2.4-1+ps3.1153 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.1153) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VDPAU graphics drivers - transitional package This transitional package ensures that older versions of mesa-vdpau-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-vdpau-drivers_26.2.4-1+ps3.1153_ppc64.deb Size: 15940 MD5sum: c9bb6bcfb3a5ee94d9fff9fa908e9c52 SHA1: f9b30bb3ce5072d93617bc529e9de1512e85ddb9 SHA256: e8d52bd3553754f4900907a07536a4ed6a502fe22e255d835d4ab13ff5b5576a Package: mesa-vdpau-drivers Source: mesa Version: 26.2.4-1+ps3.1174 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.1174) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VDPAU graphics drivers - transitional package This transitional package ensures that older versions of mesa-vdpau-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-vdpau-drivers_26.2.4-1+ps3.1174_ppc64.deb Size: 15940 MD5sum: a1876430e1b35f5f4ae0784468d7cf92 SHA1: 944946dde82d829675f164155961d6087725a9cf SHA256: 3a2f7eff1ab318c66915f8d85d4ac6b681ce3a234196010d8ae62f0d410db37e Package: mesa-vdpau-drivers Source: mesa Version: 26.2.4-1+ps3.1186 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.1186) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VDPAU graphics drivers - transitional package This transitional package ensures that older versions of mesa-vdpau-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-vdpau-drivers_26.2.4-1+ps3.1186_ppc64.deb Size: 15952 MD5sum: 2d85e40fae91bf7334ba4f76fe96eb91 SHA1: 3744156cc39be3a40adf9786222e7131875e2692 SHA256: 0873a02ba3276fc550dd582d97030348df1ec16a2f2f02ae5981260cc5828ca3 Package: mesa-vdpau-drivers Source: mesa Version: 26.2.4-1+ps3.1212 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.1212) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VDPAU graphics drivers - transitional package This transitional package ensures that older versions of mesa-vdpau-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-vdpau-drivers_26.2.4-1+ps3.1212_ppc64.deb Size: 15940 MD5sum: 67926e5c0b1475b7b3be7aaba1348047 SHA1: a598588e1113788acce2164a9200f5356b1a0be4 SHA256: 1b8319f5bf1b2d96d9a0127aeadb21187695d4e187c5013c45e6826302d1d1fa Package: mesa-vdpau-drivers Source: mesa Version: 26.2.4-1+ps3.1219 Architecture: ppc64 Maintainer: Debian X Strike Force Installed-Size: 35 Depends: mesa-libgallium (>= 26.2.4-1+ps3.1219) Section: oldlibs Priority: optional Multi-Arch: same Homepage: https://mesa3d.org/ Description: Mesa VDPAU graphics drivers - transitional package This transitional package ensures that older versions of mesa-vdpau-drivers are replaced by mesa-libgallium during upgrades. . This is a transitional dummy package, it can be safely removed. Filename: pool/testing/main/m/mesa/mesa-vdpau-drivers_26.2.4-1+ps3.1219_ppc64.deb Size: 15944 MD5sum: ea78e8d47531090abe493c70f925b9f4 SHA1: c18c7e539d7d9b4ca123bb15765d8f2c16c736bf SHA256: 7926ff8c20a4af05126cced7154930a2397762cd4e44a0081a285de0aa4c7cec Package: mrboom Version: 5.5+ds-1+ps3.872 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6702 Depends: libc6 (>= 2.38), libgcc-s1 (>= 3.0), libminizip1t64, libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 4.9) Section: games Priority: optional Homepage: http://mrboom.mumblecore.org/ Description: 8 player Bomberman This is an SDL2 version of the original 1999 version of Mr. Boom. The goal of the game is to bomb away your enemies and other players. Filename: pool/testing/main/m/mrboom/mrboom_5.5+ds-1+ps3.872_ppc64.deb Size: 1781112 MD5sum: c4b7b7079aa2440e486e44517fd1cb88 SHA1: 4db477c4ca15dfb538b7b60d5660aa8e6142afe2 SHA256: ee1f1cac4ebe502fb680aa3c2fe2e4c1673f032627b137bbfcfb0ca3cfdebfb0 Package: mrboom Version: 5.5+ds-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6702 Depends: libc6 (>= 2.38), libgcc-s1 (>= 3.0), libminizip1t64, libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 4.9) Section: games Priority: optional Homepage: http://mrboom.mumblecore.org/ Description: 8 player Bomberman This is an SDL2 version of the original 1999 version of Mr. Boom. The goal of the game is to bomb away your enemies and other players. Filename: pool/testing/main/m/mrboom/mrboom_5.5+ds-1+ps3.874_ppc64.deb Size: 1781208 MD5sum: 1f71dc931fd4f70090035646c02216fb SHA1: 720b2addfa692fc5d6c6ac9f90a49fda65c4fefd SHA256: 357f93ee1ab3693de31b1afc9849c3b61621328f0e09a840227aa5158d4d9839 Package: neverball Version: 1.6.0+git20180603-3+ps3.1043 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 659 Depends: neverball-data (= 1.6.0+git20180603-3+ps3.1043), libc6 (>= 2.43), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverputt Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D floor-tilting game In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. Filename: pool/testing/main/n/neverball/neverball_1.6.0+git20180603-3+ps3.1043_ppc64.deb Size: 185356 MD5sum: 4533b3c69c97ed8d1163fa4b3ae2ebe4 SHA1: 00aee341c3105ab71b8fd1a48f1123bc680c4f78 SHA256: 4af351696ef08f86b1efcefce926ac7f8fc590538fa704da720201f447b83131 Package: neverball Version: 1.6.0+git20180603-3+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 659 Depends: neverball-data (= 1.6.0+git20180603-3+ps3.786), libc6 (>= 2.43), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverputt Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D floor-tilting game In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. Filename: pool/testing/main/n/neverball/neverball_1.6.0+git20180603-3+ps3.786_ppc64.deb Size: 185312 MD5sum: 22bb23a1204caa980be2a6708f1e6e8a SHA1: 03dc7bfd2408c3d07d7b5094d1d0eda34a8ee7fd SHA256: 2bc3027336cd9c87af41d22c4cd538d2878a160d1b07c11d46f4625424af0bc1 Package: neverball Version: 1.6.0+git20180603-3+ps3.839 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 659 Depends: neverball-data (= 1.6.0+git20180603-3+ps3.839), libc6 (>= 2.43), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverputt Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D floor-tilting game In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. Filename: pool/testing/main/n/neverball/neverball_1.6.0+git20180603-3+ps3.839_ppc64.deb Size: 185340 MD5sum: dd2575ad2a2de7e5f5ea5640bdec5f2d SHA1: 88ea2f67d0bee612e23782ea4c16a3fb5350ad25 SHA256: ce74502f16add6ca67bda01275e013cf0c0db08f786ddc6edeedd7feb5ca8152 Package: neverball Version: 1.6.0+git20180603-3+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 659 Depends: neverball-data (= 1.6.0+git20180603-3+ps3.874), libc6 (>= 2.43), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverputt Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D floor-tilting game In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. Filename: pool/testing/main/n/neverball/neverball_1.6.0+git20180603-3+ps3.874_ppc64.deb Size: 185356 MD5sum: 24e509c7fbfb59501de91e9733d6fba6 SHA1: 4a2ac366258e19b48cf9517ea1abc8e357f56923 SHA256: 0c88cf394825ac2510c69b0de81568ba4071a759724224249359e6a0825b529a Package: neverball Version: 1.6.0+git20180603-3+ps3.888 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 659 Depends: neverball-data (= 1.6.0+git20180603-3+ps3.888), libc6 (>= 2.43), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverputt Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D floor-tilting game In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. Filename: pool/testing/main/n/neverball/neverball_1.6.0+git20180603-3+ps3.888_ppc64.deb Size: 185324 MD5sum: 7c0ddad2a43255ae67c6e255d65b6215 SHA1: 162f1a3e94d78d7f4f40c9354a1a7f329c26584a SHA256: 4b58bfbf39c82d3b56bc1e9e222ff1e74d6d9ab26e6c75ff990eae2b5643e4c0 Package: neverball-common Source: neverball Version: 1.6.0+git20180603-3+ps3.1043 Architecture: all Maintainer: Debian Games Team Installed-Size: 26137 Depends: fonts-dejavu-core Suggests: fonts-wqy-microhei Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball and Neverputt The engine of the floor-tilting game Neverball is also used by its spin-off, a miniature golf game known as Neverputt. . This package contains the data files shared between Neverball and Neverputt. Filename: pool/testing/main/n/neverball/neverball-common_1.6.0+git20180603-3+ps3.1043_all.deb Size: 16700480 MD5sum: 9969926edd4747940d595cb67f092bb6 SHA1: 850e8a53faab1545fcd78e56a48967b6d0dfa258 SHA256: 3b381d43e5b11c2db2e8e8ac8f1309c8ed38946d1817c5ab0d6ef76eabd41bad Package: neverball-common Source: neverball Version: 1.6.0+git20180603-3+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 26137 Depends: fonts-dejavu-core Suggests: fonts-wqy-microhei Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball and Neverputt The engine of the floor-tilting game Neverball is also used by its spin-off, a miniature golf game known as Neverputt. . This package contains the data files shared between Neverball and Neverputt. Filename: pool/testing/main/n/neverball/neverball-common_1.6.0+git20180603-3+ps3.786_all.deb Size: 16692024 MD5sum: 4b94d24a367a2a28ca683bf0ed8a72c0 SHA1: 25285854c1e533e563a8ee89a4831fb62f740318 SHA256: b8efdb293c2f31000efc8297f49ff46c33d9549e4b0c1a93716ce0c2b73310c6 Package: neverball-common Source: neverball Version: 1.6.0+git20180603-3+ps3.839 Architecture: all Maintainer: Debian Games Team Installed-Size: 26137 Depends: fonts-dejavu-core Suggests: fonts-wqy-microhei Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball and Neverputt The engine of the floor-tilting game Neverball is also used by its spin-off, a miniature golf game known as Neverputt. . This package contains the data files shared between Neverball and Neverputt. Filename: pool/testing/main/n/neverball/neverball-common_1.6.0+git20180603-3+ps3.839_all.deb Size: 16697924 MD5sum: 3a23a5e2ad1d1e17b24ca883e05f7c11 SHA1: 9d32e34a01675b6c301b8ade26836c35edb85552 SHA256: c34b6f87c87bce112cd00008d829c0e73cc868d98768ef635ee0c5c449660ebf Package: neverball-common Source: neverball Version: 1.6.0+git20180603-3+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 26137 Depends: fonts-dejavu-core Suggests: fonts-wqy-microhei Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball and Neverputt The engine of the floor-tilting game Neverball is also used by its spin-off, a miniature golf game known as Neverputt. . This package contains the data files shared between Neverball and Neverputt. Filename: pool/testing/main/n/neverball/neverball-common_1.6.0+git20180603-3+ps3.874_all.deb Size: 16693952 MD5sum: 3956218442a0a9d2c6f90de315eb41d5 SHA1: 7053101a87aa3ff134797fd513660172e4a19f29 SHA256: 4642c53b40ba89c0f30b7d1f3935902415a02f51ebd7c8b3e45d5bfcbea444df Package: neverball-common Source: neverball Version: 1.6.0+git20180603-3+ps3.888 Architecture: all Maintainer: Debian Games Team Installed-Size: 26137 Depends: fonts-dejavu-core Suggests: fonts-wqy-microhei Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball and Neverputt The engine of the floor-tilting game Neverball is also used by its spin-off, a miniature golf game known as Neverputt. . This package contains the data files shared between Neverball and Neverputt. Filename: pool/testing/main/n/neverball/neverball-common_1.6.0+git20180603-3+ps3.888_all.deb Size: 16692700 MD5sum: 9c4d60c0c5833cc31f9e02dd7f24e01f SHA1: da6d0b0db832408693d96e1e583d5d4a29d0e556 SHA256: cd089c352f041f1e49eede7e27dbc6651aeb0ab9dc41eba33b0cb23f42732630 Package: neverball-data Source: neverball Version: 1.6.0+git20180603-3+ps3.1043 Architecture: all Maintainer: Debian Games Team Installed-Size: 85841 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.1043) Suggests: neverball Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. . This package contains the data files needed to play Neverball. Filename: pool/testing/main/n/neverball/neverball-data_1.6.0+git20180603-3+ps3.1043_all.deb Size: 17892816 MD5sum: 3752ac3327484db47022773ddd5df755 SHA1: 95ca5149244c4490048498ad3dbd951d4c1ce084 SHA256: eb8b08aaf963bad139caf57a8cded47922a11476554e288bd808b5c8c97d85d7 Package: neverball-data Source: neverball Version: 1.6.0+git20180603-3+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 85841 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.786) Suggests: neverball Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. . This package contains the data files needed to play Neverball. Filename: pool/testing/main/n/neverball/neverball-data_1.6.0+git20180603-3+ps3.786_all.deb Size: 17911480 MD5sum: f01d301dd207416e42069665064a9e13 SHA1: 3cd5c932da78fb4db86e36413671bda766aeee50 SHA256: 4d7a3369506341b1e66ed4d07072f1395c4d7d1b27b44e5dec64697aca29d0d4 Package: neverball-data Source: neverball Version: 1.6.0+git20180603-3+ps3.839 Architecture: all Maintainer: Debian Games Team Installed-Size: 85841 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.839) Suggests: neverball Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. . This package contains the data files needed to play Neverball. Filename: pool/testing/main/n/neverball/neverball-data_1.6.0+git20180603-3+ps3.839_all.deb Size: 17897200 MD5sum: 043668d808cf978ecfcb68d14669f48e SHA1: 7bd4aa68351b0fc86e7d1ec2e5f9831347cd3760 SHA256: d8f0090998322c418830da82b2145fedc75ad4a9b0c3341749ce0c24a21ee566 Package: neverball-data Source: neverball Version: 1.6.0+git20180603-3+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 85841 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.874) Suggests: neverball Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. . This package contains the data files needed to play Neverball. Filename: pool/testing/main/n/neverball/neverball-data_1.6.0+git20180603-3+ps3.874_all.deb Size: 17897800 MD5sum: 26b9dcf6c2445f5dfaba94c8bb40c6dd SHA1: b2cf526b6dfb4153d47a900b0efb3588d6e601fa SHA256: 0a772a899bfdd3e0f8d7ccc86ef642aacedbd300158e175801cd825f2a822fc1 Package: neverball-data Source: neverball Version: 1.6.0+git20180603-3+ps3.888 Architecture: all Maintainer: Debian Games Team Installed-Size: 85841 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.888) Suggests: neverball Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverball In the grand tradition of Marble Madness and Super Monkey Ball, Neverball has you guide a rolling ball through dangerous territory. Balance on narrow bridges, navigate mazes, ride moving platforms, and dodge pushers and shovers to get to the goal. Race against the clock to collect coins to earn extra balls. . This package contains the data files needed to play Neverball. Filename: pool/testing/main/n/neverball/neverball-data_1.6.0+git20180603-3+ps3.888_all.deb Size: 17896796 MD5sum: 14012b6eb5c9efc3a1da0f50cc306e4f SHA1: c37ab3a05f0940a58b3aaa3801ae6caa90eab03a SHA256: 9838a1a65ff0df0e80447e54aea3d26c7e5ca06172909889c80381da379c06c8 Package: neverputt Source: neverball Version: 1.6.0+git20180603-3+ps3.1043 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 460 Depends: neverputt-data (= 1.6.0+git20180603-3+ps3.1043), libc6 (>= 2.38), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverball Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D miniature golf game Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. Filename: pool/testing/main/n/neverball/neverputt_1.6.0+git20180603-3+ps3.1043_ppc64.deb Size: 139940 MD5sum: c816680491aa7668f91af80ab84cf0c7 SHA1: 7a37a4ca085769d46028b16d24f9b55dc6ebbd78 SHA256: e0dd35bc3f23b2e5657e254422d516ff10853d22fb50ce7f83aef82930d181f1 Package: neverputt Source: neverball Version: 1.6.0+git20180603-3+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 460 Depends: neverputt-data (= 1.6.0+git20180603-3+ps3.786), libc6 (>= 2.38), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverball Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D miniature golf game Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. Filename: pool/testing/main/n/neverball/neverputt_1.6.0+git20180603-3+ps3.786_ppc64.deb Size: 140016 MD5sum: e8951a7c2f1e112bafaf22acd4e0b6d7 SHA1: 5332fcea4bac378b12ad04cc93840ec42724091a SHA256: bad542efd74ab55410224b82f8123ee808ba11fb76e07ae61bd369fbc1f2d2ad Package: neverputt Source: neverball Version: 1.6.0+git20180603-3+ps3.839 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 460 Depends: neverputt-data (= 1.6.0+git20180603-3+ps3.839), libc6 (>= 2.38), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverball Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D miniature golf game Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. Filename: pool/testing/main/n/neverball/neverputt_1.6.0+git20180603-3+ps3.839_ppc64.deb Size: 140036 MD5sum: b16fb1624f69e7d0ef63499a32bc76aa SHA1: 216bf9e4ced87b75db92c55200b612134161b42c SHA256: b3a5f0a320b2ba9c3fc234608f25ae1c5ee4453cf746f20c7f2918c5f81ff94c Package: neverputt Source: neverball Version: 1.6.0+git20180603-3+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 460 Depends: neverputt-data (= 1.6.0+git20180603-3+ps3.874), libc6 (>= 2.38), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverball Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D miniature golf game Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. Filename: pool/testing/main/n/neverball/neverputt_1.6.0+git20180603-3+ps3.874_ppc64.deb Size: 139800 MD5sum: 9cb202afa7512f83bb791c850b7bcc3a SHA1: b25920683fa74ed298187af00a56b8daca3eddfc SHA256: 2f7ed1a5a267c3628f069f8f619768166ef1b8c1ee9c1db6a173afeca296f272 Package: neverputt Source: neverball Version: 1.6.0+git20180603-3+ps3.888 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 460 Depends: neverputt-data (= 1.6.0+git20180603-3+ps3.888), libc6 (>= 2.38), libgl1, libjpeg62-turbo (>= 1.3.1), libopenhmd0 (>= 0.3.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-ttf-2.0-0 (>= 2.0.15), libvorbisfile3 (>= 1.1.2) Suggests: neverball Section: games Priority: optional Homepage: http://neverball.org/ Description: 3D miniature golf game Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. Filename: pool/testing/main/n/neverball/neverputt_1.6.0+git20180603-3+ps3.888_ppc64.deb Size: 140032 MD5sum: 0daa3df7cf69ad99d6279aea91af1848 SHA1: b6f478f465bd4ab397bc2b2e66029a4b82d0727e SHA256: 10d6f107308d005403a00eee188b9bc75b672dbf1df7e456e4fa7535a37e9cc9 Package: neverputt-data Source: neverball Version: 1.6.0+git20180603-3+ps3.1043 Architecture: all Maintainer: Debian Games Team Installed-Size: 27555 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.1043) Suggests: neverputt Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverputt Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. . This package contains the data files needed to play Neverputt. Filename: pool/testing/main/n/neverball/neverputt-data_1.6.0+git20180603-3+ps3.1043_all.deb Size: 6101320 MD5sum: 6405832fe46d3b771e6b14d3eded916a SHA1: 40de337abcbfeb55fa68224efdcd1f587b60b880 SHA256: eb1dd3d91818a23fe016feae5cf7eecf4a63c1a4473e458690954f4b8360b33e Package: neverputt-data Source: neverball Version: 1.6.0+git20180603-3+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 27555 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.786) Suggests: neverputt Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverputt Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. . This package contains the data files needed to play Neverputt. Filename: pool/testing/main/n/neverball/neverputt-data_1.6.0+git20180603-3+ps3.786_all.deb Size: 6083252 MD5sum: 8411b7fb6363e26945836259a42507b1 SHA1: dfc36f7b3d553bf014559826cb537b6d5fdd11bf SHA256: 380735532f9a7079b4485f25dc6ec48f0d0123283591d627042231971acaa0fd Package: neverputt-data Source: neverball Version: 1.6.0+git20180603-3+ps3.839 Architecture: all Maintainer: Debian Games Team Installed-Size: 27555 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.839) Suggests: neverputt Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverputt Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. . This package contains the data files needed to play Neverputt. Filename: pool/testing/main/n/neverball/neverputt-data_1.6.0+git20180603-3+ps3.839_all.deb Size: 6074428 MD5sum: 84333a6cc6f4621f4e6c3d56ac957cdf SHA1: d97ba06bf03dcc6ce839f4a412e7e48956ef4f35 SHA256: 528691616edc28e9319a13f6eea01a5965762623f3b5ac624f5a0635a2ef3791 Package: neverputt-data Source: neverball Version: 1.6.0+git20180603-3+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 27555 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.874) Suggests: neverputt Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverputt Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. . This package contains the data files needed to play Neverputt. Filename: pool/testing/main/n/neverball/neverputt-data_1.6.0+git20180603-3+ps3.874_all.deb Size: 6076140 MD5sum: 1a667f76773ce0d2a39df62b75299341 SHA1: a8df2d8f62256a895e7218864a68ba1eba114032 SHA256: cd9c6e2332f63af5ccdd67b3a4a8426eb12b23e23ec682c230a38b3860eceec1 Package: neverputt-data Source: neverball Version: 1.6.0+git20180603-3+ps3.888 Architecture: all Maintainer: Debian Games Team Installed-Size: 27555 Depends: neverball-common (= 1.6.0+git20180603-3+ps3.888) Suggests: neverputt Section: games Priority: optional Multi-Arch: foreign Homepage: http://neverball.org/ Description: data files for Neverputt Neverputt is a hot-seat multi-player miniature golf game for 1 to 4 players. The 18-hole course takes advantage of all the elements that challenge Neverball players, including moving platforms and barriers, teleporters, ramps, and drop-offs. A simple putting interface and golf scoring system have been added. . This package contains the data files needed to play Neverputt. Filename: pool/testing/main/n/neverball/neverputt-data_1.6.0+git20180603-3+ps3.888_all.deb Size: 6087148 MD5sum: 1f210823d324eb2c7b7577d07f13943c SHA1: c2af11ee9e09ba89079e3055999ac8747a16bb74 SHA256: e854a110cddeb97760e90ac96d50b824a9c306e531d2648cd7e269892076287b Package: openal-tools Source: openal-soft Version: 1:1.25.2-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 812 Depends: libopenal1 (= 1:1.25.2-1+ps3.708), libc6 (>= 2.38), libgcc-s1 (>= 4.0), libmysofa1 (>= 0.6~), libqt6core6t64 (>= 6.11.2), libqt6gui6 (>= 6.1.2), libqt6widgets6 (>= 6.7.2), libstdc++6 (>= 13.1) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Section: sound Priority: optional Multi-Arch: allowed Homepage: https://github.com/kcat/openal-soft Description: Utilities for the OpenAL audio API These utilities are useful in diagnosing OpenAL related issues and for displaying helpful informationa about what is supported on your system with OpenAL. . This package installs additional OpenAL Soft related binaries. Filename: pool/testing/main/o/openal-soft/openal-tools_1.25.2-1+ps3.708_ppc64.deb Size: 205180 MD5sum: a5664a6ec6382d441505b711c77e83a3 SHA1: e94f245320bf86c2eab9448f9ad2b6b997aa4b11 SHA256: 7c543bf1b8aa8ec1817fcfb031da87f1780ae4dda8398045a2e657e50a1bb72c Package: openal-tools Source: openal-soft Version: 1:1.25.2-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 812 Depends: libopenal1 (= 1:1.25.2-1+ps3.786), libc6 (>= 2.38), libgcc-s1 (>= 4.0), libmysofa1 (>= 0.6~), libqt6core6t64 (>= 6.11.2), libqt6gui6 (>= 6.1.2), libqt6widgets6 (>= 6.7.2), libstdc++6 (>= 13.1) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Section: sound Priority: optional Multi-Arch: allowed Homepage: https://github.com/kcat/openal-soft Description: Utilities for the OpenAL audio API These utilities are useful in diagnosing OpenAL related issues and for displaying helpful informationa about what is supported on your system with OpenAL. . This package installs additional OpenAL Soft related binaries. Filename: pool/testing/main/o/openal-soft/openal-tools_1.25.2-1+ps3.786_ppc64.deb Size: 205360 MD5sum: 849135108abc67fb085622d01dff461a SHA1: 7ccd77d03a97acaac6f0421104788157a47fbc79 SHA256: ca81a19960f160fda8cc9b2ff8d8bb66cbf572499b99861bc048ea7234f19e31 Package: openal-tools Source: openal-soft Version: 1:1.25.2-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 812 Depends: libopenal1 (= 1:1.25.2-1+ps3.874), libc6 (>= 2.38), libgcc-s1 (>= 4.0), libmysofa1 (>= 0.6~), libqt6core6t64 (>= 6.11.2), libqt6gui6 (>= 6.1.2), libqt6widgets6 (>= 6.7.2), libstdc++6 (>= 13.1) Breaks: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Replaces: libopenal-dev-bin (<< 1:1.15.1-5~), makemhr (<< 1:1.23.1-1~), openal-info (<< 1:1.23.1-1~) Section: sound Priority: optional Multi-Arch: allowed Homepage: https://github.com/kcat/openal-soft Description: Utilities for the OpenAL audio API These utilities are useful in diagnosing OpenAL related issues and for displaying helpful informationa about what is supported on your system with OpenAL. . This package installs additional OpenAL Soft related binaries. Filename: pool/testing/main/o/openal-soft/openal-tools_1.25.2-1+ps3.874_ppc64.deb Size: 205528 MD5sum: 6c21da08bc2dcfad09d66b95fadc9530 SHA1: e60c093f53c5fa307cb7daf54a69450cffef0c01 SHA256: 77746731646deca8175f5e8356ce577625ded83ca61722adc422bea89d7cff0f Package: openrct2 Version: 0.5.6+ds-1+ps3.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 31165 Depends: openrct2-data (= 0.5.6+ds-1+ps3.874), libc6 (>= 2.43), libflac14 (>= 1.5.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libicu78 (>= 78.1-1~), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.18), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), libzip5 (>= 0.11.2), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: openrct2-music (= 0.5.6+ds-1+ps3.874) Suggests: rct2-data Section: games Priority: optional Homepage: https://openrct2.io/ Description: open-source re-implementation of RollerCoaster Tycoon 2 (big-endian build) OpenRCT2 re-implements RollerCoaster Tycoon 2: build and run an amusement park in scenario or sandbox play. It needs the original game's data files (RCT2), from your own copy. . This build is patched for big-endian hosts (the PS3's Cell PPE): every file format is read and written little-endian, as upstream does on x86, so parks, saves and track designs are compatible. It has the software renderer only (the OpenGL one needs GL 3.3), no plugins/scripting, no Discord and no HTTP (server list, version check). Filename: pool/testing/main/o/openrct2/openrct2_0.5.6+ds-1+ps3.874_ppc64.deb Size: 5669760 MD5sum: b51f6c5a743762189fac32acbb67e032 SHA1: e698593d72a707c0596bec99061fcacd726863db SHA256: 27a47cecdf1e917b92b174c86b14bae3acaf79eccf3069acec20c8ab68448f29 Package: openrct2 Version: 0.5.6+ds-1+ps3.884 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 31165 Depends: openrct2-data (= 0.5.6+ds-1+ps3.884), libc6 (>= 2.43), libflac14 (>= 1.5.