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dsda-doom

Gold · 90 with DSDA-Doom (OpenGL) 0.1 h played, 0 crashes

A Doom source port with an OpenGL renderer, accurate demo playback and many mod features.

made for keyboard and mouse keyboard and mouse shooter fps classic doom mods

Rating

The game has 2 launchers in the menu, each rated on its own; its medal is the best one's.

LauncherMedalTested on
DSDA-Doom (OpenGL) Gold · 90 Walnut 0.1, dsda-doom 0.30.0+dfsg-1
DSDA-Doom (software) Silver · 71 Walnut 0.1, dsda-doom 0.30.0+dfsg-1

DSDA-Doom (OpenGL) (the best)

AspectScore (of 100)What was measured
Frame rate (25) 89/100 median 58 fps, 1% low 37
Smoothness (20) 89/100 0.3 s of stutter a minute, longest frame 333 ms
Sound (15) 77/100 7.5 audible sound dropouts a minute
Picture (15) 100/100 0 of 4 capture points differ from the PC
Stability (15) 91/100 0 crashes in 0.2 h of play (provisional: under 1 h)
Display (5) not tested
Load (5) 100/100 14 s from launch to the game's first screen

Rated from 1 session, 9 minutes of play on dsda-doom 0.30.0+dfsg-1 (Walnut 0.1). Details

DSDA-Doom (software): Silver · 71
AspectScore (of 100)What was measured
Frame rate (25) 45/100 median 44 fps, 1% low 17
Smoothness (20) 73/100 0.7 s of stutter a minute, longest frame 348 ms
Sound (15) 52/100 35.9 audible sound dropouts a minute
Picture (15) 100/100 0 of 4 capture points differ from the PC
Stability (15) 90/100 0 crashes in 0.1 h of play (provisional: under 1 h)
Display (5) not tested
Load (5) 100/100 14 s from launch to the game's first screen

Rated from 1 session, 7 minutes of play on dsda-doom 0.30.0+dfsg-1 (Walnut 0.1). Details

Screenshots

As rendered on the PS3.

dsda-doom on the PS3 dsda-doom on the PS3 dsda-doom on the PS3 dsda-doom on the PS3 dsda-doom on the PS3 dsda-doom on the PS3 dsda-doom on the PS3 dsda-doom on the PS3

Installation

InstallPlay

Known issues

  • The MIDI music chops: about 465 sound underruns a minute with the synthesizer running on the SPEs.

The game's home page: https://github.com/kraflab/dsda-doom. License: GPL-2.0-or-later.