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BananaBread

Scrap · 51 0.1 h played, 0 crashes

A first person shooter on the Cube 2 engine, with bots and an in-game map editor: the BananaBread content in Debian's cube2-data.

Genre
shooter first-person
Players
online multiplayer bots
Input
made for keyboard and mouse
View
3D first-person
Content
map editor
Engine
Cube 2

All test runs

Session of 2026-10-24

Gamecube2-data 1.3-1 on Walnut 0.1, started as Cube2:Demo
Played3.4 min at 1920x1080; it ended: quit
Rulesrules 1.0 (2026-10-24)
On its own Scrap · 51 (too slow) this session alone; the game's rating merges its sessions (how)

Aspects

AspectScore (of 100)What was measured
Frame rate (25) 0/100median 20 fps, 1% low 3
Smoothness (20) 0/10022.0 s of stutter a minute, longest frame 1662 ms
Sound (15) 96/1000.7 audible sound dropouts a minute
Picture (15) 100/1000 of 3 capture points differ from the PC
Stability (15) 90/1000 crashes in 0.1 h of play (provisional: under 1 h)
Display (5) not testednot measured in this session
Load (5) 100/10013 s from launch to the game's first screen

Sound

Audible dropouts2 (0.7 a minute); 8 more at the recorder's screenshots, left out
Buffer underruns288 (most are too short to hear; the audible ones are counted as dropouts)

Builds

cube2-data1.3-1
Linux kernel6.12.111+ps3.747 Walnut's build
Mesa26.2.4-1+ps3.721 Walnut's build
ps3rsx0.735+k6.12.111+ps3.747 Walnut's build

The player's answers

Did you hear the sound effects?Yes
Did you hear the music?Yes
ControlsKeyboard and mouse only

Picture review

ok: the menus, the maps, lighting and the HUD as on the PC (BananaBread, the Cube 2 engine demo in Debian's cube2)

Screenshots

BananaBread on the PS3 BananaBread on the PS3 BananaBread on the PS3