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libicu78 (>= 78.1-1~), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.18), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), libzip5 (>= 0.11.2), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: openrct2-music (= 0.5.6+ds-1+ps3.884) Suggests: rct2-data Section: games Priority: optional Homepage: https://openrct2.io/ Description: open-source re-implementation of RollerCoaster Tycoon 2 (big-endian build) OpenRCT2 re-implements RollerCoaster Tycoon 2: build and run an amusement park in scenario or sandbox play. It needs the original game's data files (RCT2), from your own copy. . This build is patched for big-endian hosts (the PS3's Cell PPE): every file format is read and written little-endian, as upstream does on x86, so parks, saves and track designs are compatible. It has the software renderer only (the OpenGL one needs GL 3.3), no plugins/scripting, no Discord and no HTTP (server list, version check). Filename: pool/testing/main/o/openrct2/openrct2_0.5.6+ds-1+ps3.884_ppc64.deb Size: 5662872 MD5sum: 9a69b78d39bfcd9059d4e0eed175692b SHA1: 38b4bd4b6212ba4c9c73f23a41a1d45db066c4fb SHA256: 8b89b388e2db12d0d4ab1be9f075a874b117c752821f19f2604cbcd8b4b679f7 Package: openrct2 Version: 0.5.6+ds-1+ps3.889 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 31165 Depends: openrct2-data (= 0.5.6+ds-1+ps3.889), libc6 (>= 2.43), libflac14 (>= 1.5.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libicu78 (>= 78.1-1~), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.18), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), libzip5 (>= 0.11.2), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: openrct2-music (= 0.5.6+ds-1+ps3.889) Suggests: rct2-data Section: games Priority: optional Homepage: https://openrct2.io/ Description: open-source re-implementation of RollerCoaster Tycoon 2 (big-endian build) OpenRCT2 re-implements RollerCoaster Tycoon 2: build and run an amusement park in scenario or sandbox play. It needs the original game's data files (RCT2), from your own copy. . This build is patched for big-endian hosts (the PS3's Cell PPE): every file format is read and written little-endian, as upstream does on x86, so parks, saves and track designs are compatible. It has the software renderer only (the OpenGL one needs GL 3.3), no plugins/scripting, no Discord and no HTTP (server list, version check). Filename: pool/testing/main/o/openrct2/openrct2_0.5.6+ds-1+ps3.889_ppc64.deb Size: 5667208 MD5sum: b0ed795245b55c930478db9bed424b39 SHA1: db17b48edf8a240cb4ecde55a62e158094f5af21 SHA256: 50bf04f612c3dffd99b8fc5b7c0538451ca512e43204ac90a1af59642ab0b632 Package: openrct2 Version: 0.5.6+ds-1+ps3.939 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 31165 Depends: openrct2-data (= 0.5.6+ds-1+ps3.939), libc6 (>= 2.43), libflac14 (>= 1.5.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libicu78 (>= 78.1-1~), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.18), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), libzip5 (>= 0.11.2), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: openrct2-music (= 0.5.6+ds-1+ps3.939) Suggests: roller-coaster-tycoon2-data | rct2-data Section: games Priority: optional Homepage: https://openrct2.io/ Description: open-source re-implementation of RollerCoaster Tycoon 2 (big-endian build) OpenRCT2 re-implements RollerCoaster Tycoon 2: build and run an amusement park in scenario or sandbox play. It needs the original game's data files (RCT2), from your own copy. . This build is patched for big-endian hosts (the PS3's Cell PPE): every file format is read and written little-endian, as upstream does on x86, so parks, saves and track designs are compatible. It has the software renderer only (the OpenGL one needs GL 3.3), no plugins/scripting, no Discord and no HTTP (server list, version check). Filename: pool/testing/main/o/openrct2/openrct2_0.5.6+ds-1+ps3.939_ppc64.deb Size: 5670044 MD5sum: fb621e9f8cbd5cbb93a53a108845bd2a SHA1: c4cddc6cdacbca17d984a8af70d14c4b5c6ace6d SHA256: 2579aeb55edc66eb94b7cf3a60fbf523941cb4b26ff9d4ffddd09e0581e020d2 Package: openrct2 Version: 0.5.6+ds-1+ps3.945 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 31165 Depends: openrct2-data (= 0.5.6+ds-1+ps3.945), libc6 (>= 2.43), libflac14 (>= 1.5.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libicu78 (>= 78.1-1~), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.18), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), libzip5 (>= 0.11.2), libzstd1 (>= 1.5.5), zlib1g (>= 1:1.1.4) Recommends: openrct2-music (= 0.5.6+ds-1+ps3.945) Suggests: roller-coaster-tycoon2-data | rct2-data Section: games Priority: optional Homepage: https://openrct2.io/ Description: open-source re-implementation of RollerCoaster Tycoon 2 (big-endian build) OpenRCT2 re-implements RollerCoaster Tycoon 2: build and run an amusement park in scenario or sandbox play. It needs the original game's data files (RCT2), from your own copy. . This build is patched for big-endian hosts (the PS3's Cell PPE): every file format is read and written little-endian, as upstream does on x86, so parks, saves and track designs are compatible. It has the software renderer only (the OpenGL one needs GL 3.3), no plugins/scripting, no Discord and no HTTP (server list, version check). Filename: pool/testing/main/o/openrct2/openrct2_0.5.6+ds-1+ps3.945_ppc64.deb Size: 5678492 MD5sum: 029827fbc92797c5f05fcdc7c0c545c6 SHA1: 2d20421658fb07cb4d008e9ee7ef3c16f7ca8c2c SHA256: 30bbc5bf5b4535c0de2507408a145d20703e8339595ea46f0f22e8d747739fe5 Package: openrct2-data Source: openrct2 Version: 0.5.6+ds-1+ps3.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 37565 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: data for OpenRCT2 (graphics, objects, title sequences, sound effects) The architecture-independent files of OpenRCT2: its own graphics (g2.dat, fonts, palettes, tracks), languages, scenario patches, the OpenRCT2 objects (objects 1.8.0), the title sequences (0.5.6) and OpenSoundEffects (1.0.6). Filename: pool/testing/main/o/openrct2/openrct2-data_0.5.6+ds-1+ps3.874_all.deb Size: 23381532 MD5sum: 72e99835e768c8ad7295d192615b8f7c SHA1: 723f5c7af1da2a072e3a5df7cf6a50a7fc87b7b6 SHA256: 7175266b50e5dfa96321aec96fc4758d8c4c3b033abee82c163597fcb6ec9482 Package: openrct2-data Source: openrct2 Version: 0.5.6+ds-1+ps3.884 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 37565 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: data for OpenRCT2 (graphics, objects, title sequences, sound effects) The architecture-independent files of OpenRCT2: its own graphics (g2.dat, fonts, palettes, tracks), languages, scenario patches, the OpenRCT2 objects (objects 1.8.0), the title sequences (0.5.6) and OpenSoundEffects (1.0.6). Filename: pool/testing/main/o/openrct2/openrct2-data_0.5.6+ds-1+ps3.884_all.deb Size: 23381640 MD5sum: cebbce8b9a8e7783c798a401f9313803 SHA1: 1d521907eedd64871c499c0228c4928dac677e0d SHA256: a13a95ce2e3f540bf4261411c9d60844b2228e68e7254ba65531235e1349d964 Package: openrct2-data Source: openrct2 Version: 0.5.6+ds-1+ps3.889 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 37565 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: data for OpenRCT2 (graphics, objects, title sequences, sound effects) The architecture-independent files of OpenRCT2: its own graphics (g2.dat, fonts, palettes, tracks), languages, scenario patches, the OpenRCT2 objects (objects 1.8.0), the title sequences (0.5.6) and OpenSoundEffects (1.0.6). Filename: pool/testing/main/o/openrct2/openrct2-data_0.5.6+ds-1+ps3.889_all.deb Size: 23381488 MD5sum: 3041f2727ebea509bed1952548539c61 SHA1: bf93642c0cb34780caa6c670e65521507e3f5176 SHA256: 5447f20867234b88f2a072c329be2ef1030cf200e32c5aff628ca0f211dc27b2 Package: openrct2-data Source: openrct2 Version: 0.5.6+ds-1+ps3.939 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 37565 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: data for OpenRCT2 (graphics, objects, title sequences, sound effects) The architecture-independent files of OpenRCT2: its own graphics (g2.dat, fonts, palettes, tracks), languages, scenario patches, the OpenRCT2 objects (objects 1.8.0), the title sequences (0.5.6) and OpenSoundEffects (1.0.6). Filename: pool/testing/main/o/openrct2/openrct2-data_0.5.6+ds-1+ps3.939_all.deb Size: 23381220 MD5sum: 98d41a36eb2d379edcc42fbbef1f2b33 SHA1: 2211f0a3cbc5cd1198253029405798cb267c16a6 SHA256: 0424a34f31ab105a72e99b1da937701d3c33db8a94b85af201c3ea448abe9c1e Package: openrct2-data Source: openrct2 Version: 0.5.6+ds-1+ps3.945 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 37565 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: data for OpenRCT2 (graphics, objects, title sequences, sound effects) The architecture-independent files of OpenRCT2: its own graphics (g2.dat, fonts, palettes, tracks), languages, scenario patches, the OpenRCT2 objects (objects 1.8.0), the title sequences (0.5.6) and OpenSoundEffects (1.0.6). Filename: pool/testing/main/o/openrct2/openrct2-data_0.5.6+ds-1+ps3.945_all.deb Size: 23381664 MD5sum: 67778144b533fb2dbe4c4626e5155075 SHA1: 926cd62d09f18fab030e9def534c91ef013e1e99 SHA256: 556e7ca8a9ed3986a8863af050510b63b0f67d6fe2cc94427ee615a948d0d70b Package: openrct2-music Source: openrct2 Version: 0.5.6+ds-1+ps3.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 41934 Enhances: openrct2 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: OpenMusic for OpenRCT2 (alternative ride and title music) OpenMusic 1.6.1: freely licensed ride music styles and the OpenRCT2 title theme, as asset packs. Without it, OpenRCT2 uses the original game's music where installed. Filename: pool/testing/main/o/openrct2/openrct2-music_0.5.6+ds-1+ps3.874_all.deb Size: 42926248 MD5sum: d2626cfe8be69dee589316643fb91437 SHA1: 0cdec2dd260aae25f9c27faab7b83568bf197bfa SHA256: 9148105a6b2ccddce664ae3d01fb41b17c424f90fb4db9938d334f3ff557c05c Package: openrct2-music Source: openrct2 Version: 0.5.6+ds-1+ps3.884 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 41934 Enhances: openrct2 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: OpenMusic for OpenRCT2 (alternative ride and title music) OpenMusic 1.6.1: freely licensed ride music styles and the OpenRCT2 title theme, as asset packs. Without it, OpenRCT2 uses the original game's music where installed. Filename: pool/testing/main/o/openrct2/openrct2-music_0.5.6+ds-1+ps3.884_all.deb Size: 42926224 MD5sum: 7bc95a02a248d556186260a4b13690a5 SHA1: 8c7221be2b953ae1251eb60435168e02ecee526b SHA256: d8afbf1930f0ec14221c82a57a90eb55cfdc69af8de075812e4022b0866ded8b Package: openrct2-music Source: openrct2 Version: 0.5.6+ds-1+ps3.889 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 41934 Enhances: openrct2 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: OpenMusic for OpenRCT2 (alternative ride and title music) OpenMusic 1.6.1: freely licensed ride music styles and the OpenRCT2 title theme, as asset packs. Without it, OpenRCT2 uses the original game's music where installed. Filename: pool/testing/main/o/openrct2/openrct2-music_0.5.6+ds-1+ps3.889_all.deb Size: 42926240 MD5sum: 3e197abe1eabb7cbdbe432f55d987df9 SHA1: 6b2f1359dcabf85ff838c8b0247843915aa420b5 SHA256: 07f4ea849f5787b374840c6542cf618d655e97401d99cdbe414f708cb88037db Package: openrct2-music Source: openrct2 Version: 0.5.6+ds-1+ps3.939 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 41934 Enhances: openrct2 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: OpenMusic for OpenRCT2 (alternative ride and title music) OpenMusic 1.6.1: freely licensed ride music styles and the OpenRCT2 title theme, as asset packs. Without it, OpenRCT2 uses the original game's music where installed. Filename: pool/testing/main/o/openrct2/openrct2-music_0.5.6+ds-1+ps3.939_all.deb Size: 42926236 MD5sum: 8569af48a7c38cdf6a0a9f81fa4b2bee SHA1: 7885d980f1dd2fd617ad154b5b6bca34b589ead4 SHA256: 36d782ba4e922234bd43b928b94853a4687dbfba9b48ad50221bb02bf2cffa2d Package: openrct2-music Source: openrct2 Version: 0.5.6+ds-1+ps3.945 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 41934 Enhances: openrct2 Section: games Priority: optional Multi-Arch: foreign Homepage: https://openrct2.io/ Description: OpenMusic for OpenRCT2 (alternative ride and title music) OpenMusic 1.6.1: freely licensed ride music styles and the OpenRCT2 title theme, as asset packs. Without it, OpenRCT2 uses the original game's music where installed. Filename: pool/testing/main/o/openrct2/openrct2-music_0.5.6+ds-1+ps3.945_all.deb Size: 42926224 MD5sum: 3ecd724dea3089ac8d66fef2bca474cf SHA1: 73362b0ed15e97bfe1fec701b59e495180893d46 SHA256: b8a18d1911441923343bb377d3200720d0287207d0cccabdd325222621f1040c Package: openttd Version: 15.1-1+ps3.708 Architecture: ppc64 Maintainer: Matthijs Kooijman Installed-Size: 18780 Depends: libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libfluidsynth3 (>= 2.1.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 1.2.6), libicu78 (>= 78.1-1~), liblzma5 (>= 5.1.1alpha+20120614), liblzo2-2 (>= 2.02), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 14), zlib1g (>= 1:1.1.4), openttd-data (= 15.1-1+ps3.708) Recommends: openttd-opengfx, openttd-openmsx, openttd-opensfx Suggests: timidity Section: games Priority: optional Homepage: https://www.openttd.org/ Description: reimplementation of Transport Tycoon Deluxe with enhancements OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe" with lots of new features and enhancements. . OpenTTD is playable with the free graphics files from the openttd-opengfx package and optional sound and music files from the openttd-opensfx and openttd-openmsx packages Alternatively, OpenTTD can use the graphics files from the original Transport Tycoon Deluxe game (See README.Debian on how to set this up). Filename: pool/testing/main/o/openttd/openttd_15.1-1+ps3.708_ppc64.deb Size: 4459740 MD5sum: 8267b588d13dbe50c9b5b546187a90d5 SHA1: 5933f94d5378e04ac789425a78d132a644b5edd4 SHA256: 9e7b91e93674f0e6ca1a8bbf3d7bb2ceca429c03d0088b1ee945944f9ead245b Package: openttd Version: 15.1-1+ps3.874 Architecture: ppc64 Maintainer: Matthijs Kooijman Installed-Size: 18780 Depends: libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libfluidsynth3 (>= 2.1.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 1.2.6), libicu78 (>= 78.1-1~), liblzma5 (>= 5.1.1alpha+20120614), liblzo2-2 (>= 2.02), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 14), zlib1g (>= 1:1.1.4), openttd-data (= 15.1-1+ps3.874) Recommends: openttd-opengfx, openttd-openmsx, openttd-opensfx Suggests: timidity Section: games Priority: optional Homepage: https://www.openttd.org/ Description: reimplementation of Transport Tycoon Deluxe with enhancements OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe" with lots of new features and enhancements. . OpenTTD is playable with the free graphics files from the openttd-opengfx package and optional sound and music files from the openttd-opensfx and openttd-openmsx packages Alternatively, OpenTTD can use the graphics files from the original Transport Tycoon Deluxe game (See README.Debian on how to set this up). Filename: pool/testing/main/o/openttd/openttd_15.1-1+ps3.874_ppc64.deb Size: 4459108 MD5sum: a9bfb30a8755d3573beba91c5b83532b SHA1: e4522c929cbac3f8b9743d7439f464aed109aa1d SHA256: 317edfaeb2d2feb04332ec48e8f7ab68e55bbd0a22adf7827bbe0cf10699c022 Package: openttd Version: 15.1-1+ps3.888 Architecture: ppc64 Maintainer: Matthijs Kooijman Installed-Size: 18780 Depends: libc6 (>= 2.43), libcurl4t64 (>= 7.16.2), libfluidsynth3 (>= 2.1.0), libfontconfig1 (>= 2.12.6), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 1.2.6), libicu78 (>= 78.1-1~), liblzma5 (>= 5.1.1alpha+20120614), liblzo2-2 (>= 2.02), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 14), zlib1g (>= 1:1.1.4), openttd-data (= 15.1-1+ps3.888) Recommends: openttd-opengfx, openttd-openmsx, openttd-opensfx Suggests: timidity Section: games Priority: optional Homepage: https://www.openttd.org/ Description: reimplementation of Transport Tycoon Deluxe with enhancements OpenTTD is a reimplementation of the Microprose game "Transport Tycoon Deluxe" with lots of new features and enhancements. . OpenTTD is playable with the free graphics files from the openttd-opengfx package and optional sound and music files from the openttd-opensfx and openttd-openmsx packages Alternatively, OpenTTD can use the graphics files from the original Transport Tycoon Deluxe game (See README.Debian on how to set this up). Filename: pool/testing/main/o/openttd/openttd_15.1-1+ps3.888_ppc64.deb Size: 4454060 MD5sum: c57a1fbdd403b09b565eca0a6f551027 SHA1: 463700c19c27276ee1374e831a2e8701e333d2c8 SHA256: 18f66041a07bca317166f2bb62de64cc699fe085f30f124c15b28213c28400ba Package: openttd-data Source: openttd Version: 15.1-1+ps3.708 Architecture: all Maintainer: Matthijs Kooijman Installed-Size: 14384 Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.openttd.org/ Description: common data files for the OpenTTD game This package contains data files like language files, scripts and some auxiliary graphics. It does not include any full graphics or sound sets, which still need to be installed separately to play OpenTTD. Filename: pool/testing/main/o/openttd/openttd-data_15.1-1+ps3.708_all.deb Size: 3444144 MD5sum: 9cdb9fc7e5d8786e14066eb1a89195e5 SHA1: c67f347ed3f4b9e029ae6adf782a52b6e699d933 SHA256: 4924e4c9f561c9990a7fe00a9e2d4ce91273dd0a943e5b61abbe07bfc6f720e6 Package: openttd-data Source: openttd Version: 15.1-1+ps3.874 Architecture: all Maintainer: Matthijs Kooijman Installed-Size: 14384 Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.openttd.org/ Description: common data files for the OpenTTD game This package contains data files like language files, scripts and some auxiliary graphics. It does not include any full graphics or sound sets, which still need to be installed separately to play OpenTTD. Filename: pool/testing/main/o/openttd/openttd-data_15.1-1+ps3.874_all.deb Size: 3444064 MD5sum: bd6bcf2c69d1104f54c20df1c63170d2 SHA1: 1abd0306dce2e83ec54807ad443a2e4a5b665ff5 SHA256: 3be50ab40793e4965ac498664d9c8942e7b2e873cfd86de321e012714c5930c9 Package: openttd-data Source: openttd Version: 15.1-1+ps3.888 Architecture: all Maintainer: Matthijs Kooijman Installed-Size: 14384 Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.openttd.org/ Description: common data files for the OpenTTD game This package contains data files like language files, scripts and some auxiliary graphics. It does not include any full graphics or sound sets, which still need to be installed separately to play OpenTTD. Filename: pool/testing/main/o/openttd/openttd-data_15.1-1+ps3.888_all.deb Size: 3444024 MD5sum: 00b60c67cff69d8da641b5b168d84a7d SHA1: fa84f2d7758b930f8c90d22a9aaf78bd57b6df77 SHA256: 0be1d7a70bdf615cd568a20cceecf516885b27110f13aafe517143a5f3e47f00 Package: opentyrian Version: 2.1.20260912-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 763 Depends: libc6 (>= 2.43), libsdl2-2.0-0 (>= 2.0.12), libsdl2-net-2.0-0 (>= 2.0.1) Suggests: tyrian-data, game-data-packager Section: contrib/games Priority: optional Homepage: https://github.com/opentyrian/opentyrian Description: open-source port of the DOS shoot-em-up Tyrian Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy. . This package needs game data from the original Tyrian game, which is available as a freeware. It can be installed using game-data-packager. Filename: pool/testing/main/o/opentyrian/opentyrian_2.1.20260912-1+ps3.708_ppc64.deb Size: 253320 MD5sum: 6053948f72fa8f31e493bbe717f54fc3 SHA1: 432911ef9f7ae4821b0513a615b05a69cc367eda SHA256: ba394c7c6be831d6a070a9f90ee894655c9d531cd11aec9d90c278fd5a14d1ec Package: opentyrian Version: 2.1.20260912-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 763 Depends: libc6 (>= 2.43), libsdl2-2.0-0 (>= 2.0.12), libsdl2-net-2.0-0 (>= 2.0.1) Suggests: tyrian-data, game-data-packager Section: contrib/games Priority: optional Homepage: https://github.com/opentyrian/opentyrian Description: open-source port of the DOS shoot-em-up Tyrian Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy. . This package needs game data from the original Tyrian game, which is available as a freeware. It can be installed using game-data-packager. Filename: pool/testing/main/o/opentyrian/opentyrian_2.1.20260912-1+ps3.786_ppc64.deb Size: 253328 MD5sum: b3f81297fb262ee56a9e1c178e399856 SHA1: 38c14dc5243a5e7bda87a51a99ff0a5b729d6f1e SHA256: 00f9f9a32bb932fc8a164db7d9891149dcba9c78623be6a35e3be7f6816363ca Package: opentyrian Version: 2.1.20260912-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 763 Depends: libc6 (>= 2.43), libsdl2-2.0-0 (>= 2.0.12), libsdl2-net-2.0-0 (>= 2.0.1) Suggests: tyrian-data, game-data-packager Section: contrib/games Priority: optional Homepage: https://github.com/opentyrian/opentyrian Description: open-source port of the DOS shoot-em-up Tyrian Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy. . This package needs game data from the original Tyrian game, which is available as a freeware. It can be installed using game-data-packager. Filename: pool/testing/main/o/opentyrian/opentyrian_2.1.20260912-1+ps3.874_ppc64.deb Size: 253328 MD5sum: 90e324e11fde9d1d755bc6649af3d493 SHA1: 2047ba987b81227c3eee38096601c92126884761 SHA256: 79b27fd59f0c8293963c397bde5b44f5b1fab03a63aa33a6d8635ad5c8af780d Package: opentyrian Version: 2.1.20260912-1+ps3.884 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 763 Depends: libc6 (>= 2.43), libsdl2-2.0-0 (>= 2.0.12), libsdl2-net-2.0-0 (>= 2.0.1) Suggests: tyrian-data, game-data-packager Section: contrib/games Priority: optional Homepage: https://github.com/opentyrian/opentyrian Description: open-source port of the DOS shoot-em-up Tyrian Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight Microsol and save the galaxy. . This package needs game data from the original Tyrian game, which is available as a freeware. It can be installed using game-data-packager. Filename: pool/testing/main/o/opentyrian/opentyrian_2.1.20260912-1+ps3.884_ppc64.deb Size: 253332 MD5sum: c70a2b889185471e0dcf321eedf2882e SHA1: d2af4ff55731d8332b59f36a3ea9957b2e8ab4be SHA256: ce229353007c04e55fce3eb8a708e7ff2ae94a02684efc1382e44446892b76ec Package: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 1206 Depends: init-system-helpers (>= 1.18), initramfs-tools | dracut, systemd (>= 232-8~) | elogind, udev (>= 232-8~), libc6 (>= 2.38), libdrm2 (>= 2.4.47), libplymouth5 (>= 26.134.222) Suggests: desktop-base, plymouth-themes Conflicts: console-common Breaks: mawk (<< 1.3.4), plymouth-drm (<< 0.9.0-6~), plymouth-themes (<< 0.9.0-8~) Replaces: plymouth-drm (<< 0.9.0-6~), plymouth-themes (<< 0.9.0-8~) Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package provides the basic framework, enabling a text-mode animation. Filename: pool/testing/main/p/plymouth/plymouth_26.134.222-1+ps3.708_ppc64.deb Size: 149424 MD5sum: 4583abd2292e3737cfa30d2eda32056d SHA1: 3751131384f352e1f0cb871c048ca36e3bad5ed5 SHA256: 5b4e70deb249377b3ee0a653b3aacafac6a534e7d9dab29bceac12932fd7acfa Package: plymouth Version: 26.134.222-1+ps3.874 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 1206 Depends: init-system-helpers (>= 1.18), initramfs-tools | dracut, systemd (>= 232-8~) | elogind, udev (>= 232-8~), libc6 (>= 2.38), libdrm2 (>= 2.4.47), libplymouth5 (>= 26.134.222) Suggests: desktop-base, plymouth-themes Conflicts: console-common Breaks: mawk (<< 1.3.4), plymouth-drm (<< 0.9.0-6~), plymouth-themes (<< 0.9.0-8~) Replaces: plymouth-drm (<< 0.9.0-6~), plymouth-themes (<< 0.9.0-8~) Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package provides the basic framework, enabling a text-mode animation. Filename: pool/testing/main/p/plymouth/plymouth_26.134.222-1+ps3.874_ppc64.deb Size: 149420 MD5sum: 9ecaa6a01e8fc53689e256ca8569e6fd SHA1: 85954bdff1dff702d158e3937c5c62d948926c02 SHA256: c9f32f272d431a71e76e9f7ee39ea9ef85d71946d637e520d91f1c2b1b321165 Package: plymouth-label Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 150 Depends: plymouth (= 26.134.222-1+ps3.708), libc6 (>= 2.38), libcairo2 (>= 1.14.0), libfreetype6 (>= 2.2.1), libglib2.0-0t64 (>= 2.12.0), libpango-1.0-0 (>= 1.44.3), libpangocairo-1.0-0 (>= 1.14.0), libplymouth5 (>= 23.360.11) Breaks: plymouth-themes (<< 0.9.2-5~) Replaces: plymouth-themes (<< 0.9.2-5~) Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - label control Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package contains the label control, used by various graphical themes to render text. Filename: pool/testing/main/p/plymouth/plymouth-label_26.134.222-1+ps3.708_ppc64.deb Size: 17412 MD5sum: cbff2a567f92909129171e20ed051d0e SHA1: 161956747995ead88a333d22a2b3ca645131a32a SHA256: b378619971b1d20d6ad4fef22be9dd95208a34574329802c61ba5455d99b6556 Package: plymouth-label Source: plymouth Version: 26.134.222-1+ps3.874 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 150 Depends: plymouth (= 26.134.222-1+ps3.874), libc6 (>= 2.38), libcairo2 (>= 1.14.0), libfreetype6 (>= 2.2.1), libglib2.0-0t64 (>= 2.12.0), libpango-1.0-0 (>= 1.44.3), libpangocairo-1.0-0 (>= 1.14.0), libplymouth5 (>= 23.360.11) Breaks: plymouth-themes (<< 0.9.2-5~) Replaces: plymouth-themes (<< 0.9.2-5~) Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - label control Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package contains the label control, used by various graphical themes to render text. Filename: pool/testing/main/p/plymouth/plymouth-label_26.134.222-1+ps3.874_ppc64.deb Size: 17444 MD5sum: 59261dad90a7255f963ee1ed0cf15e7e SHA1: 006847fe5da1ac88a5e9a71334c40050fbd4db62 SHA256: b53b8bd43ef008806318abc159f57ca2114b10dc415b01d94440b1f1467ede9e Package: plymouth-themes Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 1256 Depends: fontconfig, fontconfig-config, fonts-cantarell, fonts-dejavu-core, plymouth (= 26.134.222-1+ps3.708), plymouth-label (= 26.134.222-1+ps3.708), libc6 (>= 2.43), libplymouth5 (>= 26.134.222) Conflicts: plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Breaks: libfontconfig1 (<< 2.13.0-5~), plymouth-drm (<< 0.9.0-6~) Replaces: plymouth-drm (<< 0.9.0-6~), plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Provides: plymouth-theme, plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - themes Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package provides the following themes: . * fade-in: features a centered logo that fades in and out while stars twinkle around the logo during system boot up. * glow: features a pie chart as progress indicator. * script: features a simple base theme. * solar: features a blue flamed sun with animated solar flares. * spinfinity: features a centered logo and animated spinner that spins in the shape of an infinity sign. * spinner: features a simple theme with a small spinner on a dark background. Filename: pool/testing/main/p/plymouth/plymouth-themes_26.134.222-1+ps3.708_ppc64.deb Size: 789636 MD5sum: 630a290edbecb6c78977312b904a14e4 SHA1: 0ee0db70a7e1cda338e6371a229cc325838c3eca SHA256: 5b9a94640e9880363459a02da22ba24b8ade9050c13109b57838beba5ba9f8cf Package: plymouth-themes Source: plymouth Version: 26.134.222-1+ps3.874 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 1256 Depends: fontconfig, fontconfig-config, fonts-cantarell, fonts-dejavu-core, plymouth (= 26.134.222-1+ps3.874), plymouth-label (= 26.134.222-1+ps3.874), libc6 (>= 2.43), libplymouth5 (>= 26.134.222) Conflicts: plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Breaks: libfontconfig1 (<< 2.13.0-5~), plymouth-drm (<< 0.9.0-6~) Replaces: plymouth-drm (<< 0.9.0-6~), plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Provides: plymouth-theme, plymouth-themes-all, plymouth-themes-fade-in, plymouth-themes-glow, plymouth-themes-script, plymouth-themes-solar, plymouth-themes-spinfinity, plymouth-themes-spinner Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - themes Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package provides the following themes: . * fade-in: features a centered logo that fades in and out while stars twinkle around the logo during system boot up. * glow: features a pie chart as progress indicator. * script: features a simple base theme. * solar: features a blue flamed sun with animated solar flares. * spinfinity: features a centered logo and animated spinner that spins in the shape of an infinity sign. * spinner: features a simple theme with a small spinner on a dark background. Filename: pool/testing/main/p/plymouth/plymouth-themes_26.134.222-1+ps3.874_ppc64.deb Size: 789700 MD5sum: 0c2095597adaefb1e4640e78bc73b26e SHA1: 236005ddc8d4a71fc76b95e0310287c4e72815b9 SHA256: 2c5de60d22a12a38ad17f9f340e80c54e9c6088471b20bccf6d63d411ddadf04 Package: plymouth-x11 Source: plymouth Version: 26.134.222-1+ps3.708 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 85 Depends: plymouth (= 26.134.222-1+ps3.708), libc6 (>= 2.17), libcairo2 (>= 1.2.4), libglib2.0-0t64 (>= 2.12.0), libgtk-3-0t64 (>= 3.21.4), libplymouth5 (>= 0.9.5) Recommends: plymouth-themes Suggests: gdm Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - X11 renderer Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package contains the X11 renderer for a graphical boot splash. Filename: pool/testing/main/p/plymouth/plymouth-x11_26.134.222-1+ps3.708_ppc64.deb Size: 11344 MD5sum: 11077bca0a4728ce28757f8dddb5a848 SHA1: 344a001da44ab633abd4077afdfac6613d1db48d SHA256: 082232016aac77aacc16999b9210a05e236df2ccfcb30e6cdf8307ca9c95dbea Package: plymouth-x11 Source: plymouth Version: 26.134.222-1+ps3.874 Architecture: ppc64 Maintainer: Laurent Bigonville Installed-Size: 85 Depends: plymouth (= 26.134.222-1+ps3.874), libc6 (>= 2.17), libcairo2 (>= 1.2.4), libglib2.0-0t64 (>= 2.12.0), libgtk-3-0t64 (>= 3.21.4), libplymouth5 (>= 0.9.5) Recommends: plymouth-themes Suggests: gdm Section: misc Priority: optional Homepage: https://www.freedesktop.org/wiki/Software/Plymouth Description: boot animation, logger and I/O multiplexer - X11 renderer Plymouth provides a boot-time I/O multiplexing framework - the most obvious use for which is to provide an attractive graphical animation in place of the text messages that normally get shown during boot. (The messages are instead redirected to a logfile for later viewing.) However, in event-driven boot systems Plymouth can also usefully handle user interaction such as password prompts for encrypted file systems. . This package contains the X11 renderer for a graphical boot splash. Filename: pool/testing/main/p/plymouth/plymouth-x11_26.134.222-1+ps3.874_ppc64.deb Size: 11364 MD5sum: b77210b3b4f34f6f9363cbbb7fffbe68 SHA1: 8d3ad8b5d4c0852356e47e7f61b5f93b0b6cef09 SHA256: 944f37f254627bcee27d97ed52766f1df33a7a0385547e7d8249b276ec6702e8 Package: pnmixer Version: 0.7.2-3+ps3.738 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 487 Depends: libasound2t64 (>= 1.0.16), libc6 (>= 2.39), libgdk-pixbuf-2.0-0 (>= 2.22.0), libglib2.0-0t64 (>= 2.76.0), libgtk-3-0t64 (>= 3.21.5), libnotify4 (>= 0.7.0), libx11-6 Section: sound Priority: optional Homepage: https://github.com/nicklan/pnmixer Description: Simple mixer application for system tray PNMixer is a simple mixer application designed to run in your system tray. It integrates nicely into desktop environments that don't have a panel that supports applets and therefore can't run a mixer applet. In particular it's been used quite a lot with fbpanel and tint2, but should run fine in any system tray. . PNMixer is designed to work on systems that use ALSA for sound management. Any other sound driver like OSS or FFADO, or sound server like PulseAudio or Jack, are currently not supported (patches welcome). Filename: pool/testing/main/p/pnmixer/pnmixer_0.7.2-3+ps3.738_ppc64.deb Size: 161452 MD5sum: 11e97d6211a4e4dc9663bcacdd43fe97 SHA1: aded1f46891673f4295c99d3ef8074d49c8dfa8b SHA256: a0fceae076b661aef5957b5196edc3d8ea1af385d02dd501000e47520d64b321 Package: pnmixer Version: 0.7.2-3+ps3.786 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 487 Depends: libasound2t64 (>= 1.0.16), libc6 (>= 2.39), libgdk-pixbuf-2.0-0 (>= 2.22.0), libglib2.0-0t64 (>= 2.76.0), libgtk-3-0t64 (>= 3.21.5), libnotify4 (>= 0.7.0), libx11-6 Section: sound Priority: optional Homepage: https://github.com/nicklan/pnmixer Description: Simple mixer application for system tray PNMixer is a simple mixer application designed to run in your system tray. It integrates nicely into desktop environments that don't have a panel that supports applets and therefore can't run a mixer applet. In particular it's been used quite a lot with fbpanel and tint2, but should run fine in any system tray. . PNMixer is designed to work on systems that use ALSA for sound management. Any other sound driver like OSS or FFADO, or sound server like PulseAudio or Jack, are currently not supported (patches welcome). Filename: pool/testing/main/p/pnmixer/pnmixer_0.7.2-3+ps3.786_ppc64.deb Size: 161452 MD5sum: f0848cdd95f51398d63968734d201f1c SHA1: 370a5d1047bcca4e3afb01d1b37ee008bfb70aca SHA256: 5a62343f1002aa7207466f91d2950a3f0aa2c281632d65582ed48a026070cb5a Package: pnmixer Version: 0.7.2-3+ps3.874 Architecture: ppc64 Maintainer: Debian Multimedia Maintainers Installed-Size: 487 Depends: libasound2t64 (>= 1.0.16), libc6 (>= 2.39), libgdk-pixbuf-2.0-0 (>= 2.22.0), libglib2.0-0t64 (>= 2.76.0), libgtk-3-0t64 (>= 3.21.5), libnotify4 (>= 0.7.0), libx11-6 Section: sound Priority: optional Homepage: https://github.com/nicklan/pnmixer Description: Simple mixer application for system tray PNMixer is a simple mixer application designed to run in your system tray. It integrates nicely into desktop environments that don't have a panel that supports applets and therefore can't run a mixer applet. In particular it's been used quite a lot with fbpanel and tint2, but should run fine in any system tray. . PNMixer is designed to work on systems that use ALSA for sound management. Any other sound driver like OSS or FFADO, or sound server like PulseAudio or Jack, are currently not supported (patches welcome). Filename: pool/testing/main/p/pnmixer/pnmixer_0.7.2-3+ps3.874_ppc64.deb Size: 161448 MD5sum: 260b24630af00fc75b701b90c556d384 SHA1: 51e04e5612cfb48e947e070672d6009f29ba38b1 SHA256: 74a1aefdc4b7c5e27808a7c36638bb39986d969167bcc0ee2ebd8710de0aa0fa Package: ps3-apps Source: ps3-desktop Version: 0.1015 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: mousepad, gpicview, zathura, zathura-pdf-poppler, xarchiver, galculator, lxtask, scrot, mpv Section: x11 Priority: optional Description: everyday desktop applications for the PS3 Light GTK applications that suit 256 MB of RAM: a text editor (Mousepad), an image viewer (GPicView), a PDF viewer (zathura), an archive manager (Xarchiver), a calculator (Galculator), a task manager (LXTask), screenshots (scrot, on the Print key) and a media player (mpv). The PS3 desktop opens files with them by default. Remove this package to remove them. Filename: pool/testing/main/p/ps3-desktop/ps3-apps_0.1015_all.deb Size: 1356 MD5sum: f8833dcd971927d9e6103980ea95933c SHA1: 0d4024a92e2a19b056b2c824c7d7fb137f0c4a76 SHA256: 14d19b0448d1c9f55bec730fdbadef5910c7d4817c7e80b15ecf1a498dfe4ddf Package: ps3-apps Source: ps3-desktop Version: 0.1199 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: mousepad, gpicview, zathura, zathura-pdf-poppler, xarchiver, galculator, lxtask, scrot, mpv Section: x11 Priority: optional Description: everyday desktop applications for the PS3 Light GTK applications that suit 256 MB of RAM: a text editor (Mousepad), an image viewer (GPicView), a PDF viewer (zathura), an archive manager (Xarchiver), a calculator (Galculator), a task manager (LXTask), screenshots (scrot, on the Print key) and a media player (mpv). The PS3 desktop opens files with them by default. Remove this package to remove them. Filename: pool/testing/main/p/ps3-desktop/ps3-apps_0.1199_all.deb Size: 1360 MD5sum: e47960f285c588a0d830f7773dc5b2c0 SHA1: 48823d8435ca4bec96477f59b4ca84478fe7cf81 SHA256: a7995e7d8a4a9c4cc141c2928aa621cc457fe45e0124b436d9fcc595fcc8dcd8 Package: ps3-apps Source: ps3-desktop Version: 0.1227 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: mousepad, gpicview, zathura, zathura-pdf-poppler, xarchiver, galculator, lxtask, scrot, mpv Section: x11 Priority: optional Description: everyday desktop applications for the PS3 Light GTK applications that suit 256 MB of RAM: a text editor (Mousepad), an image viewer (GPicView), a PDF viewer (zathura), an archive manager (Xarchiver), a calculator (Galculator), a task manager (LXTask), screenshots (scrot, on the Print key) and a media player (mpv). The PS3 desktop opens files with them by default. Remove this package to remove them. Filename: pool/testing/main/p/ps3-desktop/ps3-apps_0.1227_all.deb Size: 1360 MD5sum: 6c2eaf67fd03ba299844b427eb90fa7c SHA1: ffba862758a6c33971200905c8696d65de3a5628 SHA256: ec86a923948a42e8815c68ce9d9d40bac2599ed86ee2fb89633972433c2d268a Package: ps3-apps Source: ps3-desktop Version: 0.1241 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: mousepad, gpicview, zathura, zathura-pdf-poppler, xarchiver, galculator, lxtask, scrot, mpv Section: x11 Priority: optional Description: everyday desktop applications for the PS3 Light GTK applications that suit 256 MB of RAM: a text editor (Mousepad), an image viewer (GPicView), a PDF viewer (zathura), an archive manager (Xarchiver), a calculator (Galculator), a task manager (LXTask), screenshots (scrot, on the Print key) and a media player (mpv). The PS3 desktop opens files with them by default. Remove this package to remove them. Filename: pool/testing/main/p/ps3-desktop/ps3-apps_0.1241_all.deb Size: 1352 MD5sum: e2c2a2cf35ca53d44662361eb05c5001 SHA1: e298303fff6e75f03a6b6b97371ec2ba1a0e30e3 SHA256: a1cd57ccc13248965b30c477bcb7b7f697e6e7907a8b90f25783ba82b153935c Package: ps3-apps Source: ps3-desktop Version: 0.1261 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: mousepad, gpicview, zathura, zathura-pdf-poppler, xarchiver, galculator, lxtask, scrot, mpv Section: x11 Priority: optional Description: everyday desktop applications for the PS3 Light GTK applications that suit 256 MB of RAM: a text editor (Mousepad), an image viewer (GPicView), a PDF viewer (zathura), an archive manager (Xarchiver), a calculator (Galculator), a task manager (LXTask), screenshots (scrot, on the Print key) and a media player (mpv). The PS3 desktop opens files with them by default. Remove this package to remove them. Filename: pool/testing/main/p/ps3-desktop/ps3-apps_0.1261_all.deb Size: 1356 MD5sum: eb020083ff934619345e96f206e8a754 SHA1: 300ce2eb2548047d5a7339d409732d46d5eb294f SHA256: 30dd1dd718e1d0959ac2120aaf66ba041519b7870cff600b2b770c7f5d1ca5c6 Package: ps3-boot Version: 0.1186 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2320 Depends: linux-base Section: admin Priority: optional Description: Petitboot boot menu for the PS3 from the installed kernels ps3-update-kboot writes /etc/kboot.conf, Petitboot's boot menu, with one entry per kernel in /boot (the newest first and the default). Kernel packages run it through the hooks in /usr/share/kernel/postinst.d and postrm.d. The root and extra arguments come from /etc/default/ps3-boot, each kernel's own from /usr/lib/ps3/boot/.args. Extra entries (e.g. the SSD root's) in /etc/kboot.d/*.conf are appended as written, so kernel installs keep them. Filename: pool/testing/main/p/ps3-boot/ps3-boot_0.1186_all.deb Size: 2350124 MD5sum: e409bc0ee5bfbb82a3c64063607a9d63 SHA1: 83ccd38b642db33fd9f34c3b959df0e509b7eca8 SHA256: 9e8febdf696aeae0f6db30a73c2c16ab3d23101537fc652ae1d8ab7ae1531675 Package: ps3-boot Version: 0.1203 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2321 Depends: linux-base Section: admin Priority: optional Description: Petitboot boot menu for the PS3 from the installed kernels ps3-update-kboot writes /etc/kboot.conf, Petitboot's boot menu, with one entry per kernel in /boot (the newest first and the default). Kernel packages run it through the hooks in /usr/share/kernel/postinst.d and postrm.d. The root and extra arguments come from /etc/default/ps3-boot, each kernel's own from /usr/lib/ps3/boot/.args. Extra entries (e.g. the SSD root's) in /etc/kboot.d/*.conf are appended as written, so kernel installs keep them. Filename: pool/testing/main/p/ps3-boot/ps3-boot_0.1203_all.deb Size: 2350340 MD5sum: 23bdedf65c547f0feeab3e9fcc78bb10 SHA1: 900dcf7d51e7da2f74cd5d84aba7582886208e89 SHA256: 69bb565a947569c4596a2b8fa813990951827854db3c52a959ac3c07089b0f3a Package: ps3-boot Version: 0.1218 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2320 Depends: linux-base Section: admin Priority: optional Description: Petitboot boot menu for the PS3 from the installed kernels ps3-update-kboot writes /etc/kboot.conf, Petitboot's boot menu, with one entry per kernel in /boot (the newest first and the default). Kernel packages run it through the hooks in /usr/share/kernel/postinst.d and postrm.d. The root and extra arguments come from /etc/default/ps3-boot, each kernel's own from /usr/lib/ps3/boot/.args. Extra entries (e.g. the SSD root's) in /etc/kboot.d/*.conf are appended as written, so kernel installs keep them. Filename: pool/testing/main/p/ps3-boot/ps3-boot_0.1218_all.deb Size: 2350016 MD5sum: e025dc0bb183cc97667f2920e8042984 SHA1: f523a03a6478823403a358ec8c40517544747fb8 SHA256: 6f3c08a11c7d785f748a3a7668f8099dde7394734ea8d1dfe1463b128341fef0 Package: ps3-boot Version: 0.1221 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2321 Depends: linux-base Section: admin Priority: optional Description: Petitboot boot menu for the PS3 from the installed kernels ps3-update-kboot writes /etc/kboot.conf, Petitboot's boot menu, with one entry per kernel in /boot (the newest first and the default). Kernel packages run it through the hooks in /usr/share/kernel/postinst.d and postrm.d. The root and extra arguments come from /etc/default/ps3-boot, each kernel's own from /usr/lib/ps3/boot/.args. Extra entries (e.g. the SSD root's) in /etc/kboot.d/*.conf are appended as written, so kernel installs keep them. Filename: pool/testing/main/p/ps3-boot/ps3-boot_0.1221_all.deb Size: 2350344 MD5sum: 6af28a5d3ec731bae2e3fb7f394c0a46 SHA1: 9451263ae582410ad959f89cd6d43c378e104d5c SHA256: 92c79a1c4660ca65c80169be5931cb3bf1aaafb88f62988a61996b922adcc98f Package: ps3-boot Version: 0.1242 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2322 Depends: linux-base Section: admin Priority: optional Description: Petitboot boot menu for the PS3 from the installed kernels ps3-update-kboot writes /etc/kboot.conf, Petitboot's boot menu, with one entry per kernel in /boot (the newest first and the default). Kernel packages run it through the hooks in /usr/share/kernel/postinst.d and postrm.d. The root and extra arguments come from /etc/default/ps3-boot, each kernel's own from /usr/lib/ps3/boot/.args. Extra entries (e.g. the SSD root's) in /etc/kboot.d/*.conf are appended as written, so kernel installs keep them. Filename: pool/testing/main/p/ps3-boot/ps3-boot_0.1242_all.deb Size: 2350904 MD5sum: bf184e5947f51ebbe7169a7c4e3896e7 SHA1: 9d56ad2f1adff814789514785365708b47227ee1 SHA256: 6c03fed302230e1e2e205d84824d0b12f3ce794123eb29a4c54e4ee50a4299a8 Package: ps3-desktop Version: 0.1015 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 1611 Depends: ps3-system (>= 0.367~), dbus-user-session, alsa-utils, sudo, xserver-xorg-core, xserver-xorg-legacy, xinit, xauth, x11-xserver-utils, x11-utils, xinput, xserver-xorg-input-joystick, xserver-xorg-input-libinput, openbox, tint2, jgmenu, pcmanfm, desktop-base, greybird-gtk-theme, papirus-icon-theme, dunst, lxpolkit, lxterminal, network-manager-applet, pnmixer, gvfs, udev, systemd, procps, util-linux, python3, libxres1 Recommends: blueman, libz-ng-compat, walnut-games Section: x11 Priority: optional Description: PS3 desktop (Openbox on the RSX, game mode) Automatic login on tty1 (/etc/default/ps3-desktop: PS3_DESKTOP_USER) into an Openbox desktop on the RSX (Xorg modesetting with glamor): tint2 panel, PCManFM desktop, network, volume and notification helpers. Game mode keeps a game and X resident; while it runs the rest of the desktop gets out of the way (frozen, its memory pushed out) and comes back intact when the last game exits, however it exits; the game's own files are read back at its start in one pass in disk order, from what it used the last time, and its audio thread runs real-time (SCHED_RR 1, under the audio group's limit in /etc/security/limits.d) so the sound holds up when the game keeps the CPU busy. It starts by itself for any fullscreen 3D program (ps3-game-detect; browsers and video players excepted) and with the menu's games (ps3-game); PS3_GAME_MODE=off in a program's environment, or system-wide, turns it off. Gamepads move the pointer outside games. Shut down and Reboot menu entries. The games' own menu entries and settings are ps3-games-integration's. Filename: pool/testing/main/p/ps3-desktop/ps3-desktop_0.1015_all.deb Size: 1132048 MD5sum: 106f1d436fd4a9a9de0f89682fbefc0d SHA1: 5b4b34ff1424efca7ad8d49c626ce92ceaa87825 SHA256: b2e9527b555da7056572a28f8d10fdd2ffcbade600bd6d8cc0c43dd1ee73c882 Package: ps3-desktop Version: 0.1199 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 1611 Depends: ps3-system (>= 0.367~), dbus-user-session, alsa-utils, sudo, xserver-xorg-core, xserver-xorg-legacy, xinit, xauth, x11-xserver-utils, x11-utils, xinput, xserver-xorg-input-joystick, xserver-xorg-input-libinput, openbox, tint2, jgmenu, pcmanfm, desktop-base, greybird-gtk-theme, papirus-icon-theme, dunst, lxpolkit, lxterminal, network-manager-applet, pnmixer, gvfs, udev, systemd, procps, util-linux, python3, libxres1 Recommends: blueman, libz-ng-compat, walnut-games Section: x11 Priority: optional Description: PS3 desktop (Openbox on the RSX, game mode) Automatic login on tty1 (/etc/default/ps3-desktop: PS3_DESKTOP_USER) into an Openbox desktop on the RSX (Xorg modesetting with glamor): tint2 panel, PCManFM desktop, network, volume and notification helpers. Game mode keeps a game and X resident; while it runs the rest of the desktop gets out of the way (frozen, its memory pushed out) and comes back intact when the last game exits, however it exits; the game's own files are read back at its start in one pass in disk order, from what it used the last time, and its audio thread runs real-time (SCHED_RR 1, under the audio group's limit in /etc/security/limits.d) so the sound holds up when the game keeps the CPU busy. It starts by itself for any fullscreen 3D program (ps3-game-detect; browsers and video players excepted) and with the menu's games (ps3-game); PS3_GAME_MODE=off in a program's environment, or system-wide, turns it off. Gamepads move the pointer outside games. Shut down and Reboot menu entries. The games' own menu entries and settings are ps3-games-integration's. Filename: pool/testing/main/p/ps3-desktop/ps3-desktop_0.1199_all.deb Size: 1131912 MD5sum: d9dd726dffec78d20a115d7d8426b425 SHA1: 6bd7445593e88a9c8342f143f7f536bc08f1c689 SHA256: 85d14ae480e3bc0f2ef6d8e18d8246e8fb94230f1b7636da49a2f4ec32cb9733 Package: ps3-desktop Version: 0.1227 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 1623 Depends: ps3-system (>= 0.1224~), dbus-user-session, alsa-utils, sudo, xserver-xorg-core, xserver-xorg-legacy, xinit, xauth, x11-xserver-utils, x11-utils, xinput, xserver-xorg-input-joystick, xserver-xorg-input-libinput, openbox, tint2, jgmenu, pcmanfm, desktop-base, greybird-gtk-theme, papirus-icon-theme, dunst, lxpolkit, lxterminal, network-manager-applet, pnmixer, gvfs, udev, systemd, procps, util-linux, python3, libxres1 Recommends: blueman, libz-ng-compat, walnut-games Section: x11 Priority: optional Description: PS3 desktop (Openbox on the RSX, game mode) Automatic login on tty1 (/etc/default/ps3-desktop: PS3_DESKTOP_USER) into an Openbox desktop on the RSX (Xorg modesetting with glamor): tint2 panel, PCManFM desktop, network, volume and notification helpers. Game mode keeps a game and X resident; while it runs the rest of the desktop gets out of the way (frozen, its memory pushed out) and comes back intact when the last game exits, however it exits; the game's own files are read back at its start in one pass in disk order, from what it used the last time, and its audio thread runs real-time (SCHED_RR 1, under the audio group's limit in /etc/security/limits.d) so the sound holds up when the game keeps the CPU busy. It starts by itself for any fullscreen 3D program (ps3-game-detect; browsers and video players excepted) and with the menu's games (ps3-game); PS3_GAME_MODE=off in a program's environment, or system-wide, turns it off. Gamepads move the pointer outside games. Shut down and Reboot menu entries. The games' own menu entries and settings are ps3-games-integration's. Filename: pool/testing/main/p/ps3-desktop/ps3-desktop_0.1227_all.deb Size: 1134880 MD5sum: c9ae2a504c3598e2dc2689f7c87e0a4f SHA1: a9eeb57e2afbcdbf721fe9c35dd8a40ce4d6dc88 SHA256: 796ee4914a9f599a8cd24c13a130ab3e5de373fa506902474c908b3cd69e9947 Package: ps3-desktop Version: 0.1241 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 1623 Depends: ps3-system (>= 0.1224~), dbus-user-session, alsa-utils, sudo, xserver-xorg-core, xserver-xorg-legacy, xinit, xauth, x11-xserver-utils, x11-utils, xinput, xserver-xorg-input-joystick, xserver-xorg-input-libinput, openbox, tint2, jgmenu, pcmanfm, desktop-base, greybird-gtk-theme, papirus-icon-theme, dunst, lxpolkit, lxterminal, network-manager-applet, pnmixer, gvfs, udev, systemd, procps, util-linux, python3, libxres1 Recommends: blueman, libz-ng-compat, walnut-games Section: x11 Priority: optional Description: PS3 desktop (Openbox on the RSX, game mode) Automatic login on tty1 (/etc/default/ps3-desktop: PS3_DESKTOP_USER) into an Openbox desktop on the RSX (Xorg modesetting with glamor): tint2 panel, PCManFM desktop, network, volume and notification helpers. Game mode keeps a game and X resident; while it runs the rest of the desktop gets out of the way (frozen, its memory pushed out) and comes back intact when the last game exits, however it exits; the game's own files are read back at its start in one pass in disk order, from what it used the last time, and its audio thread runs real-time (SCHED_RR 1, under the audio group's limit in /etc/security/limits.d) so the sound holds up when the game keeps the CPU busy. It starts by itself for any fullscreen 3D program (ps3-game-detect; browsers and video players excepted) and with the menu's games (ps3-game); PS3_GAME_MODE=off in a program's environment, or system-wide, turns it off. Gamepads move the pointer outside games. Shut down and Reboot menu entries. The games' own menu entries and settings are ps3-games-integration's. Filename: pool/testing/main/p/ps3-desktop/ps3-desktop_0.1241_all.deb Size: 1134712 MD5sum: 2e556a18474cb48e687e4d3ebad14a70 SHA1: 83b70004810bc201c7cef62070b36ea5996a1537 SHA256: 1c57b6a0f6f105a7189cb67373b44b86b1f7c7b0f76e1143bc77751b571f2731 Package: ps3-desktop Version: 0.1261 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 1623 Depends: ps3-system (>= 0.1224~), dbus-user-session, alsa-utils, sudo, xserver-xorg-core, xserver-xorg-legacy, xinit, xauth, x11-xserver-utils, x11-utils, xinput, xserver-xorg-input-joystick, xserver-xorg-input-libinput, openbox, tint2, jgmenu, pcmanfm, desktop-base, greybird-gtk-theme, papirus-icon-theme, dunst, lxpolkit, lxterminal, network-manager-applet, pnmixer, gvfs, udev, systemd, procps, util-linux, python3, libxres1 Recommends: blueman, libz-ng-compat, walnut-games Section: x11 Priority: optional Description: PS3 desktop (Openbox on the RSX, game mode) Automatic login on tty1 (/etc/default/ps3-desktop: PS3_DESKTOP_USER) into an Openbox desktop on the RSX (Xorg modesetting with glamor): tint2 panel, PCManFM desktop, network, volume and notification helpers. Game mode keeps a game and X resident; while it runs the rest of the desktop gets out of the way (frozen, its memory