How it's built, patched and set up for its played test; it runs on the ScummVM engine. The numbers are under Test runs.
Monkey Island 2 runs on ScummVM, Debian’s package, from your own copy: Walnut Games makes a package of its files (the Overview’s Installation, and the Guides), and the menu entry starts the game directly, fullscreen with the picture between bars. A smoke run on the PS3 with the Spanish floppy release stopped at the game’s copy-protection screen, drawn right. Nobody has played a session of it on Walnut yet.
Status
Untested: published so that Walnut Games can set up its data; nobody has played a session of it on Walnut yet. Runs on ScummVM (the engine, Debian’s package).
Smoke run 2026-10-28 (ps3-bench-20261028T224550Z-smoke-scummvm-monkey2, variant monkey2): the game’s
copy-protection screen (the voodoo recipe wheel), drawn right; ScummVM doesn’t skip it for this release
(known issue), so the run went no further.
The player’s copy is the Spanish floppy release (MONKEY2.000 sha256 bdca6e56...88ac5, MONKEY2.001
f5cb9fc5...8b3), monkey-island2-es-data in Debian’s game-data-packager 89 already.
How it is set up
- Data: game-data-packager’s packages for this game (build.toml
[data_setup], one per edition and language), made from the player’s own copy by Walnut Games’ Add game files orwalnut-data import monkey-island-2; each goes to/usr/share/games/<package without -data>/. - Launchers (desktop/launchers): one per package,
NoDisplay=truewithX-Walnut-Requires=its main file, so the menu shows the editions that are installed. Each startsscummvm -c ~/.config/scummvm/walnut/monkey2.ini -i /usr/share/ps3-games/scummvm/monkey2.ini -p <its folder> monkey2through ps3-game: the game directly, never ScummVM’s launcher (the engine’s notes). - Settings: the initial config monkey2.ini (fullscreen,
the picture’s shape kept, ScummVM’s own file browser, AdLib music, the
monkey2target); the player’s settings then live in~/.config/scummvm/walnut/monkey2.ini, the saves in~/.local/share/scummvm/saves/monkey2.s*, which a played session sets aside (rating/test.toml).
Build
| Packages | scummvm |
|---|---|
| Suite | not in the game suite yet |
| Game data | the player supplies it (see the game's page) |
Our source packages
None: the game runs from Debian's packages as they are.
Played test
What a played session sets up (rating/test.toml); the medal comes from these sessions only.
| Process | scummvm |
|---|---|
| Set aside | ~/.config/scummvm/walnut/monkey2.ini, ~/.local/share/scummvm/saves/monkey2.s* (the game starts on fresh defaults) |