All games

Loom

Untested nobody has played it on Walnut yet

Lucasfilm Games' 1990 fantasy adventure: Bobbin Threadbare weaves spells as four-note drafts on his distaff. Played with ScummVM from your own copy.

Genre
adventure point-and-click
Theme
fantasy
Players
single player
Input
supports gamepad made for keyboard and mouse
View
2D
Needs
your own game data
Engine
ScummVM

Setting up the game data

What works: The EGA floppy release's installed files, 00.LFL to 99.LFL (English, German, French or Spanish), copied to a folder.

1. With Walnut Games

In Walnut Games, open Loom: Install, then Add game files... The chooser lists the disc in the drive, mounted discs and USB sticks, GOG and Steam folders, and the ISOs, installers and archives in Downloads and your home folder; you can also pick a file or folder yourself. It checks every file against the checksums below and installs an ordinary package (loom-ega-data, loom-ega-de-data, loom-ega-es-data, loom-ega-fr-data), which Remove data takes away again.

In a terminal, the same with walnut-data (part of Walnut Games):

walnut-data import loom /path/to/your/copy

A source is the disc in the drive (/dev/sr0), an ISO (.iso, .img), a BIN/CUE image (the .cue, or the .bin with its .cue next to it), an Alcohol 120% image (the .mds, or the .mdf), an installer or archive (GOG's setup_*.exe) or a folder (an installed copy, Steam's or GOG's). Images are opened read-only; nothing is copied out of them that the game doesn't need.

With Walnut's licensed suite as an apt source, the app offers Install from Walnut licensed instead (walnut-data install-repo loom). walnut-data remove loom takes the data away again.

2. With game-data-packager

walnut-data runs game-data-packager, Debian's tool that makes a package out of game data: Walnut's build of it (Debian's 89 with our patches) comes with Walnut Games. Run it yourself to keep the .deb, or to make it on another computer. It writes <package>_<version>_all.deb into the folder after -d (. is the current one), one package per -p:

PackageWhatCommand
loom-ega-datafullgame-data-packager -d . --no-download -p loom-ega-data loom /path/to/your/copy
loom-ega-de-datafullgame-data-packager -d . --no-download -p loom-ega-de-data loom /path/to/your/copy
loom-ega-es-datafullgame-data-packager -d . --no-download -p loom-ega-es-data loom /path/to/your/copy
loom-ega-fr-datafullgame-data-packager -d . --no-download -p loom-ega-fr-data loom /path/to/your/copy

Then install the file it made, from the same folder:

sudo apt install ./loom-ega-data_*.deb
  • --no-download: only your files are used.
  • It reads a folder, an installer or an archive; it doesn't open disc images. Mount an ISO first (open it in the file manager, or udisksctl loop-setup -r -f FILE.iso, then udisksctl mount -b /dev/loopN) and give it the mount point, or let walnut-data do it. BIN/CUE and MDF images: walnut-data only.
  • Walnut's patches that concern this game: Add loom-ega-es-data, the Spanish EGA floppy release of Loom. Debian's own game-data-packager doesn't have them, so it may refuse some of the copies above, and it can't make loom-ega-es-data at all.

3. By hand

Copy the files to the paths below as root (sudo cp), with the names exactly as written, upper and lower case included: Linux tells them apart. Where a file has several accepted versions, any one of them does. Check a copy with sha256sum FILE (sha1sum or md5sum where the table says so) and compare the sum. Files copied by hand belong to no package: Walnut Games goes by the packages, so it still shows the data as missing, and Remove data leaves them alone.

loom-ega-data (full)

Into /usr/share/games/loom-ega, 1.9 MB.

78 files, too many to list here; per folder:

FolderFilesSize
/usr/share/games/loom-ega782.1 MB

Every file with its size and sha1, sha256 sum: the package's entry in gdp-manifest.json, the list walnut-data checks against.

loom-ega-de-data (full)

Into /usr/share/games/loom-ega-de, 1.9 MB.

78 files, too many to list here; per folder:

FolderFilesSize
/usr/share/games/loom-ega-de782.1 MB

Every file with its size and sha256 sum: the package's entry in gdp-manifest.json, the list walnut-data checks against.

loom-ega-es-data (full)

Into /usr/share/games/loom-ega-es, 1.9 MB.

74 files, too many to list here; per folder:

FolderFilesSize
/usr/share/games/loom-ega-es741.9 MB

Every file with its size and sha256 sum: the package's entry in gdp-manifest.json, the list walnut-data checks against.

loom-ega-fr-data (full)

Into /usr/share/games/loom-ega-fr, 1.9 MB.

78 files, too many to list here; per folder:

FolderFilesSize
/usr/share/games/loom-ega-fr782.1 MB

Every file with its size and sha256 sum: the package's entry in gdp-manifest.json, the list walnut-data checks against.