pushed out) and comes back intact when the last game exits, however it exits; the game's own files are read back at its start in one pass in disk order, from what it used the last time, and its audio thread runs real-time (SCHED_RR 1, under the audio group's limit in /etc/security/limits.d) so the sound holds up when the game keeps the CPU busy. It starts by itself for any fullscreen 3D program (ps3-game-detect; browsers and video players excepted) and with the menu's games (ps3-game); PS3_GAME_MODE=off in a program's environment, or system-wide, turns it off. Gamepads move the pointer outside games. Shut down and Reboot menu entries. The games' own menu entries and settings are ps3-games-integration's. Filename: pool/testing/main/p/ps3-desktop/ps3-desktop_0.1261_all.deb Size: 1134864 MD5sum: 1b1242074680eb6bcc29d1861af91b33 SHA1: f56100d2455ac3a2da570aadd47de560bbeff277 SHA256: ee47a71653db0446aa19589814451f644b05e8f5aa6829533b3f8e765371ff13 Package: ps3-games-integration Source: ps3-games Version: 0.1149 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 57 Breaks: ps3-desktop (<< 0.893) Replaces: ps3-desktop (<< 0.893) Section: games Priority: optional Description: Walnut's menu entries and settings for the PS3's games The games' integration into the PS3 desktop, from the games database (gamedb desktop/): menu entries that start each game's modes through ps3-game (game mode), shown only when the game is installed; the PS3 defaults some games read from system-wide files (e.g. OpenArena's); the games' own menu entries that ours stand for, diverted out of the menu; the list of old per-user files ps3-migrate-home tidies up. Filename: pool/testing/main/p/ps3-games/ps3-games-integration_0.1149_all.deb Size: 7548 MD5sum: 84e85f901f91578f82e04a5adca24da5 SHA1: 8ee807c8121dc223703f3aa892a4b6bb1ff026f7 SHA256: a5866c8ee4ea087802330bdc721184b8e68b372927e8f5b8f89362c784837a50 Package: ps3-games-integration Source: ps3-games Version: 0.1157 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 117 Breaks: ps3-desktop (<< 0.893) Replaces: ps3-desktop (<< 0.893) Section: games Priority: optional Description: Walnut's menu entries and settings for the PS3's games The games' integration into the PS3 desktop, from the games database (gamedb desktop/): menu entries that start each game's modes through ps3-game (game mode), shown only when the game is installed; the PS3 defaults some games read from system-wide files (e.g. OpenArena's); the games' own menu entries that ours stand for, diverted out of the menu; the list of old per-user files ps3-migrate-home tidies up. Filename: pool/testing/main/p/ps3-games/ps3-games-integration_0.1157_all.deb Size: 11860 MD5sum: b33877571a385f32bcb56522ff018a5d SHA1: b4d4e66a98912a7beb10146f2694a3754416f64d SHA256: 3ad1c36489fbcb0e0386359e77fa0ceddff80a46cb80b08e31dd260219427cd0 Package: ps3-games-integration Source: ps3-games Version: 0.1158 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 117 Breaks: ps3-desktop (<< 0.893) Replaces: ps3-desktop (<< 0.893) Section: games Priority: optional Description: Walnut's menu entries and settings for the PS3's games The games' integration into the PS3 desktop, from the games database (gamedb desktop/): menu entries that start each game's modes through ps3-game (game mode), shown only when the game is installed; the PS3 defaults some games read from system-wide files (e.g. OpenArena's); the games' own menu entries that ours stand for, diverted out of the menu; the list of old per-user files ps3-migrate-home tidies up. Filename: pool/testing/main/p/ps3-games/ps3-games-integration_0.1158_all.deb Size: 11896 MD5sum: 1920aad5b811314b7f2e08f26769772e SHA1: abfc8e6364ddb81bddb7a04a49053cd3a8ce93ed SHA256: db01bbb20bde74fb92631370085249a80d16860e1e4f3d27e007fec2425ed8ae Package: ps3-games-integration Source: ps3-games Version: 0.1159 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 117 Breaks: ps3-desktop (<< 0.893) Replaces: ps3-desktop (<< 0.893) Section: games Priority: optional Description: Walnut's menu entries and settings for the PS3's games The games' integration into the PS3 desktop, from the games database (gamedb desktop/): menu entries that start each game's modes through ps3-game (game mode), shown only when the game is installed; the PS3 defaults some games read from system-wide files (e.g. OpenArena's); the games' own menu entries that ours stand for, diverted out of the menu; the list of old per-user files ps3-migrate-home tidies up. Filename: pool/testing/main/p/ps3-games/ps3-games-integration_0.1159_all.deb Size: 11908 MD5sum: 10a3ceaf1a2d143119cba28109c253ce SHA1: b6fa5c3fa8a9a4feaca4cfba6eaf52470292f6cf SHA256: 31b9698626c90cacad38516a8b96b983068c0e38a8f51b8300953361c7cfa959 Package: ps3-games-integration Source: ps3-games Version: 0.1234 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 117 Breaks: ps3-desktop (<< 0.893) Replaces: ps3-desktop (<< 0.893) Section: games Priority: optional Description: Walnut's menu entries and settings for the PS3's games The games' integration into the PS3 desktop, from the games database (gamedb desktop/): menu entries that start each game's modes through ps3-game (game mode), shown only when the game is installed; the PS3 defaults some games read from system-wide files (e.g. OpenArena's); the games' own menu entries that ours stand for, diverted out of the menu; the list of old per-user files ps3-migrate-home tidies up. Filename: pool/testing/main/p/ps3-games/ps3-games-integration_0.1234_all.deb Size: 11900 MD5sum: fce0581fbb0bc65185c118b35e198b37 SHA1: ffddbedc8cb0d75ca538124903dc3724dd6a5f9d SHA256: 79259872899b94dfb77295c2bb4f1adb55d17162251a317a50c619008c7ccf07 Package: ps3-gpu-tools Version: 0.1161 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2120 Depends: libasound2t64 (>= 1.2.15), libc6 (>= 2.38), libegl1, libgles2, libopengl0, evemu-tools Recommends: x11-apps, x11-utils, x11-xserver-utils, xinput, openbox, alsa-utils, linux-perf Section: devel Priority: optional Description: PS3 RSX probes, driver tests and GL tests Raw RSX probes and ps3rsx driver tests (rsx-*, rsxdrm-smoke), offscreen EGL/GL tests compared with softpipe (egl-*, gl-*), the bench's recorders (ps3-stallrec, ps3-waker) and its interference detector (ps3-intfwatch), and the test scripts (rsx-suite.sh, rsx-x.sh, ps3-bench.sh, ...), in /usr/lib/ps3/bin with links in /usr/bin; ps3-mallocstat.so (glibc malloc statistics of a running game on request, for bench MEM=1) in /usr/lib/ps3/lib. ps3-xrunlog.so and ps3-xrunlog.conf: an ALSA plugin, put in front of a game's default sound device for one run, that logs every sound dropout with its length and the loudness around it (bench); ps3-xrun-test makes some and checks the log. Filename: pool/testing/main/p/ps3-gpu-tools/ps3-gpu-tools_0.1161_ppc64.deb Size: 132748 MD5sum: a19079879c933d08a876404cd88787c5 SHA1: 1aa4457b10334bb380a8ac9d5668d8bf2c61b32f SHA256: 6fbed085bd3f94758d93b54c0b32f8f8788658db1a10dc5da3169cfebde39ce6 Package: ps3-gpu-tools Version: 0.1212 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2130 Depends: libasound2t64 (>= 1.2.15), libc6 (>= 2.38), libegl1, libgles2, libopengl0, evemu-tools Recommends: x11-apps, x11-utils, x11-xserver-utils, xinput, openbox, alsa-utils, linux-perf Section: devel Priority: optional Description: PS3 RSX probes, driver tests and GL tests Raw RSX probes and ps3rsx driver tests (rsx-*, rsxdrm-smoke), offscreen EGL/GL tests compared with softpipe (egl-*, gl-*), the bench's recorders (ps3-stallrec, ps3-waker) and its interference detector (ps3-intfwatch), and the test scripts (rsx-suite.sh, rsx-x.sh, ps3-bench.sh, ...), in /usr/lib/ps3/bin with links in /usr/bin; ps3-mallocstat.so (glibc malloc statistics of a running game on request, for bench MEM=1) in /usr/lib/ps3/lib. ps3-xrunlog.so and ps3-xrunlog.conf: an ALSA plugin, put in front of a game's default sound device for one run, that logs every sound dropout with its length and the loudness around it (bench); ps3-xrun-test makes some and checks the log. Filename: pool/testing/main/p/ps3-gpu-tools/ps3-gpu-tools_0.1212_ppc64.deb Size: 136072 MD5sum: 9b0b927199a88b300b26951407b375fc SHA1: 7c0e5d3cb177ea4d8beedb313303834e535628e2 SHA256: 46147f40767bd883569998a8de67c1406a960c4657827abfe6b48fed62315532 Package: ps3-gpu-tools Version: 0.1214 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2130 Depends: libasound2t64 (>= 1.2.15), libc6 (>= 2.38), libegl1, libgles2, libopengl0, evemu-tools Recommends: x11-apps, x11-utils, x11-xserver-utils, xinput, openbox, alsa-utils, linux-perf Section: devel Priority: optional Description: PS3 RSX probes, driver tests and GL tests Raw RSX probes and ps3rsx driver tests (rsx-*, rsxdrm-smoke), offscreen EGL/GL tests compared with softpipe (egl-*, gl-*), the bench's recorders (ps3-stallrec, ps3-waker) and its interference detector (ps3-intfwatch), and the test scripts (rsx-suite.sh, rsx-x.sh, ps3-bench.sh, ...), in /usr/lib/ps3/bin with links in /usr/bin; ps3-mallocstat.so (glibc malloc statistics of a running game on request, for bench MEM=1) in /usr/lib/ps3/lib. ps3-xrunlog.so and ps3-xrunlog.conf: an ALSA plugin, put in front of a game's default sound device for one run, that logs every sound dropout with its length and the loudness around it (bench); ps3-xrun-test makes some and checks the log. Filename: pool/testing/main/p/ps3-gpu-tools/ps3-gpu-tools_0.1214_ppc64.deb Size: 136112 MD5sum: 34d0ac32fb03f6d62bcca9b28345ef70 SHA1: caa905023f18565caca79db8566add5ee2c5c3b6 SHA256: ea0f41ba8354abb5e882dfeae478b8e46b291eb714973d35b295a3119bc645e2 Package: ps3-gpu-tools Version: 0.1215 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2130 Depends: libasound2t64 (>= 1.2.15), libc6 (>= 2.38), libegl1, libgles2, libopengl0, evemu-tools Recommends: x11-apps, x11-utils, x11-xserver-utils, xinput, openbox, alsa-utils, linux-perf Section: devel Priority: optional Description: PS3 RSX probes, driver tests and GL tests Raw RSX probes and ps3rsx driver tests (rsx-*, rsxdrm-smoke), offscreen EGL/GL tests compared with softpipe (egl-*, gl-*), the bench's recorders (ps3-stallrec, ps3-waker) and its interference detector (ps3-intfwatch), and the test scripts (rsx-suite.sh, rsx-x.sh, ps3-bench.sh, ...), in /usr/lib/ps3/bin with links in /usr/bin; ps3-mallocstat.so (glibc malloc statistics of a running game on request, for bench MEM=1) in /usr/lib/ps3/lib. ps3-xrunlog.so and ps3-xrunlog.conf: an ALSA plugin, put in front of a game's default sound device for one run, that logs every sound dropout with its length and the loudness around it (bench); ps3-xrun-test makes some and checks the log. Filename: pool/testing/main/p/ps3-gpu-tools/ps3-gpu-tools_0.1215_ppc64.deb Size: 136420 MD5sum: 8038cdbd198b0396110bd39a94dcce69 SHA1: 2b14c4122361e8d948106a5e4b087ed874a1363a SHA256: 41cf8ea06f1162316baacdaba0e7918c148033b10e9e8a2b498d60e0c6c54016 Package: ps3-gpu-tools Version: 0.982 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 2118 Depends: libasound2t64 (>= 1.2.15), libc6 (>= 2.38), libegl1, libgles2, libopengl0, evemu-tools Recommends: x11-apps, x11-utils, x11-xserver-utils, xinput, openbox, alsa-utils, linux-perf Section: devel Priority: optional Description: PS3 RSX probes, driver tests and GL tests Raw RSX probes and ps3rsx driver tests (rsx-*, rsxdrm-smoke), offscreen EGL/GL tests compared with softpipe (egl-*, gl-*), the bench's recorders (ps3-stallrec, ps3-waker) and its interference detector (ps3-intfwatch), and the test scripts (rsx-suite.sh, rsx-x.sh, ps3-bench.sh, ...), in /usr/lib/ps3/bin with links in /usr/bin; ps3-mallocstat.so (glibc malloc statistics of a running game on request, for bench MEM=1) in /usr/lib/ps3/lib. ps3-xrunlog.so and ps3-xrunlog.conf: an ALSA plugin, put in front of a game's default sound device for one run, that logs every sound dropout with its length and the loudness around it (bench); ps3-xrun-test makes some and checks the log. Filename: pool/testing/main/p/ps3-gpu-tools/ps3-gpu-tools_0.982_ppc64.deb Size: 131948 MD5sum: 113a48c83f629461f32e55b87dc38ebe SHA1: 2eacf5867bae754743828bdcbd523b74136b0966 SHA256: 3c2431cad0613e3f84c2da435c737e961efee0a1a6131f16df41d4ef10d457b8 Package: ps3-no-initramfs Source: ps3-splash Version: 0.703 Architecture: all Maintainer: PS3 Linux project Installed-Size: 7 Provides: initramfs-tools Section: misc Priority: optional Description: PS3: no initramfs (satisfies dependencies on initramfs-tools) The PS3 boots without an initramfs: Petitboot loads /boot/vmlinux- directly. Plymouth depends on initramfs-tools | dracut only to put itself into one, and the real initramfs-tools would build an unused initramfs on every kernel install (minutes on the PS3). This empty package provides initramfs-tools instead. Its own package (not ps3-splash's) so that Plymouth is configured before the splash theme, without a dependency cycle. Packages that really need an initramfs (an encrypted root, say) won't work with it. Filename: pool/testing/main/p/ps3-splash/ps3-no-initramfs_0.703_all.deb Size: 1376 MD5sum: f04ebb6461125d7fe251dff9ff41b03e SHA1: 67dacb7f454008252f56aea8fe7548c96a2ca0c5 SHA256: c301442b8628c384e20c192c8ee690113a7a32d2b75ffbf6f2588b6c45e4a8d7 Package: ps3-no-initramfs Source: ps3-splash Version: 0.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 7 Provides: initramfs-tools Section: misc Priority: optional Description: PS3: no initramfs (satisfies dependencies on initramfs-tools) The PS3 boots without an initramfs: Petitboot loads /boot/vmlinux- directly. Plymouth depends on initramfs-tools | dracut only to put itself into one, and the real initramfs-tools would build an unused initramfs on every kernel install (minutes on the PS3). This empty package provides initramfs-tools instead. Its own package (not ps3-splash's) so that Plymouth is configured before the splash theme, without a dependency cycle. Packages that really need an initramfs (an encrypted root, say) won't work with it. Filename: pool/testing/main/p/ps3-splash/ps3-no-initramfs_0.708_all.deb Size: 1368 MD5sum: f3734459a881c6de9e1a3c0c779dd616 SHA1: 1840d3b2c061ead6ec97aee9e63ffef18065a59c SHA256: 0f4b968866b6b5909e84bdc4ff6c74e8823ca6c0e47c9caf41dd95fb71b17769 Package: ps3-no-initramfs Source: ps3-splash Version: 0.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Provides: initramfs-tools Section: misc Priority: optional Description: PS3: no initramfs (satisfies dependencies on initramfs-tools) The PS3 boots without an initramfs: Petitboot loads /boot/vmlinux- directly. Plymouth depends on initramfs-tools | dracut only to put itself into one, and the real initramfs-tools would build an unused initramfs on every kernel install (minutes on the PS3). This empty package provides initramfs-tools instead. Its own package (not ps3-splash's) so that Plymouth is configured before the splash theme, without a dependency cycle. Packages that really need an initramfs (an encrypted root, say) won't work with it. Filename: pool/testing/main/p/ps3-splash/ps3-no-initramfs_0.788_all.deb Size: 1384 MD5sum: 45e285ac234d3908c912b0188f282888 SHA1: 038ad5cc768b66414036205f1cac19ee0a30be90 SHA256: d0bdaa96f3f2a8d6652d97604e9eb779aed24555c4054928e508e78328dbe14d Package: ps3-no-initramfs Source: ps3-splash Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 7 Provides: initramfs-tools Section: misc Priority: optional Description: PS3: no initramfs (satisfies dependencies on initramfs-tools) The PS3 boots without an initramfs: Petitboot loads /boot/vmlinux- directly. Plymouth depends on initramfs-tools | dracut only to put itself into one, and the real initramfs-tools would build an unused initramfs on every kernel install (minutes on the PS3). This empty package provides initramfs-tools instead. Its own package (not ps3-splash's) so that Plymouth is configured before the splash theme, without a dependency cycle. Packages that really need an initramfs (an encrypted root, say) won't work with it. Filename: pool/testing/main/p/ps3-splash/ps3-no-initramfs_0.874_all.deb Size: 1388 MD5sum: b1aa40484de8025552e31cbfcf01aedd SHA1: 270e422c949d876ea048d747d3b37797807c06ad SHA256: 3b92ab67d489b1a386fea468c3a08733b96f5197e53d83ccdb49fd35639a439a Package: ps3-splash Version: 0.703 Architecture: all Maintainer: PS3 Linux project Installed-Size: 73 Depends: ps3-no-initramfs, plymouth (>= 26.134.222-1+ps3), hsetroot Section: misc Priority: optional Description: Walnut Linux boot splash (Plymouth theme) The Walnut Linux logo on the desktop's blue with a progress bar and a walnut rolling at its head, for boot and shutdown. The last frame stays up until the desktop draws (Plymouth leaves it on the console, the desktop session puts it on X's root window with hsetroot). Kernels whose arguments include "splash" show it; the others show the usual boot messages. Made to show early from a USB disk: no text rendering (our Plymouth's script plugin works without it), no XKB keymap, and no DRM renderer (diverted: it can't drive ps3rsx at boot). Filename: pool/testing/main/p/ps3-splash/ps3-splash_0.703_all.deb Size: 44824 MD5sum: 01311c4a1075c0aa8aec7f2820ac257c SHA1: 973daf24dd401d0d590cd773e528c830fce00484 SHA256: e9298fd6eb8bdde372d0112fd7d2ecb6826435b75334b92c4fe6057da0714cfe Package: ps3-splash Version: 0.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 73 Depends: ps3-no-initramfs, plymouth (>= 26.134.222-1+ps3), hsetroot Section: misc Priority: optional Description: Walnut Linux boot splash (Plymouth theme) The Walnut Linux logo on the desktop's blue with a progress bar and a walnut rolling at its head, for boot and shutdown. The last frame stays up until the desktop draws (Plymouth leaves it on the console, the desktop session puts it on X's root window with hsetroot). Kernels whose arguments include "splash" show it; the others show the usual boot messages. Made to show early from a USB disk: no text rendering (our Plymouth's script plugin works without it), no XKB keymap, and no DRM renderer (diverted: it can't drive ps3rsx at boot). Filename: pool/testing/main/p/ps3-splash/ps3-splash_0.708_all.deb Size: 44824 MD5sum: 63ad37cdd215abd6c85a6bca3885d1de SHA1: 00972f546291c606da6e8cb2914973bd2a042265 SHA256: d4edaa0f9fdaa84e735a46cac9716c535cdb3539081b073dbf9ead6dee043a61 Package: ps3-splash Version: 0.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 73 Depends: ps3-no-initramfs, plymouth (>= 26.134.222-1+ps3), hsetroot Section: misc Priority: optional Description: Walnut Linux boot splash (Plymouth theme) The Walnut Linux logo on the desktop's blue with a progress bar and a walnut rolling at its head, for boot and shutdown. The last frame stays up until the desktop draws (Plymouth leaves it on the console, the desktop session puts it on X's root window with hsetroot). Kernels whose arguments include "splash" show it; the others show the usual boot messages. Made to show early from a USB disk: no text rendering (our Plymouth's script plugin works without it), no XKB keymap, and no DRM renderer (diverted: it can't drive ps3rsx at boot). Filename: pool/testing/main/p/ps3-splash/ps3-splash_0.788_all.deb Size: 44836 MD5sum: 9558193d4122c5e109c9eff1da88f77e SHA1: a26a4084562feabe7ec77e4ab1977bb65c5abae0 SHA256: fecdf99030a8ecf1aa3fa0ae2ec3fc84469af6248166a7c2b0747db14e377151 Package: ps3-splash Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 73 Depends: ps3-no-initramfs, plymouth (>= 26.134.222-1+ps3), hsetroot Section: misc Priority: optional Description: Walnut Linux boot splash (Plymouth theme) The Walnut Linux logo on the desktop's blue with a progress bar and a walnut rolling at its head, for boot and shutdown. The last frame stays up until the desktop draws (Plymouth leaves it on the console, the desktop session puts it on X's root window with hsetroot). Kernels whose arguments include "splash" show it; the others show the usual boot messages. Made to show early from a USB disk: no text rendering (our Plymouth's script plugin works without it), no XKB keymap, and no DRM renderer (diverted: it can't drive ps3rsx at boot). Filename: pool/testing/main/p/ps3-splash/ps3-splash_0.874_all.deb Size: 44860 MD5sum: 1c744235841ddbf60aa055c30b263dda SHA1: 7e23711643d40adfb5342c9eb8a2fcb81ab8bf44 SHA256: c6a95a64008a989fdd076cab82ab101d49695e7e0a03936e5d85a481b38f6af7 Package: ps3-spu Version: 0.716 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 484 Depends: libc6 (>= 2.43) Recommends: ps3-spu-programs Section: misc Priority: optional Description: SPU program runner and libspeq tools for the PS3's Cell SPEs spurun loads and runs an SPU program through spufs; speq-dxt tests and benchmarks libspeq's DXT1 and DXT5 texture encoders; speq-bench measures libspeq's queue (wake and completion latency, parking, the 0x2104 syscall path, the decrementer, DMA bandwidth) with bench.spu; speq-skin tests and benchmarks libspeq's vertex skinning. The package loads spufs at boot and mounts it at /spu. Filename: pool/testing/main/p/ps3-spu/ps3-spu_0.716_ppc64.deb Size: 94356 MD5sum: b9851f2a5fafde73047894fe6c995a87 SHA1: 12f8e4249329d5f9965791b3c2d1e0f87a560fe0 SHA256: c54e2e0428dc02b164e2c1eabae546e12c63ac3302edb7fc9d298afe083752fb Package: ps3-spu Version: 0.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 484 Depends: libc6 (>= 2.43) Recommends: ps3-spu-programs Section: misc Priority: optional Description: SPU program runner and libspeq tools for the PS3's Cell SPEs spurun loads and runs an SPU program through spufs; speq-dxt tests and benchmarks libspeq's DXT1 and DXT5 texture encoders; speq-bench measures libspeq's queue (wake and completion latency, parking, the 0x2104 syscall path, the decrementer, DMA bandwidth) with bench.spu; speq-skin tests and benchmarks libspeq's vertex skinning. The package loads spufs at boot and mounts it at /spu. Filename: pool/testing/main/p/ps3-spu/ps3-spu_0.788_ppc64.deb Size: 93852 MD5sum: ec82478a9677eeaf0800ed0d2810754b SHA1: f4e778e61c328687a4db35ca3c26f5ea402a9daf SHA256: 3dbd9d271ce7a13a91ad358df317c50135dafc7d222a5e0f3ecc094f5eafeabd Package: ps3-spu Version: 0.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 484 Depends: libc6 (>= 2.43) Recommends: ps3-spu-programs Section: misc Priority: optional Description: SPU program runner and libspeq tools for the PS3's Cell SPEs spurun loads and runs an SPU program through spufs; speq-dxt tests and benchmarks libspeq's DXT1 and DXT5 texture encoders; speq-bench measures libspeq's queue (wake and completion latency, parking, the 0x2104 syscall path, the decrementer, DMA bandwidth) with bench.spu; speq-skin tests and benchmarks libspeq's vertex skinning. The package loads spufs at boot and mounts it at /spu. Filename: pool/testing/main/p/ps3-spu/ps3-spu_0.874_ppc64.deb Size: 93868 MD5sum: b55412c60e03b217815241bfd7405193 SHA1: 115efdd192c3466173707a36f8791d17c0f9c764 SHA256: d3e2e892905426995be11ef74309929294b13c8cfcbe9b741fd82e406a556d9c Package: ps3-spu Version: 0.888 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 484 Depends: libc6 (>= 2.43) Recommends: ps3-spu-programs Section: misc Priority: optional Description: SPU program runner and libspeq tools for the PS3's Cell SPEs spurun loads and runs an SPU program through spufs; speq-dxt tests and benchmarks libspeq's DXT1 and DXT5 texture encoders; speq-bench measures libspeq's queue (wake and completion latency, parking, the 0x2104 syscall path, the decrementer, DMA bandwidth) with bench.spu; speq-skin tests and benchmarks libspeq's vertex skinning. The package loads spufs at boot and mounts it at /spu. Filename: pool/testing/main/p/ps3-spu/ps3-spu_0.888_ppc64.deb Size: 93848 MD5sum: f1c3803d7418f5b38d95eece2c19ff86 SHA1: 6860ff4cd92df8a5eef154b7b758a39140382bc9 SHA256: 005e94fb589daed7364f6909f41a0725f3be172050eec58efe4d179a64d2d81c Package: ps3-spu Version: 0.923 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 484 Depends: libc6 (>= 2.43) Recommends: ps3-spu-programs Section: misc Priority: optional Description: SPU program runner and libspeq tools for the PS3's Cell SPEs spurun loads and runs an SPU program through spufs; speq-dxt tests and benchmarks libspeq's DXT1 and DXT5 texture encoders; speq-bench measures libspeq's queue (wake and completion latency, parking, the 0x2104 syscall path, the decrementer, DMA bandwidth) with bench.spu; speq-skin tests and benchmarks libspeq's vertex skinning. The package loads spufs at boot and mounts it at /spu. Filename: pool/testing/main/p/ps3-spu/ps3-spu_0.923_ppc64.deb Size: 93896 MD5sum: 70cf2a9eed20b898abe1d644e51940ac SHA1: 010da54355f694ca22407b8f4745c57acd377442 SHA256: 7ed7e9dacf31f26cbfebf13fc7a319cb3ceeb8d1954a90aaaf76dba9a1c01b31 Package: ps3-spu-programs Source: ps3-spu Version: 0.716 Architecture: all Maintainer: PS3 Linux project Installed-Size: 475 Breaks: ps3-spu (<< 0.716) Replaces: ps3-spu (<< 0.716) Section: misc Priority: optional Description: SPU programs for the PS3 SPU programs (*.spu, built with spu-elf GCC) in /usr/lib/ps3/spu: hello.spu, run with spurun; bench.spu, libspeq's resident worker with the operations speq-bench uses; dxt.spu, the worker libspeq's DXT1 and DXT5 texture compression runs on the SPEs; and deadline.spu, the worker of libspeq's deadline pool, which renders fluidsynth's voices (MIDI synthesis) and skins skeletal models' vertices for games (Sauerbraten) on two SPEs shared by both, jobs taken by deadline. Filename: pool/testing/main/p/ps3-spu/ps3-spu-programs_0.716_all.deb Size: 156072 MD5sum: 59460400bfea268fca34cf83f4620ea9 SHA1: 18926169d09335d9cf16b5b8ad8d6240f66e3f2f SHA256: 90df9c658b65cbc67972612b7d688fc7735c3505a053b3a1f2721f8c71d5b3a5 Package: ps3-spu-programs Source: ps3-spu Version: 0.