Source: sauerbraten
Section: games
Priority: optional
Maintainer: Tiberiu Chibici <chibicitiberiu@gmail.com>
Build-Depends: debhelper-compat (= 13)
Standards-Version: 4.7.2
Rules-Requires-Root: no
Homepage: http://sauerbraten.org/

Package: sauerbraten
Architecture: all
Depends: ${misc:Depends}, cube2 (>= 0.0.20201229+dfsg-1+ps3)
Suggests: sauerbraten-data
Description: Cube 2: Sauerbraten, the 2020 Edition, launcher and menu entry
 Sauerbraten is a fast first person shooter with bots, a good deal of single player and
 multiplayer modes, and an in-game map editor. Its engine is Cube 2, which Debian's cube2
 package builds from the same source as the 2020_12_29 release (Walnut's build of it has
 the patches for the PS3's GPU and memory). This package adds /usr/games/sauerbraten, which
 runs it fullscreen at the desktop's resolution on Sauerbraten's own data and keeps its
 settings in ~/.sauerbraten, and the menu entry.
 .
 The game data (maps, textures, models, sounds, music) is sauerbraten-data, whose licences
 are mixed and partly non-commercial: it is in Walnut's licensed suite, not in the public one.
 Debian's cube2-data is BananaBread's content, not this game.
