Technical notes
How each game on Walnut is built, patched, tested and measured: the packages and patches, the played test, the benchmark results, the investigations, the engines and the research behind them.
Engines
- Cube 2: BananaBread, Sauerbraten
- DarkPlaces (no published game on it yet)
- ioquake3: OpenArena, Quake III Arena
Research
- Game candidates for the suite (research, 2026-10-16)
- Excluded games re-evaluated (research, 2026-10-19)
- Part A: space games (Endless Sky, Naev)
- Part B: 2D games and Java (Taisei, OpenClonk, Hypersomnia, DDNet, Mindustry)
- Part C: RTS games (Warzone 2100, OpenRA, Beyond All Reason / Recoil, 0 A.D.)
- Part D: first-person shooters (Xonotic, Unvanquished, Red Eclipse 2, Warfork, OpenMoHAA, ET: Legacy)
- Part E: id Tech 4, the Doom source ports, FreeSpace 2 Open
- Part F: engines and runtimes (OpenMW, Barotrauma, Godot 3 games, SDL3 GPU / raylib, skips, scan)
- GL 3 census: open-source games that need GL 3+, and what it takes to run them on the PS3 (2026-10-19)
- Windows PC classics (1990-2010) with open engines