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 475 Breaks: ps3-spu (<< 0.788) Replaces: ps3-spu (<< 0.788) Section: misc Priority: optional Description: SPU programs for the PS3 SPU programs (*.spu, built with spu-elf GCC) in /usr/lib/ps3/spu: hello.spu, run with spurun; bench.spu, libspeq's resident worker with the operations speq-bench uses; dxt.spu, the worker libspeq's DXT1 and DXT5 texture compression runs on the SPEs; and deadline.spu, the worker of libspeq's deadline pool, which renders fluidsynth's voices (MIDI synthesis) and skins skeletal models' vertices for games (Sauerbraten) on two SPEs shared by both, jobs taken by deadline. Filename: pool/testing/main/p/ps3-spu/ps3-spu-programs_0.788_all.deb Size: 156104 MD5sum: 430574c66e8e9df495bf2618b98e2a8a SHA1: 0903fcf7688b10ce14eee64ef78cf40cf2cbd927 SHA256: 5f3bad1cceb6f27820816b8a8cadd73724476281440d63e09d7e24cbfec6d4c3 Package: ps3-spu-programs Source: ps3-spu Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 475 Breaks: ps3-spu (<< 0.874) Replaces: ps3-spu (<< 0.874) Section: misc Priority: optional Description: SPU programs for the PS3 SPU programs (*.spu, built with spu-elf GCC) in /usr/lib/ps3/spu: hello.spu, run with spurun; bench.spu, libspeq's resident worker with the operations speq-bench uses; dxt.spu, the worker libspeq's DXT1 and DXT5 texture compression runs on the SPEs; and deadline.spu, the worker of libspeq's deadline pool, which renders fluidsynth's voices (MIDI synthesis) and skins skeletal models' vertices for games (Sauerbraten) on two SPEs shared by both, jobs taken by deadline. Filename: pool/testing/main/p/ps3-spu/ps3-spu-programs_0.874_all.deb Size: 156064 MD5sum: 132d579972cdb5d9aba636d83ea456f0 SHA1: 0612317bfc3390c1ff0eee2336b8c74831c9262b SHA256: 861ccdced37688fe9e110ec870ed7323ef2c938126cd5f94e1b99085a60a2973 Package: ps3-spu-programs Source: ps3-spu Version: 0.888 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 475 Breaks: ps3-spu (<< 0.888) Replaces: ps3-spu (<< 0.888) Section: misc Priority: optional Description: SPU programs for the PS3 SPU programs (*.spu, built with spu-elf GCC) in /usr/lib/ps3/spu: hello.spu, run with spurun; bench.spu, libspeq's resident worker with the operations speq-bench uses; dxt.spu, the worker libspeq's DXT1 and DXT5 texture compression runs on the SPEs; and deadline.spu, the worker of libspeq's deadline pool, which renders fluidsynth's voices (MIDI synthesis) and skins skeletal models' vertices for games (Sauerbraten) on two SPEs shared by both, jobs taken by deadline. Filename: pool/testing/main/p/ps3-spu/ps3-spu-programs_0.888_all.deb Size: 156140 MD5sum: fd51f8bd50436f483edfe5ce58567f3b SHA1: f970e6b61eba2221d7c152766acd197d6204cf12 SHA256: 091a85cdb0db5d7ab884ae456234d239a2fa8f31656fbb053bafcf0a609f592d Package: ps3-spu-programs Source: ps3-spu Version: 0.923 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 475 Breaks: ps3-spu (<< 0.923) Replaces: ps3-spu (<< 0.923) Section: misc Priority: optional Description: SPU programs for the PS3 SPU programs (*.spu, built with spu-elf GCC) in /usr/lib/ps3/spu: hello.spu, run with spurun; bench.spu, libspeq's resident worker with the operations speq-bench uses; dxt.spu, the worker libspeq's DXT1 and DXT5 texture compression runs on the SPEs; and deadline.spu, the worker of libspeq's deadline pool, which renders fluidsynth's voices (MIDI synthesis) and skins skeletal models' vertices for games (Sauerbraten) on two SPEs shared by both, jobs taken by deadline. Filename: pool/testing/main/p/ps3-spu/ps3-spu-programs_0.923_all.deb Size: 156148 MD5sum: f7e9cb366de3ad7b4a721c2410469e4c SHA1: 2ddb8530dc771be87769eff6827d0336e7e819c5 SHA256: 58a15efa03c8e24ed47d6d2e1ac955230d3ee8b333d1b78322686ff575dbc45e Package: ps3-system Version: 0.1218 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 116 Depends: systemd, systemd-sysv, openssh-server, udev, util-linux, kmod, python3, whiptail, alsa-utils Recommends: bluez, network-manager Section: admin Priority: optional Description: PS3 system configuration (Linux on the PlayStation 3) Wired networking (systemd-networkd), SSH host keys on first boot and SSH logins (password or key, never root), the /dev/ps3gpu_* nodes, swap (zram, and the disk swap behind spare VRAM from ps3rsx), a larger free-memory reserve, NetworkManager kept off the wired port, DualShock 3 pairing over USB, and the apt sources (Debian ports plus Walnut's signed suites, with pins that keep the PS3 kernel and Mesa), ps3-gameos-mount (GameOS's disk, read-only, on demand), walnut-bugreport, and OpenAL Soft's output as 16-bit (/etc/xdg/alsoft.conf). Replaces the files the image used to write (archived in /var/backups on upgrade). Filename: pool/testing/main/p/ps3-system/ps3-system_0.1218_all.deb Size: 22340 MD5sum: 3e71d73cba420bab4f3b8c9a8ad133fc SHA1: d32f194b52369636bb731bfd0db902f62e4782e6 SHA256: d9f667853d03debaa925780359b55d4d6239ffb722f5ab6b1da7b6684cf0ddd4 Package: ps3-system Version: 0.1220 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 116 Depends: systemd, systemd-sysv, openssh-server, udev, util-linux, kmod, python3, whiptail, alsa-utils Recommends: bluez, network-manager Section: admin Priority: optional Description: PS3 system configuration (Linux on the PlayStation 3) Wired networking (systemd-networkd), SSH host keys on first boot and SSH logins (password or key, never root), the /dev/ps3gpu_* nodes, swap (zram, and the disk swap behind spare VRAM from ps3rsx), a larger free-memory reserve, NetworkManager kept off the wired port, DualShock 3 pairing over USB, and the apt sources (Debian ports plus Walnut's signed suites, with pins that keep the PS3 kernel and Mesa), ps3-gameos-mount (GameOS's disk, read-only, on demand), walnut-bugreport, and OpenAL Soft's output as 16-bit (/etc/xdg/alsoft.conf). Replaces the files the image used to write (archived in /var/backups on upgrade). Filename: pool/testing/main/p/ps3-system/ps3-system_0.1220_all.deb Size: 22432 MD5sum: cb498c3c2143f3e4576283bf341faa31 SHA1: b4ffc0d3115b5117bd3f7c9585303110187fb94f SHA256: 11cc85e9de49735de3c6b24c9a2cda9e1e1c21519ac81d95db436a61053947a1 Package: ps3-system Version: 0.1226 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 135 Depends: systemd, systemd-sysv, openssh-server, udev, util-linux, kmod, python3, whiptail, alsa-utils Recommends: bluez, network-manager Section: admin Priority: optional Description: PS3 system configuration (Linux on the PlayStation 3) Wired networking (systemd-networkd), SSH host keys on first boot and SSH logins (password or key, never root), the /dev/ps3gpu_* nodes, swap (zram, and the disk swap behind spare VRAM from ps3rsx), a larger free-memory reserve, NetworkManager kept off the wired port, DualShock 3 pairing over USB, and the apt sources (Debian ports plus Walnut's signed suites, with pins that keep the PS3 kernel and Mesa), ps3-gameos-mount (GameOS's disk, read-only, on demand), walnut-bugreport, and OpenAL Soft's output as 16-bit (/etc/xdg/alsoft.conf). Replaces the files the image used to write (archived in /var/backups on upgrade). Filename: pool/testing/main/p/ps3-system/ps3-system_0.1226_all.deb Size: 26848 MD5sum: cd43fe385006a63f11766dd8b2a45b37 SHA1: 95d5c7b1a9c3d8ef16b6f6e3710820b7b604d02e SHA256: 7645b9930859c304c9d0d5ca6ae881d2e0e670c24fb8683e4f620e8b8ab79ee7 Package: ps3-system Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 115 Depends: systemd, systemd-sysv, openssh-server, udev, util-linux, kmod, python3, whiptail, alsa-utils Recommends: bluez, network-manager Section: admin Priority: optional Description: PS3 system configuration (Linux on the PlayStation 3) Wired networking (systemd-networkd), SSH host keys on first boot and SSH logins (password or key, never root), the /dev/ps3gpu_* nodes, swap (zram, and the disk swap behind spare VRAM from ps3rsx), a larger free-memory reserve, NetworkManager kept off the wired port, DualShock 3 pairing over USB, and the apt sources (Debian ports plus Walnut's signed suites, with pins that keep the PS3 kernel and Mesa), ps3-gameos-mount (GameOS's disk, read-only, on demand), walnut-bugreport, and OpenAL Soft's output as 16-bit (/etc/xdg/alsoft.conf). Replaces the files the image used to write (archived in /var/backups on upgrade). Filename: pool/testing/main/p/ps3-system/ps3-system_0.874_all.deb Size: 21816 MD5sum: 6f21eaf985c586bb13598453c3a1accb SHA1: 589d82b2b113ab727aba39d027fb4d4dc663775d SHA256: c0b712e92ec4e79d609ce078aa0473a2f2c5b61df5fa6abf3474bd916f5b33ee Package: ps3-system Version: 0.923 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 115 Depends: systemd, systemd-sysv, openssh-server, udev, util-linux, kmod, python3, whiptail, alsa-utils Recommends: bluez, network-manager Section: admin Priority: optional Description: PS3 system configuration (Linux on the PlayStation 3) Wired networking (systemd-networkd), SSH host keys on first boot and SSH logins (password or key, never root), the /dev/ps3gpu_* nodes, swap (zram, and the disk swap behind spare VRAM from ps3rsx), a larger free-memory reserve, NetworkManager kept off the wired port, DualShock 3 pairing over USB, and the apt sources (Debian ports plus Walnut's signed suites, with pins that keep the PS3 kernel and Mesa), ps3-gameos-mount (GameOS's disk, read-only, on demand), walnut-bugreport, and OpenAL Soft's output as 16-bit (/etc/xdg/alsoft.conf). Replaces the files the image used to write (archived in /var/backups on upgrade). Filename: pool/testing/main/p/ps3-system/ps3-system_0.923_all.deb Size: 21812 MD5sum: 321bf680e035ef4ffbf97935e3e79142 SHA1: ac55336bfea898bfcd9865df71afed727caf792b SHA256: f7fbe607c2c7a9dcab105bd893900c89a6ef01d25eb600fd9dd89a5da9fa1012 Package: ps3rsx-modules-6.12.111+ps3.1219-debug202611010405 Source: ps3rsx Version: 0.1215+k6.12.111+ps3.1219.debug202611010405 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 4245 Depends: linux-image-6.12.111+ps3.1219-debug202611010405 | ps3-kernel-6.12.111+ps3.1219-debug202611010405 Conflicts: ps3rsx-6.12.111+ps3.1219-debug202611010405 Replaces: ps3rsx-6.12.111+ps3.1219-debug202611010405 Provides: ps3rsx-modules Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU, for Linux 6.12.111+ps3.1219-debug202611010405 ps3rsx drives the RSX (an NV47) through the hypervisor and registers as nouveau, so Mesa's nv30 driver and Xorg's modesetting driver use it; loaded at boot. Also the RSX probe modules (rsx_ctx_probe, rsx_ctx_probe2, ps3fb_share_test) in extra/, loaded only by hand. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-6.12.111+ps3.1219-debug202611010405_0.1215+k6.12.111+ps3.1219.debug202611010405_ppc64.deb Size: 708268 MD5sum: 8837c6dfb04ff8992de60d48debb1616 SHA1: 4d8de798dd514f1aa4313f30c2ae53ddf1a9de5c SHA256: 99cc159769919bc74984d9e9eb919198cae1aa0c928bfdc4b099a039d73df922 Package: ps3rsx-modules-6.12.111+ps3.1221 Source: ps3rsx Version: 0.1215+k6.12.111+ps3.1221 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 4204 Depends: linux-image-6.12.111+ps3.1221 | ps3-kernel-6.12.111+ps3.1221 Conflicts: ps3rsx-6.12.111+ps3.1221 Replaces: ps3rsx-6.12.111+ps3.1221 Provides: ps3rsx-modules Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU, for Linux 6.12.111+ps3.1221 ps3rsx drives the RSX (an NV47) through the hypervisor and registers as nouveau, so Mesa's nv30 driver and Xorg's modesetting driver use it; loaded at boot. Also the RSX probe modules (rsx_ctx_probe, rsx_ctx_probe2, ps3fb_share_test) in extra/, loaded only by hand. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-6.12.111+ps3.1221_0.1215+k6.12.111+ps3.1221_ppc64.deb Size: 703564 MD5sum: ce97975fae20cfd055aa83149b8ba391 SHA1: 6b79c0dd402ff88d3b7de7b032fe8d8270ad8d3f SHA256: 13878bb95b2f0af5957a87a750e6a4c0dac02a1a4af807751152dd24e1137067 Package: ps3rsx-modules-6.12.111+ps3.1221-debug202611011353 Source: ps3rsx Version: 0.1215+k6.12.111+ps3.1221.debug202611011353 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 4245 Depends: linux-image-6.12.111+ps3.1221-debug202611011353 | ps3-kernel-6.12.111+ps3.1221-debug202611011353 Conflicts: ps3rsx-6.12.111+ps3.1221-debug202611011353 Replaces: ps3rsx-6.12.111+ps3.1221-debug202611011353 Provides: ps3rsx-modules Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU, for Linux 6.12.111+ps3.1221-debug202611011353 ps3rsx drives the RSX (an NV47) through the hypervisor and registers as nouveau, so Mesa's nv30 driver and Xorg's modesetting driver use it; loaded at boot. Also the RSX probe modules (rsx_ctx_probe, rsx_ctx_probe2, ps3fb_share_test) in extra/, loaded only by hand. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-6.12.111+ps3.1221-debug202611011353_0.1215+k6.12.111+ps3.1221.debug202611011353_ppc64.deb Size: 706632 MD5sum: 03228ad5912d000f2053de941a5759ad SHA1: 15d9fcbb29789263063f8e6fb6d71fb0152db58e SHA256: e290a98ea1049d1be7e4c1d661f489055bced76895028425b7ecee5ae7699703 Package: ps3rsx-modules-6.12.111+ps3.1224 Source: ps3rsx Version: 0.1226+k6.12.111+ps3.1224 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 4577 Depends: linux-image-6.12.111+ps3.1224 | ps3-kernel-6.12.111+ps3.1224 Conflicts: ps3rsx-6.12.111+ps3.1224 Replaces: ps3rsx-6.12.111+ps3.1224 Provides: ps3rsx-modules Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU, for Linux 6.12.111+ps3.1224 ps3rsx drives the RSX (an NV47) through the hypervisor and registers as nouveau, so Mesa's nv30 driver and Xorg's modesetting driver use it; loaded at boot. Also the RSX probe modules (rsx_ctx_probe, rsx_ctx_probe2, ps3fb_share_test) in extra/, loaded only by hand. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-6.12.111+ps3.1224_0.1226+k6.12.111+ps3.1224_ppc64.deb Size: 767772 MD5sum: ef9115777045b360b5a22e701be2d91c SHA1: 9c78cfa3c32a40de18a0ceb7a9b9f9c5a2db885c SHA256: 0a18768f75d06602948a436762794b08e483f509a2ae9529e6a7702776b9a095 Package: ps3rsx-modules-6.12.111+ps3.1224-debug202611011938 Source: ps3rsx Version: 0.1226+k6.12.111+ps3.1224.debug202611011938 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 4622 Depends: linux-image-6.12.111+ps3.1224-debug202611011938 | ps3-kernel-6.12.111+ps3.1224-debug202611011938 Conflicts: ps3rsx-6.12.111+ps3.1224-debug202611011938 Replaces: ps3rsx-6.12.111+ps3.1224-debug202611011938 Provides: ps3rsx-modules Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU, for Linux 6.12.111+ps3.1224-debug202611011938 ps3rsx drives the RSX (an NV47) through the hypervisor and registers as nouveau, so Mesa's nv30 driver and Xorg's modesetting driver use it; loaded at boot. Also the RSX probe modules (rsx_ctx_probe, rsx_ctx_probe2, ps3fb_share_test) in extra/, loaded only by hand. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-6.12.111+ps3.1224-debug202611011938_0.1226+k6.12.111+ps3.1224.debug202611011938_ppc64.deb Size: 775916 MD5sum: 6fcc984272da22a41f7185467aad4f41 SHA1: 0b82177c105abc2ed45ca8a87de1bff65d2e7c04 SHA256: 33a0893180e8bb7eedf8946ee49c7f75f58b30519cb0bfa548c527ce28bbccae Package: ps3rsx-modules-ps3 Source: ps3rsx Version: 0.1215+k6.12.111+ps3.1221 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3rsx-modules-6.12.111+ps3.1221 (= 0.1215+k6.12.111+ps3.1221) Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU (for the current ps3 kernel) This meta package depends on the ps3rsx modules for the current ps3 kernel, so upgrades bring in the modules for each new kernel. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-ps3_0.1215+k6.12.111+ps3.1221_ppc64.deb Size: 1196 MD5sum: c4b9b9e80f9184d16df9bb6a1eae0e04 SHA1: a3a3ee7accb8dfc4c621e7e1a4759a9281d1d9c6 SHA256: 207ae5644b3da2471d1e2c8c3c10af7dcd6524d78745a6145f10be570790a34a Package: ps3rsx-modules-ps3 Source: ps3rsx Version: 0.1226+k6.12.111+ps3.1224 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3rsx-modules-6.12.111+ps3.1224 (= 0.1226+k6.12.111+ps3.1224) Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU (for the current ps3 kernel) This meta package depends on the ps3rsx modules for the current ps3 kernel, so upgrades bring in the modules for each new kernel. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-ps3_0.1226+k6.12.111+ps3.1224_ppc64.deb Size: 1196 MD5sum: 934e78e43f4b16e7bda332a63af04310 SHA1: d948f6e673f9f140671d40a8207d1821820cfc35 SHA256: bb6728003413ac9edac296e113b07595a462980e4b7be767cd0bd6279b6950a3 Package: ps3rsx-modules-ps3-debug Source: ps3rsx Version: 0.1215+k6.12.111+ps3.1219.debug202611010405 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3rsx-modules-6.12.111+ps3.1219-debug202611010405 (= 0.1215+k6.12.111+ps3.1219.debug202611010405) Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU (for the current ps3-debug kernel) This meta package depends on the ps3rsx modules for the current ps3-debug kernel, so upgrades bring in the modules for each new kernel. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-ps3-debug_0.1215+k6.12.111+ps3.1219.debug202611010405_ppc64.deb Size: 1240 MD5sum: 796fef23b5949ae9799cdbe5378a0532 SHA1: 8861a0be9c8e29ac8a305cfc8784ded8a0b2745c SHA256: 66562464d5ce891c781c8fd661c3da4b63df57a0798550f4d950502869357081 Package: ps3rsx-modules-ps3-debug Source: ps3rsx Version: 0.1215+k6.12.111+ps3.1221.debug202611011353 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3rsx-modules-6.12.111+ps3.1221-debug202611011353 (= 0.1215+k6.12.111+ps3.1221.debug202611011353) Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU (for the current ps3-debug kernel) This meta package depends on the ps3rsx modules for the current ps3-debug kernel, so upgrades bring in the modules for each new kernel. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-ps3-debug_0.1215+k6.12.111+ps3.1221.debug202611011353_ppc64.deb Size: 1240 MD5sum: 71bca3c3874558d99ca711587fe16c96 SHA1: 90d9cbfd52670352387c68ece7713a1b2c50fc06 SHA256: ccd842bbace549c1e2f1012f413f9c6917731cc66c91d02ce26cacdc6efb7a70 Package: ps3rsx-modules-ps3-debug Source: ps3rsx Version: 0.1226+k6.12.111+ps3.1224.debug202611011938 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 7 Depends: ps3rsx-modules-6.12.111+ps3.1224-debug202611011938 (= 0.1226+k6.12.111+ps3.1224.debug202611011938) Section: kernel Priority: optional Description: DRM driver for the PS3's RSX GPU (for the current ps3-debug kernel) This meta package depends on the ps3rsx modules for the current ps3-debug kernel, so upgrades bring in the modules for each new kernel. Filename: pool/testing/main/p/ps3rsx/ps3rsx-modules-ps3-debug_0.1226+k6.12.111+ps3.1224.debug202611011938_ppc64.deb Size: 1240 MD5sum: 8270ab6ea6977efb103dd8dab93c9ee2 SHA1: 0e8d5d0b4827f959bb87ea1aaa7cc72830ec5146 SHA256: 64399392d11609d63a66ce44a81bd155102ec2d9d06dd76b48b2ec24c011916f Package: python3-tkinterweb Source: tkinterweb Version: 4.25.5-1+ps3.989 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 503 Depends: python3:any, tk-html3 (>= 3.0+git20260919), python3-tk Recommends: python3-pil.imagetk Section: python Priority: optional Homepage: https://github.com/Andereoo/TkinterWeb Description: HTML and CSS widgets for Tkinter (TkinterWeb) TkinterWeb puts the Tkhtml widget into Tkinter: HtmlFrame (a scrolling page with links, forms, images and a DOM for Python), HtmlLabel and HtmlText. Pages are HTML 4 and CSS 2.1, without JavaScript; the application can catch link clicks (on_link_click) and handle its own URL schemes. . It loads the system's Tkhtml 3.0 (tk-html3) instead of the binaries the PyPI release bundles. PNG and GIF images need nothing more; JPEG and the rest go through Pillow (python3-pil.imagetk). Filename: pool/testing/main/t/tkinterweb/python3-tkinterweb_4.25.5-1+ps3.989_all.deb Size: 95888 MD5sum: 5bf43177c40d29f89d16ce2538f378ac SHA1: a30feeae3e929814879adad8ae396c523d50065d SHA256: e0f9006b10c9bd52087b1aeaa05d2b4ccc45fdeaf2366c4a09af7cca82d15a25 Package: sauerbraten Version: 0.811 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 17 Depends: cube2 (>= 0.0.20201229+dfsg-1+ps3) Suggests: sauerbraten-data Section: games Priority: optional Homepage: http://sauerbraten.org/ Description: Cube 2: Sauerbraten, the 2020 Edition, launcher and menu entry Sauerbraten is a fast first person shooter with bots, a good deal of single player and multiplayer modes, and an in-game map editor. Its engine is Cube 2, which Debian's cube2 package builds from the same source as the 2020_12_29 release (Walnut's build of it has the patches for the PS3's GPU and memory). This package adds /usr/games/sauerbraten, which runs it fullscreen at the desktop's resolution on Sauerbraten's own data and keeps its settings in ~/.sauerbraten, and the menu entry. . The game data (maps, textures, models, sounds, music) is sauerbraten-data, whose licences are mixed and partly non-commercial: it is in Walnut's licensed suite, not in the public one. Debian's cube2-data is BananaBread's content, not this game. Filename: pool/testing/main/s/sauerbraten/sauerbraten_0.811_all.deb Size: 3276 MD5sum: 98dcc3e496b1e7cc226058dfc16a4790 SHA1: f1a80069ff73bafca7af418aef97ce818785e949 SHA256: bd6af30538d75670ac92f0b28a1e7c1e82eef287f4aa657134880f68eb71693d Package: sauerbraten Version: 0.819 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 22 Depends: cube2 (>= 0.0.20201229+dfsg-1+ps3) Suggests: sauerbraten-data Section: games Priority: optional Homepage: http://sauerbraten.org/ Description: Cube 2: Sauerbraten, the 2020 Edition, launcher and menu entry Sauerbraten is a fast first person shooter with bots, a good deal of single player and multiplayer modes, and an in-game map editor. Its engine is Cube 2, which Debian's cube2 package builds from the same source as the 2020_12_29 release (Walnut's build of it has the patches for the PS3's GPU and memory). This package adds /usr/games/sauerbraten, which runs it fullscreen at the desktop's resolution on Sauerbraten's own data and keeps its settings in ~/.sauerbraten, and the menu entry. . The game data (maps, textures, models, sounds, music) is sauerbraten-data, whose licences are mixed and partly non-commercial: it is in Walnut's licensed suite, not in the public one. Debian's cube2-data is BananaBread's content, not this game. Filename: pool/testing/main/s/sauerbraten/sauerbraten_0.819_all.deb Size: 3888 MD5sum: edacd184ea177618048b09651149267f SHA1: b8acd47df8d0d0d34873aebbf37f252cae3f5519 SHA256: 20aa51f59065feb7868614c724dd1e37da578bedb24cf0e3651cdcef489439e4 Package: sauerbraten Version: 0.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 22 Depends: cube2 (>= 0.0.20201229+dfsg-1+ps3) Suggests: sauerbraten-data Section: games Priority: optional Homepage: http://sauerbraten.org/ Description: Cube 2: Sauerbraten, the 2020 Edition, launcher and menu entry Sauerbraten is a fast first person shooter with bots, a good deal of single player and multiplayer modes, and an in-game map editor. Its engine is Cube 2, which Debian's cube2 package builds from the same source as the 2020_12_29 release (Walnut's build of it has the patches for the PS3's GPU and memory). This package adds /usr/games/sauerbraten, which runs it fullscreen at the desktop's resolution on Sauerbraten's own data and keeps its settings in ~/.sauerbraten, and the menu entry. . The game data (maps, textures, models, sounds, music) is sauerbraten-data, whose licences are mixed and partly non-commercial: it is in Walnut's licensed suite, not in the public one. Debian's cube2-data is BananaBread's content, not this game. Filename: pool/testing/main/s/sauerbraten/sauerbraten_0.874_all.deb Size: 3888 MD5sum: 2f3e45c1ae1a35872cf9995255716052 SHA1: 1422ade742a159edfb7759a17cd4ef0e95c2c3c1 SHA256: 66ccca57560257b479afd7537e0bbf829962f77398c10e70875b99c48df75d44 Package: sauerbraten-walnut Version: 0.919 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 22 Depends: cube2 (>= 0.0.20201229+dfsg-1+ps3) Suggests: sauerbraten-data Conflicts: sauerbraten Replaces: sauerbraten Provides: sauerbraten Section: games Priority: optional Homepage: http://sauerbraten.org/ Description: Cube 2: Sauerbraten, the 2020 Edition, launcher and menu entry Sauerbraten is a fast first person shooter with bots, a good deal of single player and multiplayer modes, and an in-game map editor. Its engine is Cube 2, which Debian's cube2 package builds from the same source as the 2020_12_29 release (Walnut's build of it has the patches for the PS3's GPU and memory). This package adds /usr/games/sauerbraten, which runs it fullscreen at the desktop's resolution on Sauerbraten's own data and keeps its settings in ~/.sauerbraten, and the menu entry. . The game data (maps, textures, models, sounds, music) is sauerbraten-data, whose licences are mixed and partly non-commercial: it is in Walnut's licensed suite, not in the public one. Debian's cube2-data is BananaBread's content, not this game. Filename: pool/testing/main/s/sauerbraten-walnut/sauerbraten-walnut_0.919_all.deb Size: 3912 MD5sum: 36db2bdd5ce31538dc06577cd62912ed SHA1: 73d63bf4060314eea8d9bf5cab510f65baa2ffce SHA256: 1472ee01271ba5f6d4996946248b5337df1130ecc7361536cd68a26f6199023a Package: scorched3d Version: 44+dfsg-8+ps3.1064 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 9709 Depends: scorched3d-data (= 44+dfsg-8+ps3.1064), libalut0 (>= 1.0.1), libc6 (>= 2.43), libexpat1 (>= 2.0.1), libfftw3-single3 (>= 3.3.11), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 4.0), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libglu1-mesa | libglu1, libjpeg62-turbo (>= 1.3.1), liblua5.4-0 (>= 5.4.6), libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libsdl-net1.2, libsdl1.2debian (>= 1.2.15), libstdc++6 (>= 13.1), libvorbisfile3 (>= 1.1.2), libwxbase3.2-1t64 (>= 3.2.11+dfsg1), libwxgtk3.2-1t64 (>= 3.2.11+dfsg1), zlib1g (>= 1:1.1.4) Recommends: sensible-utils Section: games Priority: optional Homepage: http://www.scorched3d.co.uk/ Description: 3D artillery game similar to Scorched Earth Scorched3D is a game based heavily on the classic DOS game Scorched Earth "The Mother Of All Games". Scorched3D adds amongst other new features a 3D island environment and LAN and internet play. Filename: pool/testing/main/s/scorched3d/scorched3d_44+dfsg-8+ps3.1064_ppc64.deb Size: 1766592 MD5sum: 2fad2a4ce960f10e2f63fad3db90377c SHA1: d41c5344dab4dcbadf9d636ed7ec3368fd757a86 SHA256: 4930df79bb875749c44d0cae43f8a93c7fc091dd3215fa4fb7cd3b8e4385bee8 Package: scorched3d-data Source: scorched3d Version: 44+dfsg-8+ps3.1064 Architecture: all Maintainer: Debian Games Team Installed-Size: 84831 Depends: fonts-dejavu Suggests: scorched3d Section: games Priority: optional Multi-Arch: foreign Homepage: http://www.scorched3d.co.uk/ Description: data files for Scorched3D game Scorched3D is a game based heavily on the classic DOS game Scorched