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Armagetron Advanced

Platinum · 95 0.1 h played, 0 crashes

A 3D Tron light cycle game: leave a wall behind you and make the others crash into it.

Genre
action arcade
Theme
sci-fi
Players
single player local multiplayer online multiplayer bots
Input
supports gamepad
View
3D
Origin
remake or clone
Keywords
tron

All test runs

Session of 2026-10-25

Gamearmagetronad 0.2.9.3.0-1 on Walnut 0.1, started as Armagetron Advanced
Played8.7 min at 1920x1080; it ended: quit
Rulesrules 1.0 (2026-10-24)
On its own Platinum · 95 this session alone; the game's rating merges its sessions (how)

Aspects

AspectScore (of 100)What was measured
Frame rate (25) 100/100median 104 fps, 1% low 47
Smoothness (20) 84/1000.3 s of stutter a minute, longest frame 719 ms
Sound (15) 97/1000.6 audible sound dropouts a minute
Picture (15) 100/1000 of 4 capture points differ from the PC
Stability (15) 90/1000 crashes in 0.1 h of play (provisional: under 1 h)
Display (5) not testednot measured in this session
Load (5) 100/10015 s from launch to the game's first screen

Sound

Audible dropouts5 (0.61 a minute); 2 more at the recorder's screenshots, left out
Buffer underruns144 (most are too short to hear; the audible ones are counted as dropouts)

Builds

armagetronad0.2.9.3.0-1+ps3.816 Walnut's build
Linux kernel6.12.111+ps3.747 Walnut's build
Mesa26.2.4-1+ps3.721 Walnut's build
ps3rsx0.735+k6.12.111+ps3.747 Walnut's build

The player's answers

Did you hear the sound effects?Yes
Did you hear the music?Yes
ControlsFull controller support

Picture review

ok: the arena, light cycles and walls, the HUD and the game setup menu as on the PC; quit cleanly (the sdl2-compat close deadlock fixed)

Screenshots

Armagetron Advanced on the PS3 Armagetron Advanced on the PS3 Armagetron Advanced on the PS3 Armagetron Advanced on the PS3