Source: openrct2
Section: games
Priority: optional
Maintainer: Tiberiu Chibici <chibicitiberiu@gmail.com>
Build-Depends:
 cmake,
 debhelper-compat (= 13),
 libflac-dev,
 libfontconfig-dev,
 libfreetype-dev,
 libicu-dev,
 libogg-dev,
 libpng-dev,
 libsdl2-dev,
 libssl-dev,
 libvorbis-dev,
 libzip-dev,
 libzstd-dev,
 ninja-build,
 nlohmann-json3-dev,
 pkgconf,
 zlib1g-dev,
Standards-Version: 4.7.0
Homepage: https://openrct2.io/
Rules-Requires-Root: no

Package: openrct2
Architecture: any
Depends: openrct2-data (= ${source:Version}), ${misc:Depends}, ${shlibs:Depends}
Recommends: openrct2-music (= ${source:Version})
Suggests: rct2-data
Description: open-source re-implementation of RollerCoaster Tycoon 2 (big-endian build)
 OpenRCT2 re-implements RollerCoaster Tycoon 2: build and run an amusement park in scenario or sandbox
 play. It needs the original game's data files (RCT2), from your own copy.
 .
 This build is patched for big-endian hosts (the PS3's Cell PPE): every file format is read and
 written little-endian, as upstream does on x86, so parks, saves and track designs are compatible.
 It has the software renderer only (the OpenGL one needs GL 3.3), no plugins/scripting, no Discord
 and no HTTP (server list, version check).

Package: openrct2-data
Architecture: all
Multi-Arch: foreign
Depends: ${misc:Depends}
Description: data for OpenRCT2 (graphics, objects, title sequences, sound effects)
 The architecture-independent files of OpenRCT2: its own graphics (g2.dat, fonts, palettes, tracks),
 languages, scenario patches, the OpenRCT2 objects (objects 1.8.0), the title sequences (0.5.6) and
 OpenSoundEffects (1.0.6).

Package: openrct2-music
Architecture: all
Multi-Arch: foreign
Depends: ${misc:Depends}
Enhances: openrct2
Description: OpenMusic for OpenRCT2 (alternative ride and title music)
 OpenMusic 1.6.1: freely licensed ride music styles and the OpenRCT2 title theme, as asset packs.
 Without it, OpenRCT2 uses the original game's music where installed.