Earth "The Mother Of All Games". Scorched3D adds amongst other new features a 3D island environment and LAN and internet play. . This package contains data files for the game Scorched3D. Filename: pool/testing/main/s/scorched3d/scorched3d-data_44+dfsg-8+ps3.1064_all.deb Size: 31947400 MD5sum: d42ad92364ffa14ca37d8238f21da84a SHA1: 00ff1cb7547571eb96d014fca3493b0f7e3893aa SHA256: a0235e41c822d03582f2b21bb7c2a204b9e793c06774e73c9ca79dad6519226d Package: supertuxkart Version: 1.5-2+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 13947 Depends: supertuxkart-data (= 1.5-2+ps3.708), libangelscript2.38.0 (>= 2.38.0+ds), libbluetooth3 (>= 4.91), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 0.9.9), libjpeg62-turbo (>= 1.3.1), libmbedcrypto16 (>= 3.6.0), libmcpp0, libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libshaderc1 (>= 2022.2-1), libsqlite3-0 (>= 3.5.9), libsquish0 (>= 1.15), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Built-Using: simde (= 0.8.4~rc3-5) Section: games Priority: optional Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! Filename: pool/testing/main/s/supertuxkart/supertuxkart_1.5-2+ps3.708_ppc64.deb Size: 3753040 MD5sum: d0b345903eae4f6a8d7d62a6f9c37976 SHA1: 2f6c12819a7437a6b1fdc21cbc01e9b5bf44bf13 SHA256: 7e0c74209bf4a63a84e5a34c2e7bec7191bc46c8f35c1a9741a3f24f27181b5b Package: supertuxkart Version: 1.5-2+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 13947 Depends: supertuxkart-data (= 1.5-2+ps3.786), libangelscript2.38.0 (>= 2.38.0+ds), libbluetooth3 (>= 4.91), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 0.9.9), libjpeg62-turbo (>= 1.3.1), libmbedcrypto16 (>= 3.6.0), libmcpp0, libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libshaderc1 (>= 2022.2-1), libsqlite3-0 (>= 3.5.9), libsquish0 (>= 1.15), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Built-Using: simde (= 0.8.4~rc3-5) Section: games Priority: optional Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! Filename: pool/testing/main/s/supertuxkart/supertuxkart_1.5-2+ps3.786_ppc64.deb Size: 3754104 MD5sum: 1fccc252af4e00b0a9cc9b20869b4ebc SHA1: 88f4d9bd1c0debf260d446b0fd4c4ea2013a49ca SHA256: 230fcec66641a7fd0d3e3671de47b06fc884eefafca65d8b38c1fac1b26e5732 Package: supertuxkart Version: 1.5-2+ps3.833 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 13947 Depends: supertuxkart-data (= 1.5-2+ps3.833), libangelscript2.38.0 (>= 2.38.0+ds), libbluetooth3 (>= 4.91), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 0.9.9), libjpeg62-turbo (>= 1.3.1), libmbedcrypto16 (>= 3.6.0), libmcpp0, libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libshaderc1 (>= 2022.2-1), libsqlite3-0 (>= 3.5.9), libsquish0 (>= 1.15), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Built-Using: simde (= 0.8.4~rc3-5) Section: games Priority: optional Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! Filename: pool/testing/main/s/supertuxkart/supertuxkart_1.5-2+ps3.833_ppc64.deb Size: 3761984 MD5sum: 4f512240b8a8d35232403da861cdacae SHA1: ac2659fdc38f9e6b3b08bd37994bb559db1a97d4 SHA256: 81fcec59dfe71bdd6c0e8d694bb5a0db2750c5cef7725c9578fed6f97fd1a748 Package: supertuxkart Version: 1.5-2+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 13947 Depends: supertuxkart-data (= 1.5-2+ps3.874), libangelscript2.38.0 (>= 2.38.0+ds), libbluetooth3 (>= 4.91), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.2.1), libgcc-s1 (>= 3.4), libharfbuzz0b (>= 0.9.9), libjpeg62-turbo (>= 1.3.1), libmbedcrypto16 (>= 3.6.0), libmcpp0, libopenal1 (>= 1.14), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libshaderc1 (>= 2022.2-1), libsqlite3-0 (>= 3.5.9), libsquish0 (>= 1.15), libstdc++6 (>= 14), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Built-Using: simde (= 0.8.4~rc3-5) Section: games Priority: optional Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! Filename: pool/testing/main/s/supertuxkart/supertuxkart_1.5-2+ps3.874_ppc64.deb Size: 3745840 MD5sum: d54473d4a751729ea0046bfe150dc8f0 SHA1: d01e7d5a0ec81a37fd73e7951da4626ed1d54b2f SHA256: 688a4f127311db71bf57e57fa92516ee0e254ac780ee35cf49bd5a2ff26a0d8f Package: supertuxkart-data Source: supertuxkart Version: 1.5-2+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 770525 Depends: fonts-noto-color-emoji, fonts-noto-core, fonts-noto-ui-core Suggests: supertuxkart Section: games Priority: optional Multi-Arch: foreign Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play (data) Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! . This package contains data files for SuperTuxKart. Filename: pool/testing/main/s/supertuxkart/supertuxkart-data_1.5-2+ps3.708_all.deb Size: 679416768 MD5sum: 8db12a78fd685391c150e69ef911a277 SHA1: d35357ac599833cb62bafcc0e93dfc0416a49b75 SHA256: 7b61d9a2a58d928e6194f27b6b7a76e1f88564baaaf53ab6d59f78d957dc2f4e Package: supertuxkart-data Source: supertuxkart Version: 1.5-2+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 770525 Depends: fonts-noto-color-emoji, fonts-noto-core, fonts-noto-ui-core Suggests: supertuxkart Section: games Priority: optional Multi-Arch: foreign Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play (data) Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! . This package contains data files for SuperTuxKart. Filename: pool/testing/main/s/supertuxkart/supertuxkart-data_1.5-2+ps3.786_all.deb Size: 679411176 MD5sum: a5eec46918d0feb1002c0d8527bb2555 SHA1: 84726f63fbcf5d69a887f12f0c560826fa17bf3e SHA256: e581f3b521a5fe6ae23aa4652f645634a8d58d3869b5070cea88b42aed277906 Package: supertuxkart-data Source: supertuxkart Version: 1.5-2+ps3.833 Architecture: all Maintainer: Debian Games Team Installed-Size: 770525 Depends: fonts-noto-color-emoji, fonts-noto-core, fonts-noto-ui-core Suggests: supertuxkart Section: games Priority: optional Multi-Arch: foreign Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play (data) Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! . This package contains data files for SuperTuxKart. Filename: pool/testing/main/s/supertuxkart/supertuxkart-data_1.5-2+ps3.833_all.deb Size: 679418032 MD5sum: 53cd86c97c4b5973d710b04502dde738 SHA1: 9da5418b481e726bf046cb28de5a558c6b63759a SHA256: cb3851599a1ecf08b26a0043973956040a41875a56bbc8df658479c089965461 Package: supertuxkart-data Source: supertuxkart Version: 1.5-2+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 770525 Depends: fonts-noto-color-emoji, fonts-noto-core, fonts-noto-ui-core Suggests: supertuxkart Section: games Priority: optional Multi-Arch: foreign Homepage: https://supertuxkart.net Description: 3D arcade racer with a variety of characters, tracks, and modes to play (data) Karts. Nitro. Action! SuperTuxKart is a 3D open-source arcade racer with a variety of characters, tracks, and modes to play. The aim is to create a game that is more fun than realistic, and provide an enjoyable experience for all ages. . Discover the mystery of an underwater world, or drive through the jungles of Val Verde and visit the famous Cocoa Temple. Race underground or in a spaceship, through a rural farmland or a strange alien planet. Or rest under the palm trees on the beach, watching the other karts overtake you. But don't eat the bananas! Watch for bowling balls, plungers, bubble gum, and cakes thrown by your opponents. . You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials on your own, play battle mode against the computer or your friends, and more! For a greater challenge, race online against players from all over the world and prove your racing prowess! . This package contains data files for SuperTuxKart. Filename: pool/testing/main/s/supertuxkart/supertuxkart-data_1.5-2+ps3.874_all.deb Size: 679407756 MD5sum: 4d331ba1e667ebc4f9ffe75e2079d169 SHA1: 61d3a81c0a05947054f8525f15ac121c8e976c0a SHA256: 432bfb6d34dd9093306b00ac395f8b2c433597171da022b5adef5afdbadff549 Package: teeworlds Version: 0.7.5-3+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1788 Depends: teeworlds-data (= 0.7.5-3+ps3.708), libc6 (>= 2.43), libfreetype6 (>= 2.2.1), libgl1, libjsonparser1.1 (>= 1.1.0), libpnglite0 (>= 0.1.17), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 5), libwavpack1 (>= 4.40.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: online multi-player platform 2D shooter This package contains the client binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds_0.7.5-3+ps3.708_ppc64.deb Size: 548904 MD5sum: c450e5f6cd0e6bbfb13e1fa4ac5fd6fa SHA1: c45e7d53acc78610b5772efa3be1eebdfe137396 SHA256: d2f9ed9a3f941041060202df278ac665ffe4d25157e495840c1fa5f8f496579c Package: teeworlds Version: 0.7.5-3+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1788 Depends: teeworlds-data (= 0.7.5-3+ps3.786), libc6 (>= 2.43), libfreetype6 (>= 2.2.1), libgl1, libjsonparser1.1 (>= 1.1.0), libpnglite0 (>= 0.1.17), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 5), libwavpack1 (>= 4.40.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: online multi-player platform 2D shooter This package contains the client binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds_0.7.5-3+ps3.786_ppc64.deb Size: 549376 MD5sum: a32aa2dfe03c262be55000a2b2838cae SHA1: 1df0f197c99b4bb44587d620c52388f4f51ba2cc SHA256: f28185cca152b0ad7b1dff3d9090bc541f8f1e3eb9a579fc05f4a5e5cc9f6b32 Package: teeworlds Version: 0.7.5-3+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 1788 Depends: teeworlds-data (= 0.7.5-3+ps3.874), libc6 (>= 2.43), libfreetype6 (>= 2.2.1), libgl1, libjsonparser1.1 (>= 1.1.0), libpnglite0 (>= 0.1.17), libsdl2-2.0-0 (>= 2.0.12), libstdc++6 (>= 5), libwavpack1 (>= 4.40.0), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: online multi-player platform 2D shooter This package contains the client binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds_0.7.5-3+ps3.874_ppc64.deb Size: 549348 MD5sum: 15606aa652ab827877162068ae6bfadd SHA1: b02d2463a8a09562352eccc938e4ed32daa5f7fc SHA256: 3cb265058f3504f09a5234d6330852664fb30a9450d765a8ecbc26223bb9113f Package: teeworlds-data Source: teeworlds Version: 0.7.5-3+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 9002 Depends: fonts-dejavu-core Suggests: teeworlds, teeworlds-server Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.teeworlds.com/ Description: data for Teeworlds; an online multi-player platform 2D shooter This package contains the static data for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-data_0.7.5-3+ps3.708_all.deb Size: 7633728 MD5sum: cbe2c622f3462465e85d519e0981befc SHA1: 0ece8829e894f1454c74a876679d102712a16887 SHA256: 600bf78cf175514c1b5d0d82b9db408b447fc5e49c8ac4399a46588fab3531b3 Package: teeworlds-data Source: teeworlds Version: 0.7.5-3+ps3.786 Architecture: all Maintainer: Debian Games Team Installed-Size: 9002 Depends: fonts-dejavu-core Suggests: teeworlds, teeworlds-server Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.teeworlds.com/ Description: data for Teeworlds; an online multi-player platform 2D shooter This package contains the static data for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-data_0.7.5-3+ps3.786_all.deb Size: 7633736 MD5sum: d82f27266af55339ec84f5a91e8adcad SHA1: c1e957f2a057ac38827745a53eb27f94a0cd2907 SHA256: e0f357c1729dc702ff315f124c7c041f56463a3f53b2f13f8e854ad3324a277e Package: teeworlds-data Source: teeworlds Version: 0.7.5-3+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 9002 Depends: fonts-dejavu-core Suggests: teeworlds, teeworlds-server Section: games Priority: optional Multi-Arch: foreign Homepage: https://www.teeworlds.com/ Description: data for Teeworlds; an online multi-player platform 2D shooter This package contains the static data for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-data_0.7.5-3+ps3.874_all.deb Size: 7633828 MD5sum: 6363d1b39935d70e758bc57c26a0386d SHA1: 49246b8d8cce3bea1c2f18787d62d6ab2c8c0e37 SHA256: c7fdbc3db1634592b0997913c47a2fea74513608342d31c3b5c8ac5df4051c3a Package: teeworlds-server Source: teeworlds Version: 0.7.5-3+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 720 Depends: teeworlds-data (= 0.7.5-3+ps3.708), libc6 (>= 2.43), libstdc++6 (>= 5), zlib1g (>= 1:1.2.0) Recommends: gawk Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: server for Teeworlds; an online multi-player platform 2D shooter This package contains the server binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-server_0.7.5-3+ps3.708_ppc64.deb Size: 185764 MD5sum: bc221c07c93bce02d2dca5066860fa88 SHA1: 27d0a793611f1e286694369c635e0f789bb57c23 SHA256: aed38a843e2a6f67b8b8b81163b5fc885acf8e6b9ed9b2440d49dc86fbd0a1cc Package: teeworlds-server Source: teeworlds Version: 0.7.5-3+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 720 Depends: teeworlds-data (= 0.7.5-3+ps3.786), libc6 (>= 2.43), libstdc++6 (>= 5), zlib1g (>= 1:1.2.0) Recommends: gawk Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: server for Teeworlds; an online multi-player platform 2D shooter This package contains the server binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-server_0.7.5-3+ps3.786_ppc64.deb Size: 186124 MD5sum: 11f4b26a46468750660e84dd0741d5f9 SHA1: 2164eb2098283a7f100f26fb6b153358d68828eb SHA256: 12b1672c4e0693dc004527c2b5c790a280358fd18eb0b5adaa3ea0c25024719b Package: teeworlds-server Source: teeworlds Version: 0.7.5-3+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 720 Depends: teeworlds-data (= 0.7.5-3+ps3.874), libc6 (>= 2.43), libstdc++6 (>= 5), zlib1g (>= 1:1.2.0) Recommends: gawk Section: games Priority: optional Homepage: https://www.teeworlds.com/ Description: server for Teeworlds; an online multi-player platform 2D shooter This package contains the server binary for Teeworlds. . The game features cartoon-themed graphics and physics, and relies heavily on classic shooter weaponry and gameplay. The controls are heavily inspired by the FPS genre of computer games. Filename: pool/testing/main/t/teeworlds/teeworlds-server_0.7.5-3+ps3.874_ppc64.deb Size: 185948 MD5sum: 4fa77c4f6a36ffd07a1b7f09c4ff3690 SHA1: 78403d0ebf016c288d10343dfff8185b9a488005 SHA256: b722ea82ed83fe5d87e16df1489d16d73e5e4c7d4895129499e7482d7b650ab4 Package: tk-html3 Version: 3.0+git20260919.d6a6df3-1+ps3.989 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 559 Depends: libc6 (>= 2.4), libx11-6, libtk8.6 Section: interpreters Priority: optional Multi-Arch: same Homepage: https://github.com/Andereoo/TkinterWeb-Tkhtml Description: HTML and CSS rendering widget for Tk (Tkhtml 3.0, TkinterWeb's fork) Tkhtml 3.0 is a Tk widget that displays HTML 4 and CSS 2.1 pages: block and inline layout, floats, tables, borders, backgrounds and images handed to it by the application, without scripts. This is TkinterWeb's maintained fork of Dan Kennedy's widget, the one its Python interface (python3-tkinterweb) is written for. It installs the Tcl package Tkhtml 3.0 (package require Tkhtml) for Tcl/Tk 8.6. Filename: pool/testing/main/t/tk-html3/tk-html3_3.0+git20260919.d6a6df3-1+ps3.989_ppc64.deb Size: 158860 MD5sum: c75dff5c3bfef8820b2bb74e1e974767 SHA1: fc399f7f20e53094245fb6a0436dd7913338c593 SHA256: 301c89b873d83ba9afd4f2d4f36d82bdf3d9b21ce5eb9eee427fb4527c1df671 Package: trigger-rally Version: 0.6.6.1-4+ps3.1153 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 855 Depends: trigger-rally-data (= 0.6.6.1-4+ps3.1153), libalut0 (>= 1.0.1), libc6 (>= 2.43), libgcc-s1 (>= 3.0), libgl1, libglew2.3 (>= 2.3.1+dfsg2), libglu1-mesa | libglu1, libopenal1 (>= 1.14), libphysfs1 (>= 3.2.0), libsdl2-2.0-0 (>= 2.0.12), libsdl2-image-2.0-0 (>= 2.0.5), libstdc++6 (>= 13.1), libtinyxml2-11 (>= 11.0.0) Section: games Priority: optional Homepage: https://sourceforge.net/projects/trigger-rally Description: 3D rally car racing game Trigger is a free 3D rally car racing game. Fun for all the family! . Trigger comes with a number of challenges where you have to race several tracks to finish each challenge. . When racing a track, you have to reach several locations marked by pulsating rings in sequence. To win a race you have to reach the last location in time. . Trigger is highly customisable, and it's easy to add new levels and vehicles. . An OpenGL accelerated video card is required to play Trigger. Filename: pool/testing/main/t/trigger-rally/trigger-rally_0.6.6.1-4+ps3.1153_ppc64.deb Size: 259152 MD5sum: d20089c95377722c2a808284b1a5a048 SHA1: 080b388c2fb027035b48aa00244d385c308f51ae SHA256: d0211ecca20e0bbbaab956e8c1e9570fb6c82e24ccfc0d505f6188d6b1adcf80 Package: trigger-rally-data Source: trigger-rally Version: 0.6.6.1-4+ps3.1153 Architecture: all Maintainer: Debian Games Team Installed-Size: 120870 Recommends: trigger-rally (= 0.6.6.1-4+ps3.1153) Breaks: trigger-really-data (<< 0.6.4~) Replaces: trigger-really-data (<< 0.6.4~) Section: games Priority: optional Homepage: https://sourceforge.net/projects/trigger-rally Description: 3D rally car racing game - data files Trigger is a free 3D rally car racing game. Fun for all the family! . Trigger comes with a number of challenges where you have to race several tracks to finish each challenge. . When racing a track, you have to reach several locations marked by pulsating rings in sequence. To win a race you have to reach the last location in time. . Trigger is highly customisable, and it's easy to add new levels and vehicles. . An OpenGL accelerated video card is required to play Trigger. . This package contains the data-files. Filename: pool/testing/main/t/trigger-rally/trigger-rally-data_0.6.6.1-4+ps3.1153_all.deb Size: 118694324 MD5sum: 83f54400ff11ed9baaeb61b4535657de SHA1: 6f8d48c470d38d597c5a28e4b2b541724bf0b5c5 SHA256: ba303ca762a7e9a15fb570489c59e472ad2109022b8c8568b2574ae8522731a1 Package: uqm Version: 0.8.0+dfsg-4+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2163 Depends: libc6 (>= 2.38), libmikmod3 (>= 3.3.3), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Suggests: uqm-content (>= 0.8.0), uqm-music (>= 0.8), uqm-voice (>= 0.8) Replaces: uqm-content Section: contrib/games Priority: optional Homepage: http://sc2.sourceforge.net/ Description: The Ur-Quan Masters - An inter-galactic adventure game You return to Earth with a vessel built from technology discovered from an ancient race called the Precursors only to find it enslaved. Gather allies from a wide variety of races, engage in space combat with various foes, and save the galaxy from the Ur-Quan! . The Ur-Quan Masters is derived from the classic game Star Control II. It includes both the adventure game described above and a fast-paced Super Melee. Filename: pool/testing/main/u/uqm/uqm_0.8.0+dfsg-4+ps3.708_ppc64.deb Size: 647960 MD5sum: f1028e8f1aba0672e7a9155e394defa0 SHA1: e3f5e9011ea22e159de9241bad9716059d01fef3 SHA256: 61dd3c7fedb232566648a1caefcc8f2922ffdaddd68b849eee989aa7cb68b4d8 Package: uqm Version: 0.8.0+dfsg-4+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2163 Depends: libc6 (>= 2.38), libmikmod3 (>= 3.3.3), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Suggests: uqm-content (>= 0.8.0), uqm-music (>= 0.8), uqm-voice (>= 0.8) Replaces: uqm-content Section: contrib/games Priority: optional Homepage: http://sc2.sourceforge.net/ Description: The Ur-Quan Masters - An inter-galactic adventure game You return to Earth with a vessel built from technology discovered from an ancient race called the Precursors only to find it enslaved. Gather allies from a wide variety of races, engage in space combat with various foes, and save the galaxy from the Ur-Quan! . The Ur-Quan Masters is derived from the classic game Star Control II. It includes both the adventure game described above and a fast-paced Super Melee. Filename: pool/testing/main/u/uqm/uqm_0.8.0+dfsg-4+ps3.786_ppc64.deb Size: 648252 MD5sum: f2fa1a00b573a1f3dd9d7e6d38bab407 SHA1: 0063b36fbf912eb652d68042791d9c6348f7b70f SHA256: 6840cd4c3b9ec420d0d12028ce7519a6f5a897bed7ac9712b4e5df8e2789bca0 Package: uqm Version: 0.8.0+dfsg-4+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2163 Depends: libc6 (>= 2.38), libmikmod3 (>= 3.3.3), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Suggests: uqm-content (>= 0.8.0), uqm-music (>= 0.8), uqm-voice (>= 0.8) Replaces: uqm-content Section: contrib/games Priority: optional Homepage: http://sc2.sourceforge.net/ Description: The Ur-Quan Masters - An inter-galactic adventure game You return to Earth with a vessel built from technology discovered from an ancient race called the Precursors only to find it enslaved. Gather allies from a wide variety of races, engage in space combat with various foes, and save the galaxy from the Ur-Quan! . The Ur-Quan Masters is derived from the classic game Star Control II. It includes both the adventure game described above and a fast-paced Super Melee. Filename: pool/testing/main/u/uqm/uqm_0.8.0+dfsg-4+ps3.874_ppc64.deb Size: 648132 MD5sum: 2966c17ed2812eb9517f1a10b7b4a913 SHA1: 2d2e4aaba7a3696e0db0d08cdb92c515635e89d5 SHA256: 64ad99e8ce37467bf12e05cf514fe1c9384cc0eaee756e83c2caadfd28285d8c Package: walnut-games Version: 0.1219 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 14980 Depends: python3, python3-tk, python3-pil.imagetk, ps3-desktop (>= 0.1000), sudo, apt, dpkg Recommends: ps3-games-integration, game-data-packager, udisks2, vorbis-tools, cdparanoia, python3-tkinterweb Section: games Priority: optional Description: Walnut Games, the games database and launcher A window with a card for every game in the Walnut Games catalog: its medal and scores from the tests on the PS3, screenshots next to the PC's, known issues and the patches Walnut made. Install, Remove and Play (through ps3-game, so game mode applies). The catalog is the one packaged with this version, so the app works offline, and so are its pages for the Details view; https://walnut.nanobyte.dev/gamedb/ is always current. The website's "Open in Walnut Games" links (walnut://game/) open the app on that game. Installing and removing go through walnut-games-helper (sudoers: group sudo, no password), which only knows the catalog's games, never removes anything but the game's own packages, and never runs autoremove. . walnut-data (a command; the app uses it too) makes the player's own game data (a disc, an ISO, an installer or an installed copy) into packages with game-data-packager, run as the player; the helper checks every file against the packaged manifest of game-data-packager's checksums and builds and installs the package itself. Filename: pool/testing/main/w/walnut-games/walnut-games_0.1219_all.deb Size: 9043376 MD5sum: 73c3808fe5cb1f2a9c398bff341e7680 SHA1: 374eb066a453733dd66b10e4f6b8324a99757045 SHA256: 6145eab017374ed4ca853ad9c57642ba5a80988409a1e94b81f13cf5f7db24c3 Package: walnut-games Version: 0.1236 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 15378 Depends: python3, python3-tk, python3-pil.imagetk, ps3-desktop (>= 0.1000), sudo, apt, dpkg Recommends: ps3-games-integration, game-data-packager, udisks2, vorbis-tools, cdparanoia, python3-tkinterweb Section: games Priority: optional Description: Walnut Games, the games database and launcher A window with a card for every game in the Walnut Games catalog: its medal and scores from the tests on the PS3, screenshots next to the PC's, known issues and the patches Walnut made. Install, Remove and Play (through ps3-game, so game mode applies). The catalog is the one packaged with this version, so the app works offline, and so are its pages for the Details view; https://walnut.nanobyte.dev/gamedb/ is always current. The website's "Open in Walnut Games" links (walnut://game/) open the app on that game. Installing and removing go through walnut-games-helper (sudoers: group sudo, no password), which only knows the catalog's games, never removes anything but the game's own packages, and never runs autoremove. . walnut-data (a command; the app uses it too) makes the player's own game data (a disc, an ISO, an installer or an installed copy) into packages with game-data-packager, run as the player; the helper checks every file against the packaged manifest of game-data-packager's checksums and builds and installs the package itself. Filename: pool/testing/main/w/walnut-games/walnut-games_0.1236_all.deb Size: 9353844 MD5sum: 7deb8e0e47475570e51cfeccd6fcdc5c SHA1: d8af9415de4bc77b2239fd67936e531f6b8668b0 SHA256: b72f63d0be62812b742cf1ea2a8d90e3d9d1b0d41a2856c9a484118e28f69355 Package: walnut-games Version: 0.1237 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 15378 Depends: python3, python3-tk, python3-pil.imagetk, ps3-desktop (>= 0.1000), sudo, apt, dpkg Recommends: ps3-games-integration, game-data-packager, udisks2, vorbis-tools, cdparanoia, python3-tkinterweb Section: games Priority: optional Description: Walnut Games, the games database and launcher A window with a card for every game in the Walnut Games catalog: its medal and scores from the tests on the PS3, screenshots next to the PC's, known issues and the patches Walnut made. Install, Remove and Play (through ps3-game, so game mode applies). The catalog is the one packaged with this version, so the app works offline, and so are its pages for the Details view; https://walnut.nanobyte.dev/gamedb/ is always current. The website's "Open in Walnut Games" links (walnut://game/) open the app on that game. Installing and removing go through walnut-games-helper (sudoers: group sudo, no password), which only knows the catalog's games, never removes anything but the game's own packages, and never runs autoremove. . walnut-data (a command; the app uses it too) makes the player's own game data (a disc, an ISO, an installer or an installed copy) into packages with game-data-packager, run as the player; the helper checks every file against the packaged manifest of game-data-packager's checksums and builds and installs the package itself. Filename: pool/testing/main/w/walnut-games/walnut-games_0.1237_all.deb Size: 9354292 MD5sum: 24418cd2ae1a31c903dd8f6c2c6f4760 SHA1: 3aca31311cb90aaac398ef512613631e4dcf71c9 SHA256: f72c75e4170276c88cfbb98b93980e4edf5e0e09cb5f0dceb69c5d09f2581d74 Package: walnut-games Version: 0.1248 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 15734 Depends: python3, python3-tk, python3-pil.imagetk, ps3-desktop (>= 0.1000), sudo, apt, dpkg Recommends: ps3-games-integration, game-data-packager, udisks2, vorbis-tools, cdparanoia, python3-tkinterweb Section: games Priority: optional Description: Walnut Games, the games database and launcher A window with a card for every game in the Walnut Games catalog: its medal and scores from the tests on the PS3, screenshots next to the PC's, known issues and the patches Walnut made. Install, Remove and Play (through ps3-game, so game mode applies). The catalog is the one packaged with this version, so the app works offline, and so are its pages for the Details view; https://walnut.nanobyte.dev/gamedb/ is always current. The website's "Open in Walnut Games" links (walnut://game/) open the app on that game. Installing and removing go through walnut-games-helper (sudoers: group sudo, no password), which only knows the catalog's games, never removes anything but the game's own packages, and never runs autoremove. . walnut-data (a command; the app uses it too) makes the player's own game data (a disc, an ISO, an installer or an installed copy) into packages with game-data-packager, run as the player; the helper checks every file against the packaged manifest of game-data-packager's checksums and builds and installs the package itself. Filename: pool/testing/main/w/walnut-games/walnut-games_0.1248_all.deb Size: 9651136 MD5sum: 4c1efa8f0b3a251227f063b78299e7c4 SHA1: 7504c159c9e043e8898f8b3aa52f35b3eb2dfc7b SHA256: fe325ba27706e057204dbab0b1d98e846891925de2196ba9e84b06b5242a8f86 Package: walnut-games Version: 0.1253 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 15744 Depends: python3, python3-tk, python3-pil.imagetk, ps3-desktop (>= 0.1000), sudo, apt, dpkg Recommends: ps3-games-integration, game-data-packager, udisks2, vorbis-tools, cdparanoia, python3-tkinterweb Section: games Priority: optional Description: Walnut Games, the games database and launcher A window with a card for every game in the Walnut Games catalog: its medal and scores from the tests on the PS3, screenshots next to the PC's, known issues and the patches Walnut made. Install, Remove and Play (through ps3-game, so game mode applies). The catalog is the one packaged with this version, so the app works offline, and so are its pages for the Details view; https://walnut.nanobyte.dev/gamedb/ is always current. The website's "Open in Walnut Games" links (walnut://game/) open the app on that game. Installing and removing go through walnut-games-helper (sudoers: group sudo, no password), which only knows the catalog's games, never removes anything but the game's own packages, and never runs autoremove. . walnut-data (a command; the app uses it too) makes the player's own game data (a disc, an ISO, an installer or an installed copy) into packages with game-data-packager, run as the player; the helper checks every file against the packaged manifest of game-data-packager's checksums and builds and installs the package itself. Filename: pool/testing/main/w/walnut-games/walnut-games_0.1253_all.deb Size: 9653768 MD5sum: 1a981ec95d80f58ef3d517ed8fe6310b SHA1: 0a298e6e551c09a1ad70dd0c29208ab7d8ec78b3 SHA256: f18526277a73ccaf85703961bb39293f71fc4b67f70ec9509d220d64cbb0ec6c Package: walnut-rate Version: 0.1201 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2280 Depends: python3 (>= 3.11), sudo, ps3-gpu-tools (>= 0.1161), ps3-desktop, x11-utils, x11-apps, procps, iproute2, python3-pil Recommends: walnut-games Suggests: gh Section: games Priority: optional Description: played sessions of the Walnut Games tests, for anyone with a Walnut PS3 walnut-rate runs the graded test of a game the way Walnut's own testers do: the game as the desktop menu starts it, on fresh defaults, in game mode, recorded (frame times, sound dropouts, memory, temperatures, screenshots, the input devices) while you play, then a short form. Before it starts it checks that the console runs only the desktop and the terminal (no browser, no second game, no SSH login, nothing busy) and it keeps watching during the session; a disturbed session is marked and can't be rated. . walnut-rate submit sends a finished session to Walnut as a GitHub pull request (with gh, when it is installed and logged in), where it is reviewed before it counts; walnut-rate export writes the same folder to a USB stick, to send from a PC. Both scrub it of your user name, host name and addresses and show what is in it first; submit sends only on your yes. The root reads a session needs (the kernel log, the RSX memory census) go through walnut-rate-helper (sudoers: group sudo, no password), which knows four fixed actions and only reads. Filename: pool/testing/main/w/walnut-rate/walnut-rate_0.1201_all.deb Size: 1185132 MD5sum: 62bd38dfbd87a7fb34ab3d35df20797d SHA1: bc2645ac0175dd9f0ef32ea4c3e208053cb48b71 SHA256: 5b55bf18824f258770985f2b48f11f5ec347b3d94644541f2806afb955e2cb04 Package: walnut-rate Version: 0.1219 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2280 Depends: python3 (>= 3.11), sudo, ps3-gpu-tools (>= 0.1161), ps3-desktop, x11-utils, x11-apps, procps, iproute2, python3-pil Recommends: walnut-games Suggests: gh Section: games Priority: optional Description: played sessions of the Walnut Games tests, for anyone with a Walnut PS3 walnut-rate runs the graded test of a game the way Walnut's own testers do: the game as the desktop menu starts it, on fresh defaults, in game mode, recorded (frame times, sound dropouts, memory, temperatures, screenshots, the input devices) while you play, then a short form. Before it starts it checks that the console runs only the desktop and the terminal (no browser, no second game, no SSH login, nothing busy) and it keeps watching during the session; a disturbed session is marked and can't be rated. . walnut-rate submit sends a finished session to Walnut as a GitHub pull request (with gh, when it is installed and logged in), where it is reviewed before it counts; walnut-rate export writes the same folder to a USB stick, to send from a PC. Both scrub it of your user name, host name and addresses and show what is in it first; submit sends only on your yes. The root reads a session needs (the kernel log, the RSX memory census) go through walnut-rate-helper (sudoers: group sudo, no password), which knows four fixed actions and only reads. Filename: pool/testing/main/w/walnut-rate/walnut-rate_0.1219_all.deb Size: 1185144 MD5sum: 46e1ff994c3e040e627c0db2f9196556 SHA1: 61d8a489d52b92f0a386e1670c4f2a9e1a059b6b SHA256: 4b4cb49a37990352d79c22d1aa36a74bf112331c45ba311ed326d7c9a1fcd7fc Package: walnut-rate Version: 0.1236 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2286 Depends: python3 (>= 3.11), sudo, ps3-gpu-tools (>= 0.1161), ps3-desktop, x11-utils, x11-apps, procps, iproute2, python3-pil Recommends: walnut-games Suggests: gh Section: games Priority: optional Description: played sessions of the Walnut Games tests, for anyone with a Walnut PS3 walnut-rate runs the graded test of a game the way Walnut's own testers do: the game as the desktop menu starts it, on fresh defaults, in game mode, recorded (frame times, sound dropouts, memory, temperatures, screenshots, the input devices) while you play, then a short form. Before it starts it checks that the console runs only the desktop and the terminal (no browser, no second game, no SSH login, nothing busy) and it keeps watching during the session; a disturbed session is marked and can't be rated. . walnut-rate submit sends a finished session to Walnut as a GitHub pull request (with gh, when it is installed and logged in), where it is reviewed before it counts; walnut-rate export writes the same folder to a USB stick, to send from a PC. Both scrub it of your user name, host name and addresses and show what is in it first; submit sends only on your yes. The root reads a session needs (the kernel log, the RSX memory census) go through walnut-rate-helper (sudoers: group sudo, no password), which knows four fixed actions and only reads. Filename: pool/testing/main/w/walnut-rate/walnut-rate_0.1236_all.deb Size: 1185508 MD5sum: b40c461a30c182d02f09f09d5c0557ce SHA1: 0ce93517972fda2388b298cb91e60a01b678d390 SHA256: 223d79c045d4626a70edd88efe7a166bc8bffcccf352af75917b225ea3cec2c3 Package: walnut-rate Version: 0.1237 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2290 Depends: python3 (>= 3.11), sudo, ps3-gpu-tools (>= 0.1161), ps3-desktop, x11-utils, x11-apps, procps, iproute2, python3-pil Recommends: walnut-games Suggests: gh Section: games Priority: optional Description: played sessions of the Walnut Games tests, for anyone with a Walnut PS3 walnut-rate runs the graded test of a game the way Walnut's own testers do: the game as the desktop menu starts it, on fresh defaults, in game mode, recorded (frame times, sound dropouts, memory, temperatures, screenshots, the input devices) while you play, then a short form. Before it starts it checks that the console runs only the desktop and the terminal (no browser, no second game, no SSH login, nothing busy) and it keeps watching during the session; a disturbed session is marked and can't be rated. . walnut-rate submit sends a finished session to Walnut as a GitHub pull request (with gh, when it is installed and logged in), where it is reviewed before it counts; walnut-rate export writes the same folder to a USB stick, to send from a PC. Both scrub it of your user name, host name and addresses and show what is in it first; submit sends only on your yes. The root reads a session needs (the kernel log, the RSX memory census) go through walnut-rate-helper (sudoers: group sudo, no password), which knows four fixed actions and only reads. Filename: pool/testing/main/w/walnut-rate/walnut-rate_0.1237_all.deb Size: 1186508 MD5sum: 5941a1707942cd088e4c7582b06538a8 SHA1: 4a1d67be59013e691f0a26e545791f7a82ef29d5 SHA256: 493517ac16ef44c092a6d461d96dd0efee28fc5c64d43dde39308a93b00ce24d Package: walnut-rate Version: 0.1248 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 2290 Depends: python3 (>= 3.11), sudo, ps3-gpu-tools (>= 0.1161), ps3-desktop, x11-utils, x11-apps, procps, iproute2, python3-pil Recommends: walnut-games Suggests: gh Section: games Priority: optional Description: played sessions of the Walnut Games tests, for anyone with a Walnut PS3 walnut-rate runs the graded test of a game the way Walnut's own testers do: the game as the desktop menu starts it, on fresh defaults, in game mode, recorded (frame times, sound dropouts, memory, temperatures, screenshots, the input devices) while you play, then a short form. Before it starts it checks that the console runs only the desktop and the terminal (no browser, no second game, no SSH login, nothing busy) and it keeps watching during the session; a disturbed session is marked and can't be rated. . walnut-rate submit sends a finished session to Walnut as a GitHub pull request (with gh, when it is installed and logged in), where it is reviewed before it counts; walnut-rate export writes the same folder to a USB stick, to send from a PC. Both scrub it of your user name, host name and addresses and show what is in it first; submit sends only on your yes. The root reads a session needs (the kernel log, the RSX memory census) go through walnut-rate-helper (sudoers: group sudo, no password), which knows four fixed actions and only reads. Filename: pool/testing/main/w/walnut-rate/walnut-rate_0.1248_all.deb Size: 1186672 MD5sum: 7e891fd6dba481eb6560f3a868c9576e SHA1: abb85fb0806da16e2e097b853ed19c9cbfadd144 SHA256: 26e09873e7d150d3e4aba40a0fa5c13eff160dccf74230fff8d4656c73e41328 Package: warmux Version: 1:11.04.1+repack2-6+ps3.1079 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3161 Depends: warmux-data (= 1:11.04.1+repack2-6+ps3.1079), libc6 (>= 2.38), libcurl4-gnutls (>= 8.20.0-3~), libfribidi0 (>= 0.19.2), libpng16-16t64 (>= 1.6.46), libsdl-gfx1.2-5 (>= 2.0.25), libsdl-image1.2 (>= 1.2.10), libsdl-mixer1.2 (>= 1.2.12), libsdl-net1.2, libsdl-ttf2.0-0, libsdl1.2debian (>= 1.2.15), libstdc++6 (>= 13.1), libx11-6, libxml2-16 (>= 2.14.1) Section: games Priority: optional Description: turn-based artillery game on 2D maps WarMUX is a free game in the genre of "turn-based artillery games" like Scorched Earth or Worms. Several players can play together, either locally or over the network. It is also possible to compete against computer-driven teams. The teams are styled after the mascots of various free software projects. Filename: pool/testing/main/w/warmux/warmux_11.04.1+repack2-6+ps3.1079_ppc64.deb Size: 767944 MD5sum: c262bf98aeba95d72e329cd4b385d1ee SHA1: 917c22f72bd7a0ed4fb7121d0459b35a911cf52b SHA256: ed6a8f84c25023dac0926198cb3fa31e18dffa3fafd64a1fef71bcf9eef0a599 Package: warmux-data Source: warmux Version: 1:11.04.1+repack2-6+ps3.1079 Architecture: all Maintainer: Debian Games Team Installed-Size: 105305 Depends: fonts-dejavu-core, fonts-vlgothic, fonts-wqy-microhei Section: games Priority: optional Multi-Arch: foreign Description: data files for the WarMUX game WarMUX is a free game in the genre of "turn-based artillery games" like Scorched Earth or Worms. Several players can play together, either locally or over the network. It is also possible to compete against computer-driven teams. The teams are styled after the mascots of various free software projects. . This package contains data like maps and teams. If you want to play the game, you need to install the warmux package. Filename: pool/testing/main/w/warmux/warmux-data_11.04.1+repack2-6+ps3.1079_all.deb Size: 98470472 MD5sum: f15e4843da477bb8f123a0ef73b99fc5 SHA1: 45cfc7e865e143b90b0de53e3daf7612cba13e2a SHA256: 80603da8cd6b976ff8cd41ba0fdbd6f043c718091be02a7f4d9811dd1e13e37b Package: warmux-servers Source: warmux Version: 1:11.04.1+repack2-6+ps3.1079 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 508 Depends: libc6 (>= 2.38), libcurl4-gnutls (>= 8.20.0-3~), libfribidi0 (>= 0.19.2), libsdl-net1.2, libsdl1.2debian (>= 1.2.15), libstdc++6 (>= 13.1) Section: games Priority: optional Description: stand alone server and game index server for WarMUX WarMUX is a free game in the genre of "turn-based artillery games" like Scorched Earth or Worms. Several players can play together, either locally or over the network. It is also possible to compete against computer-driven teams. The teams are styled after the mascots of various free software projects. . This package contains the stand alone server and the index server for WarMUX. You will need this package if you want to host a standalone WarMUX server or a WarMUX index server which can be always available for anyone who might want to play. . Note that if you want to play a network game, this package is not absolutely necessary since any of the game players can host the game. . If you want to play the game, you need to install the warmux package. Filename: pool/testing/main/w/warmux/warmux-servers_11.04.1+repack2-6+ps3.1079_ppc64.deb Size: 121644 MD5sum: eb862aa7ecd0413f3d36757afcfa1cef SHA1: 554590a7495f301e58c9a8d70bde02773e51d8ad SHA256: aabc06049e94c449a3ebebb4da2b10701be99cdc80f72e1984857a5c0f539574 Package: warzone2100 Version: 4.3.5-1+ps3.708 Architecture: ppc64 Maintainer: PS3 Linux project Installed-Size: 12872 Depends: warzone2100-data (<= 4.3.5-1+ps3.708), warzone2100-data (>= 4.3.5), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.10.1), libfribidi0 (>= 1.0.0), libgcc-s1 (>= 4.2), libharfbuzz0b (>= 1.2.6), libminiupnpc21 (>= 2.3.3), libogg0 (>= 1.1.0), libopenal1 (>= 1.14), libopus0 (>= 1.1), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libsodium26 (>= 1.0.14), libsqlite3-0 (>= 3.14.0), libstdc++6 (>= 14), libtheoradec2 (>= 1.2), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: warzone2100-music (<= 4.3.5-1+ps3.708), warzone2100-music (>= 4.3.5) Section: games Priority: optional Homepage: https://wz2100.net/ Description: 3D real time strategy game In Warzone 2100 you command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. . Release 4.3.5, the last one with an OpenGL 2.1 / OpenGL ES 2.0 renderer (GLSL 1.20 shaders). The PS3 build has the Vulkan backend, Basis Universal texture support and the Discord integration turned off. . The campaign video sequences are not distributed here. Filename: pool/testing/main/w/warzone2100/warzone2100_4.3.5-1+ps3.708_ppc64.deb Size: 3457692 MD5sum: c7ed64431bb7ad2316f1d3c4293e46af SHA1: c5458b0de708cc0e883bf30b1c9b1e24ac531207 SHA256: ff6ef0514e1e77e115debeedc93158bea32f8de0fc95e4201941546c5c531018 Package: warzone2100 Version: 4.3.5-1+ps3.788 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 12872 Depends: warzone2100-data (<= 4.3.5-1+ps3.788), warzone2100-data (>= 4.3.5), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.10.1), libfribidi0 (>= 1.0.0), libgcc-s1 (>= 4.2), libharfbuzz0b (>= 1.2.6), libminiupnpc21 (>= 2.3.3), libogg0 (>= 1.1.0), libopenal1 (>= 1.14), libopus0 (>= 1.1), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libsodium26 (>= 1.0.14), libsqlite3-0 (>= 3.14.0), libstdc++6 (>= 14), libtheoradec2 (>= 1.2), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: warzone2100-music (<= 4.3.5-1+ps3.788), warzone2100-music (>= 4.3.5) Section: games Priority: optional Homepage: https://wz2100.net/ Description: 3D real time strategy game In Warzone 2100 you command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. . Release 4.3.5, the last one with an OpenGL 2.1 / OpenGL ES 2.0 renderer (GLSL 1.20 shaders). The PS3 build has the Vulkan backend, Basis Universal texture support and the Discord integration turned off. . The campaign video sequences are not distributed here. Filename: pool/testing/main/w/warzone2100/warzone2100_4.3.5-1+ps3.788_ppc64.deb Size: 3458640 MD5sum: c205dd47a9821db57b39422fb4da8745 SHA1: 5c1f658945c58f38cc8bd338d9e8f3f60e2ea944 SHA256: 624abfb8bdd6f102f749a247d7a25d1a8458337ae55fb56816acba2d04131071 Package: warzone2100 Version: 4.3.5-1+ps3.874 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 12872 Depends: warzone2100-data (<= 4.3.5-1+ps3.874), warzone2100-data (>= 4.3.5), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.10.1), libfribidi0 (>= 1.0.0), libgcc-s1 (>= 4.2), libharfbuzz0b (>= 1.2.6), libminiupnpc21 (>= 2.3.3), libogg0 (>= 1.1.0), libopenal1 (>= 1.14), libopus0 (>= 1.1), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libsodium26 (>= 1.0.14), libsqlite3-0 (>= 3.14.0), libstdc++6 (>= 14), libtheoradec2 (>= 1.2), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: warzone2100-music (<= 4.3.5-1+ps3.874), warzone2100-music (>= 4.3.5) Section: games Priority: optional Homepage: https://wz2100.net/ Description: 3D real time strategy game In Warzone 2100 you command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. . Release 4.3.5, the last one with an OpenGL 2.1 / OpenGL ES 2.0 renderer (GLSL 1.20 shaders). The PS3 build has the Vulkan backend, Basis Universal texture support and the Discord integration turned off. . The campaign video sequences are not distributed here. Filename: pool/testing/main/w/warzone2100/warzone2100_4.3.5-1+ps3.874_ppc64.deb Size: 3460608 MD5sum: 7fa64059e06765358bd1e725bf633cb0 SHA1: 4a5fa33ab6d6a7203713dbb3b81a80ea7efe0d84 SHA256: 4e3f79bc13f2e2dd399ab5cb9f5a52c5779e4802c916563a0aef3538841d700e Package: warzone2100 Version: 4.3.5-1+ps3.884 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 12872 Depends: warzone2100-data (<= 4.3.5-1+ps3.884), warzone2100-data (>= 4.3.5), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.10.1), libfribidi0 (>= 1.0.0), libgcc-s1 (>= 4.2), libharfbuzz0b (>= 1.2.6), libminiupnpc21 (>= 2.3.3), libogg0 (>= 1.1.0), libopenal1 (>= 1.14), libopus0 (>= 1.1), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libsodium26 (>= 1.0.14), libsqlite3-0 (>= 3.14.0), libstdc++6 (>= 14), libtheoradec2 (>= 1.2), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: warzone2100-music (<= 4.3.5-1+ps3.884), warzone2100-music (>= 4.3.5) Section: games Priority: optional Homepage: https://wz2100.net/ Description: 3D real time strategy game In Warzone 2100 you command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. . Release 4.3.5, the last one with an OpenGL 2.1 / OpenGL ES 2.0 renderer (GLSL 1.20 shaders). The PS3 build has the Vulkan backend, Basis Universal texture support and the Discord integration turned off. . The campaign video sequences are not distributed here. Filename: pool/testing/main/w/warzone2100/warzone2100_4.3.5-1+ps3.884_ppc64.deb Size: 3459060 MD5sum: fc4f7581808ee9b165d23a6e359faa74 SHA1: 5defe8e776c0c48842303e7653c3712a5ab0c2e5 SHA256: 904967686399503f8988034be19d0678420e031aa18a5502c0bb52ff55af3c17 Package: warzone2100 Version: 4.3.5-1+ps3.889 Architecture: ppc64 Maintainer: Tiberiu Chibici Installed-Size: 12872 Depends: warzone2100-data (<= 4.3.5-1+ps3.889), warzone2100-data (>= 4.3.5), libc6 (>= 2.43), libcurl4-gnutls (>= 8.20.0-3~), libfreetype6 (>= 2.10.1), libfribidi0 (>= 1.0.0), libgcc-s1 (>= 4.2), libharfbuzz0b (>= 1.2.6), libminiupnpc21 (>= 2.3.3), libogg0 (>= 1.1.0), libopenal1 (>= 1.14), libopus0 (>= 1.1), libphysfs1 (>= 3.2.0), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.14), libsodium26 (>= 1.0.14), libsqlite3-0 (>= 3.14.0), libstdc++6 (>= 14), libtheoradec2 (>= 1.2), libvorbis0a (>= 1.1.2), libvorbisfile3 (>= 1.1.2), zlib1g (>= 1:1.1.4) Recommends: warzone2100-music (<= 4.3.5-1+ps3.889), warzone2100-music (>= 4.3.5) Section: games Priority: optional Homepage: https://wz2100.net/ Description: 3D real time strategy game In Warzone 2100 you command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. . Release 4.3.5, the last one with an OpenGL 2.1 / OpenGL ES 2.0 renderer (GLSL 1.20 shaders). The PS3 build has the Vulkan backend, Basis Universal texture support and the Discord integration turned off. . The campaign video sequences are not distributed here. Filename: pool/testing/main/w/warzone2100/warzone2100_4.3.5-1+ps3.889_ppc64.deb Size: 3452644 MD5sum: 09b2ab6e902d8a9b77fff1002256483b SHA1: 8bff849df191ce1e13410a39e6c8f9a4c8cd41df SHA256: f5989321acf8b7303e29cb409bd28ccd31fe093bfc5bb1f90ccfde98434c5543 Package: warzone2100-data Source: warzone2100 Version: 4.3.5-1+ps3.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 233347 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: data files for warzone2100 This package contains data and translations for the warzone2100 game: the campaign and multiplayer data, several mods and the fonts. Filename: pool/testing/main/w/warzone2100/warzone2100-data_4.3.5-1+ps3.708_all.deb Size: 193894632 MD5sum: 8f9dcd1562ced9aa11c97f7b5f602718 SHA1: 713f08b131bc0858eecb90fb1a285dc6f906ae27 SHA256: 6f584ba696d04d567115940bfa9c75cfdb616d403b66f08312fbc17fda644408 Package: warzone2100-data Source: warzone2100 Version: 4.3.5-1+ps3.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 233347 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: data files for warzone2100 This package contains data and translations for the warzone2100 game: the campaign and multiplayer data, several mods and the fonts. Filename: pool/testing/main/w/warzone2100/warzone2100-data_4.3.5-1+ps3.788_all.deb Size: 193897956 MD5sum: f5ff7b4f22fb674e64cf4445bd919b55 SHA1: 1222abd33e5654b5a4e99213087e6bba0bec816d SHA256: d0b8f62558f24196754046f4ceb5187163237b394708c58ce41f43bbded069da Package: warzone2100-data Source: warzone2100 Version: 4.3.5-1+ps3.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 233347 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: data files for warzone2100 This package contains data and translations for the warzone2100 game: the campaign and multiplayer data, several mods and the fonts. Filename: pool/testing/main/w/warzone2100/warzone2100-data_4.3.5-1+ps3.874_all.deb Size: 193895656 MD5sum: cd645d52dd7ab7409ccd48842773415a SHA1: 69d31a99983d8aba33bd720a27f478e01d3b712c SHA256: 2e9cd652af8159aadad568cffc32214881a22bd408695d3915f7635091bdb3af Package: warzone2100-data Source: warzone2100 Version: 4.3.5-1+ps3.884 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 233347 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: data files for warzone2100 This package contains data and translations for the warzone2100 game: the campaign and multiplayer data, several mods and the fonts. Filename: pool/testing/main/w/warzone2100/warzone2100-data_4.3.5-1+ps3.884_all.deb Size: 193896780 MD5sum: 0b1c671697d5cf2f3e16b999f5fdd66c SHA1: 30d1bfcb416b4f2e65447e07b8ce137eb425fc92 SHA256: 57ef33a99edb95a9adee8de9bbcddfd4235961d2433b664226fe610e172fd086 Package: warzone2100-data Source: warzone2100 Version: 4.3.5-1+ps3.889 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 233347 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: data files for warzone2100 This package contains data and translations for the warzone2100 game: the campaign and multiplayer data, several mods and the fonts. Filename: pool/testing/main/w/warzone2100/warzone2100-data_4.3.5-1+ps3.889_all.deb Size: 193896820 MD5sum: 3e309ac543e3c4610708dcd8d632c3b1 SHA1: 51daebb1d5473a45ae2410f9f55c24c1203a7c21 SHA256: b23812c9962ee34da246c17fdaa28b6131b98c7f9cb7eb791262d912e472acd8 Package: warzone2100-music Source: warzone2100 Version: 4.3.5-1+ps3.708 Architecture: all Maintainer: PS3 Linux project Installed-Size: 85646 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: official music for warzone2100 The background music for the menu and during the game. Filename: pool/testing/main/w/warzone2100/warzone2100-music_4.3.5-1+ps3.708_all.deb Size: 85730244 MD5sum: 3ce1c4a5655b1edacde9260d9b4ad532 SHA1: 68700c5490f117589249af88ea47a723a72c8585 SHA256: 1810c935e63d11ae72bca259ba35c70a59294e5ffabac7ed0de394b6b75e22cb Package: warzone2100-music Source: warzone2100 Version: 4.3.5-1+ps3.788 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 85646 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: official music for warzone2100 The background music for the menu and during the game. Filename: pool/testing/main/w/warzone2100/warzone2100-music_4.3.5-1+ps3.788_all.deb Size: 85730244 MD5sum: 0dce2a736d8af77fd89b0fafe163a38d SHA1: e4502b4775fbc45461d860cf56074ce8705fde5c SHA256: 826c859dfcfdeac610b7ec4a735fb934198c5ce313c2794d72175f079525d1c7 Package: warzone2100-music Source: warzone2100 Version: 4.3.5-1+ps3.874 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 85646 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: official music for warzone2100 The background music for the menu and during the game. Filename: pool/testing/main/w/warzone2100/warzone2100-music_4.3.5-1+ps3.874_all.deb Size: 85730248 MD5sum: c56186ffa930a7fcf056ab52b68652a8 SHA1: 6680ef7844362f888447bdb7133752dd3ebfb055 SHA256: 81c5e79204ab2856af030389176cb45355960e0db279214dc48f97a3a1a8ea1a Package: warzone2100-music Source: warzone2100 Version: 4.3.5-1+ps3.884 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 85646 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: official music for warzone2100 The background music for the menu and during the game. Filename: pool/testing/main/w/warzone2100/warzone2100-music_4.3.5-1+ps3.884_all.deb Size: 85730224 MD5sum: 42e8794d39c92ac4cec0c671afb039d9 SHA1: dba54a4b12541c6ee72ffd0f075fa39e37b10f8b SHA256: 60ef430fdb70e2195adf537d2e2eed43b35b2bb0cebee927473135c6a208efb0 Package: warzone2100-music Source: warzone2100 Version: 4.3.5-1+ps3.889 Architecture: all Maintainer: Tiberiu Chibici Installed-Size: 85646 Suggests: warzone2100 Section: games Priority: optional Homepage: https://wz2100.net/ Description: official music for warzone2100 The background music for the menu and during the game. Filename: pool/testing/main/w/warzone2100/warzone2100-music_4.3.5-1+ps3.889_all.deb Size: 85730248 MD5sum: d00a17412795117908eb031691638aca SHA1: 014214009d4d29fd7b7d6a83dec7f3b8d13f642c SHA256: a8700149255e2a54f2d2b8739d7cd0ec2183b8debfcb1f1af197cbb8a7c6289a Package: wesnoth-1.18 Version: 1:1.18.8-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 29523 Depends: wesnoth-1.18-data (= 1:1.18.8-1), libboost-filesystem1.92.0 (>= 1.92.0), libboost-iostreams1.92.0 (>= 1.92.0), libboost-locale1.92.0 (>= 1.92.0), libboost-program-options1.92.0 (>= 1.92.0), libboost-random1.92.0 (>= 1.92.0), libc6 (>= 2.38), libcairo2 (>= 1.10.0), libcurl4t64 (>= 7.16.2), libdbus-1-3 (>= 1.10), libfontconfig1 (>= 2.12.6), libgcc-s1 (>= 3.4.4), libglib2.0-0t64 (>= 2.12.0), liblua5.4-0 (>= 5.4.6-3), libpango-1.0-0 (>= 1.44.3), libpangocairo-1.0-0 (>= 1.44.0), libreadline8t64 (>= 6.0), libsdl2-2.0-0 (>= 2.0.18), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0) Recommends: wesnoth-1.18-did (= 1:1.18.8-1), wesnoth-1.18-dm (= 1:1.18.8-1), wesnoth-1.18-dw (= 1:1.18.8-1), wesnoth-1.18-ei (= 1:1.18.8-1), wesnoth-1.18-httt (= 1:1.18.8-1), wesnoth-1.18-l (= 1:1.18.8-1), wesnoth-1.18-low (= 1:1.18.8-1), wesnoth-1.18-music (= 1:1.18.8-1), wesnoth-1.18-nr (= 1:1.18.8-1), wesnoth-1.18-sof (= 1:1.18.8-1), wesnoth-1.18-sota (= 1:1.18.8-1), wesnoth-1.18-sotbe (= 1:1.18.8-1), wesnoth-1.18-thot (= 1:1.18.8-1), wesnoth-1.18-trow (= 1:1.18.8-1), wesnoth-1.18-tsg (= 1:1.18.8-1), wesnoth-1.18-ttb (= 1:1.18.8-1), wesnoth-1.18-utbs (= 1:1.18.8-1), wesnoth-1.18-wof (= 1:1.18.8-1) Breaks: wesnoth-1.18-core (<< 1:1.16.11-1.~) Replaces: wesnoth-1.18-core (<< 1:1.16.11-1.~) Section: games Priority: optional Homepage: https://www.wesnoth.org/ Description: fantasy turn-based strategy game (branch 1.18) This package contains the main program for Wesnoth. If you only want to play a few official campaigns, multiplayer games over the network with other players, user-made add-ons, and/or without music, install this package without recommended packages. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Filename: pool/testing/main/w/wesnoth-1.18/wesnoth-1.18_1.18.8-1+ps3.708_ppc64.deb Size: 5466820 MD5sum: 46bcb8e971047e80a2fc6ba0bb51e431 SHA1: 8d8555cf07a5763a1b8acd938cfaabed556f6b7e SHA256: a320817cfb829418031dfeba3b48deaeecce41f3f79ff1f5715c544b84faf7cc Package: wesnoth-1.18 Version: 1:1.18.8-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 29523 Depends: wesnoth-1.18-data (= 1:1.18.8-1), libboost-filesystem1.92.0 (>= 1.92.0), libboost-iostreams1.92.0 (>= 1.92.0), libboost-locale1.92.0 (>= 1.92.0), libboost-program-options1.92.0 (>= 1.92.0), libboost-random1.92.0 (>= 1.92.0), libc6 (>= 2.38), libcairo2 (>= 1.10.0), libcurl4t64 (>= 7.16.2), libdbus-1-3 (>= 1.10), libfontconfig1 (>= 2.12.6), libgcc-s1 (>= 3.4.4), libglib2.0-0t64 (>= 2.12.0), liblua5.4-0 (>= 5.4.6-3), libpango-1.0-0 (>= 1.44.3), libpangocairo-1.0-0 (>= 1.44.0), libreadline8t64 (>= 6.0), libsdl2-2.0-0 (>= 2.0.18), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0) Recommends: wesnoth-1.18-did (= 1:1.18.8-1), wesnoth-1.18-dm (= 1:1.18.8-1), wesnoth-1.18-dw (= 1:1.18.8-1), wesnoth-1.18-ei (= 1:1.18.8-1), wesnoth-1.18-httt (= 1:1.18.8-1), wesnoth-1.18-l (= 1:1.18.8-1), wesnoth-1.18-low (= 1:1.18.8-1), wesnoth-1.18-music (= 1:1.18.8-1), wesnoth-1.18-nr (= 1:1.18.8-1), wesnoth-1.18-sof (= 1:1.18.8-1), wesnoth-1.18-sota (= 1:1.18.8-1), wesnoth-1.18-sotbe (= 1:1.18.8-1), wesnoth-1.18-thot (= 1:1.18.8-1), wesnoth-1.18-trow (= 1:1.18.8-1), wesnoth-1.18-tsg (= 1:1.18.8-1), wesnoth-1.18-ttb (= 1:1.18.8-1), wesnoth-1.18-utbs (= 1:1.18.8-1), wesnoth-1.18-wof (= 1:1.18.8-1) Breaks: wesnoth-1.18-core (<< 1:1.16.11-1.~) Replaces: wesnoth-1.18-core (<< 1:1.16.11-1.~) Section: games Priority: optional Homepage: https://www.wesnoth.org/ Description: fantasy turn-based strategy game (branch 1.18) This package contains the main program for Wesnoth. If you only want to play a few official campaigns, multiplayer games over the network with other players, user-made add-ons, and/or without music, install this package without recommended packages. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Filename: pool/testing/main/w/wesnoth-1.18/wesnoth-1.18_1.18.8-1+ps3.786_ppc64.deb Size: 5484448 MD5sum: 4fd4ac69c2577993a60860479ecab7e1 SHA1: 51e3c79643a1f4e0cb26b6b280c2808362199080 SHA256: 78538b705fb3514c211d61002d91b1059c175d5e05f3f9373985044b80396294 Package: wesnoth-1.18 Version: 1:1.18.8-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 29523 Depends: wesnoth-1.18-data (= 1:1.18.8-1), libboost-filesystem1.92.0 (>= 1.92.0), libboost-iostreams1.92.0 (>= 1.92.0), libboost-locale1.92.0 (>= 1.92.0), libboost-program-options1.92.0 (>= 1.92.0), libboost-random1.92.0 (>= 1.92.0), libc6 (>= 2.38), libcairo2 (>= 1.10.0), libcurl4t64 (>= 7.16.2), libdbus-1-3 (>= 1.10), libfontconfig1 (>= 2.12.6), libgcc-s1 (>= 3.4.4), libglib2.0-0t64 (>= 2.12.0), liblua5.4-0 (>= 5.4.6-3), libpango-1.0-0 (>= 1.44.3), libpangocairo-1.0-0 (>= 1.44.0), libreadline8t64 (>= 6.0), libsdl2-2.0-0 (>= 2.0.18), libsdl2-image-2.0-0 (>= 2.0.5), libsdl2-mixer-2.0-0 (>= 2.6.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14), libvorbisfile3 (>= 1.2.0) Recommends: wesnoth-1.18-did (= 1:1.18.8-1), wesnoth-1.18-dm (= 1:1.18.8-1), wesnoth-1.18-dw (= 1:1.18.8-1), wesnoth-1.18-ei (= 1:1.18.8-1), wesnoth-1.18-httt (= 1:1.18.8-1), wesnoth-1.18-l (= 1:1.18.8-1), wesnoth-1.18-low (= 1:1.18.8-1), wesnoth-1.18-music (= 1:1.18.8-1), wesnoth-1.18-nr (= 1:1.18.8-1), wesnoth-1.18-sof (= 1:1.18.8-1), wesnoth-1.18-sota (= 1:1.18.8-1), wesnoth-1.18-sotbe (= 1:1.18.8-1), wesnoth-1.18-thot (= 1:1.18.8-1), wesnoth-1.18-trow (= 1:1.18.8-1), wesnoth-1.18-tsg (= 1:1.18.8-1), wesnoth-1.18-ttb (= 1:1.18.8-1), wesnoth-1.18-utbs (= 1:1.18.8-1), wesnoth-1.18-wof (= 1:1.18.8-1) Breaks: wesnoth-1.18-core (<< 1:1.16.11-1.~) Replaces: wesnoth-1.18-core (<< 1:1.16.11-1.~) Section: games Priority: optional Homepage: https://www.wesnoth.org/ Description: fantasy turn-based strategy game (branch 1.18) This package contains the main program for Wesnoth. If you only want to play a few official campaigns, multiplayer games over the network with other players, user-made add-ons, and/or without music, install this package without recommended packages. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Filename: pool/testing/main/w/wesnoth-1.18/wesnoth-1.18_1.18.8-1+ps3.874_ppc64.deb Size: 5474980 MD5sum: b490802830f902a652deb28e979f189f SHA1: 4908ec8f5c5927d6047826c5d17ea61ddc4bb500 SHA256: 4d305d97c143909e8f9a1ac6bd59288218e740dc68a89a13195ea502e209caaf Package: wesnoth-1.18-server Source: wesnoth-1.18 Version: 1:1.18.8-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3593 Depends: systemd | systemd-standalone-sysusers | systemd-sysusers, libboost-context1.92.0 (>= 1.92.0-3+ps3~), libboost-filesystem1.92.0 (>= 1.92.0), libboost-iostreams1.92.0 (>= 1.92.0), libboost-locale1.92.0 (>= 1.92.0), libboost-random1.92.0 (>= 1.92.0), libc6 (>= 2.38), libgcc-s1 (>= 3.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14) Section: games Priority: optional Homepage: https://www.wesnoth.org/ Description: multiplayer network server for Wesnoth (branch 1.18) This package contains the multiplayer network server for Wesnoth. You need it if you want to host multiplayer games on your computer and don't want to use the official servers. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Filename: pool/testing/main/w/wesnoth-1.18/wesnoth-1.18-server_1.18.8-1+ps3.708_ppc64.deb Size: 1094760 MD5sum: c4cbf4077af283fd0893eb24a3b3794f SHA1: d7fdc2e5904972bd5a149e41f78bea04296f74d1 SHA256: 44b9b4f6a3de07ff09fb385b5a4d436d25b20277d181d1a06f90882a79246741 Package: wesnoth-1.18-server Source: wesnoth-1.18 Version: 1:1.18.8-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3593 Depends: systemd | systemd-standalone-sysusers | systemd-sysusers, libboost-context1.92.0 (>= 1.92.0-3+ps3~), libboost-filesystem1.92.0 (>= 1.92.0), libboost-iostreams1.92.0 (>= 1.92.0), libboost-locale1.92.0 (>= 1.92.0), libboost-random1.92.0 (>= 1.92.0), libc6 (>= 2.38), libgcc-s1 (>= 3.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14) Section: games Priority: optional Homepage: https://www.wesnoth.org/ Description: multiplayer network server for Wesnoth (branch 1.18) This package contains the multiplayer network server for Wesnoth. You need it if you want to host multiplayer games on your computer and don't want to use the official servers. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Filename: pool/testing/main/w/wesnoth-1.18/wesnoth-1.18-server_1.18.8-1+ps3.786_ppc64.deb Size: 1095040 MD5sum: d79c09d0051568f5a21ca9685cb3ccef SHA1: 9e032d736fbb1e90e7ce96f359752ba4e9c71015 SHA256: 8b261190be2ae93ceab232d445fd6bd11b645f0f05dc6018c5d75cb8822c6bd5 Package: wesnoth-1.18-server Source: wesnoth-1.18 Version: 1:1.18.8-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 3593 Depends: systemd | systemd-standalone-sysusers | systemd-sysusers, libboost-context1.92.0 (>= 1.92.0-3+ps3~), libboost-filesystem1.92.0 (>= 1.92.0), libboost-iostreams1.92.0 (>= 1.92.0), libboost-locale1.92.0 (>= 1.92.0), libboost-random1.92.0 (>= 1.92.0), libc6 (>= 2.38), libgcc-s1 (>= 3.0), libssl3t64 (>= 3.0.0), libstdc++6 (>= 14) Section: games Priority: optional Homepage: https://www.wesnoth.org/ Description: multiplayer network server for Wesnoth (branch 1.18) This package contains the multiplayer network server for Wesnoth. You need it if you want to host multiplayer games on your computer and don't want to use the official servers. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Filename: pool/testing/main/w/wesnoth-1.18/wesnoth-1.18-server_1.18.8-1+ps3.874_ppc64.deb Size: 1092520 MD5sum: 84465770d47f73fe724a1c04298b4d32 SHA1: f52dc1c514cde49a5d3c8f0da9420ea153329661 SHA256: f38d34efd7c63c813fa79cb06825c12ca594d902736df91655e1fc678e3c6cb9 Package: xmoto Version: 0.6.3+repack-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6361 Depends: xmoto-data (= 0.6.3+repack-1+ps3.708), libbz2-1.0, libc6 (>= 2.43), libchipmunk7 (>= 7.0.3), libcurl4-gnutls (>= 8.20.0-3~), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libjpeg62-turbo (>= 1.3.1), liblua5.4-0 (>= 5.4.6), libode8t64 (>= 2:0.16.6), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), libsqlite3-0 (>= 3.6.1), libstdc++6 (>= 14), libxdg-basedir1 (>= 1.2.0), libxml2-16 (>= 2.14.1), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://xmoto.org/ Description: 2D motocross platform game X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. Filename: pool/testing/main/x/xmoto/xmoto_0.6.3+repack-1+ps3.708_ppc64.deb Size: 1489524 MD5sum: 5f76fad493156f82ac6aa38a7492294c SHA1: b7951f9cb798068d40a0a1a3f5a6279807d568bc SHA256: a445dfc2bd008bd4852f3de10b7c4b30a2178236fa07377b16d11ae6a812de74 Package: xmoto Version: 0.6.3+repack-1+ps3.788 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6361 Depends: xmoto-data (= 0.6.3+repack-1+ps3.788), libbz2-1.0, libc6 (>= 2.43), libchipmunk7 (>= 7.0.3), libcurl4-gnutls (>= 8.20.0-3~), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libjpeg62-turbo (>= 1.3.1), liblua5.4-0 (>= 5.4.6), libode8t64 (>= 2:0.16.6), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), libsqlite3-0 (>= 3.6.1), libstdc++6 (>= 14), libxdg-basedir1 (>= 1.2.0), libxml2-16 (>= 2.14.1), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://xmoto.org/ Description: 2D motocross platform game X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. Filename: pool/testing/main/x/xmoto/xmoto_0.6.3+repack-1+ps3.788_ppc64.deb Size: 1491560 MD5sum: 80786a96483d8754e9ce9a48dc2828c0 SHA1: 150242acc60d47b22935b605216e7428d126cf4d SHA256: e79296be9211677447dbf02ebe5c7554604e33be13bfa076d38de57da9b079ea Package: xmoto Version: 0.6.3+repack-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6361 Depends: xmoto-data (= 0.6.3+repack-1+ps3.874), libbz2-1.0, libc6 (>= 2.43), libchipmunk7 (>= 7.0.3), libcurl4-gnutls (>= 8.20.0-3~), libgcc-s1 (>= 3.0), libglu1-mesa | libglu1, libjpeg62-turbo (>= 1.3.1), liblua5.4-0 (>= 5.4.6), libode8t64 (>= 2:0.16.6), libpng16-16t64 (>= 1.6.46), libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libsdl2-net-2.0-0 (>= 2.0.1), libsdl2-ttf-2.0-0 (>= 2.0.15), libsqlite3-0 (>= 3.6.1), libstdc++6 (>= 14), libxdg-basedir1 (>= 1.2.0), libxml2-16 (>= 2.14.1), zlib1g (>= 1:1.2.0) Section: games Priority: optional Homepage: https://xmoto.org/ Description: 2D motocross platform game X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. Filename: pool/testing/main/x/xmoto/xmoto_0.6.3+repack-1+ps3.874_ppc64.deb Size: 1492004 MD5sum: 25f67532a04d81c00cc27e215e7e9c52 SHA1: b7d2dc88da3e4d7ee75749167a9b070309c80c7d SHA256: 45641c89a924d1ade060b0069b0947458a6aa88cf16d17a1e4442225282142df Package: xmoto-data Source: xmoto Version: 0.6.3+repack-1+ps3.708 Architecture: all Maintainer: Debian Games Team Installed-Size: 64198 Depends: fonts-arphic-bkai00mp, fonts-dejavu-core Suggests: xmoto (>= 0.6.3+repack-1+ps3.708) Section: games Priority: optional Multi-Arch: foreign Homepage: https://xmoto.org/ Description: 2D motocross platform game - data files X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. . This package contains the data files needed by xmoto. Filename: pool/testing/main/x/xmoto/xmoto-data_0.6.3+repack-1+ps3.708_all.deb Size: 32263676 MD5sum: 41d5aa7d2d6627a2b0f83d167e5f77fe SHA1: 7390e71de18469d450b86372846b0e447e6eae82 SHA256: b6dd23e6bf762265736ac2a5f432b5776f72eb48f2446ce14a902a44ed70a3fa Package: xmoto-data Source: xmoto Version: 0.6.3+repack-1+ps3.788 Architecture: all Maintainer: Debian Games Team Installed-Size: 64198 Depends: fonts-arphic-bkai00mp, fonts-dejavu-core Suggests: xmoto (>= 0.6.3+repack-1+ps3.788) Section: games Priority: optional Multi-Arch: foreign Homepage: https://xmoto.org/ Description: 2D motocross platform game - data files X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. . This package contains the data files needed by xmoto. Filename: pool/testing/main/x/xmoto/xmoto-data_0.6.3+repack-1+ps3.788_all.deb Size: 32261600 MD5sum: 043ca7fd651039ee097a0f5178d9bd11 SHA1: 78fb36e23712c10d03651a0234464d69ad714019 SHA256: 6846e8ef74464cadb66bea12f94e0228c887f6453ef6561d3658d606ee6bdde7 Package: xmoto-data Source: xmoto Version: 0.6.3+repack-1+ps3.874 Architecture: all Maintainer: Debian Games Team Installed-Size: 64198 Depends: fonts-arphic-bkai00mp, fonts-dejavu-core Suggests: xmoto (>= 0.6.3+repack-1+ps3.874) Section: games Priority: optional Multi-Arch: foreign Homepage: https://xmoto.org/ Description: 2D motocross platform game - data files X-Moto is a challenging 2D motocross platform game, where physics play an all important role in the gameplay. You need to control your bike to its limit, if you want to have a chance finishing the more difficult of the challenges. . This package contains the data files needed by xmoto. Filename: pool/testing/main/x/xmoto/xmoto-data_0.6.3+repack-1+ps3.874_all.deb Size: 32262772 MD5sum: bf5501aa68024c7be1410d514b458b14 SHA1: e651eb4ab0e213ec90ef079fc99adca738da102c SHA256: c92dc7a154eb47f13b44c63846189901864aad18ea4168b5e7c30c204a4d193c Package: yamagi-quake2 Source: yquake2 Version: 8.70+dfsg-1+ps3.1051 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2016 Depends: libgl1, yamagi-quake2-core (= 8.70+dfsg-1+ps3.1051), libc6 (>= 2.43), libminizip1t64, libsdl3-0 (>= 3.2.0), zlib1g (>= 1:1.2.0) Recommends: libopenal1, quake2 Suggests: libcurl4t64 | libcurl3t64-gnutls Provides: quake2-engine Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - client This is the Yamagi Quake II Client, an enhanced Version of id Software's Quake II. The main focus is single player, the gameplay and the graphics are unchanged, but many bugs were fixed. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This engine is intended to be used via the wrapper script and menu entries in the quake2 package. Filename: pool/testing/main/y/yquake2/yamagi-quake2_8.70+dfsg-1+ps3.1051_ppc64.deb Size: 530616 MD5sum: e66fb1c6cbfc148332947cf3655934c5 SHA1: 26490cb04cb072be01443d7829a3c77a62e0be86 SHA256: 2c6ea1c965189c74ba878c48cc550d43c705e9e0d7ddaf29af1da6d57718d272 Package: yamagi-quake2 Source: yquake2 Version: 8.70+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2015 Depends: libgl1, yamagi-quake2-core (= 8.70+dfsg-1+ps3.708), libc6 (>= 2.43), libminizip1t64, libsdl3-0 (>= 3.2.0), zlib1g (>= 1:1.2.0) Recommends: libopenal1, quake2 Suggests: libcurl4t64 | libcurl3t64-gnutls Provides: quake2-engine Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - client This is the Yamagi Quake II Client, an enhanced Version of id Software's Quake II. The main focus is single player, the gameplay and the graphics are unchanged, but many bugs were fixed. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This engine is intended to be used via the wrapper script and menu entries in the quake2 package. Filename: pool/testing/main/y/yquake2/yamagi-quake2_8.70+dfsg-1+ps3.708_ppc64.deb Size: 530280 MD5sum: ec6f1f37290fc277784fcc9d30f019ce SHA1: 91cc201561334d897f64a7f07e44da31c8b03e98 SHA256: 8c48437eb81459a23ee501515d3bcd2cc4922dd2f49500b6d1072d16fb2179af Package: yamagi-quake2 Source: yquake2 Version: 8.70+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2015 Depends: libgl1, yamagi-quake2-core (= 8.70+dfsg-1+ps3.786), libc6 (>= 2.43), libminizip1t64, libsdl3-0 (>= 3.2.0), zlib1g (>= 1:1.2.0) Recommends: libopenal1, quake2 Suggests: libcurl4t64 | libcurl3t64-gnutls Provides: quake2-engine Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - client This is the Yamagi Quake II Client, an enhanced Version of id Software's Quake II. The main focus is single player, the gameplay and the graphics are unchanged, but many bugs were fixed. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This engine is intended to be used via the wrapper script and menu entries in the quake2 package. Filename: pool/testing/main/y/yquake2/yamagi-quake2_8.70+dfsg-1+ps3.786_ppc64.deb Size: 529500 MD5sum: 1480407f1d49ac03a0203b3563606566 SHA1: 2c9a755dace96a6aca15024bfbe6fc8b4eedfadb SHA256: 95bfaf1e5f901fdfe97a59ab3cd5ca1810cbe5f78c29ea85a59a4238be218e71 Package: yamagi-quake2 Source: yquake2 Version: 8.70+dfsg-1+ps3.839 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2015 Depends: libgl1, yamagi-quake2-core (= 8.70+dfsg-1+ps3.839), libc6 (>= 2.43), libminizip1t64, libsdl3-0 (>= 3.2.0), zlib1g (>= 1:1.2.0) Recommends: libopenal1, quake2 Suggests: libcurl4t64 | libcurl3t64-gnutls Provides: quake2-engine Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - client This is the Yamagi Quake II Client, an enhanced Version of id Software's Quake II. The main focus is single player, the gameplay and the graphics are unchanged, but many bugs were fixed. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This engine is intended to be used via the wrapper script and menu entries in the quake2 package. Filename: pool/testing/main/y/yquake2/yamagi-quake2_8.70+dfsg-1+ps3.839_ppc64.deb Size: 530152 MD5sum: e47b24f6eb0b04f7df37318a69d5118a SHA1: f3bd5800cf01c7555374e12606e05da44889c1f1 SHA256: 0bc8e70b88674dd3257817ecbe8d5b93e0c91db5213c6eacc39b2b9dd6f4efc8 Package: yamagi-quake2 Source: yquake2 Version: 8.70+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 2015 Depends: libgl1, yamagi-quake2-core (= 8.70+dfsg-1+ps3.874), libc6 (>= 2.43), libminizip1t64, libsdl3-0 (>= 3.2.0), zlib1g (>= 1:1.2.0) Recommends: libopenal1, quake2 Suggests: libcurl4t64 | libcurl3t64-gnutls Provides: quake2-engine Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - client This is the Yamagi Quake II Client, an enhanced Version of id Software's Quake II. The main focus is single player, the gameplay and the graphics are unchanged, but many bugs were fixed. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This engine is intended to be used via the wrapper script and menu entries in the quake2 package. Filename: pool/testing/main/y/yquake2/yamagi-quake2_8.70+dfsg-1+ps3.874_ppc64.deb Size: 529756 MD5sum: 94755111bec546744d8aa2cf2aa107d1 SHA1: c501beda94ecbe197f9fc0f88c7f1192a90acf1d SHA256: 4181762c8bdfea8fd98b0532c952b51c3e2e029148d2d3389ccfde98dc42f45d Package: yamagi-quake2-core Source: yquake2 Version: 8.70+dfsg-1+ps3.1051 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6687 Depends: libc6 (>= 2.38), libminizip1t64 Recommends: quake2-server | yamagi-quake2 Provides: quake2-engine-server Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - non-GUI part This is the Yamagi Quake II Server, an enhanced Version of id Software's Quake II. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This package contains files common to the client and the server, and a dedicated server engine is intended to be used via the wrapper script and init scripts in the quake2-server package. Filename: pool/testing/main/y/yquake2/yamagi-quake2-core_8.70+dfsg-1+ps3.1051_ppc64.deb Size: 912844 MD5sum: 87fe2b0568b5ce47f985ffe184c5e1f8 SHA1: 79afaaf1f3de32fdfda53be54cb5471fb9d3b312 SHA256: 63b97b56be70d956486cceb34e917ecf89e2ccee1d93dc2fe6e00c198a5957d6 Package: yamagi-quake2-core Source: yquake2 Version: 8.70+dfsg-1+ps3.708 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6687 Depends: libc6 (>= 2.38), libminizip1t64 Recommends: quake2-server | yamagi-quake2 Provides: quake2-engine-server Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - non-GUI part This is the Yamagi Quake II Server, an enhanced Version of id Software's Quake II. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This package contains files common to the client and the server, and a dedicated server engine is intended to be used via the wrapper script and init scripts in the quake2-server package. Filename: pool/testing/main/y/yquake2/yamagi-quake2-core_8.70+dfsg-1+ps3.708_ppc64.deb Size: 913488 MD5sum: df409f11e10a0601a044c69298fda517 SHA1: 016c77adcc8fba7f690e0dee463e541671bb4ff0 SHA256: faaffe02225647df4836d2c7c87007c9cddc61257de001cbf2af9fb8b4944a5f Package: yamagi-quake2-core Source: yquake2 Version: 8.70+dfsg-1+ps3.786 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6687 Depends: libc6 (>= 2.38), libminizip1t64 Recommends: quake2-server | yamagi-quake2 Provides: quake2-engine-server Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - non-GUI part This is the Yamagi Quake II Server, an enhanced Version of id Software's Quake II. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This package contains files common to the client and the server, and a dedicated server engine is intended to be used via the wrapper script and init scripts in the quake2-server package. Filename: pool/testing/main/y/yquake2/yamagi-quake2-core_8.70+dfsg-1+ps3.786_ppc64.deb Size: 913332 MD5sum: c535a0c3ecee7704901d0d498b8c35cc SHA1: b9001cb4026f3635ea898377ba6deca29975b5f8 SHA256: 71c7a86a2f71008d90c3d9515e96e5d8affbc18a3746a0c40f6365db41c56a99 Package: yamagi-quake2-core Source: yquake2 Version: 8.70+dfsg-1+ps3.839 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6687 Depends: libc6 (>= 2.38), libminizip1t64 Recommends: quake2-server | yamagi-quake2 Provides: quake2-engine-server Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - non-GUI part This is the Yamagi Quake II Server, an enhanced Version of id Software's Quake II. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This package contains files common to the client and the server, and a dedicated server engine is intended to be used via the wrapper script and init scripts in the quake2-server package. Filename: pool/testing/main/y/yquake2/yamagi-quake2-core_8.70+dfsg-1+ps3.839_ppc64.deb Size: 914424 MD5sum: 21d3f9798a3b0cd0ee1fe7a18fc89bc2 SHA1: 734bce21a9569fce04ffc9e1b607eb362ae330ae SHA256: efe15c5c6260c7c0d7c2e7e3023eab47f0e0e883c79f74ed8fe63f63113f781d Package: yamagi-quake2-core Source: yquake2 Version: 8.70+dfsg-1+ps3.874 Architecture: ppc64 Maintainer: Debian Games Team Installed-Size: 6687 Depends: libc6 (>= 2.38), libminizip1t64 Recommends: quake2-server | yamagi-quake2 Provides: quake2-engine-server Section: contrib/games Priority: optional Homepage: https://www.yamagi.org/quake2/ Description: enhanced version of id Software's Quake II - non-GUI part This is the Yamagi Quake II Server, an enhanced Version of id Software's Quake II. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This package contains files common to the client and the server, and a dedicated server engine is intended to be used via the wrapper script and init scripts in the quake2-server package. Filename: pool/testing/main/y/yquake2/yamagi-quake2-core_8.70+dfsg-1+ps3.874_ppc64.deb Size: 914536 MD5sum: 41f2b2930454a58e414a8977be5f9453 SHA1: 1c67b7d56d1e8ecac15eb23cfb0ea879f67840c9 SHA256: 5a895a99bed7c1c06b1376bb5d2cbb3cce6f2ca6d7fe3161511d57e0caf4